0% found this document useful (0 votes)
128 views69 pages

Hexels Crash Log

The document appears to be log output from a game or application. It lists various configuration settings and initialization steps, including initializing graphics libraries, loading shader files and textures, and creating an initial canvas. Errors are reported while attempting to load some shader and XML files. The application then begins a new file and sets the initial layer, cel, and texture.

Uploaded by

Anonymous Cf6cqN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
128 views69 pages

Hexels Crash Log

The document appears to be log output from a game or application. It lists various configuration settings and initialization steps, including initializing graphics libraries, loading shader files and textures, and creating an initial canvas. Errors are reported while attempting to load some shader and XML files. The application then begins a new file and sets the initial layer, cel, and texture.

Uploaded by

Anonymous Cf6cqN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 69

EnableConfiguratorSupport=1

SDL_GAMECONTROLLER_IGNORE_DEVICES=0x054c/0x0268,0x0925/0x0005,0x8888/0x0308,0x1a34/
0x0836,0x0f0d/0x006e,0x0f0d/0x0066,0x0f0d/0x005f,0x0f0d/0x005e,0x0738/0x8250,0x0079
/0x181a,0x0079/0x0006,0x0079/0x1844,0x8888/0x0308,0x2563/0x0575,0x0810/0x0001,0x081
0/0x0003,0x2563/0x0523,0x11ff/0x3331,0x20bc/0x5500,0x05b8/0x1004,0x146b/0x0603,0x04
4f/0xb315,0x0925/0x8888,0x0f0d/0x004d,0x0f0d/0x0009,0x0e8f/0x0008,0x0f0d/0x006a,0x0
e6f/0x011e,0x0e6f/0x0214,0x0925/0x8866,0x0e8f/0x310d,0x2c22/0x2003,0x056e/0x2013,0x
0738/0x8838,0x1a34/0x0836,0x0f30/0x1100,0x1345/0x6005,0x0f0d/0x0087,0x146b/0x5500,0
x20d6/0xca6d,0x25f0/0xc121,0x8380/0x0003,0x1345/0x1000,0x0e8f/0x3075,0x0e6f/0x0128,
0x2c22/0x2000,0x06a3/0xf622,0x044f/0xd007,0x25f0/0x83c3,0x05b8/0x1006,0x20d6/0x576d
,0x0e6f/0x6302,0x056e/0x200f,0x0e6f/0x1314,0x054c/0x05c4,0x054c/0x09cc,0x054c/0x0ba
0,0x0f0d/0x008a,0x0f0d/0x0055,0x0f0d/0x0066,0x0738/0x8384,0x0738/0x8250,0x0c12/0x0e
10,0x0c12/0x1cf6,0x1532/0x1000,0x1532/0x0401,0x054c/0x05c5,0x146b/0x0d01,0x146b/0x0
d02,0x0f0d/0x00a0,0x0f0d/0x009c,0x0c12/0x0ef6,0x0079/0x181b,0x0738/0x3250,0x0f0d/0x
00ee,0x0738/0x8481,0x0738/0x8480,0x7545/0x0104,0x0c12/0x0e15,0x11c0/0x4001,0x1532/0
x1007,0x1532/0x100a,0x1532/0x1004,0x1532/0x1009,0x1532/0x1008,
STEAM_DYLD_INSERT_LIBRARIES=/Users/Simon/Library/Application
Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/gameoverlayrenderer.dylib:/Users
/Simon/Library/Application
Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamloader.dylib
SHELL=/bin/bash
TMPDIR=/var/folders/16/45_w00jd7szdhdpk4krn22cm0000gn/T/
Apple_PubSub_Socket_Render=/private/tmp/com.apple.launchd.nM3XZbEi7L/Render
SDL_GAMECONTROLLERCONFIG=030000004c050000cc09000000010000,PS4
Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b
12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,
rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,
LC_ALL=en_US.UTF-8
ENABLE_VK_LAYER_VALVE_steam_overlay_1=1
SteamAppUser=shankshaw
USER=Simon
SSH_AUTH_SOCK=/private/tmp/com.apple.launchd.XjaasnLKVG/Listeners
__CF_USER_TEXT_ENCODING=0x1F5:0x0:0x0
SteamClientLaunch=1
SteamUser=shankshaw
SteamStreamingHardwareEncodingNVIDIA=1
SDL_GAMECONTROLLER_ALLOW_STEAM_VIRTUAL_GAMEPAD=1
SteamGameId=428340
PATH=/usr/bin:/bin:/usr/sbin:/sbin
SteamStreamingHardwareEncodingIntel=1
PWD=/
STEAM_CLIENT_CONFIG_FILE=/Users/Simon/Library/Application
Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steam.cfg
XPC_FLAGS=0x0
SteamStreamingHardwareEncodingAMD=1
SteamAppId=428340
XPC_SERVICE_NAME=0
SHLVL=1
Steam3Master=127.0.0.1:57343
HOME=/Users/Simon
BREAKPAD_DUMP_LOCATION=/tmp/dumps
SteamNoOverlayUI=1
STEAM_APP_BUNDLE_PATH=/Applications/Steam.app
LOGNAME=Simon
DISPLAY=/private/tmp/com.apple.launchd.A6OW2MY3zr/org.macosforge.xquartz:0
_=/usr/bin/env
[0.0447 INFO] Steam inited successfully
[0.0448 INFO] _______SYSTEM INFO________
[0.0448 INFO] OS: Mac OS X 10.14.1
[0.0449 INFO] Hexels Version: Hexels Version 3.1.3 Build 8016 [Steam
Version]
[0.0449 INFO] main line 777: time 0.044900
[0.0449 INFO] _________________________________
[0.0449 INFO] apploc: /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels 3.app/Contents/MacOS
[0.0451 INFO] Resources is at /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels
3.app/Contents/Resources/../
[0.0458 INFO] Working dir before splash: 691:
/Users/Simon/Library/Application Support/Steam/SteamApps/common/Marmoset Hexels
2/Hexels 3.app/Contents
[0.0459 INFO] dir at 696: /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels 3.app/Contents
[0.0459 INFO] _________________________________
[0.0459 INFO] arg 0: /Users/Simon/Library/Application
Support/Steam/SteamApps/common/Marmoset Hexels 2/Hexels 3.app/Contents/MacOS/Hexels
3
[1.1891 INFO] Main line 823 at 1.189
[1.1897 INFO] Main line 848 at 1.190
[1.1898 INFO] main line 858: time 1.189760
[1.3758 INFO] Deleting buffer (7fced7f38690) [createFileIfNecessary]
[1.3913 INFO] main line 871: time 1.391290
[1.3915 INFO] Hexels was compiled with QT Version 4.8.5, and is running with
QT Version 4.8.5
[1.3916 INFO] GPBuffer: 48.
hasCustomGlow: 64.
gridDisabled: 65.
exportBorders: 66.
CIBuffer: 72.
HideGrid: 0.
[1.3917 INFO] CIBufferCompressed: 96.
CIBufferCompressedSize: 104.
Hexturing: 108.
zoom: 112.
halftone: 124
[1.3927 INFO] Read settings
[1.3960 INFO] starting UI for current version (Steam)
[1.3961 INFO] Initing main window at 1.396130
[1.3963 INFO] Preparing to init the main window UI: time 1.396250
[1.4078 INFO] Successfully wrote to
/Users/Simon/Library/Logs/Hexels3/HexelsTemp.png
[1.4080 INFO] loading image ./Resources/ui/fill_press.png
[1.4186 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/fill_press.png successfully!
[1.4547 INFO] GLWidget constructor done
[1.4886 INFO] setup line 253: time 1.488580
[1.4886 INFO] setup line 257: time 1.488620
[1.4886 INFO] Creating color dialog
[1.5394 INFO] setup line 259: time 1.539430
[1.5395 INFO] setup line 261: time 1.539490
[1.5395 INFO] Hexels Edition: Steam
[1.5395 INFO] Launch Count: 18
[1.5395 INFO] Max canvas: 512 x 512
[1.5396 INFO] Running Hexels on 11-13-2018 14:47
[1.5396 INFO] loading image Resources/ui/layertransformarrows_480.png
[1.5481 INFO] loading image ./Resources/BrushTextures/Paint.png
[1.5520 INFO] loading image ./Resources/BrushTextures/smallDots.png
[1.5534 INFO] loading image ./Resources/BrushTextures/Frags.png
[1.5568 INFO] loading image ./Resources/BrushTextures/Rose.png
[1.5606 INFO] loading image ./Resources/BrushTextures/Trixel-Halftone.png
[1.5640 INFO] loading image ./Resources/BrushTextures/Trixel-Spread.png
[1.5675 INFO] loading image ./Resources/BrushTextures/Hexel.png
[1.5706 INFO] loading image ./Resources/BrushTextures/Trixel.png
[1.5752 INFO] loading image ./Resources/BrushTextures/Shard-Spread.png
[1.5792 INFO] loading image ./Resources/BrushTextures/Hexel-Spread.png
[1.5829 ERROR] Unable to load XML file
/Users/Simon/Library/Logs/Hexels3/Brushes.xml
[1.5830 ERROR] The error reported was:
Failed to open file
at row 0, column 0
[1.5836 INFO] hexel size: 20
[1.6131 INFO] adding undo state (Add Layer)
[1.6205 INFO] adding undo state (Add Cel)
[1.6205 INFO] Undo state (Add Layer) has 0 color changes in it
[1.6205 INFO] finished undo state. Undo memory estimate: 0.004 MB
[1.6295 INFO] Moving layer 0 from (-1, 0) to parent -1, position 0
[1.6295 INFO] No change in layer position. Skipping
[1.6325 INFO] Set Cel to 0:0(0)
[1.6326 INFO] Replacing hexture at index 0 with
[1.6326 INFO] Updating texture matrices
[1.6327 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 10.00. Rotation: 0.00
Aspect: 1.00
[1.6327 INFO] 0.10 0.00 0.00 0.50
[1.6327 INFO] 0.00 -0.10 0.00 0.50
[1.6327 INFO] 0.00 0.00 1.00 0.00
[1.6327 INFO] 0.00 0.00 0.00 1.00
[1.6327 INFO] replaced image. has 0 bytes. Loaded = 0
[1.6329 INFO] MAKE NEW FILE
[1.6492 INFO] Moving layer 0 from (-1, 0) to parent -1, position 0
[1.6493 INFO] No change in layer position. Skipping
[1.6525 INFO] Set Cel to 0:0(0)
[1.6603 INFO] Deleting croppedBuffer (7fced88d1a00) [destroy]
[1.6603 INFO] Updating texture matrices
[1.6603 INFO] Replacing hexture at index 0 with
[1.6603 INFO] Updating texture matrices
[1.6604 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 10.00. Rotation: 0.00
Aspect: 1.00
[1.6604 INFO] 0.10 0.00 0.00 0.50
[1.6604 INFO] 0.00 -0.10 0.00 0.50
[1.6604 INFO] 0.00 0.00 1.00 0.00
[1.6604 INFO] 0.00 0.00 0.00 1.00
[1.6604 INFO] replaced image. has 0 bytes. Loaded = 0
[1.6615 INFO] Reloading ./Resources/Shaders/HDR2SDR shader
[1.6615 INFO] unable to load file ./Resources/Shaders/HDR2SDR.vert
[1.6667 INFO] Normal is a Blend shader
[1.6667 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6667 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6702 INFO] Reloading ./Resources/Shaders/Blend Modes/Normal shader
[1.6702 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6708 INFO] Additive is a Blend shader
[1.6708 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6708 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6743 INFO] Reloading ./Resources/Shaders/Blend Modes/Additive shader
[1.6743 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6750 INFO] Dissolve is a Blend shader
[1.6751 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6751 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6799 INFO] Reloading ./Resources/Shaders/Blend Modes/Dissolve shader
[1.6800 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6807 INFO] Dither is a Blend shader
[1.6807 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6807 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6850 INFO] Reloading ./Resources/Shaders/Blend Modes/Dither shader
[1.6850 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6866 INFO] Multiply is a Blend shader
[1.6866 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6867 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6903 INFO] Reloading ./Resources/Shaders/Blend Modes/Multiply shader
[1.6904 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6910 INFO] Got a type 2 uniform called Preserve Alpha, for var
Preserve_Alpha, min: 0.00 max: 1.00 default: 1.00, comment:
[1.6913 INFO] None is a Blend shader
[1.6913 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6913 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6974 INFO] Reloading ./Resources/Shaders/Blend Modes/None shader
[1.6975 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.6981 INFO] Normal is a Blend shader
[1.6982 INFO] Subtractive is a Blend shader
[1.6982 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.6982 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7022 INFO] Reloading ./Resources/Shaders/Blend Modes/Subtractive shader
[1.7023 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7056 INFO] Blob is a PFX shader
[1.7057 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7057 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7092 INFO] Reloading ./Resources/Shaders/Post Effects/Blob shader
[1.7093 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7100 INFO] Using uniform Blob for padding
[1.7102 INFO] Got a type 1 uniform called Blob, for var Blob, min: 0.00
max: 5.00 default: 1.00, comment: Controls the overall amount of blobbing
[1.7102 INFO] Got a type 1 uniform called DeBlur, for var DeBlur, min: 0.00
max: 0.50 default: 0.00, comment: Reduces internal blurring
[1.7103 INFO] Got a type 1 uniform called Inflate, for var Inflate, min:
0.00 max: 1.00 default: 0.50, comment: Expands the blob
[1.7103 INFO] Got a type 1 uniform called Crisp, for var Crisp, min: 0.00
max: 1.00 default: 1.00, comment: Sharpen edges of the blob
[1.7104 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.7124 INFO] Blur is a PFX shader
[1.7124 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7124 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7158 INFO] Reloading ./Resources/Shaders/Post Effects/Blur shader
[1.7159 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7168 INFO] Using uniform Range for padding
[1.7169 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 5.00 default: 1.00, comment:
[1.7170 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.7180 INFO] Bump_Normal_Map is a PFX shader
[1.7180 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7180 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7216 INFO] Reloading ./Resources/Shaders/Post Effects/Bump_Normal_Map
shader
[1.7216 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7227 INFO] Chromatic Aberration is a PFX shader
[1.7228 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7228 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7264 INFO] Reloading ./Resources/Shaders/Post Effects/Chromatic
Aberration shader
[1.7265 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7273 INFO] Using uniform Range for padding
[1.7276 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 2.00 default: 1.00, comment:
[1.7277 INFO] Got a type 1 uniform called Wavelength Spread, for var
Wavelength_Spread, min: -10.00 max: 10.00 default: 1.00, comment:
[1.7278 INFO] Got a type 1 uniform called Phase Shift, for var Phase_Shift,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7279 INFO] Got a type 1 uniform called Sharpen, for var Sharpen, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7280 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.7294 INFO] CRT is a PFX shader
[1.7294 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7294 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7335 INFO] Reloading ./Resources/Shaders/Post Effects/CRT shader
[1.7336 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7350 INFO] Got a type 1 uniform called Horizontal Blur, for var
Horizontal_Blur, min: 0.00 max: 1.00 default: 1.00, comment:
[1.7351 INFO] Got a type 1 uniform called RGB Banding, for var RGB_Banding,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7352 INFO] Got a type 1 uniform called ScanLineDensity, for var
ScanLineDensity, min: 0.25 max: 5.00 default: 1.00, comment: Adjusts the
number of horizontal scanlines. Use 1.0 along with pixel scaling to match document
pixels.
[1.7353 INFO] Got a type 1 uniform called ScanLineWidth, for var
ScanLineWidth, min: 0.00 max: 1.00 default: 0.25, comment: Amount of black
space between horizontal scanlines
[1.7354 INFO] Got a type 1 uniform called ScanLineCrispness, for var
ScanLineCrispness, min: 0.00 max: 1.00 default: 0.20, comment:
[1.7356 INFO] Got a type 1 uniform called ScanHeight, for var ScanHeight,
min: 0.00 max: 1.00 default: 1.00, comment:
[1.7357 INFO] Got a type 1 uniform called FrameScanSync, for var
FrameScanSync, min: -10.00 max: 10.00 default: 0.00, comment: use with
ScanHeight to mimic the effect of video-taping a CRT screen
[1.7357 INFO] Got a type 1 uniform called Rounding, for var Rounding, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7358 INFO] Got a type 1 uniform called Bulge, for var Bulge, min: 0.00
max: 2.00 default: 1.00, comment:
[1.7359 INFO] Got a type 2 uniform called Use Layer Transform, for var
Use_Layer_Transform, min: 0.00 max: 1.00 default: 0.00, comment: should the
distortion conform to the transformed layer?
[1.7360 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: this is a two-pass
shader!
[1.7360 INFO] Read padding value of 5.00
[1.7411 INFO] Curves is a PFX shader
[1.7411 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7411 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7455 INFO] Reloading ./Resources/Shaders/Post Effects/Curves shader
[1.7455 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7474 INFO] Got a type 7 uniform called RGBK1, for var RGBK1, min: 0.00
max: 1.00 default: 1.00, comment: RGB k-values
[1.7475 INFO] Got a type 7 uniform called RGBK2, for var RGBK2, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7477 INFO] Got a type 7 uniform called RGB12, for var RGB12, min: 0.00
max: 1.00 default: 0.00, comment: first two RGB curve points
[1.7478 INFO] Got a type 7 uniform called RGB34, for var RGB34, min: 0.00
max: 1.00 default: 0.29, comment: last two RGB curve points
[1.7479 INFO] Got a type 7 uniform called RGB56, for var RGB56, min: 0.00
max: 1.00 default: 0.57, comment: first two RGB curve points
[1.7481 INFO] Got a type 7 uniform called RGB78, for var RGB78, min: 0.00
max: 1.00 default: 0.86, comment: last two RGB curve points
[1.7481 INFO] Got a type 7 uniform called RK1, for var RK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7482 INFO] Got a type 7 uniform called RK2, for var RK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7482 INFO] Got a type 7 uniform called R12, for var R12, min: 0.00 max:
1.00 default: 0.00, comment: first two Red curve points
[1.7486 INFO] Got a type 7 uniform called R34, for var R34, min: 0.00 max:
1.00 default: 0.29, comment: second two Red curve points
[1.7487 INFO] Got a type 7 uniform called R56, for var R56, min: 0.00 max:
1.00 default: 0.57, comment: first two Red curve points
[1.7488 INFO] Got a type 7 uniform called R78, for var R78, min: 0.00 max:
1.00 default: 0.86, comment: second two Red curve points
[1.7490 INFO] Got a type 7 uniform called GK1, for var GK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7491 INFO] Got a type 7 uniform called GK2, for var GK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7492 INFO] Got a type 7 uniform called G12, for var G12, min: 0.00 max:
1.00 default: 0.00, comment: first two Green curve points
[1.7493 INFO] Got a type 7 uniform called G34, for var G34, min: 0.00 max:
1.00 default: 0.29, comment: second two Green curve points
[1.7495 INFO] Got a type 7 uniform called G56, for var G56, min: 0.00 max:
1.00 default: 0.57, comment: first two Green curve points
[1.7500 INFO] Got a type 7 uniform called G78, for var G78, min: 0.00 max:
1.00 default: 0.86, comment: second two Green curve points
[1.7501 INFO] Got a type 7 uniform called BK1, for var BK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7502 INFO] Got a type 7 uniform called BK2, for var BK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7503 INFO] Got a type 7 uniform called B12, for var B12, min: 0.00 max:
1.00 default: 0.00, comment: first two Blue curve points
[1.7503 INFO] Got a type 7 uniform called B34, for var B34, min: 0.00 max:
1.00 default: 0.29, comment: second two Blue curve points
[1.7505 INFO] Got a type 7 uniform called B56, for var B56, min: 0.00 max:
1.00 default: 0.57, comment: first two Blue curve points
[1.7506 INFO] Got a type 7 uniform called B78, for var B78, min: 0.00 max:
1.00 default: 0.86, comment: second two Blue curve points
[1.7507 INFO] Got a type 7 uniform called AK1, for var AK1, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7508 INFO] Got a type 7 uniform called AK2, for var AK2, min: 0.00 max:
1.00 default: 1.00, comment:
[1.7509 INFO] Got a type 7 uniform called A12, for var A12, min: 0.00 max:
1.00 default: 0.00, comment: first two alpha curve points
[1.7510 INFO] Got a type 7 uniform called A34, for var A34, min: 0.00 max:
1.00 default: 0.29, comment: second two alpha curve points
[1.7511 INFO] Got a type 7 uniform called A56, for var A56, min: 0.00 max:
1.00 default: 0.57, comment: first two alpha curve points
[1.7512 INFO] Got a type 7 uniform called A78, for var A78, min: 0.00 max:
1.00 default: 0.86, comment: second two alpha curve points
[1.7513 INFO] Got a type 7 uniform called HUEK1, for var HUEK1, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7514 INFO] Got a type 7 uniform called HUEK2, for var HUEK2, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7515 INFO] Got a type 7 uniform called HUE12, for var HUE12, min: 0.00
max: 1.00 default: 0.00, comment: /etc
[1.7528 INFO] Got a type 7 uniform called HUE34, for var HUE34, min: 0.00
max: 1.00 default: 0.29, comment:
[1.7528 INFO] Got a type 7 uniform called HUE56, for var HUE56, min: 0.00
max: 1.00 default: 0.57, comment:
[1.7529 INFO] Got a type 7 uniform called HUE78, for var HUE78, min: 0.00
max: 1.00 default: 0.86, comment:
[1.7530 INFO] Got a type 7 uniform called VALUEK1, for var VALUEK1, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7530 INFO] Got a type 7 uniform called VALUEK2, for var VALUEK2, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7531 INFO] Got a type 7 uniform called VALUE12, for var VALUE12, min:
0.00 max: 1.00 default: 0.00, comment: /etc
[1.7531 INFO] Got a type 7 uniform called VALUE34, for var VALUE34, min:
0.00 max: 1.00 default: 0.29, comment:
[1.7532 INFO] Got a type 7 uniform called VALUE56, for var VALUE56, min:
0.00 max: 1.00 default: 0.57, comment:
[1.7533 INFO] Got a type 7 uniform called VALUE78, for var VALUE78, min:
0.00 max: 1.00 default: 0.86, comment:
[1.7534 INFO] Got a type 0 uniform called RGB MASK, for var RGB_MASK, min:
1.00 max: 2.00 default: 126.00, comment: 255-128-1
[1.7534 INFO] Got a type 0 uniform called R MASK, for var R_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7535 INFO] Got a type 0 uniform called G MASK, for var G_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7536 INFO] Got a type 0 uniform called B MASK, for var B_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7536 INFO] Got a type 0 uniform called A MASK, for var A_MASK, min: 1.00
max: 2.00 default: 126.00, comment:
[1.7537 INFO] Got a type 0 uniform called HUE MASK, for var HUE_MASK, min:
1.00 max: 2.00 default: 126.00, comment:
[1.7538 INFO] Got a type 0 uniform called VALUE MASK, for var VALUE_MASK,
min: 1.00 max: 2.00 default: 126.00, comment:
[1.7538 INFO] Got a type 1 uniform called RGB Active, for var RGB_Active,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7539 INFO] Got a type 1 uniform called R Active, for var R_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7540 INFO] Got a type 1 uniform called G Active, for var G_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7541 INFO] Got a type 1 uniform called B Active, for var B_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7541 INFO] Got a type 1 uniform called A Active, for var A_Active, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7542 INFO] Got a type 1 uniform called HUE Active, for var HUE_Active,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7543 INFO] Got a type 1 uniform called VALUE Active, for var
