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Log

The document contains log information from starting up The Binding of Isaac: Afterbirth+ game. It details initializing graphics drivers and shaders, loading save data and game states from the cloud, and initializing various game menus. The startup process failed to load any existing save data from the cloud so a new game is started.

Uploaded by

Lautaro Iglesias
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
171 views178 pages

Log

The document contains log information from starting up The Binding of Isaac: Afterbirth+ game. It details initializing graphics drivers and shaders, loading save data and game states from the cloud, and initializing various game menus. The startup process failed to load any existing save data from the cloud so a new game is started.

Uploaded by

Lautaro Iglesias
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.0 NVIDIA 382.33


[INFO] - GLSL version 4.50 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 447 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 591 KB and 990 bytes
[INFO] - Binding of Isaac: Afterbirth+ v1.06.J168
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Hallucination Shader
[INFO] - load archives: 3458 milliseconds
[INFO] - preload anm2: 87 milliseconds
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Updating mod 'External item descriptions'
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 447 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 591 KB and 990 bytes
[INFO] - playing cutscene 1 (Intro).
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.444444
DP per point: 1.000000
Point Scale: 2.250000
[INFO] - HQX4 size: 960x540
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f61 -> f64
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 11
[INFO] - CurrentRoomIndex = 71
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 11
[INFO] - CurrentRoomIndex = 71
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Lua is resetting!
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 589 KB and 447 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 591 KB and 990 bytes
[INFO] - Running Lua Script: C:\Users\lauta/Documents/My Games/Binding of Isaac
Afterbirth+ Mods/external item descriptions_836319872/main.lua
[INFO] - Lua mem usage: 755 KB and 0 bytes
[INFO] - Running Lua Script: C:\Users\lauta/Documents/My Games/Binding of Isaac
Afterbirth+ Mods/item draft_903838017/main.lua
[INFO] - Lua mem usage: 779 KB and 221 bytes
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 11
[INFO] - CurrentRoomIndex = 71
[INFO] - Modding enabled: 0
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: M1J4 TDFF (1379850097)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2986748983
[INFO] - [RoomConfig] load stage 1: Basement
[INFO] - allocate 1022 rooms.
[INFO] - [ModManager] load stage 1: Basement
[INFO] - [ModManager] load stage 1: Basement
[INFO] - [RoomConfig] load stage 0: Special Rooms
[INFO] - allocate 891 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms
[INFO] - [ModManager] load stage 0: Special Rooms
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 10
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ???
[INFO] - allocate 6 rooms.
[INFO] - [ModManager] load stage 13: ???
[INFO] - [ModManager] load stage 13: ???
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 951437660
[INFO] - Lua mem usage: 779 KB and 185 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 313 (Holy Mantle)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.1080(New Room)
[INFO] - SpawnRNG seed: 2895665730
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(249), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)
[INFO] - Lua mem usage: 784 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.378(New Room)
[INFO] - SpawnRNG seed: 2489360807
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(600.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(640.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(680.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(1000.00,360.00)
[INFO] - Lua mem usage: 784 KB and 925 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.261(New Room)
[INFO] - SpawnRNG seed: 3665067361
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 781 KB and 669 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.2017(The Duke of Flies (copy))
[INFO] - SpawnRNG seed: 3300334980
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 781 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 13 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 2093410703
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 9
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 4 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3277848969
[INFO] - Lua mem usage: 781 KB and 409 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - [warn] no animation named 60
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 225 (Gimpy)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.322(New Room)
[INFO] - SpawnRNG seed: 3901182249
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 783 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.15(subtype 0)
[INFO] - SpawnRNG seed: 1491499950
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 785 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.322(New Room)
[INFO] - SpawnRNG seed: 3901182249
[INFO] - Lua mem usage: 787 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3277848969
[INFO] - Lua mem usage: 783 KB and 829 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 1091390564
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(160.00,560.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(480.00,560.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(680.00,560.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(840.00,560.00)
[INFO] - Lua mem usage: 781 KB and 537 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.598(New Room (copy))
[INFO] - SpawnRNG seed: 2305053951
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 782 KB and 829 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.822(New Room (copy))
[INFO] - SpawnRNG seed: 1091390564
[INFO] - Lua mem usage: 784 KB and 61 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.310(New Room)
[INFO] - SpawnRNG seed: 134393011
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 782 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1045(Monstro (copy))
[INFO] - SpawnRNG seed: 3522684736
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 782 KB and 29 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 1 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.6(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1672597617
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,320.00)
[INFO] - Lua mem usage: 781 KB and 569 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - unlock steam achievement '142'
[INFO] - item queue flush
[INFO] - Adding collectible 237 (Death's Touch)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1045(Monstro (copy))
[INFO] - SpawnRNG seed: 3522684736
[INFO] - Lua mem usage: 784 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 744371368
[INFO] - [RoomConfig] load stage 5: Catacombs
[INFO] - allocate 947 rooms.
[INFO] - [ModManager] load stage 5: Catacombs
[INFO] - [ModManager] load stage 5: Catacombs
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 6
[INFO] - place_room: shape 2
[INFO] - 16 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 417725073
[INFO] - Lua mem usage: 781 KB and 601 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 272 (BBF)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.648(New Room (copy))
[INFO] - SpawnRNG seed: 302480098
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(240.00,520.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,520.00)
[INFO] - Lua mem usage: 785 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.12(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1051237240
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 783 KB and 861 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.648(New Room (copy))
[INFO] - SpawnRNG seed: 302480098
[INFO] - Lua mem usage: 785 KB and 109 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.348(Cellar Copy)
[INFO] - SpawnRNG seed: 2041639212
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(640.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(800.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 782 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Room 1.248(New Room)
[INFO] - SpawnRNG seed: 1666750350
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 781 KB and 761 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.23(subtype 0)
[INFO] - SpawnRNG seed: 4081896867
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 783 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.248(New Room)
[INFO] - SpawnRNG seed: 1666750350
[INFO] - Lua mem usage: 783 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.183(New Room)
[INFO] - SpawnRNG seed: 1975964862
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 787 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.787(New Room (copy))
[INFO] - SpawnRNG seed: 637686431
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 781 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 538099167
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 784 KB and 29 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 678592755
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 781 KB and 957 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 538099167
[INFO] - Lua mem usage: 785 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.787(New Room (copy))
[INFO] - SpawnRNG seed: 637686431
[INFO] - Lua mem usage: 782 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.249(New Room)
[INFO] - SpawnRNG seed: 2861054813
[INFO] - Lua mem usage: 784 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.4021(Pestilence (copy))
[INFO] - SpawnRNG seed: 2302433786
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(64), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 786 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 10 added to SaveState
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.12(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1051237240
[INFO] - Lua mem usage: 783 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.4021(Pestilence (copy))
[INFO] - SpawnRNG seed: 2302433786
[INFO] - Lua mem usage: 784 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 4, m_StageType 1 Seed 928379430
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - 18 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 779088595
[INFO] - Lua mem usage: 782 KB and 829 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 190 (Pyro)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.168()
[INFO] - SpawnRNG seed: 875832420
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,320.00)
[INFO] - Lua mem usage: 784 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 10.13( (copy))
[INFO] - SpawnRNG seed: 2407752129
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,320.00)
[INFO] - Lua mem usage: 783 KB and 829 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.168()
[INFO] - SpawnRNG seed: 875832420
[INFO] - Lua mem usage: 782 KB and 781 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.234(New Room)
[INFO] - SpawnRNG seed: 3712069063
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 783 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.402(Cellar Copy)
[INFO] - SpawnRNG seed: 2160354958
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,440.00)
[INFO] - Lua mem usage: 782 KB and 797 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.666(New Room (copy))
[INFO] - SpawnRNG seed: 114791279
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(640.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(920.00,280.00)
[INFO] - Lua mem usage: 781 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.718((t) (copy))
[INFO] - SpawnRNG seed: 2910321155
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)
[INFO] - Lua mem usage: 781 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.514(Cellar Copy2)
[INFO] - SpawnRNG seed: 3578171788
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 781 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.374(Cellar Copy)
[INFO] - SpawnRNG seed: 3678360321
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,600.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,600.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(480.00,640.00)
[INFO] - Lua mem usage: 782 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named Idle
[INFO] - item queue flush
[INFO] - Room 5.3271(The Carrion Queen)
[INFO] - SpawnRNG seed: 1403998199
[INFO] - Spawn Entity with Type(28), Variant(2), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(28), Variant(2), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(28), Variant(2), Pos(480.00,240.00)
[INFO] - Lua mem usage: 784 KB and 669 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 27 added to SaveState
[INFO] - Level::Init m_Stage 5, m_StageType 1 Seed 12536930
[INFO] - [RoomConfig] load stage 8: Necropolis
[INFO] - allocate 987 rooms.
[INFO] - [ModManager] load stage 8: Necropolis
[INFO] - [ModManager] load stage 8: Necropolis
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 4
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 639070428
[INFO] - Lua mem usage: 781 KB and 985 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/necropolis layer.ogg
[INFO] - Queued Path music/necropolis.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 494 (Jacob's Ladder)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.17(subtype 0)
[INFO] - SpawnRNG seed: 2191725215
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 784 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 639070428
[INFO] - Lua mem usage: 786 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.44()
[INFO] - Queued Path music/necropolis layer.ogg
[INFO] - Queued Path music/necropolis.ogg
[INFO] - SpawnRNG seed: 2420172550
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(72), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(72), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(80.00,400.00)
[INFO] - Lua mem usage: 789 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 33 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.814(New Room (copy))
[INFO] - SpawnRNG seed: 979903270
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(240.00,400.00)
[INFO] - Lua mem usage: 787 KB and 765 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.242(Depths Copy)
[INFO] - SpawnRNG seed: 2920860036
[INFO] - Lua mem usage: 785 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.677(New Room)
[INFO] - SpawnRNG seed: 188768009
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
[INFO] - Lua mem usage: 786 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.806(New Room (copy))
[INFO] - SpawnRNG seed: 2922245596
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,400.00)
[INFO] - Lua mem usage: 785 KB and 25 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.538(New Room (copy))
[INFO] - SpawnRNG seed: 3978587370
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(212), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 789 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.292(Depths Copy)
[INFO] - SpawnRNG seed: 4095214038
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,680.00)
[INFO] - Lua mem usage: 790 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.883(New Room (copy))
[INFO] - SpawnRNG seed: 2571376472
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(120.00,360.00)
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.841(New Room (copy))
[INFO] - SpawnRNG seed: 811262224
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(160.00,320.00)
[INFO] - Lua mem usage: 789 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.883(New Room (copy))
[INFO] - SpawnRNG seed: 2571376472
[INFO] - Lua mem usage: 788 KB and 605 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.292(Depths Copy)
[INFO] - SpawnRNG seed: 4095214038
[INFO] - Lua mem usage: 788 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.90()
[INFO] - SpawnRNG seed: 4136470347
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 791 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.938(New Room)
[INFO] - SpawnRNG seed: 1928110691
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(320.00,320.00)
[INFO] - Lua mem usage: 789 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.224(Depths Copy)
[INFO] - SpawnRNG seed: 3785701912
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.3352(Mask of Infamy)
[INFO] - SpawnRNG seed: 2119110076
[INFO] - Spawn Entity with Type(97), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 788 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 35 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2301(Krampus)
[INFO] - SpawnRNG seed: 1774264558
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 791 KB and 925 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - unlock steam achievement '143'
[INFO] - item taken without exchange
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - item queue flush
[INFO] - Adding collectible 132 (A Lump of Coal)
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - music stopped playing
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3352(Mask of Infamy)
[INFO] - SpawnRNG seed: 2119110076
[INFO] - Lua mem usage: 794 KB and 781 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the calm.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 4155024789
[INFO] - [RoomConfig] load stage 7: Depths
[INFO] - allocate 975 rooms.
