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Final Final Paper

This chapter reviews related literature on the relationship between leisure time and academic performance. One study found that students with longer study time behaviors achieved higher grades than students with shorter study time. Progress in technology and media is changing how students learn and the role of leisure time. Studies in Malaysia investigated the contribution of time spent on school-related activities versus non-school activities to academic achievement. Technology is reshaping socialization and the learning process, requiring new skills from educators to guide students.
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0% found this document useful (1 vote)
369 views33 pages

Final Final Paper

This chapter reviews related literature on the relationship between leisure time and academic performance. One study found that students with longer study time behaviors achieved higher grades than students with shorter study time. Progress in technology and media is changing how students learn and the role of leisure time. Studies in Malaysia investigated the contribution of time spent on school-related activities versus non-school activities to academic achievement. Technology is reshaping socialization and the learning process, requiring new skills from educators to guide students.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Chapter 1

The Problem and Its Background

Introduction and Background of the Study

According to (Bammel, 1992), it is said that “work is seen as the dominant

force in life, and leisure is seen compensating for either the boredom or the

excitement of the job.” Leisure behavior is seen in modern society. People, after

a lot of hours of hard work, seek relaxation.

Two factors are associated to leisure: boredom and excitement. People

tend to get bored from their work so they seek leisure time to dismiss their

boredom. On the other hand, some seeks leisure activity such as music, arts,

community involvement, and physical fitness to raise their excitements on their

job. They often use leisure activity for relaxation and broadening of knowledge.

(Burch, 1994)

According to (Haecker, 2002), leisure somehow is a parallel or result of

work activity. This means that work, such as school activities, has a big impact

on the personality of students and determines how they use their leisure time.

Many positive effects have been found resulting from leisure time. Leisure

activities were believed to be a mechanism to fight problems of students such as

drug abuse, criminal acts, or other bad behaviors (Vicary, Smith, Caldwell, and

Swisher, 1998).

Leisure activities can also broaden the perspective of people on the world

of work. This could help the students with their works and activities in school

1
because leisure activities also broaden their knowledge. (Munson & Savickas,

1998)

The Researcher, come up with this study to know if Leisure Time

spending affects the Academic Performance. As a student and a son/daughter,

the researchers have our responsibilities which leisure time is being used. We

notice that time matters especially if we’re doing school works and house works.

Yet, we also saw that leisure time was being spent in different kinds of work

mostly in school.

At present, no study has been conducted on the Leisure Time and

Academic Performance of Senior High School Students in STI College Santa

Rosa. This will serve as information and reference if leisure time is truly affecting

the academic performance. This study will be conducted to understand the

effects of leisure time on students.

Statement of the Problem

This study aims to know whether leisure time is widely used for the good

benefits of the students or it will have a negative effect regarding to their

academic performance more often to the Senior High School students of STI

Santa Rosa.

More specifically, this study will answer the following related queries:

1. What are the leisure activities that affects the academic performance?

2. What are the benefits of leisure time spending to the academic

performance?

2
Assumption of the Study

The researchers thought that the leisure time spending was affecting the

academic performance of the SHS students of STI Santa Rosa. This may affect

the motivation of students on their studies by using the time in the right way. This

may also affect the decisions of the students of how to spend and manage their

leisure time.

Scope and Delimitation

The study demonstrated the general limitation of knowledge among

students on the scope of leisure time. Greater progress must be made in the

education of our classmates as well as the general public, if the specialty of time

management is to be practiced in its full scope.

Majority of the data will be accumulated through interview using a

questionnaires that will be taken by the researchers in researching. The data of

the respondents at STI Santa Rosa will be the source of the researcher.

The researchers limit our study beyond leisure time spending of a Senior

High School student of STI Santa Rosa. Researchers won’t include information

that is not related to our study and can affect our study.

Significance of the Study

The researcher is going to extend the gathered information to the following

beneficiaries.

3
Teachers. One of the most significant beneficiaries of this research is the

teachers particularly in STI Santa Rosa. They will be able to improve their

methodologies for the students. They will be careful on giving assignments and

projects to the students so they can balance their time. Likewise, they will know

how to do this for the students to be able to balance their leisure time and

academic performance in school.

