Computer Graphics Questions
Computer Graphics Questions
1. To produce detailed engineering designs through 3-D and 2-D drawings of the
physical components of manufactured products.
2. To create conceptual design, product layout, strength and dynamic analysis of
assembly and the manufacturing processes themselves.
3. To prepare environmental impact reports, in which computer-aided designs are
used in photographs to produce a rendering of the appearance when the new
structures are built.
CAD systems exist today for all of the major computer platforms, including Windows,
Linux, Unix and Mac OS X. The user interface generally centers around a computer
mouse, but a pen and digitizing graphic tablet can also be used. View manipulation can
be accomplished with a spacemouse (or spaceball). Some systems allow stereoscopic
glasses for viewing 3-D models.
Most U.S. universities no longer require classes for producing hand drawings using
protractors and compasses. Instead, there are many classes on different types of CAD
software. Because hardware and software costs are decreasing, universities and
manufacturers now train students how to use these high-level tools. These tools have
also modified design work flows to make them more efficient, lowering these training
costs even further.
What is DPI?
(and what is 300 dpi? and what is a high resolution photo?)
DPI stands for Dots Per Inch which technically means printer dots per inch. Today
it is a term often misused, usually to mean PPI, which stands for Pixels Per Inch. So
when someone says they want a photo that is 300 dpi they really mean that they want
300 ppi.
A "300 dpi photo" is sometimes referred to as a high resolution photo. Again this is a
badly misused term, the resolution of a digital photo are its pixel dimensions and
technically high resolution would refer to the resolving power of the pixels, the number
of pixels mapping real world dimensions in the field of view of the photo. But a request
for a high resolution photo generally means a high ppi (usually 300 or greater) when
printed. The benchmark of 300 ppi being "high resolution" was made many years ago -
it's not as true now as it was in the past (I would argue that 200 ppi is often sufficient
for most printing). But for sake of argument we can use 300 ppi since that's what most
people request.
Why is computer graphics important? In which areas computer
graphics can be implemented?
Applications:
i) Computer Aided Design
ii) Presentation Graphics
iii) Computer Art
iv) Entertainment
v) Education And Training
vi) Visualization
Computer graphics has also expanded the boundaries of art and entertainment. Movies
such as Jurassiac Park make extensive use of computer graphics to create images that
test the bounds of imagination. The development of computer graphics has made
possible virtual reality, a synthetic reality that exists only inside a computer. Virtual
reality is fast becoming an indispensable tool in education. Flight simulators are used
to train pilot for extreme conditions. Surgical simulators are used to train novice
surgeons without endangering patients.
i) Point clipping
ii) Line Clipping (Straight-line-segments)
iii) Area Clipping (Polygons)
iv) Curve Clipping
v) Text Clipping
cartography,
visualization of measurement data (2D and 3D),
visualization of computer simulations
medical diagnostics,
drafting and computer design,
preparation of publications,
special effects in movies,
computer games.
Categorize raster devices. Hence define emissive and non-emissive display with
example.
The term raster refers to the region of a cathode ray tube ( CRT ) or liquid crystal display (LCD )
monitor that is capable of rendering images.
In a CRT, the raster is a sequence of horizontal lines that are scanned rapidly with an electron
beam from left to right and top to bottom, in much the same way as a TV picture tube is scanned.
However, there are certain differences. In general, the resolution is better in a computer CRT
than in a TV picture tube. Also, a TV raster scan is interlaced, while the raster scan in a computer
CRT is almost always non-interlaced. In a CRT, the raster is slightly smaller than the full screen
size of the monitor. The height and width of the raster can be adjusted, as can the horizontal and
vertical position. Other parameters such as pincushioning, horizontal linearity, and vertical
linearity can be adjusted in some CRT monitors.
In an LCD, the raster (usually called a grid ) is scanned differently than in a CRT; image
elements are displayed individually. The raster normally matches the screen monitor in size. But
if low resolution is used (for example, 640x480 pixels on an LCD intended for 800x600), the
displayed image may fill only part of the screen. If high resolution is used (such as 1024x768
pixels on an LCD intended for 800x600), the displayed image may exceed the area of the screen,
and scrolling will be necessary to view all portions of the raster.
Emissive Displays
screen
Refreshing on raster-scan displays is carried out at the rate of 60 to 80 frames per second,
although some systems are designed for higher refresh rates. Sometimes, refresh rates are
described in units of cycles per second, or Hertz (Hz), where a cycle corresponds to one frame.
At the end of each scan line, the electron beam returns to the left side of the screen to begin
displaying the next scan line. The return to the left of the screen, after refreshing each scan line,
is called the horizontal retrace of the electron beam. And at the end of each frame (displayed in
1/80th to 1/60th of a second), the electron beam returns (vertical retrace)to the top left corner
of the screen to begin the next frame.
On some raster-scan systems (and in TV sets), each frame is displayed in two passes using an
interlaced refresh procedure. In the first pass, the beam sweeps across every other scan line
from top to bottom. Then after the vertical retrace, the beam sweeps out the remaining scan
lines(fig.below). Interlacing of the scan lines in this way allows us to see the entire screen
displayed in one-half the time it would have taken to sweep across all the lines at once from top
to bottom.
For these rendering types,the three major computational techniques used are:
Scanline
Raytracing
Radiosity
The two main categories of graphics programs are pixel-based image editors and vector-based
image editors. In a nutshell, an image is either comprised of a series of small dots (pixels) or a
series of commands about how to draw an image (vectors). You'll know the difference between
pixel- and vector-based images by zooming on them. If they zoom very close without appearing
fuzzy and blotchy, you're working with a vector image.
Some of the common things people use graphics software for include editing and sharing digital
photos, creating logos, drawing and modifying clip art, creating digital fine art, creating web
graphics, designing advertisements and product packaging, touching up scanned photos, and
drawing maps or other diagrams.
There are the unconventional uses as well, such as editing video in Photoshop or 3D drawing in
Illustrator.