Coaching Softball Technical - Tactical Skills PDF
Coaching Softball Technical - Tactical Skills PDF
Coaching Softball Technical - Tactical Skills PDF
SoftBall
Technical and
Tactical Skills
American Sport
Education Program
Human Kinetics
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Library of Congress Cataloging-in-Publication Data
Coaching softball technical and tactical skills / American Sport Education Program.
p. cm.
Includes index.
ISBN-13: 978-0-7360-5376-1 (soft cover)
ISBN-10: 0-7360-5376-X (soft cover)
1. Softball--Coaching. I. American Sport Education Program.
GV881.4.C6C62 2009
796.357'8--dc22
2008030204
ISBN-10: 0-7360-5376-X ISBN-10: 0-7360-8535-1 (Adobe PDF)
ISBN-13: 978-0-7360-5376-1 ISBN-13: 978-0-7360-8535-9 (Adobe PDF)
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contents
preface v
index 255
about ASEP 263
iii
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preface
If you are a seasoned softball coach, surely you have experienced the frustration of
watching your players perform well in practice, only to find them underperforming
in games. In your playing days, you likely saw the same events unfold. Teammates,
or perhaps even you, could tear the cover off the ball in batting practice and snag
every ground ball in drills but could not transfer that kind of performance to
games. Although this book will not provide you with a magical quick fix to your
team’s problems, it will help you prepare your players for game day. Whether you
are a veteran coach or a new coach, Coaching Softball Technical and Tactical Skills
will help you take your game to the next level by providing you with the tools that
you need to teach your team the game of softball.
Every softball coach knows the importance of technical skills. The ability of a
player to field a fly ball, make a strong throw, block a pitch in the dirt, lay down
a bunt or throw a curveball can significantly affect the outcome of a game. The
book discusses the basic and intermediate technical skills necessary for your
team’s success, including both offensive and defensive skills. You will learn how
to detect and correct errors in your athletes’ performance of those skills and then
help them transfer the knowledge and ability that they gain in practice to execu-
tion in games.
Besides covering technical skills, the book explains tactical skills, including
offensive skills like the sacrifice bunt, getting out of a rundown and stealing third
base and defensive skills such as pickoff plays, defending the first-and-third double
steal and double-play defenses. The book discusses the “tactical triangle,” an
approach that teaches players to read a situation, acquire the knowledge that they
need to make a tactical decision and apply decision-making skills to the problem.
To advance this method, the book covers important cues that help athletes respond
appropriately when they see a play developing, including important rules, game
strategies and the strengths and weaknesses of opponents.
Although rigorous technical and tactical training prepares athletes for game
situations, you can improve their game performance by incorporating gamelike
situations into daily training. The book offers many traditional drills that can be
effective but also shows you how to shape, focus and enhance scrimmages and
minigames to help your players transfer their technical skills to tactical situations
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vi Preface
that occur during games. For example, you can add realism to the infielders’
work on the double play by including base runners or timing the fielders with a
stopwatch.
The book also covers planning at several levels—the season plan, practice plans
and game plans. Sample games approach practice and season plans are offered.
The season plan lays out a season based on the skills in this book, and the practice
plans include a description of eight practice sessions, covering elements such as
the length of the practice session, the objective of the practice, equipment needed,
warm-up, practice of previously taught skills, teaching and practicing new skills,
cool-down and evaluation. Sample traditional approach season and practice plans
can be found in the Coaching Softball Technical and Tactical Skills online course.
Of course, playing the games is what your practices eventually lead to. The
book shows you how to prepare long before the first game, including issues such
as communicating with players, parents, officials and the media; scouting your
opponent; and motivating your players. You will learn how to control your team’s
performance on game day by establishing routines and how to make decisions
during the game, such as how to deal with removing pitchers, making substitu-
tions and setting a batting order.
Part I
Teaching and
Evaluating
Being a good coach takes more than knowing the sport of softball. You have to
find a way to teach your athletes how to be better ballplayers, and you need to
know how to evaluate your players to find ways to improve their performance.
In chapter 1 we go over the fundamentals of teaching sport skills. We first
provide you with a general overview of your sport and talk with you about the
importance of being an effective teacher. Next, we define some important skills
to improve your understanding of technical and tactical skills and the traditional
and games approaches to coaching.
We build on the knowledge of how to teach sport skills with the evaluation of
technical and tactical skills in chapter 2. We discuss the importance of evaluat-
ing athletes, review the core skills that you should assess and describe how you
can assess them. Chapter 2 stresses the importance of preseason, in-season
and postseason evaluation and provides you with sample tools that you can use
to evaluate your players.
By learning how to teach and evaluate your players, you will be better prepared
to help them improve their performance.
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chapter
1
Teaching Sport
Skills
Although its rules and the look of the playing field have changed over the years,
the basic concept of softball has not—the team that scores the most runs wins.
The basic concepts of softball are ingrained so deeply into America that its terms
have become part of our everyday language. Many states’ judicial codes have
“three strike” laws on the books for repeat criminals. Goofy people are said to be
“out in left field.” And when a young romantic says that he “struck out,” everyone
knows what he means.
A certain uniformity exists at all levels as far as rules are concerned. A playing
field in Indiana looks the same as one in Washington. Youth fields are merely
shrunken versions of their high school and collegiate counterparts. Infields are
diamond shaped, and the center field fence is usually farther from the plate than
the fence in left or right. The pitching circle is 8 feet in diameter. Depending on
the age of participants, the pitching rubber is 38 to 46 feet from the plate.
Although competitive and recreational softball has been played for years, its
heyday may be occurring right now. With women’s softball being played in the
Olympics, names like Lisa Fernandez, Jenny Finch, Dot Richardson and Sheila
Douty have become familiar to millions of softball enthusiasts. The NCAA has
recognized softball as a sport, allowing scholarships in colleges from the beginning
of the organization’s involvement in women’s athletics. Even so, no longer can the
assumption be made that most Americans know the game; too many diversions
are available to them. So, too, it cannot be taken for granted that youth will know
how to perform the skills of softball as soon as they step out of the cradle. Today
those skills have to be taught.
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4 Coaching Softball Technical and Tactical Skills
Effective Teaching
A commonly held fallacy is that an athlete who excelled as a player can excel
at coaching too. Great players often play instinctively and don’t know why they
do what they do. They just do it. Players who are not as skilled sometimes try
to make up for their limited skills by becoming more knowledgeable about the
tactics and techniques needed to become good softball players. These players,
although never able to perform at a high level themselves, learned enough about
the game to know how to pass on that knowledge of skills to others. This is not
to say that good players cannot be good coaches. Rather, you should realize that
just because you were a good player you will not naturally become a good coach.
You will need to work at it.
Good coaching is good teaching. There is no simpler way to put it! Coaches who
discover the best way to help all their players succeed become the best coaches.
Coaches must recognize this fact and be responsible for their athletes’ learning.
Coaching requires teaching.
Good coaches, then, not only teach the mechanics of the game but also under-
stand the way that athletes learn. Rather than tell players how to play, good coaches
teach them how to learn the game for themselves. This approach demands that you
do more than just work with the Xs and Os. The great player is the sum of many
parts: technical skill, tactical skill, physical ability, mental acuity, communication
proficiency and strength of character (Rainer Martens, Successful Coaching, Third
Edition, Champaign, IL: Human Kinetics, 2004, pp. 186–188). Although all these
skills are important, this book focuses on the technical and tactical skills that you
need to be aware of in coaching softball. To learn more about other skills that
should be part of the makeup of a great athlete, refer to Rainer Martens’ Successful
Coaching, Third Edition.
A softball player could master literally thousands of technical and tactical skills.
Covering every aspect of the game—from the simple act of gripping and holding
a softball to the complexity of successfully executing a suicide squeeze—would
be impossible. Instead, this book focuses on the essential basic and intermedi-
ate technical and tactical skills, developed from a list of skills compiled with
the cooperation and assistance of the National Fastpitch Coaches’ Association
(NFCA).
Technical Skills
Everyone involved in coaching softball knows the importance of technical skills.
The way a player fields a ground ball, lays down a bunt, throws a fastball or
executes a bent-leg slide has a big effect on the outcome of a game. Technical
skills are “the specific procedures to move one’s body to perform the task that
needs to be accomplished” (Martens, Successful Coaching, p. 169). The execution
of technical skills, the capability to teach athletes how to perform them, the flair
to detect errors and correct them and the ability to recognize when those skills
come into play in a game are all things that you will develop over time with the
accumulation of experience. You may need years and hundreds of games to acquire
the knowledge necessary to know instinctively what to do. This book will help you
reach that stage more quickly, taking you from your current level of knowledge to
a higher plane by showing you how to
Teaching Sport Skills 5
Tactical Skills
Although mastering the technical skills of softball is important, it is not enough.
Softball players need to know not only how to play the game technically but also
how to choose the tactics necessary to achieve success. Many softball texts over-
look the tactical aspects of the game. Coaches even omit tactical considerations
from practice because they focus so intently on teaching technical skills. Teaching
tactics is much harder and takes much more effort than teaching techniques, but
the resulting dividends are substantial.
Tactical skills can best be defined as “the decisions and actions of players in
the contest to gain an advantage over the opposing team or players” (Martens,
Successful Coaching, p. 170). One way that coaches can approach teaching tactical
skills is by focusing on three critical aspects, the “tactical triangle”:*
• Reading the play or situation
• Acquiring the knowledge needed to make an appropriate tactical decision
• Applying decision-making skills to the problem
This book as a whole provides you with the knowledge you need to teach players
how to use the tactical triangle. Part III covers important cues that help athletes
respond appropriately when they see a play developing, including important rules,
game strategies, and the strengths and weaknesses of opponents that affect game
situations, as well as ways to teach athletes how to acquire and use that knowl-
edge. Part III will help you teach athletes how to make appropriate choices in a
given situation and will show you how to empower players to recognize emerging
situations on their own and make sound judgments.
Anyone who has observed softball for any length of time has seen players make
errors in games on plays that they have practiced many times in training sessions.
Such situations can cause tremendous frustration, for both players and coaches.
As you will see, however, these errors can be prevented!
*Reprinted, by permission, from R. Martens, 2004, Successful coaching, 3rd ed. (Champaign, IL: Human
Kinetics), 215.
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6 Coaching Softball Technical and Tactical Skills
Traditional Approach
Most coaches are comfortable with the traditional approach to coaching. This
method often begins with a warm-up period followed by a set of drills, a scrim-
mage and finally a cool-down period. This approach can be useful in teaching
the technical skills of softball, but unless coaches shape, focus and enhance the
scrimmages or drills, the athletes may not successfully translate the skills to
game situations, leaving coaches to ponder why their team practices better than
it plays.
Games Approach
Using the tactical triangle in practice supplies athletes with the tools that they
need to make appropriate and quick decisions. But unless they can employ these
tools in game situations, they are of little value.
You have surely seen players jump into the batting cage in practice and tear
the cover off the ball on the tees or the pitching machine but then have trouble
making good contact after the game begins. This type of hitter has learned the
art of performing well in drills but has not learned how to transfer those techni-
cal skills to tactical situations that occur during a game. Some people call this
choking, but a more accurate description would be failure to adapt. The same
sort of thing happens to the player who can field every ground ball flawlessly
in practice but bobbles easy grounders in a game or lets them go through her
legs.
The best way to prevent this scenario is to use the games approach to coach-
ing, which provides athletes with real-time, gamelike situations in training
that allow them to practice and learn the skills at game speed. This philosophy
stresses the importance of putting technical skills rehearsed in drills into use
in practice. You can drill players in a skill like bunting until they are sore, but
if they never get the opportunity to use the skill in a gamelike setting, they will
not be able to perform when it really counts—in an actual game. When play-
ers make mistakes in game-speed situations, they learn. You have to provide
gamelike opportunities in which players can feel secure about making mis-
takes so that they can file those mistakes in the “softball sense” parts of their
brains. By doing so, the chances of their making the same mistakes in games
will lessen.
The games approach emphasizes the use of games and minigames to provide
athletes with situations that are as close to a real game as possible (Alan G.
Teaching Sport Skills 7
Launder, Play Practice, Champaign, IL: Human Kinetics, 2001). This approach
requires more than just putting the team on the field, throwing them a ball and
letting them play. Rather, according to Launder, the games approach includes
three components that make each minigame educational:
1. Shaping
2. Focusing
3. Enhancing
Shaping play means modifying the game in a way that is conducive to learning
the skills that you want to teach in that particular setting. The games approach
shapes play by modifying the rules, the environment (playing area), the objectives
of the game and the number of players used (Launder, p. 56). In a typical scrim-
mage situation, the stronger players dominate and the weaker players rarely get
a chance to play an active role. When play is shaped, for example, by reducing
the number of players—the weaker players are put into positions where they will
have more opportunities to play active roles. But you cannot simply shape the
play and expect miracles to happen. You need to focus your athletes’ attention on
the specific objectives that you are trying to achieve with the game. Young players
are more apt to learn, or at least to reduce their reluctance to learn, if they know
why you are asking them to grasp new tactical information.
Knowing how the tactic fits into the team’s game plan or season plan also
helps players buy into the tactic. You can assist your athletes with this phase by
providing them with clear objectives and explaining how learning those objec-
tives elevates their capability to play and helps their team win games. Shaping
play and focusing players on objectives, however, cannot be successful unless
you play an active role and work on enhancing their play. You can enhance mini
games by adding challenges to make the contests between the sides equal. You
can also enhance play by encouraging your players and give them confidence by
frequently pointing out their progress. Minigames also give you an opportunity
to stop the game whenever you recognize an opportunity to teach something that
will improve their play even further.
Most coaches have used aspects of the games approach one way or another
in their training sessions. Although you may already have a basic understanding
of how to use this approach, this book takes the concept further by presenting
a games approach season plan as well as sample practices for you to use with
your team.
Both the traditional and the games approach are sound coaching practices.
Part IV examines both approaches to teaching the skills in softball. Although
both approaches have value, the philosophy of this book slants toward the latter.
Providing athletes with game-speed, real-time situations that have clear objectives
creates a productive, fun-filled learning environment. Athletes who have learned
to think of training as a necessary evil will be more motivated to come to practice
if they are engaged on a daily basis. More important, if they sense that they have
ownership over what they learn in practice, they become more responsible team
members. An added benefit is that softball players who learn through the games
approach will be better prepared for competition because they have already faced
stiff challenges in their everyday practice sessions.
Knowing how to teach the technical and tactical skills of softball is important,
but you will never know how your players are performing unless you create good
assessment systems. Next, you must learn how to evaluate players.
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chapter
2
Evaluating
Technical and
Tactical Skills
Softball is a team sport. In building your team, you should use specific evaluation
tools to assess the development of the individual parts that make up the whole of the
team. You must remember that basic physical skills contribute to the performance
of technical and tactical skills. In addition, an array of nonphysical skills, such
as mental capacity, communication skills and character training, overlay athletic
performance and affect its development (Rainer Martens, Successful Coaching,
Third Edition). In this chapter we examine evaluation guidelines by exploring
the specific skills that should be evaluated and the tools used to accomplish that
evaluation. Evaluations as described in this chapter will help you produce critiques
of your players that are more objective, a goal that you should continually strive
to attain.
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10 Coaching Softball Technical and Tactical Skills
made. If you have a large number of athletes, you can accomplish these individual
meetings in occasional and subtle ways—by asking the athlete to stay for a few
minutes in the office after a team meeting, by finding the athlete after practice
or after a workout in the locker room, by going out to practice early and creating
an opportunity to talk to the player individually or by calling the player into the
office at random times just to talk. These in-person, one-on-one meetings are by
far the best method to communicate to athletes the areas in which they need to
improve.
Finally, you must apply the principles that you are asking of your players to the
process of evaluating them. You must be knowledgeable about the technical and
tactical skills of your sport so that you can accurately and consistently evaluate
the skill that you see your players perform. You must understand the value and
importance of the physical skills (perhaps even in your personal lifestyle and health
habits!) to convey the importance of these skills to the game. You must exhibit
outstanding communication skills to be effective in your teaching, and you must
exhibit those same skills in your dealings with other staff members, especially
when you are visible to the players, so that you can establish credibility with the
players regarding communication.
Evaluating Skills
Clearly, players must know the technical skills demanded by their sport, and they
must know how to apply those skills in tactical situations when they compete.
You must remember, however, that basic physical skills contribute to the perfor-
mance of the technical and tactical skills, and must be consciously incorporated
into the athlete’s training plan. In addition, an array of nonphysical skills such as
mental capacity, communication skills and character training also overlay athletic
performance and affect its development.
As you evaluate your athletes, one concept is crucial: Each athlete should focus
on trying to improve her own previous performance, as opposed to comparing her
performance with those of her teammates. Certainly, comparative data helps an
athlete see where she ranks on the team and perhaps among other players in her
position, and this data may motivate her or help her set goals. But all rankings
place some athletes on the team below others, and the danger of focusing on this
type of system is that athletes can easily become discouraged if they consistently
rank in the bottom part of the team or skill group. Conversely, if the focus of the
evaluation is for every player to improve, compared with herself at the last testing,
then every player on the team can be successful every time tests are conducted.
Whether you are looking at physical skills or nonphysical skills, encourage your
athletes to achieve their own personal bests.
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12 Coaching Softball Technical and Tactical Skills
Testing should occur at least three times a year—once immediately before the
softball season begins to gauge the athlete’s readiness for the season, once after
the season ends to measure the retention of physical skills during competition and
once in the preseason to evaluate the athlete’s progress and development in the
off-season program. In addition, you will constantly be evaluating your athletes
throughout the season to make slight adjustments, as you will learn more about
in chapter 9.
Of course, training programs can positively affect several skills. For example,
improvements in leg strength and flexibility will almost certainly improve speed.
Furthermore, no specific workout program will ensure gains for every athlete in
each of the five skill areas. Consequently, testing and measurement of gains in
these areas is critical in showing you and the athlete where she is making gains
and what you should emphasize in subsequent training programs.
Strength
Strength testing can be done safely and efficiently using multiple-rep projections of
the athlete’s maximum performance. The risk of injury for the athlete is minimal
because she is working with a weight that is less than her maximum load. After a
proper warm-up, the athlete should select a weight that she believes she can rep at
least three times but no more than seven times. Using a chart of projected totals,
the number of reps that she accomplishes will yield her max. This type of test is
slightly less accurate than a one-rep max, in which the athlete continues to work
with heavier weights until she finds the highest load that she can rep one time.
But the one-rep test takes much longer to administer and is less safe because the
athletes are working with peak loads. Furthermore, the accuracy of the test would
be critical only if the athletes were competing with each other. Because the focus
of the off-season training program is the development and improvement of each
athlete, the multiple-rep projection is adequate for determining comparisons for
each athlete with her own previous performances.
Core Strength
Like the proverbial chain that is only as strong as its weakest link, the core ultimately determines
whether the athlete can put it all together and translate her strength, speed or agility into successful
softball performance. The core refers to the midsection of the body—the abdominal muscles, the lower-
back muscles and the muscles of the hip girdle—that connect lower-body strength and functions with
upper-body strength and functions. Core strength, then, is essential for softball, but at the same time it
is extremely difficult to isolate and test.
Softball coaches repeatedly emphasize the importance of keeping the legs bent and the center
of gravity close to the ground for improved balance, leverage and transition from one direction to
another. Without a strong core, the softball athlete will experience great difficulty in staying low and
transitioning quickly. The core also must be strong for the softball athlete to be able to play with explo-
siveness—combining strength, power and speed into decisive and effective throws, swings, leads and
fielding technique. Every physical training program for softball, therefore, must include exercises that
strengthen and develop the core. This training program must go beyond sit-ups and crunches, which are
important but not comprehensive enough to develop true core strength. Softball athletes must incorpo-
rate active exercises such as lunges, step-ups and jump squats to focus on development of the core.
As mentioned before, isolating core strength is difficult because it is involved in the performance
of every physical skill. But any exercise that recruits one or more large-muscle areas and two or more
primary joints (such as the bench press) can be used to test core strength (NSCA, Essentials of Personal
Training). The ultimate evaluation of core strength, however, is the athlete’s performance of softball
skills in practice and on game day on the field.
Evaluating Technical and Tactical Skills 13
Speed
Speed testing for softball typically focuses on the 20-yard dash—the distance
between the bases and a distance that exceeds the ground that fielders cover when
making most defensive plays. In some instances, longer sprints are required, such
as when running down a long fly ball or running an extra-base hit. But these events
do not define the speed needed to play the game. Most sprinting that a softball
player performs in a game occurs in short bursts, so a test of the player’s initial
10-yard speed from a standing start also correlates well with the type of speed
needed to play the game. The 10- and 20-yard tests can be administered simulta-
neously, with a coach or electronic timer stationed at each of those distances to
record times for both yardages on the same trial. You want the test situation to
resemble the game situation as closely as possible, so, for example, you should
test the players on the field in cleats rather than in shoes that would be appropri-
ate for the basketball court.
Agility
Softball also requires the athlete to change direction quickly in short spaces and
use quality footwork to get into proper position to field ground balls, make throws,
block pitches, catch fly balls and make tags. So agility and footwork are physical
skills that must be trained and measured. The most common agility test for soft-
ball is the pro shuttle, a 20-yard lateral shuttle run. In this test, the athlete starts
on a designated line, runs 5 yards to her left or right, returns through her start-
ing point to a spot 5 yards on the other side of the starting point and then moves
back to finish at the point where she started (yardage run is 5, 10 and 5). This test
measures the athlete’s ability to plant and change directions and requires her to
keep the core low, in the athletic body position frequently mentioned throughout
the skills in this book. The time on the pro shuttle should be about two-tenths
of a second less than the athlete’s 40-yard dash time. If the margin is greater, the
athlete should emphasize speed development in her program; if the margin is less,
the athlete should emphasize agility drills in her training program.
Power
Power is the fourth primary skill required for softball. The emphasis here is on
the lower-body explosiveness that helps the softball athlete transition into throws,
explode off the mound, redirect body movements or jump to catch a throw. The
two simplest and best tests for power are the standing long jump and the vertical
jump. Administer both tests with the athlete in a stationary position so that the
test measures pure explosiveness unassisted by a running start. Allow the athlete
to take several trials at each event. Record her best effort as her score.
Flexibility
Flexibility is the most neglected physical skill but one of the most important.
Increases in flexibility will help the athlete improve her performance in just about
every other physical skill. Off-season programs should stress stretching, and you
should encourage, or mandate, athletes to stretch for at least 15 minutes each
day. In addition, the training program should include exercises that require the
athlete to bend and move, such as lunges, step-ups and so on, so that the athlete
is stretching and training the hip girdle and lower-back area as she works on
strength and power. Flexibility is difficult to measure, but the classic sit-and-
reach test provides a reasonable indication of the athlete’s range and gives her a
standard to improve on.
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14 Coaching Softball Technical and Tactical Skills
Mental Skills
Softball is a complex game because of the large number of players on the field
at one time, the vast number of defensive responses, and the diversity of athletic
types and abilities that make up a team. In addition, the long interval between
plays can cause an athlete to lose focus or talk herself into tension and stress.
Consequently, softball requires excellent mental skills.
The successful softball player must have the mental ability to sort out and iso-
late the cues that allow her to execute the skills of the game. Corner players must
focus on the batter’s hands and react in unison. Middle infielders do the same
while also focusing on the runners and subtle cues from the coach and the hitter
so that they can anticipate the play and know how to react. Pitchers must focus
on the target so that they can throw the ball effectively. Outfielders must focus on
the swing. Catchers must focus on catching the pitch and resisting the temptation
to peek at the runners after the pitch is on the way. And hitters must focus entirely
on the ball and ignore the pitcher and defense so that they can execute their swing
successfully. The performance of these skills takes study, discipline, focus and
belief that the system of cues will produce the desired results. The term mental
toughness might be the best and simplest way to describe the concentration and
determination required to perform these skills.
Communication Skills
Softball also requires communication skills at several levels—among the players
on the field and between the coaches and players in classrooms, in practices and
in the dugout during games—to get the desired skills accomplished. Softball teams
use numerous and specific forms of communication to get all players on the same
page on every play. Coaches send plays on to the field using hand signals or oral
signals; catchers give signals to the pitcher or to the defense for pickoffs; infield-
ers signal to the outfield that the pitch is being thrown; coaches communicate
to runners during a play; and fielders communicate the direction of throws and
location of runners. You have to convey adjustments to the game plan and strategy
between innings. All these communication skills are essential to softball, and you
must spend considerable time coordinating your system of communication.
Character Skills
Finally, character skills help shape the performance of the team. Although the
game has many variables, officials regulate it so that it is fair and as safe as pos-
sible within the rules. Softball athletes must play hard and aggressively, but they
also must stop at the call of the umpire. Failure to follow the rules results in outs
or runs scored, and both outcomes clearly affect the team’s performance. Softball
players also must avoid becoming distracted by any talking from the other team or
from the stands that might occur between plays. In all these cases, the team that
has the most character among its players will have the best chance for success.
Evaluating Technical and Tactical Skills 15
Evaluation Tools
Softball coaches are beginning to use videotape of practices and games to evalu-
ate athletes’ performance of basic technical and tactical skills. Taping is useful
because so many players are participating at one time and watching each of them
on every play is difficult, if not impossible. The problem is compounded, espe-
cially on game days, because the players are a considerable distance away and you
cannot see from your position precisely what is happening in the outfield and the
infield at the same time. Videotape allows you to review reps in practice or plays
in a game repeatedly, enabling you to evaluate each player on each play. The tape
also becomes an excellent teaching tool in individual, group or team meetings
because the players can see themselves perform and listen to your evaluation of
their performance.
You can use many different systems to evaluate what you see on tape. The most
common system isn’t really a system at all—it is the subjective impression that
you get when you watch the tape, without taking notes or systematically evalu-
ating every player on every play. Because of limitations of time and staff, many
coaches use the tape in this manner, previewing the tape, gathering impressions
and then sharing those impressions with the player or players as they watch the
tape together later.
Other coaches systematically grade the tape, evaluating the athlete’s perfor-
mance on every play as to whether she executed the correct reaction, technique
and tactical decision. The grading process can be simple. For example, you can
simply give the athlete a plus or a minus on each play and score the total number
of plusses versus the total number of minuses for the game. Alternatively, you can
score the athlete on each aspect of the play, giving her a grade for her reaction, a
grade for her technique and a grade for her tactical decision making.
Regardless of the level of sophistication or detail of the grading instrument,
most coaches use a grading system of some kind for evaluating game tape. Most
grading systems are based on a play-by-play (or rep-by-rep in practices) analysis
of performance. Rarely does a coach systematically evaluate the technical and
tactical skills required for softball on a skill-by-skill basis.
Furthermore, when coaches evaluate a skill, they generally evaluate only the
result (did the outfielder catch the ball or not?), not the key elements that determine
the player’s ability to catch the ball (tracking the ball, glove position and so on).
Figure 2.1, a and b are examples of an evaluation tool that allows you to isolate
technical and tactical skills. By breaking down the whole skill into its component
parts, this tool enables a more objective assessment of an athlete’s performance
in a skill than can be produced by statistics. By using these figures and the tech-
nical and tactical skills described in parts II and III as a guide, you can create
an evaluation tool for each of the technical and tactical skills that you want to
evaluate during your season. In figure 2.1a, using the technical skill of throwing
as an example, we have broken down the skill by pulling out each of the key points
from the skills found in chapters 3 through 5 so that you can rate your players’
execution of the skill in specific targeted areas.
As you may already know, evaluating tactical skills is more difficult than evalu-
ating technical skills because many outside influences factor into how and when
the skill comes into play. But as a coach, you can evaluate your players’ execu-
tion of tactical skills using a format similar to the one that you used for assessing
technical skills. You will need to do the legwork of breaking down the skill into
targeted areas. In figure 2.1b we have used a generic format to show you how
you can break tactical skills down using the skills found in chapters 6 through 8
as a guideline.
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16 Coaching Softball Technical and Tactical Skills
Grip 1 2 3 4 5
Line of force 1 2 3 4 5
Weight transfer 1 2 3 4 5
Arm action 1 2 3 4 5
Wrist snap 1 2 3 4 5
Follow-through 1 2 3 4 5
From ASEP, 2009, Coaching softball technical and tactical skills (Champaign, IL: Human Kinetics).
Player’s ability
This evaluation tool, and the process of scoring that it advocates, may help you
avoid the common pitfall of becoming preoccupied with the result of the skill and
coaching and evaluating only the final outcome. This tool will help you pinpoint
where errors are occurring and enable you to focus on correcting those errors
with your athletes.
The tool is admittedly somewhat subjective because it asks the evaluator to
rate on a scale of 1 to 5 how well the athlete executes the basic elements of each
technical or tactical skill. Ratings would simply be an opinion based on observa-
tion. But you can add some statistical weight to the process by scoring the player
Evaluating Technical and Tactical Skills 17
on each play in which the skill came into use. For example, during a game, an
infielder might have six opportunities to field a ground ball. You could then score
the player on each of those six opportunities and calculate an average score. Most
coaches would simply grade the infielder on whether or not she fielded the ball
successfully, but this tool allows you to organize your evaluation of the elements
of fielding. You can pinpoint where the player is making mistakes by breaking
down the skill and analyzing the component parts.
Likewise, if a catcher who handles every pitch has five opportunities to block
a pitch in the dirt, you could use the evaluation tool to grade each of those five
plays on the tactical skill of recognition, speed of movement, correct positioning
and keeping the ball in front. This score would give both you and the catcher
an excellent evaluation of her ability to perform this tactical skill, regardless of
whether she successfully blocked the ball.
You must go beyond the result and focus your teaching on the cues and knowl-
edge needed to execute a specific skill, giving the athlete an evaluation that alerts
her to the key elements of the skills that need improvement. An important corollary
to this teaching and evaluation strategy is that even when the result is positive,
the evaluation of the athlete’s technique might be substantially critical.
For example, if the center fielder is working in a practice session on catching
the fly ball with two hands instead of one, you need to reinforce the key point of
using both hands, whether or not she catches the ball. If the fielder drops the ball
but uses both hands, you must be positive about her effort to use that technique
and avoid making comments about her dropping the ball. Likewise, if the fielder
catches the ball but uses one hand, you need to tell her that she is using an unac-
ceptable technique. You cannot give the fielder mixed messages; you must focus
on the process of catching with two hands, not the result, if you truly want the
fielder to catch the ball with two hands.
The importance, and the challenge, of learning to focus on the skills of the game
is graphically illustrated in many softball games. For example, assume that your
team is playing a home game at the beginning of the season. In the top of the first
inning your pitcher’s adrenaline is pumping and she is a bit nervous. The first
four pitches are too high, so the first batter walks. The next batter steps in, and
the first two pitches are also high. By now, the pitcher’s teammates and more than
a few parents are shouting advice: “Don’t walk her!” or “Get the ball down!” The
pitcher usually knows that she needs to throw strikes, and it is not her intention
to walk the hitter! The comments that she hears are not helpful and only add to
her anxiety. What the pitcher needs is some advice from the coach on how to get
the ball down—some instruction and refocusing on the key points of the technical
skill of pitching a softball.
The sample evaluation tool shown in figure 2.1, a and b constitutes a simple
way to use the details of each technical and tactical skill. It provides an outline
for both the player and you to review and a mechanism for understanding the
areas in which improvement is needed. The tool also can be used as a summary
exercise. After a game, after a week of practice or after a preseason or spring
practice segment, the athlete can score herself on all her essential technical
and tactical skills, including all the cues and focal points, and on as many of
the corollary skills as desired. You can also score the athlete and then compare
the two score sheets. The ensuing discussion will provide both the player and
you with a direction for future practices and drills, and help you decide where
the immediate focus of attention needs to be for the athlete to improve her
performance. You can repeat this process later, so that the athlete can look for
improvement in the areas in which she has been concentrating her workouts.
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18 Coaching Softball Technical and Tactical Skills
As the process unfolds, a better consensus between the athlete’s score sheet and
your score sheet should occur.
You must display the identical mental skills that you ask your athletes to
demonstrate—skills such as emotional control, self-confidence and motivation to
achieve—because the players will mirror your mental outlook. Likewise, players
will model your character, in terms of your trustworthiness, fairness and ability to
earn respect. You are a role model, whether you want to be or not, and athletes will
develop the proper mental and character skills only if you display those skills.
You must evaluate athletes in many areas and in many ways. This process
of teaching, evaluating and motivating the athlete to improve her performance
defines the job of the coach: to take the athlete somewhere that she could not get
to by herself. Without you, the athlete would not have a clear direction of the steps
that she needs to take, or how she should proceed, to become a better player. You
provide the expertise, guidance and incentive for the athlete to make progress.
One final rule caps the discussion of evaluating athletes. Athletes in every sport
want to know how much you care before they care how much you know. You
need to keep in mind that at times you must suspend the process of teaching and
evaluating to deal with the athlete as a person. You must spend time with your
athletes discussing topics other than softball and their performance. You must
show each athlete that you have an interest and a concern for her as a person,
that you are willing to listen to her issues and that you are willing to assist her if
doing so is legal and she wishes to be helped. Events in the athlete’s personal life
can overshadow her athletic quests, and you must be sensitive to that reality.
Another reality is that athletes will play their best and their hardest for the
coach who cares. Their skills will improve, and their performance will improve,
because they want to reward the coach’s caring attitude for them with inspired
performance. They will finish their athletic careers for that coach having learned
a lifelong lesson that care and concern are as important as any skill in the game
of softball.
Part II
Teaching
Technical Skills
Now that you know how to teach and evaluate sport skills, you are ready to dive
into the specific skills necessary for success in softball. This part focuses on the
basic and intermediate skills necessary for your team’s success, including offen-
sive technical skills related to hitting, bunting, stealing and sliding and defensive
technical skills related to throwing, catching and the basics for various positions
and pitching variations.
Chapters 3 and 4 present the material in a way that is clear and easy to under-
stand so that you can immediately incorporate the information into your practices.
Whether you are a seasoned veteran or a new coach, you will find the presentation
of skills in this part helpful as you work with your athletes.
For each skill we first present what we call the “Key Points” for the particular
skill. These points highlight the most important aspects of the skill, providing you
and your players with a roadmap to proper execution of the skill. The remainder
of the presentation of the skill is a detailed explanation of these essential compo-
nents, including instructional photos and diagrams to guide you along the way.
At the end of each skill presentation we include a table to help you detect
common errors and correct them in your athletes. To close each skill presentation,
we include a useful “At a Glance” element to guide you to other tools in the book
that will help you teach your athletes this particular skill—whether it is another
technical skill that they need to be able to perform, a tactical skill that uses this
technical skill or a practice plan or drill that helps you teach the skill.
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chapter
3
Offensive
Technical Skills
This chapter will cover the offensive technical skills that you and your players
must know in order to be successful. In this chapter you will find:
Hitting 22
Sacrifice Bunt 28
Squeeze Bunt 35
Running Slap 37
Baserunning 42
Bent-Leg Slide 47
Pop-Up Slide 49
Headfirst Slide 51
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Hitting
Key Points
H itting is arguably the most challenging and exciting
skill in the sport of softball. Physically it involves quick-
ness, strength and hand–eye coordination. Hitting requires
some amount of natural ability, but everyone can improve
mponents of
The most important co with practice. The mechanics of hitting occur in such close
hitting are timing that they all appear to happen at once; however, the
nce, better the timing of the sequence is, the better the result is.
• proper grip and sta The proper sequence of motion creates efficient strength
• stride, and quickness without extra motion and tension. The more
, and
• rotating into the swing the body moves unnecessarily, the greater the eye move-
ment is and the greater the chance is to swing and miss.
• controlling the bat.
22
When hitting, comfort and the ability to move are key, so the athlete’s stance is an
important aspect of this skill. In the batter’s box, the feet should be shoulder-width or
slightly wider apart. The weight is on the balls of the feet, and the knees are slightly bent
and positioned inside the feet for good balance. The feet should be positioned so that they
are parallel with each other (see figure 3.3a) or slightly pigeon toed (see figure 3.3b). For
most hitters, standing even with home plate in the batter’s box is sufficient to hit most
pitches. The hitter wants to be just close enough to the plate to hit the outside pitch.