Students. This study more specifically can help the students on how to spend

their leisure time while doing excellent in their academic performance. They will

know how to balance their time having fun on other things during their leisure

time from doing their responsibilities in school. Having this research could help

the students to be responsible in terms of academics and they can use leisure

time as a way to broaden their knowledge and activity for relaxation.

Parents. This research is also beneficial for the parents. Knowing how to monitor

their sons and daughters, who are studying in school, with their activities is a

good thing. They will know how to monitor their children on their leisure time and

academic performance. In that way, they can help their children to excel in their

academic performance.

Future Researchers. This research is also beneficial for the future researchers.

They can use this as a related literature for their study. In that way, they can

improve and revise the other information that is written on this paper.

Definition of Terms

For clarity and easy understanding, the following terms were defined:

4
Academic performance. Academic performance refers to the performance of a

student when it comes to a school. It talks more likely about the grades of a

student whether it is high or low. Another term for academic performance is

academic achievement.

Assembly time. Assembly time is the time in school before the classes start.

Education. Giving instruction or to develop mentally and morally.

Leisure. It is the free time or ease or convenience.

SHS. Senior High School

Written Output. It is one of the components of checking the academic status in

home. Like assignments, home works, and quizzes.

5
Chapter 2
Review of Related Literature

This chapter will contains some research that may help and may provide

valid information. This contains related literature and related studies regarding

the subject matter. This will help the researcher know the amount of the

concerned area.

Related Literature

According to Ukpong & George (2012), This study investigated the length

of study time behaviour and academic achievement of Social Studies Education

students in the University of Uyo. The purpose was to determine the difference in

the academic achievement of the long study time behaviour students and their

short study time behaviour counterparts in Social Studies Education.

Progress in Technology and media affects learning process, contents, and

characteristics- how and why pupils engaged in learning, students today are

growing up in an interconnected, networked world and school curricular appears

to be struggling to catch up. The role of leisure time is particularly important

because of its potential. Moreover, as evidence suggest, there is a link between

leisure time and academic achievement. This will explain the changing

relationship between leisure time influences and school influences.

According to State of Kelantan, Malaysia (Negeri, 2005), They started the

researched so they would know if their analysis of 32.5 hours in using of social

medias are correct.

6
So they interviewed a lot student in their place. They investigated the

contribution of time use for school-related activities to academic achievement

among secondary high school students in Malaysia. And they also investigated

the contribution of time use for non-school-related activities to academic

achievement among secondary school students in Malaysia.

Today's youth are confronted with a media environment that is rapidly

changing. The time spent on media, whether for the purpose of school-related or

non-school-related learning, has influenced youths more than before. A study on

Malaysian youths showed that they spend about 32.6 hours per day on media-

related activities such as watching television (TV), surfing the Internet, listening

to the radio and reading magazines (Raj, 2012). Sedentary lifestyle: It's time to

unplug and play.

According to Strossmayer (2011) Progress in Technology and media

affects learning process, contents, and characteristics- how and why pupils

engaged in learning, students today are growing up in an interconnected,

networked world and school curricular appears to be struggling to catch up. The

role of leisure time is particularly important because of its potential. Moreover, as

evidence suggest, there is a link between leisure time and academic

achievement. This will explain the changing relationship between leisure time

influences and school influences.

7
Technology has reshaped the fundamental characteristics of socialization,

requiring educators to demonstrate new abilities and skills in recognizing and

effectively directing their expertise. Technology and media are changing learning

process and contents to the extent that children are today ‘immersed’ in a world

abounds with information. Also, a hidden curriculum is emerging on the back of

current discourse on young people’s daily experience of leisure time media use.

It’s argued here that current school curricular should be used to benchmark and

evaluate the impact of modern media on school achievement.

This study includes both variables, thus potentially providing additional

insights into the relationship between effort and grade performance. Specifically,

a recursive model of academic performance is proposed, wherein amount of time

spent studying is determined first, and then becomes an input into the

determination of grade point average. The data used to analyze this model was

collected via a time diary survey completed by students enrolled in three

agricultural economics classes offered Fall Quarter 1997 at The Ohio State

University. The students also completed Macan et al.’s Time Management

Behavior Scale, which measures the ability to use time skillfully.

