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HUMAN COMPUTER INTERACTION
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(2015 Pattern)
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Time : 2½ Hours] [Max. Marks :70
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3) Neat diagrams must be drawn wherever necessary.
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4) Assume suitable data if necessary.
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Q1) a) Express your opinion - A design should be User-Centric. [5]
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b) Explain any 2 of the following HCI principles in brief. [5]
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i) Know thy user
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v) Prevent Errors/Reversal of Action
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Q2) a) Human memory plays an important role in how well people deal with an
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b) What are differences between menu-bar & a tool-bar? Many times users
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i) Cell phone
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b) When systems are not designed to match the way people actually work,
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then users end up having to do work arounds. Discuss. [5]
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Q4) a) What influence does the social environment in which you work have on
your interaction with the computer? What effect does the organization
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(commercial or academic) to which you belong have on the interaction?[5]
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b) There are four main translations involved in the interaction framework
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viz. articulation, performance, presentation and observation. [5]
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i) The compact disk player has a button for power off. However its
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copying and moving files in a hierarchical file system.
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iii) User is unable to figure out which switches from the bank to turn
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on to lit the front portion of a class room.
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iv) The user is unable to know whether the voice recorder is in playing
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or recording state.
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Specify in each of the above four cases wich of the interaction framwork
translations are ineffective.
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b) What is design? What is the golden rule of design? Illustrate the process
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techniques. [8]
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airline ticket.
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the most common ones. Include problem situations that will test the
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Q7) a) What is the definition of usability as per ISO 9241 standard? Effective
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applications are both consistent within themselves and consistent with
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one another. Discuss this in context of Microsoft Office products. [8]
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b) Explain Nielsens ten heuristics. [8]
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Q8) a) The cognitive walk-through is a formalized way of imagining peoples
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thoughts and actions when they use an interface for the first time. During
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a cognitive walk-through the evaluator needs to ask four questions as
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below [8]
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i) Is the effect of the action the same as the users goal at that point?
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iii) Once users have found the correct action, will they know it is the
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one they need?
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iv) After the action is taken, will users understand the feedback they
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get?
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message on an iPhone:
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1) Tap Voicemail.
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2) Tap Greeting.
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3) Tap Custom.
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4) Tap Record and speak your greeting.
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8) Tap Save.
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through for the above mentioned task in context with the review questions.
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b) Explain the following terms [8]
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i) Predictability
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ii) Synthesizability
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iii) Familiarity
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iv) Consistency
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Q9) a) KLM (key-stroke-level) model predicts expert error-free task completion
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time (human performance) with interactive computing systems. Total
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What does each of the above timing represent?
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Develop a KLM model and predict time for the completion of the task
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Change font and style for the word KLM to bold, Arial using
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b) Discuss applications meant for computer-mediated communication. [9]
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Q10) a) Draw a state chart diagram of a machine that dispenses bottles on inserting
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coins. [9]
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between a user and software system. Draw and explain HTA to online
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