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Box Operator+ (Const Box&)

Operators in C++ can be overloaded to allow user-defined types to use operators. Overloaded operators are defined as functions with the name "operator" followed by the symbol. They have a return type and parameters. For example, the addition operator for Box objects is defined as Box operator+(const Box&, const Box&). This allows two Box objects to be added and returns a new Box. The document then provides an example of overloading the addition operator as a member function to add two Box objects by accessing their properties.
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0% found this document useful (0 votes)
80 views2 pages

Box Operator+ (Const Box&)

Operators in C++ can be overloaded to allow user-defined types to use operators. Overloaded operators are defined as functions with the name "operator" followed by the symbol. They have a return type and parameters. For example, the addition operator for Box objects is defined as Box operator+(const Box&, const Box&). This allows two Box objects to be added and returns a new Box. The document then provides an example of overloading the addition operator as a member function to add two Box objects by accessing their properties.
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Operators overloading in C++:

You can redefine or overload most of the built-in operators available in C++. Thus a programmer can use
operators with user-defined types as well.

Overloaded operators are functions with special names the keyword operator followed by the symbol
for the operator being defined. Like any other function, an overloaded operator has a return type and a
parameter list.

Box operator+(const Box&);


declares the addition operator that can be used to add two Box objects and returns final Box object.
Most overloaded operators may be defined as ordinary non-member functions or as class member
functions. In case we define above function as non-member function of a class then we would have to
pass two arguments for each operand as follows:

Box operator+(const Box&, const Box&);


Following is the example to show the concept of operator over loading using a member function. Here
an object is passed as an argument whose properties will be accessed using this object, the object which
will call this operator can be accessed using this operator as explained below:

#include <iostream>
using namespace std;
class Box
{
public:

double getVolume(void)
{
return length * breadth * height;
}
void setLength( double len )
{
length = len;
}

void setBreadth( double bre )


{
breadth = bre;
}

void setHeight( double hei )


{
height = hei;
}
// Overload + operator to add two Box objects.
Box operator+(const Box& b)
{
Box box;
box.length = this->length + b.length;
box.breadth = this->breadth + b.breadth;
box.height = this->height + b.height;
return box;
}
private:
double length; // Length of a box
double breadth; // Breadth of a box
double height; // Height of a box
};
// Main function for the program
int main( )
{
Box Box1; // Declare Box1 of type Box
Box Box2; // Declare Box2 of type Box
Box Box3; // Declare Box3 of type Box
double volume = 0.0; // Store the volume of a box here
// box 1 specification
Box1.setLength(6.0);
Box1.setBreadth(7.0);
Box1.setHeight(5.0);
// box 2 specification
Box2.setLength(12.0);
Box2.setBreadth(13.0);
Box2.setHeight(10.0);
// volume of box 1
volume = Box1.getVolume();
cout << "Volume of Box1 : " << volume <<endl;
// volume of box 2
volume = Box2.getVolume();
cout << "Volume of Box2 : " << volume <<endl;
// Add two object as follows:
Box3 = Box1 + Box2;
// volume of box 3
volume = Box3.getVolume();
cout << "Volume of Box3 : " << volume <<endl;
return 0;
}
When the above code is compiled and executed, it produces the following result:
Volume of Box1 : 210
Volume of Box2 : 1560
Volume of Box3 : 5400
Overloadable/Non-overloadableOperators:
Following is the list of operators which can be overloaded:

+ - * / % ^
& | ~ ! , =
< > <= >= ++ --
<< >> == != && ||
+= -= /= %= ^= &=
|= *= <<= >>= [] ()
-> ->* new new [] delete delete []

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