8051 Standard
8051 Standard
8051 Standard
Microcontroller manufacturers have been competing for a long time for attracting choosy
customers and every couple of days a new chip with a higher operating frequency, more memory
and upgraded A/D converters appeared on the market.
However, most of them had the same or at least very similar architecture known in the world of
microcontrollers as “8051 compatible”. What is all this about?
The whole story has its beginnings in the far 80s when Intel launched the first series of
microcontrollers called the MCS 051. Even though these microcontrollers had quite modest
features in comparison to the new ones, they conquered the world very soon and became a
standard for what nowadays is called the microcontroller.
The main reason for their great success and popularity is a skillfully chosen configuration which
satisfies different needs of a large number of users allowing at the same time constant expansions
(refers to the new types of microcontrollers). Besides, the software has been developed in great
extend in the meantime, and it simply was not profitable to change anything in the
microcontroller’s basic core. This is the reason for having a great number of various
microcontrollers which basically are solely upgraded versions of the 8051 family. What makes
this microcontroller so special and universal so that almost all manufacturers all over the world
manufacture it today under different name?
As seen in figure above, the 8051 microcontroller has nothing impressive in appearance:
Pinout Description
Pins 1-8: Port 1 Each of these pins can be configured as an input or an output.
Pin 9: RS A logic one on this pin disables the microcontroller and clears the contents of most
registers. In other words, the positive voltage on this pin resets the microcontroller. By applying
logic zero to this pin, the program starts execution from the beginning.
Pins10-17: Port 3 Similar to port 1, each of these pins can serve as general input or output.
Besides, all of them have alternative functions:
Pin 10: RXD Serial asynchronous communication input or Serial synchronous communication
output.
Pin 11: TXD Serial asynchronous communication output or Serial synchronous communication
clock output.
Pin 12: INT0 Interrupt 0 input.
Pin 13: INT1 Interrupt 1 input.
Pin 14: T0 Counter 0 clock input.
Pin 15: T1 Counter 1 clock input.
Pin 16: WR Write to external (additional) RAM.
Pin 17: RD Read from external RAM.
Pin 18, 19: X2, X1 Internal oscillator input and output. A quartz crystal which specifies
operating frequency is usually connected to these pins. Instead of it, miniature ceramics
resonators can also be used for frequency stability. Later versions of microcontrollers operate at
a frequency of 0 Hz up to over 50 Hz.
Pin 20: GND Ground.
Pin 21-28: Port 2 If there is no intention to use external memory then these port pins are
configured as general inputs/outputs. In case external memory is used, the higher address byte,
i.e. addresses A8-A15 will appear on this port. Even though memory with capacity of 64Kb is
not used, which means that not all eight port bits are used for its addressing, the rest of them are
not available as inputs/outputs.
Pin 29: PSEN If external ROM is used for storing program then a logic zero (0) appears on it
every time the microcontroller reads a byte from memory.
Pin 30: ALE Prior to reading from external memory, the microcontroller puts the lower address
byte (A0-A7) on P0 and activates the ALE output. After receiving signal from the ALE pin, the
external register (usually 74HCT373 or 74HCT375 add-on chip) memorizes the state of P0 and
uses it as a memory chip address. Immediately after that, the ALU pin is returned its previous
logic state and P0 is now used as a Data Bus. As seen, port data multiplexing is performed by
means of only one additional (and cheap) integrated circuit. In other words, this port is used for
both data and address transmission.
Pin 31: EA By applying logic zero to this pin, P2 and P3 are used for data and address
transmission with no regard to whether there is internal memory or not. It means that even there
is a program written to the microcontroller, it will not be executed. Instead, the program written
to external ROM will be executed. By applying logic one to the EA pin, the microcontroller will
use both memories, first internal then external (if exists).
Pin 32-39: Port 0 Similar to P2, if external memory is not used, these pins can be used as
general inputs/outputs. Otherwise, P0 is configured as address output (A0-A7) when the ALE pin
is driven high (1) or as data output (Data Bus) when the ALE pin is driven low (0).
Pin 40: VCC +5V power supply.
2.3 Input/Output Ports (I/O Ports)
All 8051 microcontrollers have 4 I/O ports each comprising 8 bits which can be configured as
inputs or outputs. Accordingly, in total of 32 input/output pins enabling the microcontroller to be
connected to peripheral devices are available for use.