In Taiwan, Western studies have linked adolescents' time spent on

homework, structured activities, various kinds of leisure involvement, and part-

time employment with their academic achievement and psychological

adjustment, but little is known about the after-school pursuits of Chinese students

and their associations with adolescents' development.

8
To summarize, the positive impact of time spent on homework and

structured extracurricular activities upon educational achievement has been well

recognized. At the same time, the relationship between watching TV and part-

time employment to adolescents' educational achievement has been conclusive.

The existing literature has suggested a positive association between overall time

spent alone on nonacademic, non-organized activities (e.g., time spent using

personal computers, reading for pleasure, talking on the phone) and academic

performance; nevertheless, the correlations between time spent on the Internet

and academic achievement, and time spent pleading Internet games and

academic achievement, have been found to be non-significant.

It is commonly believed that students who spend more time on academic-

related activities outside of class (e.g., reading the text, completing assignments,

studying, and preparing reports) are better performers than students who spend

less time on these activities. There is some empirical support for this belief. For

example, Pascarella and Terenzini (1991) found that the study habits of

freshmen relate significantly to their first year cumulative grade point average

(GPA). In their investigation of 143 college students, McFadden and Dart (1992)

reported that total study time influenced expected course grades. In contrast,

Mouw and Khanna (1993) did not find study habits to significantly improve the

explanatory power of the first year cumulative GPA of college students.

Ackerman and Gross (2003) have found more recently that students with less

free time have a significantly higher GPA than those with more free time.

Because of this conflicting evidence, there is a need to reinvestigate this

9
relationship. According to Jonathan Carton In the past few decades, interactive

electronic media has grown from virtual non-existence to one of the primary

means of entertainment for college students. In more recent years, the Internet

has completely changed the landscape of electronic media from something

individual and static into something with the potential to be interactive and

social. This article examines the effects of increased student usage of traditional

video games as well as online games. The demographics of the typical game

player will be examined along with effects on the individual development and

sociological perceptions. This article will also look at the potential education utility

of video games and the effect of games on student engagement and social

development.

According to Mounir Dahmani (February 2008) The first explanation

focuses on the indirect effects of ICT on standard explanatory factors. Since a

student’s performance is mainly explained by a student’s characteristics,

educational environment and teachers’ characteristics, ICT may have an impact

on these determinants and consequently the outcome of education. The

differences observed in students’ performance are thus more related to the

differentiated impact of ICT on standard explanatory factors.

There is no standard definition for student performance. The standard

approach focuses on achievement and curricula, how students understand the

courses and obtain their degrees or their marks. However, a more extensive

definition deals with competencies, skills and attitudes learned through the

education experience. The narrow definition allows the observation of the

10
outcomes of any change in higher education, while the more extensive definition

needs a more complex strategy of observation and a focus on the labour market.

The outcomes of education are mainly validated in the labour market.

. ICT also allows more flexible (asynchronous) and more personalised

learning.

According to Asociacion RUVID Academic performance is better if young

people play sports competitively, as is clear from the findings of the thesis

presented by Ana Capdevila Seder at the University at Jaume I. The thesis has

been directed by the lecturer of Teaching Body Language and director of the UJI

Sports Service Carlos Hernando Domingo.

Academic performance in adolescence is a matter of concern for teachers,

parents and researchers. . Similarly, the sedentary lifestyle is affecting more and

more children and young people, causing, among other, cardiorespiratory

ailments and diseases specific to adulthood. In the adolescence, specifically

among secondary education students, sports abandonment occurs massively

and the main cause is focused on the lack of time to combine sport and studies.

Other remarkable results from the study of the assistant professor in the

Department of Education at the UJI have been the positive influence that the

practice of sport of parents has on children's academic performance, and also in

their sport practice, because if parents practice sport, almost 86 per cent of

children do too. Similarly, the family plays a key role in facilitating that children

can combine study tasks and sport. Their greater involvement

11
The study involved 313 adolescents in the second cycle of compulsory

secondary education in Castellón de la Plana, 124 of which were athletes (with a

minimum commitment of 10 hours of sport per week) and 189 non-athletes.

