Lec07 PDF
Lec07 PDF
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OUTLINE
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Groupon’s Business Model: Social and Local
Retail e-commerce revenues grew 15–25 percent per year until the recession of 2008–2009, when
they slowed measurably. In 2012, e-commerce revenues are growing again at an estimated 15
percent annually.
E-COMMERCE AND THE INTERNET
Ubiquity
• Internet/Web technology available everywhere:
work, home, and so on, anytime.
• Effect:
– Marketplace removed from temporal, geographic
locations to become “marketspace”
– Enhanced customer convenience and reduced
shopping costs
• Reduces transaction costs
– Costs of participating in market
E-COMMERCE AND THE INTERNET
• Global reach
• The technology reaches across national boundaries,
around Earth
• Effect:
• Commerce enabled across cultural and national
boundaries seamlessly and without modification.
• Marketspace includes, potentially, billions of
consumers and millions of businesses worldwide.
E-COMMERCE AND THE INTERNET
• Universal standards
One set of technology standards: Internet standards
Effect:
• Disparate computer systems easily communicate with
one another
• Lower market entry costs—costs merchants must pay
to bring goods to market
• Lower consumers’ search costs—effort required to find
suitable products
E-COMMERCE AND THE INTERNET
• Richness
Supports video, audio, and text messages
Effect:
• Possible to deliver rich messages with text, audio, and
video simultaneously to large numbers of people.
• Video, audio, and text marketing messages can be
integrated into single marketing message and consumer
experience.
E-COMMERCE AND THE INTERNET
• Interactivity
The technology works through interaction with the
user.
Effect:
• Consumers engaged in dialog that dynamically adjusts
experience to the individual.
• Consumer becomes co-participant in process of
delivering goods to market.
E-COMMERCE AND THE INTERNET
• Information density
Large increases in information density—the total
amount and quality of information available to all
market participants
Effect:
• Greater price transparency
• Greater cost transparency
• Enables merchants to engage in price discrimination
E-COMMERCE AND THE INTERNET
• Personalization/Customization
Technology permits modification of messages, goods
Effect:
• Personalized messages can be sent to individuals as
well as groups.
• Products and services can be customized to individual
preferences.
E-COMMERCE AND THE INTERNET
• Social technology
The technology promotes user content generation
and social networking
Effect:
• New Internet social and business models enable
user content creation and distribution, support
social networks
• Many-to-many model
E-COMMERCE AND THE INTERNET
The typical distribution channel has several intermediary layers, each of which adds to the final cost
of a product, such as a sweater. Removing layers lowers the final cost to the consumer.
E-COMMERCE AND THE INTERNET
Digital goods
• Goods that can be delivered over a digital network
• For example: music tracks, video, software, newspapers,
books
• Cost of producing first unit is almost entire cost of
product
• Costs of delivery over the Internet very low
• Marketing costs remain the same; pricing highly
variable
• Industries with digital goods are undergoing
revolutionary changes (publishers, record labels,
etc.)
E-COMMERCE: BUSINESS AND TECHNOLOGY
• Wisdom of crowds
• Crowdsourcing
E-commerce marketing
• Internet provides new ways to identify and
communicate with customers.
• Long tail marketing:
• Ability to reach a large audience inexpensively
• Behavioral targeting:
• Tracking online behavior of individuals on thousands of
Web sites
• Internet advertising formats
• Search engine marketing, display ads, rich media,
e-mail, and so on
Web Site Visitor Tracking
E-commerce
Web sites have
tools to track a
shopper’s
every step
through an
online store.
Close
examination of
customer
behavior at a
Web site selling
women’s
clothing shows
what the store
might learn at
each step and
what actions it
could take to
increase sales.
How an Advertising Network Works
Advertising networks
and their use of tracking
programs have become
controversial among
privacy advocates
because of their ability
to track individual
consumers across the
Internet.
E-COMMERCE: BUSINESS AND TECHNOLOGY
• Social media:
• Fastest growing media for branding and marketing
• Social network marketing:
• Seeks to leverage individuals influence over others
in social graph
• Target is a social network of people sharing interests
and advice
• Facebook’s “Like button”
• Social networks have huge audiences
• Facebook: 150 million U.S. visitors monthly
E-COMMERCE: BUSINESS AND TECHNOLOGY
• B2B e-commerce
U.S. B2B trade in 2012 is $16 trillion
U.S. B2B e-commerce in 2012 is $4.1 trillion
Procurement requires significant overhead costs, which
Internet and networking helps automate
Variety of Internet-enabled technologies used in B2B
• Electronic data interchange (EDI)
• Private industrial networks (private exchanges)
• Net marketplaces
• Exchanges
E-COMMERCE: BUSINESS AND TECHNOLOGY
Companies use EDI to automate transactions for B2B e-commerce and continuous inventory
replenishment. Suppliers can automatically send data about shipments to purchasing firms. The
purchasing firms can use EDI to provide production and inventory requirements and payment
data to suppliers.
E-COMMERCE: BUSINESS AND TECHNOLOGY
A private industrial
network, also known as
a private exchange,
links a firm to its
suppliers, distributors,
and other key business
partners for efficient
supply chain
management and other
collaborative commerce
activities.
E-COMMERCE: BUSINESS AND TECHNOLOGY
• Exchanges
• Independently owned third-party Net marketplaces
• Connect thousands of suppliers and buyers for spot purchasing
• Typically provide vertical markets for direct goods for single
industry (food, electronics)
• Proliferated during early years of e-commerce; many have
failed
• Competitive bidding drove prices down and did not offer long-
term relationships with buyers or services to make lowering prices
worthwhile.
THE MOBILE DIGITAL PLATFORM AND MOBILE E-COMMERCE
• M-commerce
In 2012 is 10% of all e-commerce
Fastest growing form of e-commerce
• Some areas growing at 50%
Four billion mobile phone users worldwide
Main areas of growth
• Retail sales at top Mobile 400 (Amazon, eBay, etc.)
• Sales of digital content (music, TV, etc.)
• Local search for restaurants, museums, stores
THE MOBILE DIGITAL PLATFORM AND MOBILE E-COMMERCE
• Location-based services
Used by 74% of smartphone owners
Based on GPS map services
Types
• Geosocial services
– Where friends are
• Geoadvertising
– What shops are nearby
• Geoinformation services
– Price of house you are passing
THE MOBILE DIGITAL PLATFORM AND MOBILE E-COMMERCE
• Business objectives
The capabilities the site should have
• Business decisions should drive technology
Example: execute a transaction payment
• System functionality
Technology needed to achieve objective
Example: a shopping cart or other payment system
• Information requirement
Specific data and processes needed
Example: secure credit card clearing, multiple payment
options
BUILDING AN E-COMMERCE WEB SITE
You have a number of alternatives to consider when building and hosting an e-commerce site.
Components of a Web Site Budget