A1200 Commodore - Manual-ENG PDF
A1200 Commodore - Manual-ENG PDF
A1200
AM/CA
(:: Commodore
User's Guide
A1200
Copyright © 1992 by Commodore Electronics Limited. All rights Reserved. This document may not, in
whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or
machine readable form without prior consent, in writing, from Commodore Electronics Limited.
With this document Commodore makes no warranties or representations, either expressed, or implied,
with respect to the products described herein. The information presented herein is being supplied on an
"AS IS" basis and is expressly subject to change without notice. The entire risk as to the use of this
information is assumed by the user. IN NO EVENT WILL COMMODORE BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY
CLAIM ARISING OUT OF THE INFORMATION PRESENTED HEREIN, EVEN IF IT HAS BEEN
ADVISED OF THE POSSIBILITIES OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE
LIMITATION OF IMPLIED WARRANTIES OR DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT
APPLY.
Commodore and the Commodore logo are registered trademarks of Commodore Electronics Limited.
Amiga is a registered trademark, and AmigaDOS, Bridgeboard, Kickstart, and Workbench are
trademarks, of Commodore-Amiga, Inc. Hayes is a registered trademark of Hayes Microcomputer
Products, Inc. Centronics is a registered trademark of Centronics Data Computer Corp. Motorola is a
registered trademark, and 68030 and 68EC020 are trademarks, of Motorola Inc. MultiSync is a
registered trademark of NEC Technologies Inc. ARexx is a trademark of William S. Hawes. MS-DOS is
a registered trademark of Microsoft Corporation.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of FCC Rules. These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used according with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee that interference will not occur in
a particular installation. If this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off and on, the user is encouraged to try
to correct the interference by one or more of the following measures:
CAUTION: Only equipment with shield-grounded cables (computer input-output devices, terminals,
printers, etc.) certified to comply with appropriate FCC limits can be attached to this device.
Operation with non-certified equipment may result in communications interference. Changes or
modifications not expressly approved by the party responsible for compliance could void the
user's authority to operate the device.
This digital apparatus does not exceed the Class B electromagnetic noise emission limits for digital
apparatus as defined in the radio interference regulations of the Canadian Department of
Communications.
Le present appareil numerique n'emet pas de bruits radioelectriques depassant les limites applicables
aux appareils numeriques de Classe B prescrites dans le reglement sur le brouillage radioelectriques
edicte par le Ministere des Communications du Canada.
Printed in Germany, Hong Kong, the Philippines, Singapore, Taiwan and the United Kingdom.
Chapter 1
Quick Connect
Before You Begin ............................................................................1-1
As You Set Up Your System ...........................................................1-1
Main Unit ..........................................................................................1-2
Attaching the Mouse ............................................................................. 1-5
Attaching a Monitor .............................................................................. 1-6
RGB Monitors ................................................................................ 1-6
Composite Monitors ....................................................................... 1-7
NTSC Televisions .......................................................................... 1-7
PAL Televisions ............................................................................. 1-9
SCART Televisions ...................................................................... 1-10
Connecting Optional Equipment .................................................. 1-1 0
Audio Connection ............................................................................... 1-10
Audio Connection to a Stereo Monitor .......................................... 1-11
Audio Connection to a Monaural Monitor ...................................... 1-11
Audio Connection to Other Equipment ......................................... 1-11
Attaching an External Floppy Drive ..................................................... 1-12
Attaching a Parallel Device ................................................................. 1-12
Attaching a Serial Device .................................................................... 1-12
Attaching a Joystick ............................................................................ 1-12
Connecting Power and Turning On the Amiga ............................ 1-13
vi Table of Contents
Chapter 2
Getting Started
Booting Floppy-Based Systems ..................................................... 2-1
Booting Hard Disk-Based Systems ................................................ 2-1
The Opening Screen ....................................................................... 2-2
Turning Off the Amiga .................................................................... 2-3
The Amiga Keyboard ....................................................................... 2-3
The Main Keyboard Area ...................................................................... 2-5
Shift Keys ...................................................................................... 2-5
Alt Keys ......................................................................................... 2-5
Ctrl ................................................................................................ 2-6
Left Amiga ..................................................................................... 2~6
Right Amiga ................................................................................... 2-6
Return ........................................................................................... 2-6
Caps Lock ..................................................................................... 2-6
Esc ................................................................................................ 2-7
Tab ................................................................................................ 2-7
Backspace ..................................................................................... 2-7
The Numeric Keypad ............................................................................ 2-7
The Function Keys ................................................................................ 2-8
The Del, Help, and Arrow Keys ............................................................. 2-8
