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A1200 Commodore - Manual-ENG PDF

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100% found this document useful (1 vote)
184 views75 pages

A1200 Commodore - Manual-ENG PDF

Uploaded by

David Alonso
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 75

User's Guide

A1200

AM/CA

(:: Commodore
User's Guide

A1200
Copyright © 1992 by Commodore Electronics Limited. All rights Reserved. This document may not, in
whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or
machine readable form without prior consent, in writing, from Commodore Electronics Limited.

With this document Commodore makes no warranties or representations, either expressed, or implied,
with respect to the products described herein. The information presented herein is being supplied on an
"AS IS" basis and is expressly subject to change without notice. The entire risk as to the use of this
information is assumed by the user. IN NO EVENT WILL COMMODORE BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY
CLAIM ARISING OUT OF THE INFORMATION PRESENTED HEREIN, EVEN IF IT HAS BEEN
ADVISED OF THE POSSIBILITIES OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE
LIMITATION OF IMPLIED WARRANTIES OR DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT
APPLY.

Commodore and the Commodore logo are registered trademarks of Commodore Electronics Limited.
Amiga is a registered trademark, and AmigaDOS, Bridgeboard, Kickstart, and Workbench are
trademarks, of Commodore-Amiga, Inc. Hayes is a registered trademark of Hayes Microcomputer
Products, Inc. Centronics is a registered trademark of Centronics Data Computer Corp. Motorola is a
registered trademark, and 68030 and 68EC020 are trademarks, of Motorola Inc. MultiSync is a
registered trademark of NEC Technologies Inc. ARexx is a trademark of William S. Hawes. MS-DOS is
a registered trademark of Microsoft Corporation.

NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device,
pursuant to Part 15 of FCC Rules. These limits are designed to provide reasonable protection against
harmful interference in a residential installation. This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used according with the instructions, may cause harmful
interference to radio communications. However, there is no guarantee that interference will not occur in
a particular installation. If this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off and on, the user is encouraged to try
to correct the interference by one or more of the following measures:

• Reorient or relocate the receiving antenna.


• Increase the separation between the equipment and the receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is
connected.
• Consult the dealer or an experienced radiorrV technician for help.

CAUTION: Only equipment with shield-grounded cables (computer input-output devices, terminals,
printers, etc.) certified to comply with appropriate FCC limits can be attached to this device.
Operation with non-certified equipment may result in communications interference. Changes or
modifications not expressly approved by the party responsible for compliance could void the
user's authority to operate the device.

This digital apparatus does not exceed the Class B electromagnetic noise emission limits for digital
apparatus as defined in the radio interference regulations of the Canadian Department of
Communications.

Le present appareil numerique n'emet pas de bruits radioelectriques depassant les limites applicables
aux appareils numeriques de Classe B prescrites dans le reglement sur le brouillage radioelectriques
edicte par le Ministere des Communications du Canada.

Printed in Germany, Hong Kong, the Philippines, Singapore, Taiwan and the United Kingdom.

This book was produced using a variety of Commodore systems by Ross


Hippely, Wilson Harp, and Carina Ahren,
PIN: 368997-01
WARNING
Installation information in this
document is for reference only. All
installation of internal optional devices
or equipment including third-party
optional devices or equipment, should
be performed by an experienced and
knowledgeable technician. All servicing or
upgrading of original or optional devices or
equipment should also be performed by an
experienced and knowledgeable technician.
UNAUTHORIZED INSTALLATION,
SERVICING OR UPGRADING MAY
VOID YOUR WARRANTIES.

This manual provides a general description of various product configurations and


features currently planned for inclusion in Commodore's product line. The
configurations and features described may not be available or otherwise apply to
your particular system. Please consult your Commodore dealer with any questions.
Table of Contents

Chapter 1
Quick Connect
Before You Begin ............................................................................1-1
As You Set Up Your System ...........................................................1-1
Main Unit ..........................................................................................1-2
Attaching the Mouse ............................................................................. 1-5
Attaching a Monitor .............................................................................. 1-6
RGB Monitors ................................................................................ 1-6
Composite Monitors ....................................................................... 1-7
NTSC Televisions .......................................................................... 1-7
PAL Televisions ............................................................................. 1-9
SCART Televisions ...................................................................... 1-10
Connecting Optional Equipment .................................................. 1-1 0
Audio Connection ............................................................................... 1-10
Audio Connection to a Stereo Monitor .......................................... 1-11
Audio Connection to a Monaural Monitor ...................................... 1-11
Audio Connection to Other Equipment ......................................... 1-11
Attaching an External Floppy Drive ..................................................... 1-12
Attaching a Parallel Device ................................................................. 1-12
Attaching a Serial Device .................................................................... 1-12
Attaching a Joystick ............................................................................ 1-12
Connecting Power and Turning On the Amiga ............................ 1-13
vi Table of Contents

Chapter 2
Getting Started
Booting Floppy-Based Systems ..................................................... 2-1
Booting Hard Disk-Based Systems ................................................ 2-1
The Opening Screen ....................................................................... 2-2
Turning Off the Amiga .................................................................... 2-3
The Amiga Keyboard ....................................................................... 2-3
The Main Keyboard Area ...................................................................... 2-5
Shift Keys ...................................................................................... 2-5
Alt Keys ......................................................................................... 2-5
Ctrl ................................................................................................ 2-6
Left Amiga ..................................................................................... 2~6
Right Amiga ................................................................................... 2-6
Return ........................................................................................... 2-6
Caps Lock ..................................................................................... 2-6
Esc ................................................................................................ 2-7
Tab ................................................................................................ 2-7
Backspace ..................................................................................... 2-7
The Numeric Keypad ............................................................................ 2-7
The Function Keys ................................................................................ 2-8
The Del, Help, and Arrow Keys ............................................................. 2-8
Del ................................................................................................. 2-8
Help ............................................................................................... 2-8
The Arrow Keypad ......................................................................... 2-8
Keyboard Equivalents to the Mouse ....................................................... 2-9

Chapter 3
Before Expanding Your System
Memory Expansion ......................................................................... 3-1
Drive Expansion ................~.; ........................................................... 3-2
CPU Expansion ............................................................................... 3-2
PCMCIA Expansion ......................................................................... 3-2
When Installing Internal Options ................................................... 3-3
ESD Precautions .................................................................................. 3-4
Table of Contents vii

Chapter 4
Using PCMCIA Cards
Inserting and Removing Card Slot Devices ...................................4-1
Memory Cards ..................................................................................4-2
Write-Protection ................................................................................... 4-2
Card Battery ............................................................................ ,............ 4-3
Cards Prepared as RAM ....................................................................... 4-3
Cards Prepared as Disk ........................................................................ 4-3
ROM Applications ............................................................................4-4
Other Devices ..................................................................................4-4
Notes on Insertion and Removal ....................................................4-4

Chapter 5
Help With System Problems
Avoiding Problems ..........................................................................5-1
Identifying and Solving Problems ..................................................5-2
Software Problems ............................................................................... 5-2
Startup Problems .................................................................................. 5-3
Disk Problems ...................................................................................... 5-4
Notes on Floppy-Based Systems ................................................... 5-4
Notes on Hard Disk Systems ......................................................... 5-4
Installation and Maintenance Problems ................................................. 5-5
Installation Problems ..................................................................... 5-6
Maintenance Problems .................................................................. 5-6
Non User-Serviceable Problems .....................................................5-6

Appendix A
Technical Specifications
viii Table of Contents

AppendixB
Input/Output Connector Pin
Assignments
SERIAL Port •................................................................................... 8-2
PARALLEL Port .............................................................................. 8-4
VIDEO Port ...................................................................................... 8-6
MOUSE Ports .................................................•................................ 8-8
DISK DRIVE (floppy) Port ............................................................... 8-9
CPU Slot........................................................................................ 8-10

AppendixC
Using Floppy Disks
Using 3.S-lnch Floppy Disks .......................................................... C-1
Guidelines for Using Disks ............................................................ C-3

AppendixD
Amiga Character Set

Index
Welcome

The hardware strengths ofthe Commodore® Amiga® family cif


personal computers make the Amiga the computer platform of
choice for video, multimedia, 3-D mode ling, animation, and other
graphics-intensive applications. The Amiga 1200 line features more
sophisticated standard graphics capabilities and a compact,
expandable base unit for maximum flexibility.

Features
The Amiga 1200 (A1200) offers a set of advanced features,
including:
• Motorola 68EC020 microprocessor running at 14 MHz
• Factory-installed Motorola Floating Point Unit (FPU) available
• AA custom chipset offering graphics with 256 colors from a
palette of 16.8 million in all color modes
• Built-in de-interlacing ofNTSC and PAL video modes
x Using this Guide

• Up to 2 megabytes 32-bit "Chip" memory


• IDE (16-bit) hard drive interface
• Optional internaI2.5-inch hard drive
• Integral full-size keyboard with numeric keypad
• PCMCIA "credit card" memory/accessory slot
• Internal 150-pin "local bus" CPU slot
• Expandable to 8 megabytes "Fast" memory
• RGB, color composite, and RF (television) outputs
• Built-in 880 KB floppy disk drive
• Four-voice stereo sound output

Using this Guide


This guide is designed to help you set up your Amiga system quickly
and safely. It contains information on making the necessary
external connections, adding internal and external expansion
options, and other hardware-related tasks. Once your Amiga
system is up and running properly, you should be able to put this
manual aside until such time as you add expansion hardware or
need technical information.
Consult the other Amiga documentation included with your system
for software information.