A quick test is to have the hitter reach out with the bat, bend at the waist and tap the
outside edge of the plate. If the hitter can reach it, as she straightens up you will notice
that the sweet spot of the bat is still over the outside corner (see figure 3.4).
a b
Figure 3.3 Foot positioning for hitting: (a) parallel and
(b) pigeon toed.
(continued)
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Hitting (continued)
At some point before the initial stride into the swing, discussed in the next section,
the weight should be distributed with approximately 75 percent of the body weight
on the back foot and 25 percent on the front foot. During the swing, the weight shifts
forward. The hitter can either begin with the weight back or shift it back as the pitcher
begins her motion. Either way, the hitter needs to be back before going forward.
Stride
The stride is a linear shift that happens before rotation. It is a controlled forward move,
in the direction of the pitcher, that helps the hitter transfer her weight during the swing,
letting her drive the ball farther. A good stride is one that is long enough to balance the
force of the swing and still allows weight transfer and proper rotation.
When striding, the shoulders should be level and knees evenly bent. The upper body
and hips are as quiet as possible until the rotation and actual swing phase. The stride
foot, which is the front foot (left foot for right-handed batters and right foot for left-
handed batters) touches the ground with a toe touch first (see figure 3.5a), followed
by a heel plant (see figure 3.5b), ensuring that the foot and knee remain in a closed
position. On the heel plant the weight should be shifted back to center (the transfer of
weight will continue forward as the body finishes the swing, as discussed in the next
section, “Rotating Into the Swing”). If the stride is too long, the athlete will be unable
to transfer her weight correctly, which will end up slowing down the swing. Note that
a no-stride method is acceptable, although using this technique makes the transfer of
weight more difficult.
a b
Figure 3.5 Stride: (a) toe touch and (b) heel plant.
24
Rotating Into the Swing
After the stride-foot heel plant, as discussed in the previous section, the hands start for-
ward, immediately followed by the rotation of the back hip so that the chest is facing
the contact point (see figure 3.6). These movements almost appear to occur together, but
they’re independent of each other. The body continues to shift the weight forward onto the
ball or toe of the back foot, and the heel lifts. The foot may even come off the ground.
The extent of rotation on contact differs depending on the type of pitch. For example,
if the pitch is an inside pitch, the body rotates farther than it would for an outside
pitch. The rotation is complete when the arms wrap around the body after reaching
full extension forward (see figure 3.7)
(continued)
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Hitting (continued)
reach the center of the body, the wrist snaps, throwing the
bat head forward, putting it on a level plane with the ball.
At a Glance Timing varies with the location of the pitch and its speed,
of the tex t off er but proper timing should have the batter in midsnap at
The following parts g.
on on hit tin contact (see figure 3.8c). Releasing or snapping the wrists
additional informati
too early (back by the shoulder) will result in a long, loopy
28
swing and a loss of power and control.
Sa cri fice Bu nt On contact, the elbows are bent, the top hand (this would
32 be the right hand if the athlete is right-handed) should be
Slap Hit and Hard Bunt
35
in a palm-up position and the bottom hand should be in a
Squeeze Bunt palm-down position. After contact, the elbows extend (see
37 figure 3.8d), creating power and keeping the bat on the
Running Slap
13 0 path of the ball as long as possible so that the hitter has a
Playing the Short Game greater chance of making contact.
Once the hitter has extended the arms fully after contact,
the swing will continue into the follow-through with the
wrists beginning to roll and the bat wrapping around the back of the hitter.
Rolling the wrists too early creates a very weak hand position on contact and should
only be done after full extension of the arms. When the bat wraps around the hitter
on the follow-through, some hitters prefer to release the top hand from the bat, while
others keep both hands gripping the bat. Either method is correct, but if the hitter
releases the top hand, it shouldn’t be done until the wrists begin to roll in the follow-
through. If the hitter releases the top hand any sooner than that, it becomes too easy
for the hitter to release the bat during contact. Releasing the hand is comfortable for
some hitters and helps them feel as if they can lengthen through the ball, creating more
power. Again, the key is to not release the hand until after contact and full extension.
a b
Figure 3.8 Upper-body movement on the swing.
26
c d
Figure 3.8 (continued)
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to hit.
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Sacrifice Bunt
Key Points
T he main purpose of the sacrifice bunt is to advance
a runner on base into a scoring position by sacrific-
ing an out by the batter. But advancing runners isn’t the
only purpose of the sacrifice bunt. It can also be used in
mponents of
The most important co other offensive strategies because a team with an effective
the sacrifice bunt are short game puts pressure on the defense and increases
the team’s chances to score. Outstanding hitters might
• proper stance, overlook the need to learn how to bunt, but teams that
gle,
• bat position and an win championships move hitters into scoring position
bat, and
• hand position on the successfully. A great hitter with a batting average of .400
• contacting the ball. is less likely to advance a runner than a great bunter,
who will advance a runner with a bunt approximately
80 percent of the time.
Proper Stance
The batter initially positions in the stance learned previously in “Hitting” on page 22.
The feet are shoulder-width or slightly wider apart, the weight is on the balls of the
feet and the knees are slightly bent and positioned inside the feet for good balance.
The feet should be positioned so that they are parallel with each other or slightly
pigeon toed. When preparing to sacrifice bunt, a bunter can take either of two posi-
tions in the box, depending on her comfort and more important on the chances for
success. The first position, called tandem, is simply a pivot of the feet so that they
are front and back in the box, not square to the pitcher (see figure 3.9a). The second
is a movement of the feet to a side-to-side position (see figure 3.9b). In both cases,
the knees are flexed, moving the bunter’s eyes lower and closer to the strike zone,
a b
Figure 3.9 Stances for the sacrifice bunt: (a) tandem and (b)
side to side.
28
and the upper body leans forward. The batter must learn to hold the initial hitting
stance as long as possible. Moving into the sacrifice bunt stance early will tip off
the defense and give them time to set up for the bunt. On the other hand, the batter
should not be too late with the move because she needs to be set by the time she
needs to contact the ball.
In addition, note that the farther up in the box the bunter moves, the better the angle
is to keep the ball fair. The batter has a lot more room for error if she is positioned
near the front of the box.
Figure 3.10 Initial bat position Figure 3.11 Holding the bat
for a sacrifice bunt. out from the body when con-
tacting the ball.
(continued)
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Sacrifice Bunt (continued)
a b
Figure 3.12 Choking up on the bat for the sacrifice bunt: (a) one hand or
(b) two hands.
a b
Figure 3.13 Moving the bat on contact: (a) correct and (b)
incorrect.
30
Another way to take some power away from the ball
coming off the bat is to use the end of the bat more than At a Glance
the sweet spot because the end of the bat is less responsive
to the ball. The sweet spot is the area in the middle of the The following parts of
the text offer
barrel of the bat that has the most rebound. When a ball additional information on
the sacrifice
hits the sweet spot of the bat it will bounce farther and bunt.
faster than it would if it hits the end of the bat. The bunter
should make every effort to make contact with a pitched Hitting
ball on a bunt. But to keep the ball from going too far into 22
the infield, the bunter should make contact toward the end Slap Hit and Hard Bunt
32
of the bat. Achieving this goal comes largely from hand– Squeeze Bunt
eye coordination, but choking up on the bat can help the 35
batter feel the location better. As a coach, you can place Running Slap
37
tape on the end of the bat during batting practice to help Playing the Short Game
the bunter learn where this area is. 130
Protecting the Runner
on 141
a Steal
Aggressive Baserunnin
g 149
Situational Hitting
162
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to sacrifice bunt.
The bunt goes foul. Check the bat head on setup. It should be slightly forward. If only the
top hand gives, the bat head will drop back behind the hands and the
player is likely to bunt the ball foul.
The bunter often misses the ball. The initial setup is usually the key. First, be sure that the bunter is bent
down closer to the strike zone. To see the ball well, the eyes need to
be right over the top of the bat and the bat should be extended for-
ward out in front of the body.
The bunt is too hard. A hard bunt usually occurs because the bat is still moving for-
ward on contact or the bunter is punching at the ball instead of
using a catch-and-drop action. Work with the athlete so that she
gets the bat forward and still, on plane, and then gives slightly
with both hands.
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Slap Hit and Hard Bunt
Key Points
T he slap hit and hard bunt are deceptive hits that are
hit slightly harder than a bunt. The batter pushes or
punches the ball just past the defensive players who are
coming in to field what they think is going to be a bunt.
mponents of
The most important co Both hits are effective against a team that is overaggres-
bu nt are
the slap hit and hard sive or that charges out of control to field bunts. Know-
ing that, when using either the slap hit or hard bunt,
• proper stance, the batter should try to look as if she is going to bunt
bat, and
• hand position on the for as long as possible, drawing the defense as close as
• contacting the ball. she can.
Proper Stance
Because the hitter is trying to be deceptive and fool the defense into thinking that she
is bunting, the stance for the slap hit or hard bunt needs to be identical to that of the
sacrifice bunt. Again, the bunter should be positioned toward the front of the batter’s
box. A bunter can take two common positions in the box—a simple pivot of the feet so
that they are tandem or a movement of the feet to a side-by-side position, as shown in
figure 3.9 on page 28. For the slap hit, the shoulders should be square to the pitcher.
No rotation is necessary, so they should stay that way throughout the skill. This isn’t
a powerful hit; the batter should use just enough force so that the ball is too quick for
the defense.
32
a b
Figure 3.14 Contacting the ball when choking up with one hand.
For the slap hit, the bunter chokes up on the bat with two hands. The top-hand wrist
needs to be more active than the bottom. The bunter sets up as if she will bunt, but as
the ball approaches, she pulls the bat head back very slightly with the top hand. The
shoulders stay square to the pitcher (see figure 3.15a). The hands are firm on contact
using a tight palm-up, palm-down grip. The wrist of the top hand snaps and punches
the ball at contact as if hitting it with a hammer (see figure 3.15b). Many hitters shift
their weight slightly forward during contact to create a little more power, but a hitter
can produce sufficient power by using just the hands. Teach hitters that the smaller
the move is, the more control they have in directing the ball. The key to controlling
the direction of the ball is controlling the wrist snap. The bat head should snap to the
angle where the hitter wants the ball to go and not move beyond.
a b
Figure 3.15 Contacting the ball when choking up on the bat with
two hands.
(continued)
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Slap Hit and Hard Bunt (continued)
22
Hitting
28
Sacrifice Bunt
35
Squeeze Bunt
37
Running Slap
130
Playing the Short Game
on 141
Protecting the Runner
a Steal
g 149
Aggressive Baserunnin
162
Situational Hitting
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to slap hit and hard bunt.
There is no force behind Most likely the snap or push was too early. Be sure that the timing
the ball. has the bat still moving on contact.
The ball goes right to a The bat needs to be angled at the alleys on contact.
fielder.
The bunter misses the ball. Too much movement is occurring. Work with the athlete to keep the
eyes steady with a small move of the hands.
The bunter pops up. Check to make sure that the player starts the bat at the top of the
strike zone and that hand position on contact is palm up, palm
down.
34
Squeeze Bunt
Proper Stance
The batter will initially position in the stance learned previously in “Hitting” on page 22.
The feet are shoulder-width or slightly wider apart, the weight is on the balls of the feet
and the knees are slightly bent and positioned inside the feet for good balance. The feet
should be positioned so that they are parallel with each other or slightly pigeon toed.
When preparing to squeeze bunt, a bunter can take two positions in the box, depend-
ing on her comfort and more important on the chances for success. The first position,
called tandem, is simply a pivot of the feet so that they are front and back in the box,
not square to the pitcher. The second is a movement of the feet to a side-to-side position
(see figure 3.9b on page 28). In both cases, the knees are flexed, moving the bunter’s
eyes lower and closer to the strike zone, and the upper body leans forward.
(continued)
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Squeeze Bunt (continued)
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to squeeze bunt.
The bunt is too hard. A hard bunt usually occurs because the bat is still moving forward
and not stationary before contact.
The bunter misses the ball Quick movement can prevent the player from getting to the proper
on the bunt. bunting position. Be sure that the bat is at the top of the strike zone
and out in front where the hitter can see the ball make contact with
the bat.
The bunter cues the Because this is a possible hitting situation, the hitter should keep
defense. the corners back from the plate by going through the same routine
that she would use before swinging away. The hitter should call no
attention to the play.
36
Running Slap
Proper Footwork
A slap hitter needs to set up in the box to allow for a
comfortable first step forward. By positioning herself
so that it looks as if she is going to swing away, she can
deceive the defense (see figure 3.16). Some slap hitters,
however, like to position farther back in the box or far-
ther away from the plate. The key is to set up so that the
stride forward lands as close to the front corner of the
batter’s box as possible without stepping out.
While learning the footwork for the running slap,
timing will be difficult at first, but it will become easier
with practice. The first key to timing the steps is to be
sure to start soon enough to enable the left foot to be
planted at the front of the box before contact is made.
If the foot is still in the process of stepping forward,
the slapper isn’t as stable and able to make last-second
adjustments with the body. The second key to timing is
to be sure the slapper doesn’t start too soon and have to
Figure 3.16 Positioning
stop momentum once the left foot has been planted. Cor-
in the batter’s box for a
rect timing for the running slap means players will have
slap hit.
the left foot planted and the body still moving smoothly
forward on contact.
(continued)
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Running Slap (continued)
a b
Figure 3.17 Initial footwork for a slap hit.
38
To begin the running slap, the slapper first slides the front foot back while opening
the toe toward the pitcher (see figure 3.17a) or simply shifts the weight completely
to the front foot while opening the toe (see figure 3.17b). The next step is typically a
crossover step so that the left foot lands as close
to the front inside corner of the box as possible
(see figure 3.18). The upper body stays slightly
forward of the hips as the weight shifts during
the crossover step and then moves forward into
the contact phase. If the shoulders are too far
back, the slapper will probably not be able to hit
the top of the ball and drive it into the ground
(see the next section, “Hip and Shoulder Rota-
tion,” for more information).
(continued)
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Running Slap (continued)
a b
c
Figure 3.20 Contacting the ball for a slap hit.
It’s easy for an inexperienced slapper to try to put more punch behind her swing. That
often causes her to over rotate the torso and lose ability to hit the ball where she desires.
Once the player’s technique is perfected, the ability to hit the ball effectively and with
the correct power will be a result of timing, forward momentum and wrist snap.
40
Common Errors
Following are several common errors that you might run into when teaching your athletes
the running slap.
Balance is too upright or Have the slapper get into the position that she should be in on con-
back on contact. tact. The left foot should be forward and the player should lean slightly
forward. Using either a toss or a tee, have the slapper hit the ball
without moving. Balance should remain constant. After the player has
mastered balance in a stationary position, she can begin with a slow
forward movement to contact the ball until it becomes routine for her to
be in balance. Eventually, progress the process to game speed.
The shoulders rotate in Place a ball on a tee low and outside. Work with the athlete to keep
an attempt to help hit the the shoulder pointed toward the tee until just before contact.
ball.
The ball is bunted too Make sure that the left foot is down and the bat has stopped forward
hard. movement just before contact. Hands should be gentle on contact,
not hard.
The ball is constantly The slapper should keep the bat head forward of the hands until con-
bunted foul. tact. A slight give with the bat on contact will bring it back to square
and not angled toward foul territory.
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Baserunning
Key Points
T eams whose players run the bases aggressively
keep their opponents on edge and create pres-
sure that causes errors and hurried, out-of-sync
performance. Every player can be a threat on the
mponents of
The most important co bases. Correct running technique can improve
baserunning are any player’s speed, but unless players master the
to first, finer points of baserunning, speed alone won’t be
• running from home a threat. By being aware of what is happening in
an extra-
• running pattern for the moment, knowing where the ball is at all times,
base hit, reacting quickly and having proper technique,
• leading off, players will gain the confidence that they need to
ff, and be effective.
• direction of the leado
lls.
• tagging up on fly ba
42
Running Pattern for an Extra-Base Hit
After a hit ball has cleared the infield and it is apparent that the hitter has hit at least
a single and possibly more, the running lane to first changes. The runner rounds first
base and heads toward second base in the quickest and most efficient manner possible.
Whether the runner advances to second or third depends on the defense and the depth
of the ball, but the runner should always be ready to go farther if possible. Therefore,
rounding first puts the runner in a position to take advantage of a bobble or a poor
throw by an outfielder.
When rounding first, the running
path should be as tight a circle as
possible (see figure 3.22). A few feet
after the hitter has gotten out of the
box, she should run in a straight
line to foul territory to begin the
tight circle. If she continues in a
straight line down the foul line,
she will end up running in a large
circle from first to second, taking
Figure 3.22 Running pattern for rounding
more time to reach second base.
the bases.
To round first correctly, the runner
E4408/ASEP/3.22/312495/JenG/R1
swings out to foul territory early,
touches first base and uses it to push herself toward second. The rule of thumb is to go
as far as the defense allows. The runner rounds as far as she can without risking being
picked off at first and then watches carefully to see whether she can possibly advance
to second. She should take advantage of any hesitation or bobble. Not being in the
right position or not paying attention might mean the difference between remaining
at first and advancing to scoring position at second.
Leading Off
A runner can accomplish several objectives with a leadoff. First, the rule in softball
states that the runner can’t leave the base until the ball leaves the pitcher’s hand. A
good base runner tries to make that timing exact. The runner also wants to be able
to create momentum toward the base and at the same time be in control of her body
weight. The runner uses a slightly different lead at each base, but all of them require
either a conventional start or a rocker start. The start that a runner uses depends on
which one she can master, which is more comfortable and which is quicker.
For the conventional start, the runner’s back foot is on the base (see figure 3.23a).
The move is a shifting of weight from the back foot to the front foot. Almost simultane-
ously, the back foot quickly drives forward, leaving the base at the same time that the
pitcher releases the ball (see figure 3.23b). The conventional start has the advantage of
being easier to time because the first move happens at the same time that the back foot
leaves the base. The disadvantage is that the conventional start doesn’t produce much
momentum because it is a still start. The rocker start uses momentum to produce a
quicker start, resulting in a faster time from base to base. Remember, however, that if
the runner’s timing is late with the rocker start, the advantage is negated.
(continued)
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Baserunning (continued)
a b
Figure 3.23 Conventional start.
For the rocker start, the runner begins with the front foot on the front edge of the
base (see figure 3.24a). The side of the base on which the runner begins the rocker
start depends on which foot is forward (if it is the right foot, the runner will be on
the side of the base closer to the infield, and if it is the left foot, the runner will be
on the side of the base closer to the outfield). The runner uses the base as a starting
block and pushes off as the back foot moves forward (see figure 3.24b). The back foot
doesn’t move over the top of the base because doing so can interfere with the motion.
Instead, the back foot moves along the side. The advantage of the rocker start is that
it produces momentum because it is a moving start instead of a still start. Be aware,
though, that the timing of the first move will need to be earlier in the pitcher’s motion
than it is with the conventional start. Still, the runner cannot leave the base until the
ball leaves the pitcher’s hand.
a b
Figure 3.24 Rocker start.
44
Direction of the Leadoff
When leading off using either of the starts discussed in the previous section, the hips
should be pointing toward the base that the runner is running to when the ball crosses
the plate, so that if the ball is hit, the runner is already in position to advance as quickly
as possible. The steps should be small to aid in control of body weight in case the
runner needs to return quickly. If the runner leads off too hard and can’t control her
movement forward or back, she becomes an easy target to be picked off.
When the runner is at first base, the leadoff is directly toward second. The first few
steps are short, quick and aggressive so that it looks as if the runner may be attempting
to steal. The runner then slows slightly while still facing second when the ball crosses
the plate. Immediately after the catcher catches the ball, the runner squares to the
infield, reads the situation and returns to first.
When the runner is at second base and a runner is also at first, making it a force
situation at third, the lead is much like the lead at first, but it can be slightly longer
because the pickoff throw is longer. But when no runner is at first and a force situa-
tion is not present, the most effective lead angles toward the shortstop and initiates
the tightest circle possible to reach home. On a base hit, the runner has a good jump
on the path to score.
When the runner is at third base, the path on the lead should be angled out toward
foul territory. Any hit ball that contacts the runner in fair territory results in an auto-
matic out, so the runner should be in foul territory because reaction time is limited
at third base. The mechanics are similar to first-base mechanics in that the hips are
square to the plate when the pitch crosses, and a controlled movement forward should
occur. The runner should consider a rolling, or slower, movement at the beginning of
the lead at third and increase the speed as the ball crosses the plate. Again, control
of body weight is necessary to put the base runner in the best position to score on a
slow-rolling ground ball to the middle infield. Reaction time is increased because the
runner is already moving toward the plate and not trying to return instantly to third.
The runner should have the mind-set of always thinking about scoring and not just
getting back to third. Still, the runner must control her body weight and not be caught
with momentum out of control toward home.
(continued)
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Baserunning (continued)
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to run the bases.
The runner runs in a large The circle route usually results from running directly to first base
circle for extra-base hits. and not moving out into foul territory soon enough. Teach athletes
the desired path by placing cones along the path until they learn it.
The runner is slow getting Emphasize short steps and body lean.
out of the box.
The runner leaves the base Have one coach blow a whistle when the runner’s foot leaves the
too early or too late. base and another blow a second whistle when the ball leaves the
pitcher’s hand. Repetitions will help the runner hear and adjust to
the correct time.
The runner is out of control Emphasize a controlled creep in the leadoff after the first short
and easily picked off. steps.
46
Bent-Leg Slide
Leg Positioning
When beginning the bent-leg slide, the player’s front leg At a Glance
and foot will thrust out and the knee will be slightly bent to The following parts of
absorb the impact with the base. The front leg is typically the text offer
additional information
the leg that is in front when the person sits cross-legged. The on the bent-
leg slide.
front leg is different for each player, but in most cases it is
the left leg. If a player happens to use the right leg, however,
there is no need to change it. Comfort for the player is most Baserunning
42
important. When the leg is thrust out, the foot must not Pop-Up Slide
touch the ground until it reaches the base. 49
The bent leg for the bent-leg slide is typically the right Headfirst Slide
51
leg (or the leg opposite the thrust leg), and it bends under Stealing a Base
the knee of the thrust leg. The first impact with the 136
ground generally takes place on the side of the bent leg. Aggressive Baserunnin
g 149
Protecting this part of the leg with some form of padding Approaching Home
is recommended. See figure 3.25 for an example of the 153
bent-leg slide.
(continued)
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Bent-Leg Slide (continued)
a b c
Figure 3.25 Bent-leg positioning.
Common Errors
Following are several common errors that you might run into when teaching your athletes
the bent-leg slide.
The thrust leg stays in con- Excessive contact with the ground is a big concern for injury. Put
tact with the ground. the athlete on a slippery surface and have two coaches hold the
opposite ends of a bat or rod of some kind. The athlete can hold
on to the bat and slide under it. This method eliminates the fear of
contact and promotes a controlled movement that helps the athlete
understand which leg does what.
Player sits too upright Players can learn to slide on a slippery surface. Have them slide
(the primary cause of abra- under a low barrier that requires them to lie back but still allows for
sions on the upper thigh). a tuck of the chin. Be sure that the barrier is soft!
48
Pop-Up Slide
Leg Positioning
The thrust leg for the pop-up slide is the same one used
in the bent-leg slide. As discussed in “Bent-Leg Slide” on At a Glance
page 47, this leg is typically the leg that is in front when a
The following parts of
person sits cross-legged. The front leg is different for each the text offer
additional information
player, but in most cases it is the left leg. In the pop-up on the pop-up
slide.
slide, the thrust leg has the added role of absorbing a
greater impact and redirecting the motion from forward to
upward. To do this, the thrust foot needs to plant firmly on Baserunning
42
the base. The knee will bend, and when the body slides up
Bent-Leg Slide
close to the feet, it straightens to assist in standing up. 47
The bent leg takes the initial impact, just as it does in the Headfirst Slide
51
bent-leg slide. But the body weight stays on the leg and hip.
Stealing a Base
After the hips slide forward to the feet, the bent leg pushes 136
against the ground to push the slider up to the standing Aggressive Baserunnin
g 149
position. This slide is so quick that the body never fully Approaching Home
leans back. The pop-up slide is a brief slide in a sitting 153
position. The body rolls slightly to the bent-leg side so that
it is square over the leg. See figure 3.26 for an example of
the pop-up slide.
(continued)
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Pop-Up Slide (continued)
a b
c d e
Common Errors
Following are several common errors that you might run into when teaching your athletes
the pop-up slide.
The runner slides over the The runner should plant the thrust foot firmly against the front edge
top and past the base. of the base. The knee is bent and uses the base as the barrier to
redirect the motion.
50
Headfirst Slide
a b
Figure 3.27 Headfirst slide.
(continued)
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Headfirst Slide (continued)
c d
Figure 3.27 (continued)
52
Knowing When to Use the Headfirst Slide At a Glance
Although the headfirst slide is the quickest slide, it isn’t the The following parts of
best in every situation. The disadvantage to the headfirst the text offer
additional information
slide versus the pop-up slide is the time required to stand on the head-
first slide.
back up. But if the play is extremely close and will more
than likely end after the tag attempt, the headfirst is the
preferred option. In no situation, however, should a player Baserunning
42
use a headfirst slide when sliding into home with a catcher Bent-Leg Slide
wearing shinguards. A good rule of thumb is always to slide 47
feet first into home. If the infield dirt is wet, the runner Pop-Up Slide
49
will not slide as far, making it necessary to start the slide Stealing a Base
closer to the base. 136
Aggressive Baserunnin
g 149
Approaching Home
153
Common Errors
Following are several common errors that you might run into when teaching your athletes
the headfirst slide.
The player slows down Players must keep running and lean forward into a controlled fall.
when beginning to slide.
The player flops or jumps Emphasize that players should get low and feel as if they are run-
into the slide. ning under an imaginary bar or rope.
The runner stops short of The runner who fails to reach the base is usually not running
the base. aggressively enough or is sliding too early. Players should move
into the slide about 10 feet before the base.
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chapter
4
Defensive
Technical Skills
This chapter will cover the defensive technical skills that you and your players
must know to be successful. In this chapter, you will find:
Throwing 56
Infield Throws 61
Fielding Balls on the Forehand or Backhand Side 67
Fielding Ground Balls in the Infield 72
Fielding Ground Balls in the Outfield 78
Catching a Throw 84
Catching Fly Balls 87
Pitching 91
Catching 96
Playing First Base 102
Playing Second Base 108
Playing Third Base 114
Playing Shortstop 121
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Throwing
Key Points
T hrowing is perhaps the most important skill in soft-
ball because most defensive plays involve throwing.
Poor throws can allow offensive players to reach base,
give them extra bases or even allow runs to score. More
mponents of
The most important co games are lost on a player’s inability to throw than on
throwing are any other error. Even so, many coaches overlook throw-
ing, assuming that their players have mastered the skill
• grip, somewhere along the line. Teams who work at this skill
• line of force, play the game with more confidence and can handle
hip rotation,
• initial shoulder and surprise situations with more ease.
• weight transfer,
• arm action, Grip
• wrist snap, and
• follow-through. When preparing to throw, the player should hold the
ball on the length of the fingers, not in the palm (see
figure 4.1). The fingers should be spread comfortably,
and the finger pads should grip a seam on the ball. The
thumb is under the ball opposite the middle and ring
fingers. The little finger isn’t a critical part of the grip,
so it may curl or just lie alongside the ball. The hand
and wrist should be loose and relaxed until release.
Line of Force
Accuracy is an obvious desire for any throw. Much of it
comes from proper wrist snap and arm motion, but if
your athletes don’t understand the line of force, the body
and mind will compete against each other. The body
will dictate that the athlete will throw one direction,
while the mind knows better and tries to compensate
by making adjustments.
Figure 4.1 Proper grip for
The line of force is the imaginary line extending from
a throw.
the back, or pivot, foot directly toward the target. The
player wants to stride directly down that line and have
the arm “circle” move back along the line. When beginning the throw, the throwing-
hand foot rotates and establishes the thrust point, which is the point that the foot
pushes against the ground to drive the body forward into the throw and which is also
the beginning of the line of force (see figure 4.2a) The glove-hand foot then strides
along this line toward the target (see figure 4.2b). As the body is turning to begin the
throwing action, the throwing hand drops back along the line and the glove hand
or elbow points forward down this line toward the target. This point is the most
critical for your athletes to focus on in the initial setup for the throw: They must
stride down the line and make sure that the backswing of the arm is on the line of
force to ensure accuracy. Reaching or extending the glove hand toward the target
will create some variation in the amount of bend in the elbow, but the critical point
is to extend it forward in line toward the target. After the throwing arm is in place
on line behind the body, correct movement of the arm will take the arm accurately
toward the target.
56
a b
Figure 4.2 Line of force.
a b
Figure 4.3 Shoulder and hip rotation when preparing to throw.
(continued)
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Throwing (continued)
Weight Transfer
Power in the throw is generated in part by the amount of leg drive that throwers can
develop. After the weight is on the back leg, the back knee should be bent, putting the
leg in a position to extend and drive the body forward down the line, transferring the
weight to the front leg.
The forward stride is linear, as discussed in “Line of Force,” and transfers the body
weight from the back leg to the front leg (see figure 4.4a). After the foot is planted on
the ground, the hips and then the shoulders, staying in a direct line, rotate to finish the
actual throw (see figure 4.4b). Note that bending the waist is common and acceptable
at this point for a throw that is hard or covers a long distance.
a b
Figure 4.4 Weight transfer into the throw.
Arm Action
Arm action is the most important aspect of the throwing motion because the upper
body can overcome mistakes with the lower body, but incorrect arm action of the throw
is almost impossible to overcome. The result is typically an inaccurate throw. As the
athlete is transferring her weight and taking the stride, the throwing arm is back in
preparation to throw and the thumb is under the ball with the palm facing back or
toward the ground as shown in figure 4.3a. After the stride foot has been planted, the
hips and shoulders rotate forward to initiate the throw and rotation of the shoulder
girdle pulls the arm forward. When the shoulders are square to the target, the arm
should be directly to the side. The elbow must be at shoulder height and positioned at
90 degrees from the target or to the side of the body; the throwing elbow never points
at the target. If the forearm is bent toward the head or away from the head, throwing
accuracy is severely affected and the potential for injury to the elbow is heightened.
58
When the throwing arm moves forward, the hand rotates from a position with the
palm facing down in the back to a position with the palm facing forward toward the
target (see figure 4.5a). As this rotation occurs, the elbow leads the forearm, creating
forearm lag, meaning that the hand and ball will drag behind the elbow. Note that the
hand never drops in toward the head. It should stay on a path directly below the elbow
at 90 degrees. After the body is square, the elbow slows and catapults the forearm and
hand forward down the line of force (see figure 4.5).
a b
Figure 4.5 Arm action for the throw.
When rotation of the body starts forward, the glove hand does not pull back to
increase torque. Instead, it acts as a counterbalance to the throwing arm. The glove
hand will find its way to a place that feels comfortable to the thrower, most commonly
somewhere toward the shoulder of the glove arm, as shown previously in figure 4.3b,
and acts as a pivotal point for the body to rotate against. The placement of the glove
arm is generally natural and automatic. It usually doesn’t need to be taught, but its
role should be discussed.
Wrist Snap
An athlete with good wrist snap has added power and accuracy. A strong wrist snap
is necessary to throw the ball well. To have a great snap, first, a proper grip is neces-
sary, as discussed previously. The forearm lag will make the hand drag behind the
arm, which naturally cocks the wrist back without any tension in the forearm. If the
wrist is cocked back deliberately, the tension will not allow the wrist to snap with full
potential, and tightness in the forearm will cause it to slow in response.
(continued)
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Throwing (continued)
The wrist snap consists of the full length of the fingers fling-
ing the ball forward. The ball rolls down the fingers until just
At a Glance before it reaches the finger pads. At that point the finger pads
the text offer finish the snap through the ball using the seam, and the ball
The following parts of
on throwing. will spin off the fingers in the direction of the target. If the
additional information
fingers are directly behind the ball, the spin will be close to
61 a 12 o’clock–6 o’clock rotation. Little curve will result in the
Infield Throws path of the ball, so the throw will be much more accurate.
84
Catching a Throw
102
Playing First Base
Playing Second Base
108
114
Follow-Through
Playing Third Base
To release the tension of the throw and help maintain arm
121
Playing Shortstop health, the arm should continue forward after release, decel-
96
Catching erating as it pulls across the line of force and moves toward
the midline of the body. A bend at the waist aids the lower
182
Defending the Bunt back in releasing tension. The amount of bend in the waist
186 determines the motion of the back leg. The leg may kick up
Pickoffs in back when the thrower bends deeply at the waist to finish
d- 195 the release. The back leg then recovers and steps to the side
Defending the First-an
Third Pla y to help regain balance. Remind your athletes that if they fail
to follow through, the abrupt stop of the arm can injure the
muscles in the back of the shoulder.
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to throw.
The player is striding off To help the player practice staying on the line of force, have her
line. throw down an actual line during warm-ups for practice.
The player has no rotation Have the player start from a sideways position and make the throw.
when beginning the throw- Check to see that she is turning her foot to begin the motion.
ing motion.
The elbow is below the Isolate the arm action of the throw by having the player kneel on
shoulder when it is to the throwing-hand knee. The player should start the arm back and
the side of the body just then throw forward. Hold a soft pad just below the shoulder in the
before release. correct path of the elbow. If the elbow drops, it will hit this pad. You
can now teach the player to get the elbow up so that she can throw
over the top of the pad.
The player has no wrist Isolate this portion of the throw by having the athlete stand or kneel,
snap on the throw. facing the target with the arm to the side of the body. The elbow
begins the motion forward, and the wrist finishes with a quick fling
of the ball forward. Check the player’s grip. If the ball is in the palm,
the fingers cannot throw the ball.
60
Infield Throws
Forehand Flip
The forehand flip is a throw that a fielder uses to make a short, quick throw to a player
on her glove-hand side. For example, assume that the second-base player fields a ground
ball close to first base with her shoulders square to home plate (see figure 4.6a). Because
the player is close to the target and doesn’t have enough time to reposition for a throw,
she simply stays in the same position she was in when fielding the ball. After fielding
the ball, the fielder doesn’t stand up. Instead, she keeps her shoulders and hips down,
moves her hands slightly toward the throwing-hand side (see figure 4.6b) and flips
the ball across the front of her body to the player making the catch (see figure 4.6c).
Around the time of release, the throwing-hand knee may drop to the ground, or it can
turn inward to help stabilize the body, as shown in figure 4.6c. The player then fol-
lows through toward the target after the release to help the accuracy of the throw (see
figure 4.6d). In this case, the follow-through is only with the arm, because the body
isn’t as involved in the throw as it is for a regular full throw.
a b
Figure 4.6 Forehand flip.
(continued)
(continued)
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Infield Throws (continued)
c d
Figure 4.6 (continued)
Backhand Flip
A backhand flip is a throw that a fielder uses for a close, quick throw to a player on
her throwing-hand side. The backhand flip is similar to the forehand flip in that the
player uses it when in proximity to the target, but the target is now on the opposite
side of the body. After fielding the ball, the fielder doesn’t stand up. Instead, she keeps
her shoulders and hips down and moves her hands slightly toward the glove-hand side
(see figure 4.7a). She initiates the flip with the throwing-hand elbow moving toward
and pointing at the target (see figure 4.7b). The forearm then moves in the same
direction and ends with a snap of the wrist and with the fingers pointing toward the
target (see figure 4.7c). Accuracy results from the control of the ball by the wrist, a
follow-through toward the target and a weight shift or movement toward the target
(see figure 4.7d).