Del ................................................................................................. 2-8
Help ............................................................................................... 2-8
The Arrow Keypad ......................................................................... 2-8
Keyboard Equivalents to the Mouse ....................................................... 2-9
Chapter 3
Before Expanding Your System
Memory Expansion ......................................................................... 3-1
Drive Expansion ................~.; ........................................................... 3-2
CPU Expansion ............................................................................... 3-2
PCMCIA Expansion ......................................................................... 3-2
When Installing Internal Options ................................................... 3-3
ESD Precautions .................................................................................. 3-4
Table of Contents vii
Chapter 4
Using PCMCIA Cards
Inserting and Removing Card Slot Devices ...................................4-1
Memory Cards ..................................................................................4-2
Write-Protection ................................................................................... 4-2
Card Battery ............................................................................ ,............ 4-3
Cards Prepared as RAM ....................................................................... 4-3
Cards Prepared as Disk ........................................................................ 4-3
ROM Applications ............................................................................4-4
Other Devices ..................................................................................4-4
Notes on Insertion and Removal ....................................................4-4
Chapter 5
Help With System Problems
Avoiding Problems ..........................................................................5-1
Identifying and Solving Problems ..................................................5-2
Software Problems ............................................................................... 5-2
Startup Problems .................................................................................. 5-3
Disk Problems ...................................................................................... 5-4
Notes on Floppy-Based Systems ................................................... 5-4
Notes on Hard Disk Systems ......................................................... 5-4
Installation and Maintenance Problems ................................................. 5-5
Installation Problems ..................................................................... 5-6
Maintenance Problems .................................................................. 5-6
Non User-Serviceable Problems .....................................................5-6
Appendix A
Technical Specifications
viii Table of Contents
AppendixB
Input/Output Connector Pin
Assignments
SERIAL Port •................................................................................... 8-2
PARALLEL Port .............................................................................. 8-4
VIDEO Port ...................................................................................... 8-6
MOUSE Ports .................................................•................................ 8-8
DISK DRIVE (floppy) Port ............................................................... 8-9
CPU Slot........................................................................................ 8-10
AppendixC
Using Floppy Disks
Using 3.S-lnch Floppy Disks .......................................................... C-1
Guidelines for Using Disks ............................................................ C-3
AppendixD
Amiga Character Set
Index
Welcome
Features
The Amiga 1200 (A1200) offers a set of advanced features,
including:
• Motorola 68EC020 microprocessor running at 14 MHz
• Factory-installed Motorola Floating Point Unit (FPU) available
• AA custom chipset offering graphics with 256 colors from a
palette of 16.8 million in all color modes
• Built-in de-interlacing ofNTSC and PAL video modes
x Using this Guide
DocumentConvenHons
In this and other Amiga documentation from Commodore, the
following conventions are used:
Amiga, A1200 The Amiga 1200 main unit is usually referred to as
the A1200 or the Amiga.
Key1 + Key2 Key combinations with a plus (+) sign between the
keys indicate pressing the keys simultaneously. For
example, Right Amiga+O means to hold down the
rIght Amiga key and, while holding it down, press O.
Related Documentation xi
Amigakeys These two keys on the Amiga keyboard are used for
special functions. The left Amiga key is to the left of
the space bar and is marked with a large solid A.
The right Amiga key is to the right of the space bar
and is marked with an outlined A. Unlike Shift and
Alt key pairs, the two Amiga keys usually have
different functions.
Enter Directions to "enter" something mean to type in the
indicated information and then press Return.
arrow keys The arrow keys are the four keys in an inverted-T
formation to the right of the main keyboard, with
arrows on them pointing up, down, left, and right.
Do not confuse these keys with others on the
keyboard marked with arrows.
Related Documentation
• Workbench™ User's Guide
• AmigaDOSTM User's Guide
• ARexx User's Guide
• The Amiga Hard Drive User's Guide
If you come upon terms in this book that you do not understand,
look in the Glossary of the Workbench User's Guide, which defines
many computer and Amiga-specific terms.
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Chapter 1
Quick Connect
As you unpack your system, check the items in the system box.
Contact your dealer immediately if anything is damaged.
This chapter guides you through setting up your system. Read the
instructions carefully.
Main Unit
The main unit case contains the basic components that run your
computer. The system motherboard, disk drives, and optional
expansion module are located in the main unit. Most other parts of
your computer system connect to the main unit by cables.
The top panel, illustrated in Figure 1-1, identifies system features
such as the keyboard and disk drive activity lights.
The right side panel, illustrated in Figure 1-2, shows the floppy
drive slot and disk eject button.
The left side panel, illustrated in Figure 1-3, shows the PCMCIA
card slot.
The bottom panel, illustrated in Figure 1-4, shows the location of
the CPU expansion slot door.
The rear panel, illustrated in Figure 1-5, shows you where the other
parts of your system (for example, the monitor and mouse) plug into
the main unit.
