Python (Programming Language)
Python (Programming Language)
Python (Programming Language)
Contents
History
Forms
Benefits A generic lifecycle of products
Areas of PLM
Introduction to development process
Phases of product lifecycle and corresponding technologies
Phase 1: Conceive
Phase 2: Design
Phase 3: Realize
Phase 4: Service
All phases: product lifecycle
Concurrent engineering workflow
Bottom–up design
Top–down design
Both-ends-against-the-middle design
Front loading design and workflow
Design in context
Product and process lifecycle management (PPLM)
Market size
Pyramid of Production Systems
See also
References
Further reading
External links
History
The inspiration for the burgeoning business process now known as PLM came from American Motors Corporation (AMC).[4][5] The
automaker was looking for a way to speed up its product development process to compete better against its larger competitors in
1985, according to François Castaing, Vice President for Product Engineering and Development.[6] Lacking the "massive budgets of
General Motors, Ford, and foreign competitors … AMC placed R&D emphasis on bolstering the product life cycle of its prime
products (particularly Jeeps)."[7] After introducing its compact Jeep Cherokee (XJ), the vehicle that launched the modern sport utility
vehicle (SUV) market, AMC began development of a new model, that later came out as the Jeep Grand Cherokee. The first part in its
quest for faster product development was computer-aided design (CAD) software system that made engineers more productive.[6]
The second part in this effort was the new communication system that allowed conflicts to be resolved faster, as well as reducing
costly engineering changes because all drawings and documents were in a central database.[6] The product data management was so
effective that after AMC was purchased by Chrysler, the system was expanded throughout the enterprise connecting everyone
involved in designing and building products.[6] While an early adopter of PLM technology, Chrysler was able to become the auto
industry's lowest-cost producer, recording development costs that were half of the industry averageby the mid-1990s.[6]
During 1982-83, Rockwell International developed initial concepts of PDM and PLM for the B-1B bomber program.[8] The system
called Engineering Data System (EDS) was augmented to interface with Computervision and CADAM systems to track part
configurations and lifecycle of components and assemblies. Computervison later released implementing only the PDM aspects as the
lifecycle model was specific to Rockwell and aerospace needs.
Forms
PLM systems help organizations in coping with the increasing complexity and engineering challenges of developing new products for
the global competitive markets.[9]
Product lifecycle management (PLM) should be distinguished from 'product life-cycle management (marketing)' (PLCM). PLM
describes the engineering aspect of a product, from managing descriptions and properties of a product through its development and
useful life; whereas, PLCM refers to the commercial management of life of a product in the business market with respect to costs and
sales measures.
Product lifecycle management can be considered one of the four cornerstones of a manufacturing corporation's information
technology structure.[10] All companies need to manage communications and information with their customers (CRM-customer
relationship management), their suppliers and fulfillment (SCM-supply chain management), their resources within the enterprise
(ERP-enterprise resource planning) and their product planning and development (PLM).
One form of PLM is called people-centric PLM. While traditional PLM tools have been deployed only on release or during the
release phase, people-centric PLM targets the design phase.
As of 2009, ICT development (EU-funded PROMISE project 2004–2008) has allowed PLM to extend beyond traditional PLM and
integrate sensor data and real time 'lifecycle event data' into PLM, as well as allowing this information to be made available to
different players in the total lifecycle of an individual product (closing the information loop). This has resulted in the extension of
PLM into closed-loop lifecycle management(CL2M).
Benefits
[11][12]
Documented benefits of product lifecycle management include:
1. Systems engineering (SE) is focused on meeting all requirements, primarily meeting customer needs, and
coordinating the systems design process by involving all relevant disciplines. An important aspect for life cycle
management is a subset within Systems Engineering calledReliability Engineering.
2. Product and portfolio m² (PPM) is focused on managing resource allocation, tracking progress, plan for new product
development projects that are in process (or in a holding status). Portfolio management is a tool that assists
management in tracking progress on new products and making trade-of f decisions when allocating scarce
resources.
