Tech Lesson Plans For Capstone
Tech Lesson Plans For Capstone
District: LAUSD
School: UCLA
Grade: 9
Date: March 5, 2019
Lesson Plan Number: 1
Objectives
1. Use imagination without influence of pre-existing sounds in a clip.
2. Identify auditory climaxes of the video.
3. Compare and contrast emotions/styles that are conveyed in visual scenes and music used
in clips.
Equipments and Supplies
1. Projector
2. Speaker
3. Computer or technological device
4. Youtube clips:
a. https://www.youtube.com/watch?v=3hoThry5WsY (Mickey Mouse - The
Haunted House)
b. https://www.youtube.com/watch?v=BBgghnQF6E4 (Steamboat Willie)
Procedures
1. Play in audio from videos in class WITHOUT VIDEO and have students discuss
observations of existing soundtrack.
a. Options:
i. https://www.youtube.com/watch?v=3hoThry5WsY (Mickey Mouse - The
Haunted House)
ii. https://www.youtube.com/watch?v=BBgghnQF6E4 (Steamboat Willie)
b. What moods is the music trying to convey? What specific sounds/aspects of the
music is helping convey the mood?
c. What do you picture when you hear these sounds?
d. What scene or part of the audio would you consider the music climax?
2. Play videos again for class with both audio and visuals (approx. 6 minutes each in
length) for the project.
a. Did the clip meet your expectations?
b. What major changes would you make to the soundtrack? For what purpose(s)?
c. Would the scene be different if it had another type of music? And what type of
music?
3. Divide students into groups between 4-5 students for the overall project.
a. If time permits, have the groups begin discussion on the potential video they wish
to use and bounce off potential ideas to utilize within the video regarding music,
sound effects, etc.
4. Give homework
a. Choose a video you would like to work with your group
Assessment Plan
1. Gather responses of questions that are asked during discussion time after listening to the
audio.
2. Identify different styles and emotions during second discussion time after listening to the
audio with the clip.
Name: KJ Lee
District: N/A
School: N/A
Subject: Composing with Music Technology
Grade: 9
Date: March 5, 2019
Lesson Plan Number: 1
Objectives:
1. Students will be able to break down the video by visual, audial, or mood changes.
2. Students will be able to identify appropriate musical concepts of different scenes.
Procedure:
1. Have the students sit with their group mates.
2. Have students divide up the scenes amongst each other and to expedite work done.
Discussion amongst peers should be greatly encouraged.
a. Options:
i. https://www.youtube.com/watch?v=3hoThry5WsY (Mickey Mouse - The
Haunted House)
ii. https://www.youtube.com/watch?v=BBgghnQF6E4 (Steamboat Willie)
3. Walk around the classroom and make sure students are participating by asking questions.
a. Why/how are scene divisions chosen?
b. Are they marked by visual, audial, or mood changes?
4. Collect everyone’s attention and start a discussion of the musical concepts
a. Give students a minute to pick a spokesperson from each group
b. Ask the spokesperson from each group to identify appropriate musical concepts
and share how each group came up with divisions of the scenes.
Assessment:
Evaluation:
Extension:
Week 3 - 4
Composition for the video; identifying conceptual sections in the video; identifying appropriate
musical concepts; suggesting Foley effects; composing music for each section; creating
transitional music; assigning specific homework; assessing the music created;
Day 2: Ashley Bowman - Lesson Plan
1. Introduce terms that the students should familiarize themselves with and provide
an audio and/or video example for definitions that can be “heard”
a. Foley artistry - the reproduction of sound effects to be added to media
during post production
i. Example - Foley artist shows how sounds effects are made
https://www.youtube.com/watch?v=E0pOLukIB4s
2. Start composing music for assigned sections.
a. Focus on background music and creating mood.
Objectives
1. To begin to explore audio and video terms, such as foley artistry, that can help with their
online composition.