Some athletes find it easier to control the backhand flip by keeping the wrist from
snapping and using only the forward momentum of the body and the elbow snap. The
advantage to a slightly stiffer wrist is often added accuracy. The disadvantage could
be the loss of power. Both the wrist snap method and the stiffer wrist and more elbow
snap methods are correct, and fielders should work with both to get a feel as to what
is most comfortable and consistent for them. The intended purpose is a quick and
accurate toss without taking time to rotate the body. How the hand releases the ball
in this toss might vary and a good infielder can usually master both.
62
a b
c d
Figure 4.7 Backhand flip.
(continued)
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Infield Throws (continued)
Scoop Throw
A scoop throw is a quick, close throw that a fielder makes directly in front of herself,
usually when on the run. A good example occurs when a corner player fields a bunt
on a squeeze play or when an infielder fields a ground ball on the run when moving
toward the base that she wants to throw to. In either case, the fielder continues forward
after fielding the ground ball, takes the ball out of the glove with the hand under the
ball (see figure 4.8a) and flips or scoops the ball, using a slight underhand swing of
the arm to the receiver (see figure 4.8b).
a b
Figure 4.8 Scoop throw.
When teaching the scoop throw, you must emphasize two points. First, the fielder
should be sure to show the ball to the receiver for a split second before releasing it
because the ball arrives quickly and the receiver may have difficulty seeing it. Second,
the fielder needs to continue her forward motion while releasing the ball and for a
short distance thereafter. If the fielder stops, the ball often flies out of control with no
accuracy. The speed of the toss results from the slight swing of the arm and the forward
movement. Any extra effort usually results in a wild throw or toss.
Three-Quarter Throw
A three-quarter throw is generally used when the target is too far for a flip throw but
the throw still needs to be quick. First, you must emphasize the position of the elbow
in relation to the shoulder to preserve the safety and the health of the player’s throw-
64
ing arm. The throwing motion is similar to that used in the
overhand throw as discussed in “Throwing” on page 56; a At a Glance
line drawn across the shoulders should continue straight
to the throwing-hand elbow. But the three-quarter throw The following parts of
the text offer
is done with the shoulders at an angle to the ground, not ad di tio na l inf or ma tio
n on inf iel d
parallel to the ground. If the elbow falls below the line throws.
drawn across the shoulders, injury may occur when the
athlete attempts to throw hard. Fielding Ground Balls
For the three-quarter throw, if the fielder’s feet aren’t in
the Infield 72
in alignment with the target after she fields the ball, she
quickly adjusts so that the instep of the throwing-hand Playing First Base
102
foot faces the target and the glove foot is on the line of Playing Second Base
force (see figure 4.9a). The player shifts her body weight 108
to the throwing-hand side of the body, and the hands also Playing Third Base
114
move to the throwing-hand side (see figure 4.9b). The Playing Shortstop
121
shoulders should be on an angle. The throwing-hand
Catching
shoulder should be lower than the glove-hand shoulder, 96
and the forearm should be lifted to a 90-degree angle (see Defending the Bunt
figure 4.9c). The throw is initiated by the weight shifting 182
Pickoffs
forward, the shoulders rotating the elbow, creating a 186
forearm lag (see figure 4.9d), and then the wrist snapping Rundowns
191
to release the ball (see figure 4.9e). The throwing-hand
Defending the First-an
knee often drops to the ground on the three-quarter Third Play
d- 195
throw to help stabilize the body and give the fielder a
solid foundation for a throw that requires a little more
force. The follow-through for the three-quarter throw is
directly at the target, as shown in figure 4.9e, or slightly
across the body.
a b
Figure 4.9 Three-quarter throw.
(continued)
(continued)
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Infield Throws (continued)
c d
e
Figure 4.9 (continued)
Common Errors
Following are several common errors that you might run into when teaching your athletes
infield throws.
66
Fielding Balls on the Forehand or Backhand Side
a b
Figure 4.10 When the ball is hit to the side and is moving quickly, use
(a) a forehand or (b) a backhand.
(continued)
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Fielding Balls on the Forehand or Backhand Side (continued)
The second situation in which a fielder uses a forehand or backhand occurs when
the ball is farther from the fielder and she needs to sprint to the ball and field it on
the run. When the ball is hit away from the fielder on the glove-hand side, the fielder
should use a forehand and field the ball on the run. The fielder first rotates her shoul-
ders and glove-hand foot in the direction of the ball (see figure 4.11a). To be as quick as
possible, the fielder should turn the foot closer to the ball open as she shifts her weight
to it rather than pick up the foot. Using a crossover step with the throwing-hand foot,
the player runs to where she anticipates fielding the ball (see figure 4.11b). As she gets
closer to the ball, she should bend at the waist to lower the shoulders, allowing the
glove to be low for a better reach (see figure 4.11c).
a b c
Figure 4.11 Fielding a ball on the run using a forehand.
When the ball is hit away from the fielder on the throwing-hand side, she should use a
backhand and field the ball on the run. The fielder first rotates her shoulders and foot in
the direction of the ball (see figure 4.12a). To be as quick as possible, the fielder should turn
the foot closer to the ball open as she shifts her weight to it rather than pick up the foot.
Using a crossover step with the back foot, the player runs to where she anticipates fielding
the ball (see figure 4.12b). As she gets closer to the ball, she should bend at the waist to
lower the shoulders, allowing the glove to be low for a better reach (see figure 4.12c).
a b c
Figure 4.12 Fielding a ball on the run using a backhand.
68
Positioning the Glove Properly
When fielding a ball on the forehand side, the glove naturally opens in the direc-
tion that the fielder is going. The pocket of the glove is open and facing the ball (see
figure 4.13). Although the movement is natural for most infielders, staying low still
needs to be emphasized.
The fielder should bend at the waist so that the
chest is closer to the thigh, and the knees should
be bent so that the hips are low. The fielder then
fields the ball forward of the body and in front
of either foot while keeping the hands still. In
addition, fielders should learn to let the glove
stay down for a moment after fielding the ball to
avoid trying to pick it up at the same time that
they are fielding it.
If possible, the fielder should field the ball with
the throwing-side foot planted (see figure 4.13).
This will give the athlete a little more reach
as well as eliminate the possibility of kicking
the ball while trying to field it. However, it is
important to remain smooth and comfortable Figure 4.13 Glove position-
while moving to the ball. If fielding the ball with ing when fielding a ball on the
the throwing-side foot forward makes footwork forehand side.
choppy and slows down the fielder, the glove-
side foot forward will work. The fielder should
be proficient at both.
When fielding a ball on the backhand side, the
glove-hand elbow, staying loose, points forward
in the direction that the ball came from. The
pocket of the glove is open and facing the ball
(see figure 4.14). The most successful technique
is to slide the glove lightly across the ground for
a few inches before reaching the ball, rather than
stab at the ball by dropping the glove directly
down to field it. The fielder’s shoulders should
stay down so that the glove is close to the ground.
The fielder then fields the ball in front of the body
and in front of the glove-hand foot. In addition,
fielders should learn to let the glove stay down Figure 4.14 Glove position-
for a moment after fielding the ball to avoid ing when fielding a ball on the
trying to pick it up at the same time that they backhand side.
are fielding it.
(continued)
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Fielding Balls on the Forehand or Backhand Side (continued)
a b c
Figure 4.15 Fielding a ball when the fielder is moving away from the target.
a b
Figure 4.16 Fielding a ball when the fielder is moving
toward the target.
70
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to field balls on the forehand and backhand side.
The athlete’s shoulders The player should bend at the waist, getting the chest close to the
are too high and her thigh. The athlete should not be sitting up. Rather, she should be
body is erect. leaning toward the thigh.
The athlete is stabbing Rotate the fielder and turn the elbow toward the batter’s box or
her glove at the ball, origin of the ball. Roll or hit the ball toward the backhand. Have the
going from high to low. fielder slide the glove lightly along the ground, keeping the glove
open for 6 to 12 inches before fielding the ball. The player should
keep the glove still and in place for a moment after fielding the ball.
The athlete is stopping The fielder is not moving through the ball. She is reaching for it as
the ball but leaving it on she shifts back toward the throwing target. In almost every case the
the ground when moving fielder will leave the ball behind when she pulls back from it.
into the throw.
The athlete is constantly The fielder must keep the glove quiet when fielding the ball. She
bobbling the backhand. should not try to pick it up. She should field it and hold it for a
moment. Pushing the glove very slightly into the ball and along the
path of the ball may help the player control the hop.
The ball is going under Moving to the forehand side is easy, but players may need to focus
the athlete’s glove. on staying low enough to reach the ball out front and not directly
down from the shoulder. Staying too high is more natural. Teach
players to lean so that the chest is closer to the thigh with the knees
bent and hips low.
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Fielding Ground Balls in the Infield
Key Points
F ielding ground balls in the infield is key for a sound
defense. A team that can field ground balls well cre-
ates outs, not errors. If your team fields ground balls
successfully, your pitchers have more confidence and
mponents of
The most important co your team has a better chance to win. If infielders have
the infield are
fielding ground balls in confidence in their ability to field ground balls, they
sition, can be more aggressive and will be more assertive on
• being in the ready po defense.
ll,
• approaching the ba
distribution
• controlling weight
and balance, Being in the Ready Position
work, and
• using proper glove
. The ready position for fielding ground balls in the
• moving into the throw infield is an athletic balanced stance. The feet should
be a little more than shoulder-width apart, and the
knees should be slightly bent with the weight on the
balls of the feet (see figure 4.17). The glove foot
is slightly in front of the throwing foot to pro-
mote a quick start for moving in any direction.
This stance also enables fielders to reach farther
from the body for balls hit sharply directly at
them. Players should also bend at the waist so
that their forearms can rest on their thighs and
they can lift their heads comfortably to look
straight ahead.
72
a b
Figure 4.18 Moving from the ready position toward the ball.
a b
Figure 4.19 Shuffle step to the ball when it is nearby.
(continued)
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Fielding Ground Balls in the Infield (continued)
a b c
Figure 4.20 Crossover step to the ball when it is farther away.
a b
Figure 4.21 Fielding a ground ball in the infield.
74
c d
Figure 4.21 (continued)
Balance and weight distribution are essential to being a consistent fielder and allow
the fielder to make last-second adjustments to an unpredictable hop of the ball. The
hands are the quickest part of the body and the fielder’s greatest asset in fielding ground-
ers. With proper balance and weight distribution, the player consistently puts the body
into a position that allows the hands to move in a familiar pattern. If the body is not
in correct position, the hands have to adjust and are out of position.
(continued)
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Fielding Ground Balls in the Infield (continued)
Short Hop
The short hop is easy if the fielder pushes the glove as close to the bounce as possible,
enabling her to field the ball immediately after the hop and eliminating the chance
that the ball will go anywhere but the glove.
Medium Hop
The medium hop is the most difficult play because the fielder doesn’t have time to
adjust to the bounce of the ball. Players need to move either forward or backward to
field the ball successfully. Fielders should be aggressive when approaching a medium
hop by reaching with the glove and essentially making it more of a short hop so that
they can field it more cleanly
Long Hop
At a Glance The long hop is the easiest to field because it hangs in the
air the longest and is easy to judge and react to.
the text offer
The following parts of When fielding, players should move directly through the
n on fielding
additional infor matio path of the oncoming ground ball while they are fielding
ield.
ground balls in the inf it and shift their movement to the direction of the throw
quickly after fielding the ball. Although outstanding
Ba se 102 fielders have mastered the technique of fielding the ball
Playing First
108
while moving toward the throwing target, when players
Playing Second Base are learning or beginning their season they should begin
se 11 4 by staying through the path of the ball. If the ball is hit
Playing Third Ba
121 so hard that the player cannot center the ball and move
Playing Shortstop forward through it, have your fielder at least center the
67
Fielding Balls on the Fo re- ball and then just keep her weight forward on the balls
d Sid e of her feet.
hand or Backhan
After successfully fielding the ground ball, the fielder
prepares to throw by bringing both hands to the throwing-
hand ear and stepping with the throwing-hand foot toward
the target (see figure 4.22a). The foot should then turn (instep facing the target) to
allow the body to rotate to throw. The glove-hand shoulder and hip should now point
at the target (see figure 4.22b). The glove-hand foot steps directly toward the target to
aid in producing an accurate throw (see figure 4.22c).
76
a b c
Figure 4.22 Making a throw after fielding a ground ball.
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to field ground balls in the infield.
The athlete is sitting upright Have the fielder spread her feet and flatten the back so that the
in more of a squat to field hands reach out to the ball.
the ball and dropping the
hands between the feet
where the fielder can’t see
them or the ball.
The athlete’s hands are too The elbows should be slightly bent and not locked. When the
hard and stiff when fielding arms are extended forward, the muscles should be loose. The
the ball. fielder should be in position to field the ball before it reaches her.
Hard hands can also be the result when a fielder charges out of
control through the ball.
The athlete is fielding the A player who fields the ball outside the feet is usually afraid of
ball outside the feet. the ball. Work with the fielder slowly at first, rolling the ball while
she works at proper hand positioning and gains trust in her ability
to field the ball. As she gains confidence, move her back farther
and either throw the grounder or hit it. Progress as the fielder
feels comfortable and be sure that she uses proper technique.
The athlete is not rotating to The instep of the throwing-hand foot must be facing the target. It
throw the ball after fielding it. is almost impossible not to rotate the body in the direction dictated
by the feet. If the feet are correct, the body generally follows.
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Fielding Ground Balls in the Outfield
Key Points
T he outfield is considered the last line of defense
because a ball that gets past an outfielder may go all
the way to the fence. An outfielder can field the ball two
ways. First is the safety, in which the outfielder lowers
mponents
The most important co onto one knee to become a wall that the ball cannot pass
lls in the out-
of fielding ground ba through. This technique is a conservative, sure way to
field are secure the ball. The second method is the run-through,
which, as the name suggests, is running through the ball
• moving to the ball, while fielding it. This method has more risk associated
ll,
• approaching the ba with it but has the advantage of being quicker and allow-
• fielding the ball, ing the fielder to move quickly into a throw. The out-
and fielder must consider many factors when deciding which
• preparing to throw,
method to use to field the ball (see Outfield Defensive
• using the crow hop. Responsibilities in chapter 6 for more information).
78
F F
a b
Figure 4.23 Outfielder’s path to the ball when it is moving (a) quickly or (b)
more slowly.
E4408/ASEP/4.24a/312533/JenG/R1 E4408/ASEP/4.24b/312534/JenG/R1
(continued)
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Fielding Ground Balls in the Outfield (continued)
The approach to the ball with the run-through is the same as that used for the
safety method. The fielder must get behind the ball and move toward it in a direct
line (see figure 4.25a). As the fielder gets closer to the ball, she shifts slightly to
the side so that the glove hand is directly behind the ball. The fielder slows to a
controlled jog, leans to the glove-hand side and forward, far enough to have the
fingertips of the glove drag lightly on the ground for 6 to 12 inches before fielding
the ball (see figure 4.25b). The glove is behind the ball, the pocket is open and the
fingertips are down. Running through the ball requires the fielder to be down, to
field the ball on the glove-hand side of the body and to keep the shoulders and arm
down for at least one step after fielding it (see figure 4.25c). When done correctly,
the movement is a smooth glide through the fielding of the ball. The fielder never
stops forward progress.
a b c
Figure 4.25 The run-through method of fielding ground balls.
Preparing to Throw
When preparing to throw after fielding a ground ball, the safety method is more
challenging because the fielder is in a stationary, low position. From the knee (see
figure 4.26a), the fielder stands and steps immediately with the throwing-hand foot,
rotating the instep to face the target (see figure 4.26b). This movement allows proper
rotation of the shoulders and hips to set up for the throw. The fielder should step with
the glove-hand foot directly toward the target (see figure 4.26c) and finish the throw
using proper throwing mechanics, as discussed in “Throwing” on page 56.
80
a b c
Figure 4.26 Moving into the throw when using the safety method.
The run-through method is easier to throw from because the fielder already has
momentum. After fielding the ball, as shown in figure 4.27a, the fielder takes the glove
hand to the ear of the throwing-hand side (see figure 4.27b). The throwing hand gets to
the ball as quickly as possible, preferably before it reaches the ear. While the glove and
throwing hand are getting into position to throw, the throwing-hand foot plants with
the instep facing the target (see figure 4.27c). The stride foot then moves forward in line
with the throw, and the player finishes the throw using proper throwing mechanics.
a b c
Figure 4.27 Moving into the throw when using the run-through method.
(continued)
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Fielding Ground Balls in the Outfield (continued)
a b c
Figure 4.28 Outfielder using a crow hop to gain momentum into the throw.
82
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to field ground balls in the outfield.
The ball is bouncing off to the Be sure that the player squares the shoulders and hips to the
side when using the safety ball. The challenging shoulder is the glove-hand shoulder.
method.
The ball is getting through the Be sure that the fielder’s knee is close enough to the foot so that
feet of the fielder when using the glove covers all remaining gaps.
the safety method.
The athlete is mishandling the Be sure that the fielder is in line in time and then emphasize the
run through the ball. length of the fingertip drag into contact.
The path of the fielder is not in The fielder should angle back a little to get behind the ball and
line soon enough. then round into its path.
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Catching a Throw
Key Points
C atching is one of the easiest skills for a good softball
player and one of the most alarming for a beginning
player. A ball thrown at you can be unnerving if you don’t
have confidence in your catching abilities. Learning how to
mponents
The most important co catch doesn’t take long, however, and players should learn
of catching throws ar e good habits from the beginning. After players become con-
ll, fident in their ability to catch, they can become lazy with
• lining up with the ba their body position and feet. Catching becomes so easy
ay from
• catching the ball aw that players often cut back on their effort by reaching for
the body, and the ball. But they should not use the glove as a butterfly
with both
• making the catch net; it is a tool that is part of the body.
hands.
84
a b
Figure 4.30 Catching a throw.
Note that the height of the ball will alter the angle of the glove. If the ball is shoulder
height or higher the fingers of the glove point upward (see figure 4.31a), if the ball is
below the shoulders to waist height the fingers point sideways (see figure 4.31b), and
if the ball is below the waist the fingers point down (see figure 4.31c).
a b c
Figure 4.31 Angle of the glove for throws (a) at the shoulders or higher, (b)
below the shoulders to the waist, and (c) below the waist.
(continued)
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Catching a Throw (continued)
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to catch throws.
The ball is bouncing out of Check to see how well the glove is broken in. If it is stiff and difficult
the glove. for a player to close, the ball will not stay in the pocket.
The athlete is not using Some professional players tie a stretchy cord between the wrists.
two hands. The cord is about the length of a shoulder-width. Because the hands
are tied together, they must learn to work in concert. This technique
also promotes proper throwing.
The athlete is not center- This bad habit simply needs attention. Emphasize centering from the
ing the catch. beginning of warm-ups into team throwing and fielding drills.
The athlete exhibits fear of Start with a ball that is soft and use an easy throw to the player. As the
the ball. player gains confidence with the correct hand movement, advance to
a regulation softball and then pick up the speed of the throw.
86
Catching Fly Balls
As stated earlier, many outfielders float to the ball, moving • setting up for the ca
tch,
just quickly enough to time the catch with getting to the • making the catch, an
d
ball. They run only as fast as necessary to catch the ball. But • preparing to throw.
that approach does not allow for last-second adjustments,
misjudgments or the transition into the throw. To prepare
to catch the ball properly, players must first learn to react
to the ball off the bat and sprint to the path of
the ball. You will often see a fielder misjudge the
speed of a ball and not run as hard as she should
when the ball is hit. But as the fly ball continues
to travel, the fielder recognizes that she needs to
cover more distance and increases her speed. A
better approach for the outfielder is to move as
quickly as possible as soon as she realizes that
the ball is coming in the direction of the outfield,
even if she needs to wait after she gets there.
An outfielder can move most quickly from an
athletic stance similar to the one that a tennis
player uses when receiving a serve. The outfielder
should be moving slightly, standing upright and
keeping the feet spread so that she can react to
either side. Because an outfielder may have to go
backward or forward, the feet should be slightly
staggered, with the glove-hand foot forward of
the throwing-hand foot (see figure 4.32). The
player should focus directly on the strike zone
to make the earliest judgment possible. An out-
fielder can see the angle of the bat on contact if
she focuses well enough. Doing so will enable her Figure 4.32 Outfielder’s ready
to anticipate where the ball might go and get the position.
best jump possible.
(continued)
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Catching Fly Balls (continued)
88
to put the throwing hand in position to get to the ball quickly. But as the skill level of
your outfielders increases, they should learn to shift the catch to the throwing-hand
side of the body, level with the head. In addition, a ball hit deep to either side of the
outfielder that she has no chance of getting behind requires her to use a different method
of catching. The fielder must learn to catch the ball over the shoulder or slightly to the
side of the body while on the run.
Preparing to Throw
An advanced outfielder prepares to throw before she catches the ball by lining up
with the ball and staying behind it, allowing her to begin moving forward through
the catch and immediately into the throw. The skilled outfielder gets momentum into
her throw before she catches the ball, whereas a less-skilled outfielder tends to stay
stationary when she catches the ball and moves into the throw only after securing
the ball in her glove.
(continued)
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Catching Fly Balls (continued)
When catching a fly ball, after the momentum takes the fielder through the catch
and toward the target, the throwing-hand foot plants, turning the instep to face the
target. Many fielders then use the crow hop in which the throwing-hand foot lifts and
crosses over in front of the glove foot, going into the planting motion to help in cover-
ing the distance needed to generate power. The glove foot then strides directly toward
the target, and the fielder releases the ball. To create more power for the long throws
required, outfielders use a bigger arm circle than infielders do and throw more over
the top of the head.
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to catch fly balls.
The athlete is catching When the outfielder sets up to catch the ball, make sure that she
the ball behind the head. keeps moving her feet to stay behind the ball. Catching behind the
head results from poor judgment or moving too early into the catch.
The athlete is running at Ensure that the player has the glove hand tucked like a sprinter.
the fly ball with the glove
hand extended.
The athlete is taking too Teach the player to be quicker to get behind the ball and to move
many steps to stop and through the catch toward the throw.
throw after catching a
routine fly ball.
The athlete is not running Be sure that the player’s drop step is far enough back to clear a
back in a direct line to path for the crossover step to go back and not across the front of
catch a ball hit over the the body.
head.
90
Pitching
(continued)
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Pitching (continued)
a b
Figure 4.36 Pitcher’s windup for a pitch.
a b c
Figure 4.37 Pitcher’s throwing-arm movement before the arm circle: (a) push
down, (b) drop back, or (c) reach up.
92
The body then moves in a linear fashion from the
pivot foot toward the target. Also note that, as in
the overhand throw on page 57, the line of force,
which extends from the pivot foot to the target, is
critical. The stride foot should reach forward and
plant on that line. If the foot is off line, the pitcher
will be unable to reach her potential.
(continued)
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Pitching (continued)
a b
c d
Figure 4.39 Arm circle for a pitch.
94
a pitch is a much more powerful and explosive move. As
the pitcher releases the ball, the ball rolls down the fingers At a Glance
until it reaches the finger pads. With a very quick bend at
the wrist, the full length of the fingers pushes, or flicks, the The following parts of
the text offer
ball forward. This action occurs at the bottom of the arm additional information
on pitching.
circle, close to the thigh of the pivot foot. The hand often
appears to roll over after release, which is a good sign of a Throwing
quick and relaxed movement. 56
Two natural movement planes govern the action of the Fielding Ground Balls
in 72
wrist. One is a front-to-back movement, and the other is the Infield
a side-to-side movement. When a pitcher learns to snap Fielding Balls on the Fo
re- 67
the wrist, it will typically do a little of each but it usually hand or Backhand Sid
e
develops more of one than the other. Both are correct as
Defending the Bunt
long as the movement isn’t stiff or forced. 182
Rundowns
191
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to pitch.
The athlete has no wrist Work with the pitcher to isolate the wrist without the full motion,
snap. such as by having her throw the ball into the glove or flip it to the
catcher with just the wrist.
The arm circle is off line or Teach the pitcher to focus on reaching down the line of force
bent. toward the target to begin the motion. The arm is easily controlled
out front. With proper rotation, the arm will continue on a correct
path if it begins on a correct path.
The athlete is striding off Draw a line of force during practice and have the pitcher focus on
line. striding down the line.
The athlete is leaning Have the pitcher start from a stationary and open position. She
forward or bending at the should work on a full circle and release the ball while maintaining
waist on release. the correct posture. Her legs should be slightly bent.
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Catching
Key Points
N o player is more involved in the game than the catcher.
She not only catches every pitch but also directs the
defense and makes defensive plays. And she has the
additional job of handling the pitchers! Great catchers
mponents of
The most important co are quick, durable, game smart and determined. They do
catching are for others on the team. They need to be level headed so
nce when that they make good decisions, and they must be able to
• using the proper sta communicate those decisions to the defense.
receiving the pitch,
• giving signals,
• receiving the pitch, Using the Proper Stance When Receiving
• framing a pitch, the Pitch
the dirt,
• blocking pitches in
• preparing to throw, When receiving the pitch, the catcher needs to use a
• catching pop-ups, stance that allows her to receive the pitch no matter
home, and where it might go and to be prepared to move to make
• making tag plays at
a defensive play. The catcher should squat behind home
• fielding bunts. plate with the feet a little more than shoulder-width
apart, weight balanced and toes turned slightly out-
ward (see figure 4.40). The catcher should be able to
shift her weight from side to side by using her ankles, called an ankle sway, as shown
in figure 4.41. In addition, the catcher wants to be as far forward as she can without
risk of being hit by the batter.
96
Giving Signals
To give a signal properly, the catcher waits until the pitcher is on the mound, places
the glove hand outside her knee or shin to block the view of the opposing team and
keeps her knees just far enough apart to let the defense see the signal. The throwing
hand should be close to the body and between the legs.
a b
Figure 4.42 Catching the pitch: (a) giving with the pitch or (b)
sticking the pitch.
(continued)
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Catching (continued)
Framing a Pitch
Framing is simply catching a borderline pitch in a way that helps an umpire see it as
a strike. Framing is done by turning the wrist slightly on the catch so that the pocket
faces the middle of the strike zone. The catcher will feel as if she is catching the outside
of the ball. The action is a smooth wrist turn, not a jerky motion. Catchers should use
this technique for borderline pitches only, not for obvious balls.
Preparing to Throw
A catcher’s throw needs to be the quickest on the team. When a runner is on base and
the catcher anticipates a throw, she adjusts her stance to be ready by dropping the
throwing-hand foot back slightly and opening the toe. By lifting the hips slightly (the
catcher must be sure not to rise too high and block the umpire’s view), the catcher will
be able to move forward more quickly. After receiving the pitch, the throwing hand
meets the glove hand on its way back to the throwing-side ear (see figure 4.43a). At the
same time, the catcher comes out of her squat far enough to use her legs but not stand
completely straight. As the hands come to the ear, the elbows lift and the shoulders
and hips rotate in line with the target (see figure 4.43b). The throwing-hand foot slides
directly under the body to help drive the body in a direct line to the target. The instep is
facing the target. To shorten and quicken the throw, the catcher takes the ball straight
back from the ear to a position behind the body at head level and strides toward the
target, using correct mechanics to release the ball.
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a b
Figure 4.43 Catcher making a throw after catching a pitch.
Catching Pop-Ups
When a hitter pops up a ball to the catcher, the catcher should remove her mask and
hold it in her hand as she locates the ball. After she spots the ball, she tosses the mask
in the opposite direction to get it away from her feet. She should then turn her back
to the infield and move so that the ball appears to be directly over her forehead. The
catcher should keep her feet moving because the ball will appear to move as it comes
down. She catches the ball by reaching up above the head with both hands.
(continued)
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Catching (continued)
the plate and with the toe of the left foot point-
ing at the runner (see figure 4.44). If the catcher
sets up completely blocking the plate, she has no
idea where the runner will go, whereas if she is
in front of the plate, she gives the back corner to
the runner and knows where the runner will go.
This setup allows the catcher to plan for a slide
that she knows will take place to her side.
The catcher then forms a triangle with the ball
and the runner (see figure 4.45). If the throw is
easy to catch (in the air or a long hop) the catcher
can have her shoulders and feet turned more
toward the runner. If the throw will be difficult to
handle, the catcher should square to the ball and
use the body to block it. The catcher should also
remember to let the ball come to her because the
ball travels much faster than the body does. If a
catcher reaches out to catch the ball, she will be
much slower than she would be by letting the ball
travel the full distance.
After the catcher has caught the ball, the left foot,
Figure 4.44 Catcher setting up which is pointing at the runner, can shift more to
to make a tag play at home. the foul line and help the catcher take away the
back corner of the plate, in essence blocking the
entire plate. By having the toe of the
left foot pointing toward the runner,
F the shinguard is facing the runner and
the knee is at an angle to give properly
should a collision occur. A runner’s
slide into the side of the catcher’s leg
may cause serious injury.
To place the tag, the catcher should
R
hold the ball with the bare hand and
cover it with the mitt. The back of the
mitt should be facing the runner. In
C this position the catcher can safely
secure the ball, and the body can move
normally if a collision occurs. If pos-
Figure 4.45 Catcher positioning in a tri- sible the catcher should hold the ball
angle with the ball and the runner. and glove close to the body to keep
E4408/ASEP/4.46/312598/JenG/R1
the ball from being knocked out of
the glove. If a collision is certain, the
catcher can absorb the impact by staying low, keeping the ball in the glove and against
the body and tucking the head. She doesn’t need to worry about placing a tag during a
collision; she can just keep the arms and hands against the body and let the runner come
into her. A good umpire will call the runner out if the play is close and the catcher holds
on to the ball.
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Fielding Bunts At a Glance
On a bunted ball that is close to the catcher, the catcher The following parts of
comes up out of her squat as quickly as possible while taking the text offer
additional information
off the mask and tossing it to the side. The approach to the on catching.
ball depends on where the ball is and where the throw needs
Throwing
to go. In every case, the catcher should step past the ball with 56
the glove foot to be sure that the ball is centered between Infield Defensive Resp
on- 170
her feet, which are in line with the throwing target. If the sibilities
ball is still moving, she uses both hands to field it, using Defending the Bunt
the glove like a backstop for the throwing hand to push the 182
ball against and secure a firm grip. If the ball is stationary, Pic kof fs
186
the catcher can barehand the ball by pushing it into the Rundowns
ground with the throwing hand to obtain a secure grip. 191
Defending the First-an
By fielding the bunt toward the target, the catcher uses d- 195
Third Play
controlled momentum to be quick and to throw the ball
with more force. The key is proper setup. If the ball is
bunted toward third base and the throw needs to go to first
base, a right-handed catcher needs to get around the ball quickly
to get her feet and shoulders in line with the target. When the ball is bunted toward
first base and the throw is going to first, the footwork is easy because proper setup
takes the catcher in line to the target.
Common Errors
Following are several common errors that you might run into when teaching your athletes
how to play the catching position.
The athlete is falling to The catcher’s weight has probably shifted to the outside of the knee.
the side when moving Teach the catcher to control her body weight by keeping it in between
to block. the knees.
The athlete is taking a Teach the catcher to keep her body weight forward of the back leg as
long time to throw the she comes out of her squat and to move the throwing hand quickly to
ball. the glove to get the ball.
The athlete is drop- Ensure that the catcher gets under the ball quickly. The ball will keep
ping pop-ups. moving, and the catcher will be able to adjust only if she starts from
under the ball. In addition, the catcher should catch the ball above her
head if possible.
The athlete is throwing Poor throws usually occur because the feet aren’t lined up to the target.
off line after fielding The catcher should have the ball under the nose and between the feet
bunts. when fielding it, and the feet should already be lined up with the throw.
Runners are backdoor The catcher is setting up too far away from the plate in the infield. She
sliding around the should be one drop step away from completely covering the back edge
catcher at home. of the plate.
The ball is popping Check the glove. Catchers’ mitts are stiff and sometimes too heavy to
out of the glove after control. Help your catcher break in her mitt.
the catcher catches it.
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Playing First Base
Key Points
T he greatest assets for a first-base player are quick feet
and strong catching ability.
A tall player who is quick enough to catch balls in the
dirt has an advantage because she has additional reach
mponents of
The most important co for throws that aren’t right on target. First-base play-
playing first base are ers will have more putouts than anyone else, so every
sition, minute of practice time that they spend in developing
• being in the ready po their catching skills is worthwhile. In addition, note
• fielding bunts, that a left-handed player at the first-base position has
force-outs,
• receiving throws for an advantage over a right-handed player because she
me, and doesn’t have to pivot to throw to other bases and her
• making cutoffs to ho
third glove hand is closer to the infield, allowing her to cover
• receiving a dropped more area.
strike.
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Fielding a Bunt
If the situation at the plate calls
for a possible bunt, the first-
base player will begin to move
in the ready position to a point
about halfway to the plate after
the batter has squared to bunt 1B
(see figure 4.48). Note, however,
that if the batter is left-handed,
the first-base player may not
want to move quite so close. Figure 4.48 First-base player’s position-
She needs to make sure that she ing for a bunt.
times her move appropriately
E4408/ASEP/4.49/312601/JenG/R2-alw
because if she waits too long,
she may not get there in time
or may have to sprint forward,
leaving her vulnerable to a hard
bunt or push. See Defending
the Bunt in chapter 6 for more
information on this topic.
The approach to the ball
depends on where the ball goes
and where the throw needs to
be made. In every case, the first-
base player should step past
the ball with the glove-hand
foot to be sure that the ball is
centered between her feet, and
the feet should be positioned in
line with the throwing target Figure 4.49 First-base player setting up to field
(see figure 4.49). Her knees a bunt.
and waist should be bent and
her back flat so that she can get
low to the ball. If the ball is still moving, the player uses both hands to field it and uses
the glove like a backstop for the throwing hand to push the ball against and secure a
firm grip (see figure 4.50a). If the ball is stationary, the player should barehand the
ball by pushing it into the ground with the throwing hand to obtain a secure grip (see
figure 4.50b).
As the first-base player fields the ball, she should stay low and stride directly at the
target to throw the ball, letting her weight shift almost entirely to the throwing-hand
foot (see figure 4.51). As she throws the ball, the weight drives off the back foot to the
front, making the only momentum into the throw from the weight shift. A first-base
player’s throws are usually back to first or to second, so she generally has no momen-
tum and typically does not move through fielding a bunt into a throw. Therefore, to
speed up the throw, the throw should start with an arm circle that goes directly back
instead of looping down and around, as shown in figure 4.51.
(continued)
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Playing First Base (continued)
b
Figure 4.50 Securing the ball with (a) two hands
and (b) one hand.
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Receiving Throws for Force-Outs
When a ball is hit to the infield, the first-base player sprints to first base in antici-
pation of a throw to first. She drops the right foot back directly toward first base
to allow a direct line to first and turn herself in a direction that allows her to stay
open to the infield (see figure 4.52a). After the drop step, the player faces first base
(see figure 4.52b) and sprints to a position directly between the base and the fielder
with the ball, placing the ball of the throwing-hand foot on the edge of the base,
facing the direction of the throw and giving the fielder a target using both hands
(see figure 4.52c). After the throw is on its way, the player should stride toward it
with the glove-hand foot, which allows the greatest reach. Note that the timing of
the step is important. If the player is too early and the ball does not go where she
expects it to, she won’t be in position to adjust to it. In addition, if a runner is on
any of the other bases, the first-base player should make the catch with two hands
so that she can be quick to transition into making a throw if other runners continue
to run.
a b c
Figure 4.52 First-base player setting up to receive a throw at first base.
If a ball is thrown short of the first-base player, she will need to adjust her stride
to reach it. For long hops, the player does not step forward to catch the ball. Instead,
she stays back and lets the ball come to her. For short hops, the player takes a long
stride so that she can reach the ball before it bounces or a short stride close to the
spot where the ball will bounce. In the latter case, she uses a wrist snap on the catch
to control the catch because she is catching it right after it bounces. The key is get-
ting the glove extremely close to and directly behind the bounce, and executing a
forward snap of the glove pocket through the ball. If the throw happens to result in
the dreaded medium hop, the best way to handle it is to take an aggressive stride and
reach out in an attempt to make it a short hop. The last rule about receiving throws
at first is that if the ball is thrown too wide for the first-base player to catch it, she
should leave the base and go to the ball in an attempt to stop it.