3. Product design (CAx) is the process of creating a new product to be sold by a business to its customers.
4. Manufacturing process management(MPM) is a collection of technologies and methods used to define how products
are to be manufactured.
5. Product data management(PDM) is focused on capturing and maintaining information on products and/or services
through their development and useful life. Change management is an important part of PDM/PLM.
Note: While application software is not required for PLM processes, the business complexity and rate of change requires
organizations execute as rapidly as possible.
Conceive
Specification
Concept design
Design
Detailed design
Validation and analysis (simulation)
Tool design
Realise
Product lifecycle management
Plan manufacturing
Manufacture
Build/Assemble
Test (quality control)
Service
Order
Idea
Kickoff
Design freeze
Launch
The reality is however more complex, people and departments cannot perform their tasks in isolation and one activity cannot simply
finish and the next activity start. Design is an iterative process, often designs need to be modified due to manufacturing constraints or
conflicting requirements. Whether a customer order fits into the time line depends on the industry type and whether the products are
for example, built to order, engineered to order, or assembled to order.
Phase 1: Conceive
In some concepts, the investment of resources into research or analysis-of-options may be included in the conception phase – e.g.
bringing the technology to a level of maturity sufficient to move to the next phase. However, life-cycle engineering is iterative. It is
always possible that something doesn't work well in any phase enough to back up into a prior phase – perhaps all the way back to
conception or research. There are many examples to draw from.
Phase 2: Design
Phase 3: Realize
Phase 4: Service
Use, operate, maintain, support, sustain, phase-out, retire, recycle and disposal
The final phase of the lifecycle involves managing "in-service" information. This can include providing customers and service
engineers with the support and information required for repair and maintenance, as well as waste management or recycling. This can
involve the use of tools such as Maintenance, Repair and Operations ManagementMRO)
( software.
There is an end-of-life to every product. Whether it be disposal or destruction of material objects or information, this needs to be
carefully considered since it may be legislated and hence not free from ramifications.
For these tasks data of graphical, textual and meta nature — such as product Bills Of Materials (BOMs) — needs to be managed. At
the engineering departments level this is the domain of Product Data Management (PDM) software, or at the corporate level
Enterprise Data Management (EDM) software; such rigid level distinctions may not be consistently used, however it is typical to see
two or more data management systems within an organization. These systems may also be linked to other corporate systems such as
SCM, CRM, and ERP. Associated with these system areproject management systems for project/program planning.
This central role is covered by numerous collaborative product development tools which run throughout the whole lifecycle and
across organizations. This requires many technology tools in the areas of conferencing, data sharing and data translation. This
specialised field is referred to as product visualization which includes technologies such as DMU (digital mock-up), immersive
virtual digital prototyping (virtual reality), and photo-realistic imaging.
User skills
The broad array of solutions that make up the tools used within a PLM solution-set (e.g., CAD, CAM, CAx...) were initially used by
dedicated practitioners who invested time and effort to gain the required skills. Designers and engineers worked wonders with CAD
systems, manufacturing engineers became highly skilled CAM users while analysts, administrators and managers fully mastered their
support technologies. However, achieving the full advantages of PLM requires the participation ofmany people of various skills from
throughout an extended enterprise, each requiring the ability to access and operate on the inputs and output of other participants.
Despite the increased ease of use of PLM tools, cross-training all personnel on the entire PLM tool-set has not proven to be practical.
Now, however, advances are being made to address ease of use for all participants within the PLM arena. One such advance is the
availability of "role" specific user interfaces. Through tailorable user interfaces (UIs), the commands that are presented to users are
appropriate to their function and expertise.