VALUE_Active, min: 0.00 max: 1.00 default: 0.00, comment:
[1.7562 INFO] Distortion is a PFX shader
[1.7563 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7563 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7599 INFO] Reloading ./Resources/Shaders/Post Effects/Distortion shader
[1.7599 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7608 INFO] Using uniform Amount for padding
[1.7609 INFO] Got a type 1 uniform called Amount, for var Amount, min: 0.00
max: 5.00 default: 1.00, comment: Overall distortion amount
[1.7610 INFO] Got a type 1 uniform called Scale, for var Scale, min: 0.05
max: 4.00 default: 1.00, comment: Scale of the effect
[1.7611 INFO] Got a type 9 uniform called Speed, for var Speed, min: 0.00
max: 1.00 default: 0.10, comment: Animates automatically over the entire
animation
[1.7613 INFO] Got a type 1 uniform called Phase, for var Phase, min: 0.00
max: 10.00 default: 0.00, comment: Manually animate
[1.7617 INFO] Drop Shadow is a PFX shader
[1.7617 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7617 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7656 INFO] Reloading ./Resources/Shaders/Post Effects/Drop Shadow shader
[1.7657 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7666 INFO] Read padding value of 10.00
[1.7667 INFO] Got a type 3 uniform called Color, for var Color, min: 0.00
max: 1.00 default: 0.00, comment:
[1.7667 INFO] Got a type 1 uniform called Blur, for var Blur, min: 0.00
max: 1.00 default: 1.00, comment:
[1.7669 INFO] Got a type 1 uniform called Offset, for var Offset, min: 0.00
max: 5.00 default: 0.00, comment:
[1.7669 INFO] Got a type 6 uniform called Angle, for var Angle, min: 0.00
max: 360.00 default: 0.00, comment:
[1.7696 INFO] Fade to Black is a PFX shader
[1.7697 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7697 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7732 INFO] Reloading ./Resources/Shaders/Post Effects/Fade to Black
shader
[1.7732 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7744 INFO] Got a type 8 uniform called Effect, for var Effect, min: 0.00
max: 1.00 default: 0.00, comment: Different types of effects
[1.7745 INFO] Got a type 1 uniform called Transition, for var Transition,
min: 0.00 max: 1.00 default: 0.00, comment: how far along are we in the
transition?
[1.7746 INFO] Got a type 1 uniform called Fuzziness, for var Fuzziness, min:
0.00 max: 1.00 default: 0.02, comment: Adjusts the edge smoothness (depending
on effect)
[1.7747 INFO] Got a type 3 uniform called Black, for var Black, min: 0.00
max: 1.00 default: 0.00, comment:
[1.7759 INFO] Fill is a PFX shader
[1.7759 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7759 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7797 INFO] Reloading ./Resources/Shaders/Post Effects/Fill shader
[1.7798 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7803 INFO] Got a type 8 uniform called Blend Mode, for var Blend_Mode,
min: 0.00 max: 1.00 default: 0.00, comment: Different types of effects
[1.7803 INFO] Got a type 3 uniform called Color, for var Color, min: 0.00
max: 1.00 default: 0.20, comment: First color of the gradient.
[1.7804 INFO] Got a type 2 uniform called Fill Canvas, for var Fill_Canvas,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7807 INFO] Got a type 1 uniform called Intensity, for var Intensity, min:
0.00 max: 1.00 default: 1.00, comment: Overall strength of the effect.
[1.7814 INFO] Film Grain is a PFX shader
[1.7814 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7814 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7847 INFO] Reloading ./Resources/Shaders/Post Effects/Film Grain shader
[1.7847 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7858 INFO] Got a type 2 uniform called Animated, for var Animated, min:
0.00 max: 1.00 default: 1.00, comment:
[1.7858 INFO] Got a type 1 uniform called Speckle, for var Speckle, min:
-1.00 max: 1.00 default: 0.00, comment:
[1.7860 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 1.00 default: 0.00, comment:
[1.7867 INFO] Gradient is a PFX shader
[1.7867 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7868 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7906 INFO] Reloading ./Resources/Shaders/Post Effects/Gradient shader
[1.7907 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7911 INFO] Got a type 8 uniform called Blend Mode, for var Blend_Mode,
min: 0.00 max: 1.00 default: 0.00, comment: Different types of effects
[1.7913 INFO] Got a type 3 uniform called Start, for var Start, min: 0.00
max: 1.00 default: 1.00, comment: First color of the gradient.
[1.7913 INFO] Got a type 3 uniform called End, for var End, min: 0.00 max:
1.00 default: 0.20, comment: Last color of the gradient.
[1.7915 INFO] Got a type 2 uniform called Fill Canvas, for var Fill_Canvas,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.7916 INFO] Got a type 1 uniform called Intensity, for var Intensity, min:
0.00 max: 1.00 default: 1.00, comment: Overall strength of the effect.
[1.7917 INFO] Got a type 6 uniform called Angle, for var Angle, min: 0.00
max: 360.00 default: 270.00, comment: Sweep direction
[1.7918 INFO] Got a type 1 uniform called Center, for var Center, min: -1.00
max: 1.00 default: 0.00, comment: shifts the center of the gradient
[1.7919 INFO] Got a type 1 uniform called Focus, for var Focus, min: 0.00
max: 1.00 default: 0.00, comment: Adjusts the speed of the transition.
[1.7920 INFO] Got a type 2 uniform called Follow Layer Transform, for var
Follow_Layer_Transform, min: 0.00 max: 1.00 default: 1.00, comment: Should the
effect origin move with the layer?
[1.7932 INFO] Hue_Saturation is a PFX shader
[1.7932 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7932 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7967 INFO] Reloading ./Resources/Shaders/Post Effects/Hue_Saturation
shader
[1.7967 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.7976 INFO] Got a type 1 uniform called Hue, for var Hue, min: -360.00
max: 360.00 default: 0.00, comment: Hue
[1.7976 INFO] Got a type 1 uniform called Contrast, for var Contrast, min:
0.00 max: 2.00 default: 1.00, comment: Contrast
[1.7977 INFO] Got a type 1 uniform called Saturation, for var Saturation,
min: 0.00 max: 2.00 default: 1.00, comment: Saturation
[1.7978 INFO] Got a type 1 uniform called Brightness, for var Brightness,
min: 0.00 max: 2.00 default: 1.00, comment: Brightness
[1.7979 INFO] Got a type 1 uniform called Lightness, for var Lightness, min:
0.00 max: 2.00 default: 1.00, comment: Lightness
[1.7984 INFO] Linear_Blur is a PFX shader
[1.7984 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.7984 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8018 INFO] Reloading ./Resources/Shaders/Post Effects/Linear_Blur shader
[1.8019 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8026 INFO] Using uniform Range for padding
[1.8026 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 5.00 default: 1.00, comment:
[1.8027 INFO] Got a type 1 uniform called Angle, for var Angle, min: 0.00
max: 180.00 default: 0.00, comment:
[1.8032 INFO] Map_To_Palette is a PFX shader
[1.8032 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8032 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8069 INFO] Reloading ./Resources/Shaders/Post Effects/Map_To_Palette
shader
[1.8070 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8079 INFO] Motion_Blur is a PFX shader
[1.8080 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8080 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8117 INFO] Reloading ./Resources/Shaders/Post Effects/Motion_Blur shader
[1.8117 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8126 INFO] Read padding value of 2.00
[1.8127 INFO] Got a type 1 uniform called Time Range, for var Time_Range,
min: 0.00 max: 1.00 default: 0.10, comment: How many seconds back does the
blur go?
[1.8138 INFO] Perlin_Distortion is a PFX shader
[1.8138 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8139 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8172 INFO] Reloading ./Resources/Shaders/Post Effects/Perlin_Distortion
shader
[1.8172 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8178 INFO] Got a type 2 uniform called Pixel Perfect, for var
Pixel_Perfect, min: 0.00 max: 1.00 default: 0.00, comment: change this to
randomize the noise. Be cautious of animating it.
[1.8179 INFO] Got a type 1 uniform called Granularity, for var Granularity,
min: 0.01 max: 0.99 default: 0.60, comment: Affects the prominece of fine
details
[1.8180 INFO] Got a type 1 uniform called Scaling, for var Scaling, min:
0.01 max: 10.00 default: 6.00, comment: Controls the overall size of the noise
pattern
[1.8181 INFO] Got a type 1 uniform called Amount, for var Amount, min: 0.00
max: 8.00 default: 3.00, comment: Controls the amount of distortion
[1.8181 INFO] Got a type 1 uniform called Phase, for var Phase, min: 0.00
max: 1.00 default: 0.00, comment: Use to manually animate the distortion
[1.8183 INFO] Got a type 9 uniform called Speed, for var Speed, min: 0.00
max: 10.00 default: 1.00, comment: Use to automatically animate the distortion
[1.8184 INFO] Using uniform Scaling for padding
[1.8203 INFO] Perlin_Noise is a PFX shader
[1.8204 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8204 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8237 INFO] Reloading ./Resources/Shaders/Post Effects/Perlin_Noise shader
[1.8238 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8245 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 1.00 default: 1.00, comment:
[1.8246 INFO] Got a type 1 uniform called Granularity, for var Granularity,
min: 0.01 max: 0.99 default: 0.50, comment: Affects the prominece of fine
details
[1.8247 INFO] Got a type 1 uniform called Scaling, for var Scaling, min:
0.10 max: 10.00 default: 1.00, comment:
[1.8248 INFO] Got a type 1 uniform called Low Threshold, for var
Low_Threshold, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8248 INFO] Got a type 1 uniform called High Threshold, for var
High_Threshold, min: 0.00 max: 1.00 default: 1.00, comment:
[1.8250 INFO] Got a type 2 uniform called Sine Phasing, for var
Sine_Phasing, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8251 INFO] Got a type 1 uniform called Phase, for var Phase, min: 0.00
max: 10.00 default: 1.00, comment:
[1.8252 INFO] Got a type 0 uniform called Seed, for var Seed, min: 0.00
max: 1000.00 default: 0.00, comment: change this to randomize the noise. Be
cautious of animating it.
[1.8253 INFO] Got a type 8 uniform called Mode, for var Mode, min: 0.00
max: 1.00 default: 0.00, comment:
[1.8277 INFO] Pro_Curves is a PFX shader
[1.8277 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8277 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8313 INFO] Reloading ./Resources/Shaders/Post Effects/Pro_Curves shader
[1.8314 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8326 INFO] Got a type 8 uniform called InputChannel, for var
InputChannel, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8327 INFO] Got a type 8 uniform called OutputChannel, for var
OutputChannel, min: 0.00 max: 1.00 default: 0.00, comment:
[1.8328 INFO] Got a type 7 uniform called RGBK1, for var RGBK1, min: 0.00
max: 1.00 default: 1.00, comment: RGB k-values
[1.8329 INFO] Got a type 7 uniform called RGBK2, for var RGBK2, min: 0.00
max: 1.00 default: 1.00, comment:
[1.8330 INFO] Got a type 7 uniform called RGB12, for var RGB12, min: 0.00
max: 1.00 default: 0.00, comment: first two RGB curve points
[1.8331 INFO] Got a type 7 uniform called RGB34, for var RGB34, min: 0.00
max: 1.00 default: 0.29, comment: second two RGB curve points
[1.8332 INFO] Got a type 7 uniform called RGB56, for var RGB56, min: 0.00
max: 1.00 default: 0.57, comment: third two RGB curve points
[1.8333 INFO] Got a type 7 uniform called RGB78, for var RGB78, min: 0.00
max: 1.00 default: 0.86, comment: last two RGB curve points
[1.8333 INFO] Got a type 0 uniform called RGB MASK, for var RGB_MASK, min:
1.00 max: 2.00 default: 126.00, comment: 255-128-1
[1.8337 INFO] Got a type 1 uniform called RGB Active, for var RGB_Active,
min: 0.00 max: 1.00 default: 0.00, comment:
[1.8354 INFO] Radial_Blur is a PFX shader
[1.8355 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8355 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8389 INFO] Reloading ./Resources/Shaders/Post Effects/Radial_Blur shader
[1.8389 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8398 INFO] Using uniform Blur_Amount for padding
[1.8398 INFO] Got a type 1 uniform called Blur Amount, for var Blur_Amount,
min: 0.00 max: 10.00 default: 1.00, comment:
[1.8399 INFO] Got a type 1 uniform called Falloff Radius, for var
Falloff_Radius, min: -2.00 max: 2.00 default: 1.00, comment: Varies the
strength of the effect with radius.
[1.8399 INFO] Got a type 1 uniform called Tangency, for var Tangency, min:
0.00 max: 1.00 default: 0.00, comment: Switch between spin-style and zoom-
style
[1.8401 INFO] Got a type 1 uniform called X Position, for var X_Position,
min: -1.00 max: 1.00 default: 0.00, comment: adjust the x-position of the
focus
[1.8402 INFO] Got a type 1 uniform called Y Position, for var Y_Position,
min: -1.00 max: 1.00 default: 0.00, comment: adjust the y-position of the
focus
[1.8403 INFO] Got a type 2 uniform called Follow Layer Transform, for var
Follow_Layer_Transform, min: 0.00 max: 1.00 default: 1.00, comment: Should the
effect origin move with the layer?
[1.8418 INFO] Sharpen is a PFX shader
[1.8418 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8418 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8452 INFO] Reloading ./Resources/Shaders/Post Effects/Sharpen shader
[1.8452 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8462 INFO] Using uniform Range for padding
[1.8463 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 40.00 default: 1.00, comment:
[1.8463 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 5.00 default: 2.00, comment:
[1.8464 INFO] Got a type 1 uniform called Threshold, for var Threshold, min:
0.00 max: 0.25 default: 0.00, comment:
[1.8473 INFO] Smear is a PFX shader
[1.8473 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8474 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8513 INFO] Reloading ./Resources/Shaders/Post Effects/Smear shader
[1.8513 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8524 INFO] Using uniform Range for padding
[1.8524 INFO] Got a type 1 uniform called Range, for var Range, min: 0.00
max: 5.00 default: 1.00, comment:
[1.8525 INFO] Got a type 6 uniform called Angle, for var Angle, min: 0.00
max: 360.00 default: 0.00, comment:
[1.8530 INFO] Thermal Distortion is a PFX shader
[1.8530 INFO] Reloading ./Resources/Shaders/Post Effects/Header shader
[1.8531 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8574 INFO] Reloading ./Resources/Shaders/Post Effects/Thermal Distortion
shader
[1.8574 INFO] unable to load file ./Resources/Shaders/Post
Effects/Header.vert
[1.8583 INFO] Using uniform Distortion_Amount for padding
[1.8584 INFO] Got a type 1 uniform called Distortion Scale, for var
Distortion_Scale, min: 0.01 max: 2.00 default: 0.50, comment: how far apart
the waves of distortion are
[1.8585 INFO] Got a type 1 uniform called Distortion Amount, for var
Distortion_Amount, min: 0.00 max: 10.00 default: 2.00, comment: size of the
distortion waves
[1.8585 INFO] Got a type 1 uniform called Blurring, for var Blurring, min:
0.00 max: 5.00 default: 2.00, comment:
[1.8587 INFO] Got a type 0 uniform called Speed, for var Speed, min: 0.00
max: 25.00 default: 2.00, comment:
[1.8588 INFO] Got a type 1 uniform called Chaos, for var Chaos, min: 0.00
max: 1.00 default: 0.75, comment: the complexity of the distortion waves
[1.8590 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 2.00, comment: how many passes
should we do on this?
[1.8627 INFO] Reloading ./Resources/Shaders/Draw/Clip shader
[1.8627 INFO] unable to load file ./Resources/Shaders/Draw/Clip.vert
[1.8635 INFO] Reloading ./Resources/Shaders/Draw/Evil shader
[1.8635 INFO] unable to load file ./Resources/Shaders/Draw/Evil.vert
[1.8639 INFO] Reloading ./Resources/Shaders/Draw/Glow shader
[1.8639 INFO] unable to load file ./Resources/Shaders/Draw/Glow.vert
[1.8646 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 3.00, comment: how many passes
should we do on this?
[1.8664 INFO] Reloading ./Resources/Shaders/Draw/Glow_Blur shader
[1.8665 INFO] unable to load file ./Resources/Shaders/Draw/Glow_Blur.vert
[1.8671 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 6.00, comment: how many passes
should we do on this?
[1.8687 INFO] Reloading ./Resources/Shaders/Draw/Glow_Kernel shader
[1.8687 INFO] unable to load file ./Resources/Shaders/Draw/Glow_Kernel.vert
[1.8693 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.8711 INFO] Reloading ./Resources/Shaders/Draw/Glow_Scatter shader
[1.8712 INFO] unable to load file ./Resources/Shaders/Draw/Glow_Scatter.vert
[1.8718 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.8736 INFO] Reloading ./Resources/Shaders/Draw/ImageCel shader
[1.8737 INFO] unable to load file ./Resources/Shaders/Draw/ImageCel.vert
[1.8742 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Brush shader
[1.8793 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Brush shader
[1.8842 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Line shader
[1.8869 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Line shader
[1.8893 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Overlay shader
[1.8894 INFO] unable to load file
./Resources/Shaders/Draw/Pixel_Overlay.vert
[1.8902 INFO] Reloading ./Resources/Shaders/Draw/Pixel_Selection shader
[1.8903 INFO] unable to load file
./Resources/Shaders/Draw/Pixel_Selection.vert
[1.8917 INFO] Reloading ./Resources/Shaders/Draw/PostDivide shader
[1.8917 INFO] unable to load file ./Resources/Shaders/Draw/PostDivide.vert
[1.8921 INFO] Reloading ./Resources/Shaders/Draw/RasterTrixels shader
[1.8931 INFO] Reloading ./Resources/Shaders/Draw/RasterTrixels shader
[1.8940 INFO] Reloading ./Resources/Shaders/Draw/Standard shader
[1.8957 INFO] Reloading ./Resources/Shaders/Draw/Standard shader
[1.8977 INFO] Reloading ./Resources/Shaders/Draw/Straight shader
[1.8980 INFO] unable to load file ./Resources/Shaders/Draw/Straight.frag
[1.8980 INFO] Reloading ./Resources/Shaders/Draw/StraightFrag shader
[1.8985 INFO] Reloading ./Resources/Shaders/Draw/StraightFrag shader
[1.8990 INFO] Reloading ./Resources/Shaders/Draw/TurboTrixels shader
[1.8998 INFO] Reloading ./Resources/Shaders/Draw/TurboTrixels shader
[1.9006 INFO] Reloading ./Resources/Shaders/Draw/VBOTrixels shader
[1.9014 INFO] Reloading ./Resources/Shaders/Draw/VBOTrixels shader
[1.9027 INFO] Reloading ./Resources/Shaders/Glow/Blur shader
[1.9028 INFO] unable to load file ./Resources/Shaders/Glow/Blur.vert
[1.9033 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 6.00, comment: how many passes
should we do on this?
[1.9038 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9039 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9045 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.9054 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9054 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9062 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9062 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9069 INFO] Got a type 5 uniform called Render Passes, for var
Render_Passes, min: 0.00 max: 1.00 default: 1.00, comment: how many passes
should we do on this?
[1.9078 INFO] Reloading ./Resources/Shaders/Glow/Scatter shader
[1.9079 INFO] unable to load file ./Resources/Shaders/Glow/Scatter.vert
[1.9095 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9096 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9116 INFO] Reloading ./Resources/Shaders/Pixel Tools/Paint shader
[1.9116 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9120 INFO] Got Pixel Tool shader named Paint
[1.9120 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9120 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9143 INFO] Reloading ./Resources/Shaders/Pixel Tools/Blur shader
[1.9144 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9154 INFO] Got Pixel Tool shader named Blur
[1.9155 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9155 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9176 INFO] Reloading ./Resources/Shaders/Pixel Tools/Fingerpaint shader
[1.9177 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9180 INFO] Got a type 1 uniform called Goopiness, for var Goopiness, min:
0.10 max: 1.00 default: 0.25, comment:
[1.9189 INFO] Got Pixel Tool shader named Fingerpaint
[1.9189 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9189 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9208 INFO] Reloading ./Resources/Shaders/Pixel Tools/Hue_Shift shader
[1.9209 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9214 INFO] Got Pixel Tool shader named Hue_Shift
[1.9215 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9215 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9233 INFO] Reloading ./Resources/Shaders/Pixel Tools/Isolate_Hue shader
[1.9233 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9241 INFO] Got Pixel Tool shader named Isolate_Hue
[1.9241 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9241 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9262 INFO] Reloading ./Resources/Shaders/Pixel Tools/Mirror shader
[1.9262 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9265 INFO] Got a type 2 uniform called Vertical, for var Vertical, min:
0.00 max: 1.00 default: 0.00, comment:
[1.9269 INFO] Got Pixel Tool shader named Mirror
[1.9269 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9269 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9290 INFO] Reloading ./Resources/Shaders/Pixel Tools/Noise_Brush shader
[1.9290 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9295 INFO] Got a type 1 uniform called Amount, for var Amount, min: 0.00
max: 4.00 default: 1.00, comment:
[1.9313 INFO] Got Pixel Tool shader named Noise_Brush
[1.9313 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9313 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9332 INFO] Reloading ./Resources/Shaders/Pixel Tools/Radial-Mirror shader