(continued)
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Playing First Base (continued)
When a ground ball is hit hard to right field, the right fielder may be able to throw
out the runner at first base. A right-handed first-base player again sprints to the bag,
faces the right fielder and puts her throwing-hand foot against the bag. A left-handed
first-base player needs to place the throwing-hand foot on the corner of the base closer
to the right fielder, still inside the base path. Then, as the ball approaches, the first-base
player stretches with the glove-hand foot to catch the ball. With no runners on, the
catcher should back up the play because a throw wide to the foul line won’t be safe for
the first-base player to retrieve. To do that, the first-base player would need to cross
over the base path, possibly colliding with the runner.
106
tion, the first-base player creates a clear path between the
catcher and herself. Because the catcher is concerned with At a Glance
getting the ball and is not looking at the runner, the first-base
player is responsible for recognizing the clear path, moving The following parts of
the text offer
to it while still being able to touch first base and communi- additional infor matio
n on playing
cating calmly to the catcher her position by loudly saying first base.
“Outside.” The catcher then knows the general area to throw
to and that the fielder is there waiting. Infield Throws
61
Fielding Balls on the Fo
re- 67
hand or Backhand Sid
e
Fielding Ground Balls
in 72
the Infield
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to play first base.
The athlete is missing balls Make sure that the player’s stride into the catch occurs after the
from the infield that are throw is on its way. Remind the first-base player that if a throw is
thrown a little wide of first. too wide for her to catch, she should leave the base.
The athlete is mishandling The first-base player should call loudly and then center the ball
bunts. with her feet. She should be sure to push the ball either into the
glove or into the ground to secure it.
The athlete is bobbling The player should be more aggressive in sticking the catch (hold-
balls thrown to first for ing the glove hand still after the catch) and in pushing through the
force-outs. catch of a ball in the dirt.
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Playing Second Base
Key Points
T he second-base player is often referred to as the
quarterback of the infield because she is involved in
most defensive plays. In turn, infield defense is much
more cohesive and solid when the second-base player
components of
The most important is vocal and stays one step ahead of the offense. A good
are
playing second base second-base player needs to have great range, quick feet,
sition, good game sense to anticipate what is coming, leader-
• being in the ready po ship ability, good fielding skills, ability to catch throws
,
• fielding ground balls to bases and ability to move back quickly on hits to the
s at first
• receiving bunt throw outfield. The second-base player doesn’t need to have a
base, strong arm, just an accurate and quick one.
the outfield,
• relaying throws from
k for force-
• using proper footwor Ready Position
, and
outs and double plays
ows for
• using the proper thr The ready position for middle infielders is more
double plays. upright than the position that corner players use.
Because the distance from home to second is longer
than the distance from home to first or third, the player
has more time to drop down to the ball so she doesn’t need to have the glove close to
the ground. The most important aspect of the ready position for the second-base player
is to make possible a quick first step so that the player can cover a lot of ground. To
take the ready position, the feet should be spread slightly wider than shoulder-width
and the glove foot should be slightly in front of the throwing-hand foot. The player can
then move quickly in all directions. The glove hand should be held out with a relaxed
elbow (see figure 4.55). The knees and waist are bent enough to keep the balance on
the balls of the feet, and the shoulders are positioned over the knees. The second-base
player doesn’t have her back as flat as the corner players do because she doesn’t need
to be as low.
The players in the middle infield set up
according to the situation. The second-base
player sets up deep if no runners are on base
(see figure 4.56a) and more shallow when
runners are on and she needs to cover first or
second on a throw or throw home (see figure
4.56b). She also adjusts more toward second
if the defensive play calls for her to take the
throws at second, and she moves more toward
first if she needs to cover throws at first.
Before the ball is hit, the second-base player
needs to think about what the situation is and
where she will need to go. She then adjusts
her starting position so that she can get there
in time. Note that a second-base player should
be right-handed. The most common play for a
second-base player is a throw to first base. A
Figure 4.55 Ready position for left-handed second-base player must turn 180
the second-base player. degrees, a maneuver that requires too much
time and coordination.
108
2B
2B
a b
Figure 4.56 Second-base player’s positioning (a) with no runners on base and
(b) with runners on base.
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(continued)
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Playing Second Base (continued)
110
Proper Footwork for Force-Outs and Double Plays
Although the double play doesn’t happen as often in softball as it does in baseball, middle
infielders still need to master the skill of turning the double play. When the ball is hit to
the left side of the infield with a runner on base, the second-base player takes the throw
at second. Depending on how quickly the ball gets to second in relation to the runner
and the accuracy of the throw, the play may be a force-out or turn into a double play.
In either case, the second-base player should sprint to second and set up with the base
between her and the fielder making the throw. If the play is going to be close at second,
the second-base player crosses over the base and receives the throw like a first-base
player. The throwing-hand foot stays on the edge of the base, and as the throw gets closer
the player strides with the glove-hand foot to catch the ball. In this situation, there is no
chance for a double play because the second-base player will have stretched to make the
catch and won’t be able to recover her feet to make another throw in time.
If there is time for a double play, two options are available for catching and throw-
ing the ball. Assuming that the second-base player is right-handed, her footwork to
touch the bag and then make the throw will be a left, right, left combination. When the
second-base player has set up with second base between her and the fielder throwing
the ball, she can either catch and throw on that same side of the base or cross over the
base in the process of catching the ball.
If the second-base player gets to the base just in time to catch the thrown ball, she
does not want to cross over the bag because doing so will take too much time. She steps
with the left foot on the base (see figure 4.59a) and may have already caught the ball or
will catch it at the same time that she touches the bag. The player then pushes off the
base, steps back with the right foot (see figure 4.59b) and then steps toward first with
the left again to throw the ball to first (see figure 4.59c). The footwork is left, right, left.
If she steps on the bag with the right foot, she will have to take a couple of extra steps
to get away from the runner and still get her feet lined up for the throw.
a b c
Figure 4.59 Second-base player receiving a throw for a double play when
reaching the base just in time.
(continued)
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Playing Second Base (continued)
112
a b
Figure 4.60 Three-quarter throw with half pivot.
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to play second base.
This athlete is making Teach players to make it a habit to move through the ball with quiet
errors when fielding hands to eliminate errors.
ground balls.
This athlete is colliding The thrower most likely causes this kind of error. The thrower must
with runners at first when make every effort to throw down the line, not across it.
taking bunt throws.
The outfielder’s relay throw Teach players to move far enough out so that they can receive a
is landing at the feet of the good throw from the outfielder. They usually need to move farther
second-base player. out than they suspect because they also want to back up as they
catch the ball.
This athlete is making poor Almost without exception, poor underhand tosses occur because
underhand tosses. the fielder is not following her toss. Have the thrower move with the
toss.
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Playing Third Base
Key Points
A player needs quick hands and a steady heart to play third
base. At third, a quick glove is more important than
quick feet. The player must be able to execute backhands
and forehands without doing any footwork because time
mponents
The most important co is often lacking. Intuition is also important for the third-
are
of playing third base base player because she needs to react to a wide range of
sition, ball speed.
• being in the ready po
,
• fielding ground balls
• fielding bunts,
d
Being in the Ready Position
• making tag plays, an
eze bunt. The ready position for corner players is lower and closer
• defending the sque
to the plate than the position that middle infielders take.
The feet are spread slightly wider than shoulder-width
apart, and the glove-hand foot is positioned slightly more
forward of the throwing-hand foot so that the player can move quickly in any direc-
tion (see figure 4.61). The knees and waist are bent, and the back is flattened. Both
hands are forward, the glove hand in particular, and the pocket is open, with the palm
up. The head is lifted so that the player can look at the contact area of the strike zone.
Because the third-base player is close to the hitter, she may not have time to get lower
when the ball is hit to her. Therefore, she must be low enough on the setup to field a
ball hit at her feet.
In a hitting situation, the third-base player should be positioned even with or slightly
in front of third base. She should be close enough to the foul line that she can field a
ball hit directly down the line with one crossover step (see figure 4.62a). If the hitter
is a left-handed slap hitter, the third-base player should move closer to the plate and
slightly off the line (see figure 4.62b). If the situation calls for a possible bunt, the third-
base player moves up about halfway because she is the player most likely to field the
bunt (see figure 4.62c).
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3B
3B
E4408/ASEP/4.63a/312624/JenG/R1
3B
E4408/ASEP/4.63b/312625/JenG/R1
Figure 4.62 Third-base player’s positioning (a) for a normal hitting situation,
(b) when the hitter is a left-handed slap hitter, and (c) for a bunt.
E4408/ASEP/4.63c/312626/JenG/R2-alw
(continued)
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Playing Third Base (continued)
a b
Figure 4.65 Third-base player using shuffle steps to adjust her
angle.
116
Lining up to make a throw after
fielding a backhand (on balls hit to
the foul line) is much more natural
because the body will already be
turned in the correct direction. The key
is to take one step past the backhand
(see figure 4.66). After the ball is in
the glove, the third-base player takes
one more step with the throwing-hand
foot in the direction (toward the foul
line) that the ground ball took her.
This second step is a planting motion
that stops the forward momentum
and reverses the body to throw back
across the infield. Stepping with the Figure 4.66 Third-base player fielding a
glove-hand foot in the direction of the ball using a backhand.
target will help with accuracy.
Fielding Bunts
The third-base player will likely field most bunts because she can use her momentum
into the throw. The third-base player is generally more aggressive coming forward
toward the ball than the pitcher or first-base player can be. Therefore, third-base play-
ers should work to become proficient at this skill.
When the situation calls for a possible bunt, the first- and third-base players want
to be just close enough to be able to make an out, typically a position halfway up the
line. After the batter has squared to bunt, the corners begin to creep as close to the
plate as they can. If the fielder is nervous about getting close to the hitter and stays
back, she is susceptible to not getting there in time or having to sprint forward, which
leaves her vulnerable to a hard bunt or push. After the ball is bunted, communication
between the corners, pitcher and catcher is necessary. If the third-base player is going
to field the ball, she yells, “Mine” loudly and repeats it so that the others know to move
out of the way.
The approach to the ball depends on where it is and where the throw needs to go.
In every case, the fielder should step past the ball with the glove foot so that she can
center the ball between her feet and place the feet in line with the throwing target. If
the ball is still moving, she should use both hands to field it, using the glove as a back-
stop for the throwing hand to push the ball against and secure a firm grip. If the ball
is stationary, she barehands the ball by pushing it into the ground with the throwing
hand to obtain a secure grip.
As mentioned previously, the third-base player has an advantage in fielding bunts
because her momentum takes her through the ball and into the throw. Because she
has this momentum, she is usually the quickest in getting the bunt and making the
throw. If the throw is going back to third, however, the third-base player will need
to shift her weight almost entirely to the throwing-hand foot. As she is throwing the
ball, the weight drives off the back foot to the front. The momentum into the throw is
from the weight shift only. Additionally, if the third-base player does not field the ball,
she should return quickly to third base to keep the runner who has been advanced to
second from running to third.
(continued)
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Playing Third Base (continued)
118
a b
Figure 4.68 Sweep tag.
a b
Figure 4.69 Pop tag.
(continued)
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Playing Third Base (continued)
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to play third base.
The athlete is making bad Teach the player to take more time to line up for the throw. Some
throws after fielding grounders. player rush the throw before they line up their feet and shoul-
ders with the target.
The athlete is using a high Ensure that the player moves through the toss and doesn’t stop.
underhand toss to the catcher Teach the player to follow the toss.
on a squeeze.
The athlete is bobbling back- Teach the player to keep the shoulders low, slide the glove
hands. across the ground to the ball and leave the glove down for a
split second after the ball is in the glove. Check to be sure that
the arm is completely rotated so that the glove faces the ball.
The elbow should point at the ball.
120
Playing Shortstop
(continued)
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Playing Shortstop (continued)
122
the fielder. After the throw is on its way, the shortstop strides toward the ball with the
glove-hand foot to stretch out and make the catch. The most common defensive play
that requires the shortstop to stretch is a bunt play.
In almost every other ground-ball situation that requires the shortstop to cover
second, she uses double-play footwork and then decides either to continue with the
throw if she has a chance for two or to settle for just the out at second, as discussed
in the next section.
(continued)
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Playing Shortstop (continued)
a b
Figure 4.72 Underhand toss.
The shortstop uses the three-quarter feed when has the ball is hit directly at her and
she is a little too far from the base to use an underhand toss. After the ball is in the glove,
the shortstop drops to the throwing-hand knee while keeping her shoulders lined up to
second base (see figure 4.73a). From that position, the fielder uses only the upper body
to throw the ball (see figure 4.73b). The throw is quick but not hard.
a b
Figure 4.73 Three-quarter throw.
124
The full throw is necessary when the ball is hit closer to
third base and a longer throw is necessary. The shortstop At a Glance
fields the ball using a backhand. After moving through the
ball, she plants the throwing-hand foot to stop forward move- The following parts of
the text offer
ment and redirects her motion into the throw to second. ad di tio na l inf or ma tio
n on pl ay ing
shortstop.
Common Errors
Following are several common errors that you might run into when teaching your ath-
letes how to play shortstop.
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Part III
Teaching
Tactical Skills
Tactical skills get at the heart of softball. Without proper understanding and execu
tion of this type of skill, your players will often commit basic errors in game situa
tions. You can empower your athletes by teaching them how to read situations,
apply the appropriate knowledge and make the correct decisions.
This part focuses on the basic and intermediate tactical skills in softball, showing
you how to teach your athletes to make good decisions on the field. These skills
include offensive tactical skills such as the first-and-third play, hit and run, getting
out of a rundown and stealing second and defensive skills such as defending the
first-and-third double steal, defending against the bunt and double-play defenses.
Like the technical skills chapters, these chapters have been designed so that you
can immediately incorporate the information into your teaching.
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128 Coaching Softball Technical and Tactical Skills
Thinking Tactically
Throughout the presentation of tactical skills you will see references to the need for athletes to know what is
called the game situation. As described in Rainer Martens’ Successful Coaching, Third Edition, the game situ
ation includes “the count on the batter, the number of outs, the inning and the score.” In other words, your
players need to know specific information when your team faces a specific situation. For example, when you
need to get a runner to second base in position to score, you may ask yourself, How important is the run at
second? Is it the tying or winning run? Is it an insurance run?
You and your team must know what key information you need to make the best decision. Following are a
few questions that you and your team must keep in mind when facing tactical situations during a game:
For each skill you are first presented with an overview that paints a picture or
puts you and your athletes into a specific scenario in which you would be likely
to use that particular tactical skill. The “Watch Out!” element highlights the dis
tractions that may affect your athletes’ ability to make appropriate decisions and
provides insight on what to look for. The “Reading the Situation” element offers
important cues that your athletes need to be able to read so that they can make
the appropriate decisions for the situation. Next, you will find an element called
“Acquiring the Appropriate Knowledge,” which provides the information that your
athletes need to understand so that they can make the proper decision and suc
cessfully execute the skill, as presented in the overview. Finally, as in the technical
skill chapters, the “At a Glance” element refers you to the other important tools
in this book that will help you teach the skill.
chapter
5
Offensive
Tactical Skills
This chapter will cover the offensive tactical skills that you and your players must
know in order to be successful. In this chapter, you will find:
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Playing the Short Game
Watch Out!
The following circumstances might distract your athletes:
• Pitches out of the strike zone make it harder for the batter to
use a bunt.
Reminder! • Pitchers throw away from the batter or high and in toward the
ort game, your
When playing the sh batter to force a pop-up.
ur team strategy
players must know yo • The defense moves aggressively. If defensive players shift their
get to consider
and game plan. Don’t for positions to defend the bunt, advancing the runners will be
12 8.
the questions on page more difficult because the corners will have moved in close to
the batter where they can throw out the lead runner instead of
taking the out with the batter.
130
• Pitchouts used to catch the offense off-guard. If a defense chooses to use a pitchout in a
short-game situation, they may catch a runner taking too large a leadoff or even throw out the
runner on a steal attempt. Batters have a difficult time protecting runners when the pitcher
throws a pitchout.
• Batters who interfere with a defensive player who is attempting to field a bunt, including the
catcher. If the batter interferes, a dead-ball out is called and runners return to the bases
where they started.
Rules
You and your athletes need to know several main rules when you are playing the short game:
• Rules about foul bunt attempts
• Rules about the running lane
• Rules about dead balls
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Playing the Short Game (continued)
• Bunting in the back of the box moves the catcher farther from the pitcher, which
increases the chance of a wild pitch or passed ball. The catcher also has to make a
longer throw to get a runner attempting to steal second.
• Bunting from the back of the box gives the bunter a better chance to keep a bunt along
the foul line as a fair ball.
• The front part of the batter’s box is considered fair territory. Bunts in this area are
close to the catcher and less likely to advance the runner if the catcher can make a
play to second base.
• Moving to the back of the batter’s box on a sacrifice moves the play farther from
second base when the corners pick up the bunt.
• Bunting from the front of the box gives the hitter more fair territory below her and to
the sides.
• Bunting from the front of the batter’s box can be advantageous if the pitcher has a lot
of movement on her pitches but doesn’t throw extremely fast.
• Bunting from the front of the box may be better for weaker bunters because they have
a greater chance of getting the bunt down in fair territory.
• How strong are the corners? If a particular corner player has a strong arm, you will want
to avoid bunting in her direction. Bunting toward corners with exceptionally strong
arms will likely allow the defense to go after the lead runner and therefore reduce the
effectiveness of the short game.
• How quickly can the pitcher move to field bunts? The pitcher is sometimes the best fielder
in the bunting area and thus you would want to keep your bunts away from her. The pitcher
may be physically one of the strongest defensive players with the strongest arm. Keeping
the ball away from this player may be the best strategy to advance the runners.
• Do the middle infielders have good range? If they have good range and can cover a lot
of ground from side to side, then the slap may not be as effective unless the batter puts
it in a gap outside their range.
• Do the middle infielders vacate their positions early when the batter squares up? If they
do, large gaps could open up in the defense, offering great potential for using the hard
bunt or the slap. A well-placed hit could allow both the batter and runner to be safe
because the ball will likely travel all the way to the outfield.
• Does the opponent have a strong defensive strategy to defend certain parts of the short
game? Some teams use specific defensive alignments in short-game situations. One of
the corners may stay back, or the opponent could use dramatic shifts in the starting
positions for every infielder. Evaluate the defensive setup and use short-game skills that
will have higher odds of success in those situations.
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Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When playing the short game, you and your
players must be aware of the following:
• How strong are the batter’s bunting skills? Bunting skills are important to maximizing
your team’s offensive threat. Generally, batters who are less competent or not commit
ted to team strategy will begin to run in an attempt to reach first base safely instead of
executing the skill correctly. Teach your players that being safe at first is not the goal in
short-game situations but that it is a huge bonus as long as the runners are advanced.
• How quick is the runner on first base? If your runner is not quick you may need to use a
drag bunt, push or hard bunt, or slap to keep the corners from getting the lead runner on
the sacrifice. With a slower runner on first base, a better bunt will be needed to advance her
safely; using one of these bunts may keep the ball from going to the corner defenders.
• How strong is the on-deck hitter if runners are in scoring position? If the on-deck hitter
is exceptional, the opponent could choose to walk her intentionally when she comes to
the plate. The sacrifice bunt may just create an open base for the opposing team to walk
your biggest threat. Plan two to three batters ahead so that you will be prepared for situ
ations that come up.
• How quick is the runner on third? When a squeeze bunt is used this runner’s speed is
important to increasing the odds of success because she will be running toward home
on the pitch and trying to beat the defense’s attempt to throw her out at home.
• Can your batter disguise or decoy her short-game skills? A batter who can show the
defense that she is going to sacrifice bunt and then be able to pull the bat back and slap
will be more effective than a player who cannot disguise her short-game skills. Addition
ally, can the batter delay her movement on the drag bunt or bunt for a base hit so that
the defense cannot anticipate the bunt?
• What short-game skills were effective earlier in the game? Is the defense expecting a
specific short-game skill? The element of surprise can prevent the defense from making
a play on the lead runner.
Decision-Making Guidelines
When playing the short game, you and your players should be sure to consider the previous
information. Also consider the following guidelines:
• With a runner on first in the late innings of a low-scoring game, you may consider a
more conservative approach and use a sacrifice rather than a slap, push bunt or drag
bunt. The sacrifice bunt is easier to execute and has less risk of failure. Although the
hard bunt, push bunt, drag bunt and slap can be effective and successful, they also come
with greater risk if they don’t succeed. The lead runner may be thrown out, and a double
play may even result.
• If a runner is on first, pay attention to the shortstop, who may vacate early to cover
second base and thus be vulnerable to the slap. Likewise, the second-base player may
vacate early to cover first base and thus be vulnerable to the push bunt.
• If a runner is on second in a close game, the coach needs to determine whether the batter
and the on-deck batter have a good chance of getting a hit against the pitcher. This judg
ment may determine whether the coach will resort to short-game strategies or allow the
hitters a chance to bring the run in by swinging the bat.
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Playing the Short Game (continued)
• If a runner is on second, sacrificing an out to move her to third base is more valuable
with no outs than with one out. A runner on third base with one out or no outs can
score in many ways, including ground balls or fly balls that result in an out on the batter.
With two outs and a runner on third, the fly-ball out or ground-ball out will not score
the runner.
• If a slow runner is on second, she may be unable to score on a base hit. A slower runner
on second will require two hits or a ball hit in the gap to score. In this situation the coach
may want to advance the runner to third using the short game or use a pinch runner who
can score on a routine single to the outfield.
134
• With a runner on second the push bunt can still be effec
tive, but the slap is difficult to execute successfully because At a Glance
the shortstop is moving toward the 5-6 hole. One of the
primary goals of the slap is to draw the third-base player The following parts of
the text offer
in toward home for the sacrifice and then slap or hit the additional information
on playing the
ball past her into the gap between her and the shortstop, short game.
also known as the 5-6 hole. Because the shortstop is
breaking or cheating toward third base to cover the base,
the 5-6 hole is smaller and the shortstop is prepared to Sacrifice Bunt
28
move aggressively in that direction. Another difficulty Slap Hit and Hard Bunt
in executing the slap to the third-base side of the field 32
is that in attempting to move to third base, where the Squeeze Bunt
35
defenders and the ball are converging, the runner on Running Slap
second cannot break until she sees the ball get past the 37
defense into the outfield. Infield Throws
61
• If a runner is at third base with less than two outs, the Fielding Balls in the Inf
ield 67
batter wants to hit the ball deep enough to score the
Stealing a Base
runner from third. 136
• If a runner is at third base with less than two outs, a Protecting the Runner
on 141
squeeze play or safety squeeze is an option. The safety a Steal
squeeze is simply a bunt by the batter with the runner at
third holding there until the defense makes a play on the
batter. The runner on third then attempts to score.
The regular squeeze play works best when it surprises the defense or when the corners are
playing back. If the opportunity presents itself in a count that increases the likelihood that the
batter will get a good pitch in the strike zone, the odds of success are better.
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Stealing a Base
Rules
Reminder! You and your athletes need to know several main rules when you
, your players
When stealing a base are deciding whether to steal bases:
m strategy and
must know your tea
t to consider the • Rules regarding leadoffs and when a runner may leave
game plan. Don’t forge
8. the base (some leagues or levels of play may vary from the
questions on page 12
release of the pitch).
136
• Rules about making contact or being hit by the ball after it is hit.
• Rules about making contact or interfering with a defensive player attempting to make
a play.
• Rules about a defensive player obstructing the base runner.
• Rules about the defensive player blocking a base when receiving the throw.
• Rules about foul tips and live balls.
• Rules about the pitching circle and what the runner can and cannot do.
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Stealing a Base (continued)
• How consistent is the pitcher? If a pitcher throws many pitches outside the strike zone,
the catcher may have more difficulty making a good throw. When the catcher has to
move from her squatted position or stand up to catch a pitch, she will have difficulty
keeping her legs loaded and prepared for the release to second. A catcher’s legs have a
tremendous effect on her glove-to-glove time, and an inconsistent pitcher can disrupt
the catcher’s rhythm.
• What is the skill level of the catcher? As a rule, your runners can steal more often on
catchers who have a hard time handling the pitches or are less skilled with the glove.
138
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When deciding whether to steal a base, you
and your players must be aware of the following:
• How fast is the runner at first base? Giving the steal sign to the runner at first base makes
sense if that runner’s base-to-base time is less than the catcher’s glove-to-glove time.
• How well can the runner read the release so that she can get a good jump? Some run
ners maximize their leadoff at first base by always getting a good jump. The speed of the
runner has no bearing on how well she times the release of the pitch. Some fast runners
consistently get extremely poor jumps, which can frustrate their coach’s effort to employ
the steal.
• How well can the runner slide? A runner who has excellent sliding ability and can use
various slides at second base to avoid the tag has a better chance of being safe even if
her foot speed is average.
• How well does the batter protect the runner? If your batter has strong ability to fake
a slap or swing, the middle infielders must hold their positions longer and the catcher
must stay back until the hitter completes her swing. These two factors can cause the
defense to become anxious, which may force an inaccurate throw or poor coverage at
second base.
Decision-Making Guidelines
When deciding whether to steal a base, you and your players should be sure to consider the
previous information. Also consider the following guidelines:
• Take more risks early in the game or after you have a lead. When you have a lead, your
opponent is already feeling pressure to catch up and thus will feel greater pressure on
defense. Early in a ball game, taking greater risks with steals can give you a better evalu
ation of your opponent’s ability, which you can use later in the game when pressure
increases.
• Use the speed of your team to create holes in the defense. Getting your fast runners
started even without the batter’s knowledge can cause the middle infielders to vacate
their positions a split second early or get them leaning in one direction. This tactic can
open up gaps between the third-base player and the shortstop or between the first-base
player and the second-base player. Making decisions about when to have the runners steal
without the batter’s knowledge may depend on the count as well. If you believe that the
pitcher will likely throw a good hitter’s pitch and that your hitter is generally aggressive
about hitting strikes, then getting the runner started makes good sense. There is a risk of
being thrown out, as well as a risk of being doubled off on a line drive, but the rewards
will be great if the ball is hit sharply or in a gap.
• With a fast runner on first base and your best hitter at the plate, attempting a steal and
risking giving away an out may not be a good idea. Even if the risk that the runner will
be thrown out is low, you should consider whether moving the runner to second base will
result in an intentional walk of your best hitter after first base becomes open.
• With two outs, an average runner on first base and an outstanding hitter up, attempting
a steal to get the runner into scoring position may be in your best interest. If the steal
attempt fails and ends the inning, you may start the next inning with a better combina
tion of hitters coming up. For example, suppose that your number 8 batter is on base
and your number 9 batter is up. Your number 9 batter does not hit for a lot of power,
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Stealing a Base (continued)
but she has a good on-base average. You may choose to attempt to start the following
inning with your number 9 hitter up so that she can be on base with no outs and the top
of your order coming up. If the steal works, you have a greater chance to score. In this
win–win situation little risk is involved.
• Steal in counts when the pitcher is likely to throw a pitch
that might be moving out of the strike zone or when she
At a G la nc e is likely to throw an off-speed pitch. Both situations put
the catcher in poor position to get the ball to second base
the text offer
The following parts of quickly.
about stealing
additional information • As a rule, your players should slide directly into second
a base. base to beat the throw. Most of the time a runner’s feet
will get in and touch second base before the ball is there,
42 but when the runner slides to the outside of the base, she
Baserunning
gives the fielder more time to apply a tag before she gets
130
Playing the Short Game her hands on the base.
nn er on 14 1 • The runner should slide away to the outside of the base
Protecting the Ru
a Steal to avoid the tag only when the throw will beat her to the
g 149 base. Runners need to read the defenders. If the runner
Aggressive Baserunnin
reads the throw and judges that it is going to beat her,
she may want to use a different technique in an attempt
to be safe.
140
Protecting the Runner on a Steal
(continued)
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Protecting the Runner on a Steal (continued)
142
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When protecting the runner, you and your
players must be aware of the following:
• How quick is the runner who is attempting the steal? The speed of the runner will deter
mine the need to protect her with a full swing or just a fake slap. If the runner is extremely
quick and you do not want to give away the strike on the batter, you may choose to have
the batter just hold the defense by showing the slap.
• How confident are you that the batter understands the signal and her responsibility?
Before you put on the steal in which the batter needs to protect the runner, you want to
make sure that your batter is confident about her role and her job; otherwise, she may
not fully protect the runner and you will end up with a strike on the batter and the runner
being thrown out.
• How well does the batter fake a bunt attempt? When the runner is attempting to steal
third and the third-base player is covering the play, a fake bunt can be just as effective
as showing bunt and taking the strike. Some batters are less convincing with their
fake bunt so you may choose to have the batter square around fully and take the strike
with the bat in the strike zone to ensure that the corner players are charging toward
home.
• How realistic is the bunt attempt for the batter? Is she a player who would normally be
a threat to bunt in that situation in the game? Batters who have decent foot speed and
use the short game to get on base at times are generally good decoys for the fake bunt.
If the batter is not normally a threat to put down a bunt because of lack of foot speed or
bunting skill, the defense will probably not be fooled in the game situation.
• How well does the batter swing through the plane of the pitch without making contact?
Remember that the batter’s job is to hold the catcher back in her position and ideally
create a visual diversion with the bat. If the batter’s protection swing is slow, very early,
very late or nowhere near the pitch, then it will do little to protect the runner.
Decision-Making Guidelines
When deciding whether to protect the runner on a steal, you and At a Glance
your players should be sure to consider the previous information.
Also consider the following guidelines: The following parts of
the text offer
additional information
• The batter should move the catcher farther from the pitcher on protecting
the runner on a steal.
if possible by taking a position in the batter’s box slightly
deeper than normal. She should be careful not to give away
the play by moving to the extreme back of the box unless Sacrifice Bunt
that is where she would normally stand. 28
Slap Hit and Hard Bunt
• A runner on first base who is stealing second is better pro 32
tected with a late swing or fake slap to freeze the middle Squeeze Bunt
35
infielders until after the swing is finished. This action will Running Slap
give the runner a slight head start while the infielders wait 37
for the swing to be completed. Baserunning
42
• A runner on second base who is stealing third is better Playing the Short Game
protected with a swing or fake slap if the shortstop is 130
covering on the steal because she will have to wait until Stealing a Base
136
the batter misses the ball. But in the same scenario with
the third-base player covering the steal, a fake bunt or
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Protecting the Runner on a Steal (continued)
late bunt attempt will better protect the runner because the bunt attempt will draw the
corners in toward home and away from third base.
• To distract the catcher, the batter should swing late as close as possible to the plane of
the pitch and on the correct timing with the pitch. An early swing or an extremely late
swing does not distract the catcher’s vision as she is receiving the pitch.
• A batter who stays in the batter’s box and makes herself as large as possible can hinder
the catcher visually without interfering.
• The call for a steal with protection is usually done early in the count to keep the hitter
from moving into a two-strike hitting situation.
• Sacrificing the hitter with a fake swing with two strikes can be done as well to move the
runner into scoring position for the on-deck hitter if the batter has failed to execute a
sacrifice bunt.
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First-and-Third Situation
Rules Reminder!
When in a first-and-third
You and your athletes need to know several main rules when you situation, your
players must know yo
are in a first-and-third situation: ur team strategy
and game plan. Don’t for
get to consider
• Rules about interference and obstruction in case a rundown the questions on page
128.
develops
(continued)
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First-and-Third Situation (continued)
146
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When in a first-and-third situation, you and
your players must be aware of the following:
• How strong is the hitter? If the player at bat is a good hitter with runners in scoring
position, you may not want to open up first base for the defense to walk or pitch around
her. With a big threat at the plate and first base open, the defense could take the bat out
of your best hitter’s hands and intentionally walk her. Therefore, you need to evaluate
whether opening first base will be a positive move. If the defense walks the first hitter,
the on-deck hitter will come to the plate with bases loaded. Evaluating the reverse situ
ation is also important. If the batter is weak with runners in scoring position, then the
risk of running the first-and-third play may pay off by scoring a run without the batter
needing to do anything at the plate.
• Does the batter hit into double plays often? If the batter often hits into double plays
because she is a slower runner, you may want to try to eliminate the double-play situa
tion by advancing the runner from first base. Using the runner on third base as a decoy
to draw the throw will allow the runner on first base to attempt to steal second and thus
eliminate a potential double-play ground ball. Now a ground ball from the batter can
score the runner on third even if the batter is thrown out at first base.
• Do your runners on first and third have good speed? In a first-and-third situation, speed
can cause confusion and panic in the defense. If the runner on third is exceptionally fast
and the defense knows it, they will likely try to rush their throws, which can increase the
likelihood of throwing or ball-handling errors.
• Are the runners at first and third quick thinkers in rundown situations? The ability to
change directions quickly is helpful if runners are caught in a rundown. To run the first-
and-third play effectively, your runners need to be able to stay in a rundown for a while
and possibly evade being tagged out at all. To do this, they need the ability to change
directions quickly. The runner on first should know her role in case the ball beats her
to second base. Getting into a rundown situation and not running into the out is para
mount. The role of the runner on first base is to draw the throw to second base without
being tagged out, but if the defense makes a good throw to second, the runner from first
should get in a rundown to distract the defense from the runner on third base. If the
runner from first can stay in a rundown long enough, the runner on third base may have
enough time to attempt to steal home. If the defense does not make a throw to second
base, the runner from first should be able to take the stolen base.
• How well does the runner on third read the throw from the catcher? A runner on third who
can read the quality of the throw from the catcher can get a great jump on an attempt to
steal home. If she reads a bad throw or high throw to second base, she can break for home
as soon as the ball leaves the catcher’s hand. Some catchers use a good fake throw to second
base and then throw down to third base. Runners on third should be able to read the ball
leaving the catcher’s hand toward second base and not anticipate or guess when the catcher
is going to release the ball to second base. Time is critical, and the time that the ball is in the
air between defenders can determine whether the runner on third is safe or out at home.
• Do your players understand the signals used? Making sure that all players involved are
confident in the play is crucial. If the player on first base is not clear about her role or
what she is attempting to do by drawing the throw, the play will likely result in an out
without giving the runner on third base enough time to attempt to steal home. Remember
that giving up an out with a runner on third base decreases your opportunity to score
with a sacrifice fly by the batter or the on-deck batter.
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First-and-Third Situation (continued)
Decision-Making Guidelines
When in a first-and-third situation, you and your players should be sure to consider the previ
ous information. Also consider the following guidelines:
• If the batter is walked with a runner on third base only, you could run a play in which the
batter–runner continues to second base without stopping. The goal is to draw a throw
or advance without a pitch being thrown. Coaches should have a signal or teach their
players when to do this and when to hold at first base.
• When runners are caught in a rundown, they need to stay in the rundown long enough to
allow other runners time to advance, especially the runner who is in a rundown between
first and second.
• If your team has struggled to get hits and has not had much success against the opponent’s
pitcher, using alternative methods to create offense may be necessary. A good strategy on
the first-and-third play can create an offensive threat without needing the batter to have
success at the plate. By trying to draw the throw from the catcher down to second base,
you may create enough of a diversion to cause an error or enough time for the runner
on third to score. The risk is that you might give up an out, thus putting more pressure
on the batter to get a hit to score the runner on third base.
• If the game is close or in the late innings, the runner on third
is critical. You need to decide how many outs you are willing
At a Glance to risk depending on where you are in your lineup. If the next
the text off er two or three batters in your lineup are not strong and you
The following parts of do not have good pinch hitters to use off your bench, then
on first-and-
additional information attempting to create more offense with your baserunning may
third situations. be a good option. If your next two or three batters are good
hitters and can easily hit deep fly balls or base hits, then you
22 may not want to risk the extra out at second base.
