Platform-Based Service Innovation and System Design A Literature Review
Platform-Based Service Innovation and System Design A Literature Review
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IMDS
118,5 Platform-based service
innovation and system design:
a literature review
946 Wenhui Fu
China Europe International Business School,
Received 31 March 2017
Revised 31 October 2017 Shanghai, China
10 January 2018
Accepted 18 January 2018
Qiang Wang
School of Management, Xi’an Jiaotong University, Xi’an, China, and
Xiande Zhao
China Europe International Business School,
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Shanghai, China
Abstract
Purpose – The purpose of this paper is to systematically review the platform literature and synthesize the
various topics of research into a common framework to reveal the relations between platform-based service
innovation, system design and other platform-related factors.
Design/methodology/approach – A quantitative descriptive analysis led to an overview of the distribution
of research focuses of the 187 sample articles identified by a well-established search strategy. A qualitative in-
depth review was then used to clarify the detailed research topics and generate an overall conceptual model to
link them, with a focus on platform-based service innovation and system design.
Findings – In total, 11 research topics of three research perspectives were identified and linked by a
framework that accounts for the relationships between platform-based service innovation and system design
and their influences on platform evolution. A small panel of industry experts validated the accuracy and
utility of the proposed framework.
Originality/value – This paper provides an integrated framework for separately developed research
perspectives and the topics investigated in the platform literature. Through the proposed framework, this
paper helps to improve the knowledge on platform study and management, and lays a foundation for
exploring the research opportunities in platform-based service innovation and system design.
Keywords Service innovation, Literature review, System design, Network platform
Paper type Research paper
1. Introduction
Platform-based businesses have gained great popularity in recent years. An increasing
number of firms are adopting this model to meet the needs of heterogeneous users and to
exploit network effects and external resources that complement those of the firm
(Ceccagnoli et al., 2012). Consequently, platform studies have similarly burgeoned (Thomas
et al., 2014). Rooted in different intellectual traditions and based on distinct assumptions,
platform studies have been dominated by different theoretical perspectives, including the
engineering design perspective, an economics perspective and ecological perspectives;
research has been conducted at the level of individual products, product systems, industry
supply chains, markets, industries and even constellations of industries, covering a wide
variety of topics (Gawer, 2014; Thomas et al., 2014). However, as the platform concept
evolves and the application context expands, a limited and divided research agenda cannot
Industrial Management & Data
properly explore the increasingly complicated platform phenomenon (Gawer, 2014).
Systems
Vol. 118 No. 5, 2018
pp. 946-974 This research was supported by National Natural Science Foundation of China (71602159,
© Emerald Publishing Limited 71420107024, and 71572141).
0263-5577
DOI 10.1108/IMDS-03-2017-0129 This paper forms part of a special section “Featured issue on supply chain innovation”.
For example, traditional manufacturing firms may know how to design an efficient Platform-based
product platform system, but they are likely to lack knowledge on how to attract various service
external resources and stimulate network effects to expand their business (Fu et al., 2017). innovation
On the other hand, many internet-based firms are good at developing innovative services to
attract external resources, but they sometimes face the system design problem such
as the mismatching between internal technological and external business systems
(Tiwana et al., 2010). 947
This situation calls for a comprehensive review of the different research streams and
some attempts have been made to do so (Tranfield et al., 2003; Thomas et al., 2014; Facin
et al., 2016). For instance, Tiwana et al. (2010) explored the co-evolution of platform
architecture, governance and environmental dynamics. Gawer (2014) bridged internal
platforms, supply chain platforms and industry platforms by combining their innovations
and competitions. Thomas et al. (2014) provided a model that allows different platform types
to be placed in context with others. Facin et al. (2016) clarified the evolutionary trajectory of
the platform concept. These literature reviews have helped to provide a coherent theoretical
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grounding for platform studies. However, little attention has been paid to platform-based
service innovation and system design, when integrating different research streams.
