Blobs Opencv
Blobs Opencv
hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/highgui.hpp>
#include <opencv2/features2d.hpp>
#include <vector>
#include <map>
#include <iostream>
int main()
{
Mat img;
VideoCapture cap(0);
while(true){
cap >> img;
SimpleBlobDetector::Params pDefaultBLOB;
// This is default parameters for SimpleBlobDetector
pDefaultBLOB.thresholdStep = 10;
pDefaultBLOB.minThreshold = 10;
pDefaultBLOB.maxThreshold = 220;
pDefaultBLOB.minRepeatability = 2;
pDefaultBLOB.minDistBetweenBlobs = 10;
pDefaultBLOB.filterByColor = false;
pDefaultBLOB.blobColor = 0;
pDefaultBLOB.filterByArea = false;
pDefaultBLOB.minArea = 2500;
pDefaultBLOB.maxArea = 10000;
pDefaultBLOB.filterByCircularity = false;
pDefaultBLOB.minCircularity = 0.9f;
pDefaultBLOB.maxCircularity = (float)1e37;
pDefaultBLOB.filterByInertia = false;
pDefaultBLOB.minInertiaRatio = 0.1f;
pDefaultBLOB.maxInertiaRatio = (float)1e37;
pDefaultBLOB.filterByConvexity = false;
pDefaultBLOB.minConvexity = 0.95f;
pDefaultBLOB.maxConvexity = (float)1e37;
// Descriptor array for BLOB
vector<String> typeDesc;
// Param array for BLOB
vector<SimpleBlobDetector::Params> pBLOB;
vector<SimpleBlobDetector::Params>::iterator itBLOB;
// Color palette
vector< Vec3b > palette;
for (int i = 0; i<255; i++)
{
palette.push_back(Vec3b((uchar)rand(), (uchar)rand(),
(uchar)rand()));
}