VTM 5th - Rules Summary
VTM 5th - Rules Summary
VTM 5th - Rules Summary
Routine 1 Success Total Failure 0 Successes ● Sunlight: Bane Severity Aggravated per turn or 2 turns for obscured light
Straightforward 2 Successes Fail -X Successes ● Fire: Aggravated per exposure 1-3 and intensity +1-3
Moderate 3 Successes Win at Cost Win with Price ● Cold: Sta+Res vs 2+(hours) in extreme cold or stop moving, then Torpor
Challenging 4 Successes Bestial Failure Fail+Hunger 1 ● Decapitation: Called Shot at -2 and 10 damage with an edged weapon
Hard 5 Successes Critical Pair 10s = 4s ● Stake: Called Shot at -2 and 5 damage, Mental powers ok, Rouse Awake
Very Hard 6 Successes Messy Critical with Hunger 10 ● Torpor: length depends on Humanity, higher Potency blood can cut short
Near Impossible 7+ Successes Win X Success ● Final Death: caused by damage from Fire/Sunlight at full Aggravated