A distinguishing feature of the platform business is that it is neither like a firm (which has
definite boundaries) nor like a marketplace (with more permeable borders); it is, rather,
“a foundation created by a firm that lets other firms build products and services upon it as in
a marketplace” (Kelly, 2016, p. 122). A platform owner, therefore, has to consider both the
system design actions that solve an essential “foundation” problem and the innovative
service actions that stimulate complementors’ incentives to co-create value as in a
“marketplace” (Gawer and Cusumano, 2002, 2008, 2014). This highlights the critical roles of
platform-based service innovation and system design in understanding the platform
phenomenon and developing platform-related theories (Gawer, 2014; Zhao et al., 2015).
Furthermore, understanding how these two critical factors interact with other
platform-related factors and jointly advance the success of a platform is also vital.
The objective of this review, therefore, is to provide an up-to-date and comprehensive
understanding on the research streams and topics related to platform-based service
innovation and system design, and on how they relate with other research issues in platform
studies. By systematically reviewing 187 papers on platform business between 2006 and
2016, this review synthesizes different research perspectives and research topics into a
comprehensive framework, which lays a foundation for an exploration of the research
opportunities in this area.
This review makes several contributions to platform studies and practices. First, by
using a hybrid research approach (a quantitative descriptive analysis and a qualitative
in-depth review), we clarify various research topics in different research perspectives.
Second, we delineate relationships between these separated research topics and provide a
comprehensive framework to reveal the mechanism of platform evolution driven by
platform-based service innovation and system design. This framework will help to enrich
the knowledge of platform development. For example, it will illustrate how firms with
different resource endowments (e.g. manufacturing-oriented or service-oriented firms) gain
heterogeneous capabilities (e.g. servitization or efficiency enhancement) in their process of
platformization, and how platform-based ambidextrous capabilities can be enhanced via
internal optimization vs external interaction, or a vertically integrated structure vs a
pluggable open structure.
The review proceeds as follows. In Section 2, we set out our search strategy and provide
an overview of the distribution of research focuses of the literature. The literature is then
reviewed by an in-depth analysis in Section 3. The analysis identifies 11 research topics,
explored from three perspectives: product family, multi-sided market and business
IMDS ecosystem. In Section 4, we propose a framework to integrate these different research topics,
118,5 to show how platform-based service innovation and system design can coordinate with
these research topics to influence platform evolution. In Section 5, the paper concludes with
a summary of the theoretical and practical implications, limitations and future studies.
development of IT, the concept of the “common structure” or “basic standards” was extended
to other production or service sectors like computing platforms (such as IBM’s computer
hardware assembly system), technology platforms (such as Sony’s Betamax and JVC’s VHS)
and operating platforms (such as Android, iOS and Windows), which allow external
organizations to participate in platforms (Gawer and Cusumano, 2002, 2008, 2014). The
platform concept had been no longer pure architecture or a tool; it became a business model
from which profits could be made by an intermediary service and two-sided market
architecture (Eisenmann et al., 2006). Then, with the rise of the internet, its “reach and richness
of information” reshaped traditional business models and stimulated the wisdom of crowds
(Evans and Wurster, 1997) to achieve value co-creation (Prahalad and Ramaswamy, 2004),
open innovation (Chesbrough, 2003, 2011; Chesbrough et al., 2008) and a sharing economy
(Hamari et al., 2015). The role of the platform, therefore, had again changed from a market
intermediary to an ecosystem organizer that focuses on stimulation of external parties’
innovations and the activity of the whole ecosystem (Cusumano and Gawer, 2002; Gawer and
Cusumano, 2002, 2008, 2014). We summarize the evolution of platform concepts as shown in
Table II. We suggest that the driving force of the platform evolution is transaction cost
(Williamson, 1985), which is reduced with the rise of IT and the internet, making it
Figure 1.