Main Unit 1-3
Main unit
Hard drive
activity light
Keyboard
3.5-inch
floppy drive
0 0
I--
I--
--
@ @
L-
r-
0 0
-IOJ- J(jI11mm11l1l1mHR11 111111111801 0
! \
Cl ~rE1J!li·::'~::~:j"".1
l e ~ !ll.:.~:;.::~;;. Ai9°~
" 0 "'-~-~ J
~m0 OR Cm 0
PAL NTSC
~
To attach the mouse, plug the mouse cable into the port
labeled MOUSE on the rear of the Amiga. Press firmly, but
do not force. The cable connector is designed to fit snugly
into the mouse port.
Leave a clear area approximately 12 inches (30 centimeters) square
to the right or the left of the Amiga so that you have room to move
the mouse freely. Use ofa mouse pad helps keep the mouse from
getting dirty and makes it respond better.
Before using the mouse, remove the packing
material. Turn the mouse upside down and pull
out the foam strip that holds the mouse ball in
place.
1-6 Main Unit
Attaching a Monitor
The A1200 has three display outputs, allowing you to use any of
several kinds of display devices:
• VIDEO port: analog RGB monitor (multiscanl15 KHzNGA);
television with SCART connection
• COMP. jack: composite monitor; television (using VCR video
input)
RF MODULATOR jack: NTSC television; PAL television
See the documentation for your monitor and any other graphics
expansion hardware you may have for specific information about
making the proper connections. Appendix A has more information
on monitor compatibility. Your dealer can help you choose the right
combination of graphics hardware, monitor, and monitor cable or
adapter for your use.
After connecting your monitor, skip ahead to the section
"Connecting Power and Turning On the Amiga" if you have no
optional equipment to install. Power connection is always the final
step.
RGB Monitors
An RGB monitor gives the highest quality picture, and allows you
the widest selection of the Amiga's many display modes.
Several types of analog RGB monitors can be used with the A1200,
including multiscan, 15 KHz, and VGAlSVGA monitors. A
multiscan (multiple horizontal scan rate or "multisync") RGB
monitor provides the greatest flexibility. A multiscan monitor is
required if you wish to use display modes that have different
horizontal scan rates.
A 15 KHz analog RGB monitor can display only the
Amiga's default display mode and other 15 KHz scan rate
modes. A VGA or SVGA type monitor can display the
Amiga's de-interlaced and higher resolution modes, but
not the standard 15 KHz video modes.
Main Unit 1-7
Composite Monitors
o Use a connector cable with a male RCA-type plug at one end
~
and a plug compatible with your monitor input to connect a
composite monitor. Plug the RCA end into the Amiga's
composite output jack (labelled COMP.) and the other end into
the composite input jack on the monitor.
You can also plug this end of the cable into a VCR that has a
composite input (usually an RCA-type jack labeled VIDEO IN
or EXTERNAL VIDEO). This allows you to record Amiga output
onto video cassette and use a television connected to the VCR for the
Amiga display.
This method provides a higher quality picture than using the RF
modulator output to connect to the VCR or television antenna
inputs. However, only the standard 15 KHz display modes can be
displayed this way. An RGB monitor is required to properly
reproduce the Amiga's de-interlaced and higher resolution display
modes.
NTSC Televisions
Connecting an NTSC television requires a computerlTV switch box
and a connector cable with male RCA-type plugs at both ends. If
your television reception is through a coaxial cable with a round "F"
connector you also need a 75-ohm to 300-ohm adapter. These items
are available from any department or electronics store.
1-8 Main Unit
If you have a VCR or television set with a composite video input (an
RCAjack usually labeled VID~O IN) you should use the composite
output as described in the "Composite Monitors" section above. This
is simpler and produces a better picture. If your TV or VCR has
antenna inputs only, use the following procedure:
1. Disconnect the cable or VHF antenna wire from the TV or VCR.
2. For coaxial cable: connect the end of the cable to a 75-ohm to
300-ohm adapter.
3. Connect the VHF antenna or adapter leads to the CONNECT
TO ANTENNA terminals on the switch box.
4. Connect the short twin-lead wire on the side of the switch box to
the VHF terminals on the TV or VCR.
5. Plug one end of the connector cable into the RF MODULATOR
jack on the Amiga.
6. Plug the other end of the connector cable into the COMPUTER
jack on the switch box.
Channel
select switch
I ,- RF modulator
~jaCk
'" I {~ 300-ohm
~o ~
,(C! I';: OR
'---~_ _0----' ~ ~ m=t=
Switch box Adapter 7S-ohm
7. Set the Channel Select switch to the left for channel 3 or to the
right for channel 4, whichever is not used in your geographical
area.
8. Select the COMPUTER switch setting on the switch box.
1-9
Main Unit
Audio output from the Amiga will use the televis ion's speake r(s).
You may also connec t the Amiga audio output s as describ ed in the
"Audio Conne ction" section .