[INFO] - [ModManager] load stage 7: Depths
[INFO] - [ModManager] load stage 7: Depths
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 20 rooms in 15 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2789182018
[INFO] - Lua mem usage: 788 KB and 121 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 394 (Marked)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 1327638456
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 790 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 7.8()
[INFO] - SpawnRNG seed: 1811771514
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,320.00)
[INFO] - Lua mem usage: 791 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 1327638456
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.834(New Room (copy))
[INFO] - SpawnRNG seed: 582613323
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 790 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.69()
[INFO] - SpawnRNG seed: 1360753901
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 795 KB and 573 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 1204897412
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 792 KB and 61 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.69()
[INFO] - SpawnRNG seed: 1360753901
[INFO] - Lua mem usage: 791 KB and 621 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.282(New Room)
[INFO] - SpawnRNG seed: 2948360296
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(70), Pos(440.00,200.00)
[INFO] - Lua mem usage: 789 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.682(New Room (copy))
[INFO] - SpawnRNG seed: 434809781
[INFO] - Spawn Entity with Type(90), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(90), Variant(0), Pos(840.00,440.00)
[INFO] - Lua mem usage: 794 KB and 941 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.129()
[INFO] - SpawnRNG seed: 3990019840
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 788 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.675(New Room (copy))
[INFO] - SpawnRNG seed: 40362348
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(400.00,560.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(560.00,560.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(640.00,640.00)
[INFO] - Lua mem usage: 788 KB and 477 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1063(Mom)
[INFO] - SpawnRNG seed: 189494342
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 791 KB and 949 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 6 added to SaveState
[INFO] - Mom clear time: 29744
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 70 (Growth Hormones)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.11(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 4109468784
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 1021 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1063(Mom)
[INFO] - SpawnRNG seed: 189494342
[INFO] - Lua mem usage: 793 KB and 13 bytes
[INFO] - Mom clear time: 30285
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 17.0(Placeholder Boss Rush)
[INFO] - SpawnRNG seed: 3365446438
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(640.00,480.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.1063(Mom)
[INFO] - SpawnRNG seed: 189494342
[INFO] - Lua mem usage: 796 KB and 573 bytes
[INFO] - Mom clear time: 30481
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 7, m_StageType 1 Seed 2061349146
[INFO] - [RoomConfig] load stage 11: Utero
[INFO] - allocate 899 rooms.
[INFO] - [ModManager] load stage 11: Utero
[INFO] - [ModManager] load stage 11: Utero
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 20 rooms in 15 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1018408033
[INFO] - Lua mem usage: 792 KB and 281 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 209 (Butt Bombs)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.854(New Room)
[INFO] - SpawnRNG seed: 2906527709
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(120.00,400.00)
[INFO] - Lua mem usage: 792 KB and 377 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.783(New Room (copy))
[INFO] - SpawnRNG seed: 2595441328
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 1568570872
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.584(New Room (copy))
[INFO] - SpawnRNG seed: 1809447204
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(39), Variant(3), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 794 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 1568570872
[INFO] - Lua mem usage: 797 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.520(New Room (copy))
[INFO] - SpawnRNG seed: 3559292226
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 796 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.911(New Room)
[INFO] - SpawnRNG seed: 2010433440
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(280.00,280.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.220(Womb Copy)
[INFO] - SpawnRNG seed: 3688314846
[INFO] - Spawn Entity with Type(5), Variant(90), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 249 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.88()
[INFO] - SpawnRNG seed: 1123935841
[INFO] - Spawn Entity with Type(38), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(57), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(38), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 797 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3332(Teratoma)
[INFO] - SpawnRNG seed: 1108457628
[INFO] - Spawn Entity with Type(71), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 477 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] No OverlayEffect Null found for Entity Teratoma with sprite
gfx/071.001_Teratoma Big.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Teratoma with sprite
gfx/071.001_Teratoma Big.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 33 added to SaveState
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 8, m_StageType 0 Seed 3909486413
[INFO] - Curse of Maze
[INFO] - [RoomConfig] load stage 10: Womb
[INFO] - allocate 915 rooms.
[INFO] - [ModManager] load stage 10: Womb
[INFO] - [ModManager] load stage 10: Womb
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 5
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 16 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.586(New Room)
[INFO] - SpawnRNG seed: 3117359308
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 799 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.217(New Room)
[INFO] - SpawnRNG seed: 2487679166
[INFO] - Lua mem usage: 793 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Found a candidate
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 802 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - item queue flush
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.126()
[INFO] - SpawnRNG seed: 3007298742
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 245 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Lua mem usage: 794 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.114()
[INFO] - SpawnRNG seed: 1463212647
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(53), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 795 KB and 557 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Lua mem usage: 793 KB and 253 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.126()
[INFO] - SpawnRNG seed: 3007298742
[INFO] - Lua mem usage: 795 KB and 525 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.540(New Room (copy))
[INFO] - SpawnRNG seed: 1935301280
[INFO] - Lua mem usage: 798 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 793 KB and 557 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.116()
[INFO] - SpawnRNG seed: 2052597737
[INFO] - Spawn Entity with Type(53), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 793 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.217(New Room)
[INFO] - SpawnRNG seed: 2487679166
[INFO] - Lua mem usage: 798 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.586(New Room)
[INFO] - SpawnRNG seed: 3117359308
[INFO] - Lua mem usage: 795 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.114()
[INFO] - SpawnRNG seed: 1463212647
[INFO] - Lua mem usage: 791 KB and 921 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.128()
[INFO] - SpawnRNG seed: 3230999738
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3131242585
[INFO] - Lua mem usage: 794 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Found a candidate
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 203788011
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.203(New Room)
[INFO] - SpawnRNG seed: 2061506228
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 791 KB and 889 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.365(New Room)
[INFO] - SpawnRNG seed: 3432041374
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(240.00,480.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(400.00,480.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(160.00,520.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(60), Variant(1), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(480.00,520.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(280.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,560.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,560.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,560.00)
[INFO] - Lua mem usage: 795 KB and 509 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.710((trap room) (copy))
[INFO] - SpawnRNG seed: 521300269
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.365(New Room)
[INFO] - SpawnRNG seed: 3432041374
[INFO] - Lua mem usage: 799 KB and 573 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.203(New Room)
[INFO] - SpawnRNG seed: 2061506228
[INFO] - Lua mem usage: 796 KB and 477 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Found a candidate
[INFO] - Room 1.365(New Room)
[INFO] - SpawnRNG seed: 3432041374
[INFO] - Lua mem usage: 794 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.203(New Room)
[INFO] - SpawnRNG seed: 2061506228
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.579(New Room (copy))
[INFO] - SpawnRNG seed: 297645397
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 637 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.48()
[INFO] - SpawnRNG seed: 1614035381
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.665(New Room (copy))
[INFO] - SpawnRNG seed: 493346081
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(720.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(0), Pos(920.00,280.00)
[INFO] - Lua mem usage: 794 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1081(Mom's Heart)
[INFO] - SpawnRNG seed: 2327963448
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 8 added to SaveState
[INFO] - unlock steam achievement '10'
[INFO] - music stopped playing
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - playing cutscene 11 (Womb (A Quarter)).
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Queued Path music/the calm.ogg
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: LZ28 8L2T (1520341206)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2008345270
[INFO] - [RoomConfig] load stage 2: Cellar
[INFO] - allocate 992 rooms.
[INFO] - [ModManager] load stage 2: Cellar
[INFO] - [ModManager] load stage 2: Cellar
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 7
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2012111431
[INFO] - Lua mem usage: 792 KB and 377 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 7152 ms
[INFO] - Total ANM2 loading time: 1866 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 12
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 0
[INFO] - Victory Lap 0
[INFO] - CurrentStage 1
[INFO] - Room count 12
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 0
[INFO] - Num Bombs 1
[INFO] - Active Item 0
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 0READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VCMT Z9AY (3614991617)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1404404915
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2414586316
[INFO] - Lua mem usage: 792 KB and 665 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: H2E3 PVH9 (837216529)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2073129629
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2391908857
[INFO] - Lua mem usage: 809 KB and 197 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - [warn] no animation named 110
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1BZK 16EV (3079005197)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 194769893
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 2
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 302152915
[INFO] - Lua mem usage: 800 KB and 997 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ZZQ8 3GF0 (2729612133)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2905102692
[INFO] - Curse of Darkness!
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4209327024
[INFO] - Lua mem usage: 799 KB and 613 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.12 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: T36Q 30PP (2174194468)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2383531316
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 9 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - 9 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1334985363
[INFO] - Lua mem usage: 815 KB and 885 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YRRG B7M2 (2888900360)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1536285491
[INFO] - Curse of Darkness!
