Question B I) Describe Polya's Model For Problem Solving
Question B I) Describe Polya's Model For Problem Solving
George Polya, a Hungarian who is migrated to United States in 1940. His major
contribution in world of mathematics is in problem solving. He was an excellent problem
solver but frustrated with his memorizing skill. Early on his age, his uncle convinced him
to go into mathematic field but all he wanted that time is to study in law like he late
father had. After a while at school of law, he became bored because of the need of
memorizing so many facts in case of he had memorizing problem. He tired of that and
switched to Biology and switched again to Latin and Literature, and finally graduated
with a degree. Then, he tired of that quickly and went back to school and took math and
physics. He fell in love with mathematics.
His first job was to become a tutor to Gregor the young son of a baron who is lack of
problem solving skill. He spent hours and developed a method of problem solving that
would help Gregor as well as others who are in the same boat with Gregor. He was
invited to teach in Zurich, Switzerland and worked with Dr. Weber. He then met with
doctor’s daughter, Stella and finally married her. They spent 67 years together. He and
his wife moved to US in 1940 because of concerning of Nazism in Germany. He taught
briefly at Brown University and then Stanford University for his whole life. He became
popular and well known in problem solving method. He taught many classes on how to
motivate and teach skills in the area of problem solving to their student. He published
the book How to Solve It? In 1945 and became his most prized publication that had
been sold for over millions copies and translated to 17 languages.
The Second Principle is devising a plan, which are you have to look for the pattern
between data and unknown. Examine the related problem so that you can determine
whether the same technique can be applied or not. You have to examine a simpler or
special case of the problem to gain insight into the solution of the original problem. Try
to make table or diagram using the data to help you in solving the problem. Then, use
guess and check method. After that, work backward. Identify a subgoal using visual
thinking. A list of strategies written below:
• Guess and check • Look for a pattern
• Make and orderly list • Draw a picture
• Eliminate possibilities • Solve a simpler problem
• Use symmetry • Use a model
• Consider special cases • Work backward
• Use direct reasoning • Use a formula
The Fourth Principle is looking back. Examine the solution in the original problem.
But, in some cases, this will require a proof. Then, interpret the solution in terms of
original problem and ask yourself whether your answer make sense and is it reasonable
with the problem given. After you get the answer, determine whether there is another
method of finding solution. If possible, determine other related or more general
problems for which the technique will work effectively.
ii) Solve the problem in Example 1 according to Polya’s model.
Firstly, we examine and understand the problem. From the problem given, we know
that we have to punch a hole in a piece of paper, and another hole until ten times. The
QED for this problem is ‘How many holes would you get after folding the paper ten
times?’.
Then we will get the pattern based on the connection between the data and the
unknown which is (nx2) + 1, which is
2 are representing the hole that will be made after folding the paper.
Time 0 1 2 3 4 5 6 7 8 9 10
Fold