[1.9332 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9334 INFO] Got a type 0 uniform called Segments, for var Segments, min:
2.00 max: 32.00 default: 6.00, comment:
[1.9340 INFO] Got Pixel Tool shader named Radial-Mirror
[1.9340 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9340 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9362 INFO] Reloading ./Resources/Shaders/Pixel Tools/Replace_Hue shader
[1.9362 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9370 INFO] Got Pixel Tool shader named Replace_Hue
[1.9370 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9371 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9391 INFO] Reloading ./Resources/Shaders/Pixel Tools/Smudge shader
[1.9391 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9394 INFO] Got a type 1 uniform called Strength, for var Strength, min:
0.00 max: 1.00 default: 0.20, comment:
[1.9400 INFO] Got Pixel Tool shader named Smudge
[1.9401 INFO] Reloading ./Resources/Shaders/Pixel Tools/Pixel_Base shader
[1.9401 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9422 INFO] Reloading ./Resources/Shaders/Pixel Tools/Stroke Outline
shader
[1.9423 INFO] unable to load file ./Resources/Shaders/Pixel
Tools/Pixel_Base.vert
[1.9431 INFO] Got Pixel Tool shader named Stroke Outline
[1.9432 INFO] set up Ui for current version. pro? 1
[2.0592 INFO] Current drawer is
[2.0595 INFO] customdrawer: greyed out? 0
[2.0805 INFO] setup line 271: time 2.080520
[2.0811 INFO] Writing Mac settings
[2.0815 INFO] Writing Mac settings
[2.0816 INFO] updating recent files menu
[2.0825 INFO] setup line 300: time 2.082540
[2.0826 INFO] setup line 307: time 2.082560
[2.0830 INFO] setup line 317: time 2.082980
[2.0830 INFO] setup line 322: time 2.083000
[2.0919 INFO] setup line 333: time 2.091860
[2.0919 INFO] setup line 336: time 2.091910
[2.0919 INFO] setup line 340: time 2.091920
[2.0928 INFO] Updating drawers list in renderoptions
[2.0929 INFO] current drawer: 0
[2.0929 INFO] Adding Standard drawer (1 of 6)
[2.0931 INFO] loading image ./Resources/ui/Standard_over.png
[2.0939 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png successfully!
[2.0941 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[2.0942 INFO] Adding Shards drawer (2 of 6)
[2.0943 INFO] loading image ./Resources/ui/Shards_over.png
[2.0951 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png successfully!
[2.0954 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[2.0954 INFO] Adding Voronoi drawer (3 of 6)
[2.0955 INFO] loading image ./Resources/ui/Voronoi_over.png
[2.0963 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png successfully!
[2.0965 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[2.0966 INFO] Adding Custom drawer (4 of 6)
[2.0966 INFO] loading image ./Resources/ui/Custom_over.png
[2.0973 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png successfully!
[2.0975 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[2.0975 INFO] Done updating renderoptions
[2.1179 INFO] Writing Mac settings
[2.1199 INFO] Writing Mac settings
[2.1381 INFO] Texture Library box: -1
[2.1382 INFO] Texture Library box: -1
[2.1852 INFO] loading image ./Resources/BrushTextures/_circle.png
[2.1868 INFO] loading image ./Resources/BrushTextures/_Square.png
[2.1878 INFO] loading image ./Resources/BrushTextures/Frags.png
[2.1889 INFO] loading image ./Resources/BrushTextures/Halftone.png
[2.1900 INFO] loading image ./Resources/BrushTextures/Hexel-Spread.png
[2.1913 INFO] loading image ./Resources/BrushTextures/Hexel.png
[2.1924 INFO] loading image ./Resources/BrushTextures/jimmies.png
[2.1927 INFO] loading image ./Resources/BrushTextures/monkey.png
[2.1934 INFO] loading image ./Resources/BrushTextures/Paint.png
[2.1955 INFO] loading image ./Resources/BrushTextures/Rose.png
[2.1966 INFO] loading image ./Resources/BrushTextures/Shard-Spread.png
[2.1976 INFO] loading image ./Resources/BrushTextures/smallDots.png
[2.1983 INFO] loading image ./Resources/BrushTextures/Trixel-Halftone.png
[2.1995 INFO] loading image ./Resources/BrushTextures/Trixel-Spread.png
[2.2008 INFO] loading image ./Resources/BrushTextures/Trixel.png
[2.2020 INFO] loading image ./Resources/ui/addfile.png
[2.2024 INFO] loading image ./Resources/ui/browsefiles.png
[2.2034 INFO] loading image ./Resources/BrushTextures/_circle.png
[2.2401 INFO] loading image ./Resources/ui/titlebarclose_press.png
[2.2409 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/titlebarclose_press.png successfully!
[2.2926 INFO] setup line 382: time 2.292560
[2.3028 WARN] Color stylesheet Standard not found. Using
Resources/stylesheets/colors/Standard.qss
[2.3050 INFO] Detected display DPI of 96.00
[2.3670 INFO] loading image ./Resources/ui/checkbox_pressed.png
[2.3679 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/checkbox_pressed.png successfully!
[2.4248 INFO] Deleting buffer (7fced7f9a6b0) [createFileIfNecessary]
[2.4251 INFO] Deleting buffer (7fced7f9a6b0) [createFileIfNecessary]
[2.4251 INFO] loading image ./Resources/ui/line_press.png
[2.4278 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/line_press.png successfully!
[2.4278 INFO] loading image ./Resources/ui/line_press.png
[2.4301 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/line_press.png successfully!
[2.4365 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.4368 INFO] Deleting buffer (7fced934e800) [createFileIfNecessary]
[2.4369 INFO] loading image ./Resources/ui/circle_press.png
[2.4393 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_press.png successfully!
[2.4393 INFO] loading image ./Resources/ui/circle_press.png
[2.4418 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_press.png successfully!
[2.4472 INFO] Deleting buffer (7fced9329000) [createFileIfNecessary]
[2.4475 INFO] Deleting buffer (7fced934bc00) [createFileIfNecessary]
[2.4475 INFO] loading image ./Resources/ui/circle_iso_press.png
[2.4506 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_iso_press.png successfully!
[2.4507 INFO] loading image ./Resources/ui/circle_iso_press.png
[2.4539 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_iso_press.png successfully!
[2.4602 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.4605 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.4605 INFO] loading image ./Resources/ui/fill_press.png
[2.4630 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/fill_press.png successfully!
[2.4631 INFO] loading image ./Resources/ui/fill_press.png
[2.4655 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/fill_press.png successfully!
[2.4720 INFO] Deleting buffer (7fced7fb88b0) [createFileIfNecessary]
[2.4723 INFO] Deleting buffer (7fced7d14840) [createFileIfNecessary]
[2.4724 INFO] loading image ./Resources/ui/gradient_press.png
[2.4749 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradient_press.png successfully!
[2.4750 INFO] loading image ./Resources/ui/gradient_press.png
[2.4773 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradient_press.png successfully!
[2.4826 INFO] Deleting buffer (7fced7e3d230) [createFileIfNecessary]
[2.4830 INFO] Deleting buffer (7fced7cc4e50) [createFileIfNecessary]
[2.4830 INFO] loading image ./Resources/ui/noise_press.png
[2.4855 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/noise_press.png successfully!
[2.4856 INFO] loading image ./Resources/ui/noise_press.png
[2.4881 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/noise_press.png successfully!
[2.4944 INFO] Deleting buffer (7fced7d160f0) [createFileIfNecessary]
[2.4947 INFO] Deleting buffer (7fced7d160f0) [createFileIfNecessary]
[2.4948 INFO] loading image ./Resources/ui/marquee_press.png
[2.4974 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/marquee_press.png successfully!
[2.4975 INFO] loading image ./Resources/ui/marquee_press.png
[2.4998 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/marquee_press.png successfully!
[2.5061 INFO] Deleting buffer (7fced7cc4090) [createFileIfNecessary]
[2.5063 INFO] Deleting buffer (7fced7cc4090) [createFileIfNecessary]
[2.5064 INFO] loading image ./Resources/ui/wand_press.png
[2.5090 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/wand_press.png successfully!
[2.5091 INFO] loading image ./Resources/ui/wand_press.png
[2.5116 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/wand_press.png successfully!
[2.5171 INFO] Deleting buffer (7fced8c75e00) [createFileIfNecessary]
[2.5173 INFO] Deleting buffer (7fced989ca00) [createFileIfNecessary]
[2.5174 INFO] loading image ./Resources/ui/select_press.png
[2.5199 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/select_press.png successfully!
[2.5200 INFO] loading image ./Resources/ui/select_press.png
[2.5226 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/select_press.png successfully!
[2.5278 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.5280 INFO] Deleting buffer (7fced88ff000) [createFileIfNecessary]
[2.5281 INFO] loading image ./Resources/ui/polyLasso_press.png
[2.5306 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/polyLasso_press.png successfully!
[2.5306 INFO] loading image ./Resources/ui/polyLasso_press.png
[2.5336 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/polyLasso_press.png successfully!
[2.5389 INFO] Deleting buffer (7fced934e800) [createFileIfNecessary]
[2.5392 INFO] Deleting buffer (7fced933cc00) [createFileIfNecessary]
[2.5392 INFO] loading image ./Resources/ui/lasso_press.png
[2.5418 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/lasso_press.png successfully!
[2.5419 INFO] loading image ./Resources/ui/lasso_press.png
[2.5445 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/lasso_press.png successfully!
[2.5497 INFO] loading image ./Resources/ui/brush_press.png
[2.5523 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/brush_press.png successfully!
[2.5534 INFO] loading image ./Resources/ui/layertransform_press.png
[2.5562 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/layertransform_press.png successfully!
[2.5578 INFO] loading image ./Resources/ui/dropper_press.png
[2.5603 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/dropper_press.png successfully!
[2.5615 INFO] loading image ./Resources/ui/outline_press.png
[2.5639 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_press.png successfully!
[2.5649 INFO] loading image ./Resources/ui/hexel_press.png
[2.5683 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/hexel_press.png successfully!
[2.5726 INFO] loading image ./Resources/ui/freetransform_press.png
[2.5741 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/freetransform_press.png successfully!
[2.5760 INFO] loading image ./Resources/ui/selectHexels_press.png
[2.5774 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/selectHexels_press.png successfully!
[2.5785 INFO] loading image ./Resources/ui/selectPixels_press.png
[2.5800 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/selectPixels_press.png successfully!
[2.5812 INFO] loading image ./Resources/ui/pan_press.png
[2.5838 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pan_press.png successfully!
[2.5850 INFO] loading image ./Resources/ui/zoom_press.png
[2.5875 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/zoom_press.png successfully!
[2.5889 INFO] loading image ./Resources/ui/erase_press.png
[2.5915 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/erase_press.png successfully!
[2.5928 INFO] loading image ./Resources/ui/cam_press.png
[2.5951 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/cam_press.png successfully!
[2.5964 INFO] loading image ./Resources/ui/hexelgrid_press.png
[2.5980 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/hexelgrid_press.png successfully!
[2.5991 INFO] loading image ./Resources/ui/pixelgrid_press.png
[2.6005 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pixelgrid_press.png successfully!
[2.6018 INFO] loading image ./Resources/ui/glow_press.png
[2.6032 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/glow_press.png successfully!
[2.6722 INFO] loading image ./Resources/ui/zoom_in_press.png
[2.6736 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/zoom_in_press.png successfully!
[2.6743 INFO] loading image ./Resources/ui/zoom_out_press.png
[2.6757 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/zoom_out_press.png successfully!
[2.6762 INFO] loading image ./Resources/ui/outline_fill_normal.png
[2.6776 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fill_normal.png successfully!
[2.6782 INFO] loading image ./Resources/ui/outline_fill_press.png
[2.6795 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fill_press.png successfully!
[2.6801 INFO] loading image ./Resources/ui/outline_fill_over.png
[2.6814 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fill_over.png successfully!
[2.6821 INFO] loading image ./Resources/ui/outline_erase_normal.png
[2.6835 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_erase_normal.png successfully!
[2.6842 INFO] loading image ./Resources/ui/outline_erase_press.png
[2.6858 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_erase_press.png successfully!
[2.6864 INFO] loading image ./Resources/ui/outline_erase_over.png
[2.6878 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_erase_over.png successfully!
[2.6883 INFO] loading image ./Resources/ui/outline_draw_normal.png
[2.6897 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_draw_normal.png successfully!
[2.6904 INFO] loading image ./Resources/ui/outline_draw_press.png
[2.6919 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_draw_press.png successfully!
[2.6925 INFO] loading image ./Resources/ui/outline_draw_over.png
[2.6938 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_draw_over.png successfully!
[2.6943 INFO] loading image ./Resources/ui/outline_fillerase_normal.png
[2.6957 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fillerase_normal.png
successfully!
[2.6967 INFO] loading image ./Resources/ui/outline_fillerase_press.png
[2.6982 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fillerase_press.png
successfully!
[2.6989 INFO] loading image ./Resources/ui/outline_fillerase_over.png
[2.7003 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/outline_fillerase_over.png
successfully!
[2.7137 INFO] updating glow
[2.7148 INFO] Deleting buffer (7fced8161200) [updateGlowImage]
[2.7148 INFO] setup line 402: time 2.714840
[2.7162 INFO] Startup profile:
rebuildLayerFromCels: 0.02% (0.05 ms)(14 calls)
copyToPrevoiusState: 0.03% (0.31 ms)(3 calls)
scaleBuffer: 0.04% (1.01 ms)(1 calls)
updateGlowImage: 0.04% (1.12 ms)(1 calls)
recalcLines: 0.05% (1.42 ms)(1 calls)
preProcessVariables: 0.06% (1.54 ms)(1 calls)
write: 0.06% (0.42 ms)(4 calls)
reloadGUIValues: 0.07% (0.47 ms)(4 calls)
setupMenuBar: 0.07% (1.95 ms)(1 calls)
MainWindow::Event Type 100: 0.08% (0.55 ms)(4 calls)
updateColorPreviews: 0.09% (2.56 ms)(1 calls)
loadXmlFile: 0.09% (0.86 ms)(3 calls)
reload: 0.09% (0.65 ms)(4 calls)
setWidgetBG: 0.12% (0.08 ms)(42 calls)
updateTransforms: 0.14% (1.84 ms)(2 calls)
populatePresetMenu: 0.17% (4.56 ms)(1 calls)
updateUI: 0.17% (0.34 ms)(14 calls)
updateInterfaceForCurrentVersion: 0.17% (4.71 ms)(1 calls)
RenderOptions: 0.21% (5.65 ms)(1 calls)
setupCursors: 0.32% (8.80 ms)(1 calls)
toolChanged: 0.35% (9.38 ms)(1 calls)
buildGlowTexture: 0.51% (6.96 ms)(2 calls)
allocate: 0.75% (5.06 ms)(4 calls)
clearStrokeMask: 0.75% (20.33 ms)(1 calls)
rebuildFrames: 0.93% (6.33 ms)(4 calls)
justAddCel: 1.05% (14.25 ms)(2 calls)
GLTexture: 1.14% (2.82 ms)(11 calls)
loadLibrary: 1.28% (34.85 ms)(1 calls)
addLayer: 1.35% (18.34 ms)(2 calls)
Allocate Hexel stuff: 1.80% (48.93 ms)(1 calls)
showColorPicker: 1.87% (50.80 ms)(1 calls)
recolorIconInStylesheet: 3.26% (4.92 ms)(18 calls)
addTool: 4.61% (11.38 ms)(11 calls)
recolorIcon: 4.69% (2.20 ms)(58 calls)
setupToolOptionsWindow: 10.19% (276.80 ms)(1 calls)
Init 5: 15.74% (427.43 ms)(1 calls)
Init Hexel App: 18.30% (496.89 ms)(1 calls)
QApplication Constructor: 42.11% (1143.76 ms)(1 calls)
[2.7180 INFO] Updating drawers list in renderoptions
[2.7181 INFO] current drawer: 0
[2.7181 INFO] Adding Standard drawer (1 of 6)
[2.7181 INFO] loading image ./Resources/ui/Standard_over.png
[2.7189 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png successfully!
[2.7191 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[2.7191 INFO] Adding Shards drawer (2 of 6)
[2.7192 INFO] loading image ./Resources/ui/Shards_over.png
[2.7201 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png successfully!
[2.7203 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[2.7204 INFO] Adding Voronoi drawer (3 of 6)
[2.7204 INFO] loading image ./Resources/ui/Voronoi_over.png
[2.7212 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png successfully!
[2.7214 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[2.7214 INFO] Adding Custom drawer (4 of 6)
[2.7215 INFO] loading image ./Resources/ui/Custom_over.png
[2.7222 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png successfully!
[2.7223 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[2.7224 INFO] Done updating renderoptions
[2.7224 INFO] Updating drawers list in renderoptions
[2.7224 INFO] current drawer: 0
[2.7224 INFO] Adding Standard drawer (1 of 6)
[2.7225 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[2.7225 INFO] Adding Shards drawer (2 of 6)
[2.7225 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[2.7226 INFO] Adding Voronoi drawer (3 of 6)
[2.7226 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[2.7227 INFO] Adding Custom drawer (4 of 6)
[2.7227 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[2.7227 INFO] Done updating renderoptions
[2.7227 INFO] Updating drawers list in renderoptions
[2.7548 INFO] Done updating glowWidget
[2.7782 INFO] loading image ./Resources/ui/titlebarclose_press.png
[2.7789 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/titlebarclose_press.png successfully!
[2.8531 INFO] loading image ./Resources/ui/tween_linear_press.png
[2.8543 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_linear_press.png successfully!
[2.8557 INFO] loading image ./Resources/ui/tween_easeIn_press.png
[2.8571 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_easeIn_press.png successfully!
[2.8588 INFO] loading image ./Resources/ui/tween_easeOut_press.png
[2.8597 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_easeOut_press.png successfully!
[2.8610 INFO] loading image ./Resources/ui/tween_S_press.png
[2.8619 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_S_press.png successfully!
[2.8632 INFO] loading image ./Resources/ui/tween_step_press.png
[2.8641 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_step_press.png successfully!
[2.8655 INFO] loading image ./Resources/ui/tween_step_now_press.png
[2.8664 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_step_now_press.png successfully!
[2.8681 INFO] loading image ./Resources/ui/tween_reverse_S_press.png
[2.8692 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/tween_reverse_S_press.png
successfully!
[2.8707 INFO] Set animation mode to 0
[2.9134 INFO] Timeline window position: 0, 851. Size: 295, 300, read
coord 985
[2.9679 INFO] Writing Mac settings
[3.1951 INFO] Delete old cel 0x7fced7d1bf70
[3.1951 INFO] Deleting CelPrivate::hexels() (114699000) [~Cel]
[4.2998 INFO] loading image Resources/Templates/Trixels.png
[4.3015 INFO] added a file Resources/Templates/Trixels.hxl to list 0
[4.3017 INFO] loading image Resources/Templates/Pixel Trixels 1080p.png
[4.3033 INFO] added a file Resources/Templates/Pixel Trixels 1080p.hxl to
list 0
[4.3034 INFO] loading image Resources/Templates/Pixel Trixels 256p.png
[4.3051 INFO] added a file Resources/Templates/Pixel Trixels 256p.hxl to
list 0
[4.3052 INFO] loading image Resources/Templates/Exels.png
[4.3062 INFO] added a file Resources/Templates/Exels.hxl to list 0
[4.3063 INFO] loading image Resources/Templates/Hexels Classic.png
[4.3074 INFO] added a file Resources/Templates/Hexels Classic.hxl to list 0
[4.3076 INFO] loading image Resources/Templates/Voronoi.png
[4.3094 INFO] added a file Resources/Templates/Voronoi.hxl to list 0
[4.3095 INFO] loading image Resources/Templates/Squares.png
[4.3105 INFO] added a file Resources/Templates/Squares.hxl to list 0
[4.3106 INFO] loading image Resources/Templates/Houndstooth.png
[4.3116 INFO] added a file Resources/Templates/Houndstooth.hxl to list 0
[4.3117 INFO] loading image Resources/Templates/Halftone Circles.png
[4.3137 INFO] added a file Resources/Templates/Halftone Circles.hxl to list
0
[4.3138 INFO] loading image Resources/Templates/Groovy Voronoi.png
[4.3156 INFO] added a file Resources/Templates/Groovy Voronoi.hxl to list 0
[4.3182 INFO] loading image ./Resources/ui/randomTemplate.png
[4.3468 INFO] loading image Resources/ui/folder_normal.png
[4.3480 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/Untitled.png
[4.3507 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/wall jump.png
[4.3525 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/18-20 levels.png
[4.3545 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/6-10 levels.png
[4.3563 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/1-5 levels.png
[4.3581 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/marmoset isometric.png
[4.3602 INFO] loading image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/Untitled.png
[5.8206 INFO] Selected sample Resources/Templates/Pixel Trixels 256p.hxl
[5.8207 INFO] reading Resources/Templates/Pixel Trixels 256p.hxl
[5.8208 INFO] This is a version 13 file
[5.8208 INFO] read doc data (1): size: 97 x 128
[5.8208 INFO] Deleting mData.mGlowPatternBuffer (115bfb000) [read]
[5.8209 INFO] MAKE NEW FILE
[5.8491 INFO] Moving layer 0 from (-1, 0) to parent -1, position 0
[5.8491 INFO] No change in layer position. Skipping
[5.8523 INFO] Set Cel to 0:0(0)
[5.8592 INFO] Deleting croppedBuffer (7fced9078e00) [destroy]
[5.8592 INFO] Updating texture matrices
[5.8592 INFO] Replacing hexture at index 0 with
[5.8593 INFO] Updating texture matrices
[5.8593 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 10.00. Rotation: 0.00
Aspect: 1.00
[5.8593 INFO] 0.10 0.00 0.00 0.50