Concurrent engineeringworkflow
Industrial design
Bottom–up design
Top–down design
Both-ends-against-the-middle design
Front-loading design workflow
Design in context
Modular design
NPD new product development
DFSS design for Six Sigma
DFMA design for manufacture / assembly
Digital simulation engineering
Requirement-driven design
Specification-managed validation
Configuration management
Feature-based CAD systems have for many years allowed the simultaneous work on 3D solid model and the 2D drawing by means of
two separate files, with the drawing looking at the data in the model; when the model changes the drawing will associatively update.
Some CAD packages also allow associative copying of geometry between files. This allows, for example, the copying of a part
design into the files used by the tooling designer. The manufacturing engineer can then start work on tools before the final design
freeze; when a design changes size or shape the tool geometry will then update. Concurrent engineering also has the added benefit of
providing better and more immediate communication between departments, reducing the chance of costly, late design changes. It
adopts a problem prevention method as compared to the problem solving and re-designing method of traditional sequential
engineering.
Bottom–up design
Bottom–up design (CAD-centric) occurs where the definition of 3D models of a product starts with the construction of individual
components. These are then virtually brought together in sub-assemblies of more than one level until the full product is digitally
defined. This is sometimes known as the "review structure" which shows what the product will look like. The BOM contains all of
the physical (solid) components of a product from a CAD system; it may also (but not always) contain other 'bulk items' required for
the final product but which (in spite of having definite physical mass and volume) are not usually associated with CAD geometry
such as paint, glue, oil, adhesive tape and other materials.
Bottom–up design tends to focus on the capabilities of available real-world physical technology, implementing those solutions which
this technology is most suited to. When these bottom–up solutions have real-world value, bottom–up design can be much more
efficient than top–down design. The risk of bottom–up design is that it very efficiently provides solutions to low-value problems. The
focus of bottom–up design is "what can we most efficiently do with this technology?" rather than the focus of top–down which is
"What is the most valuable thing to do?"
Top–down design
Top–down design is focused on high-level functional requirements, with relatively less focus on existing implementation technology.
A top level spec is repeatedly decomposed into lower level structures and specifications, until the physical implementation layer is
reached. The risk of a top–down design is that it may not take advantage of more efficient applications of current physical
technology, due to excessive layers of lower-level abstraction due to following an abstraction path which does not efficiently fit
available components e.g. separately specifying sensing, processing, and wireless communications elements even though a suitable
component that combines these may be available. The positive value of top–down design is that it preserves a focus on the optimum
solution requirements.
A part-centric top–down design may eliminate some of the risks of top–down design. This starts with a layout model, often a simple
2D sketch defining basic sizes and some major defining parameters, which may include some Industrial design elements. Geometry
from this is associatively copied down to the next level, which represents different subsystems of the product. The geometry in the
sub-systems is then used to define more detail in levels below
. Depending on the complexity of the product, a number of levels of this
assembly are created until the basic definition of components can be identified, such as position and principal dimensions. This
information is then associatively copied to component files. In these files the components are detailed; this is where the classic
bottom–up assembly starts.
The top–down assembly is sometime known as a "control structure". If a single file is used to define the layout and parameters for the
review structure it is often known as a skeleton file.
Defense engineering traditionally develops the product structure from the top down. The system engineering process[18] prescribes a
functional decomposition of requirements and then physical allocation of product structure to the functions. This top down approach
would normally have lower levels of the product structure developed from CAD data as a bottom–up structure or design.
Both-ends-against-the-middle design
Both-ends-against-the-middle(BEATM) design is a design process that endeavors to combine the best features of top–down design,
and bottom–up design into one process. A BEATM design process flow may begin with an emergent technology which suggests
solutions which may have value, or it may begin with a top–down view of an important problem which needs a solution. In either
case the key attribute of BEATM design methodology is to immediately focus at both ends of the design process flow: a top–down
view of the solution requirements, and a bottom–up view of the available technology which may offer promise of an efficient
solution. The BEATM design process proceeds from both ends in search of an optimum merging somewhere between the top–down
requirements, and bottom–up efficient implementation. In this fashion, BEATM has been shown to genuinely offer the best of both
methodologies. Indeed, some of the best success stories from either top–down or bottom–up have been successful because of an
intuitive, yet unconscious use of the BEATM methodology. When employed consciously, BEATM offers even more powerful
advantages.
