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Tutorial Notes

The document provides details on warm-up drills, skill drills, and games for a 3 week rugby program. In week 1, drills focus on evasion, passing, and try scoring skills. Activity includes warm-ups like "Stuck in the Mud" and drills on triangle passing, 2 on 1 keepy off, and scoring tries. Week 2 warm-ups include "Tricky Touchdown" and "Scoop Tag" and drills on roll passing and initiating contact. The program culminates in team games like "Guard the Castle." Week 3 will focus on passing skills and include a warm-up called "Ball Runner."

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0% found this document useful (0 votes)
101 views7 pages

Tutorial Notes

The document provides details on warm-up drills, skill drills, and games for a 3 week rugby program. In week 1, drills focus on evasion, passing, and try scoring skills. Activity includes warm-ups like "Stuck in the Mud" and drills on triangle passing, 2 on 1 keepy off, and scoring tries. Week 2 warm-ups include "Tricky Touchdown" and "Scoop Tag" and drills on roll passing and initiating contact. The program culminates in team games like "Guard the Castle." Week 3 will focus on passing skills and include a warm-up called "Ball Runner."

Uploaded by

api-453393868
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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WEEK 1

Warm-up: Stuck in the mud


 Variation of chasey or ‘IT’
 Students run around within designated area, half
the students have balls, other half don’t.
 2 students are ‘IT’ and attempt to tag other
students.
 When students tagged they must stop
Brief overview
immediately and become stuck in mud with feet
of the drill
apart.
 To be freed from the mud a student must have a
ball rolled between their legs.
 If a student with a ball is tagged they stand feet
in mud with ball above head it can’t be taken.
 When ball is on floor any student can pick it up.
1. Step
Evasion KTPs 2. Load
3. Push
L = 2 even teams
E = x6 touch rugby balls
LEST
S = Create a grid 20mx20m
T = No longer than 10mins
Stage Stage 1 drill

Warm-up: Reach and catch


• Student stand with ball on their head, hands on
Brief overview the buttock.
of the drill • Drops head forward moves hands to catch ball
behind back
1. Step
Passing KTPs 2. Shift
3. Roll
L = In pairs
E = x1touch ball/pair
LEST
S = Create a grid 20mx20m
T = No longer than 5mins
Stage Stage 1 drill

Activity 1: Triangle passing


• Students form a triangle in grid
• Passing ball around triangle using correct
Brief overview
technique
of the drill
Progression
- Move to square
- Change of direction
- Change of length of pass
- Add competition
1. Step
Passing KTPs 2. Shift
3. Roll
L = Groups of 3
E = x1touch ball/group
LEST
S = Create a grid 20mx20m
T = No longer than 5mins
Stage 1 drill up to stage 3 (if scoring is included to
Stage
make it a competition)

Activity 2: 2 on 1 ‘keepy off’


• Students work in pairs to move ball around in side
grid
Brief overview
• Keep ball away from the defender
of the drill
• Change positions if pass not completed
• Correct passing technique only
1. Step
Passing KTPs 2. Shift
3. Roll
L = Groups of 3
E = x1touch ball/group
LEST
S = Create a grid 5mx5m
T = No longer than 10mins
Stage 1 drill up to stage 3 (if scoring is included to
Stage
make it a competition)

Activity 3: 2 on 1 touchdown
• 2 offensive players, 1 defensive player (rotate)
• 2 offensive players start on end line of grid
• 1 defensive player starts in centre of grid
Brief overview • Offense players objective is to score a try, they
of the drill can either pass or run through depending on
their decision
• Defence attempts to tag player with ball or
intercept pass
1. 2 hands
Try KTPs 2. Control
3. Place
L = Groups of 3
E = x1touch ball/group
LEST
S = Create a grid 10mx5m
T = No longer than 10mins
Stage 1 drill up to stage 3 (if scoring is included to
Stage
make it a competition)

End game: Guard the castle


• Guards in a line move sideways as they try to
protect the castle from invasion.
Brief overview • Invaders attempt to try slip through gaps in the
of the drill guards.
• Aim is to have as many balls inside the castle
after 2mins.
1. Step
Evasion KTPs 2. Load
3. Push
L = 2 even teams
E = x18 touch balls, x8 cones to mark out the area
LEST
S = Create a grid 15mx15m
T = No longer than 15mins
Stage 1 drill up to stage 3 (if scoring is included to
Stage
make it a competition)