Pin configuration, i.e. whether it is to be configured as an input (1) or an output (0), depends on
its logic state. In order to configure a microcontroller pin as an output, it is necessary to apply a
logic zero (0) to appropriate I/O port bit. In this case, voltage level on appropriate pin will be 0.
Output pin
A logic zero (0) is applied to a bit of the P register. The output FE transistor is turned on, thus
connecting the appropriate pin to ground.
Input pin
A logic one (1) is applied to a bit of the P register. The output FE transistor is turned off and the
appropriate pin remains connected to the power supply voltage over a pull-up resistor of high
resistance.
Logic state (voltage) of any pin can be changed or read at any moment. A logic zero (0) and
logic one (1) are not equal. A logic one (0) represents a short circuit to ground. Such a pin acts as
an output.
A logic one (1) is “loosely” connected to the power supply voltage over a resistor of high
resistance. Since this voltage can be easily “reduced” by an external signal, such a pin acts as an
input.
Port 0
The P0 port is characterized by two functions. If external memory is used then the lower address
byte (addresses A0-A7) is applied on it. Otherwise, all bits of this port are configured as
inputs/outputs.
The other function is expressed when it is configured as an output. Unlike other ports consisting
of pins with built-in pull-up resistor connected by its end to 5 V power supply, pins of this port
have this resistor left out. This apparently small difference has its consequences:
If any pin of this port is configured as an input then it acts as if it “floats”. Such an input has
unlimited input resistance and indetermined potential.
When the pin is configured as an output, it acts as an “open drain”. By applying logic 0 to a port
bit, the appropriate pin will be connected to ground (0V). By applying logic 1, the external
output will keep on “floating”. In order to apply logic 1 (5V) on this output pin, it is necessary to
built in an external pull-up resistor.
Only in case P0 is used for addressing external memory, the microcontroller will provide internal
power supply source in order to supply its pins with logic one. There is no need to add external
pull-up resistors.
Port 1
P1 is a true I/O port, because it doesn't have any alternative functions as is the case with P0, but
can be cofigured as general I/O only. It has a pull-up resistor built-in and is completely
compatible with TTL circuits.
Port 2
P2 acts similarly to P0 when external memory is used. Pins of this port occupy addresses
intended for external memory chip. This time it is about the higher address byte with addresses
A8-A15. When no memory is added, this port can be used as a general input/output port showing
features similar to P1.
Port 3
All port pins can be used as general I/O, but they also have an alternative function. In order to
use these alternative functions, a logic one (1) must be applied to appropriate bit of the P3
register. In tems of hardware, this port is similar to P0, with the difference that its pins have a
pull-up resistor built-in.
As seen from description of some ports, even though all of them have more or less similar
architecture, it is necessary to pay attention to which of them is to be used for what and how.
For example, if they shall be used as outputs with high voltage level (5V), then P0 should be
avoided because its pins do not have pull-up resistors, thus giving low logic level only. When
using other ports, one should have in mind that pull-up resistors have a relatively high resistance,
so that their pins can give a current of several hundreds microamperes only.
Memory Organization
The 8051 has two types of memory and these are Program Memory and Data Memory. Program
Memory (ROM) is used to permanently save the program being executed, while Data Memory
(RAM) is used for temporarily storing data and intermediate results created and used during the
operation of the microcontroller. Depending on the model in use (we are still talking about the
8051 microcontroller family in general) at most a few Kb of ROM and 128 or 256 bytes of RAM
is used. However…
All 8051 microcontrollers have a 16-bit addressing bus and are capable of addressing 64 kb
memory. It is neither a mistake nor a big ambition of engineers who were working on basic core
development. It is a matter of smart memory organization which makes these microcontrollers a
real “programmers’ goody“.
Program Memory
How does the microcontroller handle external memory depends on the EA pin logic state:
EA=0 In this case, the microcontroller completely ignores internal program memory and
executes only the program stored in external memory.
EA=1 In this case, the microcontroller executes first the program from built-in ROM, then the
program stored in external memory.
In both cases, P0 and P2 are not available for use since being used for data and address
transmission. Besides, the ALE and PSEN pins are also used.
