Type Eye Movement PDF
Type Eye Movement PDF
The information given here is deliberately non-technical and is based for a general
Background audience. With apologies to eye movement research colleagues for liberties taken in
Objective simplification.
Challenges
Visual Search & Paintings In our everyday lives we regularly make various types of eye movements, usually without
The Exhibit being aware of them. Such movements occur as a result of the activity of the three pairs of
Updates antagonistic muscles that support each eye. There are several ways to record eye
Press Reports movements and more information can be found here.
Links
FAQ In looking at paintings, or other two-dimensional scenes, only saccadic eye movements
and their associated fixations, in the main, are of research interest. Miniature eye
People movements also occur, and these overlay the fixations causing many small movements
which, to a large extent, can be regarded as ‘system noise’ (unless the researcher is
Home specifically interested in these movements).
Main types of eye movements:- [this list of links all link to subsequent sections on this
page]
Saccade
Miniature
Pursuit
Smooth
Compensatory
Vergence
Nystagmus
Saccade
A saccade is a rapid eye movement (a jump) which is usually conjugate (i.e. both eyes
move together in the same direction) and under voluntary control. Broadly speaking the
purpose of these movements is to bring images of particular areas of the visual world to fall
onto the fovea. Saccades are therefore a major instrument of selective visual attention. It is
often convenient (but somewhat inaccurate) to consider both that a saccadic eye movement
always occurs in a straight line and also that we do not ‘see’ during these movements. We
can therefore simply consider that we often see the world by means of a series of saccadic
jumps from one area to another, interspersed with fixations. Note, however, that these are
oversimplifications.
A fixation is when the eye is ‘stationary’ ( but see the miniature eye movements section)
between saccades and it is convenient to consider that the area imaged on to the fovea (or
very near to the fovea) during a fixation is being visually attended to by the observer.
Fixations differ in their length but tend to be about 200-300ms, although much longer
fixations can occur. The length of fixations is an important research topic in itself as it
relates to the visual information to which the observer is attending as well as to his/her
cognitive state. Precisely when a fixation starts and ends is itself a matter of research
interest as the recorded fixation length is itself somewhat related to the temporal sampling
rate of the eye movement recording technique being used.
Most saccades are less than about 15o in size. When we make a saccadic movement
towards a specific object then the saccade can either accurately land on the object or,
commonly, either overshoot or undershoot it, so giving rise to a subsequent small
corrective saccade to the object. Note that saccadic movements can be curved as well as
straight. Saccades are very fast with a peak velocity of about 700osec-1. During a saccadic
movement our vision is not completely eliminated but it is considerably reduced (this is
known as saccadic suppression). There is a small refractory period between saccades of
about 150ms which limits the number of saccadic movements we can make in a given
period of time.
Saccades are preprogrammed (ballistic) movements such that during the previous fixation,
not only is information foveally attended to but also the location of the next fixation is
determined and a saccade then executed to that location. During a fixation therefore both
the current foveal and peripheral information help guide the following saccade and
associated fixation location.
Drifts are slow movements away from a fixation point. Flicks or microsaccades reposition
the eye on the target. Predominantly these are corrective movements, correcting for the off-
centre foveal position produced by a drift eye movement. Irregular slow movements of the
eye also occur. High frequency tremor causes the image of an object to constantly
stimulate cells in the fovea.
Examples: When we watch a rugby football match and follow the ball as it is passed from
player to player then we are making pursuit eye movements following the ball. When
driving we can use pursuit movements (and other types of eye movements) to monitor the
movement of other vehicles on the road.
Example: Consider a rugby player is running and at the same time is visually following
the flight of a ball, so that he can catch it. He will therefore be making eye movements
which compensate both for his body and his head movements as he runs. In driving we
make compensatory movements to allow for our head movements which we constantly
make.
Example: When a rugby player is trying to catch a ball coming towards him then he will
be tracking the ball visually using a vergence eye movement. In driving we regularly
monitor different vehicles around us and use vergence movements to help us do this as
some vehicles move away and others approach us.