[5.8593 INFO] 0.00 -0.10 0.00 0.50
[5.8593 INFO] 0.00 0.00 1.00 0.00
[5.8593 INFO] 0.00 0.00 0.00 1.00
[5.8593 INFO] replaced image. has 0 bytes. Loaded = 0
[5.8593 INFO] setdrawer to 0
[5.8594 INFO] Selected: to drawer Standard
[5.8595 INFO] Updating drawers list in renderoptions
[5.8595 INFO] current drawer: 0
[5.8595 INFO] Adding Standard drawer (1 of 6)
[5.8596 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.8597 INFO] Adding Shards drawer (2 of 6)
[5.8597 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.8597 INFO] Adding Voronoi drawer (3 of 6)
[5.8598 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.8598 INFO] Adding Custom drawer (4 of 6)
[5.8598 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.8599 INFO] Done updating renderoptions
[5.8599 INFO] updating glow
[5.8611 INFO] Deleting buffer (7fced9415800) [updateGlowImage]
[5.8614 INFO] Updating TextureTab with 1 textures
[5.8616 INFO] Deleting buffer (7fced9177200) [updatePreview]
[5.8616 INFO] Deleting newbuffer (7fced9174e00) [updatePreview]
[5.9093 INFO] setdrawer to 0
[5.9094 INFO] Selected: to drawer Standard
[5.9094 INFO] Updating drawers list in renderoptions
[5.9095 INFO] current drawer: 0
[5.9095 INFO] Adding Standard drawer (1 of 6)
[5.9095 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.9096 INFO] Adding Shards drawer (2 of 6)
[5.9096 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.9096 INFO] Adding Voronoi drawer (3 of 6)
[5.9097 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.9097 INFO] Adding Custom drawer (4 of 6)
[5.9098 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.9098 INFO] Done updating renderoptions
[5.9206 INFO] setdrawer to 0
[5.9207 INFO] Selected: to drawer Standard
[5.9207 INFO] Updating drawers list in renderoptions
[5.9208 INFO] current drawer: 0
[5.9208 INFO] Adding Standard drawer (1 of 6)
[5.9209 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.9209 INFO] Adding Shards drawer (2 of 6)
[5.9210 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.9210 INFO] Adding Voronoi drawer (3 of 6)
[5.9210 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.9211 INFO] Adding Custom drawer (4 of 6)
[5.9211 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.9211 INFO] Done updating renderoptions
[5.9212 INFO] updating glow
[5.9222 INFO] Deleting buffer (7fced9411000) [updateGlowImage]
[5.9225 INFO] Updating TextureTab with 1 textures
[5.9226 INFO] Deleting buffer (7fced93f5200) [updatePreview]
[5.9227 INFO] Deleting newbuffer (7fced9179600) [updatePreview]
[5.9692 INFO] setdrawer to 0
[5.9693 INFO] Selected: to drawer Standard
[5.9693 INFO] Updating drawers list in renderoptions
[5.9693 INFO] current drawer: 0
[5.9694 INFO] Adding Standard drawer (1 of 6)
[5.9694 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[5.9695 INFO] Adding Shards drawer (2 of 6)
[5.9695 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[5.9696 INFO] Adding Voronoi drawer (3 of 6)
[5.9696 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[5.9696 INFO] Adding Custom drawer (4 of 6)
[5.9697 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[5.9697 INFO] Done updating renderoptions
[5.9778 INFO] Deleting fileHexels (600000094880) [read]
[5.9853 INFO] This file was saved with 6 sets of drawer data
[5.9854 INFO] this one is called Standard, its size is 5. Current? no
[5.9854 INFO] Deleting data (600000293640) [read]
[5.9854 INFO] this one is called Shards, its size is 22. Current? yes
[5.9854 INFO] loading 22 bytes to the Shards drawer
[5.9899 INFO] Deleting data (600000052820) [read]
[5.9900 INFO] this one is called Voronoi, its size is 26. Current? no
[5.9900 INFO] Deleting data (600000052820) [read]
[5.9900 INFO] this one is called Custom, its size is 81. Current? no
[5.9900 INFO] Deleting data (600002426580) [read]
[5.9900 INFO] this one is called Pixel, its size is 10. Current? no
[5.9900 INFO] Deleting data (600000293640) [read]
[5.9900 INFO] this one is called Trixel, its size is 20. Current? no
[5.9901 INFO] Deleting data (600000052820) [read]
[5.9901 WARN] GetDirectoryForFile can only handle absolute paths for now
[5.9901 INFO] Handling block ExportSettings from savefile [60 bytes]. 8338
bytes left
[5.9901 INFO] Handling Export Settings data
[5.9901 INFO] Deleting data (600001a0de00) [read]
[5.9901 INFO] Handling block LayerCompressed 0 from savefile [217 bytes].
8256 bytes left
[5.9902 INFO] Reading 217 bytes of compressed data for cel 0
[5.9912 INFO] Reading cel data from 149068 bytes
[5.9913 INFO] Deleting hexels() (108639000) [fromData]
[5.9945 INFO] Deleting data (600003981c00) [read]
[5.9945 INFO] Handling block LayerCompressed 1 from savefile [152 bytes].
8017 bytes left
[5.9945 INFO] Reading 152 bytes of compressed data for cel 1
[5.9946 INFO] Reading cel data from 176 bytes
[5.9946 INFO] Reading 105 bytes of compressed image data
[5.9948 INFO] Uncompressed image to size 2 x 2
[5.9948 INFO] Deleting data (60000363ab20) [read]
[5.9949 INFO] Handling block Frame 0 from savefile [13 bytes]. 7853 bytes
left
[5.9949 INFO] Reading data for frame 0
[5.9949 INFO] Deleting data (6000002944d0) [read]
[5.9949 INFO] Handling block RootLayer from savefile [2541 bytes]. 7826
bytes left
[5.9949 INFO] Reading root layer
[5.9968 INFO] Deleting data (7fced9837000) [read]
[5.9968 INFO] Handling block Track 0 from savefile [2545 bytes]. 5273 bytes
left
[5.9968 INFO] Reading data for layer 0
[5.9979 INFO] Deleting data (7fced9837000) [read]
[5.9979 INFO] Handling block Track 1 from savefile [2481 bytes]. 2716 bytes
left
[5.9980 INFO] Reading data for layer 1
[6.0001 INFO] Deleting data (7fced9837000) [read]
[6.0001 INFO] Handling block HextureData from savefile [64 bytes]. 219
bytes left
[6.0001 INFO] Handling Hexture data
[6.0001 INFO] Deleting croppedBuffer (7fced8ca5200) [destroy]
[6.0001 INFO] Updating texture matrices
[6.0002 INFO] Read Hexturer version 10
[6.0002 INFO] read rotation 0.00
[6.0002 INFO] read scale 1.00
[6.0002 INFO] Read mapping mode 1
[6.0002 INFO] Gotta read 0 bytes of compressed image data
[6.0002 INFO] after reading: 64 bytes, read 64 of them
[6.0002 INFO] Updating texture matrices
[6.0002 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 1.00. Rotation: 0.00
Aspect: 1.00
[6.0002 INFO] 1.00 0.00 0.00 0.50
[6.0002 INFO] 0.00 -1.00 0.00 0.50
[6.0003 INFO] 0.00 0.00 1.00 0.00
[6.0003 INFO] 0.00 0.00 0.00 1.00
[6.0003 INFO] Updating texture matrices
[6.0003 INFO] Matrix 0: Pan: 0.50, -0.50. Scale: 1.00. Rotation: 0.00
Aspect: 1.00
[6.0003 INFO] 1.00 0.00 0.00 0.50
[6.0003 INFO] 0.00 -1.00 0.00 0.50
[6.0003 INFO] 0.00 0.00 1.00 0.00
[6.0003 INFO] 0.00 0.00 0.00 1.00
[6.0003 INFO] Deleting data (6000023d9860) [read]
[6.0004 INFO] Handling block Palette from savefile [12 bytes]. 143 bytes
left
[6.0004 INFO] Handling Palette data
[6.0004 INFO] Deleting data (600000291380) [read]
[6.0004 INFO] Handling block SpeedPaintDataString from savefile [31 bytes].
106 bytes left
[6.0004 INFO] Deleting data (600000052980) [read]
[6.0004 INFO] Handling block VersionData from savefile [59 bytes]. 59 bytes
left
[6.0004 INFO] This was created with Hexels Hexels Beta Version 3.10 Build
7505 Mac OS X 10.11.6. Pro: 1, version: 30100. Current version is 30103
[6.0005 INFO] Deleting data (600001a0de00) [read]
[6.0072 INFO] Read 9649 bytes out of 9649
[6.0073 INFO] Read 1 hexels out of 12416
[6.0073 INFO] Pan: -30.38, 31.75. zoom: 16.00
[6.0080 INFO] Setting current drawer to 1 after loading file
[6.0080 INFO] Set current drawer to 1
[6.0080 INFO] adding undo state (Change Render Mode)
[6.0120 INFO] Undo state (Change Render Mode) has 0 color changes in it
[6.0120 INFO] finished undo state. Undo memory estimate: 0.004 MB
[6.0129 INFO] setdrawer to 1
[6.0156 INFO] Selected: to drawer Shards
[6.0226 INFO] Set Cel to 0:0(0)
[6.0227 INFO] setdrawer to 1
[6.0228 INFO] Selected: to drawer Shards
[6.0228 INFO] Updating drawers list in renderoptions
[6.0229 INFO] current drawer: 1
[6.0229 INFO] Adding Standard drawer (1 of 6)
[6.0230 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[6.0230 INFO] Adding Shards drawer (2 of 6)
[6.0230 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[6.0231 INFO] Adding Voronoi drawer (3 of 6)
[6.0231 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[6.0232 INFO] Adding Custom drawer (4 of 6)
[6.0232 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[6.0232 INFO] Done updating renderoptions
[6.0233 INFO] updating glow
[6.0242 INFO] Deleting buffer (7fced8195a00) [updateGlowImage]
[6.0245 INFO] Updating TextureTab with 1 textures
[6.0247 INFO] Deleting buffer (7fced940e600) [updatePreview]
[6.0248 INFO] Deleting newbuffer (7fced9174e00) [updatePreview]
[6.0912 INFO] setdrawer to 1
[6.0913 INFO] Selected: to drawer Shards
[6.0913 INFO] Updating drawers list in renderoptions
[6.0914 INFO] current drawer: 1
[6.0914 INFO] Adding Standard drawer (1 of 6)
[6.0914 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[6.0915 INFO] Adding Shards drawer (2 of 6)
[6.0915 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[6.0915 INFO] Adding Voronoi drawer (3 of 6)
[6.0916 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[6.0916 INFO] Adding Custom drawer (4 of 6)
[6.0917 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[6.0917 INFO] Done updating renderoptions
[6.0986 INFO] Writing Mac settings
[6.0989 INFO] Writing Mac settings
[6.1068 INFO] Delete old cel 0x7fced7c5fbd0
[6.1069 INFO] Deleting CelPrivate::hexels() (114b99000) [~Cel]
[6.1185 INFO] Restoring UI state from XML...
[6.1185 INFO] Got element FloaterContainer
[6.1185 INFO] Making a floaterContainer...
[6.1310 INFO] Adding tab called Brush to HipRaw-JoyHid
[6.1512 INFO] Got element FloaterContainer
[6.1512 INFO] Making a floaterContainer...
[6.1642 INFO] Adding tab called Info to EraFox-LogSub
[6.1769 INFO] Got element FloaterContainer
[6.1770 INFO] Making a floaterContainer...
[6.1898 INFO] Adding tab called Shape to GotNet-AirJay
[6.1986 INFO] Adding tab called Color to GotNet-AirJay
[6.1987 INFO] Adding tab called Palette to GotNet-AirJay
[6.1990 INFO] Got element FloaterContainer
[6.1990 INFO] Making a floaterContainer...
[6.2119 INFO] Adding tab called Document to ProCar-PenYou
[6.2277 INFO] Adding tab called Texture to ProCar-PenYou
[6.2278 INFO] Adding tab called Glow to ProCar-PenYou
[6.2279 INFO] Adding tab called Preview to ProCar-PenYou
[6.2305 INFO] Got element Timeline
[6.2305 INFO] Got element mDockArea
[6.2305 INFO] Setting up dock area...
[6.4120 INFO] Set animation mode to 0
[6.6676 INFO] GLWIDGET INIT GL
[6.6677 INFO] Switch to GL Context 0. Hexture update: 1
[6.6677 INFO] GL Version: 2.1 INTEL-12.2.17
[6.6677 INFO] GL Vendor: Intel Inc.
[6.6677 INFO] GLSL Version: 1.20
[6.6677 INFO] Max Renderbuffer size: 16384
[6.6677 INFO] Max Fragment Shader Uniforms: 4096
[6.6677 INFO] Read GL version 2.100000
[6.6677 INFO] Read GLSL version 1.200000
[6.6677 INFO] GL Renderer: Intel Iris OpenGL Engine
[6.6677 INFO] Max 3D Texture Size: 2048
[6.6678 INFO] GL Extension: GL_ARB_color_buffer_float
[6.6678 INFO] GL Extension: GL_ARB_depth_buffer_float
[6.6678 INFO] GL Extension: GL_ARB_depth_clamp
[6.6678 INFO] GL Extension: GL_ARB_depth_texture
[6.6678 INFO] GL Extension: GL_ARB_draw_buffers
[6.6678 INFO] GL Extension: GL_ARB_draw_elements_base_vertex
[6.6678 INFO] GL Extension: GL_ARB_draw_instanced
[6.6678 INFO] GL Extension: GL_ARB_fragment_program
[6.6678 INFO] GL Extension: GL_ARB_fragment_program_shadow
[6.6678 INFO] GL Extension: GL_ARB_fragment_shader
[6.6679 INFO] GL Extension: GL_ARB_framebuffer_object
[6.6679 INFO] GL Extension: GL_ARB_framebuffer_sRGB
[6.6679 INFO] GL Extension: GL_ARB_half_float_pixel
[6.6679 INFO] GL Extension: GL_ARB_half_float_vertex
[6.6679 INFO] GL Extension: GL_ARB_instanced_arrays
[6.6679 INFO] GL Extension: GL_ARB_multisample
[6.6679 INFO] GL Extension: GL_ARB_multitexture
[6.6679 INFO] GL Extension: GL_ARB_occlusion_query
[6.6679 INFO] GL Extension: GL_ARB_pixel_buffer_object
[6.6679 INFO] GL Extension: GL_ARB_point_parameters
[6.6679 INFO] GL Extension: GL_ARB_point_sprite
[6.6679 INFO] GL Extension: GL_ARB_provoking_vertex
[6.6679 INFO] GL Extension: GL_ARB_seamless_cube_map
[6.6679 INFO] GL Extension: GL_ARB_shader_objects
[6.6679 INFO] GL Extension: GL_ARB_shader_texture_lod
[6.6679 INFO] GL Extension: GL_ARB_shading_language_100
[6.6679 INFO] GL Extension: GL_ARB_shadow
[6.6680 INFO] GL Extension: GL_ARB_sync
[6.6680 INFO] GL Extension: GL_ARB_texture_border_clamp
[6.6680 INFO] GL Extension: GL_ARB_texture_compression
[6.6680 INFO] GL Extension: GL_ARB_texture_compression_rgtc
[6.6680 INFO] GL Extension: GL_ARB_texture_cube_map
[6.6680 INFO] GL Extension: GL_ARB_texture_env_add
[6.6680 INFO] GL Extension: GL_ARB_texture_env_combine
[6.6680 INFO] GL Extension: GL_ARB_texture_env_crossbar
[6.6680 INFO] GL Extension: GL_ARB_texture_env_dot3
[6.6680 INFO] GL Extension: GL_ARB_texture_float
[6.6680 INFO] GL Extension: GL_ARB_texture_mirrored_repeat
[6.6680 INFO] GL Extension: GL_ARB_texture_non_power_of_two
[6.6680 INFO] GL Extension: GL_ARB_texture_rectangle
[6.6680 INFO] GL Extension: GL_ARB_texture_rg
[6.6680 INFO] GL Extension: GL_ARB_transpose_matrix
[6.6680 INFO] GL Extension: GL_ARB_vertex_array_bgra
[6.6680 INFO] GL Extension: GL_ARB_vertex_blend
[6.6680 INFO] GL Extension: GL_ARB_vertex_buffer_object
[6.6680 INFO] GL Extension: GL_ARB_vertex_program
[6.6680 INFO] GL Extension: GL_ARB_vertex_shader
[6.6681 INFO] GL Extension: GL_ARB_window_pos
[6.6681 INFO] GL Extension: GL_EXT_abgr
[6.6681 INFO] GL Extension: GL_EXT_bgra
[6.6681 INFO] GL Extension: GL_EXT_blend_color
[6.6681 INFO] GL Extension: GL_EXT_blend_equation_separate
[6.6681 INFO] GL Extension: GL_EXT_blend_func_separate
[6.6681 INFO] GL Extension: GL_EXT_blend_minmax
[6.6681 INFO] GL Extension: GL_EXT_blend_subtract
[6.6681 INFO] GL Extension: GL_EXT_clip_volume_hint
[6.6681 INFO] GL Extension: GL_EXT_debug_label
[6.6681 INFO] GL Extension: GL_EXT_debug_marker
[6.6681 INFO] GL Extension: GL_EXT_draw_buffers2
[6.6681 INFO] GL Extension: GL_EXT_draw_range_elements
[6.6681 INFO] GL Extension: GL_EXT_fog_coord
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_blit
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_multisample
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_multisample_blit_scaled
[6.6681 INFO] GL Extension: GL_EXT_framebuffer_object
[6.6682 INFO] GL Extension: GL_EXT_framebuffer_sRGB
[6.6682 INFO] GL Extension: GL_EXT_geometry_shader4
[6.6682 INFO] GL Extension: GL_EXT_gpu_program_parameters
[6.6682 INFO] GL Extension: GL_EXT_gpu_shader4
[6.6682 INFO] GL Extension: GL_EXT_multi_draw_arrays
[6.6682 INFO] GL Extension: GL_EXT_packed_depth_stencil
[6.6682 INFO] GL Extension: GL_EXT_packed_float
[6.6682 INFO] GL Extension: GL_EXT_provoking_vertex
[6.6682 INFO] GL Extension: GL_EXT_rescale_normal
[6.6682 INFO] GL Extension: GL_EXT_secondary_color
[6.6682 INFO] GL Extension: GL_EXT_separate_specular_color
[6.6682 INFO] GL Extension: GL_EXT_shadow_funcs
[6.6682 INFO] GL Extension: GL_EXT_stencil_two_side
[6.6682 INFO] GL Extension: GL_EXT_stencil_wrap
[6.6682 INFO] GL Extension: GL_EXT_texture_array
[6.6682 INFO] GL Extension: GL_EXT_texture_compression_dxt1
[6.6682 INFO] GL Extension: GL_EXT_texture_compression_s3tc
[6.6683 INFO] GL Extension: GL_EXT_texture_env_add
[6.6683 INFO] GL Extension: GL_EXT_texture_filter_anisotropic
[6.6683 INFO] GL Extension: GL_EXT_texture_integer
[6.6683 INFO] GL Extension: GL_EXT_texture_lod_bias
[6.6683 INFO] GL Extension: GL_EXT_texture_rectangle
[6.6683 INFO] GL Extension: GL_EXT_texture_shared_exponent
[6.6683 INFO] GL Extension: GL_EXT_texture_sRGB
[6.6683 INFO] GL Extension: GL_EXT_texture_sRGB_decode
[6.6683 INFO] GL Extension: GL_EXT_timer_query
[6.6683 INFO] GL Extension: GL_EXT_transform_feedback
[6.6683 INFO] GL Extension: GL_EXT_vertex_array_bgra
[6.6683 INFO] GL Extension: GL_APPLE_aux_depth_stencil
[6.6683 INFO] GL Extension: GL_APPLE_client_storage
[6.6683 INFO] GL Extension: GL_APPLE_element_array
[6.6683 INFO] GL Extension: GL_APPLE_fence
[6.6683 INFO] GL Extension: GL_APPLE_float_pixels
[6.6683 INFO] GL Extension: GL_APPLE_flush_buffer_range
[6.6683 INFO] GL Extension: GL_APPLE_flush_render
[6.6684 INFO] GL Extension: GL_APPLE_object_purgeable
[6.6684 INFO] GL Extension: GL_APPLE_packed_pixels
[6.6684 INFO] GL Extension: GL_APPLE_pixel_buffer
[6.6684 INFO] GL Extension: GL_APPLE_rgb_422
[6.6684 INFO] GL Extension: GL_APPLE_row_bytes
[6.6684 INFO] GL Extension: GL_APPLE_specular_vector
[6.6684 INFO] GL Extension: GL_APPLE_texture_range
[6.6684 INFO] GL Extension: GL_APPLE_transform_hint
[6.6684 INFO] GL Extension: GL_APPLE_vertex_array_object
[6.6684 INFO] GL Extension: GL_APPLE_vertex_array_range
[6.6684 INFO] GL Extension: GL_APPLE_vertex_point_size
[6.6684 INFO] GL Extension: GL_APPLE_vertex_program_evaluators
[6.6684 INFO] GL Extension: GL_APPLE_ycbcr_422
[6.6684 INFO] GL Extension: GL_ATI_separate_stencil
[6.6684 INFO] GL Extension: GL_ATI_texture_env_combine3
[6.6684 INFO] GL Extension: GL_ATI_texture_float
[6.6684 INFO] GL Extension: GL_ATI_texture_mirror_once
[6.6684 INFO] GL Extension: GL_IBM_rasterpos_clip
[6.6684 INFO] GL Extension: GL_NV_blend_square
[6.6684 INFO] GL Extension: GL_NV_conditional_render
[6.6685 INFO] GL Extension: GL_NV_depth_clamp
[6.6685 INFO] GL Extension: GL_NV_fog_distance
[6.6685 INFO] GL Extension: GL_NV_light_max_exponent
[6.6685 INFO] GL Extension: GL_NV_texgen_reflection
[6.6685 INFO] GL Extension: GL_NV_texture_barrier
[6.6685 INFO] GL Extension: GL_SGIS_generate_mipmap
[6.6685 INFO] GL Extension: GL_SGIS_texture_edge_clamp
[6.6685 INFO] GL Extension: GL_SGIS_texture_lod
[6.6721 INFO] GLEW init result: No error
[6.6721 INFO] First init of shader
[6.6721 INFO] Begin first shader enable
[6.6754 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[6.6754 INFO] Init shader HDR2SDR: line 197
[6.6754 INFO] Function glCreateShaderObjectARB exists
[6.6754 INFO] Function glShaderSourceARB exists
[6.6754 INFO] Function glCompileShaderARB exists
[6.6754 INFO] Function glGetInfoLogARB exists
[6.6754 INFO] Function glAttachObjectARB exists
[6.6754 INFO] Function glLinkProgramARB exists
[6.6754 INFO] Function glShaderSource exists
[6.6754 INFO] Function glCompileShader exists
[6.6754 INFO] Function glLinkProgram exists
[6.6775 INFO] Init shader Attach Fragment Program 1: line 340
[6.6775 INFO] Init shader: line 352 about to link program ID: 2
[6.6775 INFO] Linking with glLinkProgram
[6.6781 INFO] Init shader: Linked program line 395
[6.6781 INFO] Function glUseProgramObjectARB exists
[6.6781 INFO] Enable shader: line 442
[6.6781 INFO] Enable shader: line 445
[6.6781 INFO] Finish First Draw: line 988
[6.6781 INFO] First shader enable successful
[6.6781 INFO] initGL line 1011
[6.6781 INFO] initGL line 1027
[6.6781 INFO] initGL line 1032
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] initGL line 1043
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] initGL line 1045
[6.6782 INFO] initGL line 1047
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6782 INFO] initGL line 1054
[6.6783 INFO] initGL line 1056
[6.6783 INFO] initGL line 1058
[6.6783 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6783 INFO] initGL line 1061
[6.6783 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6783 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6783 INFO] initGL line 1070
[6.6783 INFO] InitGL: Make glow and BG textures line 1072
[6.6785 INFO] InitGL: Load background image 1153
[6.6785 INFO] loading image Resources/ui/background.png
[6.6788 INFO] setting BG pattern to Resources/ui/background.png: 16 x 16
[6.6790 INFO] Deleting buffer (7fced9176e00) [loadBGPattern]
[6.6790 INFO] InitGL: gen glow texture 1155
[6.6803 INFO] Texture gen took 0.16 ms
[6.6803 INFO] Creating KenFBO: 1024 x 1024, floats: yes
[6.6803 INFO] Function glBindFramebuffer exists
[6.6803 INFO] Function glBindFramebufferEXT exists
[6.6803 INFO] Function glBindRenderbuffer exists
[6.6803 INFO] Function glBindRenderbufferEXT exists
[6.6804 INFO] Initing FBO []
[6.6857 INFO] Initing FBO [] line 105
[6.6858 INFO] Initing FBO [] line 109
[6.6858 INFO] FBO Textures: [6.6858 INFO] 11 [6.6858 INFO] 12
[6.6858 INFO] 13 [6.6858 INFO]
[6.6859 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6859 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6859 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6859 INFO] Initing FBO [] line 124
[6.6859 INFO] Initing FBO [] line 127
[6.6859 INFO] Init complete for FBO []
[6.6860 INFO] KenFBO::capture(), line 215
[6.6860 INFO] Function glFramebufferTexture2DEXT exists
[6.6860 INFO] Function glFramebufferRenderbuffer exists
[6.6860 INFO] Function glFramebufferRenderbufferEXT exists
[6.6860 INFO] KenFBO::capture(), line 230
[6.6860 INFO] KenFBO::capture(), line 230
[6.6860 INFO] KenFBO::capture(), line 230
[6.6860 INFO] KenFBO::capture(), line 238
[6.6860 INFO] KenFBO::capture(), line 248
[6.6863 INFO] KenFBO::capture() (), line 250, final status:
FRAMEBUFFER_COMPLETE
[6.6864 INFO] Initing FBO [PFX Cache, context 0]
[6.6864 INFO] Initing FBO [PFX Cache, context 0] line 105
[6.6864 INFO] Initing FBO [PFX Cache, context 0] line 109
[6.6864 INFO] FBO Textures: [6.6864 INFO] 14 [6.6864 INFO] 15
[6.6865 INFO] 16 [6.6865 INFO]
[6.6865 INFO] Initing FBO [PFX Cache, context 0] line 124
[6.6865 INFO] Initing FBO [PFX Cache, context 0] line 127
[6.6865 INFO] Init complete for FBO [PFX Cache, context 0]
[6.6865 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6865 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6866 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.6868 INFO] KenFBO::capture() (PFX Cache, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[6.6869 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[6.6869 INFO] Init shader Pixel Brush: line 197
[6.6975 INFO] Init shader Attach Vertex Program 3: line 335
[6.6976 INFO] Init shader Attach Fragment Program 4: line 340
[6.6976 INFO] Init shader: line 352 about to link program ID: 5
[6.6976 INFO] Linking with glLinkProgram
[6.7011 INFO] Init shader: Linked program line 395
[6.7012 WARN] GLSL Program Compilation Log:
WARNING: Output of vertex shader 'position' not read by fragment shader