Data Memory
As already mentioned, Data Memory is used for temporarily storing data and intermediate results
created and used during the operation of the microcontroller. Besides, RAM memory built in the
8051 family includes many registers such as hardware counters and timers, input/output ports,
serial data buffers etc. The previous models had 256 RAM locations, while for the later models
this number was incremented by additional 128 registers. However, the first 256 memory
locations (addresses 0-FFh) are the heart of memory common to all the models belonging to the
8051 family. Locations available to the user occupy memory space with addresses 0-7Fh, i.e.
first 128 registers. This part of RAM is divided in several blocks.
The first block consists of 4 banks each including 8 registers denoted by R0-R7. Prior to
accessing any of these registers, it is necessary to select the bank containing it. The next memory
block (address 20h-2Fh) is bit- addressable, which means that each bit has its own address (0-
7Fh). Since there are 16 such registers, this block contains in total of 128 bits with separate
addresses (address of bit 0 of the 20h byte is 0, while address of bit 7 of the 2Fh byte is 7Fh).
The third group of registers occupy addresses 2Fh-7Fh, i.e. 80 locations, and does not have any
special functions or features.
Additional RAM
In order to satisfy the programmers’ constant hunger for Data Memory, the manufacturers
decided to embed an additional memory block of 128 locations into the latest versions of the
8051 microcontrollers. However, it’s not as simple as it seems to be… The problem is that
electronics performing addressing has 1 byte (8 bits) on disposal and is capable of reaching only
the first 256 locations, therefore. In order to keep already existing 8-bit architecture and
compatibility with other existing models a small trick was done.
What does it mean? It means that additional memory block shares the same addresses with
locations intended for the SFRs (80h- FFh). In order to differentiate between these two
physically separated memory spaces, different ways of addressing are used. The SFRs memory
locations are accessed by direct addressing, while additional RAM memory locations are
accessed by indirect addressing.
Memory expansion
In case memory (RAM or ROM) built in the microcontroller is not sufficient, it is possible to add
two external memory chips with capacity of 64Kb each. P2 and P3 I/O ports are used for their
addressing and data transmission.
From the user’s point of view, everything works quite simply when properly connected because
most perations are performed by the microcontroller itself. The 8051 microcontroller has two
pins for data read RD#(P3.7) and PSEN#. The first one is used for reading data from external
data memory (RAM), while the other is used for reading data from external program memory
(ROM). Both pins are active low. A typical example of memory expansion by adding RAM and
ROM chips (Hardward architecture), is shown in figure above.
Even though additional memory is rarely used with the latest versions of the microcontrollers,
we will describe in short what happens when memory chips are connected according to the
previous schematic. The whole process described below is performed automatically.
When the program during execution encounters an instruction which resides in external
memory (ROM), the microcontroller will activate its control output ALE and set the first
8 bits of address (A0-A7) on P0. IC circuit 74HCT573 passes the first 8 bits to memory
address pins.
A signal on the ALE pin latches the IC circuit 74HCT573 and immediately afterwards 8
higher bits of address (A8-A15) appear on the port. In this way, a desired location of
additional program memory is addressed. It is left over to read its content.
Port P0 pins are configured as inputs, the PSEN pin is activated and the microcontroller
reads from memory chip.
Similar occurs when it is necessary to read location from external RAM. Addressing is
performed in the same way, while read and write are performed via signals appearing on the
control outputs RD (is short for read) or WR (is short for write).
Addressing
While operating, the processor processes data as per program instructions. Each instruction
consists of two parts. One part describes WHAT should be done, while the other explains HOW
to do it. The latter part can be a data (binary number) or the address at which the data is stored.
Two ways of addressing are used for all 8051 microcontrollers depending on which part of
memory should be accessed:
Direct Addressing
On direct addressing, the address of memory location containing data to be read is specified in
instruction. The address may contain a number being changed during operation (variable). For
example:
Since the address is only one byte in size (the largest number is 255), only the first 255 locations
of RAM can be accessed this way. The first half of RAM is available for use, while another half
is reserved for SFRs.
Indirect Addressing
On indirect addressing, a register containing the address of another register is specified in
instruction. Data to be used in the program is stored in the letter register. For example:
Indirect addressing is only used for accessing RAM locations available for use (never for
accessing SFRs). This is the only way of accessing all the latest versions of the microcontrollers
with additional memory block (128 locations of RAM). Simply put, when the program
encounters instruction including “@” sign and if the specified address is higher than 128 ( 7F
hex.), the processor knows that indirect addressing is used and skips memory space reserved for
SFRs.
