Ea PDF
Ea PDF
Ea PDF
EA
January 18th, 2018
Michael Gude
Portfolio Manager
Chase Westenfelder
Quantitative Model Developer
Taylor Crawford
Private Equity Analyst
Table of Contents
● Company
○ Better buy than competitors based on value oriented strategy
○ Increased sales in fastest growing segments (digital & mobile)
■ Improving OM
○ More efficient software development
○ Growing live services engagement
■ Microtransactions, downloadable content, subscriptions
○ Stock repurchase program of $1.2B through May 2019
● Macro Perspective
○ Steadily growing gaming market (4-6% CAGR through 2020)
○ Expansion of digital market with focus on mobile
○ Growing sports fan base provides opportunity to reach new customers
○ More video game players due to mobile and free to download PC games
Company Overview, History, &
Strategy
Company Overview & Key Events
● EA Worldwide Studios
○ Action-adventure & combat titles
● EA Sports
○ Realistic, casual, and freestyle sports-based titles
○ FIFA, Madden NFL, NBA Live, NCAA Football, NHL
● EA Maxis
○ Life-simulation games
○ Sims series
● EA All Play
○ EA origininals and franchise partnerships: Simpsons, Tetris, SCRABBLE, MONOPOLY, &
Pogo.com
● EA Competitive Gaming Division
○ eSports competition enabler with EA Sports titles
● SEED
○ Tech incubator for deep learning and neural networks research
Partnerships
2018 Announced Titles
● World Atlas puts association football as world’s most popular sport, estimated 4 billion fans
● Activision Blizzard
○ Based out of Santa Monica CA
○ Popular games titles include Call of Duty and owns World of Warcraft
○ experienced significant growth in the past year
● Nintendo
○ Japanese multinational company that is a legacy brand in the gaming industry
○ Does not seem to be looking into VR anymore
○ offers gaming consoles such as the Switch
● Take Two
○ US based multinational gaming software company
○ Fully owns RockStar Games and 2K Games
○ Popular game titles include Grand Theft Auto and Bioshock 2
Competitors
Comps Analysis
Comps Analysis
Comps Analysis
Comps Analysis
Comps Analysis
SWOT Analysis
Strengths: Weaknesses:
● Heavy investment in R&D ● Seasonality of revenue - timing of game
● Steady growth in both revenue and net releases are typically clustered together
income ● No dividend
● Focus on a relatively small portfolio of
products in order to produce high quality
ones that will drive sales
Opportunities: Threats:
● Hold licenses to big names such as Star Wars, ● A significant portion of sales are made to a
which could increase limited number of large customers
● Experimenting with implementing VR into games ● Potential for currency exchange rate effects
● Growth still exists in the gaming industry on revenue
● E-sports are gaining traction and EA is poised to
● Success is related to the performance of
grow alongside them
● opportunity for expansion in global markets products from third parties
Fundamental Analysis
& Valuation
Fundamental Analysis
Fundamental Analysis
-
Fundamental Analysis
Fundamental Analysis
Fundamental Analysis
Valuation
Valuation
Valuation
Valuation
Valuation
Valuation
Outlook
● One code language on one platform will cut costs and development time
○ Compared to 20+ development platforms
1 2
Appendix
3 4
Appendix
5 6
Appendix
7
Appendix
9
Appendix
9
Appendix
Appendix