DocumentConvenHons
In this and other Amiga documentation from Commodore, the
following conventions are used:
Amiga, A1200 The Amiga 1200 main unit is usually referred to as
the A1200 or the Amiga.
Key1 + Key2 Key combinations with a plus (+) sign between the
keys indicate pressing the keys simultaneously. For
example, Right Amiga+O means to hold down the
rIght Amiga key and, while holding it down, press O.
Related Documentation xi

Amigakeys These two keys on the Amiga keyboard are used for
special functions. The left Amiga key is to the left of
the space bar and is marked with a large solid A.
The right Amiga key is to the right of the space bar
and is marked with an outlined A. Unlike Shift and
Alt key pairs, the two Amiga keys usually have
different functions.
Enter Directions to "enter" something mean to type in the
indicated information and then press Return.
arrow keys The arrow keys are the four keys in an inverted-T
formation to the right of the main keyboard, with
arrows on them pointing up, down, left, and right.
Do not confuse these keys with others on the
keyboard marked with arrows.

Related Documentation
• Workbench™ User's Guide
• AmigaDOSTM User's Guide
• ARexx User's Guide
• The Amiga Hard Drive User's Guide
If you come upon terms in this book that you do not understand,
look in the Glossary of the Workbench User's Guide, which defines
many computer and Amiga-specific terms.
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Chapter 1
Quick Connect

As you unpack your system, check the items in the system box.
Contact your dealer immediately if anything is damaged.
This chapter guides you through setting up your system. Read the
instructions carefully.

Before You Begin


• Choose a location for your system away from heat, dust, smoke,
vibration and electrical interference.
• Choose a stable work surface at least 6 in.l15 cm away from a
wall.
• Have on hand a multi-outlet power strip with surge protection.
(These units are available from most computer stores.)
Commodore strongly recommends that you use this type of
outlet to protect your system from electrical problems.
• Make sure your equipment matches the electrical requirements
for the country in which you are using the computer. For
example, you can't use a 110/115 volt model in countries having
a 220/240 volt system.
• Read the descriptions in this chapter to acquaint yourself with
the purpose and function of each feature and connector.

As You Set Up Your System


• If possible, plug your system into a separate circuit to avoid any
electrical interference. Voltage surges and drops caused by
1-2 Main Unit

devices such as air conditioners, fans and vacuum cleaners can


cause damage to your computer data and/or to the computer
itself.
• Look at your system and match the features and connectors
with the illustrations in this chapter. Use the illustrations to
help you identify the lights, switches, connectors and disk drive.
• Use the instructions to connect the monitor, mouse, and any
optional peripherals to the system unit. All connectors are
shaped so they fit only one way. Don't try to force a cable into a
connector.
• Never connect or disconnect any equipment when the system
power is on!
• If you have a problem, always check the instructions before
proceeding, especially the illustrations. Remember, you can
cause damage by not following instructions.

Main Unit
The main unit case contains the basic components that run your
computer. The system motherboard, disk drives, and optional
expansion module are located in the main unit. Most other parts of
your computer system connect to the main unit by cables.
The top panel, illustrated in Figure 1-1, identifies system features
such as the keyboard and disk drive activity lights.
The right side panel, illustrated in Figure 1-2, shows the floppy
drive slot and disk eject button.
The left side panel, illustrated in Figure 1-3, shows the PCMCIA
card slot.
The bottom panel, illustrated in Figure 1-4, shows the location of
the CPU expansion slot door.
The rear panel, illustrated in Figure 1-5, shows you where the other
parts of your system (for example, the monitor and mouse) plug into
the main unit.
Main Unit 1-3

Main unit

Hard drive
activity light

--+-rt-- Floppy drive


activity light

Keyboard

Figure 1-1. A 1200 top panel

3.5-inch
floppy drive

Disk eject button

Figure 1-2. A1200 right side


1-4 Main Unit

PCMCIA card slot

Figure 1-3. A 1200 left side

CPU expansion slot door

0 0
I--
I--
--
@ @
L-
r-

0 0
-IOJ- J(jI11mm11l1l1mHR11 111111111801 0

Figure 1-4. A 1200 bottom


Main Unit 1-5

Game port Serial R/L Audio Composite jack


port jacks
Floppy Parallel
Mouse port drive port port Video port Power con nector

! \
Cl ~rE1J!li·::'~::~:j"".1
l e ~ !ll.:.~:;.::~;;. Ai9°~
" 0 "'-~-~ J

~m0 OR Cm 0
PAL NTSC

Figure 1-5. A 1200 rear panel

Begin setting up your Amiga system by connecting the mouse and


connecting. the monitor.

Attaching the Mouse

~
To attach the mouse, plug the mouse cable into the port
labeled MOUSE on the rear of the Amiga. Press firmly, but
do not force. The cable connector is designed to fit snugly
into the mouse port.
Leave a clear area approximately 12 inches (30 centimeters) square
to the right or the left of the Amiga so that you have room to move
the mouse freely. Use ofa mouse pad helps keep the mouse from
getting dirty and makes it respond better.
Before using the mouse, remove the packing
material. Turn the mouse upside down and pull
out the foam strip that holds the mouse ball in
place.
1-6 Main Unit

Attaching a Monitor
The A1200 has three display outputs, allowing you to use any of
several kinds of display devices:
• VIDEO port: analog RGB monitor (multiscanl15 KHzNGA);
television with SCART connection
• COMP. jack: composite monitor; television (using VCR video
input)
RF MODULATOR jack: NTSC television; PAL television
See the documentation for your monitor and any other graphics
expansion hardware you may have for specific information about
making the proper connections. Appendix A has more information
on monitor compatibility. Your dealer can help you choose the right
combination of graphics hardware, monitor, and monitor cable or
adapter for your use.
After connecting your monitor, skip ahead to the section
"Connecting Power and Turning On the Amiga" if you have no
optional equipment to install. Power connection is always the final
step.

RGB Monitors
An RGB monitor gives the highest quality picture, and allows you
the widest selection of the Amiga's many display modes.
Several types of analog RGB monitors can be used with the A1200,
including multiscan, 15 KHz, and VGAlSVGA monitors. A
multiscan (multiple horizontal scan rate or "multisync") RGB
monitor provides the greatest flexibility. A multiscan monitor is
required if you wish to use display modes that have different
horizontal scan rates.
A 15 KHz analog RGB monitor can display only the
Amiga's default display mode and other 15 KHz scan rate
modes. A VGA or SVGA type monitor can display the
Amiga's de-interlaced and higher resolution modes, but
not the standard 15 KHz video modes.
Main Unit 1-7

Connect a 15 KHz monitor with a 23-pin female connector,


such as the Commodore 1084 or 10848, directly to the
A1200 VIDEO port. For a monitor such as a multiscan,
VGA, or 8VGA model that has a small 15-pin VGA-style
connector, connect the 23-pin to 15-pin adapter included
with the A1200 to the VIDEO port, then connect the
monitor cable to the adapter.
With the proper adapter cable, a television with a SCART input can
be used as a 15 KHz RGB monitor. See the "SCART Televisions"
section below for more information.

Composite Monitors
o Use a connector cable with a male RCA-type plug at one end

~
and a plug compatible with your monitor input to connect a
composite monitor. Plug the RCA end into the Amiga's
composite output jack (labelled COMP.) and the other end into
the composite input jack on the monitor.
You can also plug this end of the cable into a VCR that has a
composite input (usually an RCA-type jack labeled VIDEO IN
or EXTERNAL VIDEO). This allows you to record Amiga output
onto video cassette and use a television connected to the VCR for the
Amiga display.
This method provides a higher quality picture than using the RF
modulator output to connect to the VCR or television antenna
inputs. However, only the standard 15 KHz display modes can be
displayed this way. An RGB monitor is required to properly
reproduce the Amiga's de-interlaced and higher resolution display
modes.

NTSC Televisions
Connecting an NTSC television requires a computerlTV switch box
and a connector cable with male RCA-type plugs at both ends. If
your television reception is through a coaxial cable with a round "F"
connector you also need a 75-ohm to 300-ohm adapter. These items
are available from any department or electronics store.
1-8 Main Unit

If you have a VCR or television set with a composite video input (an
RCAjack usually labeled VID~O IN) you should use the composite
output as described in the "Composite Monitors" section above. This
is simpler and produces a better picture. If your TV or VCR has
antenna inputs only, use the following procedure:
1. Disconnect the cable or VHF antenna wire from the TV or VCR.
2. For coaxial cable: connect the end of the cable to a 75-ohm to
300-ohm adapter.
3. Connect the VHF antenna or adapter leads to the CONNECT
TO ANTENNA terminals on the switch box.
4. Connect the short twin-lead wire on the side of the switch box to
the VHF terminals on the TV or VCR.
5. Plug one end of the connector cable into the RF MODULATOR
jack on the Amiga.
6. Plug the other end of the connector cable into the COMPUTER
jack on the switch box.

Channel
select switch
I ,- RF modulator
~jaCk

'" I {~ 300-ohm
~o ~
,(C! I';: OR
'---~_ _0----' ~ ~ m=t=
Switch box Adapter 7S-ohm

7. Set the Channel Select switch to the left for channel 3 or to the
right for channel 4, whichever is not used in your geographical
area.
8. Select the COMPUTER switch setting on the switch box.
1-9
Main Unit

Audio output from the Amiga will use the televis ion's speake r(s).
You may also connec t the Amiga audio output s as describ ed in the
"Audio Conne ction" section .

