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Lampiran Tabulasi Silang: Case Processing Summary

The document contains a cross-tabulation analysis of the relationship between playing online games and vision in both the right and left eyes. It found that: - There is a significant relationship between playing online games and abnormal vision in the right eye, with those playing games more likely to have abnormal vision. - A similar significant relationship was found between online gaming and abnormal vision in the left eye. - The analysis also examined the relationship between age and vision in the right eye, finding the majority of participants aged 11-14 had abnormal vision compared to those aged 15-17.

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100% found this document useful (1 vote)
52 views13 pages

Lampiran Tabulasi Silang: Case Processing Summary

The document contains a cross-tabulation analysis of the relationship between playing online games and vision in both the right and left eyes. It found that: - There is a significant relationship between playing online games and abnormal vision in the right eye, with those playing games more likely to have abnormal vision. - A similar significant relationship was found between online gaming and abnormal vision in the left eye. - The analysis also examined the relationship between age and vision in the right eye, finding the majority of participants aged 11-14 had abnormal vision compared to those aged 15-17.

Uploaded by

RatnaWFebry
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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LAMPIRAN

TABULASI SILANG

1. Hubungan bermain game dengan visus


a. Hubungan bermain game online dengan visus kanan

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

bermaingame * visuskanan 41 100.0% 0 .0% 41 100.0%

bermaingame * visuskanan Crosstabulation

visuskanan

normal abnormal Total

bermaingame Normal Count 8 2 10

Expected Count 3.7 6.3 10.0

% within bermaingame 80.0% 20.0% 100.0%

% within visuskanan 53.3% 7.7% 24.4%

% of Total 19.5% 4.9% 24.4%

Abnormal Count 7 24 31

Expected Count 11.3 19.7 31.0

% within bermaingame 22.6% 77.4% 100.0%

% within visuskanan 46.7% 92.3% 75.6%

% of Total 17.1% 58.5% 75.6%

Total Count 15 26 41

Expected Count 15.0 26.0 41.0

% within bermaingame 36.6% 63.4% 100.0%

% within visuskanan 100.0% 100.0% 100.0%

% of Total 36.6% 63.4% 100.0%


Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square 10.745a 1 .001

Continuity Correctionb 8.412 1 .004

Likelihood Ratio 10.724 1 .001

Fisher's Exact Test .002 .002

N of Valid Casesb 41

a. 1 cells (25,0%) have expected count less than 5. The minimum expected count is 3,66.

b. Computed only for a 2x2 table

b. Hubungan bermain game online dengan visus kiri

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

bermaingame * visuskiri 41 100.0% 0 .0% 41 100.0%

bermaingame * visuskiri Crosstabulation

visuskiri

normal abnormal Total

bermaingame Normal Count 8 2 10

Expected Count 4.1 5.9 10.0

% within bermaingame 80.0% 20.0% 100.0%

% within visuskiri 47.1% 8.3% 24.4%

% of Total 19.5% 4.9% 24.4%

Abnormal Count 9 22 31

Expected Count 12.9 18.1 31.0

% within bermaingame 29.0% 71.0% 100.0%

% within visuskiri 52.9% 91.7% 75.6%

% of Total 22.0% 53.7% 75.6%


Total Count 17 24 41

Expected Count 17.0 24.0 41.0

% within bermaingame 41.5% 58.5% 100.0%

% within visuskiri 100.0% 100.0% 100.0%

% of Total 41.5% 58.5% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square 8.092a 1 .004

Continuity Correctionb 6.129 1 .013

Likelihood Ratio 8.278 1 .004

Fisher's Exact Test .008 .007

Linear-by-Linear Association 7.895 1 .005

N of Valid Casesb 41

a. 1 cells (25,0%) have expected count less than 5. The minimum expected count is 4,15.

b. Computed only for a 2x2 table

2. Hubungan usia dengan visus


a. Hubungan usia dengan visus kanan

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

Usia * visuskanan 41 100.0% 0 .0% 41 100.0%

Usia * visuskanan Crosstabulation

visuskanan

normal abnormal Total

Usia 11-14 Count 10 14 24

Expected Count 8.8 15.2 24.0

% within Usia 41.7% 58.3% 100.0%


% within visuskanan 66.7% 53.8% 58.5%

% of Total 24.4% 34.1% 58.5%

15-17 Count 5 12 17

Expected Count 6.2 10.8 17.0

% within Usia 29.4% 70.6% 100.0%

% within visuskanan 33.3% 46.2% 41.5%

% of Total 12.2% 29.3% 41.5%

Total Count 15 26 41

Expected Count 15.0 26.0 41.0

% within Usia 36.6% 63.4% 100.0%

% within visuskanan 100.0% 100.0% 100.0%

% of Total 36.6% 63.4% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square .644a 1 .422

Continuity Correctionb .224 1 .636

Likelihood Ratio .652 1 .419

Fisher's Exact Test .519 .320

N of Valid Casesb 41

a. 0 cells (,0%) have expected count less than 5. The minimum expected count is 6,22.