PAL Televisions
If you have a PAL VCR or televis ion set with a SCART input, see
a
the "SCAR T Televisions" section below. If your TV or VCR has
compo site video input (a jack usuall y labeled VIDEO IN) you should
use the COMP . output as describ ed in the "Composite Monitors"
a
section above. Either of these metho ds is simple r and produc es
better picture than using the RF MODU LATO R output .
a
Conne cting a PAL televis ion with only an antenn a input requir es
connec tor cable with a male RCA-t ype plug at one end and a
standa rd 75-0hm PAL connec tor at the other end. Use the
follow ing proced ure:
Video tuning screw 1. Insert the PAL end of the connec tor
~
in the RF MODU LATO R jack on the
Amiga .
3. Plug in and turn on the Amiga (see
®
ll:::====r:!=ill] I I the section "Connecting Power and
Turnin g On the Amiga ").
4. Turn on the TV and tune it to channe l 36.
5. U se a small flat-bla de screwd river to turn the A1200 Video
Tunin g screw near the RF MODU LATO R jack until the picture
is clear and stable.
6. Run some softwa re that produc es sound, such as a game.
ver
7. Set the PAL Audio switch to the left or right positio n, whiche
gives the best sound.
8. Turn off the Amiga and discon nect it from power if you have
any other equipm ent to connec t.
1-10 Connecting Optional Equipment
Audio output from the Amiga will use the television's speaker(s).
You may also connect the Amiga audio outputs as described in the
"Audio Connection" section.
SCART Televisions
Use a SCARTIRGB adapter cable to connect the Amiga to
equipment with a SCART connector. Insert the 23-pin end of the
cable into the VIDEO port on the Amiga and the RCA plugs into the
left and right Amiga audio jacks. Insert the SCART connector on
the other end of the cable into the connector on the equipment.
Audio output from the Amiga will use the television's speaker(s) ..
You may also connect the Amiga audio outputs as described in the
"Audio Connection" section.
Audio Connection
Two RCAjacks (female connectors) labeled R. AUDIO and
L. AUDIO connect the Amiga's left and right sound
channels to a monitor or audio equipment. You need to
connect these to hear sound from your Amiga unless you
are using an RF connection to a TV or VCR.
Connecting Optional Equipment 1-11
¥==
PORT. The cable you use must have a 25-pin female
connec tor on the Amiga end and the approp riate type of
connec tor for the serial device on the other end.
Attaching a Joystick
~
To attach a joystic k, light pen, or other specia l contro ller, use
the 9-pin port labeled GAME on the rear of the unit. The
contro ller's connec tor must be female .
Note Refer to Appen dix B for techni cal inform ation on the
extern al connec tors.
Connecting Power and Turning On the Amiga 1-13
When all other connections have been made, you can connect your
system to power and turn it on.
1. Connect peripherals to power.
2. Plug in all peripheral equipment as described in the previous
sections.
3. Attach the Amiga power cable.
In the United States and Canada the Amiga power cable has a
square 5-pin male connector at one end, the power supply in the
middle, and a standard 3-prong male power plug on the other
end.
This chapter covers booting your Amiga system for the first time,
using the keyboard, and using keyboard mouse equivalents.
The rest of this guide assumes that you are familiar with basic
Amiga operations and terminology.
c:::.::.................
~:;:::;::::::~~:::::: ._." ..,-""" ::::~::::::~:~::..."::::::' .:=::-~:::::::::::=:~==~=::::::::::::::::::::::--~::::::::::::::::::::::. =
c::=
,~,-~",,,----,,,-,-,,,,,--,- - - ' ' ' - - " - - ' ' - - , , , ' ' , ' - , - , - , - ' ' ' ' - - ' ' ' ' - , - - f-----,
~ ~ I
btt±±±dh!~L_ "",.~ ---, I
11 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 :~ 1ft 1ft IH 0"
J ~I
::;
Co
JII II1 II1 II1 11/ II1 II1 II1 11/ II1 III II1 II1
11':l11111111111111111111111111111111IIIIIm
1I III III III III III III III III III III 11 '01-
:&b
j
: 4-!....
III
IH
I
1"",1'
Main keyboard
I Arrow keypad, Del and Help
I
Figure 2-2. Amiga keyboard
• Many keys on the keyboa rd repeat for as long as they are held
down.
• You cannot interch ange the numer al "0" and the upperc ase
letter "0," or the numer al "1" and the lowerc ase letter "l."
Note Intern ationa l keyboa rds have two additio nal keys on
the main keyboa rd, located near the Shift key
positio ns. The charac ters they produc e depend on the
curren t Prefer ences keyma p selecti on.
Shift Keys
Two Shift keys, marke d with an up arrow (if) are located on either
side of the bottom row of letters . These keys can be used the same
way as the shift keys on a standa rd typewr iter. Press either Shift
key simult aneous ly with any alphab etic key or with any key having
two charac ters on the keycap to produc e the upperc ase or top
charac ter. The Shift keys are also often used with other keys to
perfor m special functio ns.
