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Allied General

alone in the dark

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0% found this document useful (0 votes)
227 views7 pages

Allied General

alone in the dark

Uploaded by

banshy1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 7

Alone Manual PC GB 18/05/01 11:41 Page 2

INSTALLING THE GAME


1. With your PC switched on, insert CD 1 into your CD-ROM drive. Wait until the installation window appears and follow on-screen
instructions.

Note: Johnson asks Carnby to take up the


If the installation window does not appear on screen after having inserted CD 1 in the CD-ROM drive, simply double-click on the investigation. Johnson sends him Aline
“Work station” icon on the desktop, then double-click on the ALONE4 icon (or the CD’s icon) then on the “Launch” file to reach the
installation menu.
Cedrac, a young University lecturer, who
specializes in ancient Indian languages.
• Keep the surface of the CD-ROM free of dust and scratches. ™ Their mission is to find the three mysterious
• Do not expose the CD-ROM to direct sunlight or leave it near a radiator or other heat source. tablets that are much sought after as they are
engraved with inscriptions that have never
been deciphered. During their flight to the
island, Carnby learns that Aline Cedrac, like
himself, has personal reasons to go to
Shadow Island.
As its pilot enters the landing phase, the
sea-plane transporting them to the island
INTRODUCTION suddenly finds itself in trouble, caught in a
strange force that comes out of nowhere.
Carnby and Aline have only one way out
Edward Carnby, the paranormal private eye, –to parachute to safety.
is back!
Carnby lands in an abandoned yard whereas
Carnby ’s best friend, Charles Fiske has been Aline narrowly misses serious injury landing
found dead near Shadow Island, a mysterious on the roof of a gloomy mansion.
island situated off the coast of Maine.
Carnby ’s initial investigation leads him
directly to Frederick Johnson. Johnson
reveals that Fiske was looking
for three ancient Indian
tablets.

Alone in the Dark is a registered trademark of INFOGRAMES © 2001 Infogrames. All rights reserved. For home use only. Unauthorised copying, adaptation, rental, lending,
re-sale, arcade use, charging for use, broadcast, cable transmission, public performance, distribution or extraction of this product or any trademark or copyright work that
forms part of this product are prohibited. Published by Infogrames and developed by Darkworks.
"Alone In The Dark" written and produced by Stewart Copeland. Performed by Stewart Copeland and Jimmie Wood. Published by Kinetic Kollections Overseas, Inc.
© 2001 Kinetic Kollections Overseas, Inc.
Uses Miles Sound System. Copyright © 1991-2001 by RAD Game Tools, Inc.
Uses Bink Video. Copyright © 1997-2001 by RAD GAme Tools, Inc.
3
Alone Manual PC GB 18/05/01 11:41 Page 4

THE CHARACTERS
EDWARD CARNBY

Of unknown parents, he was placed in Saint Andrew ’s orphanage by social workers.


The director of the orphanage gave him his first and last name. Carnby works for an agency that
was founded in 1982 by Charles Fiske, a former member of the top secret FBI investigative
department Bureau 713.Fiske and Carnby ’s specialization is

CONTENTS strange phenomena; the supernatural and paranormal are


central to their activities.
Carnby ’s interest is not to convince non-believers nor
raise consciousness. He knows that dark forces operate
INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . 3 everywhere and that he has a personal mission to fight
them. He works using only his own mortal human
THE CHARACTERS . . . . . . . . . . . . . . . . . . . . . . . . 5 powers. He does not have the parapsychological
powers that would make him a supernatural being. His
one real ability is that he knows how to recognize evil
STARTING THE GAME . . . . . . . . . . . . . . . . . . . . . 7 at a glance and how to react to it immediately. He is
no mystic; that he has a mission is all he knows, or
CONTROLLER CONFIGURATION. . . . . . . . . . . . . . . 7 rather, feels. When Carnby cracks a joke, his humour is
tinged with disillusion verging on the cynical. To some
Carnby may appear cold, indifferent and even
OPTIONS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 obsessional. The rare friends he has, however (i.e.
Charles Fiske), recognize is integrity and great
ADDITIONAL ACTIONS. . . . . . . . . . . . . . . . . . . . . 9 trustworthiness.

EQUIPMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Height:6 ft
Weight:185 lbs.
INVENTORY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Eyes: Grey blue.
Hair: Brown.
SAVING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Distinguishing features: none.
Date of birth: February 29 1968.
CONTINUE GAME. . . . . . . . . . . . . . . . . . . . . . . . . 13 Place of birth: Richmond, Virginia, USA.
Father: Unknown.
CREDITS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Mother: Unknown.
Last known address:
HELPLINE. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 White House Hotel, 18 Norman Avenue,
Gloucester, Massachusetts. Room 17.

4 5
Alone Manual PC GB 18/05/01 11:41 Page 6

ALINE CEDRAC

Aline Cedrac was born on June 30th,1974 in the Boston suburb of Lexington. She never knew her
STARTING THE GAME
father. Her mother, Marie, never wanted to reveal his identity to her. Marie Cedrac returned to Place Disc 2 into the CD ROM drive. A “Start Menu” will appear, allowing you to choose to start
her native France in 1992 after falling out with her only daughter. the game, or uninstall it, check the video options or visit some web sites.
Aline elected to stay in Boston to finish her anthropology studies. Marie Cedrac died in an The game will launch if you select PLAY, and the Main Menu will
accident in February 1993. Despite extensive research, Aline was never able to discover the appear. Select NEW GAME in the Main Menu. To resume a
identity of her father. saved game, choose LOAD GAME, then select the saved game
Aline proved to be a brilliant student. Her amazing memory you wish to continue playing.
along with her extraordinary intuition and unlimited To return to the Main Menu at any moment, press
diligence helped her gain her PhD at the age of 24. She the ‘Escape’ key.
became particularly interested in the study of the
Abkanis Indian tribe. The recent discovery of the tribe ’s
writing system dating back several thousand years (the
discovery of which was attributed to Obed Morton)
revolutionized the small world of Indian
anthropology. Furthermore, it constitutes
the subject of her upcoming book, for
CONTROLLER CONFIGURATION
which she has received a Rockefeller Alone in the Dark can be played with either a keyboard,
Foundation research grant. a keyboard and a mouse, a joystick or a game pad.
You can configure your controllers in the Controller
Configuration section of the Options menu.
Height:5 ’6 ”
Weight:119 lbs KEYBOARD DEFAULT CONFIGURATION
Eyes: Green
COMBINATION ‘CTRL’: ‘Spacebar‘:
Hair: Ginger ‘CTRL’ and ‘L-SHIFT’: Target Mode Action/Fire
Distinguishing features: None Aiming Mode (Hold down)
Date of birth: June 30 1974 Combination of Freelook and ‘A’ KEY:
Place of birth: Lexington, MA, USA Target Mode ‘I’ KEY: Run
Father: Unknown
Inventory menu (hold down)
Mother: Marie Cedrac ‘L-SHIFT’ AND ‘CURSOR KEYS’:
Last known address: 117 Hawthorn Street, Cambridge, Circular arm movements ‘S’ KEY: ‘ESC’:
Massachusetts (around the University of Harvard).
Switch Flashlight On/Off Pause + Options
‘CURSOR KEYS’:
Character’s movements ‘M’ KEY: ‘F5’:
Up: Forwards View Map Quicksave
Down: Backwards
Right: Turn right ‘R’ KEY: ‘F8’:
Left: Turn left Access Radio Quickload

