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Grading
Assignments are graded at the level indicated on the assignment. Generally, in Pharm 439, higher
cognitive levels are expected (e.g., application and higher). Use the following tables to help you prepare
your assignments.
Cognitive Domain
According to various researchers there are six levels of cognitive complexity: knowledge, comprehension,
application, analysis, synthesis, evaluation. In the chart below, note the hierarchical arrangement, which
means that higher levels subsume ability in lower levels. The higher the level, the presumably more
complex mental operation is required. Higher levels are not necessarily more desirable than lower levels,
because one cannot achieve the higher levels without an ability to use the lower levels. As one moves up
into higher levels, however, the more applicable the skills are to those needed in daily life.
Like the cognitive domain, the affective domain is hierarchical with higher levels being more complex and
depending upon mastery of the lower levels. With movement to more complexity, one becomes more
involved, committed, and self-reliant. Note the parallel between external and internal motivation. As one
moves from being externally to internally motivated, one moves to higher levels.
Psychomotor behaviors are performed actions that are neuromuscular in nature and demand certain levels
of physical dexterity.
Cognitive Domain
The Cognitive Domain receives the most attention in instructional programs and includes
objectives related to information or knowledge. Benjamin Bloom and his colleagues (1956)
developed a widely accepted taxonomy, referred to as Bloom's Taxonomy (method of
classification on differing levels of higher order thinking) for cognitive objectives. This taxonomy
has been adapted by Anderson and Krathwohl (2001) for relevance in 21st century learning and
remains the most significant model used. Presented here is the revised taxonomy, known as the
Revised Bloom's Taxonomy, as well as links for more reading. Six levels of learning are in the
classification. The lowest level is remembering. The remembering level is followed by five
increasingly difficult levels of mental abilities: understanding, applying, analysing, evaluating
and creating (the highest level). The table below displays the six levels of the revised Bloom's
taxonomy, definitions of each level and verbs that would be appropriate to use when you are
writing instructional objectives in each level.
Revised Bloom's Taxonomy
Remembering Objectives written on the remembering level (the lowest
cogitive level) requires the student to recall or recognize
specific information. Below are verbs appropriate for
objectives written at the remembering level.
fill in the
define identify label list
blank
locate match memorize name recall
underlin
spell state tell state
e
Affective Domain
The Affective Domain includes objectives pertaining to attitudes, appreciations, values and
emotions.
This has given rise to the obvious short-hand variations on the theme
which summarise the three domains; for example, Skills-Knowledge-
Attitude, KAS, Do-Think-Feel, etc.
Various people have since built on Bloom's work, notably in the third
domain, the 'psychomotor' or skills, which Bloom originally identified in
a broad sense, but which he never fully detailed. This was apparently
because Bloom and his colleagues felt that the academic environment
held insufficient expertise to analyse and create a suitable reliable
structure for the physical ability 'Psychomotor' domain. While this
might seem strange, such caution is not uncommon among expert and
highly specialised academics - they strive for accuracy as well as
innovation. In Bloom's case it is as well that he left a few gaps for
others to complete the detail; the model seems to have benefited from
having several different contributors fill in the detail over the years,
such as Anderson, Krathwhol, Masia, Simpson, Harrow and Dave (these
last three having each developed versions of the third 'Psychomotor'
domain).
In each of the three domains Bloom's Taxonomy is based on the
premise that the categories are ordered in degree of difficulty. An
important premise of Bloom's Taxonomy is that each category
(or 'level') must be mastered before progressing to the next. As
such the categories within each domain are levels of learning
development, and these levels increase in difficulty.
The simple matrix structure enables a checklist or template to be
constructed for the design of learning programmes, training courses,
lesson plans, etc. Effective learning - especially in organisations, where
training is to be converted into organisational results - should arguably
cover all the levels of each of the domains, where relevant to the
situation and the learner.
The learner should benefit from development of knowledge and
intellect (Cognitive Domain); attitude and beliefs (Affective Domain);
and the ability to put physical and bodily skills into effect - to act
(Psychomotor Domain).
bloom's taxonomy overview
Here's a really simple adapted 'at-a-glance' representation of Bloom's
Taxonomy. The definitions are intended to be simple modern day
language, to assist explanation and understanding. This simple
overview can help you (and others) to understand and explain the
taxonomy. Refer back to it when considering and getting to grips with
the detailed structures - this overview helps to clarify and distinguish
the levels.
