This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
This short manual shows the basic steps to create a character in the Song of Ice and Fire role playing game. There is also a helpful layout of the character sheet and how it is to be filled out.
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The document outlines a process for creating and developing a roleplaying character including assigning a house, concept, goals, abilities and specialties.
The document provides a 4 step process for character creation: 1) Assign a house and background, 2) Develop a character concept, 3) Assign abilities and allocate experience points, 4) Assign specialties and allocate experience points.
Abilities represent broad skills that are assigned a rank and cost experience points to increase, while specialties provide bonus dice for specific uses within an ability. Abilities and specialties are used together in tests with the total number of dice rolled determining success.
STEP ONE: House and Lands
What noble house are you affiliated with? Where are you from?
STEP TWO: Character Concept
Pick Age: Young Adult, Adult, Middle Age, Old Determine Role: Expert, Leader, Rogue, Schemer, or Warrior. (This is not a class, merely a concept.) Determine Goal: What does your character want? Determine Motivation: Why does your character want what he wants? Virtue: Name at least one virtue or quality about your character. Vice: Name at least one vice or character flaw possessed by your character.
STEP THREE: Assign Abilities
Ability Experience Starting Ability Experience: 180 Description Allocate experience to abilities. Rank Cost All abilities start at Rank 2. 1 Gain 50 Experience Deficient 2 -- Starting -- Average 3 10 Talented 4 40 Trained 5 70 Accomplished 6 100 Master 7 130 Paragon
experience for the ability and 30 experience for the Combat Defense represents specialties. how hard it is to land a blow against your Example Ability Test: character.
4 FIGHTING Similar to hit points. When
3B Axes they reach zero your character is defeated. Ability score = # dice rolled. Bonus = # extra dice rolled to improve your score. So, total dice rolled = ability score Represents how much + bonus. The final result is the best # dice equal to your ability. damage is absorbed before subtracting from your Examples: character’s health. Attacking with a sword = 6,4,3,2 = 15 Attacking with an axe = 6,4,3,2 + bonus 5,4,1 = 19
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