0% found this document useful (0 votes)
230 views15 pages

Unity 3D Adventure Game: The Lost Armenian

The document describes a Unity 3D adventure game called "The Lost Armenian". It discusses why games are popular, the tools and programming languages used to develop the game like Unity game engine, Blender, Maya, Visual Studio, C#, Boo, and JavaScript. It provides an overview of the Unity game engine, describing how it allows developers to create games that can run across multiple platforms. It also outlines some of the basic functions and interfaces of the Unity IDE like creating projects, adding objects like terrain and trees, and creating animations through keyframes.

Uploaded by

Amit
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPSX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
230 views15 pages

Unity 3D Adventure Game: The Lost Armenian

The document describes a Unity 3D adventure game called "The Lost Armenian". It discusses why games are popular, the tools and programming languages used to develop the game like Unity game engine, Blender, Maya, Visual Studio, C#, Boo, and JavaScript. It provides an overview of the Unity game engine, describing how it allows developers to create games that can run across multiple platforms. It also outlines some of the basic functions and interfaces of the Unity IDE like creating projects, adding objects like terrain and trees, and creating animations through keyframes.

Uploaded by

Amit
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPSX, PDF, TXT or read online on Scribd
You are on page 1/ 15

UNITY 3D ADVENTURE GAME

THE LOST ARMENIAN

ANKIT RATHORE
AMIT GUPTA
ASHWANI YADAV
W hy G a m e ?
People from Every corner of
the world know about the
game, they play the game for
fun, for mental peace, and to
overcome from boringness
and mental fatigue.

The gaming industry is


growing day by day. It
involves large amount of
profit and revenue in terms of
money.

The no of user who play the


game , increasing rapidly.
TOOLS USED
UNITY GAME ENGINE
BLENDER
MAYA
VISUAL STUDIO

CODING AND SCRIPTING LANGUAGES USED


 C#
BOO
JAVA SCRIPT
Why to chose unity game engine ?
”Unity is a cross-platform game engine with a built-in
Integrated Development Environment (IDE) by Unity
Technologies. It is used to develop video games for
web plugins, desktop platforms, consoles and mobile
devices.”
1. A tool for Indie game developers
Unity works with the people and for the people in making games. The big
guys have the budget, expertise and technology to build games. What really
makes a difference is that game developers with low budgets can now not
only build games but build games with tools same as those of the biggies.
2. Asset store
It provides large collection of asset store.
3. Cross Platform
It supports Android, iOS, Windows , and BlackBerry. It also has the capabilities of
development for Playstation 3, Xbox360, Wii U and web browsers.
4. Graphics
Unity goes out of its way to make the game building process simple and hassle free. It gives you a set of tools
for common image processing tasks when importing new image assets. Also, Unity directly imports MAX files.
Unity 3D IDE

IDE: Integrated Development Environment

Game Engine: library to support G4.

Packages/prefabs/assets: prebuilt game objects


and scripts

Programming interface: drag-and-drop visual


interface

Create once and run anywhere: Mac, Windows,


smart phone (iPhone, Android), game devices.
Unity 3D: Project

• Start Unity
• File->Create Project
• Select Assets (Character, Lights, Scripts, Sky,
Terrain, Tree)
Unity 3D: IDE GUI


U n i t y 3 D : O b j e c t s – Te r re n a n d Tre e s

• In the hierarchy pane select Create->Terrain.


• Go to the Inspector, click on one of the action icons in Terrain
(Script) to adjust height, paint surface, smooth height, paint
texture, place trees, paint details, terrain setting.
• To place trees, you have to “Edit Trees -> Add Trees” first to
add different types of trees.
• In the Add Trees popup window, you need click on the little
circle at the right-most of the “Tree” row.
• Select, say, Palm and than click on “Add” in the “Add Tree”
window.
•Go back to the Inspector, select “Palm” from available “Trees”
to add.
Object Creation
• GameObject->Create Other ->Sphere
• Inspector and transform component

• Moving ,translation , rotation and


scaling tools
Animation
• Add key frame on the time line as many as you want.
• For each key frame, you can modify any attributes that belong to it.

• Click on the red button again to close the animation clip.


Unity 3D : Inside a Game Project


Project: directory and files for a specific game
project e.g. New Unity Project 1.

C:\Users\xiao\Documents\New Unity Project 1

\Assets (anything you can reuse)


\Library (binary files of Unity libraries, e.g.
physics)
CLICK BELOW TO PLAY THE VIDEO

THE VIDEO INCLUDES


OUR WORKING
PROCESS WHILE
MAKING MODULES
AND TESTING THE
SAME.
THANK YOU

You might also like