This document discusses how Cinema 4D users can define environment variables to specify custom paths for resources like presets, plugins, and scripts, rather than using the default application or user folders. It notes that environment variables include C4D_BROWSERLIBS for presets, C4D_PLUGINS_DIR for plugins, and C4D_SCRIPTS_DIR for scripts, and explains how to set these up on Windows and Mac to share resources between Cinema 4D installations or store them in a more spacious location.
This document discusses how Cinema 4D users can define environment variables to specify custom paths for resources like presets, plugins, and scripts, rather than using the default application or user folders. It notes that environment variables include C4D_BROWSERLIBS for presets, C4D_PLUGINS_DIR for plugins, and C4D_SCRIPTS_DIR for scripts, and explains how to set these up on Windows and Mac to share resources between Cinema 4D installations or store them in a more spacious location.
This document discusses how Cinema 4D users can define environment variables to specify custom paths for resources like presets, plugins, and scripts, rather than using the default application or user folders. It notes that environment variables include C4D_BROWSERLIBS for presets, C4D_PLUGINS_DIR for plugins, and C4D_SCRIPTS_DIR for scripts, and explains how to set these up on Windows and Mac to share resources between Cinema 4D installations or store them in a more spacious location.
This document discusses how Cinema 4D users can define environment variables to specify custom paths for resources like presets, plugins, and scripts, rather than using the default application or user folders. It notes that environment variables include C4D_BROWSERLIBS for presets, C4D_PLUGINS_DIR for plugins, and C4D_SCRIPTS_DIR for scripts, and explains how to set these up on Windows and Mac to share resources between Cinema 4D installations or store them in a more spacious location.
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Cinema 4D resources including presets, plugins and scripts are usually installed in
the application directory or the user's preferences folder.
Using environment variables, you can define a custom path for these resources. In this C4D Quicktip, you'll learn how to define environment variables on both Windows and Macintosh so you can share plugins, scripts and presets between C4D installations and put them in a location that's more accessible or which has more storage space. Environment Variables include: C4D_BROWSERLIBS (lib4D presets) C4D_PLUGINS_DIR (plugins) C4D_SCRIPTS_DIR (scripts - R19+)