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Work Breakdown Structure For Video Game Delivery Project

The document outlines a work breakdown structure for a video game delivery project. It details the initiating, planning, executing, controlling, and closing phases of the project. The initiating phase includes defining project goals and objectives, performing a website search to define functions, preparing a weighted decision matrix to evaluate functions, defining skill requirements for the project manager, and preparing a business case and charter. The planning phase involves creating plans, estimates, contracts, scope statements, schedules, and risk assessments. The executing phase consists of status reports, meetings, and progress reports. The controlling phase focuses on preventing scope creep, managing changes, and evaluating performance. Finally, the closing phase includes final presentations, lessons learned, and a project report.

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0% found this document useful (0 votes)
122 views2 pages

Work Breakdown Structure For Video Game Delivery Project

The document outlines a work breakdown structure for a video game delivery project. It details the initiating, planning, executing, controlling, and closing phases of the project. The initiating phase includes defining project goals and objectives, performing a website search to define functions, preparing a weighted decision matrix to evaluate functions, defining skill requirements for the project manager, and preparing a business case and charter. The planning phase involves creating plans, estimates, contracts, scope statements, schedules, and risk assessments. The executing phase consists of status reports, meetings, and progress reports. The controlling phase focuses on preventing scope creep, managing changes, and evaluating performance. Finally, the closing phase includes final presentations, lessons learned, and a project report.

Uploaded by

Leon Kennedy
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Work Breakdown Structure for Video Game Delivery Project

Prepared by: Olivia Date: May 18, 2004

1.0 Initiating
1.1 Define project
1.1.1 Identify goals and objectives
1.2 Perform website search
1.2.1 Define main function for the system
1.2.2 Provide assessment for each function
1.2.3 Summarize the results
1.3 Prepare weighted decision matrix
1.3.1 Develop criteria for each function
1.3.2 Assign weights to each criterion
1.3.3 Calculate the weighted score for each function
1.3.4 Summarize the results
1.4 Define skill requirement for project manager
1.4.1 Description of job duties, skills, qualifications
1.5 Prepare business case
1.5.1 Financial analysis
1.6 Prepare charter project
2.0 Planning
2.1 Describe dream team plan
2.2 Create spreadsheet
2.2.1 Estimation of hours for internal staffing
2.2.2 Write brief summary of the results
2.3 Develop team contract
2.4 Develop scope statement
2.5 Develop work breakdown structure
2.6 Create Gantt chart
2.7 Create network diagram
2.8 Create probability/matrix impact
2.9 Create a list of prioritized risks for the project
3.0 Executing
3.1 Create document report
3.1.1 Change in software customization cost
3.1.2 Discuss team morale
3.2 Meeting with project sponsor
3.3 Prepare monthly report progress
3.4 Prepare milestone report
4.0 Controlling
4.1Create report on preventing scope creep
4.2 Control Changes
4.2.1 Update business case
4.2.3 Summarize the results
4.3 Prepare status report
4.4 Status report 1
4.5 Prepare status report
4.6 Status report 2
4.7 Evaluate team performance
5.0 Closing
5.1 Prepare presentation
5.2 Prepare lesson learned
5.3 Prepare final project report

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