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1877181763
[INFO] - Lua mem usage: 798 KB and 973 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 169 (Polyphemus)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 64HR K1HX (3915483937)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2039745879
[INFO] - Curse of Maze
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - 9 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 313423383
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 68 (Technology)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: TQ16 6N61 (2218832334)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4272010055
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1840268554
[INFO] - Lua mem usage: 795 KB and 925 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 211 (Spiderbaby)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: V80A 6X42 (3494080946)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 826440808
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2834567333
[INFO] - Lua mem usage: 794 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: ATHY 6GP8 (195047908)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1427026292
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 8 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3723159900
[INFO] - Lua mem usage: 796 KB and 981 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 710A TSEZ (3791877949)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1705736923
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 4
[INFO] - 9 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1868359395
[INFO] - Lua mem usage: 793 KB and 133 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.13 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 78PH WZHJ (3765765801)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3040137860
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3570060275
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.14 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PGAS ZN9E (1718515022)
[INFO] - Initialized player with Variant 0 and Subtype 7
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3842493612
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 3
[INFO] - place_room: shape 7
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3983173220
[INFO] - Lua mem usage: 793 KB and 133 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 395 (Tech X)
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.672(New Room)
[INFO] - SpawnRNG seed: 3887590932
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,400.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 665083294
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - Room 1.65()
[INFO] - SpawnRNG seed: 365083244
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 29 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.63()
[INFO] - SpawnRNG seed: 3533880331
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 792 KB and 153 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.3345(Widow (copy))
[INFO] - SpawnRNG seed: 3586787229
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(100), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 796 KB and 349 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 34 added to SaveState
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 0 Seed 1697068299
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - place_room: shape 11
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3211452046
[INFO] - Lua mem usage: 791 KB and 825 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 313 (Holy Mantle)
[INFO] - [warn] no animation named
[INFO] - Room 1.103()
[INFO] - SpawnRNG seed: 2063458781
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 797 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.142()
[INFO] - SpawnRNG seed: 1857474215
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 791 KB and 889 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.86()
[INFO] - SpawnRNG seed: 2018907162
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 733 bytes
[INFO] - [warn] no animation named
[INFO] - Room 1.763(trap room (copy))
[INFO] - SpawnRNG seed: 3415401581
[INFO] - Lua mem usage: 792 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 1588217560
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 793 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.143()
[INFO] - SpawnRNG seed: 4057824478
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 792 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.1077(Monstro (copy))
[INFO] - SpawnRNG seed: 3562362213
[INFO] - Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 805 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 1
[INFO] - Boss 1 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2304(Krampus (copy))
[INFO] - SpawnRNG seed: 156540983
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 157 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 293 (Head of Krampus)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1077(Monstro (copy))
[INFO] - SpawnRNG seed: 3562362213
[INFO] - Lua mem usage: 790 KB and 185 bytes
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 3162756084
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 16 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2978226091
[INFO] - Lua mem usage: 790 KB and 381 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 275 (Lil Brimstone)
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 5872184
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2978226091
[INFO] - Lua mem usage: 795 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.700((trap room) (copy))
[INFO] - SpawnRNG seed: 1823228496
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.47()
[INFO] - SpawnRNG seed: 1579878613
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 795 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.716((t) (copy))
[INFO] - SpawnRNG seed: 2871088129
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 790 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.353(Cellar Copy)
[INFO] - SpawnRNG seed: 2005705368
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(480.00,440.00)
[INFO] - Lua mem usage: 790 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.910(New Room (copy))
[INFO] - SpawnRNG seed: 1098887053
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 790 KB and 925 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.578(New Room (copy))
[INFO] - SpawnRNG seed: 2744348470
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 793 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.445(Cellar Copy)
[INFO] - SpawnRNG seed: 978127461
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,600.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(680.00,640.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,680.00)
[INFO] - Lua mem usage: 790 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.831(New Room (copy))
[INFO] - SpawnRNG seed: 4119824123
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(480.00,280.00)
[INFO] - Lua mem usage: 796 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.3291(The Husk)
[INFO] - SpawnRNG seed: 3756978549
[INFO] - Spawn Entity with Type(67), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 790 KB and 925 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 29 added to SaveState
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 4, m_StageType 0 Seed 1846782397
[INFO] - Curse of the Lost!
[INFO] - [RoomConfig] load stage 4: Caves
[INFO] - allocate 952 rooms.
[INFO] - [ModManager] load stage 4: Caves
[INFO] - [ModManager] load stage 4: Caves
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 23 rooms in 15 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 354044340
[INFO] - Lua mem usage: 790 KB and 189 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 244 (Tech.5)
[INFO] - unlock steam achievement '369'
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 20.3(The Chest Room (Placeholder) (copy))
[INFO] - SpawnRNG seed: 3066251059
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(400.00,280.00)
[INFO] - Lua mem usage: 796 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - unlock steam achievement '371'
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 354044340
[INFO] - Lua mem usage: 791 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.99()
[INFO] - SpawnRNG seed: 563215848
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.489(New Room)
[INFO] - SpawnRNG seed: 818744275
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)
[INFO] - Lua mem usage: 792 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.447(New Room)
[INFO] - SpawnRNG seed: 1048937066
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(255), Variant(0), Pos(760.00,440.00)
[INFO] - Lua mem usage: 792 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.267(New Room)
[INFO] - SpawnRNG seed: 1456556655
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 413 bytes
[INFO] - [warn] no animation named
[INFO] - Room 5.5053(Mega Fatty (copy))
[INFO] - SpawnRNG seed: 2291308817
[INFO] - Spawn Entity with Type(264), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 22
[INFO] - Boss 47 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.0(Devil (Shop))
[INFO] - SpawnRNG seed: 3117309313
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 189 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.5053(Mega Fatty (copy))
[INFO] - SpawnRNG seed: 2291308817
[INFO] - Lua mem usage: 799 KB and 461 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 5, m_StageType 0 Seed 651287705
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1569280894
[INFO] - Lua mem usage: 792 KB and 61 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 149 (Ipecac)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.546(New Room (copy))
[INFO] - SpawnRNG seed: 1584527529
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 793 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1569280894
[INFO] - Lua mem usage: 792 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.488(New Room)
[INFO] - SpawnRNG seed: 3996791684
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.838(New Room (copy))
[INFO] - SpawnRNG seed: 3378142731
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 793 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.201(New Room)
[INFO] - SpawnRNG seed: 118252169
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(7), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 792 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.334(New Room)
[INFO] - SpawnRNG seed: 4100467122
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,480.00)
[INFO] - Lua mem usage: 801 KB and 637 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.968(New Room)
[INFO] - SpawnRNG seed: 3932190838
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(560.00,280.00)
[INFO] - Lua mem usage: 795 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.334(New Room)
[INFO] - SpawnRNG seed: 4100467122
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.574(New Room (copy))
[INFO] - SpawnRNG seed: 2460654019
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.677(New Room)
[INFO] - SpawnRNG seed: 3342469129
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 2324147477
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(480.00,240.00)
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 6.2043(Greed (copy))
[INFO] - SpawnRNG seed: 4133776098
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(50), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,400.00)
[INFO] - Lua mem usage: 793 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 4 added to SaveState
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 2324147477
[INFO] - Lua mem usage: 797 KB and 797 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.677(New Room)
[INFO] - SpawnRNG seed: 3342469129
[INFO] - Lua mem usage: 795 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.918(New Room)
[INFO] - SpawnRNG seed: 2414575023
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(680.00,320.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(800.00,320.00)
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.935(New Room)
[INFO] - SpawnRNG seed: 3878439440
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(320.00,200.00)
[INFO] - Lua mem usage: 793 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.1076(Monstro II (copy))
[INFO] - SpawnRNG seed: 3867188651
[INFO] - Spawn Entity with Type(43), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 5 added to SaveState
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 2802575193
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1931063490
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - item queue flush
[INFO] - Adding collectible 516 (Sprinkler)
[INFO] - item queue flush
[INFO] - Adding collectible 293 (Head of Krampus)
[INFO] - Room 1.598(New Room (copy))
[INFO] - SpawnRNG seed: 702410862
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 798 KB and 365 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1931063490
[INFO] - Lua mem usage: 794 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.895(New Room (copy))
[INFO] - SpawnRNG seed: 1282418148
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(440.00,400.00)
[INFO] - Lua mem usage: 805 KB and 21 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.244(New Room)
[INFO] - SpawnRNG seed: 599661887
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,320.00)
[INFO] - Lua mem usage: 796 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.496(New Room)
[INFO] - SpawnRNG seed: 3571294725
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,400.00)
[INFO] - Lua mem usage: 793 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.58()
[INFO] - SpawnRNG seed: 2378748416
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(34), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 795 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.925(New Room)
[INFO] - SpawnRNG seed: 1620239357
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.719((t) (copy))
[INFO] - SpawnRNG seed: 1687482529
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 795 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 498141078
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 794 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 372 (Charged Baby)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.719((t) (copy))
[INFO] - SpawnRNG seed: 1687482529
[INFO] - Lua mem usage: 793 KB and 477 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.930(New Room)
[INFO] - SpawnRNG seed: 2392604261
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3132262218
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 792 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 6 added to SaveState
[INFO] - Mom clear time: 16999
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 141 (Pageant Boy)
[INFO] - [warn] no animation named
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 15.12(Angel (copy))
[INFO] - SpawnRNG seed: 2532040582
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
[INFO] - Lua mem usage: 799 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 423 (Circle of Protection)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3132262218
[INFO] - Lua mem usage: 795 KB and 893 bytes
[INFO] - Mom clear time: 17574
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 17.4(Placeholder Boss Rush (copy))
[INFO] - SpawnRNG seed: 3632566506
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1080.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3132262218
[INFO] - Lua mem usage: 797 KB and 829 bytes
[INFO] - Mom clear time: 17903
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/the depths.ogg
[INFO] - Level::Init m_Stage 7, m_StageType 0 Seed 1793760135
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2451905760
[INFO] - Lua mem usage: 793 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 509 (Bloodshot Eye)
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.847(New Room)
[INFO] - SpawnRNG seed: 2698550976
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(202), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 798 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.535(New Room (copy))
[INFO] - SpawnRNG seed: 3849150109
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 796 KB and 221 bytes
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.20()
[INFO] - SpawnRNG seed: 2496839149
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 794 KB and 189 bytes
[INFO] - [warn] no animation named
[INFO] - Room 1.535(New Room (copy))
[INFO] - SpawnRNG seed: 3849150109
[INFO] - Lua mem usage: 797 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.161(New Room)
[INFO] - SpawnRNG seed: 1970233899
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.444(New Room)
[INFO] - SpawnRNG seed: 3424248289
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,280.00)
[INFO] - Lua mem usage: 796 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.11()
[INFO] - SpawnRNG seed: 212305048
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.164(New Room)
[INFO] - SpawnRNG seed: 1378262129
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 793 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.156(New Room)
[INFO] - SpawnRNG seed: 791834068
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 794 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.205(New Room)
[INFO] - SpawnRNG seed: 2826480176
[INFO] - Spawn Entity with Type(224), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 2279129601
[INFO] - Lua mem usage: 792 KB and 121 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.205(New Room)
[INFO] - SpawnRNG seed: 2826480176
[INFO] - Lua mem usage: 792 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.562(New Room (copy))
[INFO] - SpawnRNG seed: 838923421
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 795 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - item queue flush
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 3962837433
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(640.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(600.00,320.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(920.00,480.00)
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - item queue flush
[INFO] - item queue flush
[INFO] - Room 1.567(New Room (copy))
[INFO] - SpawnRNG seed: 2161584259
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(286), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 793 KB and 365 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.664(New Room)
[INFO] - SpawnRNG seed: 3254621278
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(216), Variant(0), Pos(880.00,280.00)
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.2042(Blastocyst)
[INFO] - SpawnRNG seed: 1526409388
[INFO] - Spawn Entity with Type(76), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(75), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(76), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(75), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 793 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Medium with
sprite gfx/075.000_Blastocyst Medium.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Blastocyst Small with sprite
gfx/076.000_Blastocyst Small.anm2
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 16 added to SaveState
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 8, m_StageType 0 Seed 473417977
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 792 KB and 217 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 9.8()
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(520.00,200.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 794 KB and 125 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.892(New Room)
[INFO] - SpawnRNG seed: 4170244674
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(320.00,280.00)
[INFO] - Lua mem usage: 797 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 15.100(Angel (copy))
[INFO] - SpawnRNG seed: 3874934603
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(1000), Variant(39), Pos(320.00,320.00)
[INFO] - Lua mem usage: 797 KB and 621 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/angel room.ogg
[INFO] - Room 1.892(New Room)
[INFO] - SpawnRNG seed: 4170244674
[INFO] - Lua mem usage: 795 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 797 KB and 29 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.590(New Room (copy))
[INFO] - SpawnRNG seed: 1314201742
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(290), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Meatball with sprite
gfx/290.000_Meatball.anm2
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 796 KB and 157 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.848(New Room)
[INFO] - SpawnRNG seed: 2363228902
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(11), Pos(320.00,200.00)
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Lua mem usage: 800 KB and 829 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 6.2010(Gluttony)
[INFO] - SpawnRNG seed: 878895284
[INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 3 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Lua mem usage: 795 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.705((trap room) (copy))
[INFO] - SpawnRNG seed: 4185256450
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 1925157867
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.781(New Room (copy))
[INFO] - SpawnRNG seed: 3176384713
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 795 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - unlock steam achievement '362'
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 1925157867
[INFO] - Lua mem usage: 796 KB and 189 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.258(New Room)
[INFO] - SpawnRNG seed: 2133328436
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 793 KB and 61 bytes
[INFO] - [warn] no animation named
[INFO] - Room 11.10()
[INFO] - SpawnRNG seed: 3131155913
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(400.00,280.00)
[INFO] - Lua mem usage: 795 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2075055643
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.590(New Room (copy))
[INFO] - SpawnRNG seed: 1314201742
[INFO] - Lua mem usage: 793 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.207(New Room)
[INFO] - SpawnRNG seed: 3602333884
[INFO] - Lua mem usage: 797 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.705((trap room) (copy))
[INFO] - SpawnRNG seed: 4185256450
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 794 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 1925157867
[INFO] - Lua mem usage: 806 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.258(New Room)
[INFO] - SpawnRNG seed: 2133328436
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 803 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.495(New Room)
[INFO] - SpawnRNG seed: 2312888972
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(400.00,400.00)
[INFO] - Lua mem usage: 794 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.679(New Room (copy))
[INFO] - SpawnRNG seed: 3466444106
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(440.00,440.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(360.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(440.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(520.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(440.00,600.00)
[INFO] - Lua mem usage: 795 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 2344464302
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(223), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 792 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 13.0()
[INFO] - SpawnRNG seed: 1330006509
[INFO] - Lua mem usage: 791 KB and 889 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.243(New Room)
[INFO] - SpawnRNG seed: 2344464302
[INFO] - Lua mem usage: 793 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.717((t) (copy))
[INFO] - SpawnRNG seed: 2765048747
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 798 KB and 637 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.1080(Mom's Heart)
[INFO] - SpawnRNG seed: 622428418
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 795 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 8 added to SaveState
[INFO] - unlock steam achievement '11'
[INFO] - unlock steam achievement '162'
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.26 seconds.