MOV A,@R0; Means: Store the value from the register whose address is in the R0 register
into accumulator
On indirect addressing, registers R0, R1 or Stack Pointer are used for specifying 8-bit addresses.
Since only 8 bits are avilable, it is possible to access only registers of internal RAM this way
(128 locations when speaking of previous models or 256 locations when speaking of latest
models of microcontrollers). If an extra memory chip is added then the 16-bit DPTR Register
(consisting of the registers DPTRL and DPTRH) is used for specifying address. In this way it is
possible to access any location in the range of 64K.
A Register (Accumulator)
A register is a general-purpose register used for storing intermediate results obtained during
operation. Prior to executing an instruction upon any number or operand it is necessary to store it
in the accumulator first. All results obtained from arithmetical operations performed by the ALU
are stored in the accumulator. Data to be moved from one register to another must go through the
accumulator. In other words, the A register is the most commonly used register and it is
impossible to imagine a microcontroller without it. More than half instructions used by the 8051
microcontroller use somehow the accumulator.
B Register
Multiplication and division can be performed only upon numbers stored in the A and B registers.
All other instructions in the program can use this register as a spare accumulator (A).
During the process of writing a program, each register is called by its name so that their exact
addresses are not of importance for the user. During compilation, their names will be
automatically replaced by appropriate addresses.
R Registers (R0-R7)
This is a common name for 8 general-purpose registers (R0, R1, R2 ...R7). Even though they are
not true SFRs, they deserve to be discussed here because of their purpose. They occupy 4 banks
within RAM. Similar to the accumulator, they are used for temporary storing variables and
intermediate results during operation. Which one of these banks is to be active depends on two
bits of the PSW Register. Active bank is a bank the registers of which are currently used.
The following example best illustrates the purpose of these registers. Suppose it is necessary to
perform some arithmetical operations upon numbers previously stored in the R registers:
(R1+R2) - (R3+R4). Obviously, a register for temporary storing results of addition is needed.
This is how it looks in the program:
PSW register is one of the most important SFRs. It contains several status bits that reflect the
current state of the CPU. Besides, this register contains Carry bit, Auxiliary Carry, two register
bank select bits, Overflow flag, parity bit and user-definable status flag.
P - Parity bit. If a number stored in the accumulator is even then this bit will be automatically
set (1), otherwise it will be cleared (0). It is mainly used during data transmit and receive via
serial communication.
- Bit 1. This bit is intended to be used in the future versions of microcontrollers.
OV Overflow occurs when the result of an arithmetical operation is larger than 255 and cannot
be stored in one register. Overflow condition causes the OV bit to be set (1). Otherwise, it will be
cleared (0).
RS0, RS1 - Register bank select bits. These two bits are used to select one of four register
banks of RAM. By setting and clearing these bits, registers R0-R7 are stored in one of four banks
of RAM.
RS1 RS2 SPACE IN RAM
0 0 Bank0 00h-07h
0 1 Bank1 08h-0Fh
1 0 Bank2 10h-17h
1 1 Bank3 18h-1Fh
F0 - Flag 0. This is a general-purpose bit available for use.
AC - Auxiliary Carry Flag is used for BCD operations only.
CY - Carry Flag is the (ninth) auxiliary bit used for all arithmetical operations and shift
instructions.
Data Pointer Register (DPTR)
DPTR register is not a true one because it doesn't physically exist. It consists of two separate
registers: DPH (Data Pointer High) and (Data Pointer Low). For this reason it may be treated as a
16-bit register or as two independent 8-bit registers. Their 16 bits are primarly used for external
memory addressing. Besides, the DPTR Register is usually used for storing data and
intermediate results.
A value stored in the Stack Pointer points to the first free stack address and permits stack
availability. Stack pushes increment the value in the Stack Pointer by 1. Likewise, stack pops
decrement its value by 1. Upon any reset and power-on, the value 7 is stored in the Stack Pointer,
which means that the space of RAM reserved for the stack starts at this location. If another value
is written to this register, the entire Stack is moved to the new memory location.