AIt Keys
The two Alt (Altern ate) keys, located at the extrem e left and right
sides of the bottom row of the keyboa rd, are often used with other
keys to perfor m special functio ns.
2-6 The Amiga Keyboard
Ctrl
The Ctrl (Control) key, located on the left side of the middle row of
letters, is a program-defined key that is often used with other keys
to perform special functions.
Left Amiga
The left Amiga key, located on the bottom row of the keyboard just
to the left of the space bar, is used with other keys to perform
special functions, particularly keyboard shortcuts for gadget
selection.
Right Amiga
The right Amiga key, located on the bottom row of the keyboard just
to the right of the space bar, is used with other keys to perform
special functions, particularly keyboard shortcuts for menu
selection.
Return
The Return key, located on the right side of the main
keyboard area in the middle two rows, transmits information or a
command to the computer. This key is sometimes referred to by the
symbol ".J" or as the Enter key.
[Qffi
Caps Lock ~
The Caps Lock key, located next to the Ctrl key, forces all
alphabetic keys (A through Z) to produce uppercase (capital) letters.
Other keys, however, are not affected by the Caps Lock key. To
The Amiga Keyboard 2-7
type the upper characters on the nonalphabetic keys, you must still
hold down one of the Shift keys and press the key for the desired
character.
When Caps Lock is active, a light on the key is illuminated. To
inactivate Caps Lock, press the key again so that its light goes out.
Esc
The Esc (Escape) key, located at the top left of the keyboard, is a
program-defined key, often used as a shortcut to leave or enter a
program or a certain program mode.
Tab
II
The Tab key, located on the left side of the top row ofletters, can be
program-defined to move the cursor to a set position. Tab is used
extensively in word processing and desktop publishing programs.
In addition, many Workbench programs that have several text
gadgets let you use Tab and Shift+ Tab to move from gadget to
gadget.
Backspace
The Backspace key is the key farthest right in the top row of the
main keyboard. Pressing Backspace deletes any characters to the
left of the cursor and causes the cursor, and any characters to the
right of it, to move to the left.
Del
The Del (Delete) key, located just to the right ofthe top row ofthe
main keyboard, deletes the character at the cursor position. Any
characters to the right of the cursor move to the left.
Help
The Help key, located to the right of the Del key, is a program-
defined key that applications can use to provide additional
information or user assistance while a program is running.
arrow on the key. These keys may also have special functions with
different qualifier keys, depending on the application.
1
Chapter 3
Before Expanding Your
System
This chapter summarizes the expansion options for the Amiga other
than peripherals connected to the rear panel ports. In all cases, see
the installation manual for the option you are installing for detailed
information on how to install it.
The A1200 can accommodate several types of expansion options:
• Memory expansion
• Drive expansion
CPU expansion
PCMCIA expansion
Memory Expansion
The amount of random access memory (RAM) in the A1200 is
expandable to 10 megabytes (10 MB). All RAM automatically
configures and is directly addressable by the operating system.
The Amiga's memory consists of Chip RAM and Fast RAM. Chip
RAM is memory shared by the microprocessor and the Amiga's
custom chips. Fast RAM is memory used exclusively by the
processor. The A1200 can use up to 2 MB of Chip RAM and 8 MB of
Fast RAM.
Chip RAM on 1 MB machines can be expanded to 2 MB of 32-bit
memory with an internal expansion module. (This expansion
module can also contain a battery-backed clock/calendar.)
3-2 Drive Expansion
Drive Expansion
The AI200 can accommodate a 2.5-inch hard drive internally. The
AI200 contains a built-in Intelligent Drive Electronics (IDE) hard
disk controller, to which the hard drive may be connected.
External storage devices such as a CD-ROM, tape, or hard drives
may be added using the PCMCIA slot. (An external drive may
require a controller, such as a SCSI adapter, in addition to the drive
itself.)
CPU ExpanSion
The I50-pin CPU slot accessible through the door in the bottom of
the AI200 can accommodate various types of expansion. This can
include accelerator boards, additional RAM, PC emulators, and
other options that must have direct access to the Amiga's internal
hardware.
PCMCIA Expansion
The PCMCIA "credit card" slot is a standard, general purpose
expansion connector. It allows you to use a wide range of expansion
options, such as additional system RAM, modems, ROM card
applications, networking hardware, SCSI adapters, and so on as
they become available for compact computers from various
manufacturers. These options can be connected and disconnected
easily, without the need to open the computer. Only one PCMCIA
expansion item at a time can be used.
The next chapter contains details on PCMCIA expansion.