[INFO] - playing cutscene 12 (Womb (Dr. Fetus)).
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - music stopped playing
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.26 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - RNG Start Seed: WTTT C40A (2609671831)
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2989645667
[INFO] - generate...
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 458177277
[INFO] - Lua mem usage: 791 KB and 793 bytes
[INFO] - Adding collectible 52 (Dr. Fetus)
[INFO] - Adding collectible 137 (Remote Detonator)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 223 (Pyromaniac)
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.6()
[INFO] - SpawnRNG seed: 4106981680
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 797 KB and 253 bytes
[INFO] - Room 1.204(New Room)
[INFO] - SpawnRNG seed: 2275504659
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 798 KB and 413 bytes
[INFO] - Room 1.113()
[INFO] - SpawnRNG seed: 1660850112
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 794 KB and 669 bytes
[INFO] - Room 1.277(New Room)
[INFO] - SpawnRNG seed: 3797339203
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 792 KB and 477 bytes
[INFO] - Room 5.4013(Famine (copy))
[INFO] - SpawnRNG seed: 3106131023
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 792 KB and 221 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 3824424190
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 7 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 5 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4022804068
[INFO] - Lua mem usage: 792 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 237 (Death's Touch)
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.327(Copy from Basement)
[INFO] - SpawnRNG seed: 242269179
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4022804068
[INFO] - Lua mem usage: 792 KB and 381 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 2128978014
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 605 bytes
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 625710327
[INFO] - Lua mem usage: 793 KB and 349 bytes
[INFO] - Room 1.644(New Room (copy))
[INFO] - SpawnRNG seed: 2128978014
[INFO] - Lua mem usage: 793 KB and 125 bytes
[INFO] - Room 1.57()
[INFO] - SpawnRNG seed: 3424508568
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(440.00,320.00)
[INFO] - Lua mem usage: 791 KB and 985 bytes
[INFO] - Room 1.302(New Room)
[INFO] - SpawnRNG seed: 1883175035
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 189 bytes
[INFO] - Room 1.614(New Room (copy))
[INFO] - SpawnRNG seed: 2289426733
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(400.00,320.00)
[INFO] - Lua mem usage: 792 KB and 157 bytes
[INFO] - Room 5.3374(Pin (copy))
[INFO] - SpawnRNG seed: 2856656487
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,280.00)
[INFO] - Lua mem usage: 794 KB and 829 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 14.9(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 953053532
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,400.00)
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.3374(Pin (copy))
[INFO] - SpawnRNG seed: 2856656487
[INFO] - Lua mem usage: 808 KB and 781 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 3473577478
[INFO] - generate...
[INFO] - 16 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 791 KB and 1017 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 220 (Sad Bombs)
[INFO] - Room 1.924(New Room)
[INFO] - SpawnRNG seed: 1587971184
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 798 KB and 349 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Room 1.583(New Room (copy))
[INFO] - SpawnRNG seed: 2695899414
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 802 KB and 893 bytes
[INFO] - Room 1.583(New Room (copy))
[INFO] - SpawnRNG seed: 2695899414
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(246), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 509 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3842948229
[INFO] - Lua mem usage: 792 KB and 989 bytes
[INFO] - Room 1.53()
[INFO] - SpawnRNG seed: 1925806238
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 925 bytes
[INFO] - Room 1.5()
[INFO] - SpawnRNG seed: 2184414833
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 794 KB and 29 bytes
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 2365184599
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Room 1.895(New Room (copy))
[INFO] - SpawnRNG seed: 3540951310
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(480.00,240.00)
[INFO] - Lua mem usage: 793 KB and 669 bytes
[INFO] - Room 1.65()
[INFO] - SpawnRNG seed: 4238316307
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 800 KB and 861 bytes
[INFO] - Room 1.43()
[INFO] - SpawnRNG seed: 3729900917
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(480.00,280.00)
[INFO] - Lua mem usage: 795 KB and 861 bytes
[INFO] - Room 1.511(Cellar Copy2)
[INFO] - SpawnRNG seed: 460054777
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 795 KB and 477 bytes
[INFO] - Room 1.245(New Room)
[INFO] - SpawnRNG seed: 2254005689
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(86), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 791 KB and 953 bytes
[INFO] - Room 5.5082(Dark One (copy))
[INFO] - SpawnRNG seed: 1351587256
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(267), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 477 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Level::Init m_Stage 4, m_StageType 1 Seed 3052127388
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 19 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1106968762
[INFO] - Lua mem usage: 798 KB and 1021 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 330 (Soy Milk)
[INFO] - Room 1.236(New Room)
[INFO] - SpawnRNG seed: 4005491804
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(248), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 809 KB and 957 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1106968762
[INFO] - Lua mem usage: 798 KB and 253 bytes
[INFO] - Room 1.295(New Room)
[INFO] - SpawnRNG seed: 145213849
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 317 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1106968762
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Room 1.295(New Room)
[INFO] - SpawnRNG seed: 145213849
[INFO] - Lua mem usage: 793 KB and 893 bytes
[INFO] - Room 1.128()
[INFO] - SpawnRNG seed: 2494415193
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Room 1.447(Cellar Copy)
[INFO] - SpawnRNG seed: 1139270421
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(640.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(0), Pos(520.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(640.00,440.00)
[INFO] - Lua mem usage: 792 KB and 797 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1773168889
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,320.00)
[INFO] - Lua mem usage: 794 KB and 93 bytes
[INFO] - Room 1.447(Cellar Copy)
[INFO] - SpawnRNG seed: 1139270421
[INFO] - Lua mem usage: 799 KB and 829 bytes
[INFO] - Room 1.123()
[INFO] - SpawnRNG seed: 1773168889
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,320.00)
[INFO] - Lua mem usage: 792 KB and 893 bytes
[INFO] - Room 1.800(New Room (copy))
[INFO] - SpawnRNG seed: 3542152629
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 793 KB and 893 bytes
[INFO] - Action PillCard Triggered
[INFO] - Room 1.117()
[INFO] - SpawnRNG seed: 2590509770
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(39), Variant(2), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 445 bytes
[INFO] - Room 1.800(New Room (copy))
[INFO] - SpawnRNG seed: 3542152629
[INFO] - Lua mem usage: 792 KB and 89 bytes
[INFO] - Room 1.730(New Room (copy))
[INFO] - SpawnRNG seed: 1690434828
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(760.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(800.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,560.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(800.00,560.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(680.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(760.00,640.00)
[INFO] - Lua mem usage: 793 KB and 573 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.138()
[INFO] - SpawnRNG seed: 3699961290
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(89), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(89), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(89), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 800 KB and 605 bytes
[INFO] - [warn] no animation named WalkBodyHori
[INFO] - [warn] no animation named WalkBodyHori
[INFO] - [warn] no animation named WalkHeadDown
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - music stopped playing
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 1.913(New Room (copy))
[INFO] - SpawnRNG seed: 1236326843
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 796 KB and 29 bytes
[INFO] - Room 1.138()
[INFO] - SpawnRNG seed: 3699961290
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Room 1.913(New Room (copy))
[INFO] - SpawnRNG seed: 1236326843
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 793 KB and 669 bytes
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - Room 5.3264(The Hollow (copy))
[INFO] - SpawnRNG seed: 4223755056
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(1), Pos(480.00,280.00)
[INFO] - Lua mem usage: 795 KB and 861 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 6.2303(Krampus (copy))
[INFO] - SpawnRNG seed: 2614138219
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 795 KB and 509 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - item queue flush
[INFO] - Adding collectible 293 (Head of Krampus)
[INFO] - item queue flush
[INFO] - Adding collectible 137 (Remote Detonator)
[INFO] - Room 5.3264(The Hollow (copy))
[INFO] - SpawnRNG seed: 4223755056
[INFO] - Lua mem usage: 798 KB and 205 bytes
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 5, m_StageType 0 Seed 2765536349
[INFO] - Curse of Blind
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 7
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2072282775
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 87 (Loki's Horns)
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 794 KB and 61 bytes
[INFO] - Room 1.33()
[INFO] - SpawnRNG seed: 1602519404
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 796 KB and 445 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Lua mem usage: 838 KB and 1021 bytes
[INFO] - Room 1.33()
[INFO] - SpawnRNG seed: 1602519404
[INFO] - Lua mem usage: 795 KB and 445 bytes
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(640.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,480.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(640.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 793 KB and 61 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Lua mem usage: 817 KB and 573 bytes
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 795 KB and 189 bytes
[INFO] - Room 1.230(New Room)
[INFO] - SpawnRNG seed: 3323290489
[INFO] - Lua mem usage: 792 KB and 153 bytes
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(920.00,440.00)
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 796 KB and 189 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 7.19( (copy))
[INFO] - SpawnRNG seed: 2679311175
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 800 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.765(LBL medium)
[INFO] - SpawnRNG seed: 2865912225
[INFO] - Lua mem usage: 837 KB and 677 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.842(New Room (copy))
[INFO] - SpawnRNG seed: 622415236
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 793 KB and 61 bytes
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 4074501533
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(227), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 509 bytes
[INFO] - Room 1.960(New Room)
[INFO] - SpawnRNG seed: 2377963556
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 793 KB and 413 bytes
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 4074501533
[INFO] - Lua mem usage: 805 KB and 509 bytes
[INFO] - Room 1.602(New Room (copy))
[INFO] - SpawnRNG seed: 2115433476
[INFO] - Spawn Entity with Type(258), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 893 bytes
[INFO] - Room 1.815(New Room (copy))
[INFO] - SpawnRNG seed: 4074501533
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Room 1.842(New Room (copy))
[INFO] - SpawnRNG seed: 622415236
[INFO] - Lua mem usage: 792 KB and 1021 bytes
[INFO] - Room 1.806(New Room (copy))
[INFO] - SpawnRNG seed: 9526291
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(160.00,400.00)
[INFO] - Lua mem usage: 792 KB and 381 bytes
[INFO] - Room 1.804(New Room (copy))
[INFO] - SpawnRNG seed: 3923657414
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(41), Variant(1), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(41), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 793 KB and 501 bytes
[INFO] - Room 1.76()
[INFO] - SpawnRNG seed: 3828605109
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 796 KB and 253 bytes
[INFO] - Room 1.188(New Room)
[INFO] - SpawnRNG seed: 1179343496
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 792 KB and 829 bytes
[INFO] - Room 1.545(New Room (copy))
[INFO] - SpawnRNG seed: 2087474425
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 792 KB and 765 bytes
[INFO] - Room 1.189(New Room)
[INFO] - SpawnRNG seed: 1890883781
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 793 KB and 445 bytes
[INFO] - Room 5.1068(Monstro II (copy))
[INFO] - SpawnRNG seed: 3196114996
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(43), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 797 KB and 925 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Room 15.7(Angel (copy))
[INFO] - SpawnRNG seed: 2998795947
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 253 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/angel room.ogg
[INFO] - Room 5.1068(Monstro II (copy))
[INFO] - SpawnRNG seed: 3196114996
[INFO] - Lua mem usage: 794 KB and 861 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 1531735035
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2421766100
[INFO] - Lua mem usage: 792 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 369 (Continuum)
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 102!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 104!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 108!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - Room 1.654(New Room)
[INFO] - SpawnRNG seed: 91956217
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,480.00)
[INFO] - Lua mem usage: 806 KB and 541 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2421766100
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Room 1.654(New Room)
[INFO] - SpawnRNG seed: 91956217
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(280), Variant(0), Pos(360.00,480.00)
[INFO] - Lua mem usage: 794 KB and 157 bytes
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - Room 1.237(New Room)
[INFO] - SpawnRNG seed: 2719016878
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,360.00)
[INFO] - Lua mem usage: 795 KB and 221 bytes
[INFO] - Room 1.487(New Room)
[INFO] - SpawnRNG seed: 1293546900
[INFO] - Spawn Entity with Type(91), Variant(0), Pos(600.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,480.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(91), Variant(0), Pos(600.00,520.00)
[INFO] - Lua mem usage: 793 KB and 605 bytes
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 108!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 1!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 3!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 5!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 7!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 9!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 39!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 45!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 47!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 49!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 51!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - Room 1.668(New Room (copy))
[INFO] - SpawnRNG seed: 553703992
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(277), Variant(0), Pos(680.00,280.00)
[INFO] - Lua mem usage: 808 KB and 557 bytes
[INFO] - Room 1.263(New Room)
[INFO] - SpawnRNG seed: 4158126277
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 794 KB and 285 bytes
[INFO] - Room 1.934(New Room)
[INFO] - SpawnRNG seed: 603728580
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 637 bytes
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 116!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 118!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 24!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 1!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 3!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 5!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 7!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 9!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 21!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 23!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 25!
[INFO] - Room 1.131()
[INFO] - SpawnRNG seed: 2718021039
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 805 KB and 797 bytes
[INFO] - Room 1.934(New Room)
[INFO] - SpawnRNG seed: 603728580
[INFO] - Lua mem usage: 813 KB and 733 bytes
[INFO] - Room 1.131()
[INFO] - SpawnRNG seed: 2718021039
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 793 KB and 733 bytes
[INFO] - Room 1.140()
[INFO] - SpawnRNG seed: 1469984564
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 796 KB and 221 bytes
[INFO] - Room 5.1061(Mom)
[INFO] - SpawnRNG seed: 3231719659
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 804 KB and 669 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 18
[INFO] - Mom clear time: 16589
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 51 (Pentagram)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 7, m_StageType 0 Seed 304473741