For the more precise original Bloom Taxonomy terminology and
definitions see the more detailed domain structures beneath this at-a-
glance model. It's helpful at this point to consider also the 'conscious
competence' learning stages model, which provides a useful
perspective for all three domains, and the concept of developing
competence by stages in sequence.
1. Receive 1. Imitation
1. Recall data
(awareness) (copy)
2. Manipulation
2. Respond
2. Understand (follow
(react)
instructions)
3. Value
3. Develop
3. Apply (use) (understand
Precision
and act)
4. Organise 4. Articulation
4. Analyse
personal (combine,
(structure/elements
value integrate related
)
system skills)
5. Synthesize 5. 5. Naturalization
(create/build) Internalize (automate,
value become expert)
system
(adopt
behaviour)
6. Evaluate (assess,
judge in relational
terms)
cognitive domain
'key
words'
(verbs
examples of
which
activity to be
describe
behaviour trained, or
category or the
level description demonstratio
'level' activity to
s n and
be trained
evidence to
or
be measured
measured
at each
level)
arrange,
multiple-choice define,
test, recount describe,
recall or facts or statistics, label, list,
1 Knowledge recognise recall a process, memorise,
information rules, definitions; recognise,
quote law or relate,
procedure reproduce,
select, state
explain,
reiterate,
reword,
explain or critique,
interpret classify,
understand meaning from a summarise,
meaning, re- given scenario or illustrate,
state data in statement, translate,
Comprehensio one's own suggest review,
2
n words, treatment, report,
interpret, reaction or discuss, re-
extrapolate, solution to given write,
translate problem, create estimate,
examples or interpret,
metaphors theorise,
paraphrase,
reference,
example
use, apply,
discover,
manage,
execute,
use or apply
solve,
knowledge, put a theory into
produce,
put theory into practical effect,
implement,
practice, use demonstrate,
3 Application construct,
knowledge in solve a problem,
change,
response to manage an
prepare,
real activity
conduct,
circumstances
perform,
react,
respond,
role-play
identify
constituent parts analyse,
interpret and functions of a break down,
elements, process or catalogue,
organizational concept, or de- compare,
principles, construct a quantify,
structure, methodology or measure,
construction, process, making test,
4 Analysis
internal qualitative examine,
relationships; assessment of experiment,
quality, elements, relate, graph,
reliability of relationships, diagram,
individual values and plot,
components effects; measure extrapolate,
requirements or value, divide
needs
develop,
develop plans or plan, build,
develop new procedures, create,
unique design solutions, design,
structures, integrate organise,
systems, methods, revise,
Synthesis
5 models, resources, ideas, formulate,
(create/build)
approaches, parts; create propose,
ideas; creative teams or new establish,
thinking, approaches, write assemble,
operations protocols or integrate, re-
contingencies arrange,
modify
Refresh your understanding of where this fits into the Bloom Taxonomy
overview.
Based on the 'Taxonomy Of Educational Objectives: Handbook 1, The
Cognitive Domain' (Bloom, Engelhart, Furst, Hill, Krathwohl) 1956. This
table is adapted and reproduced with permission from Allyn & Bacon,
Boston USA, being the publishers and copyright owners of 'Taxonomy
Of Educational Objectives' (Bloom et al 1956).
