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This document provides details for a 3-day lesson plan on shapes for pre-K students. The lesson plan addresses math and technology standards. On day 1, students will identify shapes placed on the floor and tables. On day 2, they will learn about shapes through books, videos, puzzles and a spatial game. On day 3, students will use shapes to create pictures and a group video using iMovie. The document discusses how technology like videos can appeal to different learners and allow for processing and recalling information. It also addresses internet safety and ensuring student privacy when posting work online.

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0% found this document useful (0 votes)
61 views2 pages

Video

This document provides details for a 3-day lesson plan on shapes for pre-K students. The lesson plan addresses math and technology standards. On day 1, students will identify shapes placed on the floor and tables. On day 2, they will learn about shapes through books, videos, puzzles and a spatial game. On day 3, students will use shapes to create pictures and a group video using iMovie. The document discusses how technology like videos can appeal to different learners and allow for processing and recalling information. It also addresses internet safety and ensuring student privacy when posting work online.

Uploaded by

api-448474768
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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MultiMedia Tools

Lesson Idea Name: Shapes Are Everywhere


Content Area: Math
Grade Level(s): Pre-K
Content Standard Addressed:
CD-MA6.4a: Recognizes and names common two-dimensional and three-dimensional shapes, their parts and
attributes.
CD-MA6.4b: Combines simple shapes to form new shapes

Technology Standard Addressed:


2- Digital Citizens: Students recognize the rights, responsibilities, and opportunities of living, learning and
working in an interconnected digital world, and they act and model in ways that are safe, legal, and ethical

Selected Technology Tool:


☒ Movie (list application):
☐ Audio (list application):
☐ Other: (list)
URL(s) to support the lesson (if applicable):
https://www.dropbox.com/s/vnhqw23mfdje3g7/BFD70082-A723-4C36-B944-1B6DBD00D56C.MOV?dl=0

Bloom’s Taxonomy Level(s):


☐ Remembering ☐ Understanding ☒ Applying ☐ Analyzing ☐ Evaluating ☐ Creating

Levels of Technology Integration (LoTi Level):


☐ Level 1: Awareness ☐ Level 2: Exploration ☒ Level 3: Infusion ☐ Level 4: Integration
☐ Level 5: Expansion ☐ Level 6: Refinement

Universal Design for Learning (UDL): For students with physical impairments, I would have an activity gym
with shapes on the string to practice gross-motor skills ready for use. iPad will be available when children
need more step-by-step guidance, looking at videos, and utilizing apps to practice their shapes recognition.
Headphones and closed cation will be available to student with hearing impairments.

Engagement: To introduce the subject, shapes are placed on the floor. The children will roll a shape dice and
step on the shape. The children will use shapes to build and create.
Representation: Books about shapes and videos will be used to familiarize themselves. A spatial shape game
will be introduced to the students. The children have shape puzzles at their disposal.
Action and Expression: The children will play shape twister. Dry eraser boards will be available for children to
practice and show their knowledge. The children will find shapes in their environment (homes) and post their
findings on our class blog.

Lesson idea implementation: The lesson will be introduced with shapes by placing them on the floor for an
activity. The children will roll a shape dice and step on the shape. At each table, the children will identify the
shapes. This will be a pre-assessment of their knowledge about shapes. On day 2, the students will listen to
books and videos, solve shape puzzles, and play a shape spatial game. A box will be placed on the table. The
shapes will be placed using spatial language. The children will identify the shape based the placement. On the

Spring 2018_SJB
MultiMedia Tools
third and final day, the students will use shapes to make pictures, practice drawing shapes by looking at index
cards with different shapes, and make a shape video for the new two days in class in groups of 4 using imovie.

Importance of technology: The visual and auditory aspects of video appeals to students and allows each
individual to process information differently. Videos allows for more processing and recalling memory. The
students learn through demonstration and illustrations, which is also great for memory.

Internet Safety and Student Privacy: First and foremost, I will follow the school district’s policies on posting
student’s work and pictures. I will help the children to understand that they should never post a personal
information or personal photos/video on the internet, email, or any online communication device.

Reflective Practice: I feel the activity I created help children to see beyond the flash card, videos, and books,
but find shapes in their environment. To extend the activity further, we can look how shapes are used for
baking. To enhance the project, I would use the internet and ipads to look at how shapes create yummy food
or desserts.

Spring 2018_SJB

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