When Installing Internal Options 3-3
ESD Precautions
Integrated circuit (IC) chips are sensitive to static electricity. When
handling electronic components containing IC chips, including
expansion boards and RAM modules, always take precautions to
reduce the chances of electrostatic discharge (ESD) harming the
components.
Touching a nearby grounded metal surface before touching a
component drains static electricity, reducing the likelihood of ESD
damage.
Chapter 4
Using PCMCIA Cards
The card slot in the left side of the A1200 accepts a standard 68-pin
memory or accessory card that complies with the PCMCIA 2.0
specification.
Unlike with other types of expansion devices, the A1200 allows the
safe insertion and removal of cards while it is turned on. While
such "live" insertion and removal should not cause physical damage,
some caution must be taken. Removing a card or card slot accessory
that is in use will interrupt its operation and almost certainly will
produce undesired or unexpected results, as noted in this chapter's
final section.
Memory Cards
Memory cards can function as expansion RAM or as disk-like
storage devices. You use the PrepCard utility, described in Chapter
10 of the Workbench User's Guide, to prepare memory cards for use
either as RAM or as a "card disk."
Write-Protection
Like floppy disks, memory cards can be write-protected. There is a
small switch on the edge of the card opposite the end that goes into
Memory Cards 4-3
the slot. You can use the point of a pen or a similar implement to
move the switch back and forth to write-protect or write-enable it.
Card Battery
Static RAM (SRAM) memory cards have a small battery to allow the
card to retain the data stored in the card's memory chips after it has
been removed. The batteries are long-lasting, but must eventually
be replaced when they run down for the card to continue
functioning.
ROM Applications
Games or other applications may be available on PCMCIA ROM
cards. To be usable on the A1200, the application must be written
specifically for the Amiga. A PCMCIA ROM application may "take
over" the Amiga, preventing multitasking (running the Workbench,
or other applications). See the ROM card's documentation for more
information.
Other Devices
Accessories, such as modems or network adapters having a
PCMCIA connector, can also be attached with the card slot.
Directions on use of these items will be included with the device.
Although you can solve many problems yourself, others result from
hardware failure and require the assistance of your Commodore
dealer/service center or a knowledgeable technician. Never attempt
to repair any problem involving internal damage to the Amiga
yourself.
A voiding Problems
The three most important rules to remember to prevent damage to
your computer, files, and disks are:
1. Never connect or disconnect anything while the power is on!
This applies to internal and external connectors other than the
PCMCIA slot, including the mouse and game controllers. It is
very easy to cause damage that requires a service call by
connecting or disconnecting something without first turning the
system oft'.
5-2 Identifying and Solving Problems
Software Problems
This chapter focuses on hardware problems and their possible
solutions. For information on software-related problems, consult
your Amiga software documentation.
Typical software problems include:
• Preferences settings for your language, country, and national
keyboard type (keymap) have not been made yet.
• Preferences settings do not match your peripheral hardware,
such as modem or printer.
• New software was improperly installed.
Identifying and Solving Problems 5-3
Startup Problems
Problems starting up the system from a power-off state are the most
common sources of confusion for new users. This most often results
from simple mistakes in setting up the system. Actual hardware
failure is a less frequent cause.
Check the following if your Amiga does not respond when you turn
it on:
• Is the Amiga plugged in to a power source of the correct voltage?
• Is the monitor plugged in to a power source of the correct
voltage?
• Is the monitor connected to the Amiga?
• Are both the monitor and the Amiga turned on?
• If the Amiga is plugged in to a multiple-outlet power strip, is the
power strip plugged in, turned on, and working properly?
• Are the monitor and the monitor cable known to work correctly?
• Is the monitor of a type capable of displaying the Amiga's video
output?
• Is the monitor set to accept the Amiga's default video mode?
• Is the monitor securely connected to the main unit?
For information on these basic setup questions, refer to the "About
Electrical Requirements", "Connecting Power and Turning On the
Amiga", and "Attaching the Monitor" sections of Chapter 1. Also see
5-4 Identifying and Solving Problems
Disk Problems
Installation Problems
If the fault is not in the new hardware itself, there may be a
problem with its installation. Check to be sure that:
• A board installed in the CPU slot is fully seated in the slot.
• An accessory installed in the PCMCIA slot is fully seated in the
slot.
• A PCMCIA memory card is write-enabled when it needs to be.
• All jumpers are set properly according to the documentation.
• All peripherals were properly reconnected to the Amiga after
installation.
Maintenance Problems
• A floppy, removable media, or CD-ROM drive is dirty or out of
alignment. Use a commercial cleaning product according to the
drive manufacturer's directions, or have your dealer/service
center adjust the drive.
• The mouse ball or mouse ball rollers are dirty. Open the mouse
ball cavity, remove the ball, and clean the ball and interior with
a cotton swab.
• Connector pins are bent or dirty. Carefully clean and straighten
the pins.