Hitting
42 • Ultimately, when running a first-and-third play, your players
Baserunning must not force the play by running into an out. Sometimes,
se 136 the defense is able to execute a solid counter to the first-
Stealin g a Ba
141 and-third play that will keep either runner from advancing.
on
Protecting the Runner Offensively, you would like to advance at least one runner, but
a Steal if the defensive coverage is good, your runner on first should
Ba ser un nin g 149 make every attempt to end up safe back at first base. Explain
Aggre ssi ve
153 to your athletes that ending up with no runners advancing is
Approaching Home OK as long as they do not give up an out.
Fir st- an d- 195
De fen din g the • In many first-and-third situations trading an out by the runner
Third Play going into second for a run scored is optimum. At other times
your first-and-third play may be more about taking away the
double-play situation for the defense. The runner on first base
does not need to force the issue of advancing to second base if the defense is able to make
a throw to second in time. So your runner on first needs to be able to read the throw from
the catcher so that she does not automatically slide into an out at second.
• You should train your athletes to stop in time to create a rundown between second base
and first base. If a rundown occurs the runner should attempt to be safe at either base or
stay in the rundown long enough for the runner on third to score. Giving away outs with
a runner at third base only decreases the opportunity for a sacrifice fly or base hit by the
current or on-deck hitter. The first-and-third play can be a useful offensive weapon, but
the risk should always be evaluated.
148
Aggressive Baserunning
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Aggressive Baserunning (continued)
150
• Where do the outfielders throw? If the outfielders throw toward the base where the
runner is, runners may have a chance to take an extra base after the outfielder releases
the ball to the infielder. For example, if the outfielders routinely throw to second base
with runners on first and second base on a routine play, then the runner on second may
be able to break for third base if the outfielders lazily toss the ball toward the middle
infielder or toward second. By the time the infielder catches the ball, the runner could
be halfway to the next base.
• In bunt situations, which runner do the corner players go after? Some defenses rarely go
after the lead runner in bunt situations. This tendency can change the strategy and the
aggressiveness of the base runners. In a sacrifice situation, many teams opt to go for the
sure out at first base and do not risk going after the lead runner. In this situation, you
may decide to be extremely aggressive and start the runners early or have them attempt
to advance two bases on the bunt.
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When using aggressive baserunning, you and
your players must be aware of the following:
• How quick is your batter? If your batter is fast, you can adjust how aggressive you can
be and whether you will go for extra bases. If the batter–base runner is quick, then you
may work hard to draw throws with your lead runners to give your batter a chance to
take an extra base on the play. If your batter–base runner is not fast, then being more
aggressive with your lead runner will probably not help your batter advance an extra
base without risking being thrown out.
• How well does your batter read the defense? If the batter is capable of picking up defensive
miscues and reading the situation to take the extra base, you can use a more aggressive
strategy. If the batter–base runner is expecting the defense to bobble the ball or make a
mistake, then she will not be surprised when it happens. Batters are often satisfied when
they get a hit and reach first base safely, so they are no longer watching the defense to see
whether they have made a mistake. First-base coaches need to keep the athletes focused
on the game until the ball is back in the pitching circle or time is called.
• How well do the runners read the defense? If the runners on base can read the defense
well and be aggressive based on that knowledge, they will anticipate mistakes and not
be surprised when they occur. Looking for the defense to make an error, miss the ball,
throw the ball away, miss the cut with a throw, bobble a routine ground ball and so
on are all things that runners can take advantage of the instant that they happen. Base
runners who are looking for these mistakes can take full advantage. If they are expect
ing the defense not to make a mistake, they will not be able to react when the mistakes
happen.
• Is the lead runner fast or slow? Be sure to avoid having a trail runner or the batter run
into a slower or less aggressive runner ahead of her on the bases. The speed of a trail
runner has nothing to do with the speed or aggressiveness of the runner ahead of her.
The trail runner needs to adjust her aggressiveness slightly and read the defense and the
lead base runner on the play. She must run with her head up, keeping her eyes up and
always knowing where the lead runners are as well as what the defense is doing.
• How strong is the on-deck hitter? For example, does the on-deck hitter have strong ability
when runners are on base with two outs? If the on-deck batter is a good hitter in clutch
situations, you may choose to temper your aggressiveness and not risk running yourself
out of an inning. If the on-deck batter is not strong in that situation, you may choose to
go for more bases in hopes of causing the defense to falter and make mistakes.
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Aggressive Baserunning (continued)
Decision-Making Guidelines
When using aggressive baserunning, you and your players should be sure to consider the previ
ous information. Also consider the following guidelines:
• Aggressive baserunning should be used more often when your
team is ahead and used consistently when you are behind.
At a Glance Being ahead offers a prime opportunity to be extra aggres
er sive because the defense is generally feeling stress from the
the text off
The following parts of offensive production that your team has been exhibiting.
on aggressive
additional information When your team is behind you should continue to use the
baserunning. aggressive style of play that you normally play with. If you
become conservative with your style when you are behind,
42 then your team will likely not take advantage when the oppor
Baserunning tunity arises to take the lead. Overall, you should commit to
136
Stealing a Base the aggressive style of baserunning all the time, not just when
s 14 5 you are winning. And when you are winning, you should step
First-and-Third Situation up the pressure on the defense with your team speed.
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Approaching Home • Aggressive baserunning as a team is not an absolute require
157 ment. Its application always depends on the players who
Hit and Run
are on base at the time of the play. Each player’s aggressive
style will be limited by her ability. Aggressiveness will not be
the same for all players. A fast runner will attempt a more
aggressive style of running versus a slower runner. Both can run aggressively, but different
expectations will be in place for each runner, and no absolutes apply to every player.
• Batters must be willing to protect runners on steals with fake swings or fake bunts. Bat
ters will need to feel comfortable taking a few strikes during the game to protect runners.
To do this, they may have to start their at bat deeper into the pitch count. When your
batters are comfortable doing this, you will be better able to employ your aggressive
baserunning strategy.
• Your players should tag up only on fly balls that you believe they can advance on. Other
wise, runners should come off the base as far as they can without risking being doubled
off by the defense. Some base runners tag up on fly balls that they will never be able to
advance on and then fake that they are tagging up to advance. Instead, runners should
come off the base as far as they can in case the ball is dropped but not so far off that when
the catch is made the defense can throw back to the base and double them off.
• The runner should always come off the bag with the anticipation that she is going on the
catch. But she must pick up the coach immediately as she is coming off the base in case
the coach holds her up. Additionally, the coach must have clear signals that all players
have practiced seeing when they are tagging up.
• Players should always tag up on any foul fly ball including pop-up bunts or soft line
drives. A runner may be able to advance on a ball that the defense dives for in making
a catch. Coming off a base to read whether the ball will drop is not necessary on a ball
that is clearly foul. A runner can advance only on a fair ball that hits the ground. For all
foul fly balls, the only chance to advance will be after a catch is made. Therefore, runners
should immediately return to a base on any fly ball that is clearly in foul territory, even
a short foul ball or a foul ball near the infield. If a fielder or catcher falls or dives while
making a catch, the runners will be ready to advance.
• Runners on second base should always think about tagging up and advancing to third
base on fly balls that are hit to the gap between right field and center field or down the
right-field line. A ball caught in either location requires a difficult throw because the out
fielder is usually moving away from home and must make a long throw to third base.
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Approaching Home
Watch Out!
The following circumstances might distract your Readin g the Situation
athletes:
How can you and your
players know how to
• Trying to avoid the defender covering third can approach home prope
rly? Teach your play
cause the runner to make a wide turn toward ers to do the following
:
home.
• Know how many ou
• Running with her eyes down can cause the ts there are and
what the game situatio
runner to lose focus on the coach or the n is. As the
player approaches thi
defensive players’ positions when heading for rd and rounds it
for home, she should
home. know the game
situation.
• Being tempted to turn her head to pick up the • Be aware of defensiv
ball while rounding the base can cause the e shifts in the
infield and outfield be
runner to slow down and hesitate. fore the pitch.
Always knowing where
the defense
is playing can help the
runner know
which defender is clo
Acquiring the Appropriate when it is hit and wheth
sest to the ball
er that player
will be in good position
Knowledge throw home.
to make a solid
Rules
You and your athletes need to know several main
rules when runners are approaching home:
• Rules about obstruction and interference
• Rules about being hit by a batted ball
• Rules about when it is legal to leave the base on a catch
• Rules about the pitching circle
• Rules about the catcher and blocking the plate
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Approaching Home (continued)
• The length of the grass may slow a ball hit on the ground to the outfield, thus giving the
runner more time to score.
• Moisture and wetness in the outfield may challenge the outfielders’ ability to make accu
rate and powerful throws.
• In addition, a wet outfield will cause the ball to skip and accelerate on hard-hit ground
balls and line drives. This circumstance will challenge the outfielders’ capacity to come up
with the ball cleanly if it is hit in the gaps. Balls may get to the outfielders more quickly
if they are hit directly to them.
• The location of the sun. The sun may become a challenge for the outfielders when they
are trying to make a catch. A routine fly ball may end up falling safely to the ground. If
the runner is prepared for this to occur, she can take advantage of it. Additionally, the sun
could possibly be in a position that causes difficulty for the catcher when she is receiving
a throw from a specific field. The coach and runner may choose to be more aggressive
in this situation to challenge the catcher’s ability to see the ball.
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Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When runners are approaching home, you
and your players must be aware of the following:
• How strong a player is the runner at second or third? The player at second or third will
have to consider many things when preparing to approach home. For example, the player
may be asked to read the speed and location of the ball before breaking for home. With
the conservative approach, she should see the ball through the infield before breaking
for home. She must be ready to score if the ball gets away from the catcher on a wild
pitch or passed ball.
• How fast are the runners in scoring position? Speed has no substitute when a runner is
attempting to score from second or third. Fast runners will always have the advantage.
Because of pure time demands, a runner with great speed can travel from one base to
the next faster than an average runner can. In the time that it takes for the ball to travel
from contact with the bat into the field, for the defender to field the ball and for her to
release the throw and get it into the catcher’s hands, a faster runner will travel a greater
distance than an average runner will. The time required for the defense to make the play
does not change, but the time that it takes for a fast runner to advance versus a slow
runner is dramatically different. Speed is the runner’s greatest asset when attempting
to score. For that reason, using pinch runners off the bench is important when runners
get into scoring position.
• How strong is the batter? If the player at bat can make contact with the ball and hits lots
of ground balls, you may choose to go with an aggressive ball-angle read, or contact play,
with the runner on third base. If the batter tends to hit hard line drives, the ball-angle
read can be risky because the ball will get to the infielders quickly and they may be able
to double the runner off third.
• How strong is the on-deck hitter? When runners are in scoring position, knowing that
your on-deck hitter has strong hitting ability may reduce the level of aggressiveness or
risk that you take to score runners. You don’t want to take the opportunity away from
your best hitter because you get the runner thrown out trying to score. You will tend to
be more aggressive with your runners when you are in the bottom of your lineup because
they generally hit for a lower batting average. In that situation, being aggressive when
the opportunity shows itself makes sense.
• How well can your runners read the catcher? A runner attempting to score must be able
to read the catcher so that she can adjust her slide away from the play. Runners usu
ally slide to the outside of home plate away from the catcher to avoid contact, but this
technique ultimately gives the catcher more time to tag them out. If the runner is good
at reading the catcher and can adjust her slide, she has a better chance to score on a
number of different types of throws coming into home.
• How well can your runners read the ball? If a runner gets a great jump or can read the
ball, then you will generally anticipate being more aggressive with your strategy when
the ball is hit. Because runners who get a good read or jump on the hit will be moving
toward home more quickly on the same ball than other runners will, they will have a
valuable head start.
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Approaching Home (continued)
Decision-Making Guidelines
When playing the short game, you and your players should be sure to consider the previous
information. Also consider the following guidelines:
• As a rule, being aggressive early in the game or when you have a lead is generally more
appropriate. Early in the game you should challenge the defense to make tough plays.
You anticipate having more opportunities later, so why not take a little more risk to see
whether you can take the lead? Similarly, when you are playing with a solid lead, you
are able to risk having runners thrown out because each run is slightly less important.
Still, you may want to take more risk by sending runners home late in the game when
you are behind by a run or two. You may not get many additional opportunities before
the end of the game, and you would regret never forcing the defense to make a play at
the plate. This situation is a tough challenge: Do you force the defense to make a play
at the risk of running your team into an out? Coaches should think in advance about
what types of hits or situations would prompt them to send the runners at that point in
the game. Coaches need to evaluate several things mentioned in this chapter before the
batter even sees a pitch.
• Past success against the pitcher may help you gauge how aggressive you will be with
runners in scoring position. The number of runners who have previously reached scoring
position may determine how aggressive you and your players will be when the scoring
opportunity arises. For example, if you expect to have many runners on base because
your team hits a particular pitcher well, then you may be more confident about sending
runners home on plays that you expect to be close.
• When you have a runner at third with less than two outs, you should consider where you
are in the lineup. Knowing that your next two or three hitters have success with runners
in scoring position will help you make decisions about sending runners. Additionally, if
you have trail runners on first or second base, you may opt to be more aggressive with
ground balls because the trail runners will likely advance into similar scoring position
even if the lead runner is thrown out at home.
• Generally, the runner on third has three options. A conserva
tive approach will be to make sure that any ball hit on the
At a Glance ground gets past the infield before the runner makes a move
the tex t off er toward home. Conversely, the runner can be in an aggressive
The following parts of oa ch ball-angle read or contact play and break immediately for
on ap pr
additional information home on any ground ball or mis-hit that hits the ground. In
ing home. this situation the player makes no judgment about whether
she has adequate time to score if the defense makes a play. She
42 simply breaks for home on first contact with a ball that is hit
Baserunning
136 toward the ground. Thirdly, the coach can have the runner read
Stealing a Base whether the ball is going to be hit toward the middle infield as
ua tion 14 5 a slow roller or high chop. In this situation the runner is given
First-and-Third Sit
the responsibility of making the judgment to break for home
g 149
Aggressive Baserunnin on ground balls that she believes will give her time to score
because of the location and type of the ground ball hit.
156
Hit and Run
Watch Out!
Reminder!
The following circumstances might distract your athletes:
When using the hit an
• The defense communicates about whether they are antici d run, your play
ers must know your tea
pating the hit and run. m strategy and
game plan. Don’t forge
t to consider the
• A catcher tells her defense to hold their ground. questions on page 12
8.
• Defensive shifts keep the infielders from breaking early on
the steal.
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Hit and Run (continued)
Rules
You and your athletes need to know several main rules when using the hit and run:
• Rules about the strike zone
• Rules about interference and obstruction
• Rules about contact with a batted ball
• Rules about the batter’s box
158
• The condition of the infield. A soft infield will slow the ball down and force the defense
to charge the ball more aggressively. A hard or fast infield will allow a solid ground ball
to get through the infield faster and past any infielder in the area.
• The grass in the outfield. Moisture or dampness of the grass in the outfield is a condi
tion to consider. Getting the runners going can cause the outfielders to make hurried
or rushed throws if the ball is hit to them. This circumstance will increase the runners’
chances of advancing several bases on the hit and run.
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Hit and Run (continued)
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When using the hit and run, you and your
players must be aware of the following:
• How good is the hitter at making contact with movement pitches in different locations
around the plate? Hitters who struggle to make contact with certain movement pitches
or pitches in certain hitting zones might not be good candidates for a hit and run. You
will need to consider the hitter’s strengths and abilities when matched up against the
pitcher’s style and tendencies. For example, a player who does not hit the rise ball well
would be a poor hit-and-run candidate if the pitcher primarily throws the rise ball.
• How quick is the player at bat? If the batter has better than average speed, she will not
hit into double plays often. This scenario is favorable for using the hit and run because a
ground ball in the infield is unlikely to result in a double play even if the defense is able
to get the lead runner. On the other hand, a batter who is not fast and regularly hits into
double plays may not be a good candidate for a hit and run. Because the hitter is attempt
ing to hit the ball on the ground as part of the play, if the defense is able to field the ball
and get the lead runner out, the batter’s lack of speed could lead to a double play.
• How fast are the runners on base? The hit and run becomes a steal attempt if the batter
fails to make contact with the ball. A fast runner can often advance even if the batter
does not make contact.
• How well can the runners on base read the ball off the bat? Some runners have exceptional
ability to stop or read and react to the ball as it is hit off the bat. With runners on base
who have the ability to read and react, the hit and run can be an excellent call because
the runners will be effective on all types of balls hit.
• Where are you in the lineup? If the current batter is a much better hitter with runners in
scoring position than the on-deck hitter, then the hit and run can be a strong option with
a runner on first base. Rather than trade an out to advance the runner to second with a
sacrifice, you can use the hit and run to maximize your hitter’s ability and possibly end
up with extra bases and no outs on the play.
• Does the batter put pressure on herself to get a hit instead of just focusing on making
contact with the ball on the hit-and-run play? Knowing how your batter is likely to react
when given the signal helps you determine whether the hit and run is a strong option.
• Does the batter commonly hit a lot of fly balls on balls outside the strike zone? Fly balls
and pop-ups are definitely a huge negative in the hit-and-run scenario because the runner
could be far off base when the ball is caught and the defender may be able to throw back
to the base and double her off. Tread cautiously with the hit and run with batters who
often hit pop-ups.
Decision-Making Guidelines
When using the hit and run, you and your players should be sure to consider the previous
information. Also consider the following guidelines:
• Hitters should avoid panicking when the pitch is not hittable. Instead of popping up the
ball, they should swing just to distract the catcher. Batters need to be able to evaluate
whether they will be able to hit the pitch on the ground or into a gap. If they are not able
to do that, their next best option to help the runner be safe is to distract the catcher by
swinging at the pitch. The worst possible outcome on a failed hit and run is a double
play that results from either a ground ball or a ball hit in the air to a defender who can
throw the ball to the runner’s original base before the runner can return to it.
160
• If the defense is expecting the bunt and the corners are play
ing close or moving in closer to home plate to attempt to get At a Glance
the lead runner on a bunt, the hit and run can be a strong
option. The defensive setup in this scenario creates bigger The following parts of
the text offer
holes in the 5-6 and 3-4 positions because the corners are additional information
on the hit and
playing closer and therefore cannot get to as many balls run.
in those gaps.
• The hit and run is a good option in situations in which
Hitting
the pitcher does not throw many rise balls. For obvious 22
reasons, the rise ball is a tough pitch for the batter to put Playing the Short Game
130
on the ground and it leads to lots of fly balls on the hit
Stealing a Base
and run. 136
• A good scenario for the hit and run occurs when your Protecting the Runner
on 141
team has been consistently getting runners on base in a a Steal
game but is leaving them stranded at second base. Using Aggressive Baserunnin
the hit and run instead of the sacrifice bunt may advance g 149
the runner all the way to third base. Because your team Sit uational Hitting
162
has been getting many runners on base, then even if the
hit and run fails you will likely put more runners on base
later in the game.
• Use the hit and run more often when your team has not had success using the
straight steal. Combining the speed of the runner with the offensive potential of the hitter
can lead to a good chance of advancing the runner compared with using the speed of the
runner alone on a straight steal.
• Use the hit and run more often when your hitter has been slumping and has been tenta
tive at the plate. Hitting is very much about the batter’s mental approach when she steps
into the box. If the hitter is not confident in her decision-making process about balls and
strikes, taking the indecision out of the equation with the hit and run can sometimes give
her a more confident approach to the at bat.
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Situational Hitting
Rules
Reminder! You and your athletes need to know several main rules when hit
the game situa ting based on the game situation:
When hitting based on
know your team
tion, your players must • Rules that govern the strike zone
n. Don’t forget to
strategy and game pla • Rules about why a ball or strike is called against a batter
on page 128.
consider the questions • Rules that deal with catcher’s interference
• Rules that deal with batter’s interference with the defense
162
Physical Playing Conditions
The physical playing conditions will significantly affect the game. Thus, you and your play
ers must pay attention to the following physical conditions when hitting based on the game
situation:
• The condition of the infield. If the infield is soft or in some other condition that slows the
ball down, dropping a bunt down can put a lot of pressure on the defense. On the other
hand, a hard infield can allow ground balls to get past the infielders quickly or cause bad
hops that can be challenging for the defense. These scenarios make trying to hit ground
balls a better option than trying to hit fly balls.
• The wind. If conditions are extremely windy, fly balls can be difficult for the defense to
make plays on and get outs.
• The position of the sun. The sun can be a huge factor for the defense to contend with
at certain times of the day and at certain fields. Generally, the sun creates challenging
situations on fly balls.
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Situational Hitting (continued)
• What is the defensive coverage in specific situations? Knowing which players move to
cover bases in certain situations can help the offense make decisions about executing
in specific situations. When the defense shifts their starting positions, they create holes.
Using any information about the opponent can give your offense an advantage.
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When hitting based on the game situation,
you and your players must be aware of the following:
• How well does the hitter control the bat? The batter needs to have enough body aware
ness to make specific adjustments in the middle of an at bat. For example, in a two-strike
count, many defenses shift out of a bunt defense. If your batter can still execute a bunt,
she can contribute significantly to the offense. Additionally, all hitters should practice and
train how to adjust their swings when the count changes. Success in situational hitting is
not limited to getting a hit. Sometimes it is about moving runners. Sometimes it is about
staying inside the ball and attempting to hit to the opposite field. The key to situational
hitting is for the hitter to have confidence in her ability to adjust and alter her approach
to maximize the chances for success.
• What pitches does the hitter hit best? The player at bat needs to know her strengths and
weaknesses as a hitter. More important, she should know what pitches to hit in specific
counts. Pitch recognition and reaction are a product of isolating the optimal swing for
particular pitch locations. For that reason, players should practice hitting off live pitchers
or at least hitting different pitch locations, not just pitches thrown down the middle of
the plate off a machine. The more confident the hitter is in her game plan and her ability
to recognize the optimal pitch, the more success she will have at the plate in situational
hitting opportunities.
• What weapons does the hitter have in her arsenal? The more options a hitter has to call
on and use in different situations, the greater her ability is to adjust to the demands of
different situations in a game. Options include the ability to drop a drag bunt, to track
the ball deeper in the zone and hit to the opposite field, to hit a ground ball to the right
side, to hit a deep fly ball, to take several pitches and be able to hit successfully with two
strikes, to foul off a large number of pitches and so on.
• How well does the hitter know the strike zone? The player at bat needs to be able to
adjust to the strike zone that the umpire is calling. If a hitter can trust what she sees and
force a pitcher to throw more strikes, she will be able to succeed in a variety of situations
during the game.
• How well does the hitter comprehend the game situation? The player at bat must be
aware of what the game situation is and what adjustments she should make. Experience
is a huge part of learning what works and what does not work, but coaches should take
every situational opportunity that comes up in a game and review it with their players
after the game.
• How well do the players on the bench focus on the pitcher’s tendencies against their
teammates? When players on the bench do not play close attention to other players’ at
bats, they have less information when their turn at bat comes. Situational hitting requires
all players, including potential subs and pinch hitters, to be invested and involved at
all times.
164
Individual Hitting Strategies and Adjustments
Individual players, as well as teams, should have a hitting strategy when they are at bat. Hit
ters should step to the plate with a specific plan to create the greatest chance for success.
Specific situations and scenarios that a hitter needs to be prepared for include the following:
• Hitting the first pitch
• Hitting when ahead in the count
• Hitting when behind in the count
• Hitting adjustments during the game
Adjustments to a Junk Pitcher When facing a pitcher who uses a lot of movement but
not overwhelming speed, the hitter can make a couple of adjustments. If the hitter is strug
gling with this type of pitcher, she should move up in the batter’s box to attempt to make
contact with the pitch before it moves. To adjust to the slow speed, the hitter should focus on
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Situational Hitting (continued)
hitting to the opposite field. This approach will help the hitter watch the ball longer and track
it deeper into the hitting zone. Another option is to move to the deepest portion of the batter’s
box and force the pitcher to throw a lot of pitches. If a junk pitcher has considerable move
ment on her pitches, then, in theory, the farther the hitter moves back, the greater the chance
is that the pitch will move out of the strike zone when it gets to the hitting zone. Note, how
ever, that this adjustment may not work for impatient hitters who struggle to stay off pitches.
Adjustments to a Power Pitcher Power pitchers are generally successful against hit
ters who have a tendency to overswing. Hitters who can adjust their swing to stay compact
and rely on using the pitcher’s speed will have greater success. Hitters must learn that they
can start their timing or their preparation to hit earlier without committing to taking a full
swing. The easiest solution is to move to the back of the batter’s box. The extra 2 to 3 feet
can make a difference for hitters who are late with their timing. Hitters can also shorten up
their swing by choking up slightly on the bat and starting with a slightly wider stance.
Adjustments to a Rise-Ball Pitcher As a rule, rise-ball pitchers excel when they can
get a hitter to swing at a pitch that is out of the strike zone. The first adjustment that your
hitter should make is visual—she should adjust her strike zone and stay off any pitch that
is starting above the waist. Additionally, a hitter can adjust the part of the ball that she is
looking to make contact with. Tracking the ball into the hitting zone and focusing on the
top half of the ball can help a hitter make solid contact. An additional adjustment is moving
to the back of the batter’s box. If a rise-ball pitcher struggles with throwing the low rise,
she will have to adjust to keep the ball in the strike zone. Hitters need to be disciplined and
patient to avoid chasing balls that are out of the strike zone.
Adjustments to a Curveball Pitcher Against pitchers who like to work the inside and
outside corners, your hitters may have to create a plan that eliminates one of the pitcher’s
pitches. Hitters who crowd the plate can dramatically affect some of these pitchers, so your
hitter may want to do just that to increase her chance of hitting the outside pitch. In doing this,
the hitter’s goal is to challenge the pitcher to throw inside for a strike or risk hitting the batter.
Decision-Making Guidelines
When hitting based on the game situation, you and your players should be sure to consider the
previous information. Also consider the following guidelines:
• Make sure that all your hitters know how to hit pitches in every possible zone. Hitters who
can only hit the ball pitched down the middle will make limited contributions because
many pitchers never throw that pitch. A hitter needs to be able to succeed against all
types of pitch locations, not just what they naturally do well.
166
• Teach all your players to execute all short-game skills including the drag bunt so that
they have the option when the situation warrants. If the game situation calls for a spe
cific play and your hitter cannot perform, you will have to substitute for her or forgo
the opportunity to maximize your team’s chance to succeed. Often, slower power hitters
do not think that they need to know how to drag bunt, but the time may come against
a vulnerable defense when the offense would benefit most to have the hitter drag bunt
regardless of her foot speed.
• Make sure that your hitters are comfortable hitting behind the runner (to right field) with
runners on second base. A runner at second base is much more likely to score on a ball
hit to right field for two reasons. First, the runner does not need to hesitate to make sure
that the ball will go through the infield when it is hit to the right side. Second, throws
coming in from right field are more challenging for the catcher to receive while she tries
to read the runner coming to the plate.
• Teach your hitters to be patient when a runner is on third base. Pitchers are cautious
about throwing hittable pitches in this situation, so keep your players from being
anxious and swinging at less than ideal hitter’s pitches. Pitchers often throw pitches
inside to try to get the hitter to hit foul balls and fall behind in the count. Many young
hitters swing aggressively and early when a runner is at third base. A patient hitter
has a strong game plan about what pitch she is looking to hit, and she will not deviate
from that plan. Her game plan may vary depending on the pitcher, the umpire or the
defensive alignment.
• Encourage your players to hit deep into the count when they
are leading off an inning. This approach helps subsequent At a Glance
batters see a large number of pitches. The more pitches
that a pitcher throws in a game, the more information The following parts of
all your hitters can gain about the pitcher. Hitters in the the text offer
additional information
dugout or on deck often fail to pay attention to what the on situational
hitting.
pitcher is throwing to other batters. If all hitters watch
every at bat, then hitters who can hit deep into a count
early in the inning can help provide more information to Hitting
22
the rest of the team about the pitcher. Hitting deep into
Playing the Short Game
the count means swinging only at strikes, not chasing 130
pitches out of the strike zone and fouling off pitches with Protecting the Runner
on
a Steal 141
two strikes. Technically, hitting deep into the count means
making the pitcher throw a large number of pitches in a
First-and-Third Situation
particular at bat. 145
• Teach your athletes to make adjustments going into their Hit and Run
157
second at bats. Eight hitters have hit since a player’s pre
vious at bat, and each player should have gained a great
deal of knowledge about the pitcher by then.
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chapter
6
Defensive
Tactical Skills
This chapter will cover the defensive tactical skills that you and your players must
know in order to be successful. In this chapter, you will find:
Pickoffs 186
Rundowns 191
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Infield Defensive Responsibilities
170
• Rules about when a pitcher becomes an infielder
• Rules about the pitching circle
• Rules about receiving a throw when a runner is approaching the base
• Rules about dropped third strikes
• Rules about infield fly-ball outs
• Rules about balls thrown out of play
(continued)
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Infield Defensive Responsibilities (continued)
• How quick are the runners on base? The speed of the runners on base will help deter-
mine where the defense needs to play. Middle infielders will need to adjust their start-
ing positions to cover second base or third base on the steal. With a fast runner on first
base, the shortstop may need to move her starting defensive position slightly closer to
second base so that she will be able to get to second on a steal by the runner. The same
situation may apply with an extremely fast runner on second base if the shortstop is to
cover third for the steal.
• What type of offensive strategy does the opponent use? The opponent may have quick
players and rely heavily on the short game and aggressive baserunning. Or the opponent
might be extremely powerful and rely on big hits and swinging for power. Either way the
more information that the defense has about the opponent, the better they can adjust.
• Does the opponent run a conservative or aggressive style of play? If a team relies on
the sacrifice bunt and a more conservative style, the defense can adjust accordingly.
If the offensive team likes to get the runners started early in the short game or likes to
try to take extra bases on routine plays, the defensive team can make sure that they are
prepared and not surprised. The defensive team may want to use fake throws to try to
catch lead runners off base. If the offensive team is aggressive and uses a risky type of
play, the defense can prepare to take advantage of overaggressive base runners. Aggres-
sive offensive play will have the runners on the move before the batter makes contact on
bunts, slaps or batted balls. This approach is risky because the batter may fail to get the
ball down on the ground. Therefore, the runner is at risk of being doubled off the base
on a ball hit in the air.
• Do the base runners take aggressive leadoffs? Is so, the defense has a prime opportunity
to run pickoff plays or throws back to the base between pitches. If the opponent uses
aggressive leadoffs, the runners will often be far off the base on every pitch. Good catchers
can use a quick throw back to the base or even run a set play with a pitchout to attempt
to pick off the runner.
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When determining defensive responsibilities
in the infield, teach your players to be aware of the following:
• Do the middle infielders have enough range to cover second base on steals? If your middle
infielders cannot cover the steal from their normal position, they will need to adjust a
few steps closer to the base. If the defensive player is capable of covering the ground
necessary to make a play, then she might be able to get away with moving farther from
base coverage responsibility. Either overall foot speed or very good reaction time may
permit the defender to cover more ground than another player can.
• What kind of a pitcher is on the mound? If the pitcher throws a lot of drop balls that often
result in mis-hit choppers or slow ground balls, then the infield may need to play closer to
home to field the type of ball commonly hit off that pitcher. Similarly, if a pitcher throws
a lot of rise balls and the outfielders are accustomed to the types of fly balls hit off that
pitcher, then they can adjust their defensive positioning to increase their odds of making
a successful play. If the pitcher throws a lot of drop balls that lead to a high number of
ground balls, the infield may shift to cover the infield differently. Infielders and outfielders
can shift their starting positions in a number of ways; they can move in, move out, move
left or move right. In addition, by learning how the ball commonly comes off the bat—its
spin, velocity and angle—with a particular pitcher, they can anticipate and prepare.
172
Defensive Coverage Situations
Although infield coverage for the game of softball is relatively simple, each player must
remain active and engaged when the ball is in play. If we eliminate home plate coverage,
a responsibility that falls solely on the catcher on balls hit into the infield, we have four
infielders and a pitcher to cover three bases. Clearly, enough players are available to make a
play on the ball and still have all the bases covered. Let’s look more closely at defensive cov-
erage in the infield.
No Runners on Base
If the ball is hit or bunted in front of the first-base player, then the second-base player
covers first base. In fast-pitch softball, the pitcher almost never covers first base because
the close proximity of the bases and the speed of the play make it difficult for the pitcher to
get to the base, turn around and receive the throw. On plays when the second-base player
covers first, the shortstop covers second base and remains there until the runner is called
out at first or the ball is returned to the pitching circle.
On balls hit to second base, to the pitcher or to the left side of the infield, the first-base
player covers first base for the force-out and either the second-base player or the shortstop
covers second until the out is made or the ball is returned to the pitching circle.
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Infield Defensive Responsibilities (continued)
174
Steal Coverages
One of most common flaws in the infield is that little or no communication occurs before
the pitch about which players are covering the bases for steals in various situations. You
may use option A when the offense does plan A and use option B for coverage if the offense
does plan B. Practicing and communicating these defensive steal coverages is extremely
important for your team’s overall trust and comfort during a game.
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Outfield Defensive Responsibilities
176
• Rules about legal catches
• Rules about catching and carrying the ball out of bounds
• Rules about thrown balls going out of play
• Rules about breakaway fences
• Rules about ground-rule doubles
• Rules about the playing field and in-and-out-of-play issues
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Outfield Defensive Responsibilities (continued)
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When determining defensive responsibilities
in the outfield, teach your players to be aware of the following:
• What is the range of the outfielders, both individually and as a group? This consideration is
important when positioning each outfielder. The range and distance that a specific player
can cover in a given amount of time may vary. Speed and the ability to read a batted ball
determine an outfielder’s ability to get to balls hit away from her. Some outfielders may
be strong going back on a ball but struggle to read a ball that is hit softly in front of them.
Each outfielder’s strengths and weaknesses in range are extremely important when trying
to maximize team defense and starting positions during game situations. In addition,
with runners on base you and your players need to know the strength and accuracy of
the outfielders’ arms so that the infielders and relays can compensate or adjust.
• What is the range of the infielders? If your infielders have great range on balls hit over
their heads, the outfielders can play deeper because they do not have to make as many
plays on balls hit just beyond the infield. If a particular infielder is exceptional at moving
back and catching fly balls hit over her head, then the outfielder playing behind her may
not need to play in as close.
• How well do the infielders and outfielders communicate with one another? Effective
communication between the infield and outfield will help in positioning the outfield.
The greater the trust and effectiveness of the communication system, the more effective
the positioning can be. If communication between the infield and outfield is average
or poor, then the outfielders will need to play close to the infield to protect against the
in-between ball.
178
Coverage Responsibilities on Hits to the Outfield
The outfield is the last line of defense, so the coverage responsibilities are important even if
the ball is not hit to the outfield. Good outfielders take pride in being prepared if the infielders
fail and being ready to pick up the pieces if they do. Another critical defensive coverage for the
outfield occurs when balls are hit over the heads of the outfielders or in the gaps. The throw
to the relay and solid communication between outfielders will make or break the outcome
of the play and generally determine whether the defense can slow down or stop the offensive
momentum. Let’s take a closer look at defensive coverage in the outfield.
(continued)
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Outfield Defensive Responsibilities (continued)
• What type of pitches does the pitcher throw? Knowing how the pitcher is trying to get
the hitter out can help the defense maximize their coverage. Having an idea what pitches
the pitcher is throwing or how she will be selecting pitches to get a specific hitter out
will provide additional information about what types of batted balls might be hit or what
locations on the field the balls might be hit to.
Decision-Making Guidelines
When determining defensive responsibilities in the outfield, you and your players should be
sure to consider the previous information. Also consider the following guidelines:
• Stay on your feet as long as possible with slower runners on base to allow more consis-
tent play. By staying on their feet and not diving for a lot of balls, outfielders can limit
the runners’ advance on a hit. When an outfielder dives for a ball, she may fail to make
the catch. If that occurs, she will be on the ground and the ball will be loose, so runners
will likely be able to advance extra bases.