Keyword
co-occurrence
network of the data
IMDS Count Centrality Keywords Count Centrality Keywords Count Centrality Keywords
118,5
38 0.37 Innovation 10 0.00 Product 5 0.00 Ecosystem
development
34 0.15 Competition 10 0.13 Perspective 5 0.06 Community
30 0.14 Strategy 10 0.03 Economics 5 0.00 Flexibility
24 0.11 Platform 9 0.07 Information 5 0.05 Adoption
950 technology
21 0.02 Industry 9 0.00 Organization 5 0.00 Service
19 0.12 Management 8 0.05 Product platform 5 0.00 User acceptance
18 0.06 Network 8 0.00 Compatibility 4 0.00 Crowdsourcing
externality
18 0.05 Design 8 0.05 Product 4 0.00 Co-creation
16 0.10 Network 8 0.28 Network effect 4 0.01 Thinking
16 0.12 Architecture 7 0.06 Software 4 0.00 Value creation
16 0.00 Performance 7 0.02 Impact 4 0.00 Capability
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research perspectives over time is shown in Figure 2. Tables III–V show the research topics
and research methodologies used in studies taking the three respective research perspectives.
35
30
25
20
15
10
Figure 2.
5 The number of sample
articles by different
0 research perspectives
2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 over time
Product family Multi-sided market Business ecosystem
IMDS Methodologies
118,5 Total
(proportion of
Topics Main works Case Survey Math Others 187 papers)
and Ulrich, 1998; Gawer, 2014). According to our literature analysis, 35 papers, representing
18.7 percent of the total, took this perspective, mainly investigating the topics “NPD and
modularity,” “architecture design,” and “platform lifecycle and transition” (see Table III).
NPD and modularity. Success in manufacturing often depends on applying product
platforms which enable firms to benefit from scale effects by reusing existing components in
NPD. Gawer (2014) extended the concept of “economies of scope in production” to the
concept of “economies of scope in innovation” in the context of platform-based NPD, and
defined it as “when the cost of jointly innovating on Product A and B is lower than the cost
of innovating on A independently of innovating on B” (p. 1242). Scholars have suggested
various advantages of applying a platform strategy in NPD, such as an increase of
component commonality, the involvement of process adaptations (Pasche et al., 2011) and
the encouragement of supply chain integration (Vickery et al., 2013).
Product platform has also been well recognized as a successful tool for modularity and
mass customization (Huang et al., 2007). Scholars have explored how to utilize a platform to
solve the variety dilemma: how to incorporate frequent design changes and recurrent
process variations in implementing mass customization (e.g. Jiao et al., 2007; Magnusson and
Pasche, 2014).
Applying platform-based modularity to developing new services was also widely
discussed. For example, Pekkarinen and Ulkuniemi (2008) summarized four modularity
dimensions to the service platform: service, process, organizational and customer interface.
Hofman and Meijerink (2015) explored how to apply product platform thinking to the
service sector. Eloranta et al. (2016) and Eloranta and Turunen (2016) investigated the use of
platforms in service-driven manufacturing.
Architecture design. The engineering perspective views product platforms as
technological designs (Gawer, 2014). The lack of systematic approaches to architecture
Methodologies
Platform-based
Total service
(proportion of innovation
Topics Main works Case Survey Math Others 187 papers)
Network effect and Kang and Downing (2015), Evans (2009), 3 5 7 1 16 (8.6%)
chicken-and-egg Evans and Schmalensee (2010), Hagiu
problem and Spulber (2013), Tucker and Zhang 953
(2010), Choi et al. (2012), Wilbur (2008),
Boudreau and Jeppesen (2015), Prieger
and Hu (2012), Luchetta (2012), Salinger
and Levinson (2015), Srinivasan and
Venkatraman (2010), Wu et al. (2013), Chu
and Manchanda (2016), Healey and Moe
(2016), and Steiner et al. (2016)
Platform Sun and Tse (2009), Cennamo and Santalo 1 3 11 1 16 (8.6%)
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design has made many firms shy away from platform strategies (Sahin-Sariisik et al., 2014).
Therefore, the first research focus of architecture design is on systematic approaches, such
as the three-step approach of Robertson and Ulrich (1998), the proactive–reactive approach
of Simpson et al. (2005) and the function–technology platform approach of Alblas and
Wortmann (2014). Sahin-Sariisik et al. (2014) also developed a structured approach for
platform-driven product planning. Yakob and Tell (2009) discussed possible approaches for
error deletion and problem solving in architecture design.
