Chapter I
Chapter I
Chapter I
INTRODUCTION
people. Mathematics has importance over and above the application of basic
plays an important role in life but the reality is majority of students find it very
difficult to acquire the different mathematical skills and processes that are
Mathematics has often been termed the “gatekeeper” of success or failure for
[NRC], 1989). In addition, statistics show that the school performance in the
2014, the Mean Percentage Score (MPS) of the mathematics subject is only
69.75% which is far from its target of 75% mastery level (DepEd, 2014).
subjects. Normal settings show that usually, young people display fear and
negative views about this particular subject (Piad, 2012). According to Garnett
(1998), many students face math learning problems of different types; these
learning difficulties range from easy to hard, and require instructional attention
and various treatment methods. Some of the most common math learning
the written symbolic notation system of school math; and (d) weak
activities.
Apart from lower performance in math exercises and tests, these math
learning difficulties can also result in avoidance behavior and negative insight
of the particular subject. Often, students with math learning difficulties exhibit
fear that interferes with math performance” (Ramirez, 2015). This math
related problem was first reported by Dreger and Aiken (1957), who noticed
Weissbroad, Wingfield and Meece, Ashcraft and Kirk, 1972, 1980, 1988,
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student’s negative attitude or embarrassing experience with their Math
teachers in previous years. This negative mindset results to loss of focus and
Students who do not get it the first time are not likely to get it the next
several times it is taught in the usual manner. These reasons may cause
such as terms, facts, formulas and procedures as they move to next grade
level. Some of them may find it difficult to cope with new and higher
discussions. They may lack motivation as they face on their Math subject next
Interactive immersive games can consume children’s attention for hours while
(Abramovich, 2010). People of all ages love to play games that are fun and
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As part of recent reform efforts in mathematics education,
finds it a great way to develop and continue good relationships with the
solving, and develops fluency. They give the chance for students to apply
their learning in a different context and the opportunity to explain and discuss
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Problem Statement
schools having huge number of Grade 7 enrollees. With regards to this, grade
Most of the students admitted that Mathematics is one of the tough subjects
as result students perform poorly in Math. Normal settings show that usually,
students display fear and negative insights about this particular subject. M.H.
Del Pilar is one of the Grade 7 sections of GCCNHS having fifty-eight (59)
result reveals that among fifty-nine (59) students, there were 6.78% students
had failed on their Math subject, 10.27% of them dropped out and 3.39% of
diagnostic result, the rest have no post-test, dropped the subject and
transferred to other school. These results reveal that most of the students find
Math difficult. This proves that this students experienced math anxiety.
Among fifty-nine (59) students, 74.58% of the population has the higher
chance of failing based on the diagnostic result. 3.39% of the population got
higher increase from the pre-test to post-test result which indicates that they
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Due to the problem stated above, the researchers propose Arithmetic
concepts. Further, this provides opportunities for the students to deepen their
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Objectives:
Anxiety and Improve Math Subject Performance primarily aims to improve the
engage themselves in Math activities that will reduce student’s Math anxiety
Research Questions:
of Diagnostic Tests?
a. Pre-Test b. Post-Test
when their level of math anxiety was reduced through the Arithmetic
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Conceptual Framework
This research will use the Arithmetic Adventure to lessen the student’s
math anxiety and help students improve their Math subject performance. This
research will need the students’ diagnostic test results and their level of
anxiety for Mathematics subject. Also, this research will need Gamification
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Scope and Limitation
their math subject performance. The research covers only from first grading
up to second grading period of their math class for the school year 2017 –
2018. This study will not include student’s behavior, absenteeism, student’s
background, student’s status and will only focus on math anxiety of the
students. Also, Grade levels from grade 8 to up to college level will not be
involved in this research. In addition, this research will not include other
this research are the grade 7 students, who were poor in mathematics due to
some reasons.
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Significance of the Study
develop their skills, better way to improve and practice themselves in actual
difficult. This will help the students to have a better Math performance.
will potentially support students to learn and love Mathematics. This is for
Grade 7. This will be used as a support for other teaching methods directed at
and improving skills necessary for social problem solving and new situations
arise in community.
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Definition of Terms
2012).
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5. Math Anxiety - a feeling of tension, apprehension, or fear that
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