PAL Televisions
If you have a PAL VCR or televis ion set with a SCART input, see
a
the "SCAR T Televisions" section below. If your TV or VCR has
compo site video input (a jack usuall y labeled VIDEO IN) you should
use the COMP . output as describ ed in the "Composite Monitors"
a
section above. Either of these metho ds is simple r and produc es
better picture than using the RF MODU LATO R output .
a
Conne cting a PAL televis ion with only an antenn a input requir es
connec tor cable with a male RCA-t ype plug at one end and a
standa rd 75-0hm PAL connec tor at the other end. Use the
follow ing proced ure:
Video tuning screw 1. Insert the PAL end of the connec tor

~ Audio switch cable in the 75-0hm antenn a jack on


the TV.
@jm. RF modulator jack
2. Insert the RCA-t ype end of the cable

~
in the RF MODU LATO R jack on the
Amiga .
3. Plug in and turn on the Amiga (see
®
ll:::====r:!=ill] I I the section "Connecting Power and
Turnin g On the Amiga ").
4. Turn on the TV and tune it to channe l 36.
5. U se a small flat-bla de screwd river to turn the A1200 Video
Tunin g screw near the RF MODU LATO R jack until the picture
is clear and stable.
6. Run some softwa re that produc es sound, such as a game.
ver
7. Set the PAL Audio switch to the left or right positio n, whiche
gives the best sound.
8. Turn off the Amiga and discon nect it from power if you have
any other equipm ent to connec t.
1-10 Connecting Optional Equipment

Audio output from the Amiga will use the television's speaker(s).
You may also connect the Amiga audio outputs as described in the
"Audio Connection" section.

SCART Televisions
Use a SCARTIRGB adapter cable to connect the Amiga to
equipment with a SCART connector. Insert the 23-pin end of the
cable into the VIDEO port on the Amiga and the RCA plugs into the
left and right Amiga audio jacks. Insert the SCART connector on
the other end of the cable into the connector on the equipment.
Audio output from the Amiga will use the television's speaker(s) ..
You may also connect the Amiga audio outputs as described in the
"Audio Connection" section.

Note Since the definition of the SCART interface varies


somewhat among TV manufacturers, consult an
electronics or computer dealer to get the proper
SCART adapter cable for your TV.

Connecting Optional Equipment


If you have tested your Amiga system after making the basic
connections, turn it off before connecting any other items. Never
attempt to connect or disconnect anything while the power is on.

Audio Connection
Two RCAjacks (female connectors) labeled R. AUDIO and
L. AUDIO connect the Amiga's left and right sound
channels to a monitor or audio equipment. You need to
connect these to hear sound from your Amiga unless you
are using an RF connection to a TV or VCR.
Connecting Optional Equipment 1-11

Audio Connection to a Stereo Monitor


A monito r with intern al speake rs allows you to hear the Amiga 's
sound output withou t other extern al equipm ent. An Amiga stereo
monito r comes with a stereo cable, col or-coded for the left and right
channe ls. Insert the connec tors at one end of the cflble into the
Amiga 's left and right audio output jacks. Then insert the cable's
other connec tors into the corresp onding audio input jacks on the
monito r.

Audio Connection to a Monaural Monitor


A monito r with monau ral sound capabi lity can still accept both
Amiga audio channe ls. Either use a "Y" adapte r cable plugge d into
one
both Amiga audio jacks, or plug a single audio cable into either
of the jacks. Insert the other end of the cable into the monito r's
r
audio input jack. Both audio channe ls will be routed to the monito
speake r.

Audio Connection to Other Equipment


's
If your monito r does not have speake rs, you can connec t the Amiga
audio output to separa te powere d speake rs, a stereo system , or
other audio equipm ent. Use input connec tors labeled Auxili ary,
Aux, Audio In, CD, Tape, VCR Audio, etc. on the equipm ent. You
need a stereo audio cable with RCA connec tors at one end and the
approp riate type of connec tor for your equipm ent at the other end.
Audio cables and adapte rs are availab le from most electro nics and
stereo stores.
Insert the RCA connec tors into the Amiga 's audio output jacks and
the other connec tors into the equipm ent's corres pondin g audio input
jacks. Consu lt the equipm ent's user manua l for furthe r instruc tions
on using its extern al inputs .
1-12 Connecting Optional Equipment

Attaching an External Floppy Drive


To attach an extern a13.5- inch floppy drive to the Amiga ,
use the port labeled DISK DRIVE . The drive must be
Amiga compa tible, with a 23-pin male connec tor. This
drive becom es device DFl:. A second extern al floppy
drive attach ed to a pass-th rough connec tor on a DFl:
drive would be device DF2:.

Attaching a Parallel Device


I~I To attach a paralle l device such as a Centro nics

g compa tible printe r or a scanne r to the Amiga , use the


port labeled PARA LLEL PORT. The cable you use must
have a 25-pin male connec tor on the Amiga end and the
approp riate type of connec tor for the paralle l device on
the other end.

Attaching a Serial Device


~ To attach a serial device, such as a modem , MIDI
interfa ce, or serial printer , use the port labeled SERIA L

¥==
PORT. The cable you use must have a 25-pin female
connec tor on the Amiga end and the approp riate type of
connec tor for the serial device on the other end.

Attaching a Joystick

~
To attach a joystic k, light pen, or other specia l contro ller, use
the 9-pin port labeled GAME on the rear of the unit. The
contro ller's connec tor must be female .

Note Refer to Appen dix B for techni cal inform ation on the
extern al connec tors.
Connecting Power and Turning On the Amiga 1-13

Connecting Power and Turning On


the Amiga
Caution Do not plug in and turn on the Amiga until you have
securely connected all equipment.

When all other connections have been made, you can connect your
system to power and turn it on.
1. Connect peripherals to power.
2. Plug in all peripheral equipment as described in the previous
sections.
3. Attach the Amiga power cable.
In the United States and Canada the Amiga power cable has a
square 5-pin male connector at one end, the power supply in the
middle, and a standard 3-prong male power plug on the other
end.

Note Different countries may use other power cable


designs. Be sure your Amiga matches the electrical
voltage requirements in your country.

Attach the male end to the connector labeled POWER on the


rear of the A1200. The other end of the cable may then be
inserted into a three-prong grounded AC outlet. The power
switch is on the power supply.
If in doubt about electrical hookup requirements consult your
dealer.
4. Plug in the Amiga.
5. Turn on the other equipment.
6. Turn on the Amiga
1-14 Connecting Power and Turning On the Amiga

Power switch --I


Switch the power switch on the power supply to the on (I) position.
The Amiga will begin to boot. Chapter 2 contains information on
booting the Amiga.
Chapter 2
Getting Started

This chapter covers booting your Amiga system for the first time,
using the keyboard, and using keyboard mouse equivalents.

Booting Floppy-Based Systems


When an Amiga system is turned on, it looks for a bootable floppy
disk in the internal floppy drive, DFO:. This disk can be a copy of
your Workbench disk or a bootable application disk.
If a bootable disk is not found, a floppy-based Amiga (no hard drive)
prompts you by showing a screen with a disk being inserted into a
drive. When a bootable floppy disk is inserted into DFO:, the screen
goes blank while the Amiga loads the system information it needs
from the disk.
Booting from floppy takes about two minutes. When the process is
complete, you should see a screen similar to that illustrated in
Figure 2-1.

Booting Hard Disk-Based Systems


The Amiga can boot directly from a hard disk if your system has
one. You do not need to insert any floppy disks. Hard disk users
may boot from floppy, however, by inserting a bootable disk in DFO:
before rebooting or turning the Amiga on.
Booting from hard disk generally takes about 30 seconds. When the
process is complete, you should see a screen similar to that
illustrated in Figure 2-1.
2-2 The Opening Screen

The Opening Screen


When the Amiga has finished booting, the Amiga Workbench screen
is displayed (Figure 2-1). If you do not see a screen similar to this,
the Amiga did not boot successfully and you should refer to Chapter
5, "Help with System Problems. "

Figure 2-1. Workbench screen

With the Workbench screen displayed, you can set up the


Workbench environment as it suits you and configure the system to
take best advantage of your hardware setup.
See the Workbench User's Guide for complete information on:
• Booting and rebooting
• Installing and reinstalling the system software
• Setting the system up for your keyboard, language, and country
• Making backup copies of your system disks
• U sing the Preferences editors
Turning Off the Amiga 2-3

The rest of this guide assumes that you are familiar with basic
Amiga operations and terminology.

Turning Off the Amiga


When you finish a computing session and want to turn off the
Amiga:
1. Save to disk any work that you want to keep. Turning off or
rebooting the Amiga erases whatever is in memory.
Important: Do not turn off or reboot the Amiga while any disk
activity is in progress! Wait at least 5 seconds after all disk
drive activity lights have gone out before removing floppy disks
or turning off the Amiga. Also, if you are using software that
automatically saves to disk periodically or which allows remote
access to the Amiga's disks through a network, exit the software
or disable the network connection before powering off or
rebooting.
2. Remove any disks from the floppy drive(s).
3. Switch the power switch on the side of the power supply to the
off(O) position. The power light on the right front of the Amiga
will go out.
4. Turn offthe monitor and any peripherals.

Note If you want to turn the Amiga on again immediately,


wait at least 30 seconds after turning the machine off
before turning it on again.

The Amiga Keyboard


The Amiga keyboard is similar to industry-standard computer
keyboards. It has four sections:
• The main keyboard
• The numeric keypad
2-4 The Amiga Keyboard

• The function keys


• The Del, Help, and arrow keys
Figure 2-2 illustrates the keyboard.