2. To begin to understand how music can help, change, and affect the mood of videos.
Procedure
1. Greet the students and inform them of the plan for the day. Ask them to take out their
laptops and set up the projector to connect to your own computer.
2. Play the students the provided YouTube video.
a. After, ask them what they observed and questions they might have.
b. Then, ask the following questions: How can this knowledge help you with the
project we are working on? What can you use to record your own sounds in the
classroom for the Mickey Mouse video?
c. Explain the definition of Foley Artistry: the reproduction of sound effects to be
added to media during post production.
3. Give all the groups of students 5 minutes to explore and come up with a foley artistry
sound using objects found in the classroom. They cannot use any kind of instrument as
part of one.
a. Have each group demonstrate one or two sounds they came up with.
b. After, ask the students how you may use the sounds they came up with in context
of either the Mickey Mouse video or any other scenario.
4. Ask the students what they think the word mood means. After hearing a few students’
ideas, tell them the definition is a prevailing emotional tone or general attitude.
a. Play a few different scenes from the Mickey Mouse video without sound. Ask
them which kind of music could go there and what it may look like. You can also
ask which foley artistry sounds they could make at certain parts and how they
would do so.
5. If time remains, allow them to begin working on their project and walk around to observe
and help students.
Assessment Plan
1. At the end of class or beginning of the next class, pass out a mini foley artistry “quiz.”
There can be questions such as: What is foley artistry? Where do we see foley artistry
used in our daily lives? What are some examples of a sound made by foley artists? How
can we use foley artistry in the Mickey Mouse video?
2. Once the students begin working on the music for their assigned part of the video, walk
around from group to group and listen to a portion of their music. Ask which part of the
video it goes along with- if the student is spot on with the mood, tell them. If they are
having some problems, explain to them why the music would work better somewhere
else and ask them questions about what mood they think that part of the video is and
which kind of music belongs there.
Evaluation
Extension
Scope and Sequence Outline:
Weeks 3-4, Day 3
1. Continue working on individual composition for assigned sections.
a. Focus on background music and creating mood, then sound effects/Foley
artistry.
Objectives:
1. Students will be able to correlate visual cues with appropriate musical choices for the
mood.
2. Students will be able to analyze the effectiveness of others’ and their own musical
choices.
3. Students will be able to create music with non-traditional/electronic mediums.
Procedure:
1. Review what is to be achieved during the class period: students must create a mood map
(if they have not already done so) and continue composing the background music for the
cartoon via SoundTrap. (2 min)
2. Send students in groups to retrieve laptops/headphones from the storage area/cart, then
let them work (25 min).
a. During this time, walk around the room, asking groups/students to explain their
mood maps if they’ve already drawn them. If they haven’t ask them to pick a
small section of their scene and describe how they would map it/how it makes
them feel.
3. Announce that students are halfway through the period and should have composed at
least half of their music. Tell them to spend the next 5 minutes collaborating with their
group members to discuss creative processes and ensure smooth musical transitions
between scenes (5 min).
4. Instruct students to continue composing until the end of the period, while making sure
they’re aware they should be done with background music by the end of class. For
students who have already finished composing, have them begin working on foley effects
(23 min).
Assessment:
1. Visual cues: (Informal) This cannot be formally assessed until the teacher can see the end
product of music and visuals together. For a preliminary informal assessment, students
will map out the mood of the cartoon and make musical choices based on that. The
teacher can see this visual map as proof of effort.
2. Effectiveness: (Informal) Students will make choices for each part of their compositions
that will be different from the cartoon’s original music, showing what they believe to be
an equally or more effective musical choice. Students will justify their reasons to the
other members of their group and reach a consensus. The teacher will ask each group to
have a 5-minute discussion of the members’ processes, then check on each group to
confirm.
3. Electronic mediums: (Informal) Students will be assessed based on their ability to
navigate SoundTrap for their musical compositions. If they are struggling to understand
key concepts, they may ask their peers and/or teacher for help, or review the online
tutorials. Teacher will walk around the room and check each groups’ progress to ensure
no one is struggling.
