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Kingmaker With FFd20

1. This document provides random encounter tables for different terrains like forests, lakes, plains, and hills. It lists possible encounters by percentage chance and provides references for game statistics. 2. The tables include chances to encounter monsters like bandits, boars, farfadet, and chocobos in different terrains. It also provides adjustments for special hidden encounter areas like fairy nests and frog ponds. 3. Additional rules are given for random encounter chances for different activities like entering a hex, camping, or day spent exploring; and references are given for game sources to use for encounter stats.

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Jareth Self
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0% found this document useful (0 votes)
195 views1 page

Kingmaker With FFd20

1. This document provides random encounter tables for different terrains like forests, lakes, plains, and hills. It lists possible encounters by percentage chance and provides references for game statistics. 2. The tables include chances to encounter monsters like bandits, boars, farfadet, and chocobos in different terrains. It also provides adjustments for special hidden encounter areas like fairy nests and frog ponds. 3. Additional rules are given for random encounter chances for different activities like entering a hex, camping, or day spent exploring; and references are given for game sources to use for encounter stats.

Uploaded by

Jareth Self
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Forest Lake/River Plains Hills Encounter CR Source

1-4 1-5 1-6 1-8 1d6 Bandits 1 See pg.12


5-11 6-11 7-15 9-14 1d4 Boars 3 Bestiary p.36
12-14 12-17 - - 1d4 Farfadet 2 FFd20
15-20 18-21 16-20 15-19 1d4 Green Chocobo 3 FFd20
21-29 22-28 21-28 20-27 1d6 Mu 2 FFd20
30-35 29-32 29-32 28-30 2d4 Sprites 2 FFd20
36-42 33-35 33-38 31-35 1d6 Yellow Chocobo 3 FFd20
43-47 36-41 39-40 - 1 Grizzly Bear 4 Bestiary pg.31
48-54 42-49 41-51 36-45 1 Hunter 1/3 See pg. 12**
- - 52-55 46-51 1d8 Kobolds 1 Bestiary pg.183
55-57 - 56-57 52-55 1d8 Mites 1 Bestiary pg.207
- 50-57 - - 1 Undine 4 FFd20
58-63 58-62 58-59 56-59 1 Owlbear 4 Bestiary pg.224
64-68 63-69 60-63 60-62 1 Ochu 7 FFd20
69-71 70-75 - - 1 Gigantoad 2 FFd20
72-75 76-79 64-66 63-67 1 Tatzlwyrm 2 See pg.82
76-79 80-83 67-71 68-70 1 Coeurl 5 FFd20
80-82 - 72-75 71-74 1 Zuu 4 FFd20
83-85 - 76-80 75-81 1d4 Mandragora 5 FFd20
86-90 84-90 81-86 82-86 1d6 Nutkin 5 FFd20
91-97 91-96 87-95 87-95 1d6 Nakk 4 FFd20
98-100 97-100 96-100 96-100 1 Black Nakk 5 FFd20

RANDOM ENCOUNTER CHANCES


Entering a Hex 5% Chance
Camping 15% Chance
Day Spent Exploring 15% Chance

ENCOUNTER ADJUSTMENTS

F. Fairy Nest (Hidden)


Tyg Titter Tuk is changed from a Grig to a Pixie (FFd20) and Paravish use FFd20 Fairy Dragon
I. Frog Pond
Replace 2 Giant Frogs with 2 Gigantoad (FFd20)
V. Trapped Thylacine
Replace the Brush Thylacine with a Blue Chocobo (FFd20)

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