[6.7012 INFO] Enable shader: line 442


[6.7012 INFO] Enable shader: line 445
[6.7524 INFO] loading image Resources/ui/blank.png
[6.7625 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7655 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7656 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7656 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7727 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7728 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7728 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7750 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7751 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7751 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7821 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7821 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7822 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7845 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7846 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7846 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7920 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7921 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7921 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7945 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7945 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7945 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.7999 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8000 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8000 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8025 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8026 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8026 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8073 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8073 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8073 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8096 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8097 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8097 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8158 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8158 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8158 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8180 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8180 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8180 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8240 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8240 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8240 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8261 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8262 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8262 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8265 INFO] Initing GLTexture (./Resources/BrushTextures/Paint.png)
[6.8587 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8587 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8588 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8607 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8608 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8608 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8641 INFO] Initing FBO [AA FBO context 0]
[6.8642 INFO] Initing FBO [AA FBO context 0] line 105
[6.8642 INFO] Initing FBO [AA FBO context 0] line 109
[6.8642 INFO] FBO Textures: [6.8642 INFO] 18 [6.8642 INFO] 19
[6.8642 INFO]
[6.8642 INFO] Initing FBO [AA FBO context 0] line 124
[6.8642 INFO] Initing FBO [AA FBO context 0] line 127
[6.8642 INFO] Init complete for FBO [AA FBO context 0]
[6.8642 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8642 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8643 INFO] KenFBO::capture() (AA FBO context 0), line 250, final status:
FRAMEBUFFER_COMPLETE
[6.8644 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[6.8644 INFO] Init shader Fingerpaint: line 197
[6.8681 INFO] Init shader Attach Fragment Program 6: line 340
[6.8681 INFO] Init shader: line 352 about to link program ID: 7
[6.8681 INFO] Linking with glLinkProgram
[6.8690 INFO] Init shader: Linked program line 395
[6.8691 INFO] Enable shader: line 442
[6.8691 INFO] Enable shader: line 445
[6.8691 INFO] Initing GLTexture (Resources/ui/blank.png)
[6.8875 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8875 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8875 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8901 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8901 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8902 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8907 INFO] Initing GLTexture (./Resources/BrushTextures/smallDots.png)
[6.8981 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8982 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.8982 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9005 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9005 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9005 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9010 INFO] Initing GLTexture (./Resources/BrushTextures/Frags.png)
[6.9078 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9079 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9079 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9100 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9101 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9101 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9104 INFO] Initing GLTexture (./Resources/BrushTextures/Rose.png)
[6.9160 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9161 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9161 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9182 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9182 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9182 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9233 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9233 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9234 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9255 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9256 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9256 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9315 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9316 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9316 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9340 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9340 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9340 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9345 INFO] Initing GLTexture (./Resources/BrushTextures/Trixel-
Halftone.png)
[6.9421 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9422 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9422 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9445 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9446 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9446 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9450 INFO] Initing GLTexture (./Resources/BrushTextures/Trixel-
Spread.png)
[6.9530 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9530 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9530 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9552 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9552 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9552 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9555 INFO] Initing GLTexture (./Resources/BrushTextures/Hexel.png)
[6.9606 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9606 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9606 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9626 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9629 INFO] Initing GLTexture (./Resources/BrushTextures/Trixel.png)
[6.9678 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9679 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9679 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9700 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9700 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9700 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9751 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9752 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9752 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9772 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9772 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9773 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9827 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9828 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9828 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9854 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9854 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9855 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9859 INFO] Initing GLTexture (./Resources/BrushTextures/Shard-Spread.png)
[6.9925 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9926 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9926 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9949 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9950 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[6.9950 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0029 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0030 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0030 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0052 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0052 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0052 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0109 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0110 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0110 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0130 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0130 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0130 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0133 INFO] Initing GLTexture (./Resources/BrushTextures/Hexel-Spread.png)
[7.0191 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0192 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0192 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0214 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0214 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0214 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0269 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0269 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0270 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0293 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0293 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0293 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0367 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0368 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0368 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0393 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0393 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0394 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0470 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0470 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0470 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0494 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0494 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0495 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0540 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.0541 INFO] Init shader Smudge: line 197
[7.0567 INFO] Init shader Attach Fragment Program 8: line 340
[7.0567 INFO] Init shader: line 352 about to link program ID: 9
[7.0567 INFO] Linking with glLinkProgram
[7.0573 INFO] Init shader: Linked program line 395
[7.0574 INFO] Enable shader: line 442
[7.0574 INFO] Enable shader: line 445
[7.0673 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0673 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0673 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0701 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0701 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0702 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.0734 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.0734 INFO] Init shader Noise Brush: line 197
[7.0784 INFO] Init shader Attach Fragment Program 10: line 340
[7.0784 INFO] Init shader: line 352 about to link program ID: 11
[7.0784 INFO] Linking with glLinkProgram
[7.0798 INFO] Init shader: Linked program line 395
[7.0799 INFO] Enable shader: line 442
[7.0799 INFO] Enable shader: line 445
[7.5891 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.5891 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.5891 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.5912 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.5912 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.5912 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.6003 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.6004 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.6004 INFO] FBO Status: GL_FRAMEBUFFER_UNDEFINED
[7.6024 INFO] InitGL complete line 1166. Est GPU memory: 220.1 MB
[7.6024 INFO] GL Format: Direct: 1, swap interval: 0
[7.7551 INFO] loading image ./Resources/ui/paintbrush_press.png
[7.7568 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/paintbrush_press.png successfully!
[7.7577 INFO] loading image ./Resources/ui/paintbrush_normal.png
[7.7593 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/paintbrush_normal.png successfully!
[7.7604 INFO] loading image ./Resources/ui/paintbrush_over.png
[7.7618 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/paintbrush_over.png successfully!
[7.7626 INFO] loading image ./Resources/ui/pencil_press.png
[7.7643 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pencil_press.png successfully!
[7.7653 INFO] loading image ./Resources/ui/pencil_normal.png
[7.7665 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pencil_normal.png successfully!
[7.7674 INFO] loading image ./Resources/ui/pencil_over.png
[7.7687 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pencil_over.png successfully!
[7.7698 INFO] loading image ./Resources/ui/airbrush_press.png
[7.7716 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/airbrush_press.png successfully!
[7.7724 INFO] loading image ./Resources/ui/airbrush_normal.png
[7.7738 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/airbrush_normal.png successfully!
[7.7745 INFO] loading image ./Resources/ui/airbrush_over.png
[7.7761 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/airbrush_over.png successfully!
[7.7772 INFO] loading image ./Resources/ui/collapse_press.png
[7.7779 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/collapse_press.png successfully!
[7.7786 INFO] loading image ./Resources/ui/expand_press.png
[7.7794 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/expand_press.png successfully!
[7.7801 INFO] loading image ./Resources/ui/detach_press.png
[7.7812 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/detach_press.png successfully!
[7.8049 INFO] loading image ./Resources/ui/ShardsHalfTri120ButtonUp.png
[7.8074 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHalfTri120ButtonUp.png
successfully!
[7.8084 INFO] loading image ./Resources/ui/ShardsHalfTri120ButtonDown.png
[7.8104 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHalfTri120ButtonDown.png
successfully!
[7.8110 INFO] loading image ./Resources/ui/ShardsHalfTri60ButtonUp.png
[7.8130 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHalfTri60ButtonUp.png
successfully!
[7.8139 INFO] loading image ./Resources/ui/ShardsHalfTri60ButtonDown.png
[7.8159 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHalfTri60ButtonDown.png
successfully!
[7.8166 INFO] loading image ./Resources/ui/ShardsHalfTriFlatButtonUp.png
[7.8182 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHalfTriFlatButtonUp.png
successfully!
[7.8190 INFO] loading image ./Resources/ui/ShardsHalfTriFlatButtonDown.png
[7.8208 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHalfTriFlatButtonDown.png
successfully!
[7.8213 INFO] loading image ./Resources/ui/ShardsTrixelButtonUp.png
[7.8229 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsTrixelButtonUp.png successfully!
[7.8239 INFO] loading image ./Resources/ui/ShardsTrixelButtonDown.png
[7.8256 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsTrixelButtonDown.png
successfully!
[7.8261 INFO] loading image ./Resources/ui/ShardsHorizontalUp.png
[7.8280 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHorizontalUp.png successfully!
[7.8289 INFO] loading image ./Resources/ui/ShardsHorizontalDown.png
[7.8307 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsHorizontalDown.png successfully!
[7.8313 INFO] loading image ./Resources/ui/ShardsSmallhexUp.png
[7.8327 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsSmallhexUp.png successfully!
[7.8334 INFO] loading image ./Resources/ui/ShardsSmallhexDown.png
[7.8353 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsSmallhexDown.png successfully!
[7.8359 INFO] loading image ./Resources/ui/ShardshexUp.png
[7.8373 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardshexUp.png successfully!
[7.8380 INFO] loading image ./Resources/ui/ShardshexDown.png
[7.8398 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardshexDown.png successfully!
[7.8404 INFO] loading image ./Resources/ui/ShardsButtonUp.png
[7.8420 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsButtonUp.png successfully!
[7.8427 INFO] loading image ./Resources/ui/ShardsButtonDown.png
[7.8451 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/ShardsButtonDown.png successfully!
[7.8457 INFO] loading image ./Resources/ui/X-el_checked.png
[7.8472 INFO] saved image /Users/Simon/Library/Logs/Hexels3/colorIcons/X-
el_checked.png successfully!
[7.8480 INFO] loading image ./Resources/ui/X-el_over.png
[7.8497 INFO] saved image /Users/Simon/Library/Logs/Hexels3/colorIcons/X-
el_over.png successfully!
[7.8504 INFO] loading image ./Resources/ui/TrixelWidth_Equilateral.png
[7.8509 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/TrixelWidth_Equilateral.png
successfully!
[7.8512 INFO] loading image ./Resources/ui/TrixelWidth_2_1.png
[7.8517 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/TrixelWidth_2_1.png successfully!
[7.8519 INFO] loading image ./Resources/ui/TrixelWidth_3_1.png
[7.8524 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/TrixelWidth_3_1.png successfully!
[7.8526 INFO] loading image ./Resources/ui/TrixelWidth_Exel.png
[7.8530 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/TrixelWidth_Exel.png successfully!
[7.8532 INFO] loading image ./Resources/ui/TrixelWidth_Custom.png
[7.8538 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/TrixelWidth_Custom.png successfully!
[7.8542 INFO] loading image ./Resources/ui/ShardsTrixelButtonUp.png
[7.8551 INFO] loading image ./Resources/ui/ShardsButtonUp.png
[7.8565 INFO] loading image ./Resources/ui/ShardsHorizontalUp.png
[7.8578 INFO] loading image ./Resources/ui/ShardsHalfTri60ButtonUp.png
[7.8588 INFO] loading image ./Resources/ui/ShardsHalfTriFlatButtonUp.png
[7.8598 INFO] loading image ./Resources/ui/ShardsHalfTri120ButtonUp.png
[7.8608 INFO] loading image ./Resources/ui/ShardsSmallhexUp.png
[7.8617 INFO] loading image ./Resources/ui/ShardshexUp.png
[7.8625 INFO] loading image ./Resources/ui/X-el_over.png
[7.8635 INFO] loading image ./Resources/ui/circle_brush.png
[7.8648 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_brush.png successfully!
[7.8657 INFO] loading image ./Resources/ui/circle_brush_selected.png
[7.8673 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/circle_brush_selected.png
successfully!
[7.8678 INFO] loading image ./Resources/ui/square_brush.png
[7.8691 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/square_brush.png successfully!
[7.8700 INFO] loading image ./Resources/ui/square_brush_selected.png
[7.8716 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/square_brush_selected.png
successfully!
[7.8721 INFO] loading image ./Resources/ui/colorpicker_switch_press.png
[7.8727 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/colorpicker_switch_press.png
successfully!
[7.8749 INFO] loading image ./Resources/ui/trash_press.png
[7.8757 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/trash_press.png successfully!
[7.8857 INFO] Finish First Draw: line 8340
[7.8859 INFO] Initing FBO [Worker FBO 7, context 0]
[7.8859 INFO] Initing FBO [Worker FBO 7, context 0] line 105
[7.8859 INFO] Initing FBO [Worker FBO 7, context 0] line 109
[7.8859 INFO] FBO Textures: [7.8859 INFO] 31 [7.8860 INFO] 32
[7.8860 INFO]
[7.8860 INFO] Initing FBO [Worker FBO 7, context 0] line 124
[7.8860 INFO] Initing FBO [Worker FBO 7, context 0] line 127
[7.8860 INFO] Init complete for FBO [Worker FBO 7, context 0]
[7.8860 INFO] First Draw: line 8394
[7.8860 INFO] First Draw: line 8408
[7.8860 INFO] Initing FBO [Glow FBO, context 0]
[7.8860 INFO] Initing FBO [Glow FBO, context 0] line 105
[7.8860 INFO] Initing FBO [Glow FBO, context 0] line 109
[7.8860 INFO] FBO Textures: [7.8860 INFO] 33 [7.8860 INFO] 34
[7.8860 INFO]
[7.8861 INFO] Initing FBO [Glow FBO, context 0] line 124
[7.8861 INFO] Initing FBO [Glow FBO, context 0] line 127
[7.8861 INFO] Init complete for FBO [Glow FBO, context 0]
[7.8861 INFO] KenFBO::capture() (Glow FBO, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0]
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0] line 105
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0] line 109
[7.8862 INFO] FBO Textures: [7.8862 INFO] 35 [7.8862 INFO] 36
[7.8862 INFO]
[7.8862 INFO] Initing FBO [Worker FBO 0, context 0] line 124
[7.8863 INFO] Initing FBO [Worker FBO 0, context 0] line 127
[7.8863 INFO] Init complete for FBO [Worker FBO 0, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0] line 105
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0] line 109
[7.8863 INFO] FBO Textures: [7.8863 INFO] 37 [7.8863 INFO] 38
[7.8863 INFO]
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0] line 124
[7.8863 INFO] Initing FBO [Worker FBO 1, context 0] line 127
[7.8863 INFO] Init complete for FBO [Worker FBO 1, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 2, context 0]
[7.8863 INFO] Initing FBO [Worker FBO 2, context 0] line 105
[7.8864 INFO] Initing FBO [Worker FBO 2, context 0] line 109
[7.8864 INFO] FBO Textures: [7.8864 INFO] 39 [7.8864 INFO] 40
[7.8864 INFO]
[7.8864 INFO] Initing FBO [Worker FBO 2, context 0] line 124
[7.8864 INFO] Initing FBO [Worker FBO 2, context 0] line 127
[7.8864 INFO] Init complete for FBO [Worker FBO 2, context 0]
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0]
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 105
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 109
[7.8864 INFO] FBO Textures: [7.8864 INFO] 41 [7.8864 INFO] 42
[7.8864 INFO]
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 124
[7.8864 INFO] Initing FBO [Worker FBO 3, context 0] line 127
[7.8864 INFO] Init complete for FBO [Worker FBO 3, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 105
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 109
[7.8865 INFO] FBO Textures: [7.8865 INFO] 43 [7.8865 INFO] 44
[7.8865 INFO]
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 124
[7.8865 INFO] Initing FBO [Worker FBO 4, context 0] line 127
[7.8865 INFO] Init complete for FBO [Worker FBO 4, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 5, context 0]
[7.8865 INFO] Initing FBO [Worker FBO 5, context 0] line 105
[7.8865 INFO] Initing FBO [Worker FBO 5, context 0] line 109
[7.8865 INFO] FBO Textures: [7.8865 INFO] 45 [7.8866 INFO] 46
[7.8866 INFO]
[7.8866 INFO] Initing FBO [Worker FBO 5, context 0] line 124
[7.8866 INFO] Initing FBO [Worker FBO 5, context 0] line 127
[7.8866 INFO] Init complete for FBO [Worker FBO 5, context 0]
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0]
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 105
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 109
[7.8866 INFO] FBO Textures: [7.8866 INFO] 47 [7.8866 INFO] 48
[7.8866 INFO]
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 124
[7.8866 INFO] Initing FBO [Worker FBO 6, context 0] line 127
[7.8867 INFO] Init complete for FBO [Worker FBO 6, context 0]
[7.8868 INFO] KenFBO::capture() (Worker FBO 0, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8869 INFO] KenFBO::capture() (Worker FBO 1, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8873 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[7.8873 INFO] Init shader TurboTrixels: line 197
[7.8882 INFO] Init shader Attach Vertex Program 21: line 335
[7.8882 INFO] Init shader Attach Fragment Program 22: line 340
[7.8882 INFO] Init shader: line 352 about to link program ID: 23
[7.8882 INFO] Linking with glLinkProgram
[7.8887 INFO] Init shader: Linked program line 395
[7.8887 INFO] Enable shader: line 442
[7.8887 INFO] Enable shader: line 445
[7.8911 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.8912 INFO] Init shader PostDivide: line 197
[7.8918 INFO] Init shader Attach Fragment Program 24: line 340
[7.8918 INFO] Init shader: line 352 about to link program ID: 25
[7.8918 INFO] Linking with glLinkProgram
[7.8920 INFO] Init shader: Linked program line 395
[7.8921 INFO] Enable shader: line 442
[7.8921 INFO] Enable shader: line 445
[7.8932 INFO] KenFBO::capture() (Worker FBO 2, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.8938 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.8938 INFO] Init shader Normal: line 197
[7.8968 INFO] Init shader Attach Fragment Program 26: line 340
[7.8968 INFO] Init shader: line 352 about to link program ID: 27
[7.8968 INFO] Linking with glLinkProgram
[7.8974 INFO] Init shader: Linked program line 395
[7.8974 INFO] Enable shader: line 442
[7.8974 INFO] Enable shader: line 445
[7.8984 INFO] creating shader objects... [vert: 1 frag: 0 geom: 0
[7.8984 INFO] Init shader Straight: line 197
[7.8988 INFO] Init shader Attach Vertex Program 28: line 335
[7.8989 INFO] Init shader: line 352 about to link program ID: 29
[7.8989 INFO] Linking with glLinkProgram
[7.8991 INFO] Init shader: Linked program line 395
[7.8992 INFO] Enable shader: line 442
[7.8992 INFO] Enable shader: line 445
[7.9002 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9003 INFO] Init shader Evil: line 197
[7.9008 INFO] Init shader Attach Fragment Program 30: line 340
[7.9008 INFO] Init shader: line 352 about to link program ID: 31
[7.9008 INFO] Linking with glLinkProgram
[7.9010 INFO] Init shader: Linked program line 395
[7.9010 INFO] Enable shader: line 442
[7.9010 INFO] Enable shader: line 445
[7.9017 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9018 INFO] Init shader ImageCel: line 197
[7.9025 INFO] Init shader Attach Fragment Program 32: line 340
[7.9025 INFO] Init shader: line 352 about to link program ID: 33
[7.9025 INFO] Linking with glLinkProgram
[7.9028 INFO] Init shader: Linked program line 395
[7.9028 INFO] Enable shader: line 442
[7.9028 INFO] Enable shader: line 445
[7.9042 INFO] First Draw: line 8429
[7.9042 INFO] First Draw: line 8434
[7.9089 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9089 INFO] Init shader Blur: line 197
[7.9105 INFO] Init shader Attach Fragment Program 34: line 340
[7.9105 INFO] Init shader: line 352 about to link program ID: 35
[7.9105 INFO] Linking with glLinkProgram
[7.9110 INFO] Init shader: Linked program line 395
[7.9110 INFO] Enable shader: line 442
[7.9110 INFO] Enable shader: line 445
[7.9110 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9110 INFO] Init shader Default: line 197
[7.9143 INFO] Init shader Attach Fragment Program 36: line 340
[7.9143 INFO] Init shader: line 352 about to link program ID: 37
[7.9143 INFO] Linking with glLinkProgram
[7.9152 INFO] Init shader: Linked program line 395
[7.9153 INFO] Enable shader: line 442
[7.9153 INFO] Enable shader: line 445
[7.9217 INFO] First Draw: line 8444
[7.9217 INFO] DRAWING WITH SHADERS: line 4077
[7.9217 INFO] Finish First Draw: line 4079
[7.9218 INFO] Finish First Draw: line 4081
[7.9219 INFO] KenFBO::capture() (Worker FBO 7, context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[7.9219 INFO] Finish First Draw: line 4083
[7.9219 INFO] Finish First Draw: line 4088
[7.9219 INFO] Finish First Draw: line 4091
[7.9219 INFO] Finish First Draw: line 4113
[7.9219 INFO] Finish First Draw: line 4121
[7.9219 INFO] Finish First Draw: line 4132
[7.9219 INFO] Finish First Draw: line 4157
[7.9219 INFO] Finish First Draw: line 4172
[7.9243 INFO] Finish First Draw: line 4180
[7.9243 INFO] Finish First Draw: line 4182
[7.9244 INFO] Finish First Draw: line 4203
[7.9244 INFO] Writing shader logs to
/Users/Simon/Library/Logs/Hexels3/ShaderCompile.txt
[7.9246 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9246 INFO] Init shader Blob: line 197
[7.9298 INFO] Init shader Attach Fragment Program 38: line 340
[7.9298 INFO] Init shader: line 352 about to link program ID: 39
[7.9298 INFO] Linking with glLinkProgram
[7.9312 INFO] Init shader: Linked program line 395
[7.9312 INFO] Enable shader: line 442
[7.9312 INFO] Enable shader: line 445
[7.9312 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9312 INFO] Init shader Blur: line 197
[7.9364 INFO] Init shader Attach Fragment Program 40: line 340
[7.9364 INFO] Init shader: line 352 about to link program ID: 41
[7.9364 INFO] Linking with glLinkProgram
[7.9376 INFO] Init shader: Linked program line 395
[7.9376 INFO] Enable shader: line 442
[7.9376 INFO] Enable shader: line 445
[7.9377 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9377 INFO] Init shader Bump Normal Map: line 197
[7.9413 INFO] Init shader Attach Fragment Program 42: line 340
[7.9413 INFO] Init shader: line 352 about to link program ID: 43
[7.9413 INFO] Linking with glLinkProgram
[7.9420 INFO] Init shader: Linked program line 395
[7.9420 INFO] Enable shader: line 442
[7.9420 INFO] Enable shader: line 445
[7.9421 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9421 INFO] Init shader Chromatic Aberration: line 197
[7.9465 INFO] Init shader Attach Fragment Program 44: line 340
[7.9465 INFO] Init shader: line 352 about to link program ID: 45
[7.9465 INFO] Linking with glLinkProgram
[7.9475 INFO] Init shader: Linked program line 395
[7.9476 INFO] Enable shader: line 442
[7.9476 INFO] Enable shader: line 445
[7.9476 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9476 INFO] Init shader CRT: line 197
[7.9570 INFO] Init shader Attach Fragment Program 46: line 340
[7.9571 INFO] Init shader: line 352 about to link program ID: 47
[7.9571 INFO] Linking with glLinkProgram
[7.9596 INFO] Init shader: Linked program line 395
[7.9597 INFO] Enable shader: line 442
[7.9597 INFO] Enable shader: line 445
[7.9597 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9597 INFO] Init shader Curves: line 197
[7.9652 INFO] Init shader Attach Fragment Program 48: line 340
[7.9652 INFO] Init shader: line 352 about to link program ID: 49
[7.9652 INFO] Linking with glLinkProgram
[7.9668 INFO] Init shader: Linked program line 395
[7.9668 INFO] Enable shader: line 442
[7.9668 INFO] Enable shader: line 445
[7.9668 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9668 INFO] Init shader Distortion: line 197
[7.9699 INFO] Init shader Attach Fragment Program 50: line 340
[7.9699 INFO] Init shader: line 352 about to link program ID: 51
[7.9699 INFO] Linking with glLinkProgram
[7.9707 INFO] Init shader: Linked program line 395
[7.9707 INFO] Enable shader: line 442
[7.9707 INFO] Enable shader: line 445
[7.9707 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9707 INFO] Init shader Drop Shadow: line 197
[7.9784 INFO] Init shader Attach Fragment Program 52: line 340
[7.9784 INFO] Init shader: line 352 about to link program ID: 53
[7.9784 INFO] Linking with glLinkProgram
[7.9796 INFO] Init shader: Linked program line 395
[7.9797 INFO] Enable shader: line 442
[7.9797 INFO] Enable shader: line 445
[7.9797 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9797 INFO] Init shader Fade to Black: line 197
[7.9842 INFO] Init shader Attach Fragment Program 54: line 340
[7.9843 INFO] Init shader: line 352 about to link program ID: 55
[7.9843 INFO] Linking with glLinkProgram
[7.9855 INFO] Init shader: Linked program line 395
[7.9855 INFO] Enable shader: line 442
[7.9855 INFO] Enable shader: line 445
[7.9855 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9856 INFO] Init shader Fill: line 197
[7.9892 INFO] Init shader Attach Fragment Program 56: line 340
[7.9893 INFO] Init shader: line 352 about to link program ID: 57
[7.9893 INFO] Linking with glLinkProgram
[7.9901 INFO] Init shader: Linked program line 395
[7.9901 INFO] Enable shader: line 442
[7.9901 INFO] Enable shader: line 445
[7.9901 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9901 INFO] Init shader Film Grain: line 197
[7.9934 INFO] Init shader Attach Fragment Program 58: line 340
[7.9935 INFO] Init shader: line 352 about to link program ID: 59
[7.9935 INFO] Linking with glLinkProgram
[7.9945 INFO] Init shader: Linked program line 395
[7.9945 INFO] Enable shader: line 442
[7.9945 INFO] Enable shader: line 445
[7.9945 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[7.9945 INFO] Init shader Gradient: line 197
[7.9991 INFO] Init shader Attach Fragment Program 60: line 340
[7.9992 INFO] Init shader: line 352 about to link program ID: 61
[7.9992 INFO] Linking with glLinkProgram
[8.0003 INFO] Init shader: Linked program line 395
[8.0003 INFO] Enable shader: line 442
[8.0003 INFO] Enable shader: line 445
[8.0004 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0004 INFO] Init shader Hue Saturation: line 197
[8.0037 INFO] Init shader Attach Fragment Program 62: line 340
[8.0038 INFO] Init shader: line 352 about to link program ID: 63
[8.0038 INFO] Linking with glLinkProgram
[8.0046 INFO] Init shader: Linked program line 395
[8.0046 INFO] Enable shader: line 442
[8.0046 INFO] Enable shader: line 445
[8.0046 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0046 INFO] Init shader Linear Blur: line 197
[8.0084 INFO] Init shader Attach Fragment Program 64: line 340
[8.0084 INFO] Init shader: line 352 about to link program ID: 65
[8.0084 INFO] Linking with glLinkProgram
[8.0092 INFO] Init shader: Linked program line 395
[8.0092 INFO] Enable shader: line 442
[8.0092 INFO] Enable shader: line 445
[8.0093 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0093 INFO] Init shader Map To Palette: line 197
[8.0125 INFO] Init shader Attach Fragment Program 66: line 340
[8.0125 INFO] Init shader: line 352 about to link program ID: 67
[8.0125 INFO] Linking with glLinkProgram
[8.0132 INFO] Init shader: Linked program line 395
[8.0132 INFO] Enable shader: line 442
[8.0132 INFO] Enable shader: line 445
[8.0132 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0132 INFO] Init shader Motion Blur: line 197
[8.0176 INFO] Init shader Attach Fragment Program 68: line 340
[8.0176 INFO] Init shader: line 352 about to link program ID: 69
[8.0177 INFO] Linking with glLinkProgram
[8.0187 INFO] Init shader: Linked program line 395
[8.0187 INFO] Enable shader: line 442
[8.0188 INFO] Enable shader: line 445
[8.0188 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0188 INFO] Init shader Perlin Distortion: line 197
[8.0243 INFO] Init shader Attach Fragment Program 70: line 340
[8.0244 INFO] Init shader: line 352 about to link program ID: 71
[8.0244 INFO] Linking with glLinkProgram
[8.0258 INFO] Init shader: Linked program line 395
[8.0258 INFO] Enable shader: line 442
[8.0258 INFO] Enable shader: line 445
[8.0258 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0259 INFO] Init shader Perlin Noise: line 197
[8.0325 INFO] Init shader Attach Fragment Program 72: line 340
[8.0326 INFO] Init shader: line 352 about to link program ID: 73
[8.0326 INFO] Linking with glLinkProgram
[8.0344 INFO] Init shader: Linked program line 395
[8.0344 INFO] Enable shader: line 442
[8.0344 INFO] Enable shader: line 445
[8.0344 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0344 INFO] Init shader Pro Curves: line 197
[8.0399 INFO] Init shader Attach Fragment Program 74: line 340
[8.0399 INFO] Init shader: line 352 about to link program ID: 75
[8.0399 INFO] Linking with glLinkProgram
[8.0418 INFO] Init shader: Linked program line 395
[8.0418 INFO] Enable shader: line 442
[8.0418 INFO] Enable shader: line 445
[8.0418 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0418 INFO] Init shader Radial Blur: line 197
[8.0468 INFO] Init shader Attach Fragment Program 76: line 340
[8.0468 INFO] Init shader: line 352 about to link program ID: 77
[8.0468 INFO] Linking with glLinkProgram
[8.0480 INFO] Init shader: Linked program line 395
[8.0480 INFO] Enable shader: line 442
[8.0480 INFO] Enable shader: line 445
[8.0481 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0481 INFO] Init shader Sharpen: line 197
[8.0519 INFO] Init shader Attach Fragment Program 78: line 340
[8.0520 INFO] Init shader: line 352 about to link program ID: 79
[8.0520 INFO] Linking with glLinkProgram
[8.0531 INFO] Init shader: Linked program line 395
[8.0531 INFO] Enable shader: line 442
[8.0531 INFO] Enable shader: line 445
[8.0531 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0532 INFO] Init shader Smear: line 197
[8.0564 INFO] Init shader Attach Fragment Program 80: line 340
[8.0564 INFO] Init shader: line 352 about to link program ID: 81
[8.0564 INFO] Linking with glLinkProgram
[8.0571 INFO] Init shader: Linked program line 395
[8.0571 INFO] Enable shader: line 442
[8.0571 INFO] Enable shader: line 445
[8.0571 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0572 INFO] Init shader Thermal Distortion: line 197
[8.0621 INFO] Init shader Attach Fragment Program 82: line 340
[8.0621 INFO] Init shader: line 352 about to link program ID: 83
[8.0621 INFO] Linking with glLinkProgram
[8.0633 INFO] Init shader: Linked program line 395
[8.0633 INFO] Enable shader: line 442
[8.0633 INFO] Enable shader: line 445
[8.0633 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0633 INFO] Init shader Additive: line 197
[8.0662 INFO] Init shader Attach Fragment Program 84: line 340
[8.0662 INFO] Init shader: line 352 about to link program ID: 85
[8.0662 INFO] Linking with glLinkProgram
[8.0668 INFO] Init shader: Linked program line 395
[8.0668 INFO] Enable shader: line 442
[8.0668 INFO] Enable shader: line 445
[8.0668 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0668 INFO] Init shader Dissolve: line 197
[8.0700 INFO] Init shader Attach Fragment Program 86: line 340
[8.0700 INFO] Init shader: line 352 about to link program ID: 87
[8.0700 INFO] Linking with glLinkProgram
[8.0707 INFO] Init shader: Linked program line 395
[8.0707 INFO] Enable shader: line 442
[8.0707 INFO] Enable shader: line 445
[8.0707 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0707 INFO] Init shader Dither: line 197
[8.0745 INFO] Init shader Attach Fragment Program 88: line 340
[8.0746 INFO] Init shader: line 352 about to link program ID: 89
[8.0746 INFO] Linking with glLinkProgram
[8.0755 INFO] Init shader: Linked program line 395
[8.0755 INFO] Enable shader: line 442
[8.0755 INFO] Enable shader: line 445
[8.0756 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0756 INFO] Init shader Multiply: line 197
[8.0790 INFO] Init shader Attach Fragment Program 90: line 340
[8.0790 INFO] Init shader: line 352 about to link program ID: 91
[8.0790 INFO] Linking with glLinkProgram
[8.0798 INFO] Init shader: Linked program line 395
[8.0798 INFO] Enable shader: line 442
[8.0798 INFO] Enable shader: line 445
[8.0798 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0798 INFO] Init shader None: line 197
[8.0827 INFO] Init shader Attach Fragment Program 92: line 340
[8.0827 INFO] Init shader: line 352 about to link program ID: 93
[8.0827 INFO] Linking with glLinkProgram
[8.0834 INFO] Init shader: Linked program line 395
[8.0834 INFO] Enable shader: line 442
[8.0834 INFO] Enable shader: line 445
[8.0834 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0834 INFO] Init shader Subtractive: line 197
[8.0865 INFO] Init shader Attach Fragment Program 94: line 340
[8.0865 INFO] Init shader: line 352 about to link program ID: 95
[8.0865 INFO] Linking with glLinkProgram
[8.0871 INFO] Init shader: Linked program line 395
[8.0872 INFO] Enable shader: line 442
[8.0872 INFO] Enable shader: line 445
[8.0872 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0872 INFO] Init shader Texture: line 197
[8.0890 INFO] Init shader Attach Fragment Program 96: line 340
[8.0890 INFO] Init shader: line 352 about to link program ID: 97
[8.0890 INFO] Linking with glLinkProgram
[8.0897 INFO] Init shader: Linked program line 395
[8.0897 INFO] Enable shader: line 442
[8.0897 INFO] Enable shader: line 445
[8.0897 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0897 INFO] Init shader Paint: line 197
[8.0916 INFO] Init shader Attach Fragment Program 98: line 340
[8.0916 INFO] Init shader: line 352 about to link program ID: 99
[8.0916 INFO] Linking with glLinkProgram
[8.0922 INFO] Init shader: Linked program line 395
[8.0922 INFO] Enable shader: line 442
[8.0922 INFO] Enable shader: line 445
[8.0923 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0923 INFO] Init shader Blur: line 197
[8.0952 INFO] Init shader Attach Fragment Program 100: line 340
[8.0952 INFO] Init shader: line 352 about to link program ID: 101
[8.0952 INFO] Linking with glLinkProgram
[8.0960 INFO] Init shader: Linked program line 395
[8.0960 INFO] Enable shader: line 442
[8.0960 INFO] Enable shader: line 445
[8.0960 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0960 INFO] Init shader Hue Shift: line 197
[8.0986 INFO] Init shader Attach Fragment Program 102: line 340
[8.0986 INFO] Init shader: line 352 about to link program ID: 103
[8.0986 INFO] Linking with glLinkProgram
[8.0994 INFO] Init shader: Linked program line 395
[8.0994 INFO] Enable shader: line 442
[8.0994 INFO] Enable shader: line 445
[8.0994 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.0994 INFO] Init shader Isolate Hue: line 197
[8.1023 INFO] Init shader Attach Fragment Program 104: line 340
[8.1023 INFO] Init shader: line 352 about to link program ID: 105
[8.1023 INFO] Linking with glLinkProgram
[8.1031 INFO] Init shader: Linked program line 395
[8.1031 INFO] Enable shader: line 442
[8.1031 INFO] Enable shader: line 445
[8.1032 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1032 INFO] Init shader Mirror: line 197
[8.1057 INFO] Init shader Attach Fragment Program 106: line 340
[8.1058 INFO] Init shader: line 352 about to link program ID: 107
[8.1058 INFO] Linking with glLinkProgram
[8.1065 INFO] Init shader: Linked program line 395
[8.1066 INFO] Enable shader: line 442
[8.1066 INFO] Enable shader: line 445
[8.1066 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1066 INFO] Init shader Radial-Mirror: line 197
[8.1092 INFO] Init shader Attach Fragment Program 108: line 340
[8.1092 INFO] Init shader: line 352 about to link program ID: 109
[8.1092 INFO] Linking with glLinkProgram
[8.1101 INFO] Init shader: Linked program line 395
[8.1101 INFO] Enable shader: line 442
[8.1101 INFO] Enable shader: line 445
[8.1101 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1102 INFO] Init shader Replace Hue: line 197
[8.1131 INFO] Init shader Attach Fragment Program 110: line 340
[8.1132 INFO] Init shader: line 352 about to link program ID: 111
[8.1132 INFO] Linking with glLinkProgram
[8.1140 INFO] Init shader: Linked program line 395
[8.1140 INFO] Enable shader: line 442
[8.1140 INFO] Enable shader: line 445
[8.1140 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1140 INFO] Init shader Stroke Outline: line 197
[8.1168 INFO] Init shader Attach Fragment Program 112: line 340
[8.1169 INFO] Init shader: line 352 about to link program ID: 113
[8.1169 INFO] Linking with glLinkProgram
[8.1178 INFO] Init shader: Linked program line 395
[8.1178 INFO] Enable shader: line 442
[8.1178 INFO] Enable shader: line 445
[8.1178 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1178 INFO] Init shader Clip: line 197
[8.1188 INFO] Init shader Attach Fragment Program 114: line 340
[8.1188 INFO] Init shader: line 352 about to link program ID: 115
[8.1189 INFO] Linking with glLinkProgram
[8.1192 INFO] Init shader: Linked program line 395
[8.1192 INFO] Enable shader: line 442
[8.1192 INFO] Enable shader: line 445
[8.1193 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1193 INFO] Init shader Glow: line 197
[8.1233 INFO] Init shader Attach Fragment Program 116: line 340
[8.1233 INFO] Init shader: line 352 about to link program ID: 117
[8.1233 INFO] Linking with glLinkProgram
[8.1243 INFO] Init shader: Linked program line 395
[8.1243 INFO] Enable shader: line 442
[8.1243 INFO] Enable shader: line 445
[8.1243 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1243 INFO] Init shader Glow Blur: line 197
[8.1278 INFO] Init shader Attach Fragment Program 118: line 340
[8.1278 INFO] Init shader: line 352 about to link program ID: 119
[8.1279 INFO] Linking with glLinkProgram
[8.1286 INFO] Init shader: Linked program line 395
[8.1286 INFO] Enable shader: line 442
[8.1286 INFO] Enable shader: line 445
[8.1287 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1287 INFO] Init shader Glow Kernel: line 197
[8.1317 INFO] Init shader Attach Fragment Program 120: line 340
[8.1317 INFO] Init shader: line 352 about to link program ID: 121
[8.1317 INFO] Linking with glLinkProgram
[8.1325 INFO] Init shader: Linked program line 395
[8.1325 INFO] Enable shader: line 442
[8.1325 INFO] Enable shader: line 445
[8.1325 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1325 INFO] Init shader Glow Scatter: line 197
[8.1361 INFO] Init shader Attach Fragment Program 122: line 340
[8.1361 INFO] Init shader: line 352 about to link program ID: 123
[8.1361 INFO] Linking with glLinkProgram
[8.1370 INFO] Init shader: Linked program line 395
[8.1370 INFO] Enable shader: line 442
[8.1370 INFO] Enable shader: line 445
[8.1371 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1371 INFO] Init shader Pixel Brush: line 197
[8.1433 INFO] Init shader Attach Vertex Program 124: line 335
[8.1434 INFO] Init shader Attach Fragment Program 125: line 340
[8.1434 INFO] Init shader: line 352 about to link program ID: 126
[8.1434 INFO] Linking with glLinkProgram
[8.1458 INFO] Init shader: Linked program line 395
[8.1459 WARN] GLSL Program Compilation Log:
WARNING: Output of vertex shader 'position' not read by fragment shader