b. Computed only for a 2x2 table

b. Hubungan usia dengan visus kiri

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

Usia * visuskiri 41 100.0% 0 .0% 41 100.0%


Usia * visuskiri Crosstabulation

visuskiri

normal abnormal Total

Usia 11-14 Count 10 14 24

Expected Count 10.0 14.0 24.0

% within Usia 41.7% 58.3% 100.0%

% within visuskiri 58.8% 58.3% 58.5%

% of Total 24.4% 34.1% 58.5%

15-17 Count 7 10 17

Expected Count 7.0 10.0 17.0

% within Usia 41.2% 58.8% 100.0%

% within visuskiri 41.2% 41.7% 41.5%

% of Total 17.1% 24.4% 41.5%

Total Count 17 24 41

Expected Count 17.0 24.0 41.0

% within Usia 41.5% 58.5% 100.0%

% within visuskiri 100.0% 100.0% 100.0%

% of Total 41.5% 58.5% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square .001a 1 .975

Continuity Correctionb .000 1 1.000

Likelihood Ratio .001 1 .975

Fisher's Exact Test 1.000 .615

Linear-by-Linear Association .001 1 .975

N of Valid Casesb 41

a. 0 cells (,0%) have expected count less than 5. The minimum expected count is 7,05.

b. Computed only for a 2x2 table


3. Hubungan jenis kelamin dengan visus
a. Hubungan jenis kelamin dengan visus kanan

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

jeniskelamin * visuskanan 41 100.0% 0 .0% 41 100.0%

jeniskelamin * visuskanan Crosstabulation

visuskanan

normal abnormal Total

jeniskelamin laki-laki Count 14 25 39

Expected Count 14.3 24.7 39.0

% within jeniskelamin 35.9% 64.1% 100.0%

% within visuskanan 93.3% 96.2% 95.1%

% of Total 34.1% 61.0% 95.1%

Perempuan Count 1 1 2

Expected Count .7 1.3 2.0

% within jeniskelamin 50.0% 50.0% 100.0%

% within visuskanan 6.7% 3.8% 4.9%

% of Total 2.4% 2.4% 4.9%

Total Count 15 26 41

Expected Count 15.0 26.0 41.0

% within jeniskelamin 36.6% 63.4% 100.0%

% within visuskanan 100.0% 100.0% 100.0%

% of Total 36.6% 63.4% 100.0%


Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square .163a 1 .686

Continuity Correctionb .000 1 1.000

Likelihood Ratio .157 1 .692

Fisher's Exact Test 1.000 .604

N of Valid Casesb 41

a. 2 cells (50,0%) have expected count less than 5. The minimum expected count is ,73.

b. Computed only for a 2x2 table

b. Hubungan jenis kelamin dengan visus kiri

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

jeniskelamin * visuskiri 41 100.0% 0 .0% 41 100.0%

jeniskelamin * visuskiri Crosstabulation

visuskiri

normal abnormal Total

jeniskelamin laki-laki Count 16 23 39

Expected Count 16.2 22.8 39.0

% within jeniskelamin 41.0% 59.0% 100.0%

% within visuskiri 94.1% 95.8% 95.1%

% of Total 39.0% 56.1% 95.1%

Perempuan Count 1 1 2

Expected Count .8 1.2 2.0

% within jeniskelamin 50.0% 50.0% 100.0%

% within visuskiri 5.9% 4.2% 4.9%

% of Total 2.4% 2.4% 4.9%


Total Count 17 24 41

Expected Count 17.0 24.0 41.0

% within jeniskelamin 41.5% 58.5% 100.0%

% within visuskiri 100.0% 100.0% 100.0%

% of Total 41.5% 58.5% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square .063a 1 .802

Continuity Correctionb .000 1 1.000

Likelihood Ratio .062 1 .803

Fisher's Exact Test 1.000 .663

N of Valid Casesb 41

a. 2 cells (50,0%) have expected count less than 5. The minimum expected count is ,83.

b. Computed only for a 2x2 table

4. Hubungan visus dengan bermain game online


a. Hubungan visus kanan dengan bermain game online

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

visuskanan * bermaingame 41 100.0% 0 .0% 41 100.0%

visuskanan * bermaingame Crosstabulation

bermaingame

normal abnormal Total

visuskanan Normal Count 8 7 15

Expected Count 3.7 11.3 15.0

% within visuskanan 53.3% 46.7% 100.0%

% within bermaingame 80.0% 22.6% 36.6%


% of Total 19.5% 17.1% 36.6%

Abnormal Count 2 24 26

Expected Count 6.3 19.7 26.0

% within visuskanan 7.7% 92.3% 100.0%

% within bermaingame 20.0% 77.4% 63.4%

% of Total 4.9% 58.5% 63.4%

Total Count 10 31 41

Expected Count 10.0 31.0 41.0

% within visuskanan 24.4% 75.6% 100.0%

% within bermaingame 100.0% 100.0% 100.0%

% of Total 24.4% 75.6% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square 10.745a 1 .001

Continuity Correctionb 8.412 1 .004

Likelihood Ratio 10.724 1 .001

Fisher's Exact Test .002 .002

N of Valid Casesb 41

a. 1 cells (25,0%) have expected count less than 5. The minimum expected count is 3,66.