As mentioned, port bit state affects performance of port pins, i.e. whether they will be configured
as inputs or outputs. If a bit is cleared (0), the appropriate pin will be configured as an output,
while if it is set (1), the appropriate pin will be configured as an input. Upon reset and power-on,
all port bits are set (1), which means that all appropriate pins will be configured as inputs.
I/O ports are directly connected to the microcontroller pins. Accordingly, logic state of these
registers can be checked by voltmeter and vice versa, voltage on the pins can be checked by
inspecting their bits!
The 8051 microcontroller has 2 timers/counters called T0 and T1. As their names suggest, their
main purpose is to measure time and count external events. Besides, they can be used for
generating clock pulses to be used in serial communication, so called Baud Rate.
Timer T0
As seen in figure below, the timer T0 consists of two registers – TH0 and TL0 representing a low
and a high byte of one 16-digit binary number.
Accordingly, if the content of the timer T0 is equal to 0 (T0=0) then both registers it consists of
will contain 0. If the timer contains for example number 1000 (decimal), then the TH0 register
(high byte) will contain the number 3, while the TL0 register (low byte) will contain decimal
number 232.
Since the timer T0 is virtually 16-bit register, the largest value it can store is 65 535. In case of
exceeding this value, the timer will be automatically cleared and counting starts from 0. This
condition is called an overflow. Two registers TMOD and TCON are closely connected to this
timer and control its operation.
GATE1 enables and disables Timer 1 by means of a signal brought to the INT1 pin
(P3.3):
o 1 - Timer 1 operates only if the INT1 bit is set.
o 0 - Timer 1 operates regardless of the logic state of the INT1 bit.
C/T1 selects pulses to be counted up by the timer/counter 1:
o 1 - Timer counts pulses brought to the T1 pin (P3.5).
o 0 - Timer counts pulses from internal oscillator.
T1M1,T1M0 These two bits select the operational mode of the Timer 1.
0 0 0 13-bit timer
0 1 1 16-bit timer
1 0 2 8-bit auto-reload
1 1 3 Split mode
GATE0 enables and disables Timer 1 using a signal brought to the INT0 pin (P3.2):
o 1 - Timer 0 operates only if the INT0 bit is set.
o 0 - Timer 0 operates regardless of the logic state of the INT0 bit.
C/T0 selects pulses to be counted up by the timer/counter 0:
o 1 - Timer counts pulses brought to the T0 pin (P3.4).
o 0 - Timer counts pulses from internal oscillator.
T0M1,T0M0 These two bits select the oprtaional mode of the Timer 0.
0 0 0 13-bit timer
0 1 1 16-bit timer
1 0 2 8-bit auto-reload
1 1 3 Split mode
Timer 0 in mode 0 (13-bit timer)
This is one of the rarities being kept only for the purpose of compatibility with the previuos
versions of microcontrollers. This mode configures timer 0 as a 13-bit timer which consists of all
8 bits of TH0 and the lower 5 bits of TL0. As a result, the Timer 0 uses only 13 of 16 bits. How
does it operate? Each coming pulse causes the lower register bits to change their states. After
receiving 32 pulses, this register is loaded and automatically cleared, while the higher byte (TH0)
is incremented by 1. This process is repeated until registers count up 8192 pulses. After that,
both registers are cleared and counting starts from 0.
The following example shows the advantages of this mode. Suppose it is necessary to constantly
count up 55 pulses generated by the clock.
If mode 1 or mode 0 is used, It is necessary to write the number 200 to the timer registers and
constantly check whether an overflow has occured, i.e. whether they reached the value 255.
When it happens, it is necessary to rewrite the number 200 and repeat the whole procedure. The
same procedure is automatically performed by the microcontroller if set in mode 2. In fact, only
the TL0 register operates as a timer, while another (TH0) register stores the value from which the
counting starts. When the TL0 register is loaded, instead of being cleared, the contents of TH0
will be reloaded to it. Referring to the previous example, in order to register each 55th pulse, the
best solution is to write the number 200 to the TH0 register and configure the timer to operate in
mode 2.
Timer 0 in Mode 3 (Split Timer)
Mode 3 configures timer 0 so that registers TL0 and TH0 operate as separate 8-bit timers. In
other words, the 16-bit timer consisting of two registers TH0 and TL0 is split into two
independent 8-bit timers. This mode is provided for applications requiring an additional 8-bit
timer or counter. The TL0 timer turns into timer 0, while the TH0 timer turns into timer 1. In
addition, all the control bits of 16-bit Timer 1 (consisting of the TH1 and TL1 register), now
control the 8-bit Timer 1. Even though the 16-bit Timer 1 can still be configured to operate in
any of modes (mode 1, 2 or 3), it is no longer possible to disable it as there is no control bit to do
it. Thus, its operation is restricted when timer 0 is in mode 3.