Students answered two questionnaires, the CHTE questionnaire on study habits

and practice, and the PFYTL on physical activity and leisure. In addition, parents

were administered a questionnaire and participants' academic marks were also

taken into account in the research.

According to Patricia Williams To integrate empirical findings concerning

the impact of leisure time television viewing on student achievement in grades K-

12, 274 correlations were assembled or calculated from 23 educational and

psychological review articles, doctoral dissertations, statewide assessments

national surveys, articles from refereed journals, technical reports, books, and

unpublished papers. For each study, characteristics of the sample, type of

outcome, quality of the study, method of collecting viewing data, mean hours of

viewing, and strength and direction of observed relationships were coded.

To integrate empirical findings concerning the impact of leisure time

television viewing on student achievement in grades K-12, 274 correlations were

assembled or calculated from 23 educational and psychological review articles,

doctoral dissertations, statewide assessments, national surveys, articles from

refereed journals, technical reports, books, and unpublished papers. For each

study, characteristics of the sample, type of outcome, quality of the study,

method of collecting viewing data, mean hours of viewing, and strength and

direction of observed relationships were coded. The overall correlation of hours

12
of televiewing and achievement is negative but small (—.05). Regardless of the

sample size, year and location of the research, the effect remains consistent. The

overall effect, however, is not constant across the range of viewing times. The

effects are slightly positive for up to 10 hours of viewing a week, but beyond 10

hours the effects are negative and increasingly more deleterious until viewing

time reaches 35 to 40 hours, beyond which additional viewing has little effect.

According to Patricia Williams To integrate empirical findings concerning

the impact of leisure time television viewing on student achievement in grades K-

12, 274 correlations were assembled or calculated from 23 educational and

psychological review articles, doctoral dissertations, statewide assessments,

national surveys, articles from refereed journals, technical reports, books, and

unpublished papers. For each study, characteristics of the sample, type of

outcome, quality of the study, method of collecting viewing data, mean hours of

viewing, and strength and direction of observed relationships were coded.

According in Nigeria, Time is one of those limited resources used in the

achievement of life goals. Time as a resource is fixed in the sense that each

person has only 24 hours a day. For this reason, it cannot be accumulated for

another day's use as material resources. Activities postponed to the next day

therefore become an infringement on the next day and this can lead to

accumulation of work. Many students are victims of this. The work gets so

accumulated that they get overwhelmed, stressed and overcome by the work and

the resultant effect is carryover of courses which eventually lead to spending

extra years in the university, thus leading to wastage.

13
Adewusi (1988) defines leisure as being distinct from idleness and free

time corresponds only to the activity to which the individual may freely devote

himself outside the needs and obligations of his occupation, his family and

society for his relaxation, diversion and development. Ademuwagun (1988)

classified leisure activities into individualized or group/social focused.

Individualized activities may be for self-expression, self-realization, self-

actualization, self-gratification, self-fulfillment, self-satisfaction as well as for

recuperation, restoration, boredom relieving and gratification. According to him,

individualized activities include walking, jogging, drawing, painting,

knitting/tatting, singing, swimming, and reading for pleasure.

Social group interaction activities include group games such as table and

lawn tennis and football playing for fun. . Focus group is a special group

interaction activity-oriented. According to Ademuwagun (1988), focus group often

debate contemporary national and international issues over bottles of beer,

mineral waters, keg of palm wine, cup of coffee or tea and pot of pepper soup at

social clubs. Issues discussed and debated include academic/educational,

political, socio-economic, religious and national/international affairs such as

assessing rulers' performance. Focus groups raise and pass judgments on real

and imaginary people and events. Unwittingly, they constitute themselves into

kangaroo courts where imaginary judgments are passed. This in turn leads to a

situation which is often accompanied by tension release and feeling of a sense of

accomplishment.

14
Related Studies

Academic Performances can be measured in various things. In School, we

can use the Written Outputs, Performance output, and Grades. In Leisure time a

lot of researches use social media, watching TV, playing sports, or doing nothing

in a specific day.