Function keys Numeric key pad

c:::.::.................
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c::=
,~,-~",,,----,,,-,-,,,,,--,- - - ' ' ' - - " - - ' ' - - , , , ' ' , ' - , - , - , - ' ' ' ' - - ' ' ' ' - , - - f-----,

~ ~ I
btt±±±dh!~L_ "",.~ ---, I
11 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 II1 :~ 1ft 1ft IH 0"
J ~I
::;
Co
JII II1 II1 II1 11/ II1 II1 II1 11/ II1 III II1 II1
11':l11111111111111111111111111111111IIIIIm
1I III III III III III III III III III III 11 '01-
:&b
j

: 4-!....
III
IH
I
1"",1'

'" IliA 1111 I" JIL"


JII : '--y--J
~,,- - - - - - - - - - -- - - - t -- - -- - -- - - -- - - - - -- -, i i!t::=j!/;;;j/l:;j!/

Main keyboard
I Arrow keypad, Del and Help
I
Figure 2-2. Amiga keyboard

Remember the following points when using the keyboard:


• The layout or "mapping" of characters to the keys is determined
by the Preferences keymap setting. This typically varies by
country.
• Keys can be redefined by an application to have special
functions. If you notice unexpected responses to some
keystrokes (especially when switching between windows and
screens running different applications) this may be the reason.
For specifics on how an application affects the keyboard, see the
application's manual.
• Depending on the application, certain key combinations may
have special meaning. The keys may need to be pressed
simultaneously or one after the otlier.
2-5
The Amiga Keyboard

• Many keys on the keyboa rd repeat for as long as they are held
down.
• You cannot interch ange the numer al "0" and the upperc ase
letter "0," or the numer al "1" and the lowerc ase letter "l."

Note Intern ationa l keyboa rds have two additio nal keys on
the main keyboa rd, located near the Shift key
positio ns. The charac ters they produc e depend on the
curren t Prefer ences keyma p selecti on.

The Main Keyboard Area


The main keyboa rd area has standa rd alphan umeric typew riter
keys plus special keys with compu ter-spe cific uses. Some of these
are "qualif ier keys," which have no effect by themse lves, but are
used with other keys for specia l functio ns.
Qualif ier keys includ e the following:

Shift Keys
Two Shift keys, marke d with an up arrow (if) are located on either
side of the bottom row of letters . These keys can be used the same
way as the shift keys on a standa rd typewr iter. Press either Shift
key simult aneous ly with any alphab etic key or with any key having
two charac ters on the keycap to produc e the upperc ase or top
charac ter. The Shift keys are also often used with other keys to
perfor m special functio ns.

AIt Keys
The two Alt (Altern ate) keys, located at the extrem e left and right
sides of the bottom row of the keyboa rd, are often used with other
keys to perfor m special functio ns.
2-6 The Amiga Keyboard

Ctrl
The Ctrl (Control) key, located on the left side of the middle row of
letters, is a program-defined key that is often used with other keys
to perform special functions.

Left Amiga

The left Amiga key, located on the bottom row of the keyboard just
to the left of the space bar, is used with other keys to perform
special functions, particularly keyboard shortcuts for gadget
selection.

Right Amiga
The right Amiga key, located on the bottom row of the keyboard just
to the right of the space bar, is used with other keys to perform
special functions, particularly keyboard shortcuts for menu
selection.

Caution The key combination Ctrl+Left Amiga+Right Amiga


reboots the Amiga. See Chapter 1 in the Workbench
User's Guide for details.

Other special keys include the following:

Return
The Return key, located on the right side of the main
keyboard area in the middle two rows, transmits information or a
command to the computer. This key is sometimes referred to by the
symbol ".J" or as the Enter key.

[Qffi
Caps Lock ~
The Caps Lock key, located next to the Ctrl key, forces all
alphabetic keys (A through Z) to produce uppercase (capital) letters.
Other keys, however, are not affected by the Caps Lock key. To
The Amiga Keyboard 2-7

type the upper characters on the nonalphabetic keys, you must still
hold down one of the Shift keys and press the key for the desired
character.
When Caps Lock is active, a light on the key is illuminated. To
inactivate Caps Lock, press the key again so that its light goes out.

Esc
The Esc (Escape) key, located at the top left of the keyboard, is a
program-defined key, often used as a shortcut to leave or enter a
program or a certain program mode.

Tab
II
The Tab key, located on the left side of the top row ofletters, can be
program-defined to move the cursor to a set position. Tab is used
extensively in word processing and desktop publishing programs.
In addition, many Workbench programs that have several text
gadgets let you use Tab and Shift+ Tab to move from gadget to
gadget.

Backspace
The Backspace key is the key farthest right in the top row of the
main keyboard. Pressing Backspace deletes any characters to the
left of the cursor and causes the cursor, and any characters to the
right of it, to move to the left.

The Numeric Keypad


The numeric keypad is located to the far right of the keyboard. The
keys are arranged in a calculator layout to facilitate numeric data
entry. The numeric and arithmetic symbol keys on the keypad are
equivalent to the numeric and arithmetic symbol keys on the main
keyboard.
In many cases, you can use the Enter key on the numeric keypad
just as you use the Return key on the main keyboard-that is, to
2-8 The Amiga Keyboard

transmit data and commands to the computer. The keypad may be


redefined for special functions oy some applications.

Note The legends on the front of many of the numeric


keypad keys, such as PgDn and Home, are normally
not applicable to Amiga programs. The indicated
functions are available only when running MS-DOS on
a PC emulator, or within certain PC-based
applications.

The Function Keys


The function keys, located at the top of the keyboard and labeled Fl
to F10, are programmable keys. Applications can define these keys
to activate special functions or may allow you to define them.

The Del, Help, and Arrow Keys

Del
The Del (Delete) key, located just to the right ofthe top row ofthe
main keyboard, deletes the character at the cursor position. Any
characters to the right of the cursor move to the left.

Help
The Help key, located to the right of the Del key, is a program-
defined key that applications can use to provide additional
information or user assistance while a program is running.

The Arrow Keypad


The four arrow keys are grouped in a small keypad at
. the lower right side 'of the keyboard, between the main keyboard
and the numeric keypad. These keys control the movement of the
cursor (up, down, left, and right) on the screen. The direction in
which each key moves the cursor is indicated by the direction of the
The Amiga Keyboard 2-9

arrow on the key. These keys may also have special functions with
different qualifier keys, depending on the application.

Keyboard Equivalents to the Mouse


You can use the keyboard in addition to or instead of the mouse to
move around the screen and select icons, gadgets, and windows. In
programs that mainly use the keyboard to enter information, this
can be faster and more convenient.
The keyboard equivalents are especially useful if your mouse is
malfunctioning, or when you need to make extremely precise
pointer movements.
The following key combinations are available from any application,
to let you perform mouse movement and button presses with the
keyboard.

Move left either Amiga key+left arrow


Move right either Amiga keYHight arrow
Move up either Amiga key+up arrow
Move down either Amiga key+down arrow
Left mouse button Left Alt+left Amiga
Right mouse button Right AltHight Amiga

Note In the arrow key combinations in this table, pressing


Shift at the same time as the other two keys makes the
pointer move faster.
1

1
Chapter 3
Before Expanding Your
System

This chapter summarizes the expansion options for the Amiga other
than peripherals connected to the rear panel ports. In all cases, see
the installation manual for the option you are installing for detailed
information on how to install it.
The A1200 can accommodate several types of expansion options:
• Memory expansion
• Drive expansion
CPU expansion
PCMCIA expansion

Memory Expansion
The amount of random access memory (RAM) in the A1200 is
expandable to 10 megabytes (10 MB). All RAM automatically
configures and is directly addressable by the operating system.
The Amiga's memory consists of Chip RAM and Fast RAM. Chip
RAM is memory shared by the microprocessor and the Amiga's
custom chips. Fast RAM is memory used exclusively by the
processor. The A1200 can use up to 2 MB of Chip RAM and 8 MB of
Fast RAM.
Chip RAM on 1 MB machines can be expanded to 2 MB of 32-bit
memory with an internal expansion module. (This expansion
module can also contain a battery-backed clock/calendar.)
3-2 Drive Expansion

Up to 4 MB of 32-bit Fast RAM can be added using the CPU slot. (A


CPU slot board containing its own microprocessor, such as a 68030
accelerator, could contain more than 4 MB of Fast RAM.) An
additional 4 MB of 16-bit memory can be added using the PCMCIA
memory card slot.

Drive Expansion
The AI200 can accommodate a 2.5-inch hard drive internally. The
AI200 contains a built-in Intelligent Drive Electronics (IDE) hard
disk controller, to which the hard drive may be connected.
External storage devices such as a CD-ROM, tape, or hard drives
may be added using the PCMCIA slot. (An external drive may
require a controller, such as a SCSI adapter, in addition to the drive
itself.)

CPU ExpanSion
The I50-pin CPU slot accessible through the door in the bottom of
the AI200 can accommodate various types of expansion. This can
include accelerator boards, additional RAM, PC emulators, and
other options that must have direct access to the Amiga's internal
hardware.

PCMCIA Expansion
The PCMCIA "credit card" slot is a standard, general purpose
expansion connector. It allows you to use a wide range of expansion
options, such as additional system RAM, modems, ROM card
applications, networking hardware, SCSI adapters, and so on as
they become available for compact computers from various
manufacturers. These options can be connected and disconnected
easily, without the need to open the computer. Only one PCMCIA
expansion item at a time can be used.
The next chapter contains details on PCMCIA expansion.
When Installing Internal Options 3-3

When Installing Internal Options


This section gives genera l inform ation related to install ing Amiga
expans ion option s.

Turn off and unplug the Amiga before you install


any internal expansion device. Disconnect all
cables for external peripherals from the Amiga.
Warning Installation of internal options should be
performed by an authorized Commodore
dealer/service center or by a knowledgeable
technician. Commodore will not be liable for any
damages or injuries caused by improper
installation of expansion equipment.