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 4
[INFO] - place_room: shape 9
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 793 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 313 (Holy Mantle)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.196(New Room)
[INFO] - SpawnRNG seed: 3838606477
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 795 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 801 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.196(New Room)
[INFO] - SpawnRNG seed: 3838606477
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 795 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Total entity spawn time: 25429 ms
[INFO] - Total ANM2 loading time: 3756 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 792 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.887(New Room)
[INFO] - SpawnRNG seed: 991572624
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(400.00,160.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2985076741
[INFO] - Lua mem usage: 797 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.561(New Room (copy))
[INFO] - SpawnRNG seed: 2257654874
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(120.00,360.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 7.14( (copy))
[INFO] - SpawnRNG seed: 3841549876
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 816 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.561(New Room (copy))
[INFO] - SpawnRNG seed: 2257654874
[INFO] - Lua mem usage: 793 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.788(New Room (copy))
[INFO] - SpawnRNG seed: 2990799542
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 793 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.485(New Room)
[INFO] - SpawnRNG seed: 1611323626
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 794 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.788(New Room (copy))
[INFO] - SpawnRNG seed: 2990799542
[INFO] - Lua mem usage: 807 KB and 957 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.485(New Room)
[INFO] - SpawnRNG seed: 1611323626
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 793 KB and 861 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(27), Variant(1), Pos(520.00,200.00)
[INFO] - Lua mem usage: 793 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 16!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 18!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 13.5( (copy))
[INFO] - SpawnRNG seed: 4214480780
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Lua mem usage: 797 KB and 605 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(55), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 821 KB and 541 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Lua mem usage: 801 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Lua mem usage: 796 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.202(New Room)
[INFO] - SpawnRNG seed: 3753198152
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 792 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 3702292069
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 799 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 81!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 83!
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 8.7(use dark room)
[INFO] - SpawnRNG seed: 3643943624
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.174(New Room)
[INFO] - SpawnRNG seed: 3702292069
[INFO] - Lua mem usage: 814 KB and 1005 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.202(New Room)
[INFO] - SpawnRNG seed: 3753198152
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Lua mem usage: 797 KB and 61 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.194(New Room)
[INFO] - SpawnRNG seed: 619466718
[INFO] - Lua mem usage: 801 KB and 253 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.21()
[INFO] - SpawnRNG seed: 2438379120
[INFO] - Lua mem usage: 793 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.0(New Room)
[INFO] - SpawnRNG seed: 3434295657
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,240.00)
[INFO] - Lua mem usage: 792 KB and 25 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.345(New Room)
[INFO] - SpawnRNG seed: 2997995240
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(211), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(210), Variant(0), Pos(320.00,480.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(360.00,480.00)
[INFO] - Lua mem usage: 792 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.68()
[INFO] - SpawnRNG seed: 3994100866
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 794 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.3300(The Bloat)
[INFO] - SpawnRNG seed: 2396241042
[INFO] - Spawn Entity with Type(68), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 381 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 2
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 15.8(Angel (copy))
[INFO] - SpawnRNG seed: 1462877742
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
[INFO] - Lua mem usage: 794 KB and 797 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 243 (Trinity Shield)
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 63!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 65!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 67!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 69!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 71!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 73!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 75!
[INFO] - Queued Path music/angel room.ogg
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 5.3300(The Bloat)
[INFO] - SpawnRNG seed: 2396241042
[INFO] - Lua mem usage: 792 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Level::Init m_Stage 8, m_StageType 0 Seed 1046567491
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1273092279
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 3055906665
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 20!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 22!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 97!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 99!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 101!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 103!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 105!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 107!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 109!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 111!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 113!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 6!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 8!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 10!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 12!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 14!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 21!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 23!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 25!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 27!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 29!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 31!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 33!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 35!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 37!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 39!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 45!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 47!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 49!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 51!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 63!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 26!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 28!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 77!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 79!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 81!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 83!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 85!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 87!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 89!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 91!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 93!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 95!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 97!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 99!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 101!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 103!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 102!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 104!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 108!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 110!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 112!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 114!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 113!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 111!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 113!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 120!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 122!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 124!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 126!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 0!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 2!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 4!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - music stopped playing
[INFO] - Room 1.474(New Room)
[INFO] - SpawnRNG seed: 152608614
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(59), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 818 KB and 285 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.255(New Room)
[INFO] - SpawnRNG seed: 3416933443
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(213), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 792 KB and 57 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.474(New Room)
[INFO] - SpawnRNG seed: 152608614
[INFO] - Lua mem usage: 801 KB and 173 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 31!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 33!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.749(New Room (copy))
[INFO] - SpawnRNG seed: 463671651
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(231), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 823 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - music stopped playing
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.703((trap room) (copy))
[INFO] - SpawnRNG seed: 530959376
[INFO] - Spawn Entity with Type(291), Variant(1), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(291), Variant(1), Pos(480.00,320.00)
[INFO] - Lua mem usage: 801 KB and 413 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.708((trap room) (copy))
[INFO] - SpawnRNG seed: 293159481
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(400.00,400.00)
[INFO] - Lua mem usage: 805 KB and 637 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.703((trap room) (copy))
[INFO] - SpawnRNG seed: 530959376
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 824 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 13.4()
[INFO] - SpawnRNG seed: 2333056864
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(120.00,360.00)
[INFO] - Lua mem usage: 792 KB and 957 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.703((trap room) (copy))
[INFO] - SpawnRNG seed: 530959376
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 794 KB and 509 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.749(New Room (copy))
[INFO] - SpawnRNG seed: 463671651
[INFO] - Lua mem usage: 794 KB and 221 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.474(New Room)
[INFO] - SpawnRNG seed: 152608614
[INFO] - Lua mem usage: 795 KB and 1021 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.775(New Room (copy))
[INFO] - SpawnRNG seed: 3055906665
[INFO] - Lua mem usage: 827 KB and 989 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 27!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 29!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 31!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 33!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 35!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 37!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 39!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 41!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 43!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 45!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 47!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 49!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 51!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 53!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 55!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 57!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 59!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 61!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 63!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 65!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 67!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 69!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 30!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 32!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 34!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 36!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 38!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 40!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 42!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 44!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 46!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 48!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 50!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 52!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 54!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 56!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 58!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 60!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 62!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 64!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 66!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 68!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 74!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 76!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 78!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 80!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 82!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 84!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 86!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 88!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 90!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 92!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 94!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 96!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 98!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 100!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 102!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 104!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 106!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 103!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1273092279
[INFO] - Lua mem usage: 830 KB and 893 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.867(New Room)
[INFO] - SpawnRNG seed: 3508724339
[INFO] - Spawn Entity with Type(57), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(57), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 793 KB and 317 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 67!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 69!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 70!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 72!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 1518339692
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 808 KB and 701 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.867(New Room)
[INFO] - SpawnRNG seed: 3508724339
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(235), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(560.00,280.00)
[INFO] - Lua mem usage: 820 KB and 93 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 1518339692
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(247), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 794 KB and 765 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.899(New Room)
[INFO] - SpawnRNG seed: 1534822212
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(640.00,360.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(960.00,400.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(520.00,480.00)
[INFO] - Spawn Entity with Type(35), Variant(2), Pos(600.00,480.00)
[INFO] - Lua mem usage: 815 KB and 285 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 115!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 117!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 119!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 121!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 123!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 125!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 127!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 1!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 3!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 5!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 7!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 9!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 11!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 13!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 15!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 17!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 19!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 21!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 23!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 25!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 27!
