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Tumbang Preso, Patintero, and Agawan Base are traditional Filipino children's games that develop skills like speed, agility, and strategic thinking. Tumbang Preso is a tag/dodgeball game where the goal is to knock down a tin can, Patintero challenges teams to run across lines without getting tagged, and Agawan Base involves capturing opponents or stealing bases. Langit-Lupa is a tag game where players can avoid being tagged by standing on elevated surfaces, and Shatong uses sticks to hit a stick as far as possible and run to marked areas while the other team retrieves it. These games teach skills, sportsmanship, and are a fun way
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0% found this document useful (0 votes)
416 views10 pages

PE Project

Tumbang Preso, Patintero, and Agawan Base are traditional Filipino children's games that develop skills like speed, agility, and strategic thinking. Tumbang Preso is a tag/dodgeball game where the goal is to knock down a tin can, Patintero challenges teams to run across lines without getting tagged, and Agawan Base involves capturing opponents or stealing bases. Langit-Lupa is a tag game where players can avoid being tagged by standing on elevated surfaces, and Shatong uses sticks to hit a stick as far as possible and run to marked areas while the other team retrieves it. These games teach skills, sportsmanship, and are a fun way
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Tumbang Preso

Tumbang-Preso is a native game of


the Philippines that’s a favorite of
Filipino children. The word tumba
means “prisoner.” This is a traditional
Filipino children’s game. It is usually
played in backyards, parks, or in
streets when there is little vehicular
traffic.

History
Tumbang preso is a street game that originated in the Philippines and it has
elements of both dodgeball and tag, and it teaches children strategic thinking.
Skills developed by the game
The element of health-related and skill-related fitness required for this game is
speed.
Goals of the game
The game has two goals designated accordingly among the players and the “it”. The
it has to keep the can standing in the spot where it has to be. While the other players’
goal is to hit the tin can. Run fast, use the right flip flops, not too light, not too heavy,
practice your aim, and react fast.
Equipments needed:
The equipment needed are tin can, flip flops/ slippers & chalk to make a circle.
Rules of the game:

1. The guard of the can is chosen by a game by throwing the slipper on the line, who
the farthest is the It.
2. The hitters should be ready to hit the can using a stone or a slipper but they will
never cross the toe-line.
3. The slippers could retrieve if they could knock down the can. The It should be fast
so to put the can inside the circle and tag one of the hitter.
4. The hitter that's been tag is the new It.
5. When the can is outside the circle the hitters could knock down or kicked the can.
6. If the hitters is not able to retrieve his slipper, the It will get it and place it under the
can inside the circle now he or she is the new guard.
7. If the hitters is not able to retrieve his sleeper, another hitter could help him/her to
be saved.
Patintero

Patintero, also known as harangang-


taga or tubigan, is a traditional Filipino
children's game. Along with tumbang
preso, it is one of the most popular
outdoor games played by children in
the Philippines. The most widely
known and played game in the country
is “Patintero.” Due to its popularity a
set of official rules was established.
The equipment need is chalk or paint,
scoreboard, whistle, stop watch and
powder. Originated in the Philippines.

Skills developed by the game


The game will measure the speed, agility and witty attention of players, and their
ability to play not as separate individuals, but as a united team.
Players of the game
The game is usually composed of 5 runners against 5 taggers, but there could be
less or more than 5 runners as long as there would also be the same number of
taggers against the number of runners.
Goals of the game
All the runners should be able to pass through the grid lines – all from the first till the
end – and back again at the starting area, that they’re not being tagged. The taggers
will also do the job of guarding, one tagger in each grid line, and will stop the runners
from passing through the line by catching or tagging them using the pat or the hand,
reaching the front part of the runner’s body, not the back part.
Rules of the game:
1. The game is started with toss of a coin. Whoever wins becomes the passer.
2. A time limit of two minutes is given to each team to score.
3. Once the limit elapses, the line guards assume the positions of the passer, and vice
versa.
4. Passers are supposed to cross the lines from the starting point and back.
5. Four line guards are positioned on the vertical line and one on the horizontal line
of the court. Their feet always be on the line.
6. Line guards tag the passer with powered hands.
7. If any of the passer is tagged, the line guard immediately assumes the positioned
of the passer even if the 2-minuted limit has not elapsed.
Agawan Base