Install ing an option always include s:


1. Turnin g off the Amiga and discon necting it from the AC power
outlet.
2. Discon necting the mouse and all other extern al periph erals.
3. Follow ing the expans ion device manuf acture r's specifi c
install ation instruc tions.
re
4. Recon nectin g periph erals and power, perfor ming any softwa
install ation or config uration that may be necess ary, and testing
the device for proper operat ion.

Note Becau se option al items can occasio nally have


unfore seen interac tions, Comm odore strong ly
recom mends that new expans ion device s be tested first
. withou t any other expans ion device s connec ted. If you
experi ence proble ms after install ing any device, try
remov ing any other option al items from the system ,
and test the new item by itself, then in variou s
combin ations with other items. Often a solutio n to the
proble m can be found when the interac ting items are
identif ied.
3-4 When Installing Internal Options

ESD Precautions
Integrated circuit (IC) chips are sensitive to static electricity. When
handling electronic components containing IC chips, including
expansion boards and RAM modules, always take precautions to
reduce the chances of electrostatic discharge (ESD) harming the
components.
Touching a nearby grounded metal surface before touching a
component drains static electricity, reducing the likelihood of ESD
damage.
Chapter 4
Using PCMCIA Cards

The card slot in the left side of the A1200 accepts a standard 68-pin
memory or accessory card that complies with the PCMCIA 2.0
specification.

Figure 4-1. Typical PCMCIA card

Although any PCMCIA 2.0 compliant products should work


properly together, some cards and accessories may be designed with
a particular type of computer in mind. You should check with your
Amiga dealer to help you determine whether a certain item will
work as expected.

Inserting and Removing Card Slot


Devices
To use a memory card or a card slot accessory, insert the edge of the
connector that has the row of small holes into the slot in the left side
of the Amiga, as illustrated in Figure 4-2. A memory card's label
should be facing up. Only about 1 inch/3 cm of the card or accessory
connector enters the slot. Insert it firmly, but do not use excessive
force-it does not click into place.
4-2 Memory Cards

Write protect switch -i--------,

Figure 4-2. Inserting PCMCIA card

Unlike with other types of expansion devices, the A1200 allows the
safe insertion and removal of cards while it is turned on. While
such "live" insertion and removal should not cause physical damage,
some caution must be taken. Removing a card or card slot accessory
that is in use will interrupt its operation and almost certainly will
produce undesired or unexpected results, as noted in this chapter's
final section.

Memory Cards
Memory cards can function as expansion RAM or as disk-like
storage devices. You use the PrepCard utility, described in Chapter
10 of the Workbench User's Guide, to prepare memory cards for use
either as RAM or as a "card disk."

Write-Protection
Like floppy disks, memory cards can be write-protected. There is a
small switch on the edge of the card opposite the end that goes into
Memory Cards 4-3

the slot. You can use the point of a pen or a similar implement to
move the switch back and forth to write-protect or write-enable it.

Card Battery
Static RAM (SRAM) memory cards have a small battery to allow the
card to retain the data stored in the card's memory chips after it has
been removed. The batteries are long-lasting, but must eventually
be replaced when they run down for the card to continue
functioning.

Cards Prepared as RAM


When prepared as system RAM, the card memory is added to the
other memory in the Amiga, just as if additional memory were .
installed internally. Cards are available in many sizes, from 64 KB
to over a megabyte. A maximum of 4 MB of RAM may be added
using the card slot.
A memory card must be write-enabled and inserted before you boot
or reboot for its memory to be added to the Amiga's RAM. Card
memory is added to Fast memory. The total number of bytes of
available Fast RAM is shown in the Workbench screen title bar as
"other mem".

Cards Prepared as Disk


A card disk is used much as a floppy disk is used: you can read from
and write to the card as you normally do, from applications, the
Workbench, or the Shell. The contents of the card remain even
when you remove the card or turn off the Amiga. Read and write
operations using memory cards are very fast.
You can insert and remove the card while the Amiga is turned on.
However, wait a few seconds after attempting any card disk access
before you remove the card, to be sure the disk activity has finished.
4-4 ROM Applications

ROM Applications
Games or other applications may be available on PCMCIA ROM
cards. To be usable on the A1200, the application must be written
specifically for the Amiga. A PCMCIA ROM application may "take
over" the Amiga, preventing multitasking (running the Workbench,
or other applications). See the ROM card's documentation for more
information.

Other Devices
Accessories, such as modems or network adapters having a
PCMCIA connector, can also be attached with the card slot.
Directions on use of these items will be included with the device.

Notes on Insertion and Removal


• Only one memory card or accessory may be inserted at a time.
• Removing a ROM application card or a memory card that is
currently in use as RAM immediately reboots the Amiga.
• Do not write-protect a memory card while it is in use as RAM-
this causes the Amiga to lock up, requiring you to reboot.
• Do not remove a card disk immediately after attempting an
open or save operation on it.
• Removing an accessory such as a modem or network adapter
while it is operating immediately breaks its communication
connection.
• Removing an accessory, such as a SCSI adapter, that connects
to storage devices while it is operating may cause a disk error,
damaging files or directory structures on the associated storage
devices.
ChapterS
Help With System Problems

If you have a problem with your Amiga or experience unexpected


results, there may be an easy solution. Many problems result from
simple errors in setting up the system or installing expansion
devices.

Caution Commodore will not be held liable for damages or


injuries resulting from improper installation or
repairs attempted by unauthorized personnel.

Although you can solve many problems yourself, others result from
hardware failure and require the assistance of your Commodore
dealer/service center or a knowledgeable technician. Never attempt
to repair any problem involving internal damage to the Amiga
yourself.

A voiding Problems
The three most important rules to remember to prevent damage to
your computer, files, and disks are:
1. Never connect or disconnect anything while the power is on!
This applies to internal and external connectors other than the
PCMCIA slot, including the mouse and game controllers. It is
very easy to cause damage that requires a service call by
connecting or disconnecting something without first turning the
system oft'.
5-2 Identifying and Solving Problems

2. Never interrupt disk activity!


This applies to floppy disks, hard disks, and PCMCIA card
disks. When floppy or hard disk activity is in progress, the
drive activity light on the top of the computer is lit. (There is no
drive activity light for a card disk.) Interrupting disk activity
(by removing a disk from its drive, rebooting, or powering off)
can cause disk errors. Always wait a few seconds after the drive
activity lights seem to have stopped, to be sure all disk activity
has finished.
3. Read the documentation!
The vast majority. of problems can be avoided by carefully
reading and following the instructions for the hardware and
software you use.

Identifying and Solving Problems


There are several general types of problems that can appear when
you use your system:
Software problems
• Startup problems
• Disk problems
• Installation and maintenance problems

Software Problems
This chapter focuses on hardware problems and their possible
solutions. For information on software-related problems, consult
your Amiga software documentation.
Typical software problems include:
• Preferences settings for your language, country, and national
keyboard type (keymap) have not been made yet.
• Preferences settings do not match your peripheral hardware,
such as modem or printer.
• New software was improperly installed.
Identifying and Solving Problems 5-3

• Necessary directories or files are missing from the boot volume.


• Necessary directory assignments have not been made.
• The standard Startup-sequence file has been altered.
• There is a disk error.
Problems of this type usually produce requesters or error messages
that give some indication ofthe source of the trouble. Note this
information and consult your Amiga software documentation for
guidance. The Workbench User's Guide and the Amiga Hard Drive
User's Guide have information about software installation, proper
Preferences settings, and the use of programs that can help with
disk problems.

Startup Problems
Problems starting up the system from a power-off state are the most
common sources of confusion for new users. This most often results
from simple mistakes in setting up the system. Actual hardware
failure is a less frequent cause.
Check the following if your Amiga does not respond when you turn
it on:
• Is the Amiga plugged in to a power source of the correct voltage?
• Is the monitor plugged in to a power source of the correct
voltage?
• Is the monitor connected to the Amiga?
• Are both the monitor and the Amiga turned on?
• If the Amiga is plugged in to a multiple-outlet power strip, is the
power strip plugged in, turned on, and working properly?
• Are the monitor and the monitor cable known to work correctly?
• Is the monitor of a type capable of displaying the Amiga's video
output?
• Is the monitor set to accept the Amiga's default video mode?
• Is the monitor securely connected to the main unit?
For information on these basic setup questions, refer to the "About
Electrical Requirements", "Connecting Power and Turning On the
Amiga", and "Attaching the Monitor" sections of Chapter 1. Also see
5-4 Identifying and Solving Problems

the ScreenMode sections in the Workbench User's Guide, and your


monitor manual.

Disk Problems

Notes on Floppy-Based Systems


If the Amiga comes on, but does not boot, check the following before
suspecting a hardware problem:
• Did you insert a copy of your Workbench disk when prompted
by the initial animated sequence?
• Did you insert the floppy properly into the drive?
• Is the Workbench disk you inserted an exact copy of your
original Workbench disk, or a disk you know to be bootable?
If the Amiga will not boot from a given disk, try others that you
know to be bootable. You should always keep your original,
unmodified Workbench disk available in case of such a problem.
If the Amiga will not boot from any floppy, even those you know to
be good, then it is probable that the floppy drive or the computer
itself has some hardware problem.