The other focus of architecture design is on the balance between stability (maintaining a
stable structure for platform operation) and versatility ( facilitating variety and flexibility in
module development), as suggested by Baldwin and Woodard (2009) and Tiwana et al.
(2010). Factors which influence this balance include decision making and the management
of knowledge (Pasche and Magnusson, 2011), distinctions between incremental and radical
innovations, and market- or technology-based innovations (Van der Duin et al., 2014), the
IMDS Methodologies
118,5 Total
(proportion of
Topics Main works Case Survey Math Others 187 papers)
Scholars have also tried to adopt the concept of product lifecycle to the platform context
(Wortmann and Alblas, 2009). For example, Alblas and Wortmann (2012) identified
which attributes of platform change determine the stage in the platform’s lifecycle.
Ben Mahmoud-Jouini and Lenfle (2010) discussed platform evolution management from a
lifecycle perspective. Sköld and Karlsson (2007) identified three strategic stages in a product
platform’s lifecycle: the creation of a common architecture, accomplishing product
differentiation within an expanded and multi-branded product scope, and corporate
responsibility for the transition from a single-brand to a multi-brand platform.
Other topics and summary. Other topics of papers taking this research perspective
include literature reviews (e.g. Mäkinen, Seppänen and Ortt, 2014) and investigations of
supply chain platforms (e.g. Sako, 2009; Yu and Huang, 2010) and platform sharing
(e.g. Ghosh and Morita, 2006; Kang et al., 2015).
The product family perspective was the one most widely adopted in research by the
mid-2010s (Thomas et al., 2014). Most of the studies have been exploratory in nature, with
studies investigating new trends. Table III shows that exploratory methodologies, such as case
studies, are used more often than confirmatory methodologies, such as large-sample surveys.
In our literature review, three clear trends were evident: research shifted from a focus on product
thinking to a focus on platform thinking (e.g. Sawhney, 1998; Hofman and Meijerink, 2015;
Zhu and Furr, 2016), from product platforms to service platforms (e.g. Gawer, 2009b; Pekkarinen
and Ulkuniemi, 2008; Hofman and Meijerink, 2015; Eloranta et al., 2016; Eloranta and Turunen,
2016) and from product lifecycle to platform lifecycle (e.g. Wortmann and Alblas, 2009;
Alblas and Wortmann, 2012; Ben Mahmoud-Jouini and Lenfle, 2010).
2016). For example, Srinivasan and Venkatraman (2010) examined the network positions of
the platform and complementors, and linked direct network effects to indirect network
effects. Wu et al. (2013) investigated a unique nested network effect in online games, where
accessories are sold to game-players. The network effect applied to the segment of
game-players who bought accessories; the buyers were seen as being “nested” within the
larger overall market segment represented by all game-players.
Platform competition, WTA scenario and platform envelopment. Chen and Xie (2007)
further divided the cross-side network effect into a virtuous cycle network effect and a
cross-platform network effect. The former emphasizes a self-reinforcing effect in one
platform while the latter emphasizes the possibility of the network effect crossing different
platforms and markets.
Like the “success breeds success” rule of the resource-based view (Barney, 1991),
self-reinforcement often leads to a WTA scenario (Arthur, 1989), whereby the larger the
market share a platform takes, the more resources and new customers it can attract; this,
again, is the incumbency advantage (Venkatraman and Lee, 2004). Scholarly attention has
shown how resource-based competitive advantage can be self-reinforcing. For example, Sun
and Tse (2009) found that resource heterogeneity (i.e. varying initial network sizes) was a
source of sustained competitive advantage for two-sided networks. However, the
self-reinforcing and unconditional logic of the WTA approach were challenged by later
researchers after they analyzed moderating factors, such as features of the network and the
platform context (Lee et al., 2016). For example, Cennamo and Santalo (2013) argued that
platform competition was shaped by important strategic trade-offs and that the WTA
approach would not be universally successful.
