Mechanics
Mechanics
Distance Displacement
Scalar Vector
A scalar quantity which measures A vector quantity defined by the length
how far two locations are apart and direction of the line segment joining
from each other along a certain the initial and final positions of an
path. object.
Speed Velocity
Scalar Vector
Rate of change of distance to time. Rate of change of displacement to
time.
Velocity is a measure dependent on the motion of the observer. The relative velocity of
A to B is equal to the vector subtraction of the velocity of B from the velocity of A.
Acceleration
Acceleration
Vector
Rate of change of velocity
Acceleration due to gravity of any free-falling object is given by g=9.81m/s^2. This
value does not depend on the mass of the object.
Take note that acceleration is a vector and thus has a direction. If we assume the
upwards direction to be positive, the acceleration due to gravity would have a negative
value of g=-9.81m/s^2.
Velocity-time graph
Acceleration-time graph
The presence of air resistance changes the trajectory of the projectile by the following
If you jump out of a plane and undergo free-falling, you will feel an upward force
exerted on you by the surrounding air due to air resistance.
As you fall faster and faster due to gravity, this upward force exerted by air
becomes greater and greater until it balances your weight. At this point, the net
force acting on you becomes zero, and you no longer accelerate.
This specific velocity at which you stop accelerating during a free-fall is called the
terminal velocity.
2.2 – Forces
Objects as point particles
Forces change the velocity or shape of objects.
Objects are represented as a point mass to enable the representation for forces as
arrows in free-body diagrams.
Free-body diagrams
On a free body diagram, forces acting on an object are represented as arrows which
stem from a point mass.
The length and direction of the arrows corresponds to the magnitude and the direction
of the forces acting on the body of interest.
Determining the resultant force
Translational equilibrium
A body is said to be in translational equilibrium if it the net force acting on the body is
zero. This means the body is either at rest or travels at constant velocity. For example:
Newton’s Third Law states that if a body A exerts a force on body B, then body B exerts
a force of the same magnitude but in the opposite direction of body A.
This pair of forces is called an action-reaction pair, which must act on two different
bodies.
Solid friction
Friction is a non conservative force which opposes motion. If there is no motion, then
there will be no force caused by friction.
For two solid surfaces moving over each other, the friction will be affected by the nature
(roughness etc) of the two surfaces. However, the surface area and velocity of the object
does not affect the friction.
There are also two types of friction for solid surfaces: static friction and kinetic friction.
Static friction is that which stops objects from beginning to move. Kinetic friction is that
which slows objects down when they are moving. Static friction is always larger than
kinetic friction.
These two types of friction are defined individually by their constants µs and
µk respectively.
The forces of friction are also dependent on the normal force the surface is applying,
leading to Friction force =<µs*Normal force for objects that are not moving and
Friction force=µs *Normal force for objects that are moving.
For constant force acting on an object with constant velocity, the power is given by the
equation: P=Fv.
Efficiency
Efficiency is the ratio of useful energy output to energy input as a percentage given by
the equation
The linear momentum (p) is a vector with the same direction as the velocity of an
object.
Rearranging the formula describing Newton’s second law results in the following
expression