According to Tamayo & Lara (2005), Started the research so that they will

know from their cadets who among them are good in academic performances

and who among them are very first in terms of relaxing like social medias or

playing any type of gadgets. This study of leisure activities and academic

performance of The International Maritime Employers‘ Council (IMEC) Cadets

will hopefully become a medium to open up new ideas to improve the status of

the IMEC Cadets, IMEC Administrators, Instructors and the society and help to

understand better about their performances.

Students who are dedicated on their studies spend a lot of time thinking

about their studies, doing their assignments and constructing their projects. They

focus almost all of their time in doing academic stuff in order for them to step up

and achieve their goals as students. These kind of students are the students that

are in demand for different scholarship programs. These are the students of

International Maritime Employers‘ Council (IMEC), an organization which is

dedicated to maritime industry.

According to the Department of Psychology, College of Liberal Arts, De La

Salle University, Taft Avenue, Manila, Philippines School of Pharmacy, Emilio

15
Aguinaldo College, Paco, Manila, Philippines, Academic performance refers to

how students deal with their studies and how they accomplish different tasks

given to them by their teachers (Banquil et al, 2009). It also refers on how

students deal with their studies and how they cope with different factors affecting

their performance. Academic performance can also refer to “how well a student

meets standards set out by local government and the institution itself”.

Evaluation of how the students perceive the factors that affect their own

academic performance is important to ensure that the learning goals of any

college program are met. Such self-perceptions may guide educators in choosing

interventions that need to be implemented to ensure academic success. This

study was conducted to identify students’ perceptions on the factors affecting

academic performance. The study utilized a survey instrument administered to all

108 students enrolled in the BS Pharmacy program.

According to Jabr (2011), found that SNSs are making a tremendous

effect nearly in every aspect of life. In fact, it had shifted as a tool for extending

academic learning and communication. SNSs are web-based application that

allows individuals to create profile and share information with friends within the

system. This “SNSs phenomenon” had permeated on the students and became

the latest online avenue for social interactions, as well as academic interaction.

In the advent of internet technology, social communication using the

internet became the frontier of daily communication, collaboration and

networking. This frontier is delineated by many social networking websites and

16
portals. This study was conducted to determine the effects of Social Networking

Sites (SNSs) on students’ academic performance in Lyceum of the Philippines –

Laguna. To determine the effects of SNS son academic performance, the

researcher used the descriptive correlational method of research.

Every technological innovation has been a center of research attention

and same is the case with the development and evolution of Social Networking

Sites. Some noted researchers have conducted studies to find the several

impacts of SNSs on their users, and they have arrived at mixed conclusions. For

example, the study of Suhail and Bargees (2006) found that excessive usage of

Social Networking Sites causes many psychological, physical, interpersonal, and

educational problems to users. A number of studies have also been conducted to

delineate the impact of Social Networking Sites on young generation and

students. Ellison (2007) proposed that young people compete on the basis of

their efficiency regarding the use of Social Networking Sites and the criterion of

this competition is the number of friends one can accumulate using these sites.

According to College Student Journal, This concern is proving to be

particularly interesting due to the attributes of video games that make them

unique. For example, the effects of video game playing could be greater than for

other types of media because of the interactive demands of playing the video

game. Students may report being able to study while watching TV, whereas

playing a video game may require more focused attention. Video games also

incorporate basic learning principles and instructional techniques such as actively

17
reinforcing behaviors and an adaptable level of difficulty that make them more

appealing (Swing, Gentile, & Anderson, 2009).

The relations between media consumption, especially TV viewing, and

school performance have been extensively examined. However, even though

video game playing may have replaced TV viewing as the most frequent form of

media usage, relatively little research has examined its relations to school

performance, especially in older students. We surveyed 671 High school

students concerning their history of video game usage and school performance.

In general, video game players had lower GPAs, but this finding varied by

gender. Video game players also reported a greater likelihood of playing video

games to avoid doing homework. There were consistent negative associations

between liking to play violent video games and school performance.