[INFO] - [warn] entity pool array class Entity_Tear [128] is full, overwriting at
index 29!
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.63()
[INFO] - SpawnRNG seed: 1896574450
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 806 KB and 829 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.899(New Room)
[INFO] - SpawnRNG seed: 1534822212
[INFO] - Lua mem usage: 816 KB and 349 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.268(New Room)
[INFO] - SpawnRNG seed: 1272575328
[INFO] - Lua mem usage: 801 KB and 669 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.899(New Room)
[INFO] - SpawnRNG seed: 1534822212
[INFO] - Lua mem usage: 798 KB and 669 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.195(New Room)
[INFO] - SpawnRNG seed: 1518339692
[INFO] - Lua mem usage: 795 KB and 669 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.496(New Room)
[INFO] - SpawnRNG seed: 142211905
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,400.00)
[INFO] - Lua mem usage: 796 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.774(New Room (copy))
[INFO] - SpawnRNG seed: 2739354520
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,400.00)
[INFO] - Lua mem usage: 794 KB and 733 bytes
[INFO] - Adding costume for 313 (Holy Mantle) which was added before and never
removed.
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.1083(Mom's Heart)
[INFO] - SpawnRNG seed: 2460563993
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 792 KB and 61 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - [warn] Pickup variant 370 not implemented yet!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - unlock steam achievement '97'
[INFO] - Setting PersistentGameData ReadOnly to True
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.36 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: MKLD TM78 (1438336850)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2423106126
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4279058225
[INFO] - Lua mem usage: 799 KB and 633 bytes
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 68 (Technology)
[INFO] - [warn] no animation named
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 4189531328
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 61 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4279058225
[INFO] - Lua mem usage: 800 KB and 573 bytes
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 718035966
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 814 KB and 413 bytes
[INFO] - Room 1.551(Basement Copy2)
[INFO] - SpawnRNG seed: 714358174
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 802 KB and 29 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.71()
[INFO] - SpawnRNG seed: 718035966
[INFO] - Lua mem usage: 805 KB and 573 bytes
[INFO] - Room 1.241(New Room)
[INFO] - SpawnRNG seed: 4177702008
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 802 KB and 317 bytes
[INFO] - Room 1.674(New Room (copy))
[INFO] - SpawnRNG seed: 1758753564
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Room 5.3376(Pin (copy))
[INFO] - SpawnRNG seed: 3671671485
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(243), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 157 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (62.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: CHDX XFG7 (505955945)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 4019250980
[INFO] - Curse of the Labyrinth!
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 9
[INFO] - 14 rooms in 10 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - place_room: shape 8
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1699417433
[INFO] - Lua mem usage: 804 KB and 509 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.37 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: QJAB 0ZAB (2112840873)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3831028089
[INFO] - generate...
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1878476294
[INFO] - Lua mem usage: 807 KB and 397 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KJKB 106D (1174234150)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3276444120
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 940005002
[INFO] - Lua mem usage: 805 KB and 693 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 48 (Cupid's Arrow)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: FEKM GWH6 (654167221)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1331051506
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - 8 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 748661923
[INFO] - Lua mem usage: 803 KB and 445 bytes
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.38 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: CLHY 4WJJ (492843700)
[INFO] - Initialized player with Variant 0 and Subtype 6
[INFO] - [warn] no animation named
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1169535597
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 4
[INFO] - 9 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2028937082
[INFO] - Lua mem usage: 812 KB and 149 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 157 (Bloody Lust)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 12 (Magic Mushroom)
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 3286689467
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 805 KB and 253 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2028937082
[INFO] - Lua mem usage: 805 KB and 29 bytes
[INFO] - Room 1.646(New Room (copy))
[INFO] - SpawnRNG seed: 1066964856
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 801 KB and 729 bytes
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2028937082
[INFO] - Lua mem usage: 804 KB and 893 bytes
[INFO] - Room 1.178(New Room)
[INFO] - SpawnRNG seed: 1397674083
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 806 KB and 253 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.944(New Room (copy))
[INFO] - SpawnRNG seed: 1671515675
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 805 KB and 125 bytes
[INFO] - Room 1.840(New Room (copy))
[INFO] - SpawnRNG seed: 2298432291
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 804 KB and 101 bytes
[INFO] - Room 1.19()
[INFO] - SpawnRNG seed: 2054765719
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 804 KB and 829 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1027(Larry Jr. (copy))
[INFO] - SpawnRNG seed: 1561126347
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 802 KB and 765 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 10 bosses remaining.
[INFO] - TriggerBossDeath: 9 bosses remaining.
[INFO] - TriggerBossDeath: 8 bosses remaining.
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 6
[INFO] - Boss 2 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 1560478734
[INFO] - Curse of the Lost!
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3360685259
[INFO] - Lua mem usage: 801 KB and 1021 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 245 (20/20)
[INFO] - [warn] no animation named
[INFO] - Room 1.513(Basement Copy2)
[INFO] - SpawnRNG seed: 772827732
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,400.00)
[INFO] - Lua mem usage: 808 KB and 957 bytes
[INFO] - Room 1.433(Copy from Basement)
[INFO] - SpawnRNG seed: 2366506957
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(640.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(840.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,520.00)
[INFO] - Lua mem usage: 808 KB and 477 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2032(Sloth)
[INFO] - SpawnRNG seed: 349819878
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(46), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 802 KB and 61 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 0 added to SaveState
[INFO] - Action PillCard Triggered
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.433(Copy from Basement)
[INFO] - SpawnRNG seed: 2366506957
[INFO] - Lua mem usage: 803 KB and 125 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.416(Copy from Basement)
[INFO] - SpawnRNG seed: 3895221902
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(720.00,440.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 802 KB and 637 bytes
[INFO] - Room 1.320(Copy from Basement)
[INFO] - SpawnRNG seed: 3966560794
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 807 KB and 637 bytes
[INFO] - Room 1.946(New Room (copy))
[INFO] - SpawnRNG seed: 2793426354
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 806 KB and 957 bytes
[INFO] - Room 5.3371(Pin)
[INFO] - SpawnRNG seed: 1035320243
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 804 KB and 381 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 37 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.11(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 3855797259
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 802 KB and 541 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.3371(Pin)
[INFO] - SpawnRNG seed: 1035320243
[INFO] - Lua mem usage: 804 KB and 525 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 287532167
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 12 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3328290368
[INFO] - Lua mem usage: 801 KB and 925 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 223 (Pyromaniac)
[INFO] - [warn] no animation named
[INFO] - Room 1.61()
[INFO] - SpawnRNG seed: 3657507700
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 808 KB and 669 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 1576369742
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 805 KB and 285 bytes
[INFO] - Room 13.8( (copy))
[INFO] - SpawnRNG seed: 1604816729
[INFO] - Lua mem usage: 804 KB and 669 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 1576369742
[INFO] - Lua mem usage: 803 KB and 605 bytes
[INFO] - Room 1.558(New Room)
[INFO] - SpawnRNG seed: 493689577
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Room 1.764(LBL medium)
[INFO] - SpawnRNG seed: 3706412453
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(680.00,240.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(920.00,240.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(720.00,360.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(720.00,480.00)
[INFO] - Spawn Entity with Type(234), Variant(0), Pos(720.00,640.00)
[INFO] - Lua mem usage: 802 KB and 573 bytes
[INFO] - Room 4.21(subtype 0)
[INFO] - SpawnRNG seed: 287394160
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 804 KB and 765 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.764(LBL medium)
[INFO] - SpawnRNG seed: 3706412453
[INFO] - Lua mem usage: 803 KB and 29 bytes
[INFO] - Room 1.200(New Room)
[INFO] - SpawnRNG seed: 1100469523
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 810 KB and 733 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.199(New Room)
[INFO] - SpawnRNG seed: 2360762603
[INFO] - Spawn Entity with Type(204), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 509 bytes
[INFO] - Room 1.926(New Room)
[INFO] - SpawnRNG seed: 3479568273
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Room 5.1034(Chub)
[INFO] - SpawnRNG seed: 929052484
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(28), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(240.00,360.00)
[INFO] - Lua mem usage: 805 KB and 989 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 3 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 6.2301(Krampus)
[INFO] - SpawnRNG seed: 3011180626
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - item taken without exchange
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - item queue flush
[INFO] - Adding collectible 132 (A Lump of Coal)
[INFO] - [warn] no animation named
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - music stopped playing
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - [warn] no config for collectible 0.