The other specific competitive situation in the platform context, namely, platform
envelopment, results from the cross-platform network effect (Chen and Xie, 2007).
Eisenmann et al. (2011) defined this phenomenon as “one platform enters into another’s
market by bundling its own platform’s functionality, sharing user relationships and
common components” (p. 1271). Studies have examined how to launch an envelopment
attack and how to design defensive strategies (Eisenmann et al., 2011; Jeziorski, 2014). What
is more, Evans (2013) pointed out that platform competition always introduces new
products and services, some involving drastic innovation. Platform envelopment is closely
related to the ecosystem-based platform structure discussed below in relation to the topic of
market entry, investigated from the perspective of the platform ecosystem.
Besides competition between platform owners (i.e. the “outside competition”, e.g. Kang
and Lee, 2014; Reisinger et al., 2009; Reisinger, 2012; Hagiu and Jullien, 2014; Bardey et al.,
2009; Lee, 2014), several studies have also empirically investigated the “inside competition”
between sellers and buyers, that is, within one platform (e.g. Li et al., 2010; Sridhar Platform-based
et al., 2011). They have also examined the platform coexistence problem with vertical and service
horizontal differentiation (e.g. Hossain et al., 2010), and the co-opetition between innovation
differentiated platforms (e.g. Mantena and Saha, 2012; Halaburda and Yehezkel, 2016).
Platform pricing. Platform pricing is used as a strategy to expand the user base, to
leverage relationships between different participating groups and platform owners, and to
compete with rivals. “Mixed bundling” is an important platform pricing strategy commonly 957
used in the technology and media industries, both in bundling hardware with software and
in bundling different software products (Chao and Derdenger, 2013; Chou et al., 2012).
Scholars have also investigated different considerations in platform pricing, including
seller-side innovation (Lin, Li and Whinston, 2011), moral hazard on the seller’s side (Roger
and Vasconcelos, 2014), price discrimination (Liu and Serfes, 2013), product variety and
pricing structures (Hagiu, 2009; Chen et al., 2016), net neutrality (Njoroge et al., 2013) and the
piracy problem (Rasch and Wenzel, 2013). Different contexts have also been discussed, such
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as US sports card conventions ( Jin and Rysman, 2015), fee structures of crowdsourcing
(Wen and Lin, 2016) and comparison with traditional pricing (Banker et al., 2011).
Multi-homing. Multi-homing behaviors have important impacts on two-sided platform
competition and strategy (Koh and Fichman, 2014). Scholars have focused on the causes of
the multi-homing behavior of different platform participants. For example, Hogendorn and
Yuen (2009) found that a component provider is more likely to sign exclusive contracts with
a single platform if its product is popular, if the platform market share difference is large,
and if cross-platform indirect network effects are low. Koh and Fichman (2014) investigated
how selling and buying activities on business-to-business (B2B) exchanges affect
multi-homing buyers’ preferences for exchanges. Other works include a study by Choi
(2010) on the effects of tying in multi-homing, as well as studies by Landsman and
Stremersch (2011) and Maruyama et al. (2015) on multi-homing in the games industry.
Other topics and summary. Other topics investigated from this research perspective
include platform ownership (e.g. Hagiu and Yoffie, 2013; Bakos and Katsamakas, 2008;
Nocke et al., 2007) and platform compatibility (e.g. Rasch and Wenzel, 2014; Miao, 2009;
Maruyama and Zennyo, 2013, 2015). Literature reviews have also adopted this perspective
(e.g. Rysman, 2009; Shy, 2011; Hagiu and Wright, 2015).
Compared with the product platform and the platform ecosystem literature, Gawer (2014)
once pointed out that there were two limitations to taking a purely economic perspective
on platforms. First, platforms are taken to be both exogenous and fixed. This prevents
any insight into what determines how or why they evolve. Second, the relationship
between platform owners and participants is simplified to a seller–buyer relationship.