According to Morallo (2007), complaints have been received from schools

all over Manila, Philippines’ capital city regarding students getting more and more

addicted to online computer gaming. This is in spite of the fact that the

government’s Department of Education (DepEd) values how online computer

gaming also helps sharpen the young generation into highly proficient individuals

in new technologies and digital trends. DepEd also recognizes that internet and

computer shops cater to the research needs of students, especially those without

internet access at home. In addition, it is viewed that computer gaming is a shift

from the usual vices of young students today, such as drinking and smoking.

Apparently, computer game critics are clamoring that many internet and

computer shop owners could not care less since it meant more income for the

18
business. The effects of computer games on student’s academic performance

can be both advantageous and disadvantageous.

This study examined the effects of computer games on school

performance of high school students in Los Baños, Laguna, Philippines.

Allowance, gender, peer group and year level positively affect student’s decision

to play while time spent on studying, year level, previous grade, number of books

and time spent playing computer games are found to be significant in affecting

student’s performance. In Centro Escolar University, In today’s generation,

gadgets become kids’ constant companion. There are lots of versions and

variations of these gadgets which are now available in the market. One of the

features of a gadget which make it more appealing to the public is its capacity to

stay connected in the Internet. The target market of these gadgets are mostly

students since this technology for youngsters serve as their playmates too.

Internet, indeed, has been part of a child’s life in today’s generation. In the 2012

survey conducted by Cartoon Network, the Philippines made it on top among the

kids that use technology or gadgets most in Asia-Pacific. Internet offers countless

applications, such as gamings, search engines and the phenomenal Social

Media which anyone can easily access in the Internet for free.

Leisure time is considered as phenomenal in today’s generation. It

conquered the world by storm and became more popular to the youth of most

nations including the Philippines such as social media. This research aims to

study the relationship of leisure time in relation to the Academic Performance of

19
the students of Bachelor of Science in Information Technology at Centro Escolar

University-Malolos found to be significant in affecting student’s performance.

According to Gortner (2008), The study identified the students’ self-

perceptions with respect to the five domains that may affect academic

performance in order to obtain an initial profile of the students with respect to

academic performance. It is important to determine the students’ perceptions

such that academicians may develop strategies that will help facilitate and guide

each student’s learning process to meet the desired program outcomes as

espoused by an outcomes-based education.

The study explained whether there is a significant relationship between

leisure time to academic performance of college students. The relationship was

studied based from thirty-five (35) respondents in the Philippines taken through a

survey questionnaire. The data analysis was done using the statistical software

namely: Stata 12th and Gretl. For the data gathering, the proponent used Google

form and Google spreadsheet.

According to Almerol (2008), this study was undertaken to determine the

extent of involvement of college student leaders in extra-curricular activities along

the areas of religious, leisure, employment/part time jobs, socio-political and

sports and its influence in their academic performance. Student leaders from

Central Luzon State University and Nueva Ecija University of Science and

Technology were asked to supply information from a three-part questionnaire.

Results revealed that the student leaders of CLSU were sometimes involved in

20
religious activities, leisure activities, socio-political activities and sports activities

while they were never involved in employment/part time jobs while for the student

leaders of NEUST; they were sometimes involved in religious and leisure

activities, never involved in employment/part time jobs and rarely involved in

socio-political activities and sports activities. Correlation analysis proved that

there was a relationship between extra-curricular activities and academic

performance. For religious activities, being a church officer proved to have a

positive influence to the college students' grade point average. For leisure

activities, watching television as a traditional leisure activity have strong evidence

connecting to high

academic performance while on the other side of leisure, involvement in drinking

alcoholic drinks has yielded positive results, showing that the more involvement

means lower academic performances.

According to Capdevila (2013), leisure activities are important to bring

about a positive flow of energy in a person. These activities help to refresh the

mind; thus, can bring physical and health benefits, reduce stress and depression,

improve the quality of life and aid positivity. This study aimed at determining the

maritime students’ degree of involvement in leisure activities and its significant

effect on their academic performance. It probed into whether there is significant

difference in the degree of involvement in leisure activities when the respondents

are grouped according to age, degree program and year level. This study, which

involved 287 midshipmen, utilized the descriptive-correlation research design.