6 7
Alone Manual PC GB 18/05/01 11:41 Page 8

MOUSE
‘LEFT MOUSE BUTTON’: ADDITIONAL ACTIONS
When your flashlight is on, it activates the ‘Freelook Mode’. Moving the mouse around will • USE FLASHLIGHT
point your flashlight in any direction. Press the ‘S’ Key to turn your flashlight on and off.
When your flashlight is on, use ‘L-SHIFT’ and the ‘Cursor Keys’ to switch to ‘Freelook Mode’ and
‘RIGHT MOUSE BUTTON’: point your flashlight in any direction. For more accurate torch control, try using the mouse or
With your weapon in your hand and using the left mouse button to aim, it will fire your currently analogue joystick/joypad, as described in the “controller configuration” paragraph..
selected weapon. Moving the mouse around will also point your weapon in any direction.
Note: ‘Freelook Mode’ only functions when the player has stopped moving.
If you are using a pad, make sure it is compatible with your PC configuration. Check the
instruction manual of the pad you wish to use.
• USE WEAPON
With the weapon in your hand, hold down the ‘CTRL’ Key to switch to ‘Target Mode’ and press
the ‘Spacebar’ to fire.
When you are in ‘Target Mode’, your life bar appears on the screen, as well as the
ammunition count.
OPTIONS In this mode your weapon points automatically at the nearest target.
To display the Options menu, select OPTIONS in the Main Menu. Use the ‘Cursor Keys’ to move around Note: In ‘Target Mode’ you can still move, but you cannot run.
the menu. Confirm your choice using the ‘Spacebar’. By holding down ‘CTRL’ and ‘L-SHIFT’ simultaneously, you switch
to ‘Aiming Mode’: use the ‘Cursor Keys’ to point your weapon
EFFECTS VOLUME Adjust the SFX volume. in any direction and press the
‘Spacebar’ to fire. Hold the ‘LEFT
MUSIC VOLUME Adjust the music volume. MOUSE BUTTON’, whilst moving the
DIALOGUE VOLUME Adjust the dialogue volume. mouse around to aim, press the
‘RIGHT MOUSE BUTTON’ to fire.
STEREO L/R Choose the sound output. Note: ‘Aiming Mode’ only functions
CONTROLLER CONFIGURATION Customise the configuration. when the player has stopped
moving.
PAUSE MENU To access this menu during the game press the ‘Escape’ key,
except during cinematic sequences. In this mode the game is
“frozen” (the time counter stops). • RUN
Select an option with the ‘Cursor Keys’ and validate with the To run, hold down the ‘A’ Key and use the ‘Cursor Keys’.
‘Spacebar’.
RESUME GAME To quit the pause menu and return to the game. • PUSH AN OBJECT
QUIT GAME To return to the main menu. It is possible to push certain objects (for example crates and furniture). Place yourself in front of
the object you want to push, and hold down the ‘Spacebar’, then press the UP Cursor key. If the
OPTIONS To call up the options menu (sound, tuning, controllers, etc.). object cannot be moved, the character does not adopt the pushing position.

8 9
Alone Manual PC GB 18/05/01 11:41 Page 10

• CLIMB ONTO AN OBJECT


It is possible to climb onto certain objects or elements of the environment. Position yourself in
front of the object onto which you want to climb, then press the ACTION Button. To jump down
INVENTORY
To access the inventory, press the ‘I’ key.
from an object, use the same method. Position yourself at the edge of the object and press the
ACTION Button. If the character cannot climb the object, he will do nothing.
• CHARACTER’S STATUS
• SCALE WALLS The inventory screen permanently displays the life bar and face of your character.
Unlike Carnby, Aline can scale certain parts of the environment and thus reach new exploration
zones. To scale walls, position yourself in front of the wall and press the ACTION Button. To jump • MAIN INVENTORY MENU
down from a wall, position yourself on the edge of the drop and press the ACTION Button. The inventory lists all the objects in your possession, divided into several categories. To use an
If Aline cannot scale a wall, she will not react. object, select its category with the ‘Cursor Keys’ and press the ACTION Button. Whatever branch
of the inventory menu you may be on, you can return step-by-step to the main inventory menu
by pressing the ‘Esc’ Key. By pressing the ‘Esc’ Key several times you can leave the inventory
• EXAMINE A DOCUMENT and return to the game.
The environments contain numerous documents that will give you useful information for
pursuing your adventure. You may have written text or visual documents (such as photographs or Note: When you enter the inventory, you will always find the selection on the WEAPONS category. Use the
Cursor Keys to select an object and press the ACTION Button. A sub-menu will then appear indicating
paintings) to consult. To examine a document, position yourself in front of it and press the
the possible actions for which the selected object can be used.
ACTION Button. You then view the document in full-screen view.
Written documents:
• USE OBJECT
Scroll through the pages pressing RIGHT and LEFT on the ‘CURSOR KEYS’.
Select the object you want to use and press the ACTION Button. In the menu that appears,
select USE.