• Play more aggressively when your team is far ahead or far behind. Your rewards may
be greater, and less risk is involved with every play. More aggressive play in the outfield
includes diving for more balls and leaving the feet to cut off balls in the gaps. Additionally,
outfielders can be more aggressive on their approach to ground balls and take tighter
angles to cut off ground balls in hopes of reducing the gains of the offense. When the
score is one sided, the entire team can take a more aggressive approach.
• Protect the foul lines when the game is close to prevent extra-base hits down the lines.
Because no teammate can provide backup on a hit down the line, an extra-base hit is
likely to result if the left or right fielder misplays the ball in that area. So when the game
is close, you may choose to have your outfield protect the lines even at the risk of giving
up some balls hit in the gaps.
• Play deeper late in the game when you have a small lead. This approach forces the opponent
to string together several hits to score. Balls hit over an outfielder’s head generally result
in multiple bases for the batter or runners on base, so the offense has a greater chance to
score on fewer consecutive hits. Playing deeper slightly increases the chance of giving up
a single in front of the outfielders but significantly reduces the
chance of giving up a big hit. So in this situation the offense
At a Glanc e will have to come up with several hits to score a run.
text offer • Play a few steps closer to the infield when the batter has two
The following parts of the strikes. When hitters have two strikes against them, they tend
on outfield
additional information to be in a defensive mode to protect against being struck out.
es.
defensive responsibiliti Because they are less aggressive, they use a less powerful swing.
In addition, pitchers who have two strikes on the batter rarely
56 throw a hittable pitch to the batter. Consequently, you see lots
Throwing
of mis-hits and bloop singles by hitters who have two strikes
67
Fielding Balls on the on them.
d
Forehand or Backhan • Make accurate throws to the infielders in relay and cut situa-
Side tions to keep secondary runners from advancing extra bases.
ou nd Ba lls in 78 When receiving a throw, infielders should always line up
Fie ldin g Gr
the Outfield between the outfielder with the ball and a base. This configu-
84 ration gives the defense an automatic backup system should a
Catching a Throw bad throw occur because the infielder covering the base is able
87
Ca tch ing Fly Ba lls to act as a backup on an errant throw. If the infielder receiving
the throw is not lined up with a base, an overthrow will travel
randomly into the infield.
180
Diving in the Outfield
Many outfielders struggle with knowing when to dive and what balls to dive for. Many
athletes hold back from diving because of the fear of missing the ball. By helping them to
anticipate the path of the ball and building their belief that they have a chance to make a
catch when they dive, you can prepare them to dive when the situation arises.
Your players should use these five cues to understand when they can and should dive for a
ball:
• When a ball is hit in the gap between outfielders or a ball is dying (soft line drive or
blooper that will not travel to the fence if it is not caught) and another outfielder is
there as backup.
• When a low or shallow fly ball is hit between the infielder and the outfielder with no
runners on base or a runner on first base. This ball is the most common one that an
outfielder will dive for and is typically the best ball to dive for as well. The flight of the
ball is just high enough that the player can time her dive and just low enough that the
ball will not travel far if she misses it. In addition, on this play the outfielder will have
a backup to help if the ball does get by her.
• On any ball in foul territory with no runners on base. For the right and left fielders,
foul balls offer a great opportunity to dive. You want to stress to the wing outfielders
that they should always dive for these balls if no runners are on base or if two are out.
If they dive and make the catch with runners on base and less than two outs, the run-
ners can tag up and advance on the play. In some situations, of course, the out is more
valuable than giving up a base on the play.
• In a do-or-die situation with the game on the line. As mentioned previously, the out-
fielders are the last line of defense, so normally they should ensure that they have
backup from another outfielder or that the path of the ball will limit how far it will
travel on the ground if it falls. For a do-or-die play, however, the outfielder does not
have to take into account these two factors—she just needs to know that if she does
not make the catch, the game is probably over.
• With two outs and a runner on third base, an outfielder may dive for a ball (may
depend on the defensive strategy). But with less than two outs, outfielders typically
should not dive for a ball or make a catch in foul territory if they will be unable to
throw out the runner at home on the tag up.
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Defending the Bunt
Watch Out!
The following circumstances may distract your athletes:
• Too many players are communicating different messages on the bunt.
• A batter fakes a bunt and then pulls the bat back to swing or slap the ball.
• Defenders charge too aggressively and give the bunter the opportunity to push a bunt past
the corners.
Rules
You and your athletes need to know several main rules when you are defending the bunt:
• Rules about the 30-foot running lane for the runner along
the first-base line
Reminder!
• Rules about catcher interference and obstruction
• Rules about interference and obstruction when fielding a
bunt, your play-
When defending the bunt
m strategy and
ers must know your tea
t to consider the • Rules about obstruction of the runner when receiving a
game plan. Don’t forge throw at a base
8.
questions on page 12
• Rules about foul tips caught by the catcher
• Rules about fouling off a bunt with two strikes
182
Physical Playing Conditions
The physical playing conditions will significantly affect the game. Thus, you and your players
must pay attention to the following physical conditions when defending the bunt:
• The slope of the infield along the foul lines. The slope can affect how a ball will roll when
it goes up the line and whether it is likely to roll foul or stay fair.
• The condition of the infield in front of home plate. The surface characteristics of the
field can dramatically affect the speed of the bunt and how aggressive the defense should
be on bunts in front of home plate. If the playing surface in front of home is uneven or
contains many ruts, the defense may need to prepare for bad hops and use their gloves
more than their bare hands when fielding.
• The position of the sun. Catching the throw may be difficult if the sun is in the receiver’s
eyes.
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need to
have knowledge about your own team’s ability. When defending the bunt, you and your players
must be aware of the following:
• Do both corners have strong enough arms to throw out the lead runner at second base in
a bunt situation? The throw to second base is a longer throw, so arm strength is important
in deciding where to make the attempt.
• Does the catcher have good range when getting out from behind the plate to field a bunt?
A catcher who can cover many of the bunts in front of home can affect how the defense
covers and makes plays on bunts.
(continued)
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Defending the Bunt (continued)
184
The offense may choose to use a suicide, or squeeze, bunt, which has the runner on third breaking for
home on the release of the pitch. Alternatively, they may use a regular bunt, or safety squeeze, which has
the runner on third breaking for home only after the defense makes a play or makes an error. To defend
both options, the defense must have good communication from all players as well as from the dugout.
Creating pressure is one of the key goals for the offense. A confident, unshakable defense can turn a bunt
attempt with a runner on third into an out and take the momentum away from the offense.
A basic defense with a runner on third base with less than two outs is to keep both corners in tight
to defend against the suicide bunt. The second-base player is responsible for covering the force-out at
first base. The shortstop covers third base in case a rundown develops between home and third base.
A second type of defense is to keep the first-base player back and rely on the third-base player and
pitcher as the primary coverage players for the bunt. This scenario allows the first-base player to stay
back for the force-out at first on a ground ball or safety squeeze bunt. The second-base player can
play more up the middle to protect against ground balls.
• How well does your team communicate and read the bunt situation in attempting to get
the lead runner? For the defense to get the lead runner, the corners must rely heavily on
communication from other infielders and the catcher because they have their backs to
the play when they field the ball.
• Is your pitcher a strong fielder? Using the pitcher to cover bunts on one side of the field
can change your infield coverage. In addition, a good-fielding pitcher may be able to get
the lead runner on a ball bunted to her.
• Does your team handle pressure well? The short game and bunting game can increase the
intensity and pressure of the game. A defense that stays composed following a bobble or
mishandled ball can go more aggressively after the lead runner and still get the out at first
if there is no play on the lead runner.
• Does your pitcher throw a good rise or curveball? The hitter will have a tougher time
executing a bunt on a high pitch or an away pitch. If your team commonly throws this
pitch in a bunt situation, your corners can alter their strategy because the batter will likely
hit a pop-up or foul on the bunt attempt.
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Pickoffs
Watch Out!
The following circumstances might distract your athletes:
186
• Defenders who anticipate a physical tag play and are unprepared when the runner takes off
to the next base on the delayed steal after the catcher releases the ball.
• Defenders who forget about the lead or primary runner when attempting to pick off a second-
ary runner.
• Runners who are decoying and trying to draw the pickoff so that they can attempt a delayed
steal.
Rules
You and your athletes need to know several main rules when attempting a pickoff:
• Rules about obstruction and interference
• Rules about the catcher’s box and receiving a pitch
• Rules about deflected balls and foul tips
• Rules about catcher’s interference
• Rules about batter’s interference
• Rules about obstruction of the runner and blocking the base
(continued)
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Pickoffs (continued)
• Does the offense use large leadoffs as bait for a delayed steal? Some teams like to bait the
catcher into throwing behind the runner so that they can use a delayed steal to advance
to the next base. Sometimes this is an offensive team strategy; other times an individual
player uses this ploy. The defense needs to be prepared for this tactic so that they can
react quickly when the runner breaks for the next base. The catcher might incorporate a
fake throw to get the runner to lean the wrong way too early and therefore be vulnerable
to being caught between bases.
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When attempting a pickoff, your players
should be aware of the following:
• How strong and how quick is your catcher? When attempting a pickoff at first base,
the quickness of the catcher’s release is more important than her arm strength. When
attempting a pickoff at second base, quickness and arm strength are equally important.
Because the throw to first base from home is relatively short, a quick release will be
enough to catch the runner off base. But second base is much farther from home, so the
catcher needs to have a strong arm to catch the runner off base. Also, a catcher who does
not have a strong arm is vulnerable to the delayed steal of third base because the pickoff
throw to second must travel a long way across the infield.
• Are your infielders quick? Infielders who cover the bag must have the quickness to get
to the base behind the runner while she is off base. Defenders need to be sneaky and use
exceptional timing to get behind a runner without giving away the pickoff to the runner
or base coaches. The longer that the defender can maintain her position and still be
able to get to the base before the runner does, the better the chance is that the pickoff
attempt will work.
• Does the outfield know that the pickoff is on? The pickoff is a risky play, but good com-
munication and defensive movement can minimize the risk. Outfielders need to know that
a pickoff is being executed so that they are prepared to act as a backup for an overthrow.
They are the key to keeping the failed pickoff attempt from being hugely detrimental.
• Does the pitcher have the ability to throw a pitchout? Because a defender will be vacat-
ing her position early before the pitch reaches the plate, the pitcher needs to be able to
throw to a spot outside the strike zone but close enough to the strike zone that it does
not appear to be a pitchout. A common flaw with a pitchout is throwing it so high that
the catcher has to stand up to catch the ball. An effective pitchout is at the height of the
strike zone but outside the strike zone by a foot to a foot and half. Pitchouts are common
when the defense is attempting to pick off runners at first base or third base.
• Does the pitcher have the ability to throw a pitch-up? Because a defender will be vacat-
ing her position early before the pitch reaches the plate, the pitcher needs to be able to
throw to a spot above the strike zone, close enough for the catcher to catch it but not so
close that the hitter can hit it. An effective pitch-up is at about the eye level of the hitter.
Pitch-ups are generally more effective when attempting a pickoff at second base, a pickoff
at first base with a left-handed batter up or a pickoff at third base with a right-handed
batter up. In the last two situations, it is best to throw the pitch up, high and inside to the
hitter. When attempting a pickoff at second base, the pitcher must throw a high pitch out
of the strike zone but catchable for the catcher. The runner at second base should read
the catcher’s movement not as a pickoff attempt but as just a high pitch to the batter. The
pitch-up protects the defender who is vacating her position and still gives the catcher a
pitch that she can handle and throw to the base for the pickoff attempt.
188
Decision-Making Guidelines
When attempting a pickoff, you and your players should be sure
At a Glance
to consider the previous information. Also consider the following The following parts of
guidelines: the text offer
additional information
on pickoffs.
• With runners on first and second, the runner on first is
sometimes overaggressive and does not expect a throwback
Throwing
because she is not the lead runner. Your players should watch 56
for the runner on first base to be taking a larger than normal Infield Throws
61
lead or possibly being slow to return to the base after the
Fielding Balls on the Fo
catcher receives the pitch. When attempting a pickoff on re- 67
hand or Backhand Sid
the secondary runner, defenders need to be prepared for the e
lead runner on second base to attempt to steal third base on Fielding Ground Balls
in 72
the throw. Generally, runners are not anticipating a pickoff the Infield
attempt on the secondary runner, but awareness may vary Infield Defensive Resp
on- 170
by the team’s or the individual players’ skill level. sibilities
• Teach your catcher to read the play and hold the throw if
the defender who is covering for the pickoff is not at the
base in time. Sometimes the defender is there on time, but
the runner was not fooled and is not far enough off the base for the catcher to attempt
the pickoff. Some catchers make the throw anyway and inadvertently hit the runner or
throw the ball away, thus giving the runner a chance to advance to the next base. The
catcher should not force the play if she has no chance to get the runner out.
• Your catcher must be able to call the pickoff play and have a signal to inform all players
on the team. You might also have some kind of a return signal from the infielder who
will be covering on the pickoff so that the catcher knows that her signal was received.
After they receive the communication from the catcher, the infielders should be able to
relay some information to the outfielders behind them about the intended pickoff. An
outfielder caught off guard may not be in position to back up the throw. Of course, to
avoid giving away the play, the outfielders must not break too early.
• Be careful not to put your pitcher in a bad count situation with runners in scoring
position. Pitchers who struggle to throw strikes are not good candidates for throwing
pitchouts often.
• Look for undisciplined baserunning early in the game. Communicate with your catcher
and infielders between innings about what you are seeing from the dugout. Defenders
sometimes are so focused on the batter that they forget to think about using the pickoff
as part of their defensive strategy.
• Just showing the pickoff attempt can be a way to get into the heads of the offensive play-
ers. Communicate your entire defensive strategy with your team before the game.
• Use a throwback instead of a pickoff if you do not want to risk throwing the pitchout or
pitch-up (see “Defensive Coverage for Pickoffs” on page 190).
• Have your pitchers throw pitchouts and pitch-ups often during practice. If your pitchers
are not consistent with pitchouts and pitch-ups, have them throw the pitches in every
workout.
(continued)
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Pickoffs (continued)
190
Rundowns
Rules
You and your athletes need to know several main rules when performing a rundown:
• Rules about interference and obstruction
• Rules about the pitching circle Reminder!
• Rules pertaining to what the batter–runner is required to When performing a run
do after touching first base down, your play-
ers must know your tea
m strategy and
• Rules about receiving a throw and blocking a base or home game plan. Don’t forge
t to consider the
plate questions on page 12
8.
(continued)
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Rundowns (continued)
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When executing a rundown, teach your play-
ers to be aware of the following:
• Are all the infielders aware of the team’s rundown strategy and technique? Do not
assume that all players who join your team know how to execute an effective rundown
192
or know the oral or visual cues that your team uses to communicate. Communication
and practice will help clear up any problems that may occur in the pressure situation
of a game.
• How strong are your infielders’ arms? When a rundown occurs with two or three run-
ners on base, your infielders may have to make a long throw across the infield to make
a play on the lead runner.
• Do all the infielders know how to make a dart-toss throw on the run? If some of the
infielders struggle with or have not practiced making this kind of throw, then your team
will probably not be able to execute an effective rundown. A dart-toss throw is aptly
named. With the ball and elbow above the shoulder, the athlete extends the arm without
swinging it backward first.
• How well do the infielders make a tag at the base or block out the base? If some players
are more competent at handling the ball and blocking the base when a runner is sliding
in, your team may choose to run the runner in their direction more often. This tactic will
give you better odds of making the out.
Decision-Making Guidelines
When performing a rundown, you and your players should be sure to consider the previous
information. Also consider the following guidelines:
• Limit the number of throws that your players make in a rundown. The more throws that
they make, the greater the chance that an error will occur.
• Use as few as players as possible in the rundown so that all the other bases are
covered.
• The player who begins the rundown should get the runner committed to running toward
a base. If the runner is able to jog or jockey herself and change direction, she is dictating
the rundown. If the first defensive player to make a throw can get the runner moving full
speed toward one of the bases, then the defense is dictating the rundown, making it far
more difficult for the runner to escape.
• Players and coaches should always know which runner is the priority when the game
is close or in the late innings. With multiple runners on base, the defense must never
lose focus on the game situation. Sometimes a defense needs to focus on getting outs
rather than preventing a run from scoring. If the runner on third base is the priority and
another runner is caught between bases, your defense should keep the runner moving
away from second base. A defender who is forcing a runner toward second has her back
toward home and must make a long throw if she wants to throw to the plate. She may
be able to get an out but could give up a run in the process. At other times in the game,
getting an out may be the main concern. Knowing that an offense is limited by outs, a
defense should at times be willing to give up a run to get an out, particularly when way
ahead late in the game.
• Never allow the winning or go-ahead run to move freely into scoring position in the late
innings. A common situation occurs when a runner is on third base and the runner on
first base represents the go-ahead or winning run. Here the defense should not allow
the runner on first to steal second without making an attempt on her for fear that the
runner on third might score.
• Late in the game with a solid lead, getting a sure out from a rundown is more important
than preventing the lead runner on third base from scoring. Here the defense must not
allow the lead runner to distract them and should instead focus on getting an out on the
runner in the rundown.
(continued)
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Rundowns (continued)
194
Defending the First-and-Third Play
(continued)
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Defending the First-and-Third Play (continued)
Rules
You and your athletes need to know several main rules when you are defending the first-and-
third play:
• Rules about interference and obstruction
• Rules about the pitching circle and what runners must do
• Rules about fake tags and blocking the base
• Rules about multiple runners on a single base
• Rules about foul tips caught by the catcher
196
Self-Knowledge
Besides being aware of your opponent’s strengths and weaknesses, you and your players need
to have knowledge about your own team’s ability. When defending the first-and-third play, teach
your players to be aware of the following:
• How strong is your catcher’s throw? The first and most important throw is the throw
from the catcher. If that throw is weak or inaccurate, you may need to adjust your focus
on the play. A strong, accurate throw from the catcher will start the play off right. If the
catcher is not able to get a strong, accurate throw all the way to second base, you may
choose to run a first-and-third play by having the catcher get the ball back to the pitcher
quickly and letting her execute the play. You could also use a cut that is short of second
base so that the catcher’s throw will not put your team in a situation where they will be
unable to get the lead runner. If the catcher’s throw is strong and accurate, your team
has a large number of options for the first-and-third play and usually has good success.
The catcher is the key to the infield defense, and this situation is the most challenging
one that the infielders will face.
• How strong and accurate are your middle infielders’ throws? After the ball travels across
the infield to second base, the middle infielder must make a powerful and accurate
throw to the plate to have a chance to put out the runner on third when she tries to steal
home.
• Do all the infielders know their primary and secondary responsibilities? Defensive roles
and responsibilities change during the play, and each infielder needs to make adjustments
as the play develops.
• Does your infield know how to execute an effective rundown? Without the ability to trap
a runner in a rundown, the defense has few options for defending the first-and-third play.
Generally, the goal of the offense is to create a rundown with the runner between first and
second base to allow the runner on third base to score. If the defense is not competent
at executing a rundown, the likelihood that they will get an out and not give up a run is
extremely low. In this situation you may choose to have your pitcher receive the ball in
the circle and hope that the offense makes a mistake. You could also choose to run a fake
throw to second by the catcher and attempt a pickoff at third base.
• Is the pitcher an aggressive fielder who can handle bunts and squeezes? Your defense
faces a big challenge to cover all scenarios, but having an outstanding defensive pitcher
may allow you to adjust your defensive responsibilities slightly. Keeping your corners at
normal depth allows them to be involved at their bases for the first-and-third situation.
With a good-fielding pitcher, they can often cover a greater range of bunts or mis-hits
in front of home. You may also choose to have one of the corners play back and use the
other corner and the pitcher to cover all bunts. You can align your defense in various
ways, but having a good-fielding pitcher allows more options.
• How well do your players communicate on defense? Communication from the dugout
to the catcher and from the catcher to the infield is extremely important. To keep all the
infielders on the same page, the specific play or priority must be communicated effec-
tively and immediately between pitches. If this portion of the communication is not a
strength, then calling a time-out may be the best option. After the pitch is thrown and
play begins, the defense is under tremendous pressure to work precisely as a unit. The
better the team can communicate what the offense is doing, the better they will be at
achieving the desired outcome.
(continued)
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Defending the First-and-Third Play (continued)
Decision-Making Guidelines
When defending the first-and-third play, you and your players should be sure to consider the
previous information. Also consider the following guidelines:
• All defenders must know which runner is the greatest concern or priority and which play
is being run if several options are available. Generally, the central communicator for the
specific play or the prioritizing of the runners is the catcher. The catcher either relays the
play from the dugout to the entire team or calls the play herself, depending on the situ-
ation. If the call is for a specific set play that does not require reading the offense, each
player should know her responsibility. If the call is to prioritize a specific runner as the
primary focus and read the defense, a more advanced play, then the defense will have a
primary responsibility. Then, depending on what the offense does, communication should
occur to ensure execution of the appropriate play. In either type of situation, the catcher
should be the single source of communication to the infield and pitcher. Communication
requires practice and trust that everyone involved will fulfill her responsibility.
• If the score is close late in the game, you may not want to risk a play in which the catcher
throws all the way to second base. Instead, you can use some sort of fake throw or cut
throw to catch the runner on third off base trying to score. This fake or cut play is gener-
ally a conservative play that prevents the runner on third from scoring, but it generally
results in giving up second base to the runner stealing from first base.
• If you have a solid lead late in the game, you should be playing for outs. In this situation
you may be willing to give up a run to get an out, so your primary focus is the runner
trying to steal second. Ideally, you can get the out on the steal play and avoid giving up
the run, but if the runner stealing second is caught in a rundown, the defense should
not be distracted by the runner on third base trying to score. Instead, the defense should
execute a solid rundown that results in a valuable out late in the game.
• In most situations you and your team should put the priority on the runner at third base,
but even so you will not always freely give up second base to the runner on first. Keeping
the runner at first out of scoring position without allowing the runner on third to score is a
positive outcome. So a successful first-and-third play from the defense’s perspective could
mean that the runners are kept at first and third even if no out is accomplished. Players
on the defense often think that they must get an out for the play to be successful, but they
should recognize that keeping the offense from advancing on the bases is a positive result.
Scoring a runner from first base on a single hit is much more difficult than scoring a
runner from second. Keeping the runners at first and third instead of allowing the runner
on first to move into scoring position with a steal stops the momentum of the offense.
Obviously, the standard goal of the defense in a first-and-third situation is to prevent the
offense from scoring without getting a hit. Forcing the offense to earn every base with hits
or walks puts pressure on their batters and keeps the defense in a solid situation.
• Use a pitchout or pitch-up when you suspect that the runner on first will be stealing or
that the squeeze play might be on. Your pitcher needs to be careful with pitchouts so
that she does not throw a wild pitch and give up a run. Of course, using a pitchout when
the runners are not going puts your pitcher in a less advantageous count situation on
the batter.
• If you are not using a pitchout, the defenders must hold their ground to read what the
batter does, but they must expect the runners to be going if the batter does not hit the
ball. Communication from the dugout and outfielders can be helpful when the runners
are stealing.
198
• If you are using a quick throwback to the pitcher as a play for
the first-and-third situation, she becomes the primary fielder At a Glance
in working the play. She should stay in the circle to freeze
whichever runner she is not watching. If the runner whom The following parts of
the text offer
she is not watching decides to jockey to draw the throw, she additional information
on defending
will be called out if the pitcher has the ball in the circle. the first-and-third play.
• The third-base player’s primary move during the first-and-
third situation is to go to the foul line and stay on the home
Throwing
plate side of the runner (similar to the position that she 56
takes for a pickoff). After the catcher releases the throw Infield Throws
61
toward second base, the third-base player can retreat to
Catching a Throw
the base and get behind the runner. She is then in good 84
position to receive a throw from the middle infielders if Playing First Base
they attempt to pick off the runner at third. 102
Playing Third Base
• The first-base player’s primary responsibility is to retreat 114
to the bag as quickly as possible and expect a throw at
any time. She needs to trust her teammates’ communica-
tion about the runner on third base if she has the ball or
is receiving the ball because she cannot see the move of
the runner on third toward home.
• If the second-base player is in the cut position, her primary responsibility is to read the
distance and movement of the runner on third as the catcher is releasing the ball. The
second-base player is also the primary person to cut the ball from the catcher on a bad
throw or a throw that will be difficult for the shortstop to handle. If the second-base player
allows the throw through to the shortstop, she should circle back to second base and
become the backup defender if the shortstop vacates the base to go after the runner.
• The pitcher’s primary role after the catcher releases the throw is to communicate about the
runner on third base to the entire defense. Reading the runner’s distance and movement
away from third base is important. If a rundown occurs between third base and home,
the pitcher may need to break for either home or third base to become the backup.
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Part IV
Planning for
Teaching
Part IV helps you apply what you learned in the previous chapters to develop-
ing a plan for the upcoming season. By having a season plan that outlines your
practices for the year and then creating specific practice plans that make up your
season plan, you will be ready to coach and get the most out of your season.
In chapter 7 you learn how to create your season plan, which is a framework
for the practices that make up your season. Besides teaching you about the six
essential steps to developing the season plan, this chapter provides a sample
games approach season plan. A sample traditional approach season plan can
be found in the Coaching Softball Technical and Tactical Skills online course.
After you have your season plan, you must create what is called a practice plan,
which outlines how you will approach each practice. Chapter 8 helps you do this
by explaining the important components of a good practice plan and then pro-
viding you with a sample of the first eight practices of your season based on the
games approach season plans. A sample traditional approach practice plan can
be found in the Coaching Softball Technical and Tactical Skills online course.
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chapter
7
Season Plans
John Wooden, the great UCLA basketball coach, followed a simple coaching
philosophy that emphasized execution over winning. He felt that if his Bruins
concentrated on executing the basics, winning would follow. In that regard,
his well-planned practice sessions created a foundation for 10 national titles in
a 12-year span in the 1960s and 1970s. As Wooden said, “Failure to prepare is
preparing to fail.” Before the first practice of the season, you should review your
coaching philosophy and reflect on the upcoming year. By doing so, you can avoid
the pitfalls of previous years and set goals for the one to come. No matter what
the sport, a good coach makes plans.
Planning begins with formulating a sound coaching philosophy. Do you pursue
a conservative approach to the game or an aggressive one? When a runner reaches
first, do you bunt her to second, or do you have her try to steal the base instead?
Will you let batters swing at the first pitch, or will you tell them to take that first
pitch? These and myriad other considerations go into the building of a coaching
philosophy.
How do you form a philosophy? First, you should always go with your gut
feelings. You shouldn’t try to adopt a viewpoint that goes against your personal
beliefs. You will have difficulty selling something to players that you don’t believe
in yourself. At the same time, you can certainly borrow from successful approaches
that have worked for others. Pay close attention to schools or teams that win often.
What makes those teams successful? You shouldn’t be afraid to ask other coaches
how they prepare for a season, run practices or discipline players. A good coach
will be flattered and more than willing to share information.
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204 Coaching Softball Technical and Tactical Skills
But as you know, gathering information from other coaches or from books
provides only the raw material for an aspiring coach. The next step is to process
this information and organize it into a useful plan. Good coaches are good teach-
ers. Just as a teacher wouldn’t think about walking into a classroom without a
lesson plan, a coach shouldn’t begin a season without a plan. You need to orga-
nize information into a working whole, or a season plan, by skillfully analyzing,
observing and prioritizing.
*Adapted, by permission, from R. Martens, 2004, Successful coaching, 3rd ed. (Champaign, IL: Human Kinetics),
237.
Figure 7.1 Identifying and Evaluating Skills
Step 1 Step 4
Hitting M S C Yes No A B C
Baserunning M S C Yes No A B C
Throwing M S C Yes No A B C
Pitching M S C Yes No A B C
Catching M S C Yes No A B C
(continued)
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Figure 7.1 (continued)
Step 1 Step 4
Pickoffs M S C Yes No A B C
Rundowns M S C Yes No A B C
Strength M S C Yes No A B C
Speed M S C Yes No A B C
Power M S C Yes No A B C
Endurance M S C Yes No A B C
Flexibility M S C Yes No A B C
Quickness M S C Yes No A B C
Balance M S C Yes No A B C
Agility M S C Yes No A B C
Other M S C Yes No A B C
Mental Skills
Self-confidence M S C Yes No A B C
Other M S C Yes No A B C
206
Season Plans 207
Step 1 Step 4
Communication Skills
Character Skills
Trustworthiness M S C Yes No A B C
Respect M S C Yes No A B C
Responsibility M S C Yes No A B C
Fairness M S C Yes No A B C
Caring M S C Yes No A B C
Citizenship M S C Yes No A B C
From ASEP, 2009, Coaching softball technical and tactical skills, (Champaign, IL: Human Kinetics). Adapted, by permission, from R. Martens, 2004,
Successful coaching, 3rd ed. (Champaign, IL: Human Kinetics), 250–251.
and have fly balls and ground balls hit to them. Players would then throw to third
base and home. This test gives you a picture of a player’s arm strength and ability
to read balls in the air. Finally, you could put all players at the shortstop position to
field ground balls and throw to first, providing you with an indication of the play-
ers’ footwork. Later, players with stronger arms could try out for specific positions
like catcher or center field. Completing a form such as “Throwing Technical Skill
Evaluation” on page 16 would give you a good idea of a player’s throwing skills and
potential ability. Armed with this knowledge, you could then reevaluate the skills
identified in step 1 to ensure that they are the appropriate skills for the team.
Step 3: Analyze Your Situation
You also need to analyze your situation in preparing for a season. Before embark-
ing on grandiose schemes like buying new uniforms or traveling great distances
to play games, you need to consider the amount of help that you will get from the
community, including parents and school and civic officials. You must be aware of
budgetary concerns and have clear goals regarding fund-raising if any is needed.
Practice facility availability is also a concern. A program self-evaluation form, as
shown in figure 7.2, can help you with this process.
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Figure 7.2 Evaluating Your Team Situation
How many practices will you have over the entire season, and how long can
practices be?
How many contests will you have over the entire season?
How many athletes will you be coaching? How many assistants will you have?
What is the ratio of athletes to coaches?
How much money do you have for travel and other expenses?
What instructional resources (videos, books, charts, CDs) will you need?
From ASEP, 2009, Coaching softball technical and tactical skills, (Champaign, IL: Human Kinetics). Reprinted, by permis-
sion, from R. Martens, 2004, Successful coaching, 3rd ed. (Champaign, IL: Human Kinetics), 247–248.
208
Season Plans 209
You must remember to consider many factors other than technical and tactical
skills before planning for a season. Note that as the season progresses time avail-
able for practice diminishes. Be sure to teach all the basics early.
During the first 2 weeks of the season, practice is held six times a week, but
during the following 8 to 10 weeks, only 3 days are open for training, subject to
rainouts or rescheduling. Moreover, on any given practice day, key players may
be absent for school-related reasons or fatigued and in need of rest. Any of these
factors could necessitate a change of plans.
Step 4: Establish Priorities
You must institute a set of priorities before a season. Given the limited practice
time available to most high school teams, you cannot do everything possible within
the game of softball. You should also consider the abilities of the athletes before
establishing priorities. Refer to figure 7.1, paying special attention to the column
under “Step 4.” Here you examine the list of essential skills and evaluate them to
establish practice priorities for the season. First, you must give each skill a prior-
ity according to its importance. Ask yourself, “Is this a skill that I ‘must,’ ‘should’
or ‘could’ teach?” You should then ask, “Are my athletes ready to learn this skill?”
The results from step 2 may help you with this phase. Finally, based on those two
factors—the teaching priority and the athlete’s readiness to learn—you can give
each skill a priority rating in column 4. The A-rated skills would be those that you
believe are essential to teach, so you should cover them early and often. Likewise,
you should teach as many B-rated skills as possible. Finally, depending on the
ability and rate of progression of the players, you could teach C-rated skills.
Although most of the skills have been tabbed as must-teach skills, circumstances
may arise that make teaching some skills impractical at various times during the
season. For example, you might feel that teaching the first-and-third play to your
offensive unit is essential and that teaching your defense to defend against the
double steal is vital as well. But the team may not be ready or able to learn the
complicated assignments necessary to mastering these tactical skills. Players may
have difficulty reading the play and picking up on the cues to execute the play
properly. Some may be easily distracted or have trouble acquiring the necessary
knowledge. Players at key positions may lack the physical ability to be effective. In
this case, you might come up with a conservative approach to these two tactical
skills and delay teaching complicated responses.
Step 5: Select Methods for Teaching
Next, you should choose the methods that you want to use in daily practices to
teach the skills that you have decided are necessary. Take care in implementing this
important step. The traditional approach to practice involves using daily drills to
teach skills, interspersed with batting practice and infield practice. This approach
emphasizes technical skill development, the thinking being that the more a player
drills the little skills, the better she becomes at performing them in games.
This traditional method might cover the techniques of softball adequately and
even approximate most of the tactical situations that a team will face during
games, but it does have several glaring shortcomings. First, traditional practice
sessions overemphasize techniques at the expense of tactics. Second, too much
direct instruction occurs. Typically, a coach would explain a skill, show how to
perform it and then set up situations in which players could learn the skill.
Recent educational research has shown, however, that students who learn a
skill in one setting, say the library, have difficulty performing it in another setting,
like the classroom. Compare this finding to the common belief among coaches
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210 Coaching Softball Technical and Tactical Skills
that young players today don’t have softball sense, the basic knowledge of the
game that players used to have. For years, coaches have been bemoaning the fact
that players don’t react as well to game situations as they used to, blaming every-
thing from video games to the increasing popularity of other sports. But external
forces may not be entirely to blame for the decline in softball logic. Bookstores
offer dozens of drill books to help coaches teach the technical skills of softball,
and teams around the country practice those drills ad infinitum. If drills are so
specific, numerous and clever, why aren’t players developing that elusive softball
sense? Perhaps just learning techniques and performing drill after drill creates
not expertise, but only the ability to do drills.
An alternative way to teach softball skills is the games approach. As outlined in
chapter 1, the games approach allows players to take responsibility for learning
skills. A good analogy is to compare the games approach in sports to the holistic
method of teaching writing. Traditional approaches to teaching students to write
included doing sentence-writing exercises, identifying parts of speech and work-
ing with different types of paragraphs. After drilling students in these techniques,
teachers assigned topics to write about. Teachers used this method of teaching
for years. When graduating students could not write a competent essay or work
application, educators began questioning the method and began to use a new
approach, the holistic method. In the holistic method of teaching writing, stu-
dents wrote compositions without learning parts of speech or sentence types or
even ways to organize paragraphs. Teachers looked at the whole piece of writing
and made suggestions for improvement from there, not worrying about spelling,
grammar or punctuation unless it was germane. This method emphasized seeing
the forest instead of the trees.
This forest versus trees approach is applicable to teaching softball skills as well.
Instead of breaking down skills into their component parts and then having the
athletes put the pieces back together, you can impart the whole skill and then let
the athletes discover how the parts relate. This method resembles what actually
occurs in a game, and learning occurs at game speed. These latter two concepts
are crucial to understanding the games approach.
This method does not take you out of the equation; in fact, you must take a
more active and creative role. You must shape the play of the athletes to get the
desired results, focus the attention of the athletes on the important techniques and
enhance the skill involved by attaching various challenges to the games played.
You can use the games approach to teach almost any area of the game. Instead of
having pitchers and catchers throw to each other and simply chart their progress,
you can create games around the pitchers’ bullpen work and encourage competi-
tion. Instead of just holding an infield workout during a practice session, you can
make the workout more gamelike by shaping, focusing and enhancing. Working on
a double play, for example, might be more real if base runners were involved or if
fielders were timed with a stopwatch each time. If infielders cannot complete the
double play in 2.9 seconds or less, you will have to work on the infielders’ position-
ing and quickness to ensure that they are capable of actually turning two.