The only application of this mode is when two timers are used and the 16-bit Timer 1 the
operation of which is out of control is used as a baud rate generator.
Referring to figure above, the timer 0 operates in mode 1 and counts pulses generated by internal
clock the frequency of which is equal to 1/12 the quartz frequency.
Turn on the timer:
The TR0 bit is set and the timer starts operation. If the quartz crystal with frequency of 12MHz is
embedded then its contents will be incremented every microsecond. After 65.536 microseconds,
the both registers the timer consists of will be loaded. The microcontroller automatically clears
them and the timer keeps on repeating procedure from the beginning until the TR0 bit value is
logic zero (0).
UART (Universal Asynchronous Receiver and Transmitter)
One of the microcontroller features making it so powerful is an integrated UART, better known
as a serial port. It is a full-duplex port, thus being able to transmit and receive data
simultaneously and at different baud rates. Without it, serial data send and receive would be an
enormously complicated part of the program in which the pin state is constantly changed and
checked at regular intervals. When using UART, all the programmer has to do is to simply select
serial port mode and baud rate. When it's done, serial data transmit is nothing but writing to the
SBUF register, while data receive represents reading the same register. The microcontroller takes
care of not making any error during data transmission.
Serial port must be configured prior to being used. In other words, it is necessary to determine
how many bits is contained in one serial “word”, baud rate and synchronization clock source.
The whole process is in control of the bits of the SCON register (Serial Control).
SM0 - Serial port mode bit 0 is used for serial port mode selection.
SM1 - Serial port mode bit 1.
SM2 - Serial port mode 2 bit, also known as multiprocessor communication enable bit.
When set, it enables multiprocessor communication in mode 2 and 3, and eventually
mode 1. It should be cleared in mode 0.
REN - Reception Enable bit enables serial reception when set. When cleared, serial
reception is disabled.
TB8 - Transmitter bit 8. Since all registers are 8-bit wide, this bit solves the problem of
transmiting the 9th bit in modes 2 and 3. It is set to transmit a logic 1 in the 9th bit.
RB8 - Receiver bit 8 or the 9th bit received in modes 2 and 3. Cleared by hardware if 9th
bit received is a logic 0. Set by hardware if 9th bit received is a logic 1.
TI - Transmit Interrupt flag is automatically set at the moment the last bit of one byte is
sent. It's a signal to the processor that the line is available for a new byte transmite. It
must be cleared from within the software.
RI - Receive Interrupt flag is automatically set upon one byte receive. It signals that byte
is received and should be read quickly prior to being replaced by a new data. This bit is
also cleared from within the software.
As seen, serial port mode is selected by combining the SM0 and SM2 bits:
In mode 0, serial data are transmitted and received through the RXD pin, while the TXD pin
output clocks. The bout rate is fixed at 1/12 the oscillator frequency. On transmit, the least
significant bit (LSB bit) is sent/received first.
TRANSMIT - Data transmit is initiated by writing data to the SBUF register. In fact, this
process starts after any instruction being performed upon this register. When all 8 bits have been
sent, the TI bit of the SCON register is automatically set.
RECEIVE - Data receive through the RXD pin starts upon the two following conditions are
met: bit REN=1 and RI=0 (both of them are stored in the SCON register). When all 8 bits have
been received, the RI bit of the SCON register is automatically set indicating that one byte
receive is complete.
Since there are no START and STOP bits or any other bit except data sent from the SBUF
register in the pulse sequence, this mode is mainly used when the distance between devices is
short, noise is minimized and operating speed is of importance. A typical example is I/O port
expansion by adding a cheap IC (shift registers 74HC595, 74HC597 and similar).
Mode 1
In mode 1, 10 bits are transmitted through the TXD pin or received through the RXD pin in the
following manner: a START bit (always 0), 8 data bits (LSB first) and a STOP bit (always 1).
The START bit is only used to initiate data receive, while the STOP bit is automatically written
to the RB8 bit of the SCON register.