EQUIPMENT • EQUIP OBJECT


• MAP Select the object you want to equip and press the ACTION Button. In the menu that appears,
select EQUIP.
To view the map, press the ‘M’ Key.
If you select a weapon, your character is equipped with it. If your character already had a
Use this screen to view the map of the site you are visiting. If extra maps are available, the
weapon, it returns to the inventory.
number of extra maps will appear. Use ‘CTRL and ‘L-SHIFT’ to bring them up. Use the ‘CURSOR
KEYS’ to scroll through the map and the ‘A’ and ‘i’ Keys to zoom in and out.
• RELOAD
• RADIO If the object you select is a weapon, you can use the RELOAD function. When you reload your
The game’s two heroes each possess a radio which enables them to remain in permanent contact. weapon, ammunition is transferred from the ammunition box to the weapon’s magazine. The
To call up the other character by radio, press the ‘R’ Key. If your partner is in receiving range, numbers displayed next to weapon and ammunition icons indicate the amount of ammunition
they will reply and give you advice or information. remaining.

• EXAMINE OBJECT
Select the object you wish to examine and press the ACTION Button. The object then appears
close-up in the center of the screen. Use the ‘Cursor Keys’ to rotate the object and ‘CTRL’
and ‘L-SHIFT’ to control the zoom.
While you are examining an object, a dialogue box also appears on the screen.

10 11
Alone Manual PC GB 18/05/01 11:42 Page 12

• COMBINE OBJECTS
Select the first object you wish to combine, press the action button, and choose ‘COMBINE’. SAVE
Select the second object and press the ACTION Button again. Certain objects need to be combined
with others in order to function. You can save the level you have reached at any stage but you must possess a
Charm of Saving. Select a Charm of Saving from the Objects menu of the
inventory and press the ACTION Button. The message ‘Do you
• SPLIT OBJECTS want to save game?’ then appears. Select YES to save the
Select the objects you wish to split, press the action button and choose ‘SPLIT’. game. You can also use the quick save and quick load
options by pressing the F5 and F8 keys.
• HEALTH Warning: once you have loaded a saved game, the
The life bar indicates the character’s state of health. Its status changes every time you are game will resume at the point at which you
wounded in an attack. When the life bar displays a “DANGER” and you are hit, the character dies saved it, but please note that the actions you
and the game is over. previously carried out and the Charms of
Saving will not be restored.
You can improve a character’s health and recharge the life bar by using the first aid kits you will
come across in the course of the game. Select a first aid kit and press the ACTION Button. Your
life bar then increases.

• NOTEBOOK
During the adventure, you will find many documents and learn much information that is
necessary to succeed in your mission, solve puzzles and get to the bottom of the murky secrets
of Shadow Island and the Morton family.
CONTINUE GAME
To load a game you have previously saved choose LOAD SAVED GAME from the Main Menu and
Your notebook summarizes the main points of the information you collect.
then select the game you want from those available.
Select NOTEBOOK in the main inventory menu and
Note: If you do not insert the disc corresponding to the saved game you select, the message ‘Insert DISC
press the ACTION Button. The notebook then
2’ or ‘Insert DISC 3’ will appear.
appears in full screen. Use the ‘Cursor
Keys’ to flick through the pages. Follow the on-screen instructions to resume the game.
Press the ‘Esc’ Key to return to the
main inventory menu.

12 13
Alone Manual PC GB 18/05/01 11:42 Page 14

Debugging supervisor(s) PROJECT MANAGER DREAMCAST GAMEPLAY ANIMATORS


CREDITS
BRUNO BONNELL
Vincent LALOY,
Philippe LOUVET
Laurent Franchet.