Step 6: Plan Practices
At this stage of the planning process, you should sketch a brief overview of what
you want to accomplish during each practice for the season. Using the informa-
tion compiled in the previous five steps, you can sketch an outline for an entire
season, both practices and games, which can be called the season plan. Figure 7.3
shows a sample season plan for the games approach, using a 12-week season plan
that includes a 2-week period for postseason tournaments.
Figure 7.3 Games Approach Season Plan
Purpose Skills
Practice 1 Introduce and review defensive techni- Throwing, Infield Throws, Fielding Balls on the
cal skills. Forehand or Backhand Side, Fielding Ground
Balls in the Infield, Fielding Ground Balls in the
Outfield, Catching a Throw, Catching Fly Balls
Practice 2 Continue review of defensive technical Pitching, Catching, Playing First Base, Playing
skills further; introduce and review hit- Second Base, Playing Third Base, Playing Short-
ting; introduce tactics of team defensive stop, Hitting
WEEK 1 – (PRESEASON)
situations.
Practice 3 Introduce the technical and tacti- Sacrifice Bunt, Slap Hit and Hard Bunt, Squeeze
cal aspects of bunting (offense and Bunt, Running Slap, Playing the Short Game, Pro-
defense). tecting a Runner on a Steal
Practice 4 Introduce aggressive baserunning in Baserunning, Aggressive Baserunning, Hitting,
offensive and defensive situations. Playing the Short Game
Practice 5 Review the technical aspects of hitting Hitting
with focus on the upper body.
Practice 6 Introduce the tactics of mixing pitches; Pitching, Hitting, Fielding Balls on the Forehand
review hitting and fielding basics; or Backhand Side, Fielding Ground Balls in the
review decision making in the outfield; Infield, Fielding Ground Balls in the Outfield,
introduce pickoffs and the first-and-third Catching a Throw, Catching Fly Balls, Aggressive
situation. Baserunning, Pickoffs, First-and-Third Situation,
Defending the First-and-Third Play
Practice 7 Introduce situational hitting, slapper Situational Hitting, Slap Hit and Hard Bunt, Run-
defense, and rundowns. ning Slap, Rundowns
Practice 8 Focus on tactical skills related to steal- Playing Second Base, Stealing a Base, Protecting
ing second; introduce team cohe- the Runner on a Steal, Infield Defensive Responsi-
siveness and mental and emotional bilities, Defensive Coverage on Hits to the Infield
toughness.
Practice 9 Focus on tactical skills to prepare play- Playing the Short Game, Stealing a Base, Pro-
WEEK 2 – (PRESEASON)
211
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Figure 7.3 (continued)
Purpose Skills
[Game 1]
WEEK 3 – (IN SEASON)
Practice 13 Review bunts. Sacrifice Bunt, Slap Hit and Hard Bunt, Squeeze
Bunt, Running Slap
[Game 2]
Practice 14 Review steals. Stealing a Base, Protecting the Runner on a Steal
[Game 3]
Practice 15 Review slides. Bent-Leg Slid, Pop-Up Slide, Headfirst Slide
[Game 4]
WEEK 4 – (IN SEASON)
[Game 5]
Practice 17 Review baserunning strategy. Baserunning, Aggressive Baserunning
[Game 6]
Practice 18 Review skills as necessary.
[Game 7]
WEEK 5 – (IN SEASON)
[Game 11]
Practice 23 Review skills as necessary.
[Game 12]
Practice 24 Review skills as necessary.
[Game 13]
WEEK 7 – (IN SEASON)
[Game 14]
Practice 26 Review skills as necessary.
[Game 15]
Practice 27 Review skills as necessary.
212
Season Plans 213
Purpose Skills
[Game 16]
WEEK 9 – (IN SEASON) WEEK 8 – (IN SEASON)
[Game 17]
[Game 18]
[Game 19]
[Game 20]
[Game 21]
[Game 22]
WEEK 10 – (IN SEASON)
For a sample traditional approach season plan, please refer to the Coaching
Softball Technical and Tactical Skills online course.
This plan presumes that the first 2 weeks of the season will be devoted primarily
to practice, with games beginning in the 3rd week. The early practices are more
detailed and complete. After games begin, practice plans become more open ended
so that you can focus on problems that may have occurred in past games and can
develop practices according to the game plan (see chapter 9).
The game plan should include a review of the previous game, scouting reports
and the team’s overall strategy. Approaching practices in this manner helps you
fine-tune practices to prepare for upcoming games. The main objective of practices
at this point in the season is to focus on the game plan, but when time permits, you
should revisit key skills so that the learning process continues all season long.
Although the plan in figure 7.3 is shown in isolation, you should employ both
approaches when planning. You may feel more comfortable teaching bunting with
the traditional approach but find that the games approach works better for you
when teaching the first-and-third double-steal play. Remember to work through
the six steps yourself to create a season plan best suited for your team.
After completing the season plan, you can further refine step 6 of the process by
adding specifics to your individual workouts. The next chapter helps you in this
procedure by showing the components of a good practice session and providing
a sample of the games approach to practices.
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chapter
8
Practice Plans
To get the most out of your practice sessions, you must plan each practice. Com-
pleting the season plan, as described in the last chapter, helps you do this. But you
have to take that season plan a step further and specify what you will be covering
at every practice.
As described in Successful Coaching, Third Edition, every practice plan should
include the following:
• Date, time of practice and length of practice session
• Objective of the practice
• Equipment needed
• Warm-up
• Practice of previously taught skills
• Teaching and practicing new skills
• Cool-down
• Coaches’ comments
• Evaluation of practice
The following games approach practice plans were developed based on the
season plan from chapter 7 (as shown in figure 7.3 on page 211). Early practices
focus on softball as a whole, including essential tactical skills. Then, as players
need to refine technical skills, those skills are brought into the practices. When
athletes’ play is focused on games early in the season, they quickly discover
their weaknesses and become more motivated to improve their skills so that
they can perform better in game situations. For a sample traditional approach
practice plan, please refer to the Coaching Softball Technical and Tactical Skills
online course.
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Practice 1
Date:
Monday, March 13
Practice Start Time:
3:20 p.m.
Length of Practice:
2 hours, 40 minutes
Practice Objectives:
• Begin team conditioning.
• Players demonstrate basic throwing and catching techniques.
• Players demonstrate proper running form in running through first base.
• Begin to evaluate players for the varsity squad.
Key Teaching
Time Name of Activity Description Points Related Skills
3:20–3:30 Prepractice meeting Review practice outline; make • Hustle
and team building announcements; motivate • Teamwork
players
3:30–3:50 Warm-up Warm up using dynamic • Full range of
movements and stretching for motion
flexibility • Slow movements
• Good form
3:50–4:00 Conditioning 1-mile timed run • Proper running • Baserunning,
form page 42
4:00–4:01 Water break
4:01–4:20 Throwing and Throwing progression through • Proper throwing • Throwing, page 56
catching four stages: (1) proper arm form • Catching a Throw,
action, (2) wrist snap, (3) leg • 12 o’clock– page 84
drive and (4) footwork; center- 6 o’clock rotation
ing when catching the ball
4:20–4:45 Everyday Drills for Catcher Partner Drill as out- • Quick hands • Catching, page 96
Catchers lined in “Everyday Drills for • Receiving stance
Catchers” • Shifting in receiv-
ing stance
• Framing
• Blocking
4:20–4:45 Everyday Drills for Pitcher Isolation Drill as out- • Spins, wrist • Pitching, page 91
Pitchers lined in “Everyday Drills for • Balance
Pitchers” • Arm motion
• Linear and rota-
tional moves
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Practice 1
Key Teaching
Time Name of Activity Description Points Related Skills
4:20–4:45 Everyday Drills for Infielder Partner Drill as out- • Fielding position • Infield Throws,
Infielders lined in “Everyday Drills for • Watching the ball page 61
Infielders” into the glove • Fielding Balls on
• Short hops (front, the Forehand or
forehand and Backhand Side,
backhand) page 67
• Proper footwork • Fielding Ground
Balls in the Infield,
page 72
• Infield Defensive
Responsibilities,
page 170
4:20–4:45 Everyday Drills for Outfielder Partner Drill as • Drop step and • Throwing, page 56
Outfielders outlined in “Everyday Drills for crossover • Fielding Balls on
Outfielders” • Catching above the Forehand or
eye level Backhand Side,
• Blocking ground page 67
balls • Fielding Ground
Balls in the Out-
field, page 78
• Outfield Defensive
Responsibilities,
page 176
4:45–4:46 Water break
4:46–5:00 Baserunning Gamelike drill to practice • Running form • Baserunning,
baserunning situations, such • Proper form for page 42
as running through first and singles and dou- • Aggressive Base-
rounding first bles running, page 149
5:02–5:12 Cool-down 20-yard sprints out of bat- • Complete
ter’s box; stretch main muscle stretches
groups
5:12–5:20 Coaches’ com- End-of-practice comments; • General com-
ments reminders ments
• Positive points
• Motivate for next
practice
5:15–5:25 Team breathing and Begin teaching breathing for • Focus on inhaling
visualization exer- relaxation; players lie on their • Work from feet up
cises backs to head
5:25–6:00 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Discuss next
practice
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Practice 2
Date:
Tuesday, March 14
Practice Start Time:
3:20 p.m.
Length of Practice:
2 hours, 15 minutes
Objectives
• Continue conditioning.
• Continue training proper arm action in throwing.
• Players become more proficient in basic technical infield, catching, outfield and pitching skills.
• Through challenge games, players begin to understand and react appropriately to tactical
defensive situations.
• Players learn proper defensive positioning in specific offensive situations listed in the playbook.
Key Teaching
Time Name of Activity Description Points Related Skills
3:30–3:33 Prepractice meeting Review practice outline; make • Hustle
and team building announcements; motivate play- • Teamwork
ers
3:33–3:45 Warm-up Warm up using dynamic move- • Full range of
ments and stretching for flex- motion
ibility • Slow movements
• Good form
3:45–3:54 Conditioning 1-mile timed run • Driving arms • Baserunning, page 42
• Beating previous
time
3:54–3:55 Water break
3:55–4:10 Throwing and Throwing progression through • Proper throwing • Throwing, page 56
catching four stages: (1) proper arm form • Catching a Throw,
action, (2) wrist snap, (3) leg • 12 o’clock– page 84
drive, and (4) footwork; center- 6 o’clock rotation
ing when catching the ball
4:10–4:30 Everyday Drills for Catcher Partner Drills as out- • Quick feet • Catching, page 96
Catchers lined in “Everyday Drills for • Receiving stance
Catchers”; catchers work in and framing
partners to develop framing,
receiving and throwing skills
4:10–4:30 Everyday Drills for Pitcher’s Challenge Drill as • Work zones from • Pitching, page 91
Pitchers outlined in “Everyday Drills close range
for Pitchers”; pitchers work • Arm motion and
together to focus on zones snap
4:10–4:30 Everyday Drills for Infielder Partner Drill as outlined • Short hops • Infield Throws, page 61
Infielders in “Everyday Drills for Infield- • Flip throws • Fielding Balls on the
ers”; infielders work in partners • Forehand and Forehand or Backhand
or groups of three to develop backhand into Side, page 67
fielding skills throwing position • Fielding Ground Balls
• Push through in the Infield, page 72
• Infield Defensive
Responsibilities,
page 170
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Practice 2
Key Teaching
Time Name of Activity Description Points Related Skills
4:10–4:30 Everyday Drills for Outfielder Line Drills with • Think “First three • Throwing, page 56
Outfielders live bat or toss as outlined in steps hard and • Fielding Balls on the
“Everyday Drills for Outfielders”; fast” on every ball Forehand or Backhand
outfielders work on drop step, • Direct route to the Side, page 67
crossover and blocking ground ball • Fielding Ground Balls
balls in the Outfield, page 78
• Outfield Defensive
Responsibilities,
page 173
4:30–5:00 Batting practice Coaches throw or pitch; players • Balance and • Hitting, page 22
move through five stations— weight shift
tees, soft toss, swing trainer or • Hitting fundamen-
Speed Stik, on deck and live tals
• Evaluate swings
4:30–5:00 Battery practice Pitchers, paired with catchers, • Form • Pitching, page 91
rotate out of bullpen to throw 20 • At 50% speed • Catching, page 96
pitches to catcher; coach charts • Work inside, out-
pitches, sets up situations side, up and down
5:00–5:15 Defensive situations Gamelike drill to practice defen- • Emphasize field- • Aggressive Base-
sive situations ing priorities running, page 149
• Every base gets • Infield Defensive
covered Responsibilities,
• Every player page 170
moves on every • Outfield Defensive
play Responsibilities,
page 176
• Defensive Coverage
Situations, page 173
• Coverage Responsi-
bilities on Hits to the
Outfield, page 179
5:15–5:20 Cool-down Sprints from first to third for • Running form on • Aggressive Base-
time; pitchers run foul lines sprints running, page 42
• Emphasize watch-
ing third-base
coach
• Tight turn at
second
5:20–5:25 Coaches’ com- End-of-practice comments; • General com-
ments reminders ments
• Positive points
• Motivate for next
practice
5:25–5:30 Team breathing and Continue breathing exercises • Long, easy
visualization exer- from previous practice breaths
cises • Focus on exhala-
tions
5:30–5:45 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Discuss next prac-
tice
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Practice 3
Date:
Wednesday, March 15
Practice Start Time:
3:20 p.m.
Practice Length:
2 hours, 20 minutes
Objectives:
• Catchers practice throwing.
• Players learn how to use cutoffs.
• Players learn how to read the bunt and respond to get one sure out.
• Put players in various defensive situations to improve their tactical skills.
Key Teaching
Time Name of Activity Description Points Related Skills
3:25–3:30 Prepractice Review practice outline; • Hustle
meeting and team make announcements; moti- • Teamwork
building vate players
3:30–3:40 Warm-up Warm up using dynamic • Full range of
movements and stretching motion
for flexibility • Slow movements
• Good form
3:40–3:50 Conditioning 1-mile timed run • Proper running • Baserunning, page 42
form
3:50–3:51 Water break
3:51–4:05 Throwing and Same as previous practices; • Proper arm action • Throwing, page 56
catching begin long toss and footwork • Catching a Throw,
• 12 o’clock– page 84
6 o’clock spin
4:05–4:25 Everyday Drills for Catcher Partner Drill as out- • Quick hands • Catching, page 96
Catchers lined in “Everyday Drills for • Receiving stance
Catchers” • Shifting in receiv-
ing stance
• Framing
• Blocking
4:05–4:25 Everyday Drills for Pitcher Defensive Drill as • Spins and wrist • Pitching, page 91
Pitchers outlined in “Everyday Drills • Balance
for Pitchers” • Arm motion
• Linear and rota-
tional moves
4:05–4:25 Everyday Drills for Infield Defensive Drill as out- • Short hops; front, • Infield Throws, page 61
Infielders lined in “Everyday Drills for forehand, and • Fielding Balls on the
Infielders” backhand Forehand or Backhand
• Push through Side, page 67
• Fielding Ground Balls
in the Infield, page 72
• Infield Defensive
Responsibilities,
page 170
220
Practice 3
Key Teaching
Time Name of Activity Description Points Related Skills
4:05–4:25 Everyday Drills for Outfield Defensive Drill as • Playing angles on • Throwing, page 56
Outfielders outlined in “Everyday Drills ball off fence • Fielding Balls on the
for Outfielders” • Move through Forehand or Backhand
catch to crow hop Side, page 67
• Fielding Ground Balls
in the Outfield, page 88
• Outfield Defensive
Responsibilities,
page 17
4:25–4:26 Water break
4:26–4:46 Bunting Gamelike drill to practice • Bunting skills • Hitting, page 22
bunting situations, in which • Fielding skills • Sacrifice Bunt, page 28
fielders must charge and • Slap Hit and Hard
react Bunt, page 32
• Squeeze Bunt, page 35
• Running Slap, page 37
• Playing the Short
Game, page 130
• Defending the Bunt,
page 182
4:46–5:15 Offensive situations Gamelike drill to practice • Batting skills • Hitting, page 22
offensive situations • Short-game skills • Sacrifice Bunt, page 28
• Slap Hit and Hard
Bunt, page 32
• Squeeze Bunt, page 35
• Running Slap, page 37
• Playing the Short
Game, page 130
4:46–5:15 Bullpens Pitchers throw 40 pitches • Power-line work • Pitching, page 91
to catcher; coach charts • At only 75 to 90%
pitches velocity
5:15–5:25 Cool-down Cone drill plyometrics; pitch- • Lengthening
ers run foul lines; running stride in downhill
downhill runs
5:25–5:30 Coaches’ End-of-practice comments; • General com-
comments reminders ments
• Positive points
• Motivate for next
practice
5:30–5:35 Team breathing Begin bringing in past per- • Emphasize re-
and visualization formance recall creating a suc-
exercises cessful softball
moment
• Focus on all
senses
5:35–5:45 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Discuss next
practice
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Practice 4
Date:
Thursday, March 16
Practice Start Time:
3:20 p.m.
Practice Length:
2 hours, 20 minutes
Objectives:
• Incorporate tactical awareness into running.
• Incorporate tactical awareness into pitching challenges—working corners, throwing high in
bunt situations and so on.
• Work on double-play tactics in infield games.
• Catchers react to tactical challenges in games.
• Incorporate defensive positioning tactics with aggressive baserunning.
Key Teaching
Time Name of Activity Description Points Related Skills
3:30–3:35 Prepractice Review practice outline; make • Hustle
meeting and team announcements; motivate • Teamwork
building players
3:35–3:50 Warm-up Warm up using dynamic • Slow movements • Baserunning, page 42
movements and stretching for • Good form
flexibility; 1-mile timed run
3:50–4:15 Fielding balls in Gamelike drill to practice • Fielding balls • Fielding Balls on the
the outfield fielding balls in the outfield, • Proper form when Forehand or Back-
in which runners react to out- running the bases hand Side, page 67
fielders • Fielding Ground
Balls in the Outfield,
page 78
• Catching Fly Balls,
page 87
• Baserunning, page 42
• Aggressive Base-
running, page 149
4:15–4:17 Water break
4:17–4:30 Throwing and Throwing progression through • Proper throwing • Throwing, page 56
catching four stages: (1) proper arm form • Catching a Throw,
action, (2) wrist snap, (3) leg • 12 o’clock–6 page 84
drive and (4) footwork; center- o’clock rotation
ing when catching the ball
4:30–4:40 Everyday Drills for Catcher Partner Drills as out- • Quick feet • Catching, page 96
Catchers lined in “Everyday Drills for • Blocking
Catchers”; practice blocking • Quick feet to short
and throwing throws
4:30–4:40 Everyday Drills for Pitcher Isolation Drill as out- • Spins and wrist • Pitching, page 91
Pitchers lined in “Everyday Drills for • Balance
Pitchers” • Arm motion
• Linear and rota-
tional moves
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Practice 4
Key Teaching
Time Name of Activity Description Points Related Skills
4:30–4:40 Everyday Drills for Infielder Partner Drill as out- • Fielding position • Infield Throws,
Infielders lined in “Everyday Drills for • Watching the ball page 61
Infielders”; work in groups of into the glove • Fielding Balls on the
three • Short hops (front, Forehand or Back-
forehand and hand Side, page 67
backhand) • Fielding Ground Balls
• Proper footwork in the Infield, page 72
• Infield Defensive
Responsibilities,
page 170
4:30–4:40 Everyday Drills for Outfielder Partner Drill as • Drop step and • Throwing, page 56
Outfielders outlined in “Everyday Drills for crossover • Fielding Balls on the
Outfielders”; practice catch- • Catching above Forehand or Back-
ing ground balls and fly balls eye level hand Side, page 67
and throwing to second • Blocking ground • Fielding Ground
balls Balls in the Outfield,
page 78
• Outfield Defensive
Responsibilities,
page 176
4:40–5:05 Offensive and Gamelike drill to practice • Aggressive run- • Hitting, page 22
defensive offensive and defensive situa- ning • Baserunning, page 42
situations tions; batters hit (bunt, swing • Catcher throwing • Throwing, page 56
away and so on) according to • Aggressive Base-
game situation, runners react running, page 149
to where ball is hit and field- • Situational Hitting,
ers make plays on runners page 162
5:05–5:20 Scrimmage Divide teams; play two • Coach evaluates
innings with three outs; rotate players for later
pitchers after three outs discussion
5:05–5:20 Bullpens Pitchers not throwing in scrim- • Visual focus on • Pitching, page 91
mage work on pitches; chart target
all pitches
5:20–5:25 Cool-down Run sprints from first to third • Getting good jump • Aggressive Base-
and from second to home; when ball is hit running, page 149
coach hits fungoes to start
5:25–5:35 Coaches’ End-of-practice comments; • General comments
comments reminders • Positive points
• Motivate for next
practice
5:35–5:40 Team breathing Continue teaching relaxation • Focus and recall of
and visualization technique past events while
exercises breathing
• Introduce concept
of visualization
5:40–5:50 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Review practice
plans
• Discuss next prac-
tice
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Practice 5
Date:
Friday, March 17
Practice Start Time:
3:20 p.m.
Practice Length:
2 hours, 30 minutes
Objectives:
• Players increase tactical abilities at all positions.
• Players work on reading the ball.
• Players execute pickoffs.
Key Teaching
Time Name of Activity Description Points Related Skills
3:30–3:35 Prepractice Review practice outline; make • Hustle
meeting and team announcements; motivate • Teamwork
building players
3:35–3:55 Warm-up Warm up using dynamic • Full range of • Baserunning, page 42
movements and stretching for motion
flexibility; 1-mile timed run • Slow movements
• Good form
3:55–3:57 Water break
3:57–4:10 Throwing and Throwing progression through • Proper throwing • Throwing, page 56
catching four stages: (1) proper arm form • Catching a Throw,
action, (2) wrist snap, (3) leg • 12 o’clock–6 page 84
drive, and (4) footwork; cen- o’clock rotation
tering when catching the ball;
practice using long tosses
4:10–4:20 Everyday Drills for Catcher Partner Drill as out- • Fielding bunts • Catching, page 96
Catchers lined in “Everyday Drills for with throws
Catchers”; practice reacting • Receiving throws
to bunts and catching throws from the outfield
from the outfield
4:10–4:20 Everyday Drills for Pitcher Isolation Drill as out- • Spins and wrist • Pitching, page 91
Pitchers lined in “Everyday Drills for • Balance
Pitchers”; focus on zones • Arm motion
• Linear and rota-
tional moves
4:10–4:20 Everyday Drills for Infielder Partner Drill as out- • Route patterns to • Infield Throws,
Infielders lined in “Everyday Drills for ball page 61
Infielders”; focus on angles • Proper footwork • Fielding Balls on the
and footwork for quickest angle Forehand or Back-
hand Side, page 67
• Fielding Ground Balls
in the Infield, page 72
• Infield Defensive
Responsibilities,
page 170
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Practice 5
Key Teaching
Time Name of Activity Description Points Related Skills
4:10–4:20 Everyday Drills for Outfielder Partner Drill as • Direct routes and • Catching Fly Balls,
Outfielders outlined in “Everyday Drills for angles page 87
Outfielders”; focus on catch- • Running on balls
ing fly balls of feet
• Proper footwork
4:20–4:40 Batting practice Coaches throw or pitch; play- • Balance and • Hitting, page 22
ers move through five sta- weight shift
tions—tees, soft toss, swing • Hitting fundamen-
trainer or Speed Stik, on deck tals
and live • Evaluate swings
4:40-5:15 Situational hitting Coach throws or pitches balls; • Advancing run- • Playing the Short
and short game set up defense and add run- ners Game, page 130
practice ners; use signals or have • Understanding • Situational Hitting,
each athlete execute prede- situational priori- page 162
termined skills ties
• Evaluating execu-
tion under pres-
sure
5:15–5:30 Cool-down Run sprints from first to third • Getting good • Aggressive Base-
and from second to home; jump when ball running, page 149
coach hits fungoes to start is hit
5:30–5:40 Coaches’ End-of-practice comments; • General com-
comments reminders ments
• Positive points
• Motivate for next
practice
5:40–5:45 Team breathing Continue breathing and • Visualize for
and visualization focusing exercises; remind action
exercises players to do exercises on
their own several times daily
5:45–6:00 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Discuss next
practice
225
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Practice 6
Date:
Saturday, March 18
Practice Start Time:
3:20 p.m.
Practice Length:
4 hours
Objectives:
• Build on tactical skills at all positions.
• Focus on cutoff executions with infielders and outfielders.
• Work with pitchers on moving the ball around the strike zone.
• Fine-tune sliding techniques.
• Work on first-and-third execution.
• Work on situational hitting and hit and run.
Key Teaching
Time Name of Activity Description Points Related Skills
8:30–8:35 Prepractice meeting Review practice outline; make • Hustle
and team building announcements; motivate players • Teamwork
8:35–8:50 Warm-up Warm up using dynamic move- • Slow movements • Baserunning,
ments and stretching for flexibility; • Good form page 42
1-mile timed run
8:50–8:51 Water break
8:51–9:05 Throwing and Throwing progression through four • Proper throwing • Throwing, page 56
catching stages: (1) proper arm action, (2) form • Catching a Throw,
wrist snap, (3) leg drive, and (4) • 12 o’clock– page 84
footwork; centering when catching 6 o’clock rotation
the ball; practice using long tosses
with one hop
9:05–9:15 Everyday Drills for Catcher Partner Drills as outlined • Form triangle with • Catching, page 96
Catchers in “Everyday Drill for Catchers”; ball and approach-
focus on tag plays at home from ing runner
the outfield and fielding bunts with • Center ball
throws to first and second between feet to
field bunt
• Stay low
9:05–9:15 Everyday Drills for Pitcher Isolation Drills as outlined • Working the high • Pitching, page 91
Pitchers in “Everyday Drills for Pitchers”; zone
focus on proper balance for • Shifting weight
pitches high in the zone slightly back
9:05–9:15 Everyday Drills for Infielder Partner Drills as outlined • Charge high hops • Infield Throws,
Infielders in “Everyday Drills for Infielders”; • Quick, accurate page 61
focus on fielding high hops, pop- release to first • Fielding Balls on the
ups in the infield and throws to first • Going back on Forehand or Back-
pop-ups hand Side, page 67
• Fielding Ground
Balls in the Infield,
page 75
• Infield Defensive
Responsibilities,
page 170
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Practice 6
Key Teaching
Time Name of Activity Description Points Related Skills
9:05–9:15 Everyday Drills for Outfielder Partner Drill as outlined • Decision making • Throwing, page 56
Outfielders in “Everyday Drills for Outfielders”; • Fielding Balls on the
focus responsibilities based on Forehand or Back-
game situations hand Side, page 67
• Fielding Ground
Balls in the Outfield,
page 78
• Outfield Defensive
Responsibilities,
page 176
9:15–9:45 Batting practice Coaches throw or pitch; players • Balance and • Hitting, page 22
move through five stations—tees, weight shift
soft toss, swing trainer or Speed • Hitting fundamen-
Stik, on deck and live tals
• Evaluate swings
9:15–9:45 Battery practice Pitchers throw 20 pitches to • Getting ball in cor- • Pitching, page 91
catcher; emphasize mixing zones; rect zones
coach charts all pitches
9:45–10:30 Scrimmage Divide teams; play two innings with
three outs; rotate pitchers after
three outs
10:30–10:40 Bunting and Gamelike drill to practice bunting • Getting good jump • Hitting, page 22
baserunning and baserunning; focus on using • Sacrifice Bunt,
pickoffs to get outs page 28
• Slap Hit and Hard
Bunt, page 32
• Squeeze Bunt,
page 35
• Running Slap,
page 37
• Baserunning,
page 42
• Aggressive Base-
running, page 149
10:40–10:50 First-and-third Gamelike drill to practice first- • Clear signs from • First-and-Third Sit-
situation (offense and-third situations; focus on run- catcher uation, page 145
and defense) ning the bases aggressively and • Communication • Defending the
defending the play between fielders First-and-Third
• Positioning Play, page 195
• Cuts • Aggressive Base-
running, page 149
10:50–10:55 Cool-down Four-corner sprints—straight steal • Jumps and hustle • Aggressive Base-
at first, delay steal at second, tag running, page 149
and go at third, getting out of the
box at home
10:55–11:00 Coaches’ Coaches comment on practice; • Progress made
comments and discuss rededicating attitudes for during the week
team building next week, remind players to prac- Point out positives
tice breathing at home from the day
11:00–12:30 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Discuss next prac-
tice
227
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Practice 7
Date:
Monday, March 20
Practice Start Time:
3:20 p.m.
Practice Time:
2 hours, 30 minutes
Objectives:
• Fine-tune tactical skills at all positions.
• Work with catchers and tactical skills for stealing.
• Work on tactical awareness and bunting.
• Continue to work on using the cutoff.
Key Teaching
Time Name of Activity Description Points Related Skills
3:30–3:35 Prepractice Review practice outline; make • Hustle
meeting and team announcements; motivate players • Teamwork
building
3:35–4:05 Warm-up Warm up using dynamic move- • Full range of • Baserunning,
ments and stretching for flexibil- motion page 42
ity; 1-mile timed run • Slow movements
• Proper form
4:05-4:15 Throwing and Throwing progression through • Proper throwing • Throwing, page 56
catching four stages: (1) proper arm form • Catching a Throw,
action, (2) wrist snap, (3) leg • 12 o’clock– page 84
drive, and (4) footwork; centering 6 o’clock rotation
when catching the ball
4:15–4:17 Water break
4:17–4:30 Everyday Drills for Catcher Partner Drill as outlined • Accurately read • Catching, page 96
Catchers in “Everyday Drills for Catchers”; signals
focus on reading signals and • Proper positioning
defensive positioning
4:17–4:30 Everyday Drills for Pitcher Isolation Drill as outlined • Shifting weight • Pitching, page 91
Pitchers in “Everyday Drills for Pitchers”; back
focus on high pitches and full • Full distance
distance
4:17–4:30 Everyday Drills for Infielder Partner Drill as outlined • Moving to path of • Infield Throws,
Infielders in “Everyday Drills for Infielders”; ball page 61
work in groups of four with focus • Squaring up to the • Fielding Balls on the
on ground balls and quick throws ball Forehand or Back-
• Good feeds at hand Side, page 67
second • Fielding Ground
Balls in the Infield,
page 72
4:17–4:30 Everyday Drills for Outfielder Partner Drill as outlined • Throwing to chest • Outfield Defensive
Outfielders in “Everyday Drills for Outfield- and head area of Responsibilities,
ers”; focus on finding the cutoff receiver page 176
228
Practice 7
Key Teaching
Time Name of Activity Description Points Related Skills
4:30–4:50 Situational batting Coaches throw or pitch; players • Reacting to the • Hitting, page 22
practice move through five stations—tees, situation created • Situational Hitting,
soft toss, swing trainer or Speed • Swinging in the page 162
Stik, on deck and live; make it a zone
game by awarding points for suc- • Looking middle or
cessful execution; coach charts away
all pitches
4:50–5:10 Defensive Focus on ball between infield and • Communication • Infield Defensive
situations outfield; two fungo hitters (LF and between infield and Responsibilities,
RF); team defense on cutoffs and outfield page 170
relays • Hitting cutoff • Outfield Defensive
• Outfielder catching Responsibilities,
low and infielder page 176
catching high • Defensive Coverage
Situations, page 173
• Defensive Respon-
sibilities on Hits
to the Outfield,
page 179
5:10–5:25 Slapper defense Gamelike drill to practice defense • Bunt defenses • Slap Hit and Hard
against a slap hitter; fielders take • Defending the slap Bunt, page 32
active role by reading the situa- hitter • Running Slap,
tion and responding page 37
• Defending the Bunt,
page 182
5:25–5:35 Duel rundowns Gamelike drill to practice run- • Communication • Rundowns,
downs; focus on no throws after • Rundowns page 191
tag • Keep switching
runners
5:35–5:40 Cool-down First-to-third sprints from 8-foot • Economy of turn at
lead for time; tag up and score second
from third; use outfielders and • Listening to the
fungo hitter, no throws; stretch coach at third
main muscle groups
5:40–5:45 Coaches’ Introduce and define team • Importance of
comments strengths; reiterate season plans; preparing for oppo-
remind players of relaxation drills; nents
review the concept of team goals • Evaluate correla-
and formation of same by prac- tion of team’s tech-
tice #9 nical skill and team
tactical approach
5:45–6:00 Coaches’ meeting Meet in coaches’ office • Assess the day’s
practice
• Discuss next prac-
tice
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Practice 8
Date:
Tuesday, March 21
Practice Start Time:
3:20 p.m.
Practice Length:
2 hours, 10 minutes
Objectives:
• Increase tactical skills at all positions.
• Continue to practice gamelike situations with situational hitting in BP and create running
situations at the same time.
• Emphasize the importance of not playing the opposition but instead concentrating on get-
ting outs.
• Begin preparation of the first game plan.
Key Teaching
Time Name of Activity Description Points Related Skills
3:30–3:32 Prepractice meeting Review practice outline; make • Hustle
and team building announcements; motivate • Teamwork
players
3:32–3:40 Warm-up Warm up using dynamic • Full range of
movements and stretching for motion
flexibility • Slow movements
• Good form
3:40–3:50 Conditioning 1-mile timed run • Proper running • Baserunning,
form page 42
3:50–3:51 Water break
3:51–4:00 Throwing and Four corners—drill to practice • Proper form • Throwing, page 56
catching throwing using multiple balls • Quick footwork • Catching a Throw,
• Focus and concen- page 84
tration
4:00–4:10 Everyday Drills for Catcher Partner Drill as out- • Review blocking • Catching, page 96
Catchers lined in “Everyday Drills for • Bunts
Catchers” • Signals
• Passed balls with
flip toss
4:00–4:10 Everyday Drills for Pitcher Four-Zone Drill as • Location and • Pitching, page 91
Pitchers outlined in “Everyday Drills for speed in each
Pitchers” zone
4:00–4:10 Everyday Drills for Infield Defensive Drill as • Quick feet • Infield Throws,
Infielders outlined in “Everyday Drills • Quick transfer to page 61
for Infielders”; focus on chal- throw • Fielding Balls on
lenging plays such as slow • Proper footwork the Forehand or
rollers, balls in the hole and • Communication Backhand Side,
backhands page 67
• Fielding Ground
Balls in the Infield,
page 72
• Infield Defensive
Responsibilities,
page 170
230
Practice 8
Key Teaching
Time Name of Activity Description Points Related Skills
4:00–4:10 Everyday Drills for Outfield Defensive Drill as • Hustle • Throwing, page 56
Outfielders outlined in “Everyday Drills • Proper footwork • Fielding Balls on
for Outfielders”; focus on long • First three steps the Forehand or
runs and long reaches hard and fast Backhand Side,
• Angles and getting page 67
to the ball • Fielding Ground
Balls in the Out-
field, page 78
• Outfield Defensive
Responsibilities,
page 176
4:10-4:15 Throwing Gamelike drill to practice • Hard first steps • Baserunning,
throwing out a runner; focus • Good sliding form page 42
on steals to second and slid- • Catchers throw to • Bent-Leg Slide,
ing into second second on steal page 47
attempt • Pop-Up Slide,
page 49
• Headfirst Slide,
page 51
• Stealing a Base,
page 136
4:15–5:00 Playing defense Gamelike drill to practice play- • Team works • Throwing, page 56
ing defense; coach hits vari- together to stay • Fielding Ground
ous ground balls, line drives, positive and con- Balls in the Infield,
bunts and fly balls to put play- fident page 72
ers in pressure situations • Getting outs • Fielding Ground
Balls in the Out-
field, page 78
• Catching a Throw,
page 84
• Catching Fly Balls,
page 87
5:00–5:20 Battery practice Pitchers in game setting; run- • Pitchers work on • Pitching, page 91
ners on base work on getting rhythm
jumps to second and aggres-
sive running strategies
5:20–5:25 Cool-down Sprints from first to third; • Looking in to plate
stretches after third step
5:25–5:30 Coaches’ Discuss positive aspects of • Progress made
comments and practice, review season and during the week;
team building game plans point out positives
from the day
5:30–5:40 Coaches’ meeting Meet in coach’s office • Assess the day’s
practice
• Discuss next prac-
tice
• Review season
checklist
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Part V
Game
Coaching
You can plan and practice all day long. But if your team does not perform to the
best of its ability during your games, what good has all that planning done for
you? Part V help you prepare for game situations.
