Dragonlings: Diverse and Scattered
Dragonlings: Diverse and Scattered
Dragonlings: Diverse and Scattered
f
ive hundred years after The Merging people once
again understood the terror of dragons and the
dragonborn that worship them. Many have heard
rumors of Changelings, creatures capable of
changing their face on a whim. However few
understand the strange species known as the
dragonlings. Born from the union of a dragon
and a changeling, or a dragonling and a humanoid,
dragonlings culture and values differ greatly throughout the
world. Many can trace their origins to the first couple that
spawned dragonlings; Gat's the changling hero, and Suzrith
the silver dragon scholar.
Diverse and Scattered
In their natural forms dragonlings are pale skinned and have
vibrant scales throughout their bodies resembling their
draconic ancestors. Their general shape can resemble any
humanoid including elves, dwarves, gnomes, or halflings;
although human is the most common. Unlike the
dragonborn, they have versitile tails and their natural form
bears claws, horns, or wings.
Dragonlings can change their shape and take on a new face
due to their changeling blood, however their scales always
remain. In order to fit into some societies dragonlings often
establish a more permanent humanoid persona and cover
their scales with modest clothing. In other societies where
dragonlings are more commonplace they wear their natural
form, or some mixed variant with pride. In whichever case
dragonlings are often considered unusual and find it hard to
live normal lives.
Questionable Identity Dragonling traits
Jhin the god of knowledge and identity created the Dragonlings share racial traits as a result of their draconic
changelings and by extension remains a heavy influence in and changeling heritage.
dragonling’s lives. The ability to take many shapes leads Ability Score Increase. Your Charisma score
dragonlings to hold a strange view on identity. Growing up increases by 2.
most dragonlings ask the question, what makes me, me? Age. Dragonlings reach physical maturity at about the
Those that struggle to find this answer may take up a life of same age as humans, however the dragonling understanding
adventure hoping others will answer the question for them, of adulthood relates to when they claim their identity which
where others may devote themselves to study hoping to find varries greatly between individuals. The age they can live to
it for themselves. One belief remains common among all has yet to be determined, although the oldest known
dragonlings, there is no universal answer to the question and dragonlings are 500 years old and show no signs of old age.
everyone must find their own way of answering it. Alignment. Chromatic dragonlings tend towards evil, and
Dragonlings are only considered adults among each other metalic dragonlings tend towards good, although some strive
when they are able to offer a satisfactory answer. to challenge their bloodline.
Size. In their natural forms, dragonlings average between
5 to 6 feet in height. Your size is Medium.
Dragonling names Speed. Your base walking speed is 30 feet.
Dragonlings usually have names appropriate to the culture in Natural Deception. You gain proficiency with the
which they were raised. Siblings often have similar names deception skill.
that share either the first few or last few letters. Adult
dragonlings take a middle name that signifies their identity
such as a title, nickname, concept, or ideal.
Draconic Ancestry Nimble Tail. Your tail is more nimble than other
Dragon Cantrip dragonlings. You can use it to do any task you would normally
Red Fire bolt
be able to do with your hands even if your hands are
restrained or otherwise occupied. Your tail can’t wield
Gold Fire bolt weapons or shields. All strength checks with it are made with
Brass Produce Flame disadvantage.
Black Acid splash Clawed Dragonlings
Copper Acid splash As a clawed dragonling, you have been blessed with a higher
Blue Shocking Grasp
strength than your brethren. They tend to prefer a thrilling
life where they can use their strength to their advantage.
Bronze Shocking Grasp Ability Score Increase. Your Strength score
White Ray of Frost increases by 1.
Dragons claws. Because of your claws, you have a
Silver Ray of Frost climbing speed of 30 feet. In addition, your claws are natural
Green Poison Spray weapons, which you can use to make unarmed strikes. If you
hit with them, you deal slashing damage equal to 1d6 + your
Cantrip. You know one cantrip associated with your Strength modifier, instead of the bludgeoning damage normal
draconic ancestry as seen in the chart above, charisma is for an unarmed strike.
your spellcasting Strong Tail. Your tail is stronger than other dragonlings.
Change Appearance. As an action, you can transform your As a bonus action you can use your tail to preform a shove
appearance or revert to your natural form. You can’t duplicate action on yourself, an ally, or an enemy 5 feet in any direction
the appearance of a creature you’ve never seen, and you of your choice. Additionally you have advantage against any
revert to your natural form if you die. attempt to shove or knock you prone.
You decide what you look like, including your height,
weight, facial features, the sound of your voice, coloration, Horned Dragonlings
hair length, sex, and any other distinguishing characteristics. As a horned dragonling, you tend to think with your head
You can make yourself appear as a member of another race, more than your brethren. The horns give the dragonling the
though none of your game statistics change. You also can’t ability to sense the thoughts around them. They tend to
appear as a creature of a different size than you, and your pursue scholarly pursuits more often than other dragonlings.
basic shape stays the same; if you’re bipedal, you can’t use Ability Score Increase. Your Intelligence score increases
this trait to become quadrupedal, for instance. Your clothing by 1.
and other equipment don’t change in appearance, size, or Dragons Horns. You can hear any creature speaking
shape to match your new form, requiring you to keep a few telepathically within 30 feet of you, even if you are not the
extra outfits on hand to make the most compelling disguise target of their telepathy. Additionally you can cast the Detect
possible. thoughts spell with this trait using Charisma. Once you do so
Also, many of your scales remain on your body even in your you can not do so again until you finish a long rest.
transformed state giving you disadvantage on any deception Intellectual Tail. Your tail is smarter than other
checks involving impersonating an individual that would not dragonlings and seems to have a mind of its own. You can ask
normally have scales unless your arms, legs, and torso are your tail for help in answering questions you are unable to
fully covered. solve. When you roll lower than a 10 on an intelligence based
Languages. You can speak, read, and write Common, check you can reroll it and add a +5 bonus to the roll, as your
Draconic, and one extra language of your choice. tail points you towards the right answer. Once you use this
Subrace. Four subraces of dragonlings are known, winged, feature you can not do so again until you finish a long rest.
clawed, horned, and armored dragonlings. All dragonlings
have tails, however each has their own unique way of using Armored Dragonlings
theirs. Choose one of them for your character. As an armored dragonling you are more hardy and durable
than your brethren. Your scales are thicker and harder to
Winged Dragonlings penetrate. They make excellent bodyguards, and tend to be
As a winged dragonling, you have been blessed with the more protective than other dragonlings.
ability of flight and are more agile than your brethren. They Ability Score Increase. Your Constitution score increases
tend to be wanderers or explorers wishing to see the many by 1.
things not accessible to most of the mortal races. Dragons Armor. You have tougher, armored skin. When
Ability Score Increase. Your Dexterity score you aren't wearing armor, your AC is 12 + your Constitution
increases by 1. modifier. You can use your natural armor to determine your
Dragons Wings. You have a flying speed of 30 feet. To use AC if the armor you wear would leave you with a lower AC. A
this speed, you can’t be wearing medium or heavy armor and shield's benefits apply as normal while you use your natural
must be in your true form. armor.
Defensive Tail. Your tail is thicker and more armored than
other dragonlings. As a reaction you can give yourself, or any
ally within 5 feet of you a + 5 bonus to AC against one attack.
Once you do so you can not use this feature again until you
finish a short rest.