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Blender Shortcut Key

This document provides a summary of keyboard shortcuts and hotkeys for the 3D modeling software Blender. It includes sections that summarize shortcuts for general navigation, object manipulation, 3D view orientation, switching between editor types, shortcuts specific to object mode and edit mode in the 3D view, and more. The document also notes that some shortcuts may differ depending on system language settings. Blank template charts for custom shortcuts are available for download in different file formats.

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Chris Sean
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0% found this document useful (0 votes)
839 views15 pages

Blender Shortcut Key

This document provides a summary of keyboard shortcuts and hotkeys for the 3D modeling software Blender. It includes sections that summarize shortcuts for general navigation, object manipulation, 3D view orientation, switching between editor types, shortcuts specific to object mode and edit mode in the 3D view, and more. The document also notes that some shortcuts may differ depending on system language settings. Blank template charts for custom shortcuts are available for download in different file formats.

Uploaded by

Chris Sean
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Shortcut (Hotkey) Chart ^

Basic (Standard UK) keyboard layout and hotkey map for Blender - N.B. some shortcut keys may be
mapped differently depending on system language

Blender keyboard shortcut & hotkey map blank so you can chart your own key-combinations - standard
keyboard layout based on UK language

Blender can do a lot of 'stuff' so having a chart of some sort to 'map' all those keyboard
shortcuts would be handy, especially if it were printable. The following hotkey chart shows the
basic shortcuts available for Blender. A blank version is also provided for 'custom' key mappings
and mappings that differ based on system language.

 Blender shortcut chart (300dpi) - download as [PDF | PNG | EPS | TIF]


 Blender hotkey 'blank' chart (300dpi) - download as [PDF | PNG | EPS]
General Navigation/Mouse Control ^
Shift and Control (Ctrl), core keys used in combination with Left, Right and Middle mouse buttons

 MIDDLE mouse button (MMB)


o MMB+hold+drag
- Rotates the 3D View
- Strafes left/right, up/down other windows/editors
o MMB scroll Up/Down
- Zoom 3D View and other Editors in/out
- Scrolls misc. Control & Property panels up/down
o Shift+MMB
- Strafe/Translate viewport or editor left/right and up/down
o Ctrl+MMB
- Zoom 3D View and other Editors in/out
 LEFT mouse button (LMB)
o LMB Click
- Confirm or set an action or operation
o LMB+hold+drag
- Initiates & drags X, Y, & Z Widget handles in 3D View
o Ctrl+LMB
- Freestyle 'loop' Select
- Edit Outliner datablock names/ID's
 RIGHT mouse button (RMB)
o RMB Click
- Select Object, item or element
o Shift+RMB
- Multi-select or multi-deselect Objects, items or elements

General Object/Element Manipulation Shortcut Keys ^


Basic manipulation shortcuts to "Move", "Rotate" and "Scale" - these are universal shortcut keys in that
they apply/are usable in most Editors, Windows or Control/Properties/Options Panels

 G = free Translate/Manipulate (X, Y and Z to lock axis)


 S = free Scale/Resize (X, Y and Z to lock axis)
 R = free Rotate (X, Y and Z to lock axis)
o +Ctrl = Snaps to increment (^)
o +Ctrl +Shift = Snaps to smaller increment (^)
o +Shift = Slows movement (^)
o +Shift +Ctrl = Snaps to smaller increments (^)

Design note: (^) indicates an action initiated after manipulator, i.e., press �G� then �Ctrl�
etc., held down throughout activity/action.

General 3D View Orientation Shortcut Keys ^

The 3D View and the orientation of Objects within can be controlled using the "NumPad" keys - note
default axis orientation is X/Y/Z ( left/right, front/back, up/down)

Design note: where Numpad keys are unavailable (laptop), in "User Preferences" activate
"Emulate Numpad" under "Input" options, forcing Blender to use the main numerical keys, 1 - 0,
as alternatives. Enabling 'emulate' disables the normal 'layer selection' feature attributed to the
same keys.