TRANSMIT - Data transmit is initiated by writing data to the SBUF register. End of data
transmission is indicated by setting the TI bit of the SCON register.
RECEIVE - The START bit (logic zero (0)) on the RXD pin initiates data receive. The
following two conditions must be met: bit REN=1 and bit RI=0. Both of them are stored in the
SCON register. The RI bit is automatically set upon data reception is complete.
The Baud rate in this mode is determined by the timer 1 overflow.
Mode 2
In mode 2, 11 bits are transmitted through the TXD pin or received through the RXD pin: a
START bit (always 0), 8 data bits (LSB first), a programmable 9th data bit and a STOP bit
(always 1). On transmit, the 9th data bit is actually the TB8 bit of the SCON register. This bit
usually has a function of parity bit. On receive, the 9th data bit goes into the RB8 bit of the same
register (SCON).The baud rate is either 1/32 or 1/64 the oscillator frequency.
TRANSMIT - Data transmit is initiated by writing data to the SBUF register. End of data
transmission is indicated by setting the TI bit of the SCON register.
RECEIVE - The START bit (logic zero (0)) on the RXD pin initiates data receive. The
following two conditions must be met: bit REN=1 and bit RI=0. Both of them are stored in the
SCON register. The RI bit is automatically set upon data reception is complete.
Mode 3
Mode 3 is the same as Mode 2 in all respects except the baud rate. The baud rate in Mode 3 is
variable.
The parity bit is the P bit of the PSW register. The simplest way to check correctness of the
received byte is to add a parity bit to it. Simply, before initiating data transmit, the byte to
transmit is stored in the accumulator and the P bit goes into the TB8 bit in order to be “a part of
the message”. The procedure is opposite on receive, received byte is stored in the accumulator
and the P bit is compared with the RB8 bit. If they are the same- everything is OK!
Baud Rate
Baud Rate is a number of sent/received bits per second. In case the UART is used, baud rate
depends on: selected mode, oscillator frequency and in some cases on the state of the SMOD bit
of the SCON register. All the necessary formulas are specified in the table:
Mode 0 Fosc. / 12
1 Fosc.
Mode 1 BitSMOD
16 12 (256-TH1)
Fosc. / 32 1
Mode 2
Fosc. / 64 0
1 Fosc.
Mode 3
16 12 (256-TH1)
Timer 1 as a clock generator
Timer 1 is usually used as a clock generator as it enables various baud rates to be easily set. The
whole procedure is simple and is as follows:
150 40 h 30 h 00 h 0
300 A0 h 98 h 80 h 75 h 52 h 0
600 D0 h CC h C0 h BB h A9 h 0
1200 E8 h E6 h E0 h DE h D5 h 0
2400 F4 h F3 h F0 h EF h EA h 0
4800 F3 h EF h EF h 1
4800 FA h F8 h F5 h 0
9600 FD h FC h 0
9600 F5 h 1
19200 FD h FC h 1
38400 FE h 1
76800 FF h 1
Multiprocessor Communication
As you may know, additional 9th data bit is a part of message in mode 2 and 3. It can be used for
checking data via parity bit. Another useful application of this bit is in communication between
two or more microcontrollers, i.e. multiprocessor communication. This feature is enabled by
setting the SM2 bit of the SCON register. As a result, after receiving the STOP bit, indicating
end of the message, the serial port interrupt will be generated only if the bit RB8 = 1 (the 9th bit).
Of course, only one of them will match the address and immediately clear the SM2 bit of the
SCON register and prepare to receive the data byte to come. Other slaves not being addressed
leave their SM2 bit set ignoring the coming data bytes.
Now, it is necessary to explain a few details referring to external interrupts- INT0 and INT1. If
the IT0 and IT1 bits of the TCON register are set, an interrupt will be generated on high to low
transition, i.e. on the falling pulse edge (only in that moment). If these bits are cleared, an
interrupt will be continuously executed as far as the pins are held low.
IE Register (Interrupt
Enable)
1. Reset! The apsolute master. When a reset request arrives, everything is stopped and the
microcontroller restarts.