[8.1459 INFO] Enable shader: line 442


[8.1459 INFO] Enable shader: line 445
[8.1459 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1459 INFO] Init shader Pixel Line: line 197
[8.1497 INFO] Init shader Attach Vertex Program 127: line 335
[8.1497 INFO] Init shader Attach Fragment Program 128: line 340
[8.1497 INFO] Init shader: line 352 about to link program ID: 129
[8.1497 INFO] Linking with glLinkProgram
[8.1509 INFO] Init shader: Linked program line 395
[8.1510 INFO] Enable shader: line 442
[8.1510 INFO] Enable shader: line 445
[8.1510 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1510 INFO] Init shader Pixel Line: line 197
[8.1541 INFO] Init shader Attach Vertex Program 130: line 335
[8.1541 INFO] Init shader Attach Fragment Program 131: line 340
[8.1541 INFO] Init shader: line 352 about to link program ID: 132
[8.1541 INFO] Linking with glLinkProgram
[8.1555 INFO] Init shader: Linked program line 395
[8.1555 INFO] Enable shader: line 442
[8.1555 INFO] Enable shader: line 445
[8.1555 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1555 INFO] Init shader Pixel Overlay: line 197
[8.1569 INFO] Init shader Attach Fragment Program 133: line 340
[8.1570 INFO] Init shader: line 352 about to link program ID: 134
[8.1570 INFO] Linking with glLinkProgram
[8.1574 INFO] Init shader: Linked program line 395
[8.1574 INFO] Enable shader: line 442
[8.1574 INFO] Enable shader: line 445
[8.1575 INFO] creating shader objects... [vert: 0 frag: 1 geom: 0
[8.1575 INFO] Init shader Pixel Selection: line 197
[8.1595 INFO] Init shader Attach Fragment Program 135: line 340
[8.1595 INFO] Init shader: line 352 about to link program ID: 136
[8.1595 INFO] Linking with glLinkProgram
[8.1602 INFO] Init shader: Linked program line 395
[8.1602 INFO] Enable shader: line 442
[8.1602 INFO] Enable shader: line 445
[8.1602 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1602 INFO] Init shader RasterTrixels: line 197
[8.1612 INFO] Init shader Attach Vertex Program 137: line 335
[8.1613 INFO] Init shader Attach Fragment Program 138: line 340
[8.1613 INFO] Init shader: line 352 about to link program ID: 139
[8.1613 INFO] Linking with glLinkProgram
[8.1616 INFO] Init shader: Linked program line 395
[8.1616 INFO] Enable shader: line 442
[8.1617 INFO] Enable shader: line 445
[8.1617 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1617 INFO] Init shader RasterTrixels: line 197
[8.1626 INFO] Init shader Attach Vertex Program 140: line 335
[8.1627 INFO] Init shader Attach Fragment Program 141: line 340
[8.1627 INFO] Init shader: line 352 about to link program ID: 142
[8.1627 INFO] Linking with glLinkProgram
[8.1630 INFO] Init shader: Linked program line 395
[8.1630 INFO] Enable shader: line 442
[8.1630 INFO] Enable shader: line 445
[8.1631 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1631 INFO] Init shader Standard: line 197
[8.1654 INFO] Init shader Attach Vertex Program 143: line 335
[8.1654 INFO] Init shader Attach Fragment Program 144: line 340
[8.1655 INFO] Init shader: line 352 about to link program ID: 145
[8.1655 INFO] Linking with glLinkProgram
[8.1663 INFO] Init shader: Linked program line 395
[8.1663 INFO] Enable shader: line 442
[8.1663 INFO] Enable shader: line 445
[8.1663 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1663 INFO] Init shader Standard: line 197
[8.1686 INFO] Init shader Attach Vertex Program 146: line 335
[8.1686 INFO] Init shader Attach Fragment Program 147: line 340
[8.1686 INFO] Init shader: line 352 about to link program ID: 148
[8.1686 INFO] Linking with glLinkProgram
[8.1696 INFO] Init shader: Linked program line 395
[8.1696 INFO] Enable shader: line 442
[8.1696 INFO] Enable shader: line 445
[8.1696 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1696 INFO] Init shader StraightFrag: line 197
[8.1701 INFO] Init shader Attach Vertex Program 149: line 335
[8.1701 INFO] Init shader Attach Fragment Program 150: line 340
[8.1701 INFO] Init shader: line 352 about to link program ID: 151
[8.1701 INFO] Linking with glLinkProgram
[8.1705 INFO] Init shader: Linked program line 395
[8.1705 INFO] Enable shader: line 442
[8.1705 INFO] Enable shader: line 445
[8.1705 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1705 INFO] Init shader StraightFrag: line 197
[8.1710 INFO] Init shader Attach Vertex Program 152: line 335
[8.1710 INFO] Init shader Attach Fragment Program 153: line 340
[8.1710 INFO] Init shader: line 352 about to link program ID: 154
[8.1710 INFO] Linking with glLinkProgram
[8.1713 INFO] Init shader: Linked program line 395
[8.1714 INFO] Enable shader: line 442
[8.1714 INFO] Enable shader: line 445
[8.1714 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1714 INFO] Init shader TurboTrixels: line 197
[8.1722 INFO] Init shader Attach Vertex Program 155: line 335
[8.1722 INFO] Init shader Attach Fragment Program 156: line 340
[8.1722 INFO] Init shader: line 352 about to link program ID: 157
[8.1722 INFO] Linking with glLinkProgram
[8.1726 INFO] Init shader: Linked program line 395
[8.1727 INFO] Enable shader: line 442
[8.1727 INFO] Enable shader: line 445
[8.1727 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1727 INFO] Init shader VBOTrixels: line 197
[8.1735 INFO] Init shader Attach Vertex Program 158: line 335
[8.1735 INFO] Init shader Attach Fragment Program 159: line 340
[8.1735 INFO] Init shader: line 352 about to link program ID: 160
[8.1735 INFO] Linking with glLinkProgram
[8.1739 INFO] Init shader: Linked program line 395
[8.1739 INFO] Enable shader: line 442
[8.1739 INFO] Enable shader: line 445
[8.1739 INFO] creating shader objects... [vert: 1 frag: 1 geom: 0
[8.1739 INFO] Init shader VBOTrixels: line 197
[8.1747 INFO] Init shader Attach Vertex Program 161: line 335
[8.1747 INFO] Init shader Attach Fragment Program 162: line 340
[8.1747 INFO] Init shader: line 352 about to link program ID: 163
[8.1747 INFO] Linking with glLinkProgram
[8.1751 INFO] Init shader: Linked program line 395
[8.1751 INFO] Enable shader: line 442
[8.1751 INFO] Enable shader: line 445
[8.1834 INFO] saved image /Users/Simon/Library/Logs/Hexels3/iconPreviews/
(current document).png successfully!
[8.1834 INFO] Decreasing glow sampling to 8 (avg draw: 50.0000 ms), 50.00%
[8.1862 INFO] Initing FBO []
[8.1862 INFO] Initing FBO [] line 105
[8.1862 INFO] Initing FBO [] line 109
[8.1862 INFO] FBO Textures: [8.1862 INFO] 50 [8.1862 INFO]
[8.1862 INFO] Initing FBO [] line 124
[8.1862 INFO] Initing FBO [] line 127
[8.1862 INFO] Init complete for FBO []
[8.1863 INFO] KenFBO::capture() (), line 250, final status:
FRAMEBUFFER_COMPLETE
[8.1937 INFO] Initing FBO [Combined FBO context 0]
[8.1938 INFO] Initing FBO [Combined FBO context 0] line 105
[8.1939 INFO] Initing FBO [Combined FBO context 0] line 109
[8.1939 INFO] FBO Textures: [8.1939 INFO] 51 [8.1939 INFO]
[8.1939 INFO] Initing FBO [Combined FBO context 0] line 124
[8.1940 INFO] Initing FBO [Combined FBO context 0] line 127
[8.1940 INFO] Init complete for FBO [Combined FBO context 0]
[8.1947 INFO] KenFBO::capture() (Combined FBO context 0), line 250, final
status: FRAMEBUFFER_COMPLETE
[8.2038 INFO] GLWIDGET Paint first time
[8.2053 INFO] Updating drawers list in renderoptions
[8.2053 INFO] current drawer: 1
[8.2054 INFO] Adding Standard drawer (1 of 6)
[8.2054 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[8.2055 INFO] Adding Shards drawer (2 of 6)
[8.2055 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[8.2056 INFO] Adding Voronoi drawer (3 of 6)
[8.2056 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[8.2057 INFO] Adding Custom drawer (4 of 6)
[8.2057 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[8.2058 INFO] Done updating renderoptions
[8.2058 INFO] Updating drawers list in renderoptions
[8.2058 INFO] current drawer: 1
[8.2058 INFO] Adding Standard drawer (1 of 6)
[8.2058 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Standard_over.png: 1
[8.2059 INFO] Adding Shards drawer (2 of 6)
[8.2059 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Shards_over.png: 1
[8.2060 INFO] Adding Voronoi drawer (3 of 6)
[8.2060 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Voronoi_over.png: 1
[8.2060 INFO] Adding Custom drawer (4 of 6)
[8.2061 INFO] Shape Mode Icon
/Users/Simon/Library/Logs/Hexels3/colorIcons/Custom_over.png: 1
[8.2061 INFO] Done updating renderoptions
[8.2062 INFO] Updating drawers list in renderoptions
[8.2232 INFO] Done updating glowWidget
[8.2424 INFO] Switch to GL Context 0. Hexture update: 1
[8.2424 INFO] Texture gen took 0.04 ms
[8.3535 INFO] loading image ./Resources/ui/loop_press.png
[8.3543 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/loop_press.png successfully!
[8.3549 INFO] loading image Resources/ui/play_press.png
[8.3558 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/play_press.png successfully!
[8.3567 INFO] loading image Resources/ui/pause_press.png
[8.3575 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/pause_press.png successfully!
[8.4750 INFO] loading image ./Resources/ui/key_press.png
[8.4763 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/key_press.png successfully!
[8.4809 INFO] loading image ./Resources/ui/add_press.png
[8.4820 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/add_press.png successfully!
[8.4829 INFO] loading image ./Resources/ui/mask_press.png
[8.4840 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/mask_press.png successfully!
[8.4855 INFO] loading image ./Resources/ui/clipmask_press.png
[8.4868 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/clipmask_press.png successfully!
[8.4888 INFO] loading image ./Resources/ui/adjustment_press.png
[8.4901 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/adjustment_press.png successfully!
[8.4910 INFO] loading image ./Resources/ui/settings_press.png
[8.4922 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/settings_press.png successfully!
[8.4951 INFO] loading image ./Resources/ui/add_next_press.png
[8.4963 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/add_next_press.png successfully!
[8.4974 INFO] loading image ./Resources/ui/addpixel_press.png
[8.4985 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/addpixel_press.png successfully!
[8.5010 INFO] loading image ./Resources/ui/firstframe_press.png
[8.5024 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/firstframe_press.png successfully!
[8.5033 INFO] loading image ./Resources/ui/prevframe_press.png
[8.5044 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/prevframe_press.png successfully!
[8.5070 INFO] loading image ./Resources/ui/nextframe_press.png
[8.5079 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/nextframe_press.png successfully!
[8.5087 INFO] loading image ./Resources/ui/lastframe_press.png
[8.5101 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/lastframe_press.png successfully!
[8.5120 INFO] loading image ./Resources/ui/duplicate_press.png
[8.5129 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/duplicate_press.png successfully!
[8.5144 INFO] loading image ./Resources/ui/folder_press.png
[8.5154 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/folder_press.png successfully!
[8.5165 INFO] loading image ./Resources/ui/playhead.png
[8.5175 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/playhead.png successfully!
[8.5254 INFO] loading image ./Resources/ui/gradientlinear_press.png
[8.5273 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradientlinear_press.png successfully!
[8.5283 INFO] loading image ./Resources/ui/gradientradial_press.png
[8.5312 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/colorIcons/gradientradial_press.png successfully!
[8.5323 ERROR] Unable to load XML file
/Users/Simon/Library/Logs/Hexels3/keys.xml
[8.5323 ERROR] The error reported was:
Failed to open file
at row 0, column 0
[8.5328 INFO] exec...
[8.5348 INFO] Cache dir: /Users/Simon/Library/Caches
[8.7816 INFO] Update preview for frame 0 took 17.63 ms
[9.2238 INFO] Logger: Startup complete
[9.9680 INFO] 9.968: start stroke at 1.32, 8.33
[9.9681 INFO] adding undo state (Paint)
[10.4443 INFO] Finish stroke
[10.4484 INFO] Undo state (Paint) has 132 color changes in it
[10.4484 INFO] finished undo state. Undo memory estimate: 0.009 MB
[10.5086 INFO] Update preview for frame 0 took 12.17 ms
[11.0153 INFO] Menu item: actionUndoo
[11.0154 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[11.0174 INFO] Finishing up undo state before undo
[11.0175 INFO] undo on cel 0... to state 0
[11.0175 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 132
pieces)
[11.0175 INFO] applying 132 color changes (selection = 0)
[11.0903 INFO] Update preview for frame 0 took 17.69 ms
[15.5724 INFO] Clicked on cell at 0, 0
[15.5724 INFO] Adding current color to palette
[15.5724 INFO] adding undo state (Add to Palette)
[15.5798 INFO] Undo state (Add to Palette) has 0 color changes in it
[15.5799 INFO] finished undo state. Undo memory estimate: 0.004 MB
[16.3238 INFO] Saving as
[16.3239 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[16.3242 INFO] wrote 5 bytes for drawer Standard at 1078
[16.3242 INFO] Deleting drawerData (600000287d00) [save]
[16.3242 INFO] wrote 22 bytes for drawer Shards at 1111
[16.3242 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3242 INFO] wrote 26 bytes for drawer Voronoi at 1149
[16.3242 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3242 INFO] wrote 81 bytes for drawer Custom at 1241
[16.3242 INFO] Deleting drawerData (600003cabd00) [save]
[16.3243 INFO] wrote 10 bytes for drawer Pixel at 1261
[16.3243 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3243 INFO] wrote 20 bytes for drawer Trixel at 1292
[16.3243 INFO] Deleting drawerData (7fced958ea00) [save]
[16.3243 INFO] Writing 60 bytes of export settings data
[16.3243 INFO] Deleting exportSettingsData (7fced9345400) [save]
[16.3243 WARN] GetDirectoryForFile can only handle absolute paths for now
[16.3243 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[16.3265 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[16.3265 INFO] Write 105 bytes of compressed image data
[16.3266 INFO] Deleting frameData (7fced823fa00) [save]
[16.3276 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[16.3281 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[16.3281 INFO] Write 0 bytes of compressed image data
[16.3282 INFO] Writing 64 bytes of hexture data
[16.3282 INFO] Deleting hextureData (7fcedc861200) [save]
[16.3282 INFO] Writing 28 bytes of palette data
[16.3282 INFO] Writing 689 bytes of ASCII speedpaint data
[16.3297 INFO] Deleting buffer (7fced9981600) [createFileIfNecessary]
[16.3309 INFO] Writing Mac settings
[16.3311 INFO] autosaving took 7.2 ms!
[16.3317 INFO] Increasing glow sampling to 4 (avg draw: 4.7768 ms, 54.29%)
[17.4678 INFO] showcolor picker()?!?! Presently it's 0
[17.5410 INFO] clicked color box
[17.6318 INFO] showcolor picker()?!?! Presently it's 1
[17.7835 INFO] clicked color box
[18.1000 INFO] 18.100: start stroke at 12.39, 30.37
[18.1001 INFO] adding undo state (Paint)
[18.3899 INFO] Finish stroke
[18.3939 INFO] Undo state (Paint) has 42 color changes in it
[18.3939 INFO] finished undo state. Undo memory estimate: 0.010 MB
[18.4810 INFO] Update preview for frame 0 took 10.77 ms
[19.0759 INFO] Menu item: actionUndoo
[19.0760 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[19.0781 INFO] Finishing up undo state before undo
[19.0781 INFO] undo on cel 0... to state 1
[19.0781 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 42 pieces)
[19.0781 INFO] applying 42 color changes (selection = 0)
[19.1627 INFO] Update preview for frame 0 took 17.20 ms
[20.7015 INFO] Color accepted!
[21.8233 INFO] Clicked on cell at 4, 0
[21.8234 INFO] Adding current color to palette
[21.8234 INFO] adding undo state (Add to Palette)
[21.8306 INFO] Undo state (Add to Palette) has 0 color changes in it
[21.8307 INFO] finished undo state. Undo memory estimate: 0.009 MB
[22.5170 INFO] Clicked on cell at 4, 0
[23.3200 INFO] adding undo state (Create Gradient)
[23.3235 INFO] Undo state (Create Gradient) has 0 color changes in it
[23.3236 INFO] finished undo state. Undo memory estimate: 0.014 MB
[26.9599 INFO] Clicked on cell at 4, 0
[31.3501 INFO] 31.350: start stroke at 10.26, 13.51
[31.3502 INFO] adding undo state (Paint)
[31.5887 INFO] Increasing glow sampling to 2 (avg draw: 4.9163 ms, 63.17%)
[32.9328 INFO] Finish stroke
[32.9361 INFO] Undo state (Paint) has 150 color changes in it
[32.9361 INFO] finished undo state. Undo memory estimate: 0.023 MB
[33.0030 INFO] Update preview for frame 0 took 16.13 ms
[41.8754 INFO] 41.875: start stroke at 10.77, 37.99
[41.8755 INFO] adding undo state (Paint)
[43.3001 INFO] Finish stroke
[43.3034 INFO] Undo state (Paint) has 156 color changes in it
[43.3035 INFO] finished undo state. Undo memory estimate: 0.032 MB
[43.3713 INFO] Update preview for frame 0 took 15.77 ms
[43.7634 INFO] 43.763: start stroke at 37.79, 23.97
[43.7634 INFO] adding undo state (Paint)
[44.6161 INFO] Finish stroke
[44.6201 INFO] Undo state (Paint) has 120 color changes in it
[44.6202 INFO] finished undo state. Undo memory estimate: 0.040 MB
[44.7070 INFO] Update preview for frame 0 took 19.51 ms
[46.0675 INFO] 46.068: start stroke at 11.68, 13.21
[46.0676 INFO] adding undo state (Paint)
[47.4910 INFO] Finish stroke
[47.4949 INFO] Undo state (Paint) has 159 color changes in it
[47.4950 INFO] finished undo state. Undo memory estimate: 0.050 MB
[47.5602 INFO] Update preview for frame 0 took 12.01 ms
[47.9338 INFO] 47.934: start stroke at 37.38, 1.73
[47.9338 INFO] adding undo state (Paint)
[48.3356 INFO] Finish stroke
[48.3401 INFO] Undo state (Paint) has 12 color changes in it
[48.3402 INFO] finished undo state. Undo memory estimate: 0.055 MB
[48.4137 INFO] Update preview for frame 0 took 17.09 ms
[50.2133 INFO] Clicked on cell at 3, 0
[59.5984 INFO] 59.598: start stroke at 10.06, 12.19
[59.5985 INFO] adding undo state (Paint)
[60.4925 INFO] Finish stroke
[60.4967 INFO] Undo state (Paint) has 66 color changes in it
[60.4968 INFO] finished undo state. Undo memory estimate: 0.062 MB
[60.5746 INFO] Update preview for frame 0 took 17.14 ms
[61.9081 INFO] 61.908: start stroke at 34.84, 0.51
[61.9081 INFO] adding undo state (Paint)
[62.7352 INFO] Finish stroke
[62.7393 INFO] Undo state (Paint) has 18 color changes in it
[62.7394 INFO] finished undo state. Undo memory estimate: 0.067 MB
[62.8274 INFO] Update preview for frame 0 took 18.94 ms
[63.3934 INFO] 63.393: start stroke at 33.42, 0.51
[63.3934 INFO] adding undo state (Paint)
[65.6229 INFO] Finish stroke
[65.6262 INFO] Undo state (Paint) has 156 color changes in it
[65.6263 INFO] finished undo state. Undo memory estimate: 0.076 MB
[65.6983 INFO] Update preview for frame 0 took 18.83 ms
[66.7299 INFO] 66.730: start stroke at 8.94, 4.27
[66.7300 INFO] adding undo state (Paint)
[66.8114 INFO] Finish stroke
[66.8148 INFO] Undo state (Paint) has 582 color changes in it
[66.8149 INFO] finished undo state. Undo memory estimate: 0.098 MB
[66.8813 INFO] Update preview for frame 0 took 13.95 ms
[68.1060 INFO] Clicked on cell at 2, 0
[71.2989 INFO] 71.299: start stroke at 0.20, 9.04
[71.2990 INFO] adding undo state (Paint)
[72.0518 INFO] Finish stroke
[72.0550 INFO] Undo state (Paint) has 144 color changes in it
[72.0551 INFO] finished undo state. Undo memory estimate: 0.108 MB
[72.1206 INFO] Update preview for frame 0 took 13.06 ms
[72.6536 INFO] 72.654: start stroke at 9.65, 37.59
[72.6536 INFO] adding undo state (Paint)
[73.0474 INFO] Finish stroke
[73.0510 INFO] Undo state (Paint) has 60 color changes in it
[73.0511 INFO] finished undo state. Undo memory estimate: 0.114 MB
[73.1207 INFO] Update preview for frame 0 took 13.18 ms
[73.6143 INFO] 73.614: start stroke at 3.56, 29.97
[73.6144 INFO] adding undo state (Paint)
[74.6512 INFO] Finish stroke
[74.6547 INFO] Undo state (Paint) has 246 color changes in it
[74.6548 INFO] finished undo state. Undo memory estimate: 0.126 MB
[74.7208 INFO] Update preview for frame 0 took 13.50 ms
[75.4927 INFO] Menu item: actionUndoo
[75.4928 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[75.4950 INFO] Finishing up undo state before undo
[75.4951 INFO] undo on cel 0... to state 14
[75.4951 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 246
pieces)
[75.4951 INFO] applying 246 color changes (selection = 0)
[75.5549 INFO] Update preview for frame 0 took 12.02 ms
[76.4218 INFO] 76.422: start stroke at 9.14, 17.27
[76.4219 INFO] adding undo state (Paint)
[76.4930 INFO] Finish stroke
[76.4970 INFO] Undo state (Paint) has 576 color changes in it
[76.4971 INFO] finished undo state. Undo memory estimate: 0.136 MB
[76.5605 INFO] Update preview for frame 0 took 14.40 ms
[77.3745 INFO] Saving as
[77.3746 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[77.3748 INFO] wrote 5 bytes for drawer Standard at 1078
[77.3748 INFO] Deleting drawerData (60000029f3e0) [save]
[77.3749 INFO] wrote 22 bytes for drawer Shards at 1111
[77.3749 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3749 INFO] wrote 26 bytes for drawer Voronoi at 1149
[77.3749 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3749 INFO] wrote 81 bytes for drawer Custom at 1241
[77.3749 INFO] Deleting drawerData (600003c9cc00) [save]
[77.3749 INFO] wrote 10 bytes for drawer Pixel at 1261
[77.3750 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3750 INFO] wrote 20 bytes for drawer Trixel at 1292
[77.3750 INFO] Deleting drawerData (7fcedc101600) [save]
[77.3750 INFO] Writing 60 bytes of export settings data
[77.3750 INFO] Deleting exportSettingsData (7fcedc129c00) [save]
[77.3750 WARN] GetDirectoryForFile can only handle absolute paths for now
[77.3750 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[77.3773 INFO] Deleting frameData (7fcedc824600) [save]
[77.3784 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[77.3788 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[77.3789 INFO] Write 0 bytes of compressed image data
[77.3789 INFO] Writing 64 bytes of hexture data
[77.3789 INFO] Deleting hextureData (7fced80e8e00) [save]
[77.3789 INFO] Writing 104 bytes of palette data
[77.3790 INFO] Writing 1442 bytes of ASCII speedpaint data
[77.3874 INFO] Deleting buffer (7fced8d0f200) [createFileIfNecessary]
[77.3887 INFO] Writing Mac settings
[77.3889 INFO] autosaving took 14.3 ms!
[78.3993 INFO] Clicked on cell at 4, 0
[78.8842 INFO] 78.884: start stroke at 22.45, 12.50
[78.8842 INFO] adding undo state (Paint)
[78.9422 INFO] Finish stroke
[78.9454 INFO] Undo state (Paint) has 1584 color changes in it
[78.9454 INFO] finished undo state. Undo memory estimate: 0.189 MB
[79.0107 INFO] Update preview for frame 0 took 12.81 ms
[82.5968 INFO] Create undo point for DocData
[82.5989 INFO] adding undo state (Change Document Settings)
