Human-Machine Interface-Design Principles of Visual Information in HumanMachine
Human-Machine Interface-Design Principles of Visual Information in HumanMachine
GONG Chao
Beijing Institute of Technology
Beijing, China
[email protected]
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familiar interface style, as well as enable the consumers to Red Blue
distinguish the visual elements of different conducts.
Red Yellow
2) The principle of avoiding visual disorder Black Purple
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Grey Simple, light, soft … on this idea, the human-machine interface design should
form a new idea that vision is first and auditory sense and
tactile sense are second, meeting the users’ cognitive needs
6) The principle of reasonable layout from different angles and comprehensive experience, thus
strengthen the usability of interface.
Taking in use of correct layout principles can lead to
reasonable division and permutation of the disorder objects, V. CONCLUSION
which ensures the design of a well-structured visualizable
The visualization study of human-machine interface
human-machine interface, guaranteeing the recognition and
plays a decisive role in the human-machine interacts,
understanding of information. In their designs, the designers
predominating the application of the human-machine
should lay elements of similar function and features together,
interact products. The clarity and readability of the
arrange the gap-shaped visual elements overall, the objects
information communication and the maneuverability and
in small areas as single visual elements, the symmetric and
convenience in application, require the designers to carry out
ring-shaped regions as a whole, and similar-shaped choice
the visualization design of human-machine interface, with
boxes in vertical direction, etc.
the guide of humane concept and foundation of cognitive
C. Emotional principle psychology and visual design methods, which leads to the
The interface design should meet the users’ basic consumers-centered, reassuring, comfortable and
emotional needs through orderly arranging, accepting and consumers-satisfied human-machine interfaces.
rejecting various visual elements, such as directness,
understandability, excitement, funniness, etc. Not only that, REFERENCES
the design should also meet the users’ individual emotional
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needs and a higher level of emotional needs, such as rational Electronics Industy, 2003.
thinking, challenge, exploration, etc. Through prettifying [2] Murray R. Little, Human-Computer Interaction (3rd edition),
visions, designers should give pacification to users from the Englewood Cliffs: Prentice Hall, 2003.
emotional level, which will help improve users’ cognitive [3] Nicu Sebe, Computer Vision in Human-computer Interaction,
efficiency and strengthen the usability of interface.[5] Germany: Springer, 2005.
[4] Alan Cooper, Robert Reimann, The Essentials of Interaction Design,
D. Principle of assist through multiple-ways China: Electronics Industy, 2005.
As the development of science and technology and the [5] Donald A.Norman, Emotional Design, China: Electronics Industy,
improvement of tactile and auditory technology, the future 2006.
interface should combine the visual, auditory and tactile [6] Donald A.Norman, The Design of Everyday Things, China: Citic,
2003.
design according to different needs. The tactile and auditory
design can express a moved feeling beyond vision.[6] Based
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