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How To Mix Part 2

The document provides an overview of signal flow and essential plugins for mixing music. It discusses organizing a project with clear naming, ordering, coloring and markers. It recommends setting up buses like delay, reverb and side chain in a consistent order. The key plugins covered are equalizers for controlling frequencies, compressors for evening out volume, delays for repeating signals, and reverbs for creating ambience. Each plugin is described in terms of its controls and effects.

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0% found this document useful (0 votes)
350 views9 pages

How To Mix Part 2

The document provides an overview of signal flow and essential plugins for mixing music. It discusses organizing a project with clear naming, ordering, coloring and markers. It recommends setting up buses like delay, reverb and side chain in a consistent order. The key plugins covered are equalizers for controlling frequencies, compressors for evening out volume, delays for repeating signals, and reverbs for creating ambience. Each plugin is described in terms of its controls and effects.

Uploaded by

Nick
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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How To Mix Music (Part 2):

Signal Flow & Plugins


heroic.academy

T
he Essential Guide to Becoming A Music Mixing Professional
is a series to help explain and teach you – musicians,
producers, and aspiring mixing engineers – how to mix
music . I share our years of experience and insight on mixing and
mastering, our best mixing tips, mastering tricks and music
production strategies. Covering the necessary preparations, tools,
underlying physics and insider tips and tricks to achieve the perfect
mix and master.
In the first episode I talked about setting yourself up to become a
great engineer. We covered monitoring, DAWs and plugins,
composition, and stem preparing. Make sure you have read it before
continuing here.

In this second part I will further explain your perfect setup for mixing
music, and we go more in-depth on the signal flow and the plugins
that you need to use to achieve a well-mixed track.

Preparation

The keyword here is ‘organize’. To create a good mix – and do this


more than once – you need to organize your work using these 6 steps:

I understand that these steps seem unimportant at first, but after


years of experience we notice that these small things are really what
makes the difference.

Step 1:Name your project properly so that you know exactly


which project it is tomorrow, and are able to easily find it 2 years
from now. Name your tracks clearly, and always use the same
name types. For instance: Kick 1, Kick 2, HH 1, HH 2, Snare, Synth 1,
Synth 2, Violin, Guitar, Vocal 1, Vocal 2, etc.

Pro-Tip: If you work with the stems of someone else, keep the
original names of the stems on the audio files. This way, when that
person refers back to a specific stem, you can easily spot which is the
audio file in question. For your own organization you can still name
and color the corresponding track in your mixer.

Step 2: Always order your stems in the same structure. For


instance: first kicks, then snares, hi-hats, crashes, percussion, bass,
synths, instruments, vocals, then effects. Make sure to keep drums
with drums, synths with synths, vocals with vocals etc. Find an order
that works for you, and consistently use it.

Step 3: Always color your groups in predetermined colors. For


instance: color your drums blue, your synths red, instruments green,
vocals yellow, and your effects grey. These steps makes it a lot easier
for you to navigate through your project. Find colors that work for
you, and consistently use them in your specific order.

Step 4: Add markers to the different sections of the song. For


instance: intro, verse 1, build up 1, drop, chorus, etc. This allows you
to navigate quickly to the parts of the song that you want to listen to.

Step 5: Always setup your buses in predetermined order. Buses


are also referred to as ‘sends’ or ‘auxiliary channels’. A good order of
buses can be: delay bus, reverb bus, drum reverb bus, snare reverb
bus, side chain bus. Don’t forget to name your buses correctly. Find
an order that works for you, and consistently use it.

Why can’t I just put reverb and delay plugins on the tracks
themselves? The advantage you get when you use buses for delay
and reverb, is that you have more control over volume as they now
have a designated fader, you have more control over the frequency
spectrum as you can add an equalizer for the reverb or delay
specifically, and you save CPU by using one reverb or delay plugin for
multiple channels instead of adding separate reverb or delay plugins
on each channel.