PRODUCTION ASSISTANT
PROGRAMMER
Olivier Martin.
Sébastien Bertin,
John Bigorgne,
Marie Deschamps,
Infogrames Games Customer Service Numbers
PRESENTS AN INFO-
GRAMES PRODUCTION Debugging co-ordination Christine Ostrowski. PROGRAMMERS Bruno Millas, Country Telephone Fax Email
Stéphane BRION Emmanuel Boutin, Stéphane Wiederkher.
ALONE IN THE DARK
Mercedes SANCHEZ GARCIA SCENARIO ADAPTATION Christophe Chaillon, LEAD ANIMATOR 03614-500 555 06103-334 600
THE NEW NIGHTMARE
Emeric POLIN AND PRE-PRODUCTION CGI SEQUENCES
Guillaume LESTRAT GAME DESIGN
Benoît Chaperot,
Bruno Millas.
• Österreich [email protected]
INFOGRAMES MOTION Stéphane Denis, (Normaltarif) Di. +Do. 15.00bis 19.00 Uhr
VP : Olivier Goulay Pascal Luban. Karine Lefrançois
Pre-mastering CGI SEQUENCES
Stéphane ENTERIC
David Rochedieu.
ANIMATORS
+32 (0)2 72 18 633 +31 (0)40 24 466 36
ADVENTURE
PRODUCTION DIRECTOR :
Eric Labelle GAME DESIGNERS John Bigorgne, • Belgique [email protected]
ADDITIONAL Open Maandag t/m Vrijdag 9.00 tot 17.30
Testers Laurent Franchet, PROGRAMMER Eric Breistroffer,
PRODUCTION MANAGER Olivier GENOU, Guillaume Gouraud, Xavier Lamouche,
Sam Nova. 0161 827 8060/1 -
CONT. EUROPE : Florian VIALE, Sébastien Lambottin. Yann Le Gall,
Stéphane Bonazza David ERCHOFF-COSTET,
TRAINEES
Stéphane Wiederkher. • Danmark [email protected]
Alexis Arragon, 10:00 to 19:00 Monday to Friday (except Bank Holidays)
Hakim MASLOUHI, GAME DESIGN LEAD REAL-TIME
ASSOCIATE PRODUCER : Christophe Bidal.
David LENEVEU, Laurent Franchet, MODELS ARTIST
Sebastien Brison
Christophe LAMOUR, Guillaume Gouraud, Eric Breistroffer. 0161 827 8060/1 -
Nicolas DANIERE, Sébastien Lambottin,
LEAD SCRIPT CODER • Suomi [email protected]
PRE-PRODUCTION : Fabrice Rappe. 10:00 to 19:00 Monday to Friday (except Bank Holidays)
Pierre Carde Eric MEINIER, David Rochedieu, REAL-TIME MODELSARTISTS
Christophe CHABAL, Antoine Villette. SCRIPT CODERS David Demaret,
Hakim Abbas, Maxime Desmettre,
Soluces: 0892 68 30 20 (2,21 F/mn)
Infogrames France / Euro Interactive
EUROPEAN MARKETING Gregory ECHE, (24h/24)
[email protected]
Technique: 0825 15 80 80 (0.98 F/mn)
VP: Larry Sparks Stephane CARMIGNANI, MUSIC &SOUND Mathias Deshayes,
Pierre Gironde,
Sylvain Frattini, • France (Du lundi au samedi de 10h-12h, 14h-20h)
Service Consommateur
84 rue du 1er mars 1943 http://www.fr.infogrames.com
Aurelie CRAWFORD, Thierry Desseaux, Bruno Gentile,
Alexis RECOUPE, Jean-Sébastien Rossbach. Daniel Gloannec, Yann Le Gall, 3615 Infogrames (2,21 F/mn) 69625 Villeurbanne Cedex
MARKETING DIRECTOR:
Monique Crusot Arnaud MOLLIN, Cendrine Laguerre, Florence Moreels.
Christopher EVANS, Sébastien Lambottin, VISUAL SPECIAL
0190 510 550 06103 334 600
CGI MOVIES
SENIOR PRODUCT MANA- Agnès BURDIN, DIRECTED BY Ivano Pirona. EFFECTS ARTISTS
• Deutschland [email protected]
GER : Guillaume Rosier Guillaume Moreels.
(DM 1,21 pro minute) Werktags 11.00 bis 19.00 Uhr
Bruno CHABANNEL, David Demaret,
Elvis ALVAREZ, LEAD BACKGROUNDS Maxime Desmettre,
PRODUCT MANAGER : Cecilia JARD, STORY-BOARDERS ARTISTS Roland Caron.
Mathieu Brossette
Euginia VERONESE, Patrick Pion, Bertrand Carduner, • Greece 301 601 88 01 301 601 88 02 http://www.gr.infogrames.com