Chapter 9 teaches you how to prepare long before the first game, including
issues such as communication, scouting your opponent and creating your game
plan. Chapter 10 teaches you how to be ready to make decisions during and after
the game, such as how to deal with removing pitchers, making substitutions and
setting a batting order.
After all the preparation that you have done, game day is when it really becomes
exciting, especially if you and your team are ready for the challenge.
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chapter
9
Preparing for
Games
The performance of a softball team on game day reflects its preparation. A well-
prepared team will be fundamentally sound, organized and efficient. The team
will open the game with a strong attack and handle crucial situations effectively
because the players have rehearsed relevant skills. Following are the areas that
you should consider when preparing yourself and your team for a game.
Communication
As a coach, you must communicate well at many levels—with players, team cap-
tains, coaching staff, school and community officials, parents, game officials and
the media. You must be aware of your nonverbal communication because it can
be just as powerful as what you say out loud.
Players
When you communicate well, you engage your players in the learning process.
When players become partners and have a stake in their own development, you
become a facilitator, not merely a teacher. The players’ participation in the learn-
ing process is the key to the games approach and what makes it such a valuable
approach to coaching. Although shaping, focusing and enhancing play is difficult,
it is ultimately more rewarding because it allows players to take ownership of
their development.
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236 Coaching Softball Technical and Tactical Skills
Team Expectations
• Exhibit the positive attitude of a team player. Be a team player. Never do anything
that could destroy team morale.
• Conduct yourself with honor, dignity, humility and graciousness. Be humble in
victory and gracious in defeat.
• Try to reach your potential consistently and set challenging goals for yourself
each day, each week and each month of the season.
• Be on time for team meetings, practices, transportation departures and other
team-related activities.
• Be at practice every day.
• Exhibit passion for the game and work hard each day.
• Commit yourself to the idea that we will be the hardest working team in the state.
• Respect fellow players, equipment, the game and yourself by having pride in our
school, our team and your appearance.
• Be respectful to umpires, opposing players, coaches, fans and other field person-
nel at all times.
• Accept adversity and deal with it positively.
• Be able to accept criticism and practice self-discipline.
• Understand that no player is guaranteed playing time. The coaching staff will
decide on playing time based on established criteria.
• Understand that everything that the coaching staff does has a purpose—to make
the team better!
• Adhere to the school athletic code and all league, district and state policies and
procedures.
• Prepare yourself mentally for each game. Focus only on the game or practice
after you reach the field.
Before the season starts you should prepare a list of expectations that outlines
the policies that you expect players to follow. The term expectations is preferable
to the term rules, which conveys a sense of rigidity. The term expectations also
communicates to players that they are responsible for living up to them. “Team
Expectations” provides a list of basic expectations that you can adjust or expand
to fit your own circumstances.
The coaching staff must reinforce expectations daily so that they become second
nature to the team. Any breaches of discipline that arise should be handled imme-
diately and evenhandedly. You must treat all players alike, starters no differently
than subs. Finally, you should make sure that your list of expectations covers any
exigency that may occur in your local situation.
Provide captains with opportunities to speak up during team meetings, because
this kind of exchange can help teammates gain confidence in them. Keep captains
informed on team issues, but do not put them in the situation where they have
to keep secrets from their teammates. Captains are leaders, but they are also
teammates. Respect the privacy of all players and do not put the captains in an
awkward position.
Preparing for Games 237
Coach–Captain Communication
Team captains are a liaison between the coaching staff and team, and you can use
them for added support when communicating with the team. In choosing captains,
you should select players whom you trust and who have the respect of the other play-
ers on the team. Following are a few questions that you can ask of your team to help
determine the best players for the job:
After choosing captains, you should communicate with them positively and con-
sistently to help them be committed and supportive of your decisions. You can then
use your captains to reinforce messages that you wish to send to the other players.
Captains are often better able to get a message to their peers than you are as a coach.
Regular meetings with your captains will encourage them to open up lines of commu-
nication that can be extremely helpful to you. You can use captains to get a read on the
mood, motivation or concerns that the team may be experiencing. Coaches view things
differently than their players do. Captains are the best way to gauge where a team is
and what they are experiencing.
Parents
Before the season begins, you should schedule a preseason meeting with the
parents of all team members. A few weeks before the season begins, you should
mail a letter or send an e-mail to the homes of players to invite the parents to this
meeting (see figure 9.1 on page 238 for a sample invitation). This personal touch
will pique the interest of parents and make them feel valuable to the program.
A special invitation letter should go to the superintendent, the principal and the
athletic director, who should be present to explain school policies, athletic codes
and general school issues.
You can prepare a simple agenda for this meeting and follow it to keep the
meeting on track and to convey to parents a sense of your organizational ability.
Besides setting an agenda, you should prepare and distribute a team manual and,
in it, you should provide information on the team’s philosophy, goals and season
plan and outline the roles and responsibilities of parents, players and coaches (see
“Team Roles and Responsibilities” on page 239).
Coaching Staff
Coaches need to communicate well with their assistant coaches and other team
personnel. Each season, you should hold a formal preseason meeting with your
coaching staff to outline expectations. Discuss your coaching philosophy and spe-
cific techniques that you will emphasize, especially if changes have occurred from
the previous year or if new members have joined the staff. You should be clear
on the roles and responsibilities of each staff member, including how to handle
breaches of discipline and how to deal with parents. Additionally, you will want
to make sure that all the coaches know what responsibilities they will oversee or
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Figure 9.1 Sample Preseason Meeting Invitation
Date:________________________________
This informal meeting will give us an opportunity to share common concerns—our expectations for your
daughter, what you may expect from us during the upcoming season and what we expect from you.
Please let me know if you will be able to attend by completing the bottom portion of this letter and
returning it to school with your daughter. We look forward to meeting with you and promise to keep the
meeting brief.
Sincerely,
___________________________________________
Name
___________________________________________
Title
✂- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- - - - - - - - - - - - - -
Comments: _________________________________________________________________________________
_ ___________________________________________________________________________________________
_ ___________________________________________________________________________________________
From ASEP, 2009, Coaching softball technical and tactical skills (Champaign, IL: Human Kinetics).
238
Team Roles and Responsibilities
Coach’s Roles
• To teach, encourage and motivate
• To be patient and enthusiastic
• To be positive, fair and consistent with players
• To set a good example for players and fans
• To use care in making all player-related decisions
• To conduct daily organized practice sessions in a safe environment
• To establish and keep channels of communication open with players and parents
• To make sure that players know expectations, procedures, policies and other
requirements
• To provide updated game schedules throughout the season
• To help athletes set goals for themselves and the team
Parent’s Roles
• To be positive and to support all team members
• To respect the decisions of the officials and coaches
• To respect the opponent’s fans, coaches and players
• To contact the coach through agreed-upon athletic department procedures at the
appropriate time and place—not on game day
• To understand that the coaching staff is concerned with making all players not
only better athletes but also better people, a concern that may take precedence
over winning
• To not criticize a coach or team member with destructive comments during a
game
Player’s Roles
• To exhibit good character both on and off the field, which includes being positive,
having a good attitude, being respectful, being open to discipline, being honest,
displaying good sporting behavior and being resilient
• To work and play hard
• To be a team player by understanding your role on the team
• To challenge yourself daily by going beyond what is expected
• To know and follow team and scholastic expectation
• To communicate with the coaching staff regarding any conflict or misunder-
standing of expectations
• To be at practice every day or to notify the coach in advance of any conflicts
• To show pride
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240 Coaching Softball Technical and Tactical Skills
contribute to on the field. Ideally, all coaches will speak with the same terms or
language so that the athletes receive a consistent message. The more similar the
coaches are in terms of teaching methods, verbiage and mechanics, the more uni-
fied the message to the athletes will be.
Game Officials
Umpires are an important part of the game and must be treated as such. How a
coach communicates with the umpires can send a huge message to the team. If
coaches are disrespectful of umpires, players will think that they can react in the
same way. When questioning a ruling, you should approach the official respect-
fully and attempt to communicate with the umpire face to face in a calm manner
rather than yell from the dugout.
Scouting an Opponent
An essential step in preparing for games is to scout the opponent thoroughly and
gain information about the opponent to eliminate the element of surprise from
the game equation. Good scouting can help you with your practice plan in the
days or week before a game and can make practices more engaging if you make
players aware of the reasons why certain plays might be successful against an
upcoming opponent.
Preparing to Scout
Scouting is less prevalent in high school softball than it is in some other sports,
and coaches are often unable to scout all opponents because of scheduling conflicts
and time constraints. Unlike teams in sports that play only one or two games a
week, softball teams often play at least three games per week, making it difficult
for a small coaching staff to do it all.
You can transform the liability of a small staff into an asset if you are willing
to use parents or other volunteers as scouts. This approach helps make parents
feel as though they are part of the team, perhaps enhancing the coach–parent
relationship.
If scouting a team beforehand is not possible, a comprehensive record of the
opponent’s last contest can be extremely helpful. Alternatively, you can prepare
much earlier and try to scout players who play in local summer leagues. Another
effective approach is to watch an opponent during their pregame warm-up and
observe their tendencies.
Preparing for Games 241
Scouting Report
Useful scouting includes information about the upcoming opponent such as the
following: Are they aggressive on the bases? Do they like to bunt or steal? Do they
like to get ahead with breaking pitches or fastballs? Does the opponent use any trick
plays? You can use a scouting form to help you gather this kind of information.
Following is a list of important information that you should know about an
upcoming opponent.
Defense
• What are the pitcher’s strengths (What pitches does she throw? What is her
best pitch? Does she throw a change-up?)
• Pitcher’s weakness (Does she give up runs early? Does she tire late in the
game?)
• What is the catcher’s arm strength?
• How does the team defend against the short game, sacrifice, slap, squeeze
and so on?
• How does the team defend the first-and-third situation?
• Which defensive players have the strongest arms?
• Does the team have any defensive weakness that can be exploited?
Offense
• Who is their fastest player? Which player has the most steals?
• Who has the most home runs?
• Who has the most RBIs?
• Who has the most strikeouts?
• Who walks the most?
• Does the team use the slap or push bunt?
• How many lefty slappers are in the lineup?
• In what innings do they score most of their runs?
• Do they like to run any trick offensive plays?
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242 Coaching Softball Technical and Tactical Skills
At practice the day before the game, you should simulate your opponent’s offense
and defense in gamelike situations so that your team knows your game plan.
Besides developing the game plan, coaches also need to set up a practice plan
for the days leading up to the game, based on the scouting report from the oppo-
nent and the team’s mental and physical state. Practices may be set up to focus
on different parts of the game, or they may be set up to have varying degrees of
difficulty. Light, medium and hard workouts can be combined to peak your team
at different times during the season. Drills that focus on technical skills need to be
combined with drills or situations that focus on the game plan or tactical skills.
Pregame Meeting
The pregame meeting, which should take place before the warm-up to embed the
players’ focus for the day, should emphasize the points worked on in practice and
meaningful items from the scouting report. You need to tell players beforehand
the uniform of the day and when they need to arrive at the field.
Also, for home games, you should address postgame and pregame field prepa-
ration responsibilities. Because most teams do not have grounds crews to do the
work for them, items such as who puts in the bases, who lines the field and who
rakes before and after the game should be spelled out, using a simple field main-
tenance checklist as shown in figure 9.2.
Pregame Warm-Up
The pregame warm-up should do more than just loosen up your players’ arms and
prepare their muscles for activity. It should touch on all basic plays and techniques
that your team might use in a game. Make sure that all players, both starters and
reserves, are prepared for the types of balls that will be hit to them and the types
of throws that they may need to make during the game. You will not be able to
cover everything in a pregame warm-up, but creating a routine is important. You
should be sure that players at each position have time to warm up based on their
specific needs. A well-organized and structured warm-up will give your athletes a
sense of consistency and confidence before the pressures of the game take over.
From ASEP, 2009, Coaching softball technical and tactical skills (Champaign, IL: Human Kinetics).
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244 Coaching Softball Technical and Tactical Skills
activity such as going to a movie or out to dinner as a team. You can make prac-
tices fun by incorporating games to stimulate players, or you can allow players to
plan activities for a parents’ day. You may want to think about pairing returning
players with new players during the first week of practice; this approach will help
the rookies learn the drills and routine more easily and help them gain confidence.
Instilling a sense of pride in the players and making them feel a part of the process
give them self-esteem. Rewarding the whole team every once in a while can be
effective, especially after a difficult week of practice. These special activities help
build camaraderie. You should also use daily practices to motivate players. Don’t
wait until the pregame pep talk to do your motivating. Rah-rah talks and “Win
one for the Gipper” speeches are rarely effective.
Another area in which you should play a direct role is setting individual and team
goals. Tell players in advance that you expect them to write out their personal and
team goals before the end of the first week of practice. To give players a concrete
focus for their goals, you should create and distribute a simple fill-in-the-blanks
form with space to list individual and team goals. But you cannot expect players
to formulate realistic goals without assistance. You should spend a few minutes
explaining the characteristics of goals—that they should provide direction, be
specific, aim high but be achievable and be measureable. After players submit
their goals, you should discuss them individually with the players.
Make it clear that the team is always emphasized above the individual when
talking about goals. Individual goals help athletes contribute to team goals and
therefore have value. You should never single out individual players as being more
important than others to achieving team goals; doing so can lead to animosity and
destroy team unity. Every athlete contributes to the team in different ways. Your
bench players need to feel valued even if they do not get to contribute on the field
as often as others do. Try to develop in team members the belief that they have
ownership and that their individual efforts count.
chapter
10
During and
After the Game
You, your staff and your players need to know what will happen before, during and
after a game. All must know what their individual responsibilities are to ensure
your best possible chance for success. Preparation is important for both athletes
and coaches, and having a good understanding of what will happen on a game
day will help in that preparation. Sit down with your entire staff and discuss the
priorities of the areas covered in this chapter. In addition, you may have other
areas specific to your program or team that you need to address.
Lineup
Your first tactical move of the game is to create a lineup. Many factors pertain
to this task. You need to consider not only the athletes on your team but also the
opposing team and their strengths. Another key to creating a winning lineup is
assembling the combination of players on your team who will work best on the
field as a unit. The more thought and time you put into the lineup, the easier it
will be for your team to support your decision.
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246 Coaching Softball Technical and Tactical Skills
Batting Order
After finalizing your defensive starters you need to figure how to put them in
the batting order that maximizes your scoring opportunities. You can choose
from among several strategies. Depending on your team’s offensive strengths and
weaknesses you will need to formulate a plan and strategy for the lineup card.
Evaluating performances in recent games can help you make educated decisions
about the lineup. You may want to plug in a few key players in the batting order
first rather than go down the list sequentially. For example, you may choose to
fill in the number 3 and 4 hitters first because your biggest RBI producers should
fill those slots. Listed here are some basics about the batting order that you can
use to start making decisions.
• 1st (leadoff)—speed, high on-base percentage, has a good eye and is selec-
tive with pitches
• 2nd—bat control and good bunting ability, as well as strengths similar to
those of the leadoff hitter; possibly a slapper to advance runners
During and After the Game 247
Field Inspection
Before the game starts, you should inspect the playing area for any problem areas.
Players’ safety is paramount, and any areas of danger should be addressed with
officials before game time. In addition, if you take time to inspect the field you can
inform your athletes about specific playing-area issues that may affect the ball or
the game. Knowing as much as possible about the playing area helps teams react
appropriately during the game.
Field Openings
Most fields are not completely enclosed and have areas that are out of play. All
players should know where those openings are so that they know where balls could
leave the field of play and result in extra bases for the offense. If you are playing
on an unfamiliar field, players should use the time before the game to look for
areas of concern. Examples of a few places to observe and point out are dugouts,
sidelines or holes in fences.
Outfield
Outfield fences vary in construction type and distance from home plate, so you
and your players should learn a few things about the fence at the facility where
you are playing. Here are some questions that you should answer:
• What is the distance to the outfield fences down the lines and to center field?
This information is important when your team sets up to work a relay from
the outfield fence. Your outfielders should always make the longer throw, so
your infielders need to know the outfield fence distances to set up correctly.
Offensively, you will want to know whether the outfield alleys are extra deep
so that your team can consider taking extra bases on balls hit in the gap.
• Can the ball get through any holes in the outfield fence? Outfielders should
know where the ball may leave the field of play.
• Is the fence permanent, or is it a breakaway, or safety, fence? Outfielders
can use this information to decide how they will approach or play the ball
off the fence. A breakaway fence will give way if an athlete crashes into it.
For a permanent fence, the outfielders will have to figure out how best to
use the fence when trying to catch a ball that is hit just over it.
• How will the ball react when it hits the fence? Some fields have plywood signs
or panels that cause the ball to ricochet significantly; others are a loose chain
link that will cause the ball to die and fall straight down. Poles or angles on
the fence may deflect the ball in unpredictable directions.
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248 Coaching Softball Technical and Tactical Skills
• Does the outfield have a sideline fence? A sideline fence can alter how the
outfielders back up throws from the infield. Additionally, the type and style
of fence can alter the path of fair balls that travel down the fence line, so
outfielders should be aware of that issue before the game starts.
• Is a warning track present? If so, how many steps can the athletes take at full
speed before they make contact with the fence? The purpose of a warning
track is to give the outfielders an indication that they are approaching the
fence. Teach your athletes to be aware of changes in the surface. Outfielders
should practice approaching the outfield fence at full speed and count the
number of steps that they can take before they would run into the fence.
Pitching Area
The pitcher’s mound can vary considerably from field to field. Obviously, pitchers
cannot change the pitching area, but by examining the mound they may learn what
adjustments they need to make during the game. They should check the surface to
see whether it is solid and stable. The accuracy of the pitching distance is another
often overlooked issue. Large holes or muddy areas can be extremely difficult for
a pitcher to deal with. Inspection can help limit those issues.
Batter’s Box
Batter’s boxes may be worn or overused. Large holes in the right-handed batter’s
box may affect a runner who is sliding into the plate. Check the dimensions of
the batter’s box to make sure that your team is not disadvantaged. Although the
dimensions will be the same for both teams, a team that is prepared and aware
of the field conditions may gain an advantage.
Playing Area
There are many different types of infield dirt. Different infield surfaces will cause
the ball to react differently. Some are considered fast, others slow. The surface can
affect the signals that you use or how you will play the short game. Defensively,
the team must know how the ball will react. For this reason, you should be sure
that the infielders get some ground balls on the infield before game time.
Finally, address any safety issues with the officials (watering boxes, sprinkler
heads, muddy areas, holes and so on). Also, note whether any obstructions are
present overhead. Trees, wires or structures over the field of play might be a factor
for your athletes in catching fly balls.
Backstop
Most backstops are made of some kind of fencing or chain link. Some backstops
have concrete, wood, brick or block walls as part of the structure as well. Catch-
ers should be aware of these features so that they can predict how the ball will
react. On passed balls or overthrows that hit the backstop, the ball may react
in different ways. Concrete, block, brick or wood backstops can create a fast
rebound that can shoot past the catcher. Other types of backstops may have
poles or structures that will cause the ball to ricochet at odd angles. During the
warm-up for a game, coaches should have their catchers stand at home plate
and throw several types of balls into the backstop so that they will know how to
react during the game. Catchers should also know how far or how many steps it
is from their position to the backstop. Knowing the distance from her position
to the backstop can help the catcher when she is going after a pop fly and is not
able to see the backstop.
During and After the Game 249
Pregame Warm-Up
At the beginning of the season you should establish a warm-up routine that you will
use before each game. The pregame warm-up will not only get the team warmed
up but also create a consistent routine for your players for the entire season. Rou-
tines help create confidence in your players. They know what to expect, and they
become comfortable with how things happen. Although creating routines is helpful
for your players, they should learn not to rely on routines to gain confidence.
Following are types of activities that you should include in your pregame
warm-up:
Team Stretching
• Light jogging before beginning a stretching session
• Instruction on proper stretching techniques
• Led by an assistant coach, strength coach or team captains
Offense
• Batting practice for pitchers and catchers (hitting first so that they can begin
their pitching warm-up)
• Warm-up dry swings for all players
• Hitting off batting tees, a machine or a live batting-practice pitcher
• Side-toss hitting drills
• A game of pepper to warm up players’ hand–eye coordination
• Players throwing balls for practice bunting
Throwing
• Warm-up throwing drills for all players with specific numbers of reps
• Specific throws for position players to warm up all throwing needs before
the game (i.e., long throws for outfielders, steal throws for catchers, warm-up
tosses and short, quick throws for infielders)
Defense
• Footwork practice and running catches for outfielders
• Fielding technique practice and glove work for infielders
• Fly-ball practice for outfielders
• Ground-ball practice for infielders
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250 Coaching Softball Technical and Tactical Skills
a time-out to make sure that the players are all on the same page. Minor tactical
changes such as moving defensive players, calling pitches, shifting outfielders or
prioritizing specific runners can happen between pitches without calling a time-
out. The ability to adjust and read the game as it develops is a critical application
of the tactical triangle, which was detailed earlier in this book on page 5.
The three-step tactical triangle approach to analyzing a game situation creates
a blueprint for you and your players to follow in making decisions during a game.
While the game is in progress, you must accurately read the cues presented, apply
technical and tactical knowledge on the spot, adjust the game plan accordingly
and make decisions immediately. The logical format of the triangle helps you slow
the speed of the game and apply organized, logical thinking to any situation. The
following sections show how to apply the tactical triangle to several key situations
that commonly occur during games.
Time-Outs
Coaches need to know several strategies for calling time-outs so that they can use
them to their advantage.
To start, coaches need to know the time-out limitations under the game rules.
You can clarify this in the pregame meeting with the umpire if you have a ques-
tion. Coaches are typically allowed a limited number of time-outs per inning or
per game. After you know how many time-outs you can use and how often you
can call them, you can choose how best to use them—as informative time-outs or
as time-outs to break the momentum of the game.
When you call a time-out to relay information to the team, you should be ready
to communicate a clear, concise message. Although not every player on the field
needs to be involved in a time-out, make sure that the players who need to be in
the meeting are present. Some common things to discuss during an informative
time-out are the following:
• The strategy for the upcoming situation
• The type of pitches that you would like to see thrown
• Specific trick plays or adjustments to the game plan that you want to
make
• Reminders to players of situations and their choices
Time-outs can also be used to break momentum, refocus energy or calm ath-
letes down. As you view the game from the sidelines, you will note many apparent
momentum swings. Encourage players to handle these situations on the field so
that they learn to play the game mentally and physically, but be ready to use a
time-out to regroup in a pivotal situation.
In these types of meetings, how you communicate is more important than what
you communicate. Calm, confident and positive language and body language will
go a long way in alleviating the situation. Making eye contact with an athlete helps
bring her focus back to the present and can give you an idea of where she is and
whether you need to make a change. Keeping the mood light and using humor can
often be a good way to redirect negative energy. Sometimes these kinds of time-outs
can be used to break an opponent’s momentum as well. To keep a situation from
getting out of hand, you may choose to stop play. Momentum changes occur many
times during a game, and a time-out can be one way to effect a change. Time-outs
can also create additional pressure on the opponent. These types of time-outs can
be called by field captains or leaders just as easily as by coaches. Ideally, you can
During and After the Game 251
teach your leaders to sense these opportunities and call time so that you do not
have to burn one of your limited time-outs.
Substitutions
Making substitutions during the game is a major responsibility for the head coach.
You need to be thinking constantly about how you can use the players on your
bench to win the ball game. When to make changes can be as important as whom
to change. For that reason you should have a game plan for your substitutes. When
will you pinch hit, pinch run, make defensive changes? Most important, when will
you make a pitching change? These questions plague every coach. You can reduce
the pressure by preparing before the game. Create a list of situations that may
come up during a game and the ideal options to use as you make substitutions.
Handling substitutes is not only about making changes but also about keep-
ing track of the substitutions that you have made. You should create a consistent
system to keep track of these changes. Some coaches like to have a lineup card or
cheat sheet in their pocket. Others like to use dugout cards to keep the informa-
tion straight. One of the most frustrating situations for a coach is forgetting or
losing track of which subs are eligible to go into the game. Lost opportunities can
be exasperating for both coaches and players. Bench players will learn to trust the
coach’s decisions when consistent utilization of subs occurs.
Basic substitution rules allow the starters to leave the game once and then return
to the game once (reentry rule). Bench players, on the other hand, are allowed to
enter the game, but after they leave the game they are not eligible to reenter. Here
are some key ways to use bench players:
Pinch runners
• Use speedy runners who are faster than a current base runner.
• Use them when they can affect the outcome of the game.
• Be careful about using pinch runners early in the game.
• Be willing to lose that player for any other role for the remainder of the
game.
Pinch hitters
• Use pinch hitters when they can affect the outcome of the game.
• Use a hitter’s strength against specific types of pitching.
• Get extra at bats for hitters when the game is one sided.
• Pinch hit for starters who have been unsuccessful in the game.
Defensive specialists
• Use players on the bench who can be more consistent or stronger on defense
than one of the starters.
• Use these players later in the game when your team is ahead and offensive
production is less important.
Relief pitchers
• Designate which pitchers are in relief before the game so that they can
prepare.
• Give relief pitchers as much warning as possible before making the
switch.
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252 Coaching Softball Technical and Tactical Skills
• Make changes when the starter has lost her control or ability to get hitters
out.
• Make changes when the defense has been struggling to make plays and the
team needs a strikeout.
Game Plan
Coaches have a big responsibility in implementing the offensive game plan. You
should establish a game plan before the game using information about your team’s
ability and the opponent’s style of play. You will need to make many adjustments
to the game plan during the game. When a good game plan is not working, you
might need to make adjustments without completely abandoning the plan. At
other times, you may need to implement a completely new strategy. In any case
you must communicate with the team about changes to the game plan. Players
need to be committed to the plan for it to be effective and successful, and they will
feed off your confidence in regard to the game plan. Give the game plan a chance
to succeed but do not be afraid to adjust or alter your plan if it is not working.
Offensively, coaches need to be observant of their hitters and be ready to relay
information about making adjustments. The time to teach mechanics is not during
the game, but the game is the best time to teach the art of making adjustments.
Hitting is a game of adjustments, and many players become so concerned with
their failures that they do not consider making adjustments. One of the best times
for a hitter to learn about what a pitcher does well or does not do well is to watch
her teammates’ at bats. Hitters need to learn how to gather information from the
hitters who go before them.
Coaches can educate hitters about pitchers’ tendencies. Hitters can then start
making adjustments that will help them succeed. Helping athletes adjust to the
pitcher can pay huge dividends. Many failures of a hitter may relate more to how
a pitcher is throwing to her than to a flaw in her hitting mechanics. Pitchers tend
to use a consistent pitch to get hitters out.
Observing an opponent’s defensive weakness during the game can create an
opportunity to score later. Be aware of defensive tendencies and figure out how
to take advantage of them. Sometimes adjustments need to be made to the game
plan based on what the defense or pitchers are giving your team to work with.
This cat-and-mouse game is part of what makes softball a fun game to coach.
During the postgame handshake, when tension is high, rely on common courtesy
and keep interaction to a minimum. A simple handshake and saying, “Good job”
is sufficient; nothing more needs to be done. In the heat of the moment, further
comments can be seen as provocative or patronizing.
The same policy is best with the officials. Even when the officiating was not to
the standard that you would have liked, a simple handshake and a thank-you will
be the best action to take. Competition can create intense emotions, and coaches
need to set the example for athletes and fans.
Postgame Routine
Coaches need to create a consistent postgame routine that the athletes under-
stand. The routine may be different for home games versus away games, but a
postgame routine for each situation should be established. A routine after each
game will help make life easier for parents, players and coaches. When players
know exactly what to expect and when they will have a chance to see parents and
friends, confusion and anxiety will be lessened.
The first task is to develop a list of items that need to be accomplished after
the game and then prioritize how and when they will be executed. Here is a list of
common types of things that need to happen in the postgame routine. Note that
some items may not be relevant to all teams.
• Give a postgame cheer for the opposing team. This item will vary greatly with
the level of play and the age of the athletes, but at the very least a simple oral
acknowledgement or a clap should occur before the postgame handshake.
• Courteously shake hands with the opposing team.
• Take care of officials’ and opposing team’s needs.
• Pick up equipment.
• Break down the press box and scorer’s table.
• Rake out the field, batter’s box, pitcher’s mound, bullpens and batting cages.
• Clean and sweep the dugouts.
• Ice injuries.
• Do media interviews.
Coaches must be consistent with the expectations of all players. You may decide
to allow a designated time after the game when players may visit with fans, friends
and parents before they take care of the postgame routine. This approach is gener-
ally a good idea because it keeps parents and friends from standing around waiting
for players to be released. After this designated time, all players should complete
their postgame routine responsibilities. You can assign these responsibilities each
game or for the entire year.
During the completion of postgame routine items, players should have some
type of cool-down or postgame stretch. This cool-down does not need to be lengthy,
but it will help give the athletes time to unwind from the tension of the game.
Coaches’ Meeting
Coaches may want to meet with their staff and assistant coaches while players
are meeting with family, completing routines or stretching. You can use this
meeting to debrief and prioritize the key points that you want to stress during the
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254 Coaching Softball Technical and Tactical Skills
postgame meeting with your players. Assistant coaches are a great resource, and
their view of things can sometimes make a big difference when evaluating game
issues. During the game some coaches keep a list of mistakes or key issues that
they want to talk about at the end of the game. Writing things down ensures that
they will not be forgotten or overlooked.
Postgame Meeting
The postgame meeting, or debriefing, is a great opportunity for the coach to have
an effect on players’ learning. Postgame talks should remain fairly consistent
regardless of the outcome of the game.
Logistically, you can do several things to ensure a good meeting and the atten-
tiveness of the athletes. Make sure to communicate your expectations for these
meetings. All athletes should sit so that they can make eye contact with coaches;
players should not be using this time to change shoes or ice down, for example.
All eyes should be up and not looking at the grass.
When covering topics during the postgame meeting, only one person should
speak at a time. You should try to cover all necessary topics, including the
following:
• Acknowledge and discuss team mistakes and missed opportunities.
• Avoid singling out individual players, but talk about specific situations
that happened.
• Use the list that you created during the game.
• Talk about what should have happened or what needs to happen.
• Include a constructive comment with every mistake noted so that athletes
can learn.
• Acknowledge and discuss positive team play and adjustments made.
• Note good executions.
• Mention improvements from previous games.
• Note effective adjustments that players made to the opposing pitcher.
• Evaluate execution of the game plan.
• Acknowledge contributions by team members, large or small.
• Include a team exercise.
• Ask for feedback and observations from team members.
• Encourage team members to talk about what they experienced during the
game and how they felt in certain situations, good or bad.
• Discuss taking responsibility for failures without pointing the finger at
others.
• Always discuss failures with the intent of helping players learn and
grow.
• Reinforce season goals and team goals.
• How can the game help move the team toward their goal?
• What can they take from the game?
• End the meeting with something positive or motivational to give your play-
ers something to strive for.
• Give the team details about the next day or next meeting time.
• Always end the day with a team cheer, win or lose.
index
A rise 185
aggressiveness securing 104f
approaching home and 156 seeing 22
infield defensive responsibilities and tracking 88
174 ball contact
outfield defensive responsibilities and for hard bunting 32-34, 33f
180 for running slap 39
agility 13, 192 for slap hitting 32-34, 40f
arm action for squeeze bunting 36
pitching 92f base paths
practices 216 aggressive baserunning and 150
for throwing 58-59, 59f approaching home and 153
athletes rundowns and 146
communication with 235-236 baserunners
evaluation guidelines 10 colliding with 113
expectations of 236 infield defensive responsibilities and 172
knowing 204 obstructing 137, 142
postgame meeting 254 pinch 251
roles 239 protecting 139, 141-144
rundowns and 191
B baserunning 42-46
backstop inspection 248 aggressive 149-152
balance errors 46
for hitting 24 headfirst slides and 51
for infield ground balls 74-75 hit and run plays and 160
pitching 93 home to first 42
for receiving pitches 96 patterns 43, 43f
for running slap 41 practices 222-223
ball(s). See also ground balls with rocker start 44f
approaching, from first base 103 rocker v. conventional start 43-44
approaching, infield 72 base stealing 136-140
approaching, outfield 78, 88 coverage 125, 157, 175
awareness 149 delayed live ball 138
contact, in sacrifice bunting 30-31 evaluation 16t
contact with 137 practices 228-229
hops 76 protecting runners on 141-144
lining up with 84 bat
moving through 76 angle 87
moving to 87 controlling 25-26
moving to, infield 67-68, 78 bat position
outfield path to 79f for hitting 22f
reading 155 for sacrifice bunting 29, 29f
255
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256 Index
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258 Index
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260 Index
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262 Index
Coaching Softball Technical and Tactical Skills is written by the American Sport
Education Program (ASEP) in conjunction with softball coaching legends Kirk
Walker and Mona Stevens.
ASEP has been developing and delivering coaching education courses and
resources since 1981. As the nation’s leading sport education provider, ASEP works
with national, state, and local sport organizations to develop educational programs
for coaches, officials, administrators, and parents. These programs incorporate
ASEP’s philosophy of “Athletes first, winning second.”
Contributing author Kirk Walker drastically improved the Oregon State softball
program when he became head coach in 1994. Walker has become Oregon State’s
all-time winningest softball coach with a 462-347-3 career record. Each season his
team has improved—they’ve had eight seasons of winning 40-plus games. In 2005
Walker earned his second Pacific-10 Conference Coach of the Year Award after win-
ning the Pac-10 title for the first time. Walker also coached in the Amateur Softball
Association, where he led his team to four consecutive women’s major fastpitch
national titles. Currently he is coaching in the Pro Fastpitch Xtreme Tour. He also
edited and contributed to The Softball Drill Book (Human Kinetics, 2007).
Contributing author Mona Stevens was a University of Utah softball stalwart,
coaching from 1996 - 2005. She led her team to three NCAA Tournament appear-
ances, three Mountain West Conference Tournament titles, and one regular-season
championship. Throughout her coaching career, Stevens amassed a 281-239-1
(.540) record. In addition to coaching at the collegiate level, she has served as
a coach for national and international competitions. In 1989 she created Mona
Stevens Enterprises, conducting workshops, clinics, and camps for thousands of
coaches and players annually. Stevens is the author of The Fastpitch Softball Drill
Book: A Coaches’ Guide to Common Problems and Corrections. She also coauthored
the Softball Coaching Bible (Human Kinetics, 2002).
263
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It starts with the coach
Much is expected of today’s high school coach. On any given day, you may play the role of mentor,
motivator, mediator, medic, psychologist, strategist, or trainer. Each requiring a separate set of skills
and tactics that together make you a “coach.”
The Bronze Level credential—offered through the ASEP Professional Coaches Education
Program—is designed with all of these roles in mind. It includes courses on coaching principles,
sport first aid, and sport-specific techniques and tactics, and requires CPR certification. The Bronze
Level prepares you for all aspects of coaching and is a recognized and respected credential for all
who earn it.
To enroll in any of these courses, visit the ASEP Web site at www.ASEP.com or
contact your state association.
To learn more about how you can adopt the program for your state association or organization,
contact Jerry Reeder, ASEP Sales Consultant, at 800-747-5698,
ext. 2325 or e-mail [email protected].
www.ASEP.com