b. Computed only for a 2x2 table

b. Hubungan visus kiri dengan bermain game online

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

visuskiri * bermaingame 41 100.0% 0 .0% 41 100.0%


visuskiri * bermaingame Crosstabulation

bermaingame

normal abnormal Total

Visuskiri normal Count 8 9 17

Expected Count 4.1 12.9 17.0

% within visuskiri 47.1% 52.9% 100.0%

% within bermaingame 80.0% 29.0% 41.5%

% of Total 19.5% 22.0% 41.5%

abnormal Count 2 22 24

Expected Count 5.9 18.1 24.0

% within visuskiri 8.3% 91.7% 100.0%

% within bermaingame 20.0% 71.0% 58.5%

% of Total 4.9% 53.7% 58.5%

Total Count 10 31 41

Expected Count 10.0 31.0 41.0

% within visuskiri 24.4% 75.6% 100.0%

% within bermaingame 100.0% 100.0% 100.0%

% of Total 24.4% 75.6% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square 8.092a 1 .004

Continuity Correctionb 6.129 1 .013

Likelihood Ratio 8.278 1 .004

Fisher's Exact Test .008 .007

Linear-by-Linear Association 7.895 1 .005

N of Valid Casesb 41

a. 1 cells (25,0%) have expected count less than 5. The minimum expected count is 4,15.

b. Computed only for a 2x2 table


5. Hubungan usia dengan bermain game online

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

Usia * bermaingame 41 100.0% 0 .0% 41 100.0%

Usia * bermaingame Crosstabulation

bermaingame

normal abnormal Total

Usia 11-14 Count 7 17 24

Expected Count 5.9 18.1 24.0

% within Usia 29.2% 70.8% 100.0%

% within bermaingame 70.0% 54.8% 58.5%

% of Total 17.1% 41.5% 58.5%

15-17 Count 3 14 17

Expected Count 4.1 12.9 17.0

% within Usia 17.6% 82.4% 100.0%

% within bermaingame 30.0% 45.2% 41.5%

% of Total 7.3% 34.1% 41.5%

Total Count 10 31 41

Expected Count 10.0 31.0 41.0

% within Usia 24.4% 75.6% 100.0%

% within bermaingame 100.0% 100.0% 100.0%

% of Total 24.4% 75.6% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square .716a 1 .397

Continuity Correctionb .228 1 .633


Likelihood Ratio .735 1 .391

Fisher's Exact Test .480 .321

Linear-by-Linear Association .699 1 .403

N of Valid Casesb 41

a. 1 cells (25,0%) have expected count less than 5. The minimum expected count is 4,15.

b. Computed only for a 2x2 table

6. Hubungan jenis kelamin dengan bermain game online

Case Processing Summary

Cases

Valid Missing Total

N Percent N Percent N Percent

jeniskelamin * bermaingame 41 100.0% 0 .0% 41 100.0%

jeniskelamin * bermaingame Crosstabulation

bermaingame

normal abnormal Total

jeniskelamin laki-laki Count 8 31 39

Expected Count 9.5 29.5 39.0

% within jeniskelamin 20.5% 79.5% 100.0%

% within bermaingame 80.0% 100.0% 95.1%

% of Total 19.5% 75.6% 95.1%

Perempuan Count 2 0 2

Expected Count .5 1.5 2.0

% within jeniskelamin 100.0% .0% 100.0%

% within bermaingame 20.0% .0% 4.9%

% of Total 4.9% .0% 4.9%

Total Count 10 31 41

Expected Count 10.0 31.0 41.0

% within jeniskelamin 24.4% 75.6% 100.0%

% within bermaingame 100.0% 100.0% 100.0%


jeniskelamin * bermaingame Crosstabulation

bermaingame

normal abnormal Total

jeniskelamin laki-laki Count 8 31 39

Expected Count 9.5 29.5 39.0

% within jeniskelamin 20.5% 79.5% 100.0%

% within bermaingame 80.0% 100.0% 95.1%

% of Total 19.5% 75.6% 95.1%

Perempuan Count 2 0 2

Expected Count .5 1.5 2.0

% within jeniskelamin 100.0% .0% 100.0%

% within bermaingame 20.0% .0% 4.9%

% of Total 4.9% .0% 4.9%

Total Count 10 31 41

Expected Count 10.0 31.0 41.0

% within jeniskelamin 24.4% 75.6% 100.0%

% within bermaingame 100.0% 100.0% 100.0%

% of Total 24.4% 75.6% 100.0%

Chi-Square Tests

Asymp. Sig. (2- Exact Sig. (2- Exact Sig. (1-


Value df sided) sided) sided)

Pearson Chi-Square 6.518a 1 .011

Continuity Correctionb 2.920 1 .087

Likelihood Ratio 5.974 1 .015

Fisher's Exact Test .055 .055

N of Valid Casesb 41

a. 2 cells (50,0%) have expected count less than 5. The minimum expected count is ,49.

b. Computed only for a 2x2 table

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