[INFO] - Room 5.1034(Chub)
[INFO] - SpawnRNG seed: 929052484
[INFO] - Lua mem usage: 806 KB and 317 bytes
[INFO] - Level::Init m_Stage 4, m_StageType 0 Seed 411502619
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 7
[INFO] - place_room: shape 11
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - place_room: shape 12
[INFO] - 18 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3350246719
[INFO] - Lua mem usage: 802 KB and 189 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 379 (Pupula Duplex)
[INFO] - [warn] no animation named
[INFO] - Room 4.21(subtype 0)
[INFO] - SpawnRNG seed: 4038464433
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
[INFO] - Lua mem usage: 805 KB and 285 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Queued Path music/the caves layer.ogg
[INFO] - Queued Path music/the caves.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3350246719
[INFO] - Lua mem usage: 804 KB and 413 bytes
[INFO] - Room 1.701((trap room))
[INFO] - SpawnRNG seed: 288998785
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(200.00,400.00)
[INFO] - Spawn Entity with Type(202), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 810 KB and 541 bytes
[INFO] - Room 1.911(New Room (copy))
[INFO] - SpawnRNG seed: 4159210474
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(27), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(23), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.684(New Room (copy))
[INFO] - SpawnRNG seed: 2137151754
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(600.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(600.00,360.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(1040.00,360.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(520.00,640.00)
[INFO] - Lua mem usage: 805 KB and 925 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.821(New Room (copy))
[INFO] - SpawnRNG seed: 1691670830
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(21), Variant(0), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 802 KB and 669 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.932(New Room)
[INFO] - SpawnRNG seed: 1372754654
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(88), Variant(1), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(1080.00,400.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(160.00,600.00)
[INFO] - Spawn Entity with Type(30), Variant(1), Pos(480.00,600.00)
[INFO] - Spawn Entity with Type(87), Variant(0), Pos(200.00,680.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.60()
[INFO] - SpawnRNG seed: 1336194
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(31), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 806 KB and 829 bytes
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 306623756
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 805 KB and 989 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1059(Gurdy (copy))
[INFO] - SpawnRNG seed: 532791166
[INFO] - Spawn Entity with Type(36), Variant(0), Pos(320.00,240.00)
[INFO] - Lua mem usage: 807 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 10
[INFO] - Boss 4 added to SaveState
[INFO] - Level::Init m_Stage 5, m_StageType 0 Seed 2543315283
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 2
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3080573939
[INFO] - Lua mem usage: 802 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 359 (8 Inch Nails)
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.45()
[INFO] - SpawnRNG seed: 1258902113
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(73), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 806 KB and 61 bytes
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 14
[INFO] - Boss 18 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.201(New Room)
[INFO] - SpawnRNG seed: 3950393681
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(7), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 805 KB and 413 bytes
[INFO] - Room 1.198(New Room)
[INFO] - SpawnRNG seed: 343443771
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(520.00,280.00)
[INFO] - Lua mem usage: 809 KB and 381 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.201(New Room)
[INFO] - SpawnRNG seed: 3950393681
[INFO] - Lua mem usage: 806 KB and 733 bytes
[INFO] - Room 1.837(New Room (copy))
[INFO] - SpawnRNG seed: 1168119439
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 806 KB and 957 bytes
[INFO] - Room 1.69()
[INFO] - SpawnRNG seed: 3312171502
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 804 KB and 29 bytes
[INFO] - Room 1.845(New Room (copy))
[INFO] - SpawnRNG seed: 3450082096
[INFO] - Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 317 bytes
[INFO] - Room 1.15()
[INFO] - SpawnRNG seed: 739629933
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(42), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 808 KB and 957 bytes
[INFO] - Room 1.41()
[INFO] - SpawnRNG seed: 232200149
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(240.00,400.00)
[INFO] - Lua mem usage: 803 KB and 669 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.573(New Room (copy))
[INFO] - SpawnRNG seed: 4126523752
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(1), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(212), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 804 KB and 541 bytes
[INFO] - Room 1.905(New Room)
[INFO] - SpawnRNG seed: 2353939556
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(1), Pos(400.00,280.00)
[INFO] - Lua mem usage: 804 KB and 509 bytes
[INFO] - Room 1.925(New Room)
[INFO] - SpawnRNG seed: 1571697932
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(236), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 803 KB and 669 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1052(Monstro II)
[INFO] - SpawnRNG seed: 422009130
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(43), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 803 KB and 477 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 5 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.3(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 676438268
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Lua mem usage: 805 KB and 605 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 216 (Ceremonial Robes)
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1052(Monstro II)
[INFO] - SpawnRNG seed: 422009130
[INFO] - Lua mem usage: 805 KB and 93 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 6, m_StageType 0 Seed 3118797861
[INFO] - Curse of Darkness!
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - 20 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1013704918
[INFO] - Lua mem usage: 803 KB and 1021 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 176 (Stem Cells)
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 1.221(New Room)
[INFO] - SpawnRNG seed: 3877549322
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(260), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 803 KB and 93 bytes
[INFO] - Total entity spawn time: 37148 ms
[INFO] - Total ANM2 loading time: 5058 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1013704918
[INFO] - Lua mem usage: 802 KB and 477 bytes
[INFO] - Room 1.62()
[INFO] - SpawnRNG seed: 4184470960
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 805 KB and 797 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1013704918
[INFO] - Lua mem usage: 803 KB and 157 bytes
[INFO] - Room 1.707((trap room) (copy))
[INFO] - SpawnRNG seed: 2465109599
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(44), Variant(1), Pos(240.00,360.00)
[INFO] - Lua mem usage: 808 KB and 349 bytes
[INFO] - Room 1.95()
[INFO] - SpawnRNG seed: 1374139364
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(72), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 812 KB and 1021 bytes
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 18 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.767(LBL hard)
[INFO] - SpawnRNG seed: 3444982555
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(760.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(800.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(880.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(920.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(720.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(960.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(760.00,520.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(920.00,520.00)
[INFO] - Lua mem usage: 806 KB and 1021 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.550(New Room (copy))
[INFO] - SpawnRNG seed: 4079931572
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(24), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 804 KB and 1021 bytes
[INFO] - Room 1.767(LBL hard)
[INFO] - SpawnRNG seed: 3444982555
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(680.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(1000.00,280.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(720.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(960.00,480.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(760.00,520.00)
[INFO] - Spawn Entity with Type(254), Variant(0), Pos(920.00,520.00)
[INFO] - Lua mem usage: 803 KB and 829 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.141()
[INFO] - SpawnRNG seed: 152706922
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 810 KB and 509 bytes
[INFO] - Room 1.133()
[INFO] - SpawnRNG seed: 2981254272
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 809 KB and 253 bytes
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 2.2()
[INFO] - SpawnRNG seed: 1172384636
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 803 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/store loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.133()
[INFO] - SpawnRNG seed: 2981254272
[INFO] - Lua mem usage: 804 KB and 1005 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.63()
[INFO] - SpawnRNG seed: 2424869624
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 803 KB and 957 bytes
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3593941871
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 802 KB and 253 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 6 added to SaveState
[INFO] - Mom clear time: 20598
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 340 (Caffeine Pill)
[INFO] - [warn] no animation named
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.11(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 773604699
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Lua mem usage: 803 KB and 413 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Action PillCard Triggered
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3593941871
[INFO] - Lua mem usage: 803 KB and 989 bytes
[INFO] - Mom clear time: 21554
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 17.3(Placeholder Boss Rush (copy))
[INFO] - SpawnRNG seed: 3308645897
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 803 KB and 221 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Queued Path music/the depths layer.ogg
[INFO] - Queued Path music/the depths.ogg
[INFO] - Room 5.1062(Mom)
[INFO] - SpawnRNG seed: 3593941871
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Mom clear time: 21953
[INFO] - Par time: 36000
[INFO] - Spawning boss rush door
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 7, m_StageType 1 Seed 4267292382
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - 20 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2297427815
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 142 (Scapular)
[INFO] - [warn] no animation named
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.142(Womb Copy)
[INFO] - SpawnRNG seed: 2510716244
[INFO] - Spawn Entity with Type(237), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 806 KB and 349 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.51()
[INFO] - SpawnRNG seed: 3746980842
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(57), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,320.00)
[INFO] - Lua mem usage: 803 KB and 477 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.142(Womb Copy)
[INFO] - SpawnRNG seed: 2510716244
[INFO] - Lua mem usage: 807 KB and 29 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2297427815
[INFO] - Lua mem usage: 801 KB and 953 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.569(New Room (copy))
[INFO] - SpawnRNG seed: 2164086787
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(15), Variant(2), Pos(320.00,360.00)
[INFO] - Lua mem usage: 804 KB and 509 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2297427815
[INFO] - Lua mem usage: 802 KB and 413 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.203(Womb Copy)
[INFO] - SpawnRNG seed: 4157337810
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 808 KB and 925 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.768(LBR easy)
[INFO] - SpawnRNG seed: 956485769
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(720.00,360.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(200.00,480.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(440.00,480.00)
[INFO] - Lua mem usage: 805 KB and 413 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.521(New Room (copy))
[INFO] - SpawnRNG seed: 3691846800
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(58), Variant(0), Pos(400.00,200.00)
[INFO] - Lua mem usage: 805 KB and 93 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.768(LBR easy)
[INFO] - SpawnRNG seed: 956485769
[INFO] - Lua mem usage: 806 KB and 413 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.209(Womb Copy)
[INFO] - SpawnRNG seed: 1406933444
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(61), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(229), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 809 KB and 861 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.85()
[INFO] - SpawnRNG seed: 1931753420
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Lua mem usage: 805 KB and 733 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.422(Womb Copy)
[INFO] - SpawnRNG seed: 2928662733
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,320.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,400.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(560.00,440.00)
[INFO] - Spawn Entity with Type(220), Variant(0), Pos(600.00,440.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,520.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(760.00,520.00)
[INFO] - Lua mem usage: 804 KB and 797 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.15(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1456479074
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 509 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.422(Womb Copy)
[INFO] - SpawnRNG seed: 2928662733
[INFO] - Lua mem usage: 801 KB and 953 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Total entity spawn time: 38891 ms
[INFO] - Total ANM2 loading time: 5341 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.563(New Room (copy))
[INFO] - SpawnRNG seed: 1111196620
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 805 KB and 285 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 5.4031(Conquest)
[INFO] - SpawnRNG seed: 4247252498
[INFO] - Spawn Entity with Type(65), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 803 KB and 853 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 38 added to SaveState
[INFO] - unlock steam achievement '372'
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 14.15(Devil (Shop) (copy))
[INFO] - SpawnRNG seed: 1456479074
[INFO] - Lua mem usage: 805 KB and 701 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 5.4031(Conquest)
[INFO] - SpawnRNG seed: 4247252498
[INFO] - Lua mem usage: 810 KB and 205 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Level::Init m_Stage 8, m_StageType 1 Seed 3809640564
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 20 rooms in 13 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2004315519
[INFO] - Lua mem usage: 801 KB and 921 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.222(Womb Copy)
[INFO] - SpawnRNG seed: 2945062278
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 804 KB and 765 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Queued Path music/the womb layer.ogg
[INFO] - Queued Path music/the womb chapter four.ogg
[INFO] - Room 1.881(New Room)
[INFO] - SpawnRNG seed: 3213422945
[INFO] - Spawn Entity with Type(92), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(93), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(93), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(32), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(92), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 806 KB and 1021 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.81()
[INFO] - SpawnRNG seed: 663225201
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 802 KB and 189 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.881(New Room)
[INFO] - SpawnRNG seed: 3213422945
[INFO] - Lua mem usage: 805 KB and 381 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.222(Womb Copy)
[INFO] - SpawnRNG seed: 2945062278
[INFO] - Lua mem usage: 801 KB and 921 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2004315519
[INFO] - Lua mem usage: 804 KB and 317 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.201(Womb Copy)
[INFO] - SpawnRNG seed: 1536278845
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(56), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(241), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 801 KB and 921 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.714((t) (copy))
[INFO] - SpawnRNG seed: 513544570
[INFO] - Spawn Entity with Type(5), Variant(52), Pos(320.00,280.00)
[INFO] - Lua mem usage: 805 KB and 189 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.492(Womb Copy2)
[INFO] - SpawnRNG seed: 2165512514
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(60), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 804 KB and 349 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.111()
[INFO] - SpawnRNG seed: 601017290
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(57), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(40), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Room 1.916(New Room)
[INFO] - SpawnRNG seed: 112291860
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(228), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(520.00,400.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 803 KB and 605 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 2
[INFO] - Boss 2 added to SaveState
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1080(Mom's Heart)
[INFO] - SpawnRNG seed: 2048178764
[INFO] - Spawn Entity with Type(78), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 889 bytes
[INFO] - Adding costume for 142 (Scapular) which was added before and never
removed.