Design in context
Individual components cannot be constructed in isolation. CAD and CAID models of components are created within the context of
some or all of the other components within the product being developed. This is achieved using assembly modelling techniques.
Geometry of other components can be seen and referenced within the CAD tool being used. The other referenced components may or
may not have been created using the same CAD tool, with their geometry being translated from other collaborative product
development (CPD) formats. Some assembly checking such asDMU is also carried out usingproduct visualization software.
One variant of PPLM implementations are Process Development Execution Systems (PDES). They typically implement the whole
development cycle of high-tech manufacturing technology developments, from initial conception, through development and into
manufacture. PDES integrate people with different backgrounds from potentially different legal entities, data, information and
knowledge and business processes.
Market size
.[19][20]
Total spending on PLM software and services was estimated in 2006 to be above $30 billion a year
[21]
After the Great Recession, PLM investments from 2010 onwards showed a higher growth rate than most general IT spending.
Cost: Which can be measured in terms of monetary units and usually consists of fixed and variable cost.
Productivity: Which can be measured in terms of the number of products produced during a period of time.
Quality: Which can be measured in terms of customer satisfaction levels for example.
Flexibility: Which can be considered the ability of the system to produce a variety of products for example.
Sustainability: Which can be measured in terms ecological
soundness i.e. biological and environmental impacts of a production
system.
The relation between these five objects can be presented as pyramid with its tip
associated with the lowest Cost, highest Productivity, highest Quality, most
Flexibility, and greatest Sustainability. The points inside of this pyramid are
associated with different combinations of five criteria. The tip of the pyramid
represents an ideal (but likely highly unfeasible) system whereas the base of the
pyramid represents the worst system possible.
See also
Application lifecycle management
Building lifecycle management Pyramid of Production Systems
Cradle-to-cradle design
Hype cycle
ISO 10303 – Standard for the Exchange of Product model data
Kondratiev wave
Life cycle thinking
Life-cycle assessment
Product data record
Product management
Sustainable materials management
System lifecycle
Technology roadmap
User-centered design
References
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Further reading
"The Cost of PLM". PLM Technology Guide.
Bergsjö, Dag (2009). Product Lifecycle Management – Architectural and Organisational Perspectives (PDF).
Chalmers University of Technology. ISBN 978-91-7385-257-9.
Grieves, Michael (2005).Product Lifecycle Management: Driving the Next Generation of Lean Thinking . McGraw-
Hill. ISBN 978-0-07-145230-4.
Saaksvuori, Antti (2008).Product Lifecycle Management. Springer. ISBN 978-3-540-78173-8.
Stark, John (1992). Engineering Information Management Systems: Beyond CAD/CAM to Concurrent Engineering
Support. Van Nostrand Reinhold.ISBN 978-0442010751.
Stark, John (2004). Product Lifecycle Management: 21st Century Paradigm for Product Realisation . Springer.
ISBN 978-1-85233-810-7.
Stark, John (2011). Product Lifecycle Management: 21st Century Paradigm for Product Realisation . Springer.
ISBN 978-0-85729-545-3.
Stark, John (2015). Product Lifecycle Management: Vol 1. 21st Century Paradigm for Product Realisation. Springer.
ISBN 978-3-319-17439-6.
Stark, John (2016). Product Lifecycle Management: Vol 2. The Devil is in the Details. Springer. ISBN 978-3-319-
24434-1.
Stark, John (2018). Product Lifecycle Management: Vol 3. The Executive Summary. Springer. ISBN 978-3-319-
72235-1.
Stark, John (2006). Global Product: Strategy, Product Lifecycle Management and the Billion Customer Question .
Springer. ISBN 978-1-84628-915-6.
External links
Media related to Product lifecycle at Wikimedia Commons
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