2019 Mathematics Competitions
2019 Mathematics Competitions
2019 Mathematics Competitions
Region III
SCHOOLS DIVISION OFFICE OF BULACAN
Provincial Capitol Compound, Brgy. Guinhawa, City of Malolos
Website: www.bulacandeped.com Email: [email protected]
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July 1, 2019
DIVISION MEMORANDUM
No._____ ,s. 2019
0
2019 DIVISION MATHEMATICS COMPETITIONS
To: Division Chiefs
Division Focal Person in Mathematics
District Supervisors
Elementary/ Secondary School Principals / OICs
Vocational / Trade School Administrators
All Others Concerned
1. This is to announce the 2019 Division Mathematics Competitions for Elementary and
Secondary Schools for SY 2019-2020 which are scheduled on the following dates and venues:
ELEMENTARY SECONDARY
COMPETITION Venue Date Venue Date
Mathematics Baliwag South August 23, Lolomboy August 29, 2019
Competition and District 2019(8:00A.M - National High (8:00A.M -
DAMATH(Grades 7-10 5:00P.M.), School,Bocaue, 5:00P.M.),
only) Friday Bulacan Friday
Math Trail(Grades 4-10 Pulilan September 20, San Rafael September 27,
only), Sudoku, Rubik’s District 2019(8:00A.M - National High 2019(8:00A.M -
Cube 5:00P.M.), School, San 5:00P.M.),
Friday Rafael, Bulacan Friday
Strategic Intervention Norzagaray West September 27, Taliptip High October 4, 2019
Materials(SIMs) for District 2019(8:00A.M - School, Bulacan, (8:00A.M -
Teachers 5:00P.M.), Bulacan 5:00P.M.),
Friday Thursday
Best School Math
Garden/Park Per District September 27, Per EDDIS September 28,
Best School Math 2019 2019
Room/Laboratory
Metrobank-MTAP- Sta. Maria, February 6,
Sta. Lucia High February 7,
DepEd Math Challenge Central District 2020
School, 2020
Calumpit,
Bulacan
***Complete details on Schedule of Metrobank-MTAP DepEd Math Challenge to be announced in
the next Division Memorandum
2. The objectives of the activities are:
2.1 recognize the importance of mathematics through a series of competitions that highlight
mathematical developments and applications in a particular area;
2.2 undertake mathematical activities that will develop the youth’s analytical mind,
resourcefulness and creativity; apply mathematics concepts and principles;
2.3 foster wholesome atmosphere of competitiveness and excellence in undertaking
mathematical activities; and
2.4 capacitate the teachers in preparation of effective Math instructional materials using
various strategic intervention materials that will enhance the teaching and learning
pedagogy.
4. The tables below contain the DISTRICT and EDDIS LEVEL Schedules:
4.1 DISTRICT LEVEL
COMPETITION DATE
Mathematics Competition August 2, 2019
Math Trail, Sudoku, Rubik’s Cube September 6, 2019
Strategic Intervention Materials(SIMs) District Initiative
Best School Math Garden/Park September 20, 2019
Best School Math Room/Laboratory
Metrobank-MTAP-DepEd Math Challenge November 15, 2019(Tentative)
5. It is requested that the list of DISTRICT and EDDIS Winners be submitted to this office 3 to
5 days after the contest.
EDDIS I - Top 8
EDDIS II - Top 9
EDDIS III - Top 10
EDDIS IV - Top 3
6. Top 3 winners in each level and their respective coaches will receive certificate of
recognition, and certificate of participation for non-winners.
7. Expenses to be incurred in the participation in the EDDIS Level shall be charged against
school/local funds while that of the Division Level such as meal allowance for the members of work
committees, contestants, and coaches, materials and other incidental expenses shall be taken from
their respective school MOOE both are subject to the usual accounting and auditing rules and
regulations.