 Home = re-centre 3D View (averaged on visible objects)


 NumPad 0 = Camera Perspective
 NumPad 1 = Front ortho (looking back)
 Ctrl+NumPad 1 = Back ortho (looking forwards)
 Shift+NumPad 1 = axis orientation to Z/X/Y (up/down, left/right, front/back)
 NumPad 4/6, 2/8 = Roll scene left/right, up/down (relative to view left/right) [*]
 NumPad 3 = Right ortho (looking left)
 Ctrl+NumPad 3 = Left ortho (looking right)
 Shift+NumPad 3 = axis orientation to Z/Y/X (up/down, front/back, left-right)
 NumPad 5 = toggle Perspective/Orthographic
 NumPad 7 = Top ortho (looking down)
 Ctrl+NumPad 7 = Bottom ortho (looking up)
 Shift+NumPad 7 = axis orientation to Y/X/Z (front/back, left/right, up/down)
 NumPad / = Local/Global orientation
 NumPad + = Zoom in
 NumPad - = Zoom out
 NumPad . = Focus on selection
 Ctrl + NumPad 4/6, 2/8 = Strafe/Pan scene Left/Right, Up/Down [*]
 Shift + NumPad 4/6 = Roll scene clockwise/anti-clockwise [*]

Design Note: items marked "*" above indicate schemas useful in instances where mouse or
touch-pad control options are not available (but access to full keyboard layout is).

General Editor Type Shortcut Keys ^

Using "Shift+F[n]" quickly switches between Editor Types (Display Types)

 Blender 2.50 up, to & including latest


o Shift+F1 = Link/Append
o Shift+F2 = Logic Editor
o Shift+F3 = Node Editor
o Shift+F4 = Console
o Shift+F5 = 3D View
o Shift+F6 = Graph Editor
o Shift+F7 = Properties
o Shift+F8 = Video Sequence Editor
o Shift+F9 = Outliner
o Shift+F10 = UV/Image Editor
o Shift+F11 = Text Editor
o Shift+F12 = Dope Sheet
 Blender 2.49 or below
o Shift+F1 = Load Library (Append - File Browser)
o Shift+F2 = Export (File Browser)
o Shift+F3 = Node Editor
o Shift+F4 = Data Select
o Shift+F5 = 3D View
o Shift+F6 = IPO Curve Editor
o Shift+F7 = Buttons
o Shift+F8 = Video Sequence Editor
o Shift+F9 = Outliner
o Shift+F10 = UV/Image Editor
o Shift+F11 = Text Editor
o Shift+F12 = Action Editor
 Layout Schemes
o Ctrl+Left-arrow = toggle Layout Schemes ("Default", "3D View Full", "UV Editing" etc.)
o Ctrl+Right-arrow = (per above)
o Ctrl+Up-arrow = toggle Maximise/Minimise active view
o Ctrl+Down-arrow = toggle Maximise/Minimise active view
o Alt+F10 = toggle editor Full Screen
 View Schemes
o Home = View All
o NumPad . = View Selected
o H = Hide Selected
o Shift+H = Set Restrict View (hide all View proxy)
o Ctrl+H = Set Restrict Render (hide all Render proxy)
o Alt+H = Unhide All
 Misc. UI Functions
o F1 = Open (2.49 or below)
o F2 = Save As... (2.49 or below)
o Ctrl+N = New
o Ctrl+O = Open
o Shift+Ctrl+O = Open Recent
o Ctrl+Q = Quit Blender
o Ctrl+S = Save
o Ctrl+Alt+S = Save a Copy
o Ctrl+W = Save (2.49 or below)
o Ctrl+X = New (2.49 or below)
o Shift+Ctrl+S = Save As...
o Ctrl+Alt+U = User Preferences
o X = Delete (type/element)
 Misc. Panel Overlays
o N = Properties (generic editor/area properties) (^)
 3D View
 Graph Editor
 Dope Sheet
 NLA Editor
 UV/Image Editor
 Video Sequence Editor
 Movie Clip Editor
 Node Editor
 Logic Editor
o T = Tool Shelf (generic editor/area tool shelf) (^)
 3D View
 UV/Image Editor
 Movie Clip Editor
 Node Editor
 File Browser

Design note: (^) denotes a function either not available to all editors, view or areas, and/or the
data presented differs relative to the editor/view within which the panels appears.