Evaluation: n/a
Extension: n/a
Scope and Sequence Outline:
Weeks 3-4, Day 4:
1. Continue working on individual composition for assigned sections.
a. Focus on sound effects/Foley artistry.
2. Collaboration between students whose video segments are directly after one
another’s to decide best mode of musical connection between segments
Objectives:
1. Students will be able to correlate visual cues with appropriate sound effects.
2. Students will be able to analyze the effectiveness of others’ and their own musical
choices.
3. Students will be able to create music with non-traditional/electronic mediums.
Procedure:
1. Review what is to be achieved during the class period: students must record and/or
download sound effects into SoundTrap for the cartoon
2. Send students in groups to retrieve laptops/headphones from the storage area/cart, then
let them work (25 min).
a. During this time, walk around the room, asking groups/students to show their
sound effects maps if they’ve already drawn them. If they haven’t, ask them to
pick a small section of their scene and describe how they would map it, what
instruments or foley effects would work for particular actions, and which sounds
they would record versus which they would download.
b. Recommend multiple free foley effect websites, including:
i. https://www.hollywoodedge.com/foley.html
ii. https://cymatics.fm/blog/ultimate-list-free-foley-sound-effects/
3. Announce that students are halfway through the period and should be at least halfway
done with their foley effects. Tell them to spend the next 5 minutes collaborating with
their group members and playing snippets of their work for each other for peer review (5
min).
4. Instruct students to continue composing until the end of the period, while making sure
they’re aware they should be done with their foley effects by the end of class. For
students who have already finished inputting these effects into SoundTrap, have them
partner with other students who need help to give advice, or pair with other students
who’ve completed their work to give further peer review (23 min).
Assessment:
1. Visual cues: (Informal) This cannot be formally assessed until the teacher can see the end
product of music and visuals together. For a preliminary informal assessment, students
will map out the important visuals of the cartoon that require a sound effect and mark the
seconds at which they occur. The teacher can see this visual map as proof of effort.
2. Effectiveness: (Informal) Students will make choices for each part of their scenes that
will be different from the cartoon’s original sound effects, showing what they believe to
be an equally or more effective sound choice. Students will justify their reasons to the
other members of their group and receive peer commentary. The teacher will ask each
group to have a 5-minute discussion and play sections of their work for each other, then
check on each group to confirm. This both holds students accountable to each other and
allows them to share their ideas/processes so that others may utilize them.
3. Electronic mediums: (Informal) Students will be assessed based on their ability to
navigate SoundTrap and record/download foley effects into their project. If they are
struggling to understand key concepts, they may ask their peers and/or teacher for help,
or review the online tutorials. Teacher will walk around the room and check each groups’
progress to ensure no one is struggling.
Evaluation: n/a
Extension: n/a
Week 5 Day I, Improvisation
with 3rds &7ths
Lesson Plan for Grade 9, Jazz Ensemble
Prepared by Mr. Juan Gonzalez
Improvisation is critical to the study of jazz and is required in all instance in order to
appreciate the art from in its entirety. Improvisation is also needed in order to perform
accurately in the jazz idiom since solos will be required of all students in various keys.
Students will apply the knowledge of all major and minor 3rds and 7ths to the assigned
tune: Autumn Leaves, in order to successfully improvise a solo in the correct jazz style
using the guide tone method.
EDUCATION STANDARDS
OBJECTIVES
1. Students will be able to recognize the chord symbols in Autumn Leaves and
identify the root, 3rds and 7th chord tones.
2. Students will be able to perform an improvised solo 16 bars in length over
Autumn Leaves.
3. Students will demonstrate proficient understanding of guidetones and voice
leading over Autumn Leaves also known as ii V I progressions.