Notes on Hard Disk Systems


If the Amiga comes on, but does not boot, check the following before
suspecting a hardware problem:
• Do you have a bootable hard drive partition in the system?
• Is the partition you want to boot from enabled, and does it have
a boot priority above other bootable devices or partitions?
• Does your bootable partition have all the required directories
and files available on it?
If you have trouble booting from your hard disk, try booting from
floppy. If you can boot from floppy, then your hard disk setup, or
something on your hard disk, probably is the source of the trouble.
Mter booting from floppy you may still be able to access your hard
disk to try to determine the source of the trouble.
Identifying and Solving Problems 5-5

Typical disk drive hardware problems include:


• A drive ribbon cable connector is inserted in its drive or
motherboard connector(s) improperly.
• A drive is not connected to power, or the power supply is
overloaded.
• A drive ID or unit number jumper is set incorrectly.
A drive controller is not fully seated in its slot.
• The device chain is not terminated correctly (SCSI drive
systems).
• A hard drive takes too long to spin up to working speed.
• A drive or controller has the wrong ROM version.
A drive ribbon cable is faulty.
• A drive is faulty.
For solutions to these problems, also check:
• Sections on disk use in the Workbench User's Guide
• The Amiga Hard Drive User's Guide
• The drive's user manual

Installation and Maintenance Problems


Installation problems are most likely to appear after you have added
a new drive or other hardware item to the system. If you have a
problem after installing additional hardware, xemove the new item
and see if the problem disappears. Hit does, you know the problem
is in that item or its installation. Repeat the installation, following
the hardware manufacturer's installation instructions carefully.
If you have several expansion devices, the problem may be an
interaction between two or more items that by themselves work
properly. Try running your system with different combinations of
expansion devices to isolate the offending items. If the item
requires its own software, consider different settings the software
may offer.
5-6 Non User-Serviceable Problems

Installation Problems
If the fault is not in the new hardware itself, there may be a
problem with its installation. Check to be sure that:
• A board installed in the CPU slot is fully seated in the slot.
• An accessory installed in the PCMCIA slot is fully seated in the
slot.
• A PCMCIA memory card is write-enabled when it needs to be.
• All jumpers are set properly according to the documentation.
• All peripherals were properly reconnected to the Amiga after
installation.

Maintenance Problems
• A floppy, removable media, or CD-ROM drive is dirty or out of
alignment. Use a commercial cleaning product according to the
drive manufacturer's directions, or have your dealer/service
center adjust the drive.
• The mouse ball or mouse ball rollers are dirty. Open the mouse
ball cavity, remove the ball, and clean the ball and interior with
a cotton swab.
• Connector pins are bent or dirty. Carefully clean and straighten
the pins.

Non User-Serviceable Problems


If you still have a problem after trying the remedies suggested here,
you may have a hardware problem that requires professional
attention. Have your Amiga examined by your Amiga dealer/service
center or a knowledgeable technician. If the problem appears to be
with a third-party device, contact its manufacturer.
Do not try to repair a damaged or malfunctioning unit yourself.
This could cause further damage, possible injury, and the voiding of
your warranties.
Appendix A
Technical Specifications

Clock Speed NTSC: 14.32 MHz


PAL: 14.19 MHz

Processor Surface-mount Motorola 68EC020 microprocessor


Optional surface-mount Motorola 68881/68882 Floating
Point Unit (factory-installed only)

Custom Chips AA multichip coprocessor system (AI ice, Lisa, Paula)


for video, graphics, sound, and OMA

Fast Memory Expandable to 4 MB of 32-bit RAM in CPU slot,


additional 4 MB of 16-bit RAM in PCMCIA card slot

Chip Memory 1 MB or 2 MB of 32-bit RAM; second megabyte on


motherboard or on internal expansion module

ROM 512 KB

External Mouse / Joystick (OB9 male, two)


Interfaces Serial (OB25 male, RS-232, PC-compatible)
Parallel (OB25 female, Centronics-compatible)
Floppy (OB23 female, standard Amiga)
Memory card (standard 68-pin PCMCIA 2.0)
RGB (OB23 male, analog RGB / digital RGBI / SCART)
Color composite video (RCA, NTSC / PAL)
RF modulator (RCA, NTSC / PAL)
Stereo audio (RCA, two)
A-2 Technical Specifications

Internal AT IDE (40-pin header)


Interfaces CPU local bus (150-pin edge)

Keyboard Integral, 96 keys; international (configurable keymap)

Internal Disk One internal 3.5-inch floppy drive standard


Drives (880 KB formatted maximum)
Mounting provisions for one 2.5-inch AT IDE hard drive

External Disk Up to two compatible floppy drives


Drives Additional drives possible as PC MC lA accessories

Video Display Output type: RGB, analog and digital; color composite;
RF modulated; interlaced and non-interlaced; up to 8
bitplanes
Compliance: NTSC and PAL
Color palette: 16.8 million
Horizontal scan rates:* 15.6 KHz to 31.4 KHz
Vertical scan rates:* 50 Hz to 73 Hz

Sound 4 independent voices configured as two stereo


channels

Clock/calendar Optional, with battery backup

Power Supply 23 watts, switching

Environmental Operating: 0 - 45°C (32 - 113°F)


Specification Storage/Shipping: 0 - 60°C (32 - 140°F)

'See the Mode Properties display in the ScreenMode Preferences editor for a given
display mode's exact scan rates. Compare the scan rates of modes you wish to use
and your monitor specifications to help determine monitor compatibility.
AppendixB
Input/Output Connector Pin
Assignments

This section lists pin assignments (pinouts) for input/output


connectors on the Amiga. The information in this section is
technical and is intended only for those with special needs in
connecting external devices to the Amiga. You should not need this
information if you use cables designed specifically for the Amiga and
the peripheral you want to connect.

Caution Some pins on Amiga connectors provide power


outputs and non-standard signals. Attempting to use
cables not wired specifically for the Amiga may
damage the Amiga or the equipment you connect.

The descriptions that follow include specific warnings for each


connector. For more information about connecting peripherals,
consult your Amiga dealer or service center.

Note In the descriptions that follow, a forward slash in front


ofthe signal name (for example, ISTROBE) indicates
a signal that is active low.

The I/O (Input/Output) column lists signal types: I for


Input, 0 for Output, OC for Open Collector.
8-2 SERIAL Port

SERIAL Port
Connector type: D825 male
13

14 25

In the following table, column two gives the Arniga pin assignments.
Columns three and four give pin assignments for other commonly
used connections; the information in these two columns is given for
comparison only.

Caution Pins 9 and 10 on the Amiga serial connector are used


for external power. Connect these pins ONLY if
power from them is required by the external device.
The table lists the power provided by each of these
pins.

Pin 7 is the system ground. Do not connect this to


shield ground on Pin 1.
SERIAL Port 8-3

Pin Amiga RS232 HAVES 1/0 Description

1 SHIELD GND GND Shield Ground


2 TXD TXD TXD 0 Transmit Data
3 RXD RXD RXD I Receive Data
4 RTS RTS 0 Request to Send
5 CTS CTS CTS Clear to Send
6 DSR DSR DSR Data Set Ready
7 GND GND GND System Ground
8 CD CD DCD Carrier Detect
9 +12V + 12 Volts DC (20
mA maximum)
10 -12V -12 Volts DC (20
mA maximum)
11 AUDO 0 Amiga Audio out
(Left)
12 n/c S.SD SI Speed Indicate
13 n/c S.CTS
14 n/c S.TXD
15 n/c TXC
16 n/c S.RXD
17 n/c RXC
18 AUDI Amiga Audio In
(Right)
19 n/c S.RTS
20 DTR DTR DTR 0 Data Terminal
Ready
21 n/c SOD
22 RI RI RI Ring Indicator
23 n/c SS
24 n/c TXC1
25 n/c
8-4 PARALLEL Port

PARALLEL Port
Connector type: D825 female
13

25 14

Caution Pin 14 on the Amiga parallel connector supplies +5


volts of power. Connect this pin ONLY if the power
from it is required by the external device. NEVER
connect this pin to an output of an external device or
to a signal ground.

Pins 17-25 are for grounding signals. DO NOT


connect these pins directly to a shield ground.
PARALLEL Port 8-5

Pin Name I/O Description

1 (STROBE 0 Strobe
2 DO I/O Data Bit 0 (LSB)
3 01 I/O Data Bit 1
4 02 I/O Data Bit 2
5 03 I/O Data Bit 3
6 04 I/O Data Bit 4
7 05 I/O Data Bit 5
8 D6 I/O Data Bit 6
9 D7 I/O Data Bit 7 (MSB)
10 (ACK Acknowledge
11 BUSY I/O Busy
12 POUT I/O Paper Out
13 SEL 1/0 Select
14 +5V PULLUP +5 Volts DC (10 mA)
15 n/c
16 (RESET 0 Reset
17 GND Signal Ground
18 GND Signal Ground
19 GND Signal Ground
20 GND Signal Ground
21 GND Signal Ground
22 GND Signal Ground
23 GND Signal Ground
24 GND Signal Ground
25 GND Signal Ground
8-6 VIDEO Port

VIDEO Por t
Conn ector type: 0823 male
12

13 23

Caution Pins 21, 22 and 23 on the RGe monito r conne ctor are
used for external power. Conne ct these pins ONLY if
power from them is required by the external device.