Findings showed that the midshipmen have low degree of involvement in leisure

21
activities and their academic performance ranges from fairly satisfactory to

satisfactory. Bachelor of Science in Marine Engineering midshipmen watched

more television than the Bachelor of Science in Marine Transportation

midshipmen. The first year maritime students are more involved in sports than

the maritime students from the second and third year level. The less the

respondents are involved in computer games and billiards, the better

their academic performance can be.

22
Chapter 3
Research Methodology

Presented in this chapter are the research design and procedures

employed in this study. It also includes the research subject, research

instrument, data gathering procedure and statistical treatment of data.

Research Design

This research uses an interview method to achieve the purpose of this

research. The interview method fits for the purpose of this research for it lets the

researchers take control over the process of the research and he/she has a

chance to clarify the certain issues during the process if needed through video or

audio recording.

Research Subject

The subjects of this study will be the Senior High School students of STI

Santa Rosa. They will be selected according to the researchers’ choice. The

result of this study will have a big impact on the conclusion of this study or

research. We are confident that the data that will be gather only honest answers.

Research Instrument

The instrument that will be used in this study will be sets of questionnaires

according to Leisure time spending and academic performance of Senior High

School students, were constructed by the researchers. The set of questionnaires

will be redrafted twice before it would be finalized; polishing of the content of the

instrument was done and validated with the help of the researchers’ adviser. The

questionnaires will be designed to elicit responses about the leisure time

23
spending and the academic performance of Senior High School Students. The

questionnaire was designed to elicit responses Leisure time spending in STI

Santa Rosa and the academic performances.

Leisure time spending in STI Santa Rosa includes Assembly Time, Vacant

time, and Home. Academic performances in STI Santa Rosa, includes Grades,

Written Output, and Performance Output.

Sample Design

The researchers will randomly pick estimated number of at least five(5)

students in every section. The researchers will use purposive or judgemental

sampling. This method can be classified as non-probability sampling.. In other

words, the researchers will be judgemental and selective in choosing their

respondents so they can find a respondent that will suit the characteristics of the

respondent they need for their study.

Data Gathering Procedure

After the validation of the instrument, the researchers will write a permit to

the school principal and teachers. After given permission, the researchers will

explain the purpose of the study to the selected respondents and then they’ll

make sure each participant corresponds properly to the questionnaires. The

researchers will be collecting the data by means of survey questionnaire that

comprises their age, gender, and year level. After, the respondents have taken

the test, the papers will check, tally, interpret, and analyze.

24
Before the video recording starts the researchers first ask permission if we

can interview the respondent. When the respondent agrees or granted

permission the researcher will not ask their names of the student for the

respondent’s privacy because there may be questions that can be too personal.

The audio or video recording will not be released to the public and will be for the

reason of answering the problem in the said study. The recording will be only 5

minutes so that the researchers can cover more people in STI Santa Rosa.

25
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Zakaria, R., Lai, S.M., & Confessore, G.J. (2014, January) A study of time use and
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Zulauf, C. R., & Gortner, A. K. (1999, August,). Use of Time and Academic Performance
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Chen, S. Y. & Lu L. (2009). After-school Time Use in Taiwan: Effects on Educational
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of Leisure-Time Television on School Learning: A Research Synthesis. Retrieved from
https://journals.sagepub.com/doi/pdf/10.3102/00028312019001019

27
Appendix 1- Questionnaires

1. What are the things you do when you arrived on school?

2. What are you doing during your vacant time?

3. When you come home what is the first thing you always do?

4. How will you start doing your school works?

5. Why is it important to do necessary things first?

6. What you prefer to do when there is no classes?

7. On what time do you prefer in helping house works?

8. How do you manage your time on school works and on your strolls?

9. What do you expect on your academic performances after putting it first

on your daily doings?