MATERIALS NEEDED
1
1. Autumn Leaves chord changes via iReal Pro or handout
2. Jazz Improv handouts for reference
3. Jazz Rhythm Sheet
4. Jazz Improvisation Presentation or handout
5. Projector & Screen
6. Instructor’s own instrument.
VERIFICATION
1. Students will perform 3rds and 7ths over the chord progression to “Autumn
Leaves” using the assigned exercise in class to demonstrate comprehension.
2. Instructor will ask questions.
3. Students will play with a backing track or live rhythm section.
4. Students will perform an improvised solo 16 bars in length over Autumn Leaves.
ACTIVITY
1. (5 min) Ensemble conducts a warm-up consisting of the 3rd and 7ths sheet and the
jazz rhythms sheet.
2. (10 min) Students will perform the guidetone exercise pertaining to Autumn
Leaves
3. (5 min) The instructor will demonstrate an improvised solo using the guidetone
exercise while incorporating rhythms from the jazz rhythm sheet.
4. (25 min) Students will apply the guidetone exercise and perform an improvised
solo using rhythms 1, 2, 3 and 4 from the jazz rhythm sheet. The instructor will
provide feedback as needed and check for comprehension.
5. (5 min) Instructor will answer any of the students questions in preparation for
more advanced improvisation concepts and discus closing thoughts and
comments. Instructor will open conversation with students.
2
Day 2: Cameron Wirtz - Lesson Plan
1. Video Presentations in Class - Students will present their videos to the class. After each
group presents, students from other groups will have the opportunity to briefly comment
(critique) the video.
Objectives
1. Students will be able to conclude if a peer’s project is done well using vocabulary learned
during the video creation process
2. Students will be able to identify and compare strengths and weaknesses of their own
work in relation to their peers’
Procedure
1. Give students a piece of paper for comments
a. Paper will be organized with a spot containing 3 areas for positive comments and
3 areas for improvement comments for each student video
2. Students will watch each video and comment respectively using their piece of paper
a. After each video is played the instructor will initiate group dialogue
i. Instructor should encourage positive and negative feedback
ii. Instructor should give an example of how to comment
1. Ex. “I really liked this element of your video, but I believe that you
could improve upon this”
3. Repeat this process for each video thereafter
Assessment Plan
1. Students will turn in their paper which contains their positive and negative comments
using the vocabulary learned during the preceding lessons. The instructor will evaluate if
the comments are genuine and thought provoking
2. Using dialogue in the class, the instructor can evaluate if the student is able to compare
strengths and weaknesses of their own work in relation to their peers’ work
Evaluation:
Extension
Week 5, Day 3: Samantha Buchanan- Lesson Plan
1. If there are still groups that have not presented, have them present at the start of class.
2. Following the completion of every group, have a full-class discussion on the project that
includes how their experience went, what they are excited about or proud of, and things
they wish had gone better or more efficiently.
4.0 AESTHETIC VALUING- Responding to, Analyzing, and Making Judgments About
Works in the Visual Arts
-Derive Meaning:
-4.2 Analyze the form (how a work of art looks) and content (what a work of art
communicates) of works of art. Make Informed Judgments
-4.3 Take an active part in a small-group discussion about the artistic value of
specific works of art, with a wide range of the viewpoints of peers being
considered.
Objectives
Procedure
Assessment:
Evaluation:
Extension:
Music 119C
Professor Heuser
1/29/19
CREATING: Imagine: Generate musical ideas for various purposes and context
-MU:Cr2.1.T.Ia Select melodic, rhythmic, and harmonic ideas to develop into a larger
-MU:Re7.I.T.la Cite reasons for choosing music based on the use of the elements of
Information
-1.4 Analyze and describe the use of musical elements and expressive devices (e.g.,
representing
2.0 CREATIVE PERCEPTION: Creating, Performing, and Participating in the Visual Arts
-2.7 Compose and arrange music for voices or various acoustic or digital/electronic
What Is Learned in Music to Learning in Other Art Forms and Subject Areas and to Careers
-5.2 Analyze the role and function of music in radio, television, and advertising.