Carmen Maria SANCHEZ, Nicolas Bouvier, Benoît Martinez. ADDITIONAL 2D GRAPHICS
CREATIVE MANAGER : ZURITA, Denis Bajram.
Franck Drevon, Cendrine Laguerre. Infogrames France / Euro Interactive
Pat Phelan Corine BERNTROP, BACKGROUNDS ARTISTS
Stéphanie BERGAMASCHI, CGI CHARACTERS ARTISTS
François Baranger, LEGAL AND • Italia - Service Consommateur
84 rue du 1er mars 1943
[email protected]
BUSINESS AFFAIRS : William DOWE, Guillaume Moreels, FINANCIAL MANAGER 69625 Villeurbanne Cedex
Arnaud Barros,
Laurence Dufour, Lionel MESEGER, Marc Leprêtre. Antoine Chéron.
David Bouaziz, +31 (0)40 23 93 580 +31 (0)40 24 466 36
Tony Duret Rodric RAMBOSSON, LEAD DESIGNER
Erwan BOUVET, Ulrich Brunin, • Nederland [email protected]
Nicolas Bouvier. NETWORK
LEGAL : Nelly Jacquin, Stéphane RANDANE, Roland Caron, Open Maandag t/m Vrijdag 9.00 tot 17.30
ADMINISTRATOR
Caroline Brunel Guillaume CURT. BACKGROUNDS Maxime Desmettre, Olivier Lebigot.
CREDITS DARKWORKS DESIGNERS Bruno Gentile, 0161 827 8060/1 -
DESIGN STUDIO :
Emmnanuelle Tahmazian,
Lead Programmer:
Erwan LeGoffic
Benjamin Carré, Hae Jun Jhee, SECRETARY • Norge [email protected]
Benoît De Ravelle, Marc Leprêtre, Nathalie Erard. 10:00 to 19:00 Monday to Friday (except Bank Holidays)
Patrick Chouzenoux, DreamCast Programmer:
Michel Mégoz, Rose- Cyril Perrin, Laurent Makowski,
Olivier Martin Patrick Pion.
May Mathon, Sylvie
Trainees:
Manuel Pires, CREDITS SPIRAL 351 21 460 85 83/89 50 351 21 460 85 88
Combet, Olivier Lachard,
Jérome Gouvenot Alexis Arragon,
CHARACTERS
Salomé Strappazzon, HOUSE LTD • Portugal [email protected]
Christophe Bidal. Laurent Vicherd. de 2ª a 6ª, entre as 10:00 e as 17:00
DESIGNED BY Lead Programmer
LEAD REAL-TIME
LOCALISATION : Sylviane Matthieu Lauffray. Mike Ferenduros
Pivot, Maud Favier, GAME CONCEPTION +34 91 747 03 15 +34 91 329 21 00
Fabien Roset, Béatrice Guillaume Gouraud,
CHARACTERS SCULPTED BY
BACKGROUNDS MODELER Programmer • España [email protected]
Rodriguez, Beate Reiter, David Rochedieu, Florent Goy. Marc Littlemore lunes a viernes de 9,00 -14,00 / 15,30-18,30 h
Weronika Larsson Matthieu Lauffray,
Antoine Villette. REAL-TIME
Jean-Claude Gouraud, Technical Coordinator
PUBLIC RELATIONS : Matt Guillaume Moreels. Bobby Earl 08-6053611 -
Broughton, Lynn Daniel
SCENARIO BACKGROUNDS • Sverige [email protected]
Antoine Villette. MODELERS Artist 13:00 to 15:00 Monday to Friday (except Bank Holidays)
CREATURES DESIGNED BY
Roger Bellon-Gronnier, Dylan Bourne
QA manager Claire Wendeling.
ART DIRECTOR Sylvain Frattini, 0900-592 090 06103-334 600
Olivier ROBIN Coordinator
Guillaume Gouraud.
CREATURES SCULPTED BY Daniel Gloannec, Kevin Oxland • Schweiz/Suisse [email protected]
Qualitative supervisor André Jaume. Xavier Rang, SFR 1,49 pro Minute Werktags 11.00 bis 19.00 Uhr
TECHNICAL MANAGER Salomé Strappazzon,
Dominique MOREL PAINTINGS BY
David Rochedieu.
Marc Botta. Sébastien Vérité, Hints & Cheats:
Qualitative co-ordination Laurent Vicherd. • UK Technical Support: [email protected]
DEVELOPMENT 09067 53 50 10*
Emmanuel Desmaris, MANAGER LEAD PROGRAMMER LEAD ANIMATOR
*24 hours a day / 75p/min
0161 827 8060/1
Jocelyn Cioffi, Emmanuel Boutin. Erwan LeGoffic. Xavier Lamouche.

14 15

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