[82.6033 INFO] Undo state (Change Document Settings) has 0 color changes in
it
[82.6034 INFO] finished undo state. Undo memory estimate: 0.194 MB
[82.6255 INFO] Update preview for frame 0 took 17.48 ms
[84.5413 INFO] Create undo point for DocData
[84.5414 INFO] adding undo state (Change Document Settings)
[84.5445 INFO] Undo state (Change Document Settings) has 0 color changes in
it
[84.5446 INFO] finished undo state. Undo memory estimate: 0.198 MB
[84.5636 INFO] Update preview for frame 0 took 14.75 ms
[87.2464 INFO] Create undo point for DocData
[87.2464 INFO] adding undo state (Change Document Settings)
[87.2528 INFO] Undo state (Change Document Settings) has 0 color changes in
it
[87.2529 INFO] finished undo state. Undo memory estimate: 0.203 MB
[87.2883 INFO] Update preview for frame 0 took 20.35 ms
[89.1814 INFO] Menu item: actionGrid
[89.1815 INFO] do action ToggleGrid at t=89.18
[103.4809 INFO] Menu item: actionUndoo
[103.4810 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[103.4837 INFO] Finishing up undo state before undo
[103.4837 INFO] undo on cel 0... to state 18
[103.4838 INFO] Undo a state of type (Modify Doc Data) to layer 0:0 (Change
Document Settings, 0 pieces)
[103.4838 INFO] Undo doc data change
[103.5634 INFO] Update preview for frame 0 took 17.91 ms
[104.7028 INFO] Menu item: actionGrid
[104.7029 INFO] do action ToggleGrid at t=104.70
[105.2166 INFO] Menu item: actionSelect_All
[105.2167 INFO] do action SelectAll at t=105.22
[105.2168 INFO] adding undo state (Select All)
[105.2235 INFO] Undo state (Select All) has 0 color changes in it
[105.2238 INFO] finished undo state. Undo memory estimate: 0.391 MB
[117.2729 INFO] Switch to dragging hexel with selection index 4772!
[117.4469 INFO] adding undo state (Pickup Movebuffer)
[117.4572 INFO] Undo state (Pickup Movebuffer) has 3783 color changes in it
[117.4572 INFO] finished undo state. Undo memory estimate: 0.511 MB
[117.4584 INFO] adding moveSelection undo state
[117.4584 INFO] adding undo state (Move Hexels)
[118.2281 INFO] Update preview for frame 0 took 19.30 ms
[119.8369 INFO] Switch to dragging hexel with selection index 4900!
[120.8311 INFO] Update preview for frame 0 took 15.18 ms
[123.3764 INFO] Undo state (Move Hexels) has 0 color changes in it
[123.3767 INFO] finished undo state. Undo memory estimate: 0.890 MB
[123.3777 INFO] adding undo state (Drop Movebuffer)
[123.3837 INFO] Undo state (Drop Movebuffer) has 3783 color changes in it
[123.3838 INFO] finished undo state. Undo memory estimate: 1.245 MB
[123.3847 INFO] adding undo state (Select None)
[123.3893 INFO] Undo state (Select None) has 0 color changes in it
[123.3894 INFO] finished undo state. Undo memory estimate: 1.437 MB
[123.3911 INFO] 123.391: start stroke at 70.62, 33.38
[123.3911 INFO] adding undo state (Select)
[123.3936 INFO] Can't fill outside the selection
[123.3951 INFO] UndoLinker Select linked 2 undos
[123.4921 INFO] Finish stroke
[123.4955 INFO] Undo state (Select) has 0 color changes in it
[123.4956 INFO] finished undo state. Undo memory estimate: 1.442 MB
[123.5643 INFO] Update preview for frame 0 took 11.81 ms
[132.0205 INFO] Clicked on cell at 3, 0
[137.9293 INFO] Saving as
[137.9293 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[137.9295 INFO] wrote 5 bytes for drawer Standard at 1078
[137.9296 INFO] Deleting drawerData (6000002afb30) [save]
[137.9296 INFO] wrote 22 bytes for drawer Shards at 1111
[137.9296 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9296 INFO] wrote 26 bytes for drawer Voronoi at 1149
[137.9296 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9296 INFO] wrote 81 bytes for drawer Custom at 1241
[137.9296 INFO] Deleting drawerData (600003c9c400) [save]
[137.9297 INFO] wrote 10 bytes for drawer Pixel at 1261
[137.9297 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9297 INFO] wrote 20 bytes for drawer Trixel at 1292
[137.9297 INFO] Deleting drawerData (7fced88bb200) [save]
[137.9297 INFO] Writing 60 bytes of export settings data
[137.9297 INFO] Deleting exportSettingsData (7fcedc1bf600) [save]
[137.9297 WARN] GetDirectoryForFile can only handle absolute paths for now
[137.9297 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[137.9321 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[137.9321 INFO] Write 105 bytes of compressed image data
[137.9322 INFO] Deleting frameData (7fced93dce00) [save]
[137.9325 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[137.9327 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[137.9328 INFO] Write 0 bytes of compressed image data
[137.9328 INFO] Writing 64 bytes of hexture data
[137.9328 INFO] Deleting hextureData (7fcedc88ec00) [save]
[137.9328 INFO] Writing 104 bytes of palette data
[137.9328 INFO] Writing 5003 bytes of ASCII speedpaint data
[137.9419 INFO] Deleting buffer (7fced82aa600) [createFileIfNecessary]
[137.9434 INFO] Writing Mac settings
[137.9436 INFO] autosaving took 14.3 ms!
[142.4157 INFO] 142.416: start stroke at 51.00, 16.75
[142.4158 INFO] adding undo state (Paint)
[142.4996 INFO] Finish stroke
[142.5030 INFO] Undo state (Paint) has 6 color changes in it
[142.5031 INFO] finished undo state. Undo memory estimate: 1.446 MB
[142.5729 INFO] Update preview for frame 0 took 12.30 ms
[144.0074 INFO] Menu item: actionUndoo
[144.0075 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[144.0098 INFO] Finishing up undo state before undo
[144.0098 INFO] undo on cel 0... to state 24
[144.0099 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 6 pieces)
[144.0099 INFO] applying 6 color changes (selection = 0)
[144.0789 INFO] Update preview for frame 0 took 13.85 ms
[144.5597 INFO] Clicked on cell at 4, 0
[145.4352 INFO] 145.435: start stroke at 51.50, 16.88
[145.4353 INFO] adding undo state (Paint)
[145.5125 INFO] Finish stroke
[145.5159 INFO] Undo state (Paint) has 3 color changes in it
[145.5160 INFO] finished undo state. Undo memory estimate: 1.446 MB
[145.6083 INFO] Update preview for frame 0 took 19.85 ms
[146.5405 INFO] Clicked on cell at 3, 0
[147.9608 INFO] 147.961: start stroke at 50.25, 16.38
[147.9608 INFO] adding undo state (Paint)
[148.7826 INFO] Finish stroke
[148.7877 INFO] Undo state (Paint) has 84 color changes in it
[148.7878 INFO] finished undo state. Undo memory estimate: 1.454 MB
[148.8925 INFO] Update preview for frame 0 took 20.25 ms
[149.5759 INFO] Menu item: actionUndoo
[149.5760 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[149.5789 INFO] Finishing up undo state before undo
[149.5790 INFO] undo on cel 0... to state 25
[149.5790 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 84
pieces)
[149.5790 INFO] applying 84 color changes (selection = 0)
[149.6422 INFO] Update preview for frame 0 took 17.21 ms
[150.1021 INFO] 150.102: start stroke at 50.00, 15.88
[150.1022 INFO] adding undo state (Paint)
[150.9707 INFO] Finish stroke
[150.9740 INFO] Undo state (Paint) has 114 color changes in it
[150.9741 INFO] finished undo state. Undo memory estimate: 1.454 MB
[151.0553 INFO] Update preview for frame 0 took 12.92 ms
[151.5678 INFO] 151.568: start stroke at 31.88, 7.12
[151.5679 INFO] adding undo state (Paint)
[154.7425 INFO] Finish stroke
[154.7464 INFO] Undo state (Paint) has 162 color changes in it
[154.7465 INFO] finished undo state. Undo memory estimate: 1.464 MB
[154.8365 INFO] Update preview for frame 0 took 21.39 ms
[155.4222 INFO] 155.422: start stroke at 5.75, 19.62
[155.4223 INFO] adding undo state (Paint)
[156.0544 INFO] Finish stroke
[156.0598 INFO] Undo state (Paint) has 42 color changes in it
[156.0599 INFO] finished undo state. Undo memory estimate: 1.470 MB
[156.1469 INFO] Update preview for frame 0 took 19.58 ms
[157.5042 INFO] 157.504: start stroke at 10.88, 19.88
[157.5042 INFO] adding undo state (Paint)
[157.5965 INFO] Finish stroke
[157.6005 INFO] Undo state (Paint) has 54 color changes in it
[157.6006 INFO] finished undo state. Undo memory estimate: 1.476 MB
[157.6984 INFO] Update preview for frame 0 took 19.35 ms
[157.8422 INFO] 157.842: start stroke at 30.88, 13.75
[157.8423 INFO] adding undo state (Paint)
[157.9100 INFO] Finish stroke
[157.9150 INFO] Undo state (Paint) has 486 color changes in it
[157.9151 INFO] finished undo state. Undo memory estimate: 1.496 MB
[158.0077 INFO] Update preview for frame 0 took 18.98 ms
[158.8572 INFO] Clicked on cell at 2, 0
[161.2322 INFO] 161.232: start stroke at 4.75, 20.75
[161.2323 INFO] adding undo state (Paint)
[162.0492 INFO] Finish stroke
[162.0525 INFO] Undo state (Paint) has 138 color changes in it
[162.0526 INFO] finished undo state. Undo memory estimate: 1.505 MB
[162.1494 INFO] Update preview for frame 0 took 20.17 ms
[162.8152 INFO] 162.815: start stroke at 13.12, 49.88
[162.8153 INFO] adding undo state (Paint)
[163.6140 INFO] Finish stroke
[163.6194 INFO] Undo state (Paint) has 60 color changes in it
[163.6195 INFO] finished undo state. Undo memory estimate: 1.511 MB
[163.7046 INFO] Update preview for frame 0 took 12.92 ms
[163.8931 INFO] 163.893: start stroke at 5.50, 44.12
[163.8932 INFO] adding undo state (Paint)
[164.0846 INFO] Finish stroke
[164.0894 INFO] Undo state (Paint) has 24 color changes in it
[164.0895 INFO] finished undo state. Undo memory estimate: 1.516 MB
[164.1985 INFO] Update preview for frame 0 took 15.78 ms
[165.2143 INFO] 165.214: start stroke at 6.12, 31.75
[165.2144 INFO] adding undo state (Paint)
[165.2832 INFO] Finish stroke
[165.2866 INFO] Undo state (Paint) has 558 color changes in it
[165.2867 INFO] finished undo state. Undo memory estimate: 1.538 MB
[165.3620 INFO] Update preview for frame 0 took 18.72 ms
[167.3446 INFO] Menu item: actionGrid
[167.3447 INFO] do action ToggleGrid at t=167.34
[189.2672 INFO] Lost focus!
[197.9701 INFO] Saving as
[197.9701 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[197.9704 INFO] wrote 5 bytes for drawer Standard at 1078
[197.9705 INFO] Deleting drawerData (6000002bfce0) [save]
[197.9705 INFO] wrote 22 bytes for drawer Shards at 1111
[197.9705 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9705 INFO] wrote 26 bytes for drawer Voronoi at 1149
[197.9705 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9706 INFO] wrote 81 bytes for drawer Custom at 1241
[197.9706 INFO] Deleting drawerData (600003c9d300) [save]
[197.9706 INFO] wrote 10 bytes for drawer Pixel at 1261
[197.9706 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9707 INFO] wrote 20 bytes for drawer Trixel at 1292
[197.9707 INFO] Deleting drawerData (7fcedc1d1c00) [save]
[197.9707 INFO] Writing 60 bytes of export settings data
[197.9707 INFO] Deleting exportSettingsData (7fced88b3600) [save]
[197.9707 WARN] GetDirectoryForFile can only handle absolute paths for now
[197.9707 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[197.9737 INFO] Deleting frameData (7fced8275600) [save]
[197.9749 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[197.9756 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[197.9756 INFO] Write 0 bytes of compressed image data
[197.9757 INFO] Writing 64 bytes of hexture data
[197.9757 INFO] Deleting hextureData (7fced80e8e00) [save]
[197.9757 INFO] Writing 104 bytes of palette data
[197.9757 INFO] Writing 6117 bytes of ASCII speedpaint data
[197.9764 INFO] Deleting buffer (7fced82bc600) [createFileIfNecessary]
[197.9776 INFO] Writing Mac settings
[197.9778 INFO] autosaving took 7.6 ms!
[206.6863 INFO] Got focus!
[210.7489 INFO] Clicked on cell at 4, 0
[215.7722 INFO] 215.772: start stroke at 52.75, 40.74
[215.7798 INFO] adding undo state (Paint)
[217.7567 INFO] Finish stroke
[217.7619 INFO] Undo state (Paint) has 48 color changes in it
[217.7620 INFO] finished undo state. Undo memory estimate: 1.544 MB
[217.8445 INFO] Update preview for frame 0 took 17.21 ms
[218.0048 INFO] 218.005: start stroke at 59.38, 37.37
[218.0048 INFO] adding undo state (Paint)
[219.5873 INFO] Finish stroke
[219.5906 INFO] Undo state (Paint) has 138 color changes in it
[219.5907 INFO] finished undo state. Undo memory estimate: 1.553 MB
[219.6671 INFO] Update preview for frame 0 took 18.68 ms
[219.8887 INFO] 219.889: start stroke at 58.00, 13.99
[219.8888 INFO] adding undo state (Paint)
[220.5546 INFO] Finish stroke
[220.5579 INFO] Undo state (Paint) has 24 color changes in it
[220.5580 INFO] finished undo state. Undo memory estimate: 1.558 MB
[220.6337 INFO] Update preview for frame 0 took 17.62 ms
[221.0361 INFO] Menu item: actionUndoo
[221.0361 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[221.0387 INFO] Finishing up undo state before undo
[221.0387 INFO] undo on cel 0... to state 36
[221.0387 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 24
pieces)
[221.0388 INFO] applying 24 color changes (selection = 0)
[221.1238 INFO] Update preview for frame 0 took 15.84 ms
[224.1493 INFO] 224.149: start stroke at 58.88, 14.12
[224.1494 INFO] adding undo state (Paint)
[224.7981 INFO] Finish stroke
[224.8023 INFO] Undo state (Paint) has 30 color changes in it
[224.8024 INFO] finished undo state. Undo memory estimate: 1.559 MB
[224.8767 INFO] Update preview for frame 0 took 18.98 ms
[225.4046 INFO] Menu item: actionUndoo
[225.4047 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[225.4074 INFO] Finishing up undo state before undo
[225.4074 INFO] undo on cel 0... to state 36
[225.4074 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 30
pieces)
[225.4074 INFO] applying 30 color changes (selection = 0)
[225.4828 INFO] Update preview for frame 0 took 17.94 ms
[226.1660 INFO] Clicked on cell at 4, 0
[230.3783 INFO] 230.378: start stroke at 52.75, 16.74
[230.3783 INFO] adding undo state (Paint)
[231.4093 INFO] Finish stroke
[231.4141 INFO] Undo state (Paint) has 36 color changes in it
[231.4142 INFO] finished undo state. Undo memory estimate: 1.559 MB
[231.5004 INFO] Update preview for frame 0 took 17.35 ms
[231.9246 INFO] 231.925: start stroke at 59.50, 13.49
[231.9246 INFO] adding undo state (Paint)
[232.0056 INFO] Finish stroke
[232.0096 INFO] Undo state (Paint) has 6 color changes in it
[232.0097 INFO] finished undo state. Undo memory estimate: 1.564 MB
[232.0904 INFO] Update preview for frame 0 took 20.13 ms
[233.4573 INFO] 233.457: start stroke at 55.50, 20.99
[233.4574 INFO] adding undo state (Paint)
[233.5240 INFO] Finish stroke
[233.5283 INFO] Undo state (Paint) has 396 color changes in it
[233.5284 INFO] finished undo state. Undo memory estimate: 1.580 MB
[233.5984 INFO] Update preview for frame 0 took 21.29 ms
[235.3168 INFO] Clicked on cell at 3, 0
[237.3837 INFO] 237.384: start stroke at 58.75, 11.74
[237.3838 INFO] adding undo state (Paint)
[238.6353 INFO] Finish stroke
[238.6395 INFO] Undo state (Paint) has 120 color changes in it
[238.6396 INFO] finished undo state. Undo memory estimate: 1.589 MB
[238.7079 INFO] Update preview for frame 0 took 12.31 ms
[239.0887 INFO] 239.089: start stroke at 39.25, 3.49
[239.0887 INFO] adding undo state (Paint)
[239.9893 INFO] Finish stroke
[239.9930 INFO] Undo state (Paint) has 36 color changes in it
[239.9931 INFO] finished undo state. Undo memory estimate: 1.594 MB
[240.0845 INFO] Update preview for frame 0 took 22.19 ms
[241.2335 INFO] 241.233: start stroke at 46.38, 9.24
[241.2335 INFO] adding undo state (Paint)
[241.2923 INFO] Finish stroke
[241.2956 INFO] Undo state (Paint) has 324 color changes in it
[241.2957 INFO] finished undo state. Undo memory estimate: 1.609 MB
[241.3837 INFO] Update preview for frame 0 took 20.13 ms
[249.8943 INFO] Clicked on cell at 3, 0
[257.1611 INFO] 257.161: start stroke at 26.88, 52.37
[257.1687 INFO] adding undo state (Paint)
[259.9653 INFO] Finish stroke
[259.9698 INFO] Undo state (Paint) has 192 color changes in it
[259.9699 INFO] finished undo state. Undo memory estimate: 1.619 MB
[260.0219 INFO] Saving as
[260.0220 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[260.0225 INFO] wrote 5 bytes for drawer Standard at 1078
[260.0226 INFO] Deleting drawerData (6000002a42b0) [save]
[260.0226 INFO] wrote 22 bytes for drawer Shards at 1111
[260.0226 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0227 INFO] wrote 26 bytes for drawer Voronoi at 1149
[260.0227 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0227 INFO] wrote 81 bytes for drawer Custom at 1241
[260.0227 INFO] Deleting drawerData (600003c9d400) [save]
[260.0228 INFO] wrote 10 bytes for drawer Pixel at 1261
[260.0228 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0229 INFO] wrote 20 bytes for drawer Trixel at 1292
[260.0229 INFO] Deleting drawerData (7fcedc177800) [save]
[260.0229 INFO] Writing 60 bytes of export settings data
[260.0230 INFO] Deleting exportSettingsData (7fced8c8ca00) [save]
[260.0230 WARN] GetDirectoryForFile can only handle absolute paths for now
[260.0231 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[260.0260 INFO] Deleting frameData (7fcedc0f6000) [save]
[260.0272 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[260.0277 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[260.0277 INFO] Write 0 bytes of compressed image data
[260.0277 INFO] Writing 64 bytes of hexture data
[260.0278 INFO] Deleting hextureData (7fced8c9f400) [save]
[260.0278 INFO] Writing 104 bytes of palette data
[260.0278 INFO] Writing 6514 bytes of ASCII speedpaint data
[260.0285 INFO] Deleting buffer (7fcedc192e00) [createFileIfNecessary]
[260.0294 INFO] Writing Mac settings
[260.0295 INFO] autosaving took 7.5 ms!
[260.0476 INFO] Update preview for frame 0 took 18.04 ms
[260.3923 INFO] 260.392: start stroke at 57.62, 36.62
[260.3924 INFO] adding undo state (Paint)
[261.1013 INFO] Finish stroke
[261.1050 INFO] Undo state (Paint) has 12 color changes in it
[261.1051 INFO] finished undo state. Undo memory estimate: 1.624 MB
[261.1797 INFO] Update preview for frame 0 took 18.89 ms
[261.4920 INFO] Menu item: actionUndoo
[261.4921 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[261.4951 INFO] Finishing up undo state before undo
[261.4952 INFO] undo on cel 0... to state 43
[261.4952 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 12
pieces)
[261.4952 INFO] applying 12 color changes (selection = 0)
[261.5725 INFO] Update preview for frame 0 took 18.98 ms
[263.2154 INFO] Clicked on cell at 2, 0
[265.0486 INFO] 265.049: start stroke at 57.38, 35.99
[265.0486 INFO] adding undo state (Paint)
[268.5544 INFO] Finish stroke
[268.5589 INFO] Undo state (Paint) has 126 color changes in it
[268.5591 INFO] finished undo state. Undo memory estimate: 1.628 MB
[268.6444 INFO] Update preview for frame 0 took 21.73 ms
[278.6512 INFO] Clicked on cell at 1, 0
[281.6974 INFO] 281.697: start stroke at 31.38, 15.24
[281.6974 INFO] adding undo state (Paint)
[281.7967 INFO] Finish stroke
[281.7999 INFO] Undo state (Paint) has 2160 color changes in it
[281.8000 INFO] finished undo state. Undo memory estimate: 1.698 MB
[281.8753 INFO] Update preview for frame 0 took 16.66 ms
[282.5087 INFO] Menu item: actionUndoo
[282.5088 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[282.5123 INFO] Finishing up undo state before undo
[282.5123 INFO] undo on cel 0... to state 44
[282.5123 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 2160
pieces)
[282.5124 INFO] applying 2160 color changes (selection = 0)
[282.5898 INFO] Update preview for frame 0 took 21.39 ms
[283.0008 INFO] 283.001: start stroke at 14.75, 37.12
[283.0009 INFO] adding undo state (Paint)
[283.0644 INFO] Finish stroke
[283.0687 INFO] Undo state (Paint) has 1560 color changes in it
[283.0688 INFO] finished undo state. Undo memory estimate: 1.680 MB
[283.1572 INFO] Update preview for frame 0 took 16.97 ms
[283.7822 INFO] Clicked on cell at 2, 0
[284.1777 INFO] 284.178: start stroke at 23.38, 17.12
[284.1778 INFO] adding undo state (Paint)
[284.2703 INFO] Finish stroke
[284.2752 INFO] Undo state (Paint) has 2160 color changes in it
[284.2753 INFO] finished undo state. Undo memory estimate: 1.751 MB
[284.3583 INFO] Update preview for frame 0 took 16.11 ms
[285.4380 INFO] Menu item: actionUndoo
[285.4381 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[285.4413 INFO] Finishing up undo state before undo
[285.4413 INFO] undo on cel 0... to state 45
[285.4414 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 2160
pieces)
[285.4414 INFO] applying 2160 color changes (selection = 0)
[285.5158 INFO] Update preview for frame 0 took 17.30 ms
[286.2387 INFO] 286.239: start stroke at 30.12, 19.74
[286.2387 INFO] adding undo state (Paint)
[286.3061 INFO] Finish stroke
[286.3103 INFO] Undo state (Paint) has 2160 color changes in it
[286.3104 INFO] finished undo state. Undo memory estimate: 1.751 MB
[286.3821 INFO] Update preview for frame 0 took 18.80 ms
[293.1225 INFO] Clicked on cell at 3, 0
[295.6694 INFO] 295.669: start stroke at 55.75, 16.99
[295.6695 INFO] adding undo state (Paint)
[295.7585 INFO] Finish stroke
[295.7623 INFO] Undo state (Paint) has 2496 color changes in it
[295.7624 INFO] finished undo state. Undo memory estimate: 1.831 MB
[295.8308 INFO] Update preview for frame 0 took 21.33 ms
[296.4435 INFO] Menu item: actionUndoo
[296.4435 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[296.4460 INFO] Finishing up undo state before undo
[296.4461 INFO] undo on cel 0... to state 46
[296.4461 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 2496
pieces)
[296.4461 INFO] applying 2496 color changes (selection = 0)
[296.5031 INFO] Update preview for frame 0 took 14.53 ms
[298.1665 INFO] Clicked on cell at 2, 0
[301.7380 INFO] 301.738: start stroke at 52.12, 38.37
[301.7381 INFO] adding undo state (Paint)
[301.8085 INFO] Finish stroke
[301.8140 INFO] Undo state (Paint) has 186 color changes in it
[301.8141 INFO] finished undo state. Undo memory estimate: 1.761 MB
[301.8974 INFO] Update preview for frame 0 took 20.14 ms
[302.7401 INFO] Menu item: actionUndoo
[302.7402 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[302.7435 INFO] Finishing up undo state before undo
[302.7435 INFO] undo on cel 0... to state 46
[302.7436 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 186
pieces)
[302.7436 INFO] applying 186 color changes (selection = 0)
[302.8061 INFO] Update preview for frame 0 took 13.76 ms
[304.0027 INFO] Clicked on cell at 1, 0
[305.6036 INFO] 305.604: start stroke at 56.62, 19.87
[305.6037 INFO] adding undo state (Paint)
[305.6613 INFO] Finish stroke
[305.6661 INFO] Undo state (Paint) has 126 color changes in it
[305.6663 INFO] finished undo state. Undo memory estimate: 1.759 MB
[305.7491 INFO] Update preview for frame 0 took 19.10 ms
[306.5213 INFO] Clicked on cell at 2, 0
[307.3044 INFO] 307.304: start stroke at 50.88, 39.49
[307.3045 INFO] adding undo state (Paint)
[307.3813 INFO] Finish stroke
[307.3850 INFO] Undo state (Paint) has 186 color changes in it