[INFO] - [warn] no animation named
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 8 added to SaveState
[INFO] - unlock steam achievement '32'
[INFO] - unlock steam achievement '234'
[INFO] - Action PillCard Triggered
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.46 seconds.
[INFO] - playing cutscene 13 (Womb (???)).
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.500000
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - music stopped playing
[INFO] - Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.250000
DP per point: 1.000000
Point Scale: 4.000000
[INFO] - HQX4 size: 1920x1080
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.46 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open abp_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rerunstate1.dat)!
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YEZN GPJT (2932194504)
[INFO] - Initialized player with Variant 0 and Subtype 4
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 141470263
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 8 rooms in 4 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1796042665
[INFO] - Lua mem usage: 801 KB and 857 bytes
[INFO] - Adding collectible 36 (The Poop)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.46 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AZZQ 4CE1 (176526069)
[INFO] - Initialized player with Variant 0 and Subtype 4
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 530547867
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - 9 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 375330397
[INFO] - Lua mem usage: 802 KB and 229 bytes
[INFO] - Adding collectible 36 (The Poop)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 169 (Polyphemus)
[INFO] - [warn] no animation named
[INFO] - Room 1.58()
[INFO] - SpawnRNG seed: 3421769643
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 765 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2665785998
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(77), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 803 KB and 925 bytes
[INFO] - item queue flush
[INFO] - Room 1.514(New Room)
[INFO] - SpawnRNG seed: 3633087204
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 189 bytes
[INFO] - Room 1.102()
[INFO] - SpawnRNG seed: 2665785998
[INFO] - Lua mem usage: 801 KB and 1017 bytes
[INFO] - Room 1.1034(New Room)
[INFO] - SpawnRNG seed: 1717055481
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 802 KB and 989 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.412(New Room)
[INFO] - SpawnRNG seed: 2324168423
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(800.00,160.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(600.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(680.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(880.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1000.00,240.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(920.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,360.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(760.00,440.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,480.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(920.00,520.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(1000.00,520.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,600.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(600.00,600.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(680.00,600.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(880.00,600.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1000.00,600.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,680.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(800.00,680.00)
[INFO] - Lua mem usage: 803 KB and 125 bytes
[INFO] - Total entity spawn time: 40885 ms
[INFO] - Total ANM2 loading time: 5682 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.4010(Famine)
[INFO] - SpawnRNG seed: 1652658257
[INFO] - Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 811 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 9 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 409760772
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 306058964
[INFO] - Lua mem usage: 801 KB and 985 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 394 (Marked)
[INFO] - [warn] no animation named
[INFO] - Room 1.853(New Room)
[INFO] - SpawnRNG seed: 2290819546
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 808 KB and 861 bytes
[INFO] - Room 1.743(New Room (copy))
[INFO] - SpawnRNG seed: 4184151203
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(640.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1040.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,480.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1040.00,640.00)
[INFO] - Lua mem usage: 805 KB and 477 bytes
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - Room 1.893(New Room (copy))
[INFO] - SpawnRNG seed: 3045444879
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 807 KB and 413 bytes
[INFO] - Room 1.343(Copy from Basement)
[INFO] - SpawnRNG seed: 485166996
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 803 KB and 93 bytes
[INFO] - Room 1.893(New Room (copy))
[INFO] - SpawnRNG seed: 3045444879
[INFO] - Lua mem usage: 804 KB and 925 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.326(Copy from Basement)
[INFO] - SpawnRNG seed: 2248571540
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 804 KB and 285 bytes
[INFO] - Room 5.3372(Pin)
[INFO] - SpawnRNG seed: 4197985740
[INFO] - Spawn Entity with Type(62), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 803 KB and 701 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 37 added to SaveState
[INFO] - Level::Init m_Stage 3, m_StageType 1 Seed 1499593384
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 10
[INFO] - place_room: shape 2
[INFO] - place_room: shape 8
[INFO] - 15 rooms in 10 loops
[INFO] - not enough dead ends (5/6)
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 10
[INFO] - place_room: shape 11
[INFO] - 15 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 10194212
[INFO] - Lua mem usage: 802 KB and 445 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Queued Path music/catacombs layer.ogg
[INFO] - Queued Path music/catacombs.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 6 (Number One)
[INFO] - [warn] no animation named
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.33()
[INFO] - SpawnRNG seed: 4012635593
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(88), Variant(2), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 804 KB and 317 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.73()
[INFO] - SpawnRNG seed: 1138914296
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(14), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 803 KB and 189 bytes
[INFO] - Room 1.810(New Room (copy))
[INFO] - SpawnRNG seed: 1671050885
[INFO] - Spawn Entity with Type(25), Variant(1), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,240.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 803 KB and 957 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.757(LTR easy)
[INFO] - SpawnRNG seed: 240301721
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(160.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(320.00,480.00)
[INFO] - Spawn Entity with Type(26), Variant(1), Pos(800.00,560.00)
[INFO] - Spawn Entity with Type(26), Variant(0), Pos(880.00,560.00)
[INFO] - Lua mem usage: 802 KB and 701 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.2023(Peep)
[INFO] - SpawnRNG seed: 1670337643
[INFO] - Spawn Entity with Type(68), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 808 KB and 829 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (9.0) spawned by (68.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.48 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: RXC9 9LV7 (1932165206)
[INFO] - Initialized player with Variant 0 and Subtype 4
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1688611401
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - place_room: shape 3
[INFO] - 8 rooms in 4 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 804 KB and 573 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Adding collectible 36 (The Poop)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 12 (Magic Mushroom)
[INFO] - Room 6.2031(Sloth)
[INFO] - SpawnRNG seed: 2949384466
[INFO] - Spawn Entity with Type(238), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(46), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(238), Variant(0), Pos(360.00,280.00)
[INFO] - Lua mem usage: 809 KB and 893 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 0 added to SaveState
[INFO] - item queue flush
[INFO] - Adding collectible 42 (Bob's Rotten Head)
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 806 KB and 581 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Room 1.679(New Room (copy))
[INFO] - SpawnRNG seed: 1961534674
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(440.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 804 KB and 861 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 811 KB and 477 bytes
[INFO] - Room 4.8(subtype 0)
[INFO] - SpawnRNG seed: 747004079
[INFO] - Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
[INFO] - Lua mem usage: 806 KB and 29 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1332478655
[INFO] - Lua mem usage: 803 KB and 893 bytes
[INFO] - Room 1.679(New Room (copy))
[INFO] - SpawnRNG seed: 1961534674
[INFO] - Lua mem usage: 807 KB and 221 bytes
[INFO] - Room 1.1070(New Room)
[INFO] - SpawnRNG seed: 1012105677
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,400.00)
[INFO] - Lua mem usage: 811 KB and 29 bytes
[INFO] - Queued Path music/diptera layer.ogg
[INFO] - Queued Path music/diptera sonata(basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 1.357(New Room)
[INFO] - SpawnRNG seed: 3124976055
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(280.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,480.00)
[INFO] - Lua mem usage: 802 KB and 829 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Room 5.1020(Larry Jr.)
[INFO] - SpawnRNG seed: 2521784275
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 808 KB and 957 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - TriggerBossDeath: 7 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - TriggerBossDeath: 6 bosses remaining.
[INFO] - TriggerBossDeath: 5 bosses remaining.
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - [warn] No OverlayEffect Null found for Entity Larry Jr. with sprite
gfx/019.000_Larry Jr..anm2
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 3895652212
[INFO] - generate...
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2779480177
[INFO] - Lua mem usage: 802 KB and 473 bytes
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Queued Path music/the cellar layer.ogg
[INFO] - Queued Path music/the cellar alt.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 431 (Multidimensional Baby)
[INFO] - Total entity spawn time: 42833 ms
[INFO] - Total ANM2 loading time: 6036 ms
[INFO] - AnmCache memory usage: 16839428 bytes in 1220 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.49 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Pre music queue
[INFO] - Post music queue
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Menu Save Reset
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 4
[INFO] - Victory Lap 0
[INFO] - CurrentStage 2
[INFO] - Room count 14
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 4
[INFO] - Num Bombs 5
[INFO] - Active Item 42
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 1READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata2.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open abp_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB steam save.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 65
[INFO] - History Size 4
[INFO] - Victory Lap 0
[INFO] - CurrentStage 2
[INFO] - Room count 14
[INFO] - CurrentRoomIndex = 84
[INFO] - Modding enabled: 1
[INFO] - Player Type 4
[INFO] - Num Bombs 5
[INFO] - Active Item 42
[INFO] - Body Scale 1.000000
[INFO] - Pocket 0 value 0
[INFO] - Pocket 1 value 0
[INFO] - Collectible Vec Read
[INFO] - READ32VEC size: 553
[INFO] - Void Vec Read
[INFO] - READ32VEC size: 0
[INFO] - SmelterSize 129
[INFO] - CostumeSize 0
[INFO] - Collectible Seeds
[INFO] - READ32VEC size: 553
[INFO] - Trinket Seeds
[INFO] - READ32VEC size: 129
[INFO] - Pill Seeds
[INFO] - READ32VEC size: 47
[INFO] - Card Seeds
[INFO] - READ32VEC size: 55
[INFO] - Pill Effects
[INFO] - READ32VEC size: 47
[INFO] - Familiar Count 1READFVEC size: 339
[INFO] - READFVEC size: 78
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 42
[INFO] - READFVEC size: 31
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 20
[INFO] - READFVEC size: 23
[INFO] - READFVEC size: 11
[INFO] - READFVEC size: 17
[INFO] - READFVEC size: 26
[INFO] - READFVEC size: 273
[INFO] - READFVEC size: 56
[INFO] - READFVEC size: 61
[INFO] - READFVEC size: 55
[INFO] - READFVEC size: 33
[INFO] - READFVEC size: 6
[INFO] - READFVEC size: 1
[INFO] - READFVEC size: 12
[INFO] - READFVEC size: 10
[INFO] - READFVEC size: 15
[INFO] - Menu Game Init
[INFO] - Menu Dailt Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.49 seconds.
[INFO] - delete 891 rooms.
[INFO] - delete 1022 rooms.
[INFO] - delete 992 rooms.
[INFO] - delete 952 rooms.
[INFO] - delete 947 rooms.
[INFO] - delete 975 rooms.
[INFO] - delete 987 rooms.
[INFO] - delete 915 rooms.
[INFO] - delete 899 rooms.
[INFO] - delete 6 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/cardfronts.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/icons.anm2

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