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Option - II Computer Science / Information Technology

This document provides an overview of the topics covered in an Option – II Computer Science / Information Technology program, including: 1) Digital computer principles such as number systems, Boolean algebra, logic gates, and sequential/combinational logic circuits; 2) Computer organization and architecture such as CPU design, memory, and instruction execution; 3) Programming and data structures in C and concepts like recursion, linked lists, and binary trees.

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Gagan Bhangu
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0% found this document useful (0 votes)
171 views3 pages

Option - II Computer Science / Information Technology

This document provides an overview of the topics covered in an Option – II Computer Science / Information Technology program, including: 1) Digital computer principles such as number systems, Boolean algebra, logic gates, and sequential/combinational logic circuits; 2) Computer organization and architecture such as CPU design, memory, and instruction execution; 3) Programming and data structures in C and concepts like recursion, linked lists, and binary trees.

Uploaded by

Gagan Bhangu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Option – II Computer Science / Information Technology

Digital Computer Principles: Number systems – Binary, Decimal, Octal and Hexadecimal
Conversion, Arithmetic operations, Boolean algebra, Logic gates, SOP, POS, Minterm and
maxterms, Boolean expression, simplification, Postulates and theorems, Simplifications, K-Map,
Combinational logic circuits – Adder, Subtractor, Multiplexer, Demultiplexer, Encoder, Decoder,
Sequential Circuits – SR, JK, T, D flip flops, Shift registers, Asynchronous, synchronous and
Modulo n Counters.

Computer Organization and Architecture: Multiprocessors and microcomputers, Machine


instructions and addressing modes, ALU and data-path, CPU control design, Memory interface, I/O
interface (Interrupt and DMA mode), Cache and main memory, Secondary storage, Semiconductor
memory – Internal organization, SRAM, DRAM, SDRAM, Rambus memory, ROM technology,
virtual memory, Instruction sequencing, Instruction execution, Hardwired control and
microprogrammed control, micro instructions, Instruction pipelining.

Programming and Data Structures: Programming in C; Functions, Recursion, Parameter passing,


Scope, Binding; Abstract data types, Arrays, Stacks, Queues, Linked Lists, Trees, Binary search
trees, Binary heaps.

Algorithms: Analysis, Asymptotic notation, Notions of space and time complexity, Worst and
average case analysis; Design: Greedy approach, Dynamic programming, Divide-andconquer; Tree
and graph traversals, Connected components, Spanning trees, Shortest paths; Hashing, Sorting,
Searching. Asymptotic analysis (best, worst, average cases) of time and space, upper and lower
bounds, Basic concepts of complexity classes P, NP, NP-hard, NP-complete.

Graph Theory: Connectivity, covering, colouring, planarity, isomorphism. Computer Graphics:


Line drawing, circle drawing, filling, hatching, 2D/3D transformations, projections, hidden surface
removal.

Theory of Computation: Regular languages and finite automata, Context free languages and Push-
down automata, Recursively enumerable sets and Turing machines, Undecidability.

Set Theory: Sets, relations, functions, groups, partial orders, lattice, algebraic structures.

Theory of Computation: Regular languages and finite automata, context-free languages &
pushdown automata, recursively enumerable sets & Turing machines, undecidability.

Web technologies: HTML, XML, basic concepts of client-server computing, web server, proxy
server, web application development, MVC architecture, e-commerce, web services.

Information Systems and Software Engineering: information gathering, requirement and


feasibility analysis, data flow diagrams, process specifications, input/output design, process life
cycle, planning and managing the project, design, coding, testing, implementation, maintenance.
Object Oriented Programming: Object oriented design concepts, programming in C++, Java.
Databases: ER-model, Relational model (relational algebra, tuple calculus), Database design
(integrity constraints, normal forms), Query languages (SQL), File structures (sequential files,
indexing, B and B+ trees), Transactions and concurrency control.

System Software: Compiler design, lexical analysis, parsing, syntax directed translation, code
generation and optimization, Assemblers, linkers and loaders, macroprocessors, operating systems –
processes, threads, inter-process communication, synchronization, deadlocks, CPU scheduling,
memory management and virtual memory, file systems, I/O systems, protection & security. Module

Computer Networks: ISO/OSI stack, LAN technologies (Ethernet, Token ring), Flow and error
control techniques, Routing algorithms, Congestion control, TCP/UDP and sockets, IP(v4),
Application layer protocols (icmp, dns, smtp, pop, ftp, http); Basic concepts of hubs, switches,
gateways, and routers. Network security basic concepts of public key and private key cryptography,
Hash function, Digital signature, Firewalls., User authentication – Token based, Biometric, Remote
user authentication, Intrusion Detection Systems, Honey pots, Denial of Service. wireless networks,
2G and 3G networks, Bluetooth.

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