Enclosure: As stated
Reference: None
To be indicated in the Perpetual Index
Under the following subjects:
Math Trail
Elementary: 1 group per school composed of three (3) members (1 grade 4
pupil, 1 grade 5 pupil and 1 grade 6 pupil)
High School: Team composed of one participant per grade level (Gr.7 – 10 only)
Sudoku
Elementary: 3 participants per school (1 grade 4 pupil, 1 grade 5 pupil and 1
grade 6 pupil)
High School: 1 contestant per grade level (Grade 7 – 11)
SIM-Teacher Category
Elementary: Six best mathematics teachers in the district from grades 1 to 6
High School: 1 contestant per grade level (Grade 7 – 10)
I. MATHCOM
JUDGES (MATHCOM):
EXAMINERS/PROCTORS:
JUDGES (SUDOKU)
Grade 1 Richelle SD. Sagum - Vedasto R. Santiago HS
Grade 2 Rosario N. Castro - San Rafael National Trade School
Grade 3 Adelaida C. Pecache - Lolomboy NHS
Grade 4 Teodora Rivera - Bunsuran NHS
Grade 5 Imelda M. Principe - John J. Russell MHS
Grade 6 Estelita V. Asuncion - San Roque National HS
I. MATHCOM/DAMATH
JUDGES (MATHCOM):
Grade 7 Sally C. Clemente - Sta. Lucia High School
Roderick S. Manuel - Sulivan NHS
Grade 8 Aida F. Balinas - Dr. Felipe De Jesus NHS
Noemi C. Correa - FVR National High School
Grade 9 Gilda Garcia - Mariano Ponce High School
Estelita V. Asuncion - San Roque National High School
Grade 10 Cynthia Aguinaldo - Calumpit National High School
Evelyn R. Sicat - Pulong Buhangin National High School
Grade 11 Dolores P. Borja - AFGBMTS
Airene B. Delos Reyes - San Ildefonso NHS
JUDGES (DAMATH):
JUDGES (SUDOKU):
Grade 7
Test-type: WRITTEN EXAM – all test materials were prepared by the Division Math
Supervisor. Items shall consist of ten (10) super easy questions, five (5) very easy, and
five (5) easy questions plus additional tiebreaking questions. Easy question shall be
given 1 point, 3 pts. for average, and 5 pts. for difficult questions.
The contestants shall be given 1 hour per grade level.
One (1) pupil per grade level per district shall take the written test for Elementary or
one (1) student per grade level (Grades 7 – 11) per school in Secondary.
Test papers will be distributed (facedown) to each contestant one at a time, to be
answered within a given time frame as determined by the Judge. Reading and
answering of the questions will be done as soon as the signal is given. The expected
number of participating districts is 33.
Additional sheets as scratch papers will be provided during the contest. No extra sheets
of papers and aids (such as books, calculators, or outside coaching) are permitted.
The first, second, and third placers will be determined by ranking according to each
contestant’s score. In case of ties for these places, tie breaking questions will be
administered.
Note: There will be assigned numbers to each participating district for identification, especially
during announcement of scores. For grades 1-6 medium of test is in English.
The objectives of the Math Trail and Problem Solving Competition are as follows:
a. provide an in-depth experience to students to learn mathematics in a collaborative
manner; b. develop speed and precision in data gathering, measurement and following
instructions;
c. improve students' higher order thinking skills through games and problem
solving; and d. cultivate students' natural math abilities through exploration and
discovery.
1. The Sudoku contest is composed of three (3) rounds. The participants are given 30 minutes each
round to answer 3 puzzles which come in different variants.
The puzzles may come from any of the following: Standard, Killer, Easy as ABC, Diagonal, Frame,
Even, Addoku, Outside, Wordoku, Center Dot, Consecutive, Irregular, Sudoku 3 Mixed, Shujiken,
Odd, Tricky Tridoku, Number Crunching, Triple Multi Loco, and Samurai Variations.
2. The points per puzzle is 10 to 20 points each depending on the level of difficulty and bonus
points shall be computed and considered at the end of the three rounds. Any puzzler in any
category who finishes answering correctly all the puzzles before the allotted time get
corresponding bonus points.
In determining the top scorers of each grade level, the sum of the scores in every round of each
participant shall be added and ranked accordingly. ONLY the participant from grades 7 to 10 with
the total HIGHEST points shall represent the Division in the Regional Finals.
3. In case of a tie, the technical committee will provide a fair and just scheme to break it.
4. The technical committee reserves the right to change or improve any part of the mechanics of
the contest without prior notice to the participants for as long as the change/s will not affect the
purpose or objective of the contest.