The complementor and innovator roles of participants are ignored. We found several
studies that have attempted to fill such gaps (e.g. Boudreau and Jeppesen, 2015; Evans, 2009;
Evans and Schmalensee, 2010; Srinivasan and Venkatraman, 2010). Moreover, studies
taking this perspective have started to turn their focus from a static, demand-side view to a
dynamic, supply-side view (e.g. Banker et al., 2011; Wu et al., 2013).
by platform owners themselves (Boudreau and Hagiu, 2009). These non-price instruments are
what platform owners use to regulate, lead and design their platform ecosystem.
A platform leader is the central player in an ecosystem but is nonetheless highly
dependent upon innovations and investments from external participants (Gawer and
Cusumano, 2002). Gawer and Cusumano (2002, 2008, 2014) developed the concept of
“platform leadership” to describe the ecosystem operation capability of a platform owner.
In their 2008 study, they explored two strategies by which companies can become platform
leaders: “coring” ( focusing on the means to create a new platform where none has existed)
and “tipping” ( focusing on the means to win platform wars by building market momentum).
A main role of platform leadership is to design a platform ecosystem (Gawer and
Cusumano, 2014; Van Alstyne et al., 2016). In relation to product platforms, scholars have
emphasized the importance of decentralization in designing the platform ecosystem and
suggested that platform leaders should keep a lean core for neutrality, scalability, evolvability
(Olleros, 2008) and pluggable flexibility (Aulkemeier et al., 2016). But compared with the
architecture design of a product platform, the ecosystem design requires a more comprehensive
and systematic outlook. Gawer and Cusumano (2014) indicated that platform leaders need to
prepare for both technological and business model innovation with a coherent set of decisions.
Palaima and Skaržauskiene (2010) emphasized the importance of platform leaders being
systems thinkers. Masson et al. (2009) argued that the design process is neither an aggregation
of past experience nor a top-down design, nor an evolutionary adaption of previous platforms,
but a clear set of shared procedures for collaboration and value co-creation activities.
Scholars have also discussed ecosystem design issues in different industrial contexts
(e.g. Spagnoletti et al., 2015; Lee et al., 2010; Son and Choung, 2014; Tee and Gawer, 2009) and
based on different strategies (e.g. Eisenmann et al., 2006; Hagiu, 2014; Yang and Jiang, 2006;
Casey and Töyli, 2012).
Platform market entry, expansion and evolution. Platforms are characterized by their
evolvability—the ability to evolve over time by adding new features and sides to their initial
value proposition (Staykova and Damsgaard, 2015). Different from transition issue of
product platform which focus on supporting product innovation, the evolution issue
of platform ecosystem focuses more on the dynamic growth of the whole ecosystem and
co-development with external participants.
The analysis of platform market entry has mainly focused on how to defeat the
incumbent. Scholars have suggested that new entrants will have to have a platform quality
advantage (Zhu and Iansiti, 2012), or to transform from a specialist component maker to an
assembler/integrator/system maker (Gawer, 2009b), or to be associated with an open
innovation process and supported by a business ecosystem (Blondel and Edouard, 2015),
IMDS or to investigate the right timing and area (Staykova and Damsgaard, 2015; Hagiu and
118,5 Yoffie, 2013), or to find a distinctive and underserved segment of users, leverage the existing
platforms, differentiate based on emerging needs and simplify business models for
complementors (Suarez and Kirtley, 2012).
After successfully entering one market, a platform has to expand into other markets and to
become multi-sided (Staykova and Damsgaard, 2015). If the expansion is not accomplished in
960 time, the competitive advantage gained previously can be annulled. Staykova and Damsgaard
(2015) emphasized that the timing of expansion is of equal importance to the timing of entry.
Gawer (2009b) underlined the dynamic matching between the unfolding process of a platform
and the strategies it has devised. There is, though, a dilemma over whether a platform owner
should enter into its complementors’ markets or preserve complementors’ incentives to
innovate, as discussed by Gawer and Henderson (2007) and Tiwana (2015).
The evolution of the platform ecosystem has been widely explored. Longitudinal case
studies account for a large proportion of the empirical work. For example, Gawer and
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Phillips (2013) studied how Intel transformed from a traditional supply chain assembler to a
platform leader, and West and Wood (2013) studied the rise and fall of the Symbian
platform; other works include Basole and Karla (2011), Jha et al. (2016) and Hann et al. (2016).