10. For you, why time is important in academic performances?

28
Appendix 2- Curriculum Vitae

Name: Bermejo, Camille Anne Antolin

Address: Aripol Compound,


Pulong Sta.Cruz, Sta.Rosa Laguna
Contact no.: 09274201327

Email Adress: [email protected]

Personal Profile

Age: 17
Date of Birth: September 4, 2001
Place of Birth: Calamba, Laguna
Gender: Female
Height: 5’4
Weight: 70klg
Nationality: Filipino
Religion: Catholic
Civil Status: Single
Mother’s Maiden Name: Antolin, Amelia Simos
Occupation: Housewife
Father’s Name: Bermejo, Malcom Soriano
Occupation: Machine Operator
Educational Background

Secondary

Senior High School


STI College Sta.Rosa
2018-present
Junior High School
San Lorenzo Christian School
2017-2018
Primary

Elementary
Elohim Christian School
2013-2014

29
Appendix 2- Curriculum Vitae

Name: Buenavista, Enrique Abenes

Address: Blk4 Lot7 SJV4 Brgy.Butong


Cabuyao Laguna
Contact no.: 09385709289

Email Adress: [email protected]

Personal Profile

Age: 17
Date of Birth: December 24, 2001
Place of Birth: Brgy.Butong, Cabuyao Laguna
Gender: Male
Height: 5’5
Weight: 49klg
Nationality: Filipino
Religion: Christian (Born Again)
Civil Status: Single
Mother’s Maiden Name: Abenes, Rica Madayag
Occupation: Call Center
Father’s Name: Buenavista, Enrique Mejia
Occupation: Call Center
Educational Background

Secondary

Senior High School


STI College Sta.Rosa
2018-present
Junior High School
Cabuyao Integrated National High School
2017-2018
Primary

Elementary
Cabuyao Central Elementary School
2013-2014

30
Appendix 2- Curriculum Vitae

Name: Pascua, Aristotle Timuat

Address: #051 Brgy.Bigaa Cabuyao Laguna

Contact no.: 09471030841

Email Adress: [email protected]

Personal Profile

Age: 17
Date of Birth: June 30, 2001
Place of Birth: Meycuayan Bulacan
Gender: Male
Height: 5’5
Weight: 75klg
Nationality: Filipino
Religion: Roman Catholic
Civil Status: Single
Mother’s Maiden Name: Timuat, Agnes Alejo
Occupation: Housewife
Father’s Name: Pascua, Cornelio Consepcion
Occupation: Business Man
Educational Background

Secondary

Senior High School


STI College Sta.Rosa
2018-present
Junior High School
Cabuyao National Integrated High School
2017-2018
Primary

Elementary
Cabuyao Central Elementary School
2013-2014

31
Appendix 2- Curriculum Vitae

Name: Velarde, Iris DelosReyes

Address: Blk16 Lot31 Victoria Subd.


Brgy.Pooc, Sta.Rosa Laguna
Contact no.: 09558396618

Email Adress: [email protected]

Personal Profile

Age: 17
Date of Birth: January 16, 2002
Place of Birth: Sta.Rosa Laguna
Gender: Female
Height: 5’1
Weight: 44klg
Nationality: Filipino
Religion: Catholic
Civil Status: Single
Mother’s Maiden Name: DelosReyes, Elisa Dalanon
Occupation: Housewife
Father’s Name: Velarde, Jefferson Mirondo
Occupation: Technician
Educational Background

Secondary

Senior High School


STI College Sta.Rosa
2018-present
Junior High School
Laguna Eastern Academy of Sta.Rosa Laguna
2017-2018
Primary

Elementary
Sta.Rosa Elementary School Central-1
2013-201

32
Appendix 2- Curriculum Vitae

Name: Yabut, Angelo Joshua Mejia

Address: Purok 1 Brgy.Macabling,


Sta.Rosa Laguna
Contact no.: 0999431975

Email Adress: [email protected]

Personal Profile

Age: 17
Date of Birth: September 5, 2001
Place of Birth: Mapandan, Pangasinan
Gender: Male
Height: 5’5
Weight: 49klg
Nationality: Filipino
Religion: Iglesia Ni Cristo
Civil Status: Single
Mother’s Maiden Name: Mejia, Ricel Servito
Occupation: Factory Worker
Father’s Name: Yabut, Jun Espin
Occupation: Seaman
Educational Background

Secondary

Senior High School


STI College Sta.Rosa
2018-present
Junior High School
Mapandan National High School
2017-2018
Primary

Elementary
Macabling Elementary School
2013-2014

33

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