Pins 16-20 are used for signal ground . DO NOT


conne ct these to Pin 13.
VIDEO Port 8-7

Pin Name 1/0 Description

1 IXCLK External Clock


2 IXCLKEN External Clock Enable (47 Ohm)
3 RED 0 Analog Red (75 Ohm)
4 GREEN 0 Analog Green (75 Ohm)
5 BLUE 0 Analog Blue (75 Ohm)
6 DI 0 Digital Intensity (47 Ohm)
7 DB 0 Digital Blue (47 Ohm)
8 DG 0 Digital Green (47 Ohm)
9 DR 0 Digital Red (47 Ohm)
10 ICSYNC 0 Composite Sync (47 Ohm)
11 IHSYNC 0 Horizontal Sync (47 Ohm)
12 NSYNC 0 Vertical Sync (47 Ohm)
13 GNDRTN Return for IXCLKEN (e.g. digital ground)
14 IPIXELSW 0 Genlock overlay (47 Ohm)
15 IC1 0 Clock Out (47 Ohm)
16 GND Video ground
17 GND Video ground
18 GND Video ground
19 GND Video ground
20 GND Video ground
21 -12V -12 Volts DC (10 mA)
22 +12V +12 Volts DC (100 mA)
23 +5V +5 Volts DC (100 mA)
8-8 MOUSE Ports

MOUSE Ports
Connector type: D89 male
1 5
rr1-11)
@~fOT:J@
6 9

To use a mouse to control the Workbench, you must attach it to the


MOUSE port (connector 1). You can attach joysticks, light pens,
and other controllers to either of the connectors.

Caution Pin 7 on both connectors supplies +5 Volts DC


(50 mA). Connect this pin ONL V if power from it is
required by the external device.

Pin Mouse I Light Pen Digital Proportional I/O


Trackball Joystick Joystick

1 V-pulse n/c (Forward Button 3*


2 H-pulse n/c (Back n/c
3 VQ-pulse n/c (Left Button 1
4 HQ-pulse n/c (Right Button 2
5 Button 3 (M)* Pen Press n/c PotX 1**
6 Button 1 (L) (Beam (Button 1 n/c 1**
Trigger
7 +5V +5V +5V +5V
8 GND GND GND GND
9 Button 2 (R) Button 2* Button 2* PotY 1**

'These buttons are optional.


"These pins may also be configured as outputs.
DISK DRIVE (floppy) Port 8-9

DISK DRIVE (floppy) Port


Connector type: D823 female (external)
12

23 13

Pin Name 1/0 Description

1 IRDY I/O Disk Ready


2 IDKRD Disk Read Data
~-7 GND Ground
8 IMTRXD OC' Disk Motor Control
9 ISEL2 OC' Select Drive 2
10 IDRES OC' Disk Reset
11 ICHNG I/O Disk Removed From Drive--Latched Low
12 +5V +5 Volts DC (250 mA maximum)
13 ISIDE 0 Select Disk Side--O=Upper, 1=Lower
14 IWPRO I/O Disk Is Write Protected
15 ITKO I/O Drive Head Position Over Track 0
16 IDKWE OC' Disk Write Enable
17 IDKWD OC' Disk Write Data
18 ISTEP OC' Step The Head--Pulse, First Low, Then High
19 DIR OC' Select Head Direction--O=lnner, 1=Outer
20 ISEL3 OC' Select Drive 3
21 ISEL1 OC' Select Drive 1
22 IINDEX I/O Disk Index Pulse
23 +12V +12 Volts DC (160 mA max.)

'OC=open collector
8-10 CPU Slot

CPU Slot
Connector type: 1S0-pin male edge
2 1W
11111111111111111111111111111111111111111111111111111111111111111
149

Pin Name Pin Name Pin Name Pin Name

1 reserved 21 A15 41 031 61 015


2 reserved 22 A14 42 030 62 014
3 reserved 23 A13 43 029 63 013
4 reserved 24 A12 44 028 64 012
5 reserved 25 A11 45 027 65 011
6 reserved 26 A10 46 026 66 010
7 reserved 27 A9 47 025 67 09
8 reserved 28 A8 48 024 68 08
9 GNO 29 GNO 49 GNO 69 GNO
10 +5VOC 30 +5VOC 50 +5VOC ' 70 +5VOC
11 A23 31 A7 51 023 71 07
12 A22 32 A6 52 022 72 .06
13 A21 33 A5 53 021 73 05
14 A20 34 A4 54 020 74 04
15 A19 35 A3 55 019 75 03
16 A18 36 A2 56 018 76 02
17 A17 37 A1 57 017 77 01
18 A16 38 AO 58 016 78 00
19 GNO 39 GNO 59 GNO 79 GNO
20 +5VOC 40 +5VOC 60 +5VOC 80 +5VOC
CPU Slot 8-11

Pin Name Pin Name Pin Name

81 IIPL2 106 IRMC 131 IOE


82 IIPL 1 107 reserved 132 IWE
83 IIPLD 108 reserved 133 IOVR
84 reserved 109 reserved 134 XRDY
85 IRST 110 reserved 135 IZORRO
86 IHLT 111 IBR 136 IWIDE
87 reserved 112 IBG 137 IINT2
88 reserved 113 reserved 138 IINT6
89 SIZE1 114 IBOSS 139 GND
90 SIZED 115 IFPUCS 140 +5VDC
91 IAS 116 IFPUSENSE 141 $YSTEM1 (GND)
92 IDS 117 CCKA 142 SYSTEMD (GND)
93 RIW 118 IRESET 143 IxRxD
94 IBERR 119 GND 144 IxTxD
95 reserved 120 +5VDC 145 ICONFIG OUT
96 IAVEC 121 INETCS 146 AUDIO GND
97 IDSACK1 122 ISPARECS 147 AUDIO LEFT
98 IDSACK2 123 IRTCCS 148 AUDIO RIGHT
99 CPUCLKA 124 IFLASH 149 +12VDC
100 E Clock 125 IREG 150 -12VDC
101 GND 126 ICCENA
102 +5VDC 127 IWAIT
103 FC2 128 IKBRESET
104 FC1 129 IIORD
105 FCD 130 IIOWR
AppendixC
Using Floppy Disks

Floppy disks are a type of portable magnetic recording media that is


used to:
transfer information from one computer to another.
• install software on a system's hard drive.
make backup copies of your software and data.
When you insert a floppy disk into the system's floppy disk drive,
you can read the information stored on the disk and write
information to the disk.

Using 3.S-lnch Floppy Disks


Your computer system comes with a 3.5-inch disk drive installed.
This drive accepts standard double-density (880 KB storage
capacity) floppy disks.
Figure C-l illustrates a floppy disk. Double-density disks have a
write-protect tab in one corner.
To write-protect a disk, slide the plastic write-protect tab to uncover
the hole.
C-2 Using 3.5-lnch Floppy Disks

077~'5%:1575:'~>;;:---- Write protected position

Back of 3.5 inch disk

0
0

=
[ 0

Write enabled position Shutter

Figure C-1. 3.5-inch floppy disk

Figure C-2 illustrates inserting a disk into the disk drive. When
you push the disk all the way into the drive, the disk will click down
into place. To release the disk, push the disk eject button on the
lower right side of the disk opening.
Guidelines for Using Disks C-3

Figure C-2. Inserting a floppy disk

Guidelines for Using Disks


• Most important: Never remove a disk from a drive while the
drive is in use. Always wait a few seconds after the drive light
has gone out before removing it, rebooting, or turning the
computer off, as sometimes there is some additional disk activity
after a moment.
Disk errors may be caused by interrupting disk activity. These
can often be repaired using a disk recovery utility. See your
Amiga software documentation for more information.
• Make copies (working disks) ofimport~nt disks. Work with the
copies and keep the originals in a safe place for use as backups if
the copies become damaged. See your Amiga software
documentation for information on copying disks.
• Don't touch or scratch any exposed portion of the disk's shiny
surface, or allow dust or moisture to collect on the disk.
• Store disks at a temperature range between 50 0 and 1200 F.
• Keep disks away from devices with strong magnetic fields, such
as televisions, electric motors, speakers, etc.
C-4 Guidelines for Using Disks

• You must format a new disk before you use it for storing data.
Before you begin the format, make sure the disk doesn't contain
anything you want to save. Formatting a disk will erase all
data stored on it.
Floppy disks may be formatted with the original Amiga file system
(OFS), the Fast File System (FFS), or the MS-DOS compatible
CrossDOS file system. You can also format disks (OFS and FFS
only) with a directory-caching option for faster response in opening
disk windows and reading disk directories. This option slightly
decreases the amount of space on the disk.
You therefore have the following options in formatting disks in the
Amiga's floppy drive.
Table C-1. Floppy formatting options

Amiga File System Approximate Formatted Capacity

OFS 837 KB
FFS 879 KB
DC-OFS 837 KB
DC-FFS 879 KB
CrossDOS 720 KB

Note Disks formatted with the directory-caching option


cannot be read by Amigas with earlier versions of
the system software. Do not format a disk with the
directory-caching option if you need to use the disk
to transfer files to an Amiga with Release 2 or
earlier system software.

Also, you should not attempt to use standard disk


repair utilities on such disks. Disk utilities not
developed with the directory-caching feature in
mind will not properly recognize the new disk
format and could damage the data on the disks.
AppendixD
Amiga Character Set

The Amiga uses the ECMA-94 Latin 1 InternationalS-bit character


set. The following tables list the printable characters in the lower
and upper portions of the character set, by character code.