3D View Object Mode Shortcut Keys ^

Using "Shift", "Ctrl" and "Alt" on the same keys to perform different operations in Object Mode

 1 » 0 = Layers (top row)


 Alt+1 » 0 = Layers (bottom row)
 Ctrl+1 » 5 = Subdivision levels 1x thru 5x
 Shift+1 » 0 = multi-select Layers (top row)
 Shift+Alt+1 » 0 = multi-select Layers (bottom row)
 ' = Select All/Deselect All Layers
 . = Pivot Point - Cursor
 , = Pivot Point - Median (default)
 A = Select All/Deselect All
 Ctrl+A = Apply
 B = Border (Box) Select
 Alt+B = Clip Select (toggles off when used again)
 Shift+B = Zoom to Selected
 C = Paint (Circle) Select
o C+LMB = Additive election
o C+MMB = Subtractive deselection
o RMB/Esc = Cancel Action
 D = switch Draw mode (2.49 or below)
 Alt+D = Duplicate (linked)
 Shift+D = Duplicate (unlinked)
 F = toggle UV Edit mode (2.46 or below)
 Ctrl+G = Group
 Ctrl+Alt+G = Remove Selected from Active Group
 Ctrl+Shift+G = Add Selected to Active Group
 Shift+Ctrl+Alt+G = Remove from All Groups
 Shift+G = Select Grouped
 H = Hide
 Alt+H = Unhide All
 L = Make Local
 M = Move to Layer
 Ctrl+M = Mirror/Flip
o +X = along X axis (front/back)
o +Y = along Y axis (left/right)
o +Z = along Z axis (up/down)
 N = toggle View Properties
 N = Transform Properties (2.49 or below)
 O = toggle Proportional Editing
 P = Start Game Engine
 Ctrl+P = Set Parent To
 Alt+P = Clear Parent
 T = toggle Tool Shelf
 T = Texture Space (2.49 or below)
 Tab = toggle Object/Edit mode
 Ctrl+Tab = toggle Weight Paint mode
 Shift+Tab = toggle Grid-snap
 U = Make Single User
 V = toggle Vertex Paint mode
 W = Specials
 X = Delete
 Z = toggle Wireframe/Solid viewport shading
 Alt+Z = toggle Solid/Texture viewport shading
 Ctrl+Z = Undo
 Shift+Z = toggle Solid/Shaded Draw type (2.49 or below)
 Shift+Ctrl+Z = Redo

Design note: when "Emulate Numpad" is enabled ("User Preferences" » "Input"), the main
numerical keys, 1 - 0, no longer function as layer selection shortcuts, acting instead as
alternatives to the Scene manipulation keys typically attributed to the Numpad (useful for
laptops/keyboards absent the extended Numpad section).

3D View Edit Mode Shortcut Keys ^

Using "Shift", "Ctrl" and "Alt" on the same keys to perform different operations in Edit Mode

