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Output Log

This document summarizes the log of an Overcooked game engine initialization on a system with an Intel HD Graphics 4000 GPU and 912 MB of VRAM. It lists the loading of game assemblies and assets, input and touch support initialization, loading of localization dictionaries, and registration of in-game engagement buttons.

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Igor Correia
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
87 views7 pages

Output Log

This document summarizes the log of an Overcooked game engine initialization on a system with an Intel HD Graphics 4000 GPU and 912 MB of VRAM. It lists the loading of game assemblies and assets, input and touch support initialization, loading of localization dictionaries, and registration of in-game engagement buttons.

Uploaded by

Igor Correia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.3.

5p7 (27325a5697c6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
Vendor: Intel
VRAM: 912 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp-firstpass.dll (this message is
harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child
Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-UnityScript.dll (this message is
harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.Networking.dll (this message is
harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\UnityEngine.Networking.dll into Unity Child
Domain
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in 1.034 seconds
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-
Overcooked\Overcooked_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.072932 ms
Option Windowed Init

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

SetFullScreen: True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loading OptionsManager Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OptionsManager Load Complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

***** loading lang file DataFile/Localization/Localization - Shared

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

***** loading lang file DataFile/Localization/Localization - PC

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Dictionaries Loaded Successfully

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 374)

Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-


Overcooked/Overcooked_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/.\XInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/XInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/libXInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/.\libXInputInterface64
Fallback handler could not load library C:/Users/SAMSUNG i3/Desktop/IGG-
Overcooked/Overcooked_Data/Mono/libXInputInterface64
InControl (version 1.5.12 build 6556)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OvercookedEngagementController: LevelType.WithoutChefs
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Two

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Three

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Four

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Five

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Six

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Seven

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Eight

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Nine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Ten


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Eleven

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Registering Engagement Button : Twelve

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Received stats and achievements from Steam

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.880348 ms
Loading Performance Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Performance Load Complete

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OvercookedEngagementController: LevelType.WithoutChefs

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

StartScreenEntryDecisionState detected no session

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 4489.
Total: 19.281147 ms (FindLiveObjects: 0.220658 ms CreateObjectMapping: 12.362889 ms
MarkObjects: 6.380722 ms DeleteObjects: 0.301909 ms)

Profile Load waiting for start button

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Profile Load entering Login Routine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Enqueuing PadEngageRoutine for slot: One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Entering LoginRoutine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

AssignProfileToSlot One with user Keyboard

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

OvercookedEngagementController: LevelType.WithoutChefs

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Platform assembly: C:\Users\SAMSUNG i3\Desktop\IGG-


Overcooked\Overcooked_Data\Managed\System.Xml.dll (this message is harmless)
Profile Load firing triggerOptionSelected

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook Setting Page to ScrollingListPage (UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Next Page to left: null right:ScrollingListPage


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Next Page to left: null right:OptionsGUI


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
Setting Quality Level to 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 1

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting Quality Level to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Prev Page to left: null right:ScrollingListPage


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Recipebook moving to Prev Page to left: null right:ScrollingListPage


(UnityEngine.GameObject)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Engagement Button Pressed : One

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.


Thread -> id: a8c -> priority: 1

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