Scholars have summarized the lessons learned and proposed some principles. For example,
Rong et al. (2013) identified an evolutional pattern of platform strategy along the business
ecosystem lifecycle: an open strategy emerges at the birth of the platform and is kept during
the expansion phases, but then a dominating strategy is adopted in the authority phase, and
finally the opportunistic strategy takes over at the renewal phase. Breidbach et al. (2014)
summarized the process by stating that “engagement platforms” transition to an
“engagement ecosystem.” Muzellec et al. (2015) also took a lifecycle perspective to discuss
how a platform owner dynamically formulates two different value propositions—one for the
end-user side and the other for the business side.
Other topics and summary. Other topics include: platform choice, such as the studies by
Cenamor et al. (2013) on the influence of complementary product portfolios on platform
adoption and by Lin, Chan and Wei (2011) on a theory of planned behavior to predict choice
intention of platforms; a government’s effect on platform building (e.g. Li and Reimers, 2012;
Xu et al., 2010; Mesquita and Sugano, 2011); and concept analysis and the classification of
research streams (e.g. Cusumano, 2012; Thomas et al., 2014; Gawer, 2014; Tiwana et al., 2010;
Sriram et al., 2015; Sørensen et al., 2015). Gawer (2009a), Baldwin and Woodard (2009) and
Laurie et al. (2006) have also contributed to this area.
Although the number of platform ecosystem studies has increased recently and more
rapidly than the studies taking the other two perspectives, it is still at an exploratory stage. As
shown in Table V, exploratory methodologies like case studies are used more frequently than
confirmatory methodologies such as large-sample surveys. It can be predicted that topics in
this research perspective will be more diversified, and connections with the other two research
perspectives will also be strengthened. Gawer (2014) pointed out that the literature on
platform ecosystems has not provided insights on competition between platforms (which the
multi-sided market literature does) or between platform owners and complementors (which
the multi-sided market literature ignores). Studies like Tiwana (2015), Luo and Toubia (2015),
Muzellec et al. (2015) and Oh et al. (2015) have already tried to fill such theoretical gaps.
the network consists of nodes (the agents) connected by multi-directional flows (Evans, 2009).
Because of the network effect, interactions within a network platform are more efficient than
the bi-directional interactions in traditional business (Evans, 2009; Hagiu, 2009).
Value co-creation refers to “benefit realized from integration of resources through activities
and interactions with collaborators in the customer’s service network” (McColl-Kennedy et al.,
2012, p. 375; see also Vargo and Lusch, 2004). In a platform context, the complementors
organize heterogeneous resources and capabilities autonomously to participate in product/
service innovation for end-users (Adner and Kapoor, 2010; Chesbrough, 2003). The topic of
“NPD and modularity” involves one form of complementors’ value co-creation, namely,
collaborative innovation in the product platform context. Both physical products and the
service products/processes require complementors to be highly flexible and adaptable
(modularized) to satisfy various personalized and customized needs of end-users. The topic of
“multi-homing” covers how complementors choose platforms for their production activities.
They are the key activator in the platform-based value co-creation context (Ordanini et al., 2011).
Value co-creation activities and the network effect are two concepts of platform-based
ecological interdependence. The richer the complementors’ collaborative network and their
value co-creation activities, the more potential participants will be attracted to the platform;
the more valuable the platform to the complementors and end-users, the more heterogeneous
and effective value co-creation activities can be developed. From a dynamic perspective, at the
emergence stage of a platform, the platform owner uses its own resources and capabilities
(service innovation and system design) to solve the chicken-and-egg problem and to trigger
the network effect. When the initial group of participants grows large enough, the platform
owner can use the power of existing participants to attract more participants, by facilitating
value co-creation activities between the existing ones and the potential ones (Fu et al., 2017).
Therefore, it is the ecological interdependence and interaction between value co-creation
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Corresponding author
Qiang Wang can be contacted at: [email protected]
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