 1 » 0 = Layers (top row - selecting layers in Edit mode keeps active mesh in view)
 Alt+1 » 0 = Layers (bottom row)
 Ctrl+1 » 5 = Subdivision level 1x thru 5x
 Shift+1 » 0 = multi-select Layers (top row)
 Shift+Alt+1 » 0 = multi-select Layers (bottom row)
 ' = Select All/Deselect All Layers
 . = Pivot Point - Cursor
 , = Pivot Point - Median (default)
 A = Select All/Deselect All
 B = Border (Box) Select
 Alt+B = toggle Clip Select (on select/off)
 Ctrl+B = Bevel Edge selections
 Shift+Ctrl+B = Bevel Vertex selections
 Shift+B = Zoom to Selected
 C = Circle (Paint) Select
 C = Centre on Cursor (2.49 or below)
 Ctrl+C = Copy Face Selected (2.49 or below)
 D = switch Draw mode (2.49 or below)
 Shift+D = Duplicate (unlinked)
 E = Extrude
 Alt+E = Extrude Region
 Esc = Cancel action/operation
 Ctrl+E = Edges options/Specials (incl. 2.49)
 F = Generate Face
 Ctrl+F = Faces options/Specials (incl. 2.49)
 Ctrl+Shift+F = Flip Edge (2.49 or below)
 Ctrl+G = Vertex Groups
 Shift+G = Select Similar
 H = Hide
 Alt+H = Unhide All
 I = Inset
 J = Diagonal surface split (corner to corner)
 Ctrl+I = Invert selection
 Alt+J = convert Tris to Quads
 K = Knife
 Alt+M = Merge
 Ctrl+M = Mirror/Flip
o +X = along X axis (front/back)
o +Y = along Y axis (left/right)
o +Z = along Z axis (up/down)
 O = toggle Proportional Editing
 P = Separate (to Object)
 Alt+P = Poke Face
 Ctrl+P = Make Vertex Parent
 Ctrl+R = Loopcut
 Ctrl+T = Tessellation (triangulation)
 Tab = toggle Edit/Object mode
 Ctrl+Tab = Mesh Select Mode (Face, Edge, Vertex)
 Shift+Tab = toggle Grid-snap on/off
 U = UV Mapping
 U = UV Calculation (2.49 or below)
 V = Rip/Detach Vertex
 Shift+V = Slide selection (alt. double-tap "G")
 Ctrl+V = Vertices options
 Ctrl+V = Vertex Specials (2.49)
 W = Specials
 X = Delete options
 Ctrl+X = Dissolve Selected
 Ctrl+X = Delete All/Reset (2.49 or below)
 Y = Split Face/Edge/Vertex
 Z = toggle Wireframe/Solid viewport shading
 Alt+Z = toggle Solid/Texture viewport shading
 Ctrl+Z = Undo

3D View Pose Mode Shortcut Keys ^

Basic shortcut keys for "Pose" Mode (also largely available when Armature is in Edit mode)

 1 » 0 = Layers (top row - selecting layers in Edit mode keeps active mesh in view)
 Alt+1 » 0 = Layers (bottom row)
 Ctrl+1 » 5 = Subdivision level 1x thru 5x
 Shift+1 » 0 = multi-select Layers (top row)
 Shift+Alt+1 » 0 = multi-select Layers (bottom row)
 ' = Select All/Deselect All Layers
 . = Pivot Point - Cursor
 , = Pivot Point - Median (default)
 A = Select All/Deselect All
 Arrow Keys
o Left = animation playback (towards 'start')
o Right = animation playback (towards 'end')
o Up = Jump to next Keyframe (towards 'start')
o Down = Jump to next Keyframe (towards 'end')
 B = Border (Box) Select
 C = Circle (Paint) Select
o C+LMB = Additive Select
o C+MMB = Subtractive Select
o RMB = Cancel Selection
 Ctrl+C = Copy Pose
 I = Insert (Keyframe)
 Ctrl+I = Invert Selection
 Alt+I = Delete keyframe
 G = Translate (move/grab +X, +Y, +Z)
 Alt+G = Clear Location
 Shift+G = Select Grouped
 H = Hide
 Alt+H = Unhide All
 Shift+H = Hide Unselected
 Ctrl+M = Mirror/Flip
o +X = along X axis (front/back)
o +Y = along Y axis (left/right)
o +Z = along Z axis (up/down)
 O = Proportional Editing
 Ctrl+P = Set Parent To (options)
 R = Rotate (+X, +Y, +Z)
 Alt+R = Clear Rotation
 S = Scale (+X, +Y, +Z)
 Alt+S = Clear Scale
 Ctrl+Alt+S = constrained Scale (Armature in Pose/Edit Mode)
 Ctrl+Tab = toggle Pose/Edit mode
 Ctrl+V = Paste Pose
 W = Specials

General UV/Image Editor Shortcut Keys ^

Basic shortcuts (hotkey's) for use in the UV/Image Editor - note that using the "Tab" key switches
between the "UV Editor" and "Image Editor" aspect of the same editor view