Note that levels 5 and 6, Synthesis and Evaluation, were subsequently
inverted by Anderson and Krathwhol in 2001, on which point:
affective domain
listen to teacher
or trainer, take ask, listen,
interest in focus, attend,
session or take part,
learning discuss,
open to
experience, take acknowledge,
1 Receive experience,
notes, turn up, hear, be open
willing to hear
make time for to, retain,
learning follow,
experience, concentrate,
participate read, do, feel
passively
react,
respond, seek
clarification,
participate interpret,
actively in group clarify,
discussion, active provide other
participation in references
react and activity, interest and
2 Respond participate in outcomes, examples,
actively enthusiasm for contribute,
action, question question,
and probe ideas, present, cite,
suggest become
interpretation animated or
excited, help
team, write,
perform
build,
develop,
qualify and formulate,
reconcile
quantify personal defend,
Organise or internal
views, state modify, relate,
4 Conceptualiz conflicts;
personal position prioritise,
e values develop value
and reasons, reconcile,
system
state beliefs contrast,
arrange,
compare
self-reliant;
act, display,
Internalize or adopt belief behave
influence,
5 characterise system and consistently with
solve,
values philosophy personal value
practice,
set
'key
words'
(verbs
examples of which
activity or describe
behaviour
category or demonstratio the
level description
'level' n and activity to
s
evidence to be trained
be measured or
measured
at each
level)
watch teacher or
copy action of copy, follow,
trainer and
another; replicate,
1 Imitation repeat action,
observe and repeat,
process or
replicate adhere
activity
perform a task or
activity with
expertise and to
demonstrate,
execute skill high quality
complete,
reliably, without
3 Precision show, perfect,
independent of assistance or
calibrate,
help instruction; able
control,
to demonstrate
an activity to
other learners
construct,
relate and solve,
adapt and combine combine,
integrate associated coordinate,
expertise to activities to integrate,
4 Articulation
satisfy a non- develop methods adapt,
standard to meet varying, develop,
objective novel formulate,
requirements modify,
master
automated,
define aim, design,
unconscious
approach and specify,
mastery of
Naturalizatio strategy for use manage,
5 activity and
n of activities to invent,
related skills
meet strategic project-
at strategic
need manage
level
'key
words'
(verbs
examples of which
activity or describe
category descriptio demonstratio the
level
or 'level' n n and activity to
evidence to be trained
be measured or
measured
at each
level)
mental, physical
or emotional
arrange,
preparation
2 Set readiness prepare, get
before
set
experience or
task
imitate or follow
Guided imitate, copy,
3 attempt instruction, trial
Response follow, try
and error
competently make,
basic respond to perform,
4 Mechanism
proficiency stimulus for shape,
action complete
alter response to
adjust,
adaptable reliably meet
6 Adaptation integrate,
proficiency varying
solve
challenges
'key
words'
(verbs
examples of which
activity or describe
category or descriptio demonstratio the
level
'level' n n and activity to
evidence to be trained
be measured or
measured
at each
level)
respond
Reflex involuntary react,
1 physically
Movement reaction respond
instinctively
endure,
maintain,
develop strength,
Physical repeat,
4 fitness endurance,
Abilities increase,
agility, control
improve,
exceed
drive, build,
execute and
juggle, play a
Skilled complex adapt advanced,
5 musical
Movements operations integrated
instrument,
movements
craft
express and
convey
meaningfully activity
Non-discursive feeling and
expressive expresses
6 Communicatio meaning
activity or meaningful
n through
output interpretation
movement
and actions
in conclusion
Bloom's Taxonomy is a wonderful reference model for all involved in
teaching, training, learning, coaching - in the design, delivery and
evaluation of these development methods. At its basic level (refresh
your memory of the Bloom Taxonomy overview if helpful), the
Taxonomy provides a simple, quick and easy checklist to start to plan
any type of personal development. It helps to open up possibilities for
all aspects of the subject or need concerned, and suggests a variety of
the methods available for delivery of teaching and learning. As with
any checklist, it also helps to reduce the risks of overlooking some vital
aspects of the development required.
The more detailed elements within each domain provide additional
reference points for learning design and evaluation, whether for a
single lesson, session or activity, or training need, or for an entire
course, programme or syllabus, across a large group of trainees or
students, or a whole organisation.
And at its most complex, Bloom's Taxonomy is continuously evolving,
through the work of academics following in the footsteps of Bloom's
early associates, as a fundamental concept for the development of
formalised education across the world.
As with so many of the classical models involving the development of
people and organisations, you actually have a choice as to how to use
Bloom's Taxonomy. It's a tool - or more aptly - a toolbox. Tools are
most useful when the user controls them; not vice-versa.
Use Bloom's Taxonomy in the ways that you find helpful for your own
situation.