Reverbs and delays can be used as insert effects, but this is done to
drastically change the sound at the channel level. Avoid overdoing
these insert reverbs and delays, as they can smear elements in the
mix and decrease clarity.

Step 6: Setup the signal flow of your mixer. This is also


referred to as ‘routing’. In your mixer you have your tracks, your
buses, and the master channel. Make sure that the output of all your
tracks lead to the master channel, except for the tracks that you want
to side chain to the kick drum, these tracks should lead to the side
chain bus. The buses that you would like to side chain such as the
reverb bus and the delay bus should also lead to the side chain bus.
The side chain bus should lead to the master channel. Exact setup
may differ from DAW to DAW, but this is a standard and time-tested
configuration.

Pro-Tip: If you mix often, this one will save you lots of time: create
your custom mixing template. Look up “templates” in the
manual of your DAW, and learn how to set this up. If you have found
a routine way in how you mix, line up your signal flow, and organize
your buses – your own custom template is the professional way to go.

To help you get started you can grab my Mixing Template Checklist
for free:
Download: Organize your project like a pro and mixing template
setup

Plugins
Plugins are great tools to enhance the sounds of your music. The 4
essential plugins that you can find in any DAW are equalizers,
compressors, delays, and reverbs. It is very important that you fully
understand what each of these plugins exactly does, before you apply
them to your tracks.

Equalizing (EQ)

An equalizer gives you control over the frequencies of a sound. You


are able to cut out frequencies, and make frequencies quieter or
louder.

An equalizer has a few types of filters. There is a high-pass filter


(HPF), also referred to as low-cut filter, which cuts away frequencies
that are lower than the set (“cutoff”) frequency.

There is a low-pass filter (LPF), also referred to as a high-cut filter,


which cuts away frequencies higher than the set (“cutoff”) frequency.

Shelf (or shelving) filters, can boost or cut (make louder or


quieter) all frequencies above or below a set frequency. High shelf
filters alter all frequencies above the set frequency. Low shelf filters
alter all frequencies below the set frequency.

Bell filters can boost or cut a range of frequencies that surrounds a


set (“center”) frequency. By adjusting the Q-knob, this range can be
altered. A higher Q value means a narrower range – a lower Q value
means a wider range.
Notch filters cut away frequencies that surround a set (“center”)
frequency. Note that an attenuated (or lowered) bell filter with an
extremely high Q acts like a notch filter.

Compression (Dynamics)

A compressor decreases the difference between loud and


quiet sounds. It compresses the louder sounds to be quieter. To make
sure that there is no loss in volume of the overall sound, it amplifies
the signal in the end of its process. The result is that the
quieter sounds become louder.

A compressor has generally 6 main knobs that can be adjusted:


threshold, ratio, attack, release, knee, and (makeup) gain.

The threshold determines how loud a sound has to be to be


compressed. By adjusting the ratio you determine how much that
sound will be compressed. The higher the ratio the more the sound
will be compressed.

By adjusting the attack you determine the time it takes before the
compressor starts compressing after detecting volume peaks above
the threshold. The release determines the time it takes before the
compressor stops compressing after the peak of a loud sound, when
the volume is below the threshold again.

The knee determines how much the sound above the threshold reacts
to the compressor. With a ‘soft’ knee, signal will be compressed more
the further it passes the threshold. With a ‘hard’ knee, all
signal above the threshold will be compressed more equally.

The signal within a compressor ends at the (makeup) gain. If you


compress a sound by 4 decibel, you want to amplify the plugin’s
output signal by 4 decibel to make up for the volume loss.

Download: Organize your project like a pro and mixing template


setup
Delay

A delay is an effect plugin that repeats the signal it gets a set amount
of times until it fades out.

There are a great variety of possibilities for delay types. For example,
the ping-pong delay nicely creates a wide stereo image, by timing
delays differently between left and right.

Every delay plugin has 3 main controls. The dry/wet control


determines how much you hear the dry signal or the wet signal. With
the control on 100% dry, you only hear the original sound without
the repetitions – with the control on 100% wet, you only hear the
repetitions.