ROM 512 KB
Video Display Output type: RGB, analog and digital; color composite;
RF modulated; interlaced and non-interlaced; up to 8
bitplanes
Compliance: NTSC and PAL
Color palette: 16.8 million
Horizontal scan rates:* 15.6 KHz to 31.4 KHz
Vertical scan rates:* 50 Hz to 73 Hz
'See the Mode Properties display in the ScreenMode Preferences editor for a given
display mode's exact scan rates. Compare the scan rates of modes you wish to use
and your monitor specifications to help determine monitor compatibility.
AppendixB
Input/Output Connector Pin
Assignments
SERIAL Port
Connector type: D825 male
13
14 25
In the following table, column two gives the Arniga pin assignments.
Columns three and four give pin assignments for other commonly
used connections; the information in these two columns is given for
comparison only.
PARALLEL Port
Connector type: D825 female
13
25 14
1 (STROBE 0 Strobe
2 DO I/O Data Bit 0 (LSB)
3 01 I/O Data Bit 1
4 02 I/O Data Bit 2
5 03 I/O Data Bit 3
6 04 I/O Data Bit 4
7 05 I/O Data Bit 5
8 D6 I/O Data Bit 6
9 D7 I/O Data Bit 7 (MSB)
10 (ACK Acknowledge
11 BUSY I/O Busy
12 POUT I/O Paper Out
13 SEL 1/0 Select
14 +5V PULLUP +5 Volts DC (10 mA)
15 n/c
16 (RESET 0 Reset
17 GND Signal Ground
18 GND Signal Ground
19 GND Signal Ground
20 GND Signal Ground
21 GND Signal Ground
22 GND Signal Ground
23 GND Signal Ground
24 GND Signal Ground
25 GND Signal Ground
8-6 VIDEO Port
VIDEO Por t
Conn ector type: 0823 male
12
13 23
Caution Pins 21, 22 and 23 on the RGe monito r conne ctor are
used for external power. Conne ct these pins ONLY if
power from them is required by the external device.
MOUSE Ports
Connector type: D89 male
1 5
rr1-11)
@~fOT:J@
6 9
23 13
'OC=open collector
8-10 CPU Slot
CPU Slot
Connector type: 1S0-pin male edge
2 1W
11111111111111111111111111111111111111111111111111111111111111111
149
0
0
=
[ 0
Figure C-2 illustrates inserting a disk into the disk drive. When
you push the disk all the way into the drive, the disk will click down
into place. To release the disk, push the disk eject button on the
lower right side of the disk opening.
Guidelines for Using Disks C-3
• You must format a new disk before you use it for storing data.
Before you begin the format, make sure the disk doesn't contain
anything you want to save. Formatting a disk will erase all
data stored on it.
Floppy disks may be formatted with the original Amiga file system
(OFS), the Fast File System (FFS), or the MS-DOS compatible
CrossDOS file system. You can also format disks (OFS and FFS
only) with a directory-caching option for faster response in opening
disk windows and reading disk directories. This option slightly
decreases the amount of space on the disk.
You therefore have the following options in formatting disks in the
Amiga's floppy drive.
Table C-1. Floppy formatting options
OFS 837 KB
FFS 879 KB
DC-OFS 837 KB
DC-FFS 879 KB
CrossDOS 720 KB
32 sp 48 0 64 @ 80 P 96 112 P
33 49 65 A 81 Q 97 a 113 q
34 " 50 2 66 B 82 R 98 b 114 r
35 # 51 3 67 C 83 S 99 c 115 s
36 $ 52 4 68 D 84 T 100 d 116
37 % 53 5 69 E 85 U 101 e 117 u
38 & 54 6 70 F 86 V 102 f 118 v
39 ' 55 7 71 G 87 W 103 9 119 w
40 56 8 72 H 88 X 104 h 120 x
41 57 9 73 I 89 Y 105 121 Y
42 * 58 74 J 90 Z 106 122 z
43 + 59 75 K 91 107 k 123
44 60 < 76 L 92 \ 108 124
45 - 61 77 M 93 1 109 m 125
46 62 > 78 N 94 1\ 110 n 126 -
47 / 63 ? 79 0 95 111 0
D-2 Amiga Character Set
A B
AA chip set, ix, A-1 Backspace, 2-7