Agawan base is one of the


traditional games in the Philippines.
Agawan Base literally means
"capturing base". It is played by two
teams with a minimum of 3 players for
each team. The more players the
merrier. This game is usually played
on the beach since this game involves
running, chasing, or tagging, and
accidental falling is inevitable. It will be
less traumatic if the player falls on the
sand. Grassy area is also an ideal place to play this game in. Agawan Base can be
played together by children and adults. It is sort of a war-like game. It is a traditional
games in Philippines that is so popular from the past 2-3 decades.

Skills developed by the game


The elements of health-related and skill-related fitness required for this game is
speed and agility. Dependability, save the caught individuals from your team; nobody
gets left behind. Tirelessness, if at first you don't succeed, try and attempt once more.
Sportsmanship, win or lose you acknowledge both with affableness, at any rate
everybody had a considerable measure of fun.
Goals of the game
The first goal of this game is to steal the opponents’ base and the second goal is to
capture the opponent’s base. This is to test your speed, agility and strategy. To win
this game, have a strategy for the team. For example, capture the weakest links or
slow runners of the opponent team. A player should run fast. Also, a player should
watch the opponents’ every move.
Equipments needed:
For Agawan Base, a players will be needing two base markers like slippers, chairs
or trees.
Rules of the game:
1. There will be 2 bases. Each base has equal members.
2. Mark your base with the base markers.
3. Assign a member to guard your base. Other members may run outside their base
to capture the opponents or to steal the opponent’s base.
4. To capture the opponents, you must tag them.
5. The captured opponent will be the other team’s prisoner. He or she must stand in
the captor’s base until his or her teammates tagged him or her to be saved.
6. To steal the base of the opponent and win, you must touch their base.
Langit-Lupa

Langit-lupa is chasing game, a


variation of habulan where players can
be immune from being tagged as long
they stand on an elevated surface.
Langit-Lupa game describes our view
as a Christian as well as our beliefs in
the afterlife. Indigenous terms heaven
(langit) and earth (lupa) were borrowed
from the European term “inferno”. This
means that before Catholicism, our
ancient Filipinos had no concept of a
place of eternal suffering. Langit would mean to them as a place of the heroes and the
rest goes to the underworld. The line sak-sak puso tulo ang dugo also refers to the
Sacred Heart of Jesus which is famous to most of the Catholics as well as the line
umalis ka dyan would mean that all the sinners will be sent by Jesus to hell which is
given emphasis in the chant the im-im-impyerno.

Benefits and skills developed by the game


This game will surely burn lots of our body's fats, since we need to use a huge
amount of our energy while running and chasing each other throughout the ground
field. The Langit Lupa is one of the best ways to spend leisure time of the early
childhood generation here in the Philippines, where it really helps us in many valuable
and beneficial ways, such as to keep our body in a good shape, to engage with our
childhood friends, to practice our critical, strategical and analytical thinking skills, to
practice sportsmanship, to boost ones' self-confidence thru socializing and interacting
with the mass of people, to earn a lifetime friendship from those childhood playmates
and the most important thing of all is to enjoy your childhood.
Goals of the game
The goal of this game are so simple. The 'it' is the one who is going to chase all of
the players while in the game, he isn't allowed to chase and tag a player, who's
mounting on any 'clamber' above the Lupa 'ground level'. Every player from the ground
level can be chased and tag by the 'it', if the 'it' was able to tag them while on the
ground, then the tagged player will go to replace the position of the 'it'. Therefore, each
player within the ground must run as fast as they can and find a clamber to save
themselves from being the next 'it'.
Rules of the game:
1. A mad scramble ensues as the remaining players search for elevated ground
which is “Langit” or Heaven.
2. Here the It cannot go and the player cannot be touched. The unfortunate player
who is caught and tagged standing on “Lupa” or the level earth becomes the
new “It”.
3. Then the running and tagging begins again.
Shatong

Shatong is not your common sports. It


is a game played in the suburbs and
rural areas of the Philippines, but also
played similarly in the Middle East
that goes by the name Gutalaguti.
The game makes use of two sticks,
one longer than the other. The longer
stick will serve like a bat and the
shorter stick serves like the hit. There
needs to be two teams to play this
game the hitter and the fetcher.