Objectives:
1. Students will use music technology tools through creative projects matching audio tracks
with video
2. Students will create a soundtrack to a pre-existing video, then compare the aesthetic
results of the different products
Procedure:
1. Choose a few potential videos (approx. 5 minutes each in length) for the project.
a. Options
i. https://www.youtube.com/watch?v=y3jrB5ANUUY (Great Train
Robbery)
1. Uses one instrument (violin) to create all the sound affects
2. Uses layering to create melody and different foley effects
ii. https://www.youtube.com/watch?v=3hoThry5WsY (Mickey Mouse - The
Haunted House) & https://www.youtube.com/watch?v=BBgghnQF6E4
(Steamboat Willie)
1. Has the ability to utilize more than one musical soundtrack
a. Haunted House-esque music, Spooky background music,
Skeleton waltz, etc.
2. Has a variety of sound effect opportunities throughout the work
a. Including: Vocal screams and yells, whistling, slams,
knocking, bounces, animals, etc.
2. Play in class and have students discuss observations of existing soundtrack.
a. What moods is the music trying to convey? What specific sounds/aspects of the
music is helping convey the mood?
b. What scene or part of the video would you consider the plot climax? Does the
musical climax match that moment?
c. What major changes would you make to the soundtrack? For what purpose(s)?
3. Assign a Project deadline
a. For beginner/intermediate groups, allow three-four weeks for project completion.
For advanced groups, allow one-two weeks. This should be flexible, so teacher
should communicate with students and track their progress.
a. Week 1: audio is removed from video, divide into scenes, and formulate a
plan of dividing up the work
b. Week 2: Musical ideas shall develop with the scenes
c. Week 3: Students should begin to discuss with their group the musical
idea to build a cohesion of ideas throughout the video
d. Week 4: The audio should be added to the video and music is getting
“polished”
4. Do a demo of the music creation technology program for the students. The demo should
showcase new music that is completely different from the original music. This will
express to students that they can be creative and should not exactly replicate the same
music and sound effects.
a. Watch tutorials available at https://www.soundtrap.com/tutorials
b. Give examples that will serve as a “hook”.
i. Silent film composition example - The Great Train Robbery
https://www.youtube.com/watch?v=LvUEPYN21ZU
ii. Replacing original foley and music - Mickey Mouse: Haunted House
https://www.youtube.com/watch?v=j9YwzhEU3ww
c. Introduce terms that the students should familiarize themselves with and provide
an audio and/or video example for definitions that can be “heard”
i. Bass line - the low pitched instrumental line in a piece of music
1. Example - Herbie Hancock “Chameleon”
https://www.youtube.com/watch?v=_Yho6DmEYmw
ii. Foley artistry - the reproduction of sound effects to be added to media
during post production
1. Example - Foley artist shows how sounds effects are made
https://www.youtube.com/watch?v=E0pOLukIB4s
iii. Looping - repeating a section of sound material
iv. Layering - Recording or playing a musical part with of several sound
patches playing simultaneously
v. Mixing - taking recorded audio tracks and combining them together
vi. Hook - a short, memorable musical idea (riff, phrase, passage) that is used
to catch the interest of the listener
vii. Rondo - a musical form with a recurring theme repeated in between
different sections ( A B A C A B A)
1. Example - Mozart Piano Concerto No 23 in A major K.488 III.
Allegro Assai https://www.youtube.com/watch?v=gL4l9QAE9t4
5. Have students sign on to application.
a. To create a Soundtrap for Education account, go to www.soundtrap.com/edu
b. Click the "Join Now" button,
c. Click “Join a school" - Use the invite code and click continue!
d. Check with teacher that you’ve joined the class studio
e. Ask students to wait for further instruction.
6. Have students explore application.
a. Individual creation
i. Beat Making
1. Demo how to create multiple rhythm tracks, then copy and paste
them in an A-A-B-A format. Have students try on their own.