AC outlet, 1-13, 3-3 backup disks, C-1
accelerator boards, 3-2 battery, memory card, 4-3
accessory, PCMCIA, 4-1, 5-2, 5-6 bitplanes, A-2
active low, B-1 boot priority, 5-4
adapter boot volume, 5-3
23-pin to 15-pin, 1-7 bootable disks, 5-4
75-ohm to 300-ohm, 1-7 bootable floppy disk, 2-1
graphics, 1-6 bootable partition, 5-4
SCART,1-7 booting, 1-14,2-1,5-4
Alt keys, 2-5, 2-9
Amiga Hard Drive User's Guide, xi,
5-3,5-5
Amiga keys, xi, 2-9
analog RGB, A-1, A-2 c
analog RGB monitor, 1-6
Caps Lock, 2-6
application disk, 2-1
card disk, 4-3, 5-2
Index-2
M
I main keyboard, 2-5
main unit, x, 1-3, 5-3
IC chips, 3-4 making backup copies, 2-2
IDE, 3-2, A-2 memory, 3-1, A-1
IDE interface, x memory card, 3-2, 4-1
insertion, PCMCIA card, 4-2 menu shortcuts, 2-6
installing options, 3-3 microprocessor, ix, 3-1, A-1
interactions, expansion device, 3-3 MIDI interface, attaching, 1-12
interference, electrical, 1-1 modem, 1-12,3-2,4-4,5-2
international keyboard, 2-5, A-2 monitor, 2-3, 5-3
interrupting disk activity, 5-2 composite, 1-7
monaural,1-11
multiscan, 1-6
RGB,1-6
J stereo, 1-11
monitor cable, 5-3
joystick, attaching, 1-12 monitor compatibility, 1-6, A-2
jumper, ID/unit number, 5-5 motherboard, 1-2, A-1
mouse, 1-5, 2-9, 3-3, 5-1, 5-6
mouse buttons, 2-9
mouse packing material, 1-5
mouse pad, 1-5
K MOUSE port, 1-5, A-1, B-8
MS-DOS, 2-8, C-4
key combinations, x, 2-4, 2-9
multiscan monitor, 1-6
key repeat, 2-5
multitasking, 4-4
keyboard, x, 2-2, 2-3, 5-2, A-2
keyboard equivalents, 2-9
keyboard shortcuts, 2-6
keymap, 2-4, 2-5, 5-2, A-2
keys, redefinition, 2-4 N
network access, 2-3
networking hardware, 3-2, 4-4
NTSC, 1-6, 1-7, A-2
L numeric keypad, 2-7
language settings, 2-2, 5-2
Index-4
o R
OFS, C-4 RAM, 3-1, 4-2
optional equipment, 1-6 RAM, CPU slot, 3-2
RCA jacks, 1-7, 1-10, A-1
rebooting, 2-3, 4-4, 5-2, C-3
remote access, 2-3
p removable media drive, 5-6
requesters, 5-3
PAL, 1-6, 1-9, A-2 Return, xi, 2-6
PAL Audio switch, 1-9 RF MODULATOR jack, 1-6, 1-8,
palette, ix, A-2 1-9,A-1
PARALLEL port, 1-12, A-1, B-4 RGB monitor, 1-6
PC emulators, 3-2 ribbon cable, 5-5
PCMCIA, x, 4-1 right Amiga, 2-6
PCMCIA card, 3-2 ROM, A-1
PCMCIA slot, 3-2, A-1 ROM card, 4-4
peripherals, 1-2, 1-13, 2-3, 3-3, ROM version, 5-5
5-6, B-1
PgDn,2-8
pinouts, B-1
pointer, 2-9
power connection, 1-6,5-5
s
power light, 1-3 saving work, 2-3
power strip, 1-1,5-3 scanner, 1-12
power supply, 1-13,5-5, A-2 SCART, 1-6, 1-7, 1-9, HO
power switch, 1-14,2-3 Screen Mode, 5-4
Preferences, 5-2 SCSI adapter, 3-2, 4-4
editors, 2-2 SERIAL port, A-1, B-2
keymap,2-4 serial printer, attaching, 1-12
Screen Mode, A-2 Shell, 4-3
preventing damage, 5-1 Shift keys, 2-5, 2-7, 2-9
printer, 5-2 software
printer, attaching, 1-12 installation, 2-2, 3-3, 5-3
problems, 5-1 problems, 5-2
speakers, monitor, 1-11
special keys, 2-5, 2-6
startup problems, 5-3
Q Startup-sequence, 5-3
static electricity, 3-4
qualifier keys, 2-5, 2-9 stereo sound output, x
surge protector, 1-1
switch box, 1-7
Index-5
Tab, 2-7
tape drive, 3-2
termination, SCSI, 5-5
testing expansion devices, 3-3
v
text gadgets, 2-7 y adapter, 1-11
top panel, 1-3
troubleshooting, 5-1
turning off the Amiga, 2-3
u
unit number jumper, 5-5
v
VCR, 1-7
vertical scan rates, A-2
VGA-style connector, 1-7
VGAlSVGA monitor, 1-6
VIDEO IN jack, 1-7
video mode, default, 5-3
VIDEO port, 1-6, 1-10, A-1
Video Tuning screw, 1-9
voltage, 1-1,5-3
w
waiting before turning on, 2-3
warranties, 5-6