5. In the event a situation arises not covered by any rules or mechanics of this contest, the
members of the
Technical Committee shall determine the final judgment and pronouncement.
Rubik’s cube is a toy in the shape of a cube with nine squares on each side, each side with
different color. The game is to mix up the colors then put them back in order. The puzzle is
considered solved when each face of the cube shows a solid color.
Rubik’s cube is a mechanical puzzle invented by a Hungarian sculptor and professor of
architecture ERNO RUBIK. Originally called the Magic Cube by its inventor, this puzzle was renamed
Rubik’s Cube by Ideal Toys in 1980 and won special award for Best Puzzle.
GENERAL MECHANICS
1. Registered contestants are required to bring a 3x3 regular Rubik’s Cube during the
competition.
2. There will be separate set of winners for each grade level.
3. The top 3 contestants from each grade level will be recognized as winners.
CONTEST PROPER
1. The Rubik’s Cube competition has three (3) elimination rounds for every grade level. In each
round a number of contestants will be eliminated.
2. In each round, contestants are given 15 seconds inspection time.
3. For Round 1, the contestants will solve one (1) Rubik’s Cube puzzle rearranged by the
facilitator/s.
4. The time starts immediately after the contest administrator announces the “GO” signal. The
time stops when the contestant had completely solved the puzzle (it is said to be solved
after putting it back in proper order, each face will have only one color) and had raised their
hands. An official timer will be assigned to monitor each contestant’s speed in solving the
Rubik’s Cube puzzle.
5. The time of each contestant will be recorded. All the contestants will be ranked according
to least time consumed. The top eight (8) contestants will advance to the next round.
6. In Round 2, the qualifiers will solve two (2) Rubik’s Cube. In this round, the qualifiers will be
given the chance to rearrange the cubes of their competitors. (Ex. The 2 nd qualifier will
rearrange the Rubik’s cubes to be solved by the 1 st qualifier, the 3rd qualifier will rearrange
the Rubik’s cubes to be solved by the 2 nd qualifier and so on..) The time consumed by each
qualifier in solving the Rubik’s Cube puzzle will be recorded. Qualifiers will be ranked
according to the amount of time they consumed. The top five (5) fastest Rubik’s Cube solver
will qualify for the FINAL Round.
7. In the FINAL Round, the FINALISTS will be using three (3) Rubik’s Cube. One by one, they
will solve the cubes rearranged by the facilitator/s. They will be ranked according to least
time consumed. The TOP THREE (3) FINALISTS will be recognized as WINNERS – 1 st, 2nd, 3rd
Placers.
8. In any round, if at least one part of the cube used by any contestant will be displaced from
the cube accidentally, the contestant will still be allowed to fix and continue solving the
puzzle, given that his time will also continue. However, the contestant is no longer allowed
to continue if he/she happened to place down the Rubik’s cube before the puzzle was
solved.
9. For any reason, the contestants will be allowed to perform corner twists but not in a
successive manner.
10. In case of a tie, the contestants will solve one (1) Rubik’s Cube puzzle rearranged by the
facilitators. The fastest Rubik’s Cube solver prevails.
DIRECTION: Rate the materials 1-5 in the blanks provided, with 5 as a high score
5– Outstanding 3 – Satisfactory
4– Very atisfactory 2 – Less Satisfactory
1 – Unsatisfactory
CONTENT
____Aligns with curriculum and standards, and is current, valid and reliable, with real-world examples
____Is age appropriate and is designed to meet the needs of individual learners from various skills levels
____Is in-depth and enhances conceptual understanding and engages higher order of thinking skills
____Is free from bias
____Promotes manipulation of data and digital information, and encourages personal responsibility for
learning
ASSESSMENT
____There is an observable performance that is relevant to real world experience and that can be used to
measure student engagement
____Assessment methods are appropriate and suited to the learning objectives
____Assessment is suited to goals and student ability and easily assesses what has been learned
____The materials keep an on-going record of students’ progress and allows the teacher full access to
individual student monitoring of activities, assignments, assessments, and grades
____There are pre and post assessments, and positive, meaningful feedback and prescriptive guides for
remediation are provided
____TOTAL SCORE