2. Individually create rhythmic and tonal elements with voice lasting
8 bars
3. Recreate the improvised rhythm in soundtrap.
ii. Bass Line Creation
1. Demo how to create a bass line. Have students try on their own.
a. Go over bass line definition in vocabulary guide
b. Go over the bassline tracks within soundtrap.
2. Vocalize a bass line of 8 bars
3. Select instrumentation
4. In soundtrap, create the bass line using your selected
instrumentation and vocalization
iii. Melody Creation
1. Individually create a melodic phrase with the voice lasting 8 bars
2. Select instrumentation.
3. In soundtrap, create the melodic phrase with the available
instrumentation.
b. Allow older/advanced students to use whatever methods work best for them, be it
composition or preselected loops, while encouraging younger/beginner students to
use preselected loops.
7. Demonstrate how to download video (YouTube to MP4 online generator), remove audio.
a. Download Video - www.onlinevideoconverter.com/ (Download as an MP4)
b. Eliminate Audio - http://www.audioremover.com/ (Upload video and remove
sound)
c. Provide glossary of necessary terminology. (Looping, foley, synchronization, etc.)
8. Use Soundtrap, GarageBand, or Logic Pro; Final Cut Pro or iMovie
a. In order to match your audio to sound, have the students change the settings to
have time instead of measures.
9. Divide students into semi-random groups
a. Pay attention to technological expertise when dividing class into groups.
b. Have each group pick which one of the three videos they will be doing for their
project
10. Have the students break down the video into scenes.
a. Why/how are scene divisions chosen? Are they marked by visual, audial, or mood
changes?
b. Have students divide up the scenes amongst each other and to expedite work
done. Discussion amongst peers should be greatly encouraged
11. Have students present their videos to the class, with a two-minute explanation of why
they made their musical choices. After showings, allow class to give compliments and
constructive criticism.
12. Have students write a 1-page self-evaluation and description of their creative process.
This should include what they would change, what they liked, how they feel about
SoundTrap, and extensions they would do on the project if given time.
---------------------------------------------------------------------------------------------------------------------
- Explore
- Listen
- Create
Objectives:
3. Students will use music technology tools through creative projects matching audio tracks
with video
4. Students will create a soundtrack to a pre-existing video, then compare the aesthetic
results of the different products
Backwards design: figure out the end product and design procedure from there
- Think concept of “teaching to the concert”
Differentiated instruction: accommodate learners of different levels, allow them to learn from
each other
-------
Steps:
1. Pick a selection videos
a. Options
i. https://www.youtube.com/watch?v=y3jrB5ANUUY (Great Train
Robbery)
ii. https://www.youtube.com/watch?v=BBgghnQF6E4 (Steamboat Willie)
iii. https://www.youtube.com/watch?v=3hoThry5WsY (Mickey Mouse - The
Haunted House)
b. Discussion as to why you picked those selected videos and brainstorm potential
ideas for videos regarding music and sound effects through the program that is
being used.
c. Divide students into groups and assign each group a different video selection
2. Do a demo of the of the music creation technology program for the students
a. Give examples, will serve as “hook”
i. Silent film composition example - The Great Train Robbery
https://www.youtube.com/watch?v=LvUEPYN21ZU
ii. Replacing original foley and music - Mickey Mouse: Haunted House
https://www.youtube.com/watch?v=j9YwzhEU3ww
b. Introduce terms that the students they should familiarize themselves with
i. i.e. foley artistry, looping, layering
3. Give students necessary tools for project (electronic music tools)
a. Step-by-step instruction for younger students, may not be necessary for high
schoolers
i. Using Soundtrap, GarageBand, Logic Pro, Final Cut Pro, or iMovie
b. Constructivism: students gain knowledge through active engagement in aspects of
the learning process
4. Music creation exercises without guidance
a. Potentially designed by one scene of the video
5. Provided assistance as needed