2. Interrupt priority 1 can be disabled by Reset only.
3. Interrupt priority 0 can be disabled by both Reset and interrupt priority 1.
The IP Register (Interrupt Priority Register) specifies which one of existing interrupt sources
have higher and which one has lower priority. Interrupt priority is usually specified at the
beginning of the program. According to that, there are several possibilities:
IE0 3h
TF0 Bh
TF1 1B h
RI, TI 23 h
4. These addresses store appropriate subroutines processing interrupts. Instead of them, there
are usually jump instructions specifying locations on which these subroutines reside.
5. When an interrupt routine is executed, the address of the next instruction to execute is
poped from the stack to the program counter and interrupted program resumes operation
from where it left off.
From the moment an interrupt is enabled, the microcontroller is on alert all the time. When an
interrupt request arrives, the program execution is stopped, electronics recognizes the source and
the program “jumps” to the appropriate address (see the table above). This address usually stores
a jump instruction specifying the start of appropriate subroutine. Upon its execution, the program
resumes operation from where it left off.
Reset
Reset occurs when the RS pin is supplied with a positive pulse in duration of at least 2 machine
cycles (24 clock cycles of crystal oscillator). After that, the microcontroller generates an internal
reset signal which clears all SFRs, except SBUF registers, Stack Pointer and ports (the state of
the first two ports is not defined, while FF value is written to the ports configuring all their pins
as inputs). Depending on surrounding and purpose of device, the RS pin is usually connected to a
power-on reset push button or circuit or to both of them. Figure below illustrates one of the
simplest circuit providing safe power-on reset.
Basically, everything is very simple: after turning the power on, electrical capacitor is being
charged for several milliseconds throgh a resistor connected to the ground. The pin is driven high
during this process. When the capacitor is charged, power supply voltage is already stable and
the pin remains connected to the ground, thus providing normal operation of the microcontroller.
Pressing the reset button causes the capacitor to be temporarily discharged and the
microcontroller is reset. When released, the whole process is repeated…
Interrupt system of the 8051 microcontroller practically stops operation of the microcontroller
and enables instructions to be executed one after another by pressing the button. Two interrupt
features enable that:
1. External interrupt sensitive to the signal level should be enabled (for example INT0).
2. Three following instructions should be inserted into the program (at the 03hex. address):
What is going on? As soon as the P3.2 pin is cleared (for example, by pressing the button), the
microcontroller will stop program execution and jump to the 03hex address will be executed.
This address stores a short interrupt routine consisting of 3 instructions.
The first instruction is executed until the push button is realised (logic one (1) on the P3.2 pin).
The second instruction is executed until the push button is pressed again. Immediately after that,
the RETI instruction is executed and the processor resumes operation of the main program. Upon
execution of any program instruction, the interrupt INT0 is generated and the whole procedure is
repeated (push button is still pressed). In other words, one button press - one instruction.
8051 Microcontroller Power Consumption Control
Generally speaking, the microcontroller is inactive for the most part and just waits for some
external signal in order to takes its role in a show. This can cause some problems in case
batteries are used for power supply. In extreme cases, the only solution is to set the whole
electronics in sleep mode in order to minimize consumption. A typical example is a TV remote
controller: it can be out of use for months but when used again it takes less than a second to send
a command to TV receiver. The AT89S53 uses approximately 25mA for regular operation,
which doesn't make it a pover-saving microcontroller. Anyway, it doesn’t have to be always like
that, it can easily switch the operating mode in order to reduce its total consumption to
approximately 40uA. Actually, there are two power-saving modes of operation:Idle and Power
Down.
Idle mode
Upon the IDL bit of the PCON register is set, the microcontroller turns off the greatest power
consumer- CPU unit while peripheral units such as serial port, timers and interrupt system
continue operating normally consuming 6.5mA. In Idle mode, the state of all registers and I/O
ports remains unchanged.
In order to exit the Idle mode and make the microcontroller operate normally, it is necessary to
enable and execute any interrupt or reset. It will cause the IDL bit to be automatically cleared
and the program resumes operation from instruction having set the IDL bit. It is recommended
that first three instructions to execute now are NOP instructions. They don't perform any
operation but provide some time for the microcontroller to stabilize and prevents undesired
changes on the I/O ports.
While the microcontroller is in Power Down mode, the state of all SFR registers and I/O ports
remains unchanged. By setting it back into the normal mode, the contents of the SFR register is
lost, but the content of internal RAM is saved. Reset signal must be long enough, approximately
10mS, to enable stable operation of the quartz oscillator.
PCON register