 . = Pivot Point - Cursor


 , = Pivot Point - Median (default)
 A = Select All/Deselect All
 B = Border (Box) Select
 C = Circle (Paint) Select
 E = Unwrap
 G = Translate/Move/Grab
 H = Hide
 Alt+H = Unhide
 Ctrl+I = Invert selection
 Ctrl+M = Mirror/Flip
o +X = X Axis (left to right)
o +Y = Y Axis (top to bottom)
 N = Properties
 Alt+N = Create New Image
 O = toggle Proportional Editing [option]
 Alt+O = Open Image
 P = Pin selection
 Q = toggle UV Sculpt
 Alt+P = Unpin selection
 R = Rotate
 S = Scale
 Shift+S = Snap to [option]
 T = ToolShelf
 Tab = toggle UV and Image Editor
 V = Stitch
 W = Weld/Align
 Y = Split selection
 NumPad 1, 2, 4, 8 = zoom view 'full', 'half', 'quarter', 'eigth' size
 F3 = Save As Image

General Action Editor Shortcut Keys ^

Basic shortcuts (hotkey's) for use in the Action Sequence Editor

 Arrow Keys
o Left = Frame-by-frame playback (towards 'start')
o Right = Frame-by-frame playback (towards 'end')
o Up = Jump to next Keyframe (towards 'start')
o Down = Jump to next Keyframe (towards 'end')
o Shift+Left = Jump to End
o Shift+Right = Jump to Start
o Shift+Up = Jump ten frames (forward)
o Shift+Down = Jump ten frames (backward)
 A = Select All/Deselect All
 B = Border (Box) Select
 Ctrl+C = Copy Keyframe
 Shift+D = Duplicate
 I = Insert Keyframe
 Ctrl+I = Invert Selection
 M = Add Marker
 Shift+S = Snap
 T = Set Keyframe Interpolation
 Tab = Lock Tracks
 Ctrl+V = Paste Keyframe
 X = Delete
 NumPad + = Increase Timeline Length (zoom)
 NumPad - = Decrease Timeline Length (unzoom)

General Node Editor Shortcut Keys ^

Basic shortcut keys for the Node Editor (active in Cycles Render mode)

 A = (De)Select All
 Shift+A = Add (menu)
 B = Border/Box Select
 C = Circle/Paint Select
 Shift+D = Duplicate
 F = Links selected
 Shift+F = Make and replace links
 Ctrl+F = Find Node
 Alt+G = Ungroup
 Ctrl+G = Group
 Shift+G = Select Group
 Ctrl+I = Invert Selection
 T = Tools Shelf
 Tab = Edit Group
 N = Properties
 G = Translate/Manipulate
 S = Resize/Scale
 R = Rotate

Graph Editor Shortcut Keys ^

Basic shortcut keys for use in the Graph Editor

 A = (De)select All
 B = Border Select
 Ctrl+B = Border (incl. node Handles)
 Alt+B = Border (incl. axis range)
 C = Circle Select
 Shift+D = Duplicate Marker
 I = Insert Keyframes
 Ctrl+E = Easing Type
 Shift+E = Extrapolation Mode
 H = Hide Selected Curves
 Shift+H = Hide Unselected Curves
 Alt+H = Reveal Curves
 K = Columns on Selected Keys
 L = Select Linked
 M = Add Marker
 Ctrl+M = Rename marker
 Alt+O - Smooth Keys
 Shift+O = Sample Keyframes
 T = Interpolation Mode
 Tab = Toggle Channel Edit Mode
 V = Handle Type
 Shift+M = Mirror
 Shift+S = Snap
 Ctrl+C = Copy Frames
 Ctrl+V = Paste Frames
 Shift+W = Toggle Channel Setting
 X = Delete Marker/Channels
 NumPad - = Unzoom Workspace (when curor over workspace)
 NumPad + = Zoom Workspace
 NumPad - = Collapse Channels (when cursor over channels)
 Numpad + = Expand Channels

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