School of Advanced Manufacturing
and Mechanical Engineering
Robotics & Computer Integrated
Manufacturing
Components of
CAD/CAM/CAE
Systems
Hardware & Software Components
The hardware and
software enabling
interactive shape
manipulation is the
major components
comprising
CAD/CAM/CAE
systems.
2
Display Processing Unit (DPU)
The display processing unit accepts the signals
corresponding to the graphics commands, produces
electron beams, and transmits them to the proper
locations on the monitor to generate the desired image.
The display device, or monitor, functions as a screen on
which a graphical image appears,
Input Devices
Keyboard
Mouse
Space ball
Data tablet with a puck
or a stylus
4
Output Devices
Storage Devices (e.g. Floppy disk, CD, Memory Stick)
Plotters
Printers
Vector-Refresh Graphics Devices
Introduced in the mid
1960s
Composed of a display
processing unit (DPU),
a display buffer
memory, and a cathode
ray tube (CRT
6
Display Processing Unit
DPU reads the display list (the list of the codes
corresponding to the graphics commands sent from the
application program).
The display list is stored in that portion of memory
called a display buffer.
DPU generates the proper voltages across the vertical
and horizontal deflection plates so that the electron
emitted from the cathode hits the correct location on the
inside surface of the CRT.
Cross-sectional view of a cathode ray tube (CRT)
8
Screen Refresh
An image stays on the human eye about 1/30 second, so
the user will not notice the disappearance of the image
if it is redrawn within 1/30 second.
This redrawing process, called refresh, is achieved by
repeated reading of the display buffer from top to
bottom and directing the electron beam according to
each display list.
Flickering
Depending on the complexity of the image, the refresh
operation may take longer than 1/30 second.
Therefore the images drawn at the beginning of the
refresh operation disappear while some remaining
images are still being redrawn so that the whole scene
will appear to flicker.
10
Disadvantages of Vector Display
Flicker
High cost of vector-refresh
11
Advantages of Vector Display
The voltages supplied to the vertical and horizontal
deflection plates can be controlled to a resolution as
fine as desired.
Thus the display device may have high resolution (e.g.,
4096 by 4096)
12
Advantages of Vector Display (cont)
Straight lines can be displayed without a jagged
appearance.
A dynamic display for animation is possible simply by
modifying the contents of the display buffer while the
display processing unit is reading each line of the
buffer and working on the refresh.
13
Raster Graphics Devices
Introduced in the mid
1970s as a result of the
wide-spread availability
of television technology.
The main type of graphics
device due to their high
performance-to-price
ratio.
14
Raster Graphics Devices (cont)
The picture is simply an approximation of an image as
a group of dots, or pixels.
The sizes of the dots correspond to the resolution
desired.
The raster image is stored in the memory of the raster
graphics device, whereas the display lists corresponding
to the graphics commands are stored in the vector-
refresh device.
15
Screen Refresh
As in a vector-refresh device, light emission of the
phosphors lasts only a brief time, and thus refresh is
required.
The only difference is the pattern in which the electron
beam is scanned for the refresh.
16
Advantages of Raster Display
High refresh rate
– 1/30 second for normal TV
– 1/60 to over 1/100 second for monitors
17
Disadvantages of Raster Display
Lower resolution
High memory display buffer for high resolution display
18
Color Information
The raster image stored in the frame buffer may carry
color information if more than one bit is allocated for
each dot (or pixel) of the raster image.
Example of 3-bit planes
19
Colors in 3-bit planes
20
Colors in 24-bit planes
256 (28) different
levels can be defined
for each color and thus
a total of 16,777,216
(224) colors can be
defined and displayed
simultaneously on the
display device.
21
Distribution of phosphors
•The inside of the monitor tube is coated with
three different kinds of phosphor:
•The first one emits red light when activated
by the associated gun,
•the second one emits green, and
•the third one emits blue.
22
Distribution of phosphors
Those phosphors are distributed to form
triangles, each corresponding to one dot in the
frame buffer.
23
Shadow Mask
It's possible for an electron beam to affect a
phosphor that is not associated with its gun.
For example, the gun associated with the red
phosphor might shoot at a green phosphor.
24
Shadow Mask (cont)
To prevent that from happening, a shadow mask is
positioned to ensure that each electron beam will hit only
the associated phosphor.
25
HARDWARE CONFIGURATION
1. Mainframe Configuration
Operating system: Unix
26
HARDWARE CONFIGURATION
2. Engineering Workstations Configuration
Operating system: Unix
Different Computing Power
27
HARDWARE CONFIGURATION
3. PC Configuration
Operating system: Microsoft Windows (95, 98, NT,
2000, XP)
Popular with small companies, especially where the
products being made are composed of small numbers of
parts of reasonable complexity.
As the distinction between personal computers and
engineering workstations becomes blurred, so does the
distinction between the second and the third
configurations.
28
SOFTWARE COMPONENTS
CAD
CAM
CAE
– FEM/FEA
– Motion Analysis (Mechanisms)
– Injection molding
– Other types of simulation
29