WEEK 2

Warm-up: Tricky touchdown


Brief overview  Runner enters square in attempt to score a try
of the drill  Opponent tries to tag before try is scored
1. Step
Evasion KTPs 2. Load
3. Push
L = In pairs
E = x1 touch ball/pair
LEST
S = Create a grid 10mx10m
T = No longer than 10mins
Stage Stage 1 drill

Warm-up: Scoop tag


 Variation of chasey or ‘IT’
 Select 3 players to start as taggers
 All other players carry and run with ball evading
Brief overview
taggers
of the drill
 Taggers tag players who then perform a roll ball
 Tagger picks up ball and runs around area,
cannot re-tag tagger
1. Step
Evasion KTPs 2. Load
3. Push
LEST L = 3 player ‘it’
E = x1 touch ball/player apart from the ‘it’ students
S = Create a grid 10mx10m
T = No longer than 10mins
Stage Stage 1 drill

Activity 1: Roll ball and dummy half


In pairs
• Students work in pairs to begin with
• Student 1 runs to 5m line and performs a roll
ball
• Student 2 scoops and runs to 10m and scores
a try
• Reverse on the way back.
Brief overview In 3’s
of the drill • Students work in 3’s to move ball upfield
• Students 1 runs to 5m line and performs a roll
ball, Student 2 acts as a dummy half, scoops
ball (EXPLAIN DUMMY HALF RULE)
• Student 3 runs onto pass aiming at the 10m line
• Student 3 performs roll ball at 10m line, Student
2 runs into dummy half an passes back to
student 1
1. Place
Roll ball KTPs 2. Step
3. Clear
L = Pairs into 4’s
E = x1 touch ball/pair
LEST
S = Create a grid 5mx10m
T = No longer than 10mins
Stage Stage 1 & 2 drill

Activity 2: Initiating the touch


• 3 offensive players, 1 defensive player (rotate)
• 3 offensive players start on end line of grid
• 1 defensive player starts at 5m line of grid
• Offense players objective is to initiate the touch
Brief overview
and beat defender to the next 5 m line, use
of the drill
same movement as drill 2
• Defence attempts to tag player with ball and
get back 5m
• OFFSIDE RULE
1. Step
Evasion KTPs 2. Load
3. Push
L = Groups of 4
LEST
E = x1 touch ball/pair
S = Create a grid 15mx5m
T = No longer than 10mins
Stage Stage 1 & 2 drill

End game: Team waves

Brief overview
of the drill

1. Step
Passing KTPs 2. Shift
3. Roll
L = Groups of 4
E = x1 touch ball/pair
LEST
S = Create a grid 15mx5m
T = No longer than 20mins
Stage Stage 1 & 2 drill

WEEK 3

Warm-up: Ball runner

Brief overview
of the drill

1. Step
Passing KTPs 2. Shift
3. Roll
L = Pairs
E = x1 touch ball/pair
LEST
S = Create a grid 10mx10m
T = No longer than 10mins
Stage Stage 2 drill

Warm-up: Staggered passing


• Ball to be passed along line as students run up
Brief overview and around markers
of the drill • On way back students form a staggered line
• Emphasis on running onto the ball
1. Step
Passing KTPs 2. Shift
3. Roll
L = Groups of 4
E = x1 touch ball/group
LEST
S = Create a grid 10mx10m
T = No longer than 5mins
Stage Stage 2 drill

Activity 1: 3 on 1 initiating the touch with the umpire


• 3 offensive players, 1 defensive player (rotate)
• 3 offensive players start on end line of grid
• 1 defensive player starts at 5m
• Offense players objective is to initiate the touch
Brief overview
and beat defender to the next 5 m line
of the drill
• Defence attempts to tag player with ball and
get back 5m
• OFFSIDE RULE – Umpire to enforce and get back
the 5m to direct defence
1. Step
Evasion KTPs 2. Load
3. Push
L = Groups of 5
E = x1 touch ball/group
LEST
S = Straight line 25m long
T = No longer than 10mins
Stage Stage 3 drill

Activity 2: 3 on 2 pick and pop vs pick n pass


• 3 offensive players, 2 defensive player (rotate)
• 3 offensive players start on end line of grid
Brief overview • 2 defensive player starts at 5m line of grid
of the drill • Offense players objective is to initiate the touch
and beat defender to the next 5 m line, scoring a
try in 3 attempts
• Defence attempts to tag player with ball and
get back 5m
• OFFSIDE RULE
1. Step
Passing KTPs 2. Shift
3. Roll
L = Groups of 5
E = x1 touch ball/group
LEST
S = Straight line 25m long
T = No longer than 10mins
Stage Stage 3 drill

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