Practical No - 1: To Create
Practical No - 1: To Create
Practical No - 1: To Create
Practical No – 1
Perform simple modelling tools in BLENDER(Grabbing, Rotating, Scaling).
i.) Grabbing
Step 1. Create a new Object By Pressing (Shift + A) and Select the Desired object you want
to create.
Step 2. Select the object by doing Right Click on it. The Selected object will be covered by
orange outlines over it. And then Press (G) the Object Grabbing Done Successfully.
ii.) Rotating
Step 1. For Rotation firstly we have to select the object.
Step 2. After the object selected Successfully Press (R) now we can rotate the object.
Step 3. If you want to Rotate object freely then Press (R) twice now you can rotate object
freely in all axis.
Step 4. We can all press (X or Y or Z) after Pressing (R) To rotate the object in particular
Direction.
iii.) Scaling
Step 1. For Scaling firstly we have to select the object.
Step 2. After the object selected Successfully Press (S) now we can scale object Accordingly.
Step 3. If we want to scale an object in a particular direction then we can Press (X or Y or Z )
after Pressing (S) Respectively.
Practical No – 2
Create a Cube, a Cylinder, a sphere, and a cone. Apply scaling on the cylinder.
i.) Creating Different Objects.
Step 1. Create a new Object By Pressing (Shift + A) and Select the Desired object you want
to create.
Step 2. Creating Cube.
Practical No – 3
Create a Cube in BLENDER and delete one of its Edges.
i.) Creating a Cube.
Step 1. Create a new Object By Pressing (Shift + A) and Select the Desired object you want
to create.
Step 2. Creating Cube.
Step 3. After getting in EDIT mode press (A) after then Select the Edge Select Option .
Step 4. Select the Edge you want to Delete and Press x or delete key from the keyboard. We
can also Select Multiple Edges by Holding Shift and using RMB.
Practical No – 4
Create a Cube in BLENDER and Apply Voronoi Texture to it.
i.) Creating a Cube.
Step 1. Create a new Object By Pressing (Shift + A) and Select the Desired object you want
to create.
Step 2. Creating Cube.
Step 3. Select The Texture option from it Then Add New Texture.
Practical No – 5
Create a Cube in BLENDER and extrude one of its faces in any direction.
i.) Creating a Cube.
Step 1. Create a new Object By Pressing (Shift + A) and Select the Desired object you want
to create.
Step 2. Creating Cube.
Step 3. After getting in EDIT mode press (A) after then Select the Face Select Option .
Step 4. Now Select The Face which you want to Extrude with RMB Respectably.
Step 5. Now press (E) and drag mouse respectively and then left click.
Practical No – 6
Create a Chair Object in BLENDER with the help of extruding and scaling tool.
Practical No – 7
Perform RIGGING operation in BLENDER.
Step 4. Now with the help of X-Ray Option under Armature , we can see our
bone.
Step 5. Now Position the bond and changing the mode to Edit Mode .
Step 6. Now exclude bone and make a structure for the whole body.
Step 7. Now switch to Object Mode Select Body and by pressing (Shift)
select armature and Press (CTRL + P) and Select Option .
Step 8. Now go to Pose Mode and Try Movement of Body Parts if there is
any improper movement the subtract is from weight Paint .
Step 9. This is how we perform rigging in BLENDER.
Practical No – 8
Perform Parenting operation in BLENDER. Also, Perform Parenting to empty object.
Practical No – 9
Perform KNIFE TOOL by creating a cube in BLENDER. Cut all the faces.
Practical No – 10
Create an ARMATURE OBJECT in BLENDER. Apply Parenting to the ARMATURE
OBJECT.
Step 3. Parenting Done Successfully Now If We Move Parent Object Child will also move.
Practical No – 11
Create an ANIMATION TIMELINE in BLENDER.
in animation and select the starting time of the frame , like in this I have
selected 0 as starting frame time.
Step 3. Now select the next frame and take the object to desire location and press(I) and
Select any option according to requirement.
Step 4. Like if you want to rotate and move your object the rotate your object and take it to a
new position and after Pressing (I) Select
Step 5. This is how we create Animation Timeline and By Pressing (Shift + A) we can apply
it and by Pressing (Shift + Alt + A) we can play the animation.