Benefits and skills developed by the game


Playing this game can improve interaction, communication and bond with your
playmate and playing these games can benefit a lot to the children; first they know
how to follow rule of the game, second this game taught us sportsmanship, where they
can easily accept whether they lose or win the game, third is its physically enjoying
because it’s a good exercise to both limbs and lungs and fourth it also improves your
counting skill.
Concept of the game
The concept of the game is to hit the shorter stick with the longer stick as far as it
can go and when this happens, the hitter will run to a marked area. There will be 4
marked areas just like in baseball and while the other team is fetching the shorter stick,
the hitter will have to make it to the home base hitting the first mark, the second, the
third and back to the home base. The fun part of the game is that while the hitter is
running from one marked area to the other, he or she must be shouting the name of
the game as in “shaaaaaatong!”
Equipments needed:
Lots of open space, preferably land so you can dig an elongated shallow hole that
you need in order for your team to score the 'shatong points' and two pieces of stick
about an inch in diameter one long, about a foot and the other short, about half a feet.
Mechanics of the game:
1. Player A hitter and Player B as the catcher. Played outside on the ground where
you dig a small square hole (slanted) where you put the small wood so it sticks out.
2. Player A hits the wood with the stick so it catches air enough to be hit by the stick.
3. The further the wood gets hit the more points you get (usually counted by the
number of stick length.
4. Player B on the other hand has to anticipate and catch the small piece of wood to
nullify the points and become his turn OR looks forward to Player A to miss hitting
the wood.
Luksong-Baka

Luksong baka is loosely translated in


English, as “Jump over the Cow”. It is
a traditional Filipino game that
originated from Bulacan. It consists of
a minimum of three (3) players and
maximum of ten (10) players. It
involves the players jumping over the
person called the “Baka” and the main
goal of the players is to successfully
jump over the “baka” without touching
or falling over him/her.

Benefits and skills developed by the game


The element of health-related and skill-related fitness required for this game is
power. This is an important part in the learning process of an individual. This also
develops the mind and broadens one’s imagination and creativity. Also, this is
considered a good form of exercise which helps in strengthening the muscles, making
the body more flexible, enhancing the arm and leg power as well as increasing the
stamina of the body. Moreover, playing this game triggers camaraderie and generates
sportsmanship. This is the moment when we socialize as well as make friends and
maintain a good relationship with other peers. In addition, values such as discipline,
understanding, cooperation, honesty, and obedience are being practiced and
developed too.
Goals of the game
The main goal of the players is to successfully jump over the “Baka” without touching
or falling over him/her. That means the player should jump very high which will test his
power. Have a good take off, keep your arms firm as you lean, and jump high.

Mechanics of the game:


1. At the start of the game there should be one player that should be called “Taya” (It’)
or in this game the “Bakang lala” (Cow).
2. The players should avoid contact or falling over the “Baka” player while jumping
over.
3. The “Baka” player should start with a bend-down kneeling position (A “Baka” player
bends over with his hands placed on his knees).
4. All players are to jump over the “Baka” until all the players have jumped. Once the
1st set of jumping over the “Baka” is done, the “Baka” player’s position will slowly
rise-up after jumping over the “Baka” player.
5. Only the hands of the jumper may touch the back of the person who is bent over. If
a player fails to avoid contact or fall over the “Baka”, he/she will replace the “Baka”
player with a bend-down kneeling position (3), and the game continues until the all
players decides to end the game.
References
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