The delay time determines the time between repetitions.

The feedback control determines how long the sound will keep
repeating itself. If the feedback is set to value lower than 1 (or
100%), every repetition will be quieter in volume than its
predecessor, until the repetitions will be too quiet to hear.

Reverbs

A reverb plugin creates the reflections of a synthesized space.

Most reverb plugins have the following controls: dry/wet, reverb


time, predelay, size, and shape.

The dry/wet control works the same as with a delay plugin. It


determines how much you hear the dry signal or the wet signal. With
the control on 100% dry, you only hear the original sound without
the ambience – with the control on 100% wet, you only hear the
ambience.

The reverb time controls the time it takes until the ambience fades
out. The pre-delay determines the time takes before you hear the
first reflections of the ambience.
With the size control you determine the size of the synthesised room
that creates the reflections. A larger room creates a larger sounding
ambience, and vice versa.

The shape control of a reverb plugin adjusts the shape of the


synthesised room – in other words, how many walls it has. Depending
on the reverb plugin, you can determine if the room has 3 walls, 4, or
more.

Pro-Tip: After each plugin that you have setup, close your eyes and
click the bypass button a number of times until you do not know
anymore if you are listening to the sound with- or without the plugin
– then compare which version sounds best. A bypass button makes
the signal pass by the plugin, you could see it as the on/off button of
the plugin.

As a good habit, try to maintain the same perceived loudness on both


sides of each plugin. To test this, try the same on/off technique and
make sure signal sounds the same volume with the plugin either on or
off.
Download: Organize your project like a pro and mixing template
setup

Signal Flow
Now that you know how these plugins work, it is very important to
understand in which order you should apply them on your tracks.

This is a great way to line up your plugins on your individual tracks:

• Equalizer
• (Possible effect plugin such as a distortion plugin or a
phaser)
• Compressor
• Equalizer

With the first equalizer in your signal flow you filter out all the
frequencies that you do not want the sound to contain. By filtering
out these unnecessary frequencies you create more space in your mix
for other sounds, and you make sure that the compressor does not
react to frequencies it does not need to react to.

If you want to add an effect plugin such as a distortion plugin or a


phaser, best is to place these after the first equalizer and before the
compressor. This way you make sure that the effect plugin does not
react to frequencies that it does not need to react to, while you also
ascertain that the compressor compresses the possible volume peaks
created by the effect plugin.

After the compressor you can add another equalizer with which
you can boost certain frequencies to improve the sound. The reason
that you should boost frequencies only after the compressor is
because – as we discussed earlier – a compressor compresses the
louder sounds, and makes these quieter.

In that regard, if you only boost frequencies after the compressor, you
eliminate the high possibility that these frequencies would then be
softened again, or over-compressed.

If you want to add reverb or delay to a sound, you can send the
signal of your track to your reverb or delay bus. While the output of
our track still goes to the master channel, a bus (or send, or auxiliary)
takes a copy of the signal and sends it to your designated reverb or
delay bus.

Pro-tip: On your reverb bus or delay bus you can first add an
equalizer to filter out the frequencies that you do not want in your
reverb or delay. While the original sound might have frequencies
below 250Hz, it often sounds better to cut these low frequencies out
from your reverb and delay in order to prevent a muddy mix.

When you use your reverb and delay plugins on a separate bus, make
sure to set the dry/wet ratio on 100% wet, so that you only hear the
reverb and not the original sound. The original sound is already sent
to the master channel via the output of the original track.

The Essential Guide To


That concludes this episode of
Becoming A Music Mixing Professional series.
I hope you enjoyed this post. If you found anything in this series so
far helpful to you, please feel free to share the link to our blog. We
are just trying to spread the message and help creators like you
improve their sound.

Don’t forget to grab my Mixing Template Checklist if you hadn’t


already. This will save you lots of time (that should be spent actually
improving your sound) and will set you up for a professional
workflow:

I am Tim van Doorne, it’s an honour to serve you. Stay motivated


to improve your sound, every single day!

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