[307.3851 INFO] finished undo state. Undo memory estimate: 1.769 MB
[307.4583 INFO] Update preview for frame 0 took 17.67 ms
[309.0520 INFO] Clicked on cell at 3, 0
[312.2384 INFO] 312.238: start stroke at 55.50, 16.49
[312.2384 INFO] adding undo state (Paint)
[313.9228 INFO] Finish stroke
[313.9262 INFO] Undo state (Paint) has 174 color changes in it
[313.9263 INFO] finished undo state. Undo memory estimate: 1.779 MB
[313.9934 INFO] Update preview for frame 0 took 12.08 ms
[314.5500 INFO] 314.550: start stroke at 27.25, 31.37
[314.5500 INFO] adding undo state (Paint)
[317.4357 INFO] Finish stroke
[317.4398 INFO] Undo state (Paint) has 114 color changes in it
[317.4398 INFO] finished undo state. Undo memory estimate: 1.788 MB
[317.5145 INFO] Update preview for frame 0 took 18.65 ms
[318.8065 INFO] 318.807: start stroke at 43.75, 35.12
[318.8066 INFO] adding undo state (Paint)
[318.8705 INFO] Finish stroke
[318.8749 INFO] Undo state (Paint) has 1512 color changes in it
[318.8751 INFO] finished undo state. Undo memory estimate: 1.838 MB
[318.9634 INFO] Update preview for frame 0 took 17.79 ms
[320.0237 INFO] Saving as
[320.0237 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[320.0240 INFO] wrote 5 bytes for drawer Standard at 1078
[320.0240 INFO] Deleting drawerData (6000002a9550) [save]
[320.0241 INFO] wrote 22 bytes for drawer Shards at 1111
[320.0241 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0241 INFO] wrote 26 bytes for drawer Voronoi at 1149
[320.0241 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0242 INFO] wrote 81 bytes for drawer Custom at 1241
[320.0242 INFO] Deleting drawerData (600003c9ca00) [save]
[320.0242 INFO] wrote 10 bytes for drawer Pixel at 1261
[320.0242 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0243 INFO] wrote 20 bytes for drawer Trixel at 1292
[320.0243 INFO] Deleting drawerData (7fced82ae200) [save]
[320.0243 INFO] Writing 60 bytes of export settings data
[320.0243 INFO] Deleting exportSettingsData (7fced8220400) [save]
[320.0243 WARN] GetDirectoryForFile can only handle absolute paths for now
[320.0244 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[320.0278 INFO] Deleting frameData (7fced82d0600) [save]
[320.0281 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[320.0284 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[320.0284 INFO] Write 0 bytes of compressed image data
[320.0284 INFO] Writing 64 bytes of hexture data
[320.0284 INFO] Deleting hextureData (7fced82aca00) [save]
[320.0284 INFO] Writing 108 bytes of palette data
[320.0284 INFO] Writing 6924 bytes of ASCII speedpaint data
[320.0377 INFO] Deleting buffer (7fcedc913c00) [createFileIfNecessary]
[320.0388 INFO] Writing Mac settings
[320.0389 INFO] autosaving took 15.2 ms!
[327.9593 INFO] Clicked on cell at 1, 0
[331.6765 INFO] Opening save dialog, starting in dir:
/Users/Simon/Desktop/bonsai level design
[331.6766 INFO] Before dialog: def: "/Users/Simon/Desktop/bonsai level
design/" dff:
[347.7555 INFO] Immediate filename from dialog:
/Users/Simon/Documents/FB/Heist Game/museum.hxl
[347.7559 INFO] Saving as /Users/Simon/Documents/FB/Heist Game/museum.hxl
[347.7559 INFO] Writing /Users/Simon/Documents/FB/Heist Game/museum.hxl
[347.7561 INFO] wrote 5 bytes for drawer Standard at 1078
[347.7561 INFO] Deleting drawerData (6000002e1190) [save]
[347.7561 INFO] wrote 22 bytes for drawer Shards at 1111
[347.7562 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7562 INFO] wrote 26 bytes for drawer Voronoi at 1149
[347.7562 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7562 INFO] wrote 81 bytes for drawer Custom at 1241
[347.7562 INFO] Deleting drawerData (600003cfc200) [save]
[347.7562 INFO] wrote 10 bytes for drawer Pixel at 1261
[347.7562 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7563 INFO] wrote 20 bytes for drawer Trixel at 1292
[347.7563 INFO] Deleting drawerData (7fcedc27c800) [save]
[347.7563 INFO] Writing 60 bytes of export settings data
[347.7563 INFO] Deleting exportSettingsData (7fced8c8ca00) [save]
[347.7563 INFO] New HXL Directory: /Users/Simon/Documents/FB/Heist Game
[347.7570 INFO] Writing Mac settings
[347.7572 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[347.7597 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[347.7597 INFO] Write 105 bytes of compressed image data
[347.7598 INFO] Deleting frameData (7fced8803000) [save]
[347.7607 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[347.7610 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[347.7610 INFO] Write 0 bytes of compressed image data
[347.7610 INFO] Writing 64 bytes of hexture data
[347.7611 INFO] Deleting hextureData (7fcedc28a400) [save]
[347.7611 INFO] Writing 108 bytes of palette data
[347.7611 INFO] Writing 7100 bytes of ASCII speedpaint data
[347.7617 INFO] Deleting buffer (7fcedc26e000) [createFileIfNecessary]
[347.7628 INFO] Deleting buffer (7fcedc26e000) [createFileIfNecessary]
[347.7636 INFO] Writing Mac settings
[347.7819 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[347.7912 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/backups/Backup01.png successfully!
[347.7924 INFO] Deleting dd (10c020000) [setIconForFile]
[347.8166 INFO] Deleting newData (109ac1000) [setIconForFile]
[347.8166 INFO] NO LONGER NEEDS SAVE
[347.8166 INFO] updating recent files menu
[347.8174 INFO] Writing Mac settings
[347.8238 WARN] Hang detected on saveAs (16.147s)
[347.8278 WARN] Hang detected on saveFile (16.151s)
[347.8278 INFO] Menu item: actionSave
[347.8719 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[357.2590 INFO] Clicked on cell at 2, 0
[366.5439 INFO] 366.544: start stroke at 54.75, 35.49
[366.5439 INFO] adding undo state (Paint)
[366.6935 INFO] Finish stroke
[366.6970 INFO] Undo state (Paint) has 6 color changes in it
[366.6971 INFO] finished undo state. Undo memory estimate: 1.843 MB
[366.7701 INFO] Update preview for frame 0 took 18.68 ms
[367.6187 INFO] 367.619: start stroke at 53.88, 35.87
[367.6187 INFO] adding undo state (Paint)
[370.4975 INFO] Finish stroke
[370.5013 INFO] Undo state (Paint) has 168 color changes in it
[370.5014 INFO] finished undo state. Undo memory estimate: 1.853 MB
[370.5911 INFO] Update preview for frame 0 took 21.03 ms
[371.0475 INFO] 371.048: start stroke at 26.38, 48.37
[371.0476 INFO] adding undo state (Paint)
[373.0615 INFO] Finish stroke
[373.0674 INFO] Undo state (Paint) has 174 color changes in it
[373.0675 INFO] finished undo state. Undo memory estimate: 1.863 MB
[373.1551 INFO] Update preview for frame 0 took 19.74 ms
[373.9112 INFO] Menu item: actionUndoo
[373.9113 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[373.9140 INFO] Finishing up undo state before undo
[373.9141 INFO] undo on cel 0... to state 53
[373.9141 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 174
pieces)
[373.9141 INFO] applying 174 color changes (selection = 0)
[373.9735 INFO] Update preview for frame 0 took 16.60 ms
[374.9052 INFO] 374.905: start stroke at 52.50, 34.87
[374.9052 INFO] adding undo state (Paint)
[376.6761 INFO] Finish stroke
[376.6805 INFO] Undo state (Paint) has 162 color changes in it
[376.6806 INFO] finished undo state. Undo memory estimate: 1.863 MB
[376.7906 INFO] Update preview for frame 0 took 16.39 ms
[377.6556 INFO] Clicked on cell at 1, 0
[378.6932 INFO] 378.693: start stroke at 55.12, 35.24
[378.6933 INFO] adding undo state (Paint)
[379.8470 INFO] Finish stroke
[379.8507 INFO] Undo state (Paint) has 114 color changes in it
[379.8508 INFO] finished undo state. Undo memory estimate: 1.871 MB
[379.9449 INFO] Update preview for frame 0 took 20.36 ms
[380.5331 INFO] 380.533: start stroke at 53.75, 18.24
[380.5331 INFO] adding undo state (Paint)
[381.3344 INFO] Finish stroke
[381.3395 INFO] Undo state (Paint) has 102 color changes in it
[381.3397 INFO] finished undo state. Undo memory estimate: 1.878 MB
[381.4428 INFO] Update preview for frame 0 took 24.51 ms
[383.1657 INFO] Saving as
[383.1658 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[383.1661 INFO] wrote 5 bytes for drawer Standard at 1078
[383.1661 INFO] Deleting drawerData (6000002e2160) [save]
[383.1661 INFO] wrote 22 bytes for drawer Shards at 1111
[383.1661 INFO] Deleting drawerData (7fced806e800) [save]
[383.1662 INFO] wrote 26 bytes for drawer Voronoi at 1149
[383.1662 INFO] Deleting drawerData (7fced806e800) [save]
[383.1662 INFO] wrote 81 bytes for drawer Custom at 1241
[383.1662 INFO] Deleting drawerData (600003cfd900) [save]
[383.1663 INFO] wrote 10 bytes for drawer Pixel at 1261
[383.1663 INFO] Deleting drawerData (7fced806e800) [save]
[383.1663 INFO] wrote 20 bytes for drawer Trixel at 1292
[383.1663 INFO] Deleting drawerData (7fced806e800) [save]
[383.1664 INFO] Writing 60 bytes of export settings data
[383.1664 INFO] Deleting exportSettingsData (7fced8343000) [save]
[383.1664 WARN] GetDirectoryForFile can only handle absolute paths for now
[383.1664 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[383.1701 INFO] Deleting frameData (7fced8274400) [save]
[383.1712 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[383.1718 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[383.1718 INFO] Write 0 bytes of compressed image data
[383.1719 INFO] Writing 64 bytes of hexture data
[383.1719 INFO] Deleting hextureData (7fced8094400) [save]
[383.1719 INFO] Writing 108 bytes of palette data
[383.1719 INFO] Writing 7267 bytes of ASCII speedpaint data
[383.1729 INFO] Deleting buffer (7fced9ae9000) [createFileIfNecessary]
[383.1742 INFO] Writing Mac settings
[383.1744 INFO] autosaving took 8.6 ms!
[383.6934 INFO] 383.693: start stroke at 51.00, 33.49
[383.6935 INFO] adding undo state (Paint)
[384.7591 INFO] Finish stroke
[384.7644 INFO] Undo state (Paint) has 90 color changes in it
[384.7646 INFO] finished undo state. Undo memory estimate: 1.886 MB
[384.8557 INFO] Update preview for frame 0 took 22.98 ms
[385.6190 INFO] Clicked on cell at 2, 0
[386.6723 INFO] 386.672: start stroke at 50.88, 34.24
[386.6724 INFO] adding undo state (Paint)
[388.6208 INFO] Finish stroke
[388.6258 INFO] Undo state (Paint) has 150 color changes in it
[388.6260 INFO] finished undo state. Undo memory estimate: 1.895 MB
[388.7131 INFO] Update preview for frame 0 took 16.85 ms
[389.4040 INFO] 389.404: start stroke at 27.00, 43.74
[389.4041 INFO] adding undo state (Paint)
[390.6706 INFO] Finish stroke
[390.6754 INFO] Undo state (Paint) has 138 color changes in it
[390.6756 INFO] finished undo state. Undo memory estimate: 1.904 MB
[390.7630 INFO] Update preview for frame 0 took 18.22 ms
[391.4384 INFO] 391.438: start stroke at 46.38, 32.12
[391.4384 INFO] adding undo state (Paint)
[392.6758 INFO] Finish stroke
[392.6810 INFO] Undo state (Paint) has 126 color changes in it
[392.6812 INFO] finished undo state. Undo memory estimate: 1.912 MB
[392.7721 INFO] Update preview for frame 0 took 16.45 ms
[393.9713 INFO] Clicked on cell at 1, 0
[394.9308 INFO] 394.931: start stroke at 47.25, 31.24
[394.9309 INFO] adding undo state (Paint)
[395.7419 INFO] Finish stroke
[395.7465 INFO] Undo state (Paint) has 66 color changes in it
[395.7466 INFO] finished undo state. Undo memory estimate: 1.919 MB
[395.8331 INFO] Update preview for frame 0 took 20.72 ms
[396.2235 INFO] 396.223: start stroke at 49.38, 20.37
[396.2236 INFO] adding undo state (Paint)
[397.1424 INFO] Finish stroke
[397.1465 INFO] Undo state (Paint) has 78 color changes in it
[397.1466 INFO] finished undo state. Undo memory estimate: 1.926 MB
[397.2341 INFO] Update preview for frame 0 took 20.17 ms
[400.3279 INFO] Saving as /Users/Simon/Documents/FB/Heist Game/museum.hxl
[400.3280 INFO] Writing /Users/Simon/Documents/FB/Heist Game/museum.hxl
[400.3285 INFO] wrote 5 bytes for drawer Standard at 1078
[400.3285 INFO] Deleting drawerData (6000002e2aa0) [save]
[400.3286 INFO] wrote 22 bytes for drawer Shards at 1111
[400.3286 INFO] Deleting drawerData (7fced8161800) [save]
[400.3286 INFO] wrote 26 bytes for drawer Voronoi at 1149
[400.3286 INFO] Deleting drawerData (7fced8161800) [save]
[400.3287 INFO] wrote 81 bytes for drawer Custom at 1241
[400.3287 INFO] Deleting drawerData (600003cfe000) [save]
[400.3287 INFO] wrote 10 bytes for drawer Pixel at 1261
[400.3287 INFO] Deleting drawerData (7fced8161800) [save]
[400.3288 INFO] wrote 20 bytes for drawer Trixel at 1292
[400.3288 INFO] Deleting drawerData (7fced8161800) [save]
[400.3288 INFO] Writing 60 bytes of export settings data
[400.3288 INFO] Deleting exportSettingsData (7fced8292000) [save]
[400.3288 INFO] New HXL Directory: /Users/Simon/Documents/FB/Heist Game
[400.3296 INFO] Writing Mac settings
[400.3298 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[400.3333 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[400.3333 INFO] Write 105 bytes of compressed image data
[400.3334 INFO] Deleting frameData (7fced82d1800) [save]
[400.3347 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[400.3353 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[400.3354 INFO] Write 0 bytes of compressed image data
[400.3354 INFO] Writing 64 bytes of hexture data
[400.3354 INFO] Deleting hextureData (7fced93fb400) [save]
[400.3354 INFO] Writing 108 bytes of palette data
[400.3354 INFO] Writing 7417 bytes of ASCII speedpaint data
[400.3365 INFO] Deleting buffer (7fcedca4c400) [createFileIfNecessary]
[400.3380 INFO] Deleting buffer (7fcedca4c400) [createFileIfNecessary]
[400.3396 INFO] Writing Mac settings
[400.3615 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[400.3703 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/backups/Backup02.png successfully!
[400.3716 INFO] Deleting dd (109ac1000) [setIconForFile]
[400.3987 INFO] Deleting newData (10985f000) [setIconForFile]
[400.3988 INFO] NO LONGER NEEDS SAVE
[400.4031 INFO] Menu item: actionSave
[400.4367 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[400.8847 INFO] Lost focus!
[403.2175 INFO] Got focus!
[410.2191 INFO] Clicked on cell at 1, 0
[414.2598 INFO] adding undo state (Create Gradient)
[414.2634 INFO] Undo state (Create Gradient) has 0 color changes in it
[414.2635 INFO] finished undo state. Undo memory estimate: 1.931 MB
[414.7865 INFO] Clicked on cell at 1, 0
[416.5435 INFO] adding undo state (Modify Palette)
[416.5477 INFO] Undo state (Modify Palette) has 0 color changes in it
[416.5479 INFO] finished undo state. Undo memory estimate: 1.935 MB
[417.3532 INFO] Clicked on cell at 0, 0
[417.8694 INFO] adding undo state (Modify Palette)
[417.8730 INFO] Undo state (Modify Palette) has 0 color changes in it
[417.8731 INFO] finished undo state. Undo memory estimate: 1.940 MB
[418.2722 INFO] Clicked on cell at 0, 2
[418.8816 INFO] adding undo state (Create Gradient)
[418.8867 INFO] Undo state (Create Gradient) has 0 color changes in it
[418.8869 INFO] finished undo state. Undo memory estimate: 1.945 MB
[419.8285 INFO] Clicked on cell at 2, 2
[429.9821 INFO] Clicked on cell at 3, 2
[430.6922 INFO] adding undo state (Modify Palette)
[430.6970 INFO] Undo state (Modify Palette) has 0 color changes in it
[430.6971 INFO] finished undo state. Undo memory estimate: 1.949 MB
[431.3021 INFO] Clicked on cell at 0, 5
[431.3022 INFO] Adding current color to palette
[431.3022 INFO] adding undo state (Add to Palette)
[431.3092 INFO] Undo state (Add to Palette) has 0 color changes in it
[431.3094 INFO] finished undo state. Undo memory estimate: 1.954 MB
[431.5202 INFO] Clicked on cell at 0, 5
[432.3831 INFO] Clicked on cell at 0, 5
[432.5340 INFO] Double Clicked on cell at 0, 5
[432.5490 INFO] showcolor picker()?!?! Presently it's 0
[442.0217 INFO] Color accepted!
[442.0303 INFO] adding undo state (Modify Palette Color)
[442.0361 INFO] Undo state (Modify Palette Color) has 0 color changes in it
[442.0362 INFO] finished undo state. Undo memory estimate: 1.959 MB
[442.7519 INFO] Clicked on cell at 0, 5
[443.2332 INFO] adding undo state (Create Gradient)
[443.2386 INFO] Undo state (Create Gradient) has 0 color changes in it
[443.2388 INFO] finished undo state. Undo memory estimate: 1.964 MB
[444.0911 INFO] Clicked on cell at 2, 5
[444.7972 INFO] Saving as
[444.7973 INFO] Writing /Users/Simon/Library/Logs/Hexels3/Hexels.autosave
[444.7975 INFO] wrote 5 bytes for drawer Standard at 1078
[444.7975 INFO] Deleting drawerData (6000002e1f50) [save]
[444.7976 INFO] wrote 22 bytes for drawer Shards at 1111
[444.7976 INFO] Deleting drawerData (7fcedc394400) [save]
[444.7976 INFO] wrote 26 bytes for drawer Voronoi at 1149
[444.7976 INFO] Deleting drawerData (7fcedc394400) [save]
[444.7976 INFO] wrote 81 bytes for drawer Custom at 1241
[444.7976 INFO] Deleting drawerData (600003c8e100) [save]
[444.7977 INFO] wrote 10 bytes for drawer Pixel at 1261
[444.7977 INFO] Deleting drawerData (7fcedc394400) [save]
[444.7977 INFO] wrote 20 bytes for drawer Trixel at 1292
[444.7978 INFO] Deleting drawerData (7fcedca33400) [save]
[444.7978 INFO] Writing 60 bytes of export settings data
[444.7978 INFO] Deleting exportSettingsData (7fcedca9f200) [save]
[444.7978 WARN] GetDirectoryForFile can only handle absolute paths for now
[444.7979 INFO] Deleting frameData (7fcedcb9d600) [save]
[444.7987 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[444.7991 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[444.7991 INFO] Write 0 bytes of compressed image data
[444.7992 INFO] Writing 64 bytes of hexture data
[444.7992 INFO] Deleting hextureData (7fced93c2200) [save]
[444.7992 INFO] Writing 188 bytes of palette data
[444.7992 INFO] Writing 7417 bytes of ASCII speedpaint data
[444.8000 INFO] Deleting buffer (7fced9a9c600) [createFileIfNecessary]
[444.8009 INFO] Writing Mac settings
[444.8011 INFO] autosaving took 3.8 ms!
[450.9926 INFO] 450.993: start stroke at 45.00, 30.74
[450.9930 INFO] adding undo state (Paint)
[452.1461 INFO] Finish stroke
[452.1504 INFO] Undo state (Paint) has 54 color changes in it
[452.1505 INFO] finished undo state. Undo memory estimate: 1.970 MB
[452.2451 INFO] Update preview for frame 0 took 18.55 ms
[452.5506 INFO] 452.551: start stroke at 45.25, 22.37
[452.5507 INFO] adding undo state (Paint)
[454.2821 INFO] Finish stroke
[454.2863 INFO] Undo state (Paint) has 120 color changes in it
[454.2864 INFO] finished undo state. Undo memory estimate: 1.979 MB
[454.3723 INFO] Update preview for frame 0 took 17.82 ms
[454.6491 INFO] Menu item: actionUndoo
[454.6492 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[454.6517 INFO] Finishing up undo state before undo
[454.6518 INFO] undo on cel 0... to state 71
[454.6518 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 120
pieces)
[454.6518 INFO] applying 120 color changes (selection = 0)
[454.7116 INFO] Update preview for frame 0 took 13.21 ms
[455.2230 INFO] 455.223: start stroke at 27.75, 31.99
[455.2230 INFO] adding undo state (Paint)
[455.9717 INFO] Finish stroke
[455.9753 INFO] Undo state (Paint) has 120 color changes in it
[455.9754 INFO] finished undo state. Undo memory estimate: 1.979 MB
[456.0625 INFO] Update preview for frame 0 took 14.56 ms
[456.2089 INFO] Menu item: actionUndoo
[456.2090 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[456.2116 INFO] Finishing up undo state before undo
[456.2117 INFO] undo on cel 0... to state 71
[456.2117 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 120
pieces)
[456.2117 INFO] applying 120 color changes (selection = 0)
[456.2789 INFO] Update preview for frame 0 took 19.56 ms
[456.5712 INFO] 456.571: start stroke at 45.50, 22.49
[456.5713 INFO] adding undo state (Paint)
[457.7302 INFO] Finish stroke
[457.7354 INFO] Undo state (Paint) has 114 color changes in it
[457.7356 INFO] finished undo state. Undo memory estimate: 1.978 MB
[457.8218 INFO] Update preview for frame 0 took 19.93 ms
[460.5763 INFO] Menu item: actionUndoo
[460.5764 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[460.5790 INFO] Finishing up undo state before undo
[460.5790 INFO] undo on cel 0... to state 71
[460.5790 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 114
pieces)
[460.5791 INFO] applying 114 color changes (selection = 0)
[460.6462 INFO] Update preview for frame 0 took 15.75 ms
[461.2407 INFO] Menu item: actionUndoo
[461.2408 INFO] undo on cel 0... to state 70
[461.2409 INFO] Undo a state of type (Stroke) to layer 0:0 (Paint, 54
pieces)
[461.2409 INFO] applying 54 color changes (selection = 0)
[461.3084 INFO] Update preview for frame 0 took 19.56 ms
[463.6968 INFO] Saving as /Users/Simon/Documents/FB/Heist Game/museum.hxl
[463.7050 INFO] Writing /Users/Simon/Documents/FB/Heist Game/museum.hxl
[463.7054 INFO] wrote 5 bytes for drawer Standard at 1078
[463.7054 INFO] Deleting drawerData (6000002e3ba0) [save]
[463.7054 INFO] wrote 22 bytes for drawer Shards at 1111
[463.7054 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7054 INFO] wrote 26 bytes for drawer Voronoi at 1149
[463.7055 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7055 INFO] wrote 81 bytes for drawer Custom at 1241
[463.7055 INFO] Deleting drawerData (600003c8d400) [save]
[463.7055 INFO] wrote 10 bytes for drawer Pixel at 1261
[463.7055 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7056 INFO] wrote 20 bytes for drawer Trixel at 1292
[463.7056 INFO] Deleting drawerData (7fcedc25ac00) [save]
[463.7056 INFO] Writing 60 bytes of export settings data
[463.7056 INFO] Deleting exportSettingsData (7fced8a2a600) [save]
[463.7056 INFO] New HXL Directory: /Users/Simon/Documents/FB/Heist Game
[463.7063 INFO] Writing Mac settings
[463.7065 INFO] Cel 0 writing 12288 hexels (149623 bytes max for everything)
[463.7095 INFO] Cel 1 writing 12288 hexels (149726 bytes max for everything)
[463.7095 INFO] Write 105 bytes of compressed image data
[463.7096 INFO] Deleting frameData (7fced826b000) [save]
[463.7099 INFO] Writing 2545 bytes of layer data for layer 0 (Trixel Layer)
[463.7101 INFO] Writing 2481 bytes of layer data for layer 1 (Pixel Layer)
[463.7101 INFO] Write 0 bytes of compressed image data
[463.7102 INFO] Writing 64 bytes of hexture data
[463.7102 INFO] Deleting hextureData (7fced8392000) [save]
[463.7102 INFO] Writing 188 bytes of palette data
[463.7102 INFO] Writing 7585 bytes of ASCII speedpaint data
[463.7108 INFO] Deleting buffer (7fced84de800) [createFileIfNecessary]
[463.7120 INFO] Deleting buffer (7fced84de800) [createFileIfNecessary]
[463.7130 INFO] Writing Mac settings
[463.7347 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!
[463.7447 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/backups/Backup03.png successfully!
[463.7459 INFO] Deleting dd (109ac1000) [setIconForFile]
[463.7694 INFO] Deleting newData (1095c9000) [setIconForFile]
[463.7695 INFO] NO LONGER NEEDS SAVE
[463.7739 INFO] Menu item: actionSave
[463.8089 INFO] saved image
/Users/Simon/Library/Logs/Hexels3/iconPreviews/museum.png successfully!

You might also like