Table D-1. Amiga Character Set (lower)

Code Code Code Code Code Code

32 sp 48 0 64 @ 80 P 96 112 P
33 49 65 A 81 Q 97 a 113 q
34 " 50 2 66 B 82 R 98 b 114 r
35 # 51 3 67 C 83 S 99 c 115 s
36 $ 52 4 68 D 84 T 100 d 116
37 % 53 5 69 E 85 U 101 e 117 u
38 & 54 6 70 F 86 V 102 f 118 v
39 ' 55 7 71 G 87 W 103 9 119 w
40 56 8 72 H 88 X 104 h 120 x
41 57 9 73 I 89 Y 105 121 Y
42 * 58 74 J 90 Z 106 122 z
43 + 59 75 K 91 107 k 123
44 60 < 76 L 92 \ 108 124
45 - 61 77 M 93 1 109 m 125
46 62 > 78 N 94 1\ 110 n 126 -
47 / 63 ? 79 0 95 111 0
D-2 Amiga Character Set

Table D-2. Amiga Character Set (upper)

Code Code Code Code Code Code

160 sp 176 0 192 A 208 f) 224 El 240 0


161 177 ± 193 A 209 N 225 a 241 ii
162 e 178 2 194 A 210 6 226 a 242 Cl
163 £ 179 3 195 A 211 6 227 a 243 6
164 a 180 196 A 212 6 228 a 244 6
165 ¥ 181 I.l 197 A 213 6 229 a 245 6
166 182 '11 198 ,LE 214 0 230 ffi 246 0
167 § 183 199 Q 215 x 231 t;: 247
168 .. 184 200 E 216 0 232 El 248 0

169 © 185 1 201 E 217 CJ 233 El 249 U


170 11 186 Q
202 E 218 U 234 e 250 u
171 « 187 » 203 E 219 0 235 e 251 0
172 .., 188 1,4 204 220 0 236 1 252 0
173 - 189 Y2 205 221 Y 237 253 Y
174 ® 190 % 206 222 P 238 254 P
175 - 191 i 207 223 B 239 255 If
Index

arrow keys, xi, 2-8, 2-9


1 assignments, 5-3
attaching external devices
15 KHz monitor, 1-6
floppy drive, 1-12
monitor, 1-6
mouse, 1-5
parallel device, 1-12
6 serial device, 1-12
audio connection, 1-10
68030,3-2 audio equipment, 1-11
68EC020, ix, A-1 audio jacks, 1-10, A-1

A B
AA chip set, ix, A-1 Backspace, 2-7
AC outlet, 1-13, 3-3 backup disks, C-1
accelerator boards, 3-2 battery, memory card, 4-3
accessory, PCMCIA, 4-1, 5-2, 5-6 bitplanes, A-2
active low, B-1 boot priority, 5-4
adapter boot volume, 5-3
23-pin to 15-pin, 1-7 bootable disks, 5-4
75-ohm to 300-ohm, 1-7 bootable floppy disk, 2-1
graphics, 1-6 bootable partition, 5-4
SCART,1-7 booting, 1-14,2-1,5-4
Alt keys, 2-5, 2-9
Amiga Hard Drive User's Guide, xi,
5-3,5-5
Amiga keys, xi, 2-9
analog RGB, A-1, A-2 c
analog RGB monitor, 1-6
Caps Lock, 2-6
application disk, 2-1
card disk, 4-3, 5-2
Index-2

card slot, PCMCIA, 1-4, 4-1, 5-1


CD-ROM drive, 3-2, 5-6 E
Channel Select switch, 1-8
eject button, 1-3, C-2
Chip memory, 3-1, A-1
electrical requirements, 1-1, 1-13
cleaning mouse, 5-6
Enter, 2-6
clock speed, A-1
Esc, 2-7
clock/calendar, 3-1, A-2
ESD,3-4
COMP. (composite) jack, 1-6, A-1
expansion options, 3-1
composite input, 1-8
external connectors, 1-5, 5-1, 8-1
composite monitor, 1-7
EXTERNAL VIDEO jack, 1-7
connecting equipment, 1-2
connecting power, 1-13
connector pins, 5-6
connectors, 1-2, 8-1
conventions, x F
CPU slot, x, 3-2, A-2, 8-10
credit card slot, A-1 F connector, 1-7
CrossDOS, C-4 Fast memory, 3-1,4-3, A-1
Ctrl,2-6 FFS, C-4
cursor, 2-7, 2-8 file transfer, C-4
custom chips, ix, 3-1, A-1 floppy disks, 5-2, C-1
floppy drive, 2-3, 5-6, A-2
floppy drive connector, external,
1-12

o floppy-based systems, 2-1 , 5-4


formatting disks, C-4
FPU, ix, A-1
de-interlaced modes, 1-6
function keys, 2-8
Del,2-8
DFO:, 2-1
DF1 :/DF2:, 1-12
directory-caching option, C-4
disconnecting equipment, 1-2 G
DISK DRIVE port, 1-12, A-1 , 8-9
disk errors, 4-4, 5-3, C-3 gadget shortcuts, 2-6
disk utilities, C-4 Glossary, xi
documentation, xi, 5-2
drive activity lights, 1-3, 2-3, 5-2,
C-3
drive alignment, 5-6
drive controller, 5-5
H
hard disk, x, 2-1, 3-2, 5-2
hard disk systems, 5-4
hardware failure, 5-3
Index-3

hardware installation, 5-5 left Amiga, 2-6


Help, 2-8 light pen, 1-12, B-8
Home, 2-8
horizontal scan rate, 1-6, A-2

M
I main keyboard, 2-5
main unit, x, 1-3, 5-3
IC chips, 3-4 making backup copies, 2-2
IDE, 3-2, A-2 memory, 3-1, A-1
IDE interface, x memory card, 3-2, 4-1
insertion, PCMCIA card, 4-2 menu shortcuts, 2-6
installing options, 3-3 microprocessor, ix, 3-1, A-1
interactions, expansion device, 3-3 MIDI interface, attaching, 1-12
interference, electrical, 1-1 modem, 1-12,3-2,4-4,5-2
international keyboard, 2-5, A-2 monitor, 2-3, 5-3
interrupting disk activity, 5-2 composite, 1-7
monaural,1-11
multiscan, 1-6
RGB,1-6
J stereo, 1-11
monitor cable, 5-3
joystick, attaching, 1-12 monitor compatibility, 1-6, A-2
jumper, ID/unit number, 5-5 motherboard, 1-2, A-1
mouse, 1-5, 2-9, 3-3, 5-1, 5-6
mouse buttons, 2-9
mouse packing material, 1-5
mouse pad, 1-5
K MOUSE port, 1-5, A-1, B-8
MS-DOS, 2-8, C-4
key combinations, x, 2-4, 2-9
multiscan monitor, 1-6
key repeat, 2-5
multitasking, 4-4
keyboard, x, 2-2, 2-3, 5-2, A-2
keyboard equivalents, 2-9
keyboard shortcuts, 2-6
keymap, 2-4, 2-5, 5-2, A-2
keys, redefinition, 2-4 N
network access, 2-3
networking hardware, 3-2, 4-4
NTSC, 1-6, 1-7, A-2
L numeric keypad, 2-7
language settings, 2-2, 5-2
Index-4

o R
OFS, C-4 RAM, 3-1, 4-2
optional equipment, 1-6 RAM, CPU slot, 3-2
RCA jacks, 1-7, 1-10, A-1
rebooting, 2-3, 4-4, 5-2, C-3
remote access, 2-3
p removable media drive, 5-6
requesters, 5-3
PAL, 1-6, 1-9, A-2 Return, xi, 2-6
PAL Audio switch, 1-9 RF MODULATOR jack, 1-6, 1-8,
palette, ix, A-2 1-9,A-1
PARALLEL port, 1-12, A-1, B-4 RGB monitor, 1-6
PC emulators, 3-2 ribbon cable, 5-5
PCMCIA, x, 4-1 right Amiga, 2-6
PCMCIA card, 3-2 ROM, A-1
PCMCIA slot, 3-2, A-1 ROM card, 4-4
peripherals, 1-2, 1-13, 2-3, 3-3, ROM version, 5-5
5-6, B-1
PgDn,2-8
pinouts, B-1
pointer, 2-9
power connection, 1-6,5-5
s
power light, 1-3 saving work, 2-3
power strip, 1-1,5-3 scanner, 1-12
power supply, 1-13,5-5, A-2 SCART, 1-6, 1-7, 1-9, HO
power switch, 1-14,2-3 Screen Mode, 5-4
Preferences, 5-2 SCSI adapter, 3-2, 4-4
editors, 2-2 SERIAL port, A-1, B-2
keymap,2-4 serial printer, attaching, 1-12
Screen Mode, A-2 Shell, 4-3
preventing damage, 5-1 Shift keys, 2-5, 2-7, 2-9
printer, 5-2 software
printer, attaching, 1-12 installation, 2-2, 3-3, 5-3
problems, 5-1 problems, 5-2
speakers, monitor, 1-11
special keys, 2-5, 2-6
startup problems, 5-3
Q Startup-sequence, 5-3
static electricity, 3-4
qualifier keys, 2-5, 2-9 stereo sound output, x
surge protector, 1-1
switch box, 1-7
Index-5

switch, power, 1-14 Workbench, 4-3, 4-4, 8-8


switch, write protection, 4-2 Workbench disk, 2-1 , 5-4
symbol keys, 2-7 Workbench screen, 2-2, 4-3
Workbench User's Guide, xi, 2-2,
2-6, 4-2, 5-3, 5-5
write-protect tab, C-1
T write-protection, card, 4-4

Tab, 2-7
tape drive, 3-2
termination, SCSI, 5-5
testing expansion devices, 3-3
v
text gadgets, 2-7 y adapter, 1-11
top panel, 1-3
troubleshooting, 5-1
turning off the Amiga, 2-3

u
unit number jumper, 5-5

v
VCR, 1-7
vertical scan rates, A-2
VGA-style connector, 1-7
VGAlSVGA monitor, 1-6
VIDEO IN jack, 1-7
video mode, default, 5-3
VIDEO port, 1-6, 1-10, A-1
Video Tuning screw, 1-9
voltage, 1-1,5-3

w
waiting before turning on, 2-3
warranties, 5-6

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