Third Imperium Issue 9
Third Imperium Issue 9
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THE SECURITY LEAK FANZINE
Discover the sroJRIT':{ LEAK fanzine - this incredible new
fanzine is packed with canpletelyoriginal mercenary
tickets, illustrated starship floorolans, f1€\.o/ characters,
unique ~p:ms never seen before, medical equipment and
pharmaceuticals, and also special articles that detail
the rapidly developing exp:rience of espionage in Traveller,
official news and cccurences about the ever changing
universe which dozens of races call hcrne, articles abou t
unlirni ted topics ranging fran Zhcrlani starports to Solanani
worlds, and even unrest within the upper circles of the
mighty 'Ihird Irnt:erium.
'!he SEX:URITY LEAK fanzine is perfect for roth experienced
and beginning players, and it also presents roth the players
and the referee with ideas and equipnent which can be easily
integrated into any campaign.
'!be SEOJRITY LEAK fanzine is filled with artwork, worlds,
characters, and even adventure stories from many of the
well-known Traveller authors ard writers. So give in - core visit cur universe!
'lbe Security ~ Fanzine: Illustrated. euarterly. 20 pages per issue. 8~"xll" format.
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ST ARB r'l TTLES (i1.3;nlin.,.) is ';0 in t ",r m ~ d i .a t ", l~ v"? 19·jnll' of ta ctic..:tl
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P Cr! i:~5 of thi s la941inf are tiKeft fr~1 literiils publis~ed ~~ snv i~d D is~st Group F~bl icat i oft5t and 3t~ ~:p ]r 1 3~t i?a] b, t ~e ~es~ec ~ i v!
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ITRAVELLER'S HARDWARE I
~
l e O t i mES as muc h. Su c h packs r-e qui re
re fue:ling a nd ma i nt en an c e e ver y 24
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U S e- 1
dep e fl di ng on f r<e qu e nc )' o f
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wi s hi n g to c c ~ ti~ u e s ~: o u : d se ~ ~ ~ r oo f
o f s ub s c ri p~ io n s to r~~ ~ . Ab el .
ISOLOMANI CRUISERI
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I NORA'A SUBSECTOR
Nora'a was t h e last subsecto r i n the Tr Oja n Re a c h t o b e c o l o n i ze d.
I
It wa s fir s t
sett led b y t he Asla n in the earl y 50 0 '5, the Flor ia ni mo vi ng in a ce n t u r y l a t er .
T he tw o ferces met in 1022, and during fort y y e a r s o f wa r , t h e AsIan =ap t u re d
t he worl d s n o w kn o wn as Aft ye and Iryao. Since then, th er e ha ve bee n se ve r al
m ~ncr border c las hes and freq uent Asian r ai d s in t o the F ler i an leag ue .
Durin g th e Rebel l io n , the No r a ' a s ubsecte r i s a ma jor ba t t leg ro u n d , WI th t he
Fl o r i a n i f i g h tin g a hol din g act io n aga i nst t h e AsI an Aerl a k h t . F r om 1 1 18 to
11 2!) , Dalfi, Va d a d a , Ta n ar-, a nd lafk i n fall, b u t fr'om t he n o n t he As l ar. g ai n no
mor e gro un d . Al i rar o f t h e Gl o ri o u s Emp i re ~s t a k e n i n l ate 111 8.
Al IRAR (0805 ) is par t of t he Glo rious Empi re, wh i c h b r o ke off f r o m the Hi e r
a te i n 650 . l i k ? al l Emp i re wo r l d s , i t has a s ig n if i c a nt human p op u l a t ion a nd a
mi l i ta r ) go ve r nme nt.
EAWA TRYE ( 0 107 ) was or i g inally colonized when a la rge merc hant crashlanded,
st rand ing two hundred AsIan. Only half survived, but those few were able to form
a st ro ng, healthy colony despite the planet 's corrosive atmosphere and fluid
hydro g raphic5.
KHTYEK T (0405) is the majo r AsIan mineral produce r in the Tr Oj a n Re a c h .
Ch o ck - fu ll o f h e a vy metals, it has one of the largest d e p o si t s of lantha num ~ ver
d i s cove red .
VADADA ( 0 5 0 3 ) is ene of t he Floria n League's t wo maj o r in du s tri al c en t r e s ,
a nd it s lar gest starship prod uce r.
EAHAW ( 0 8 0 3 ) i s a mil itar y tra in ing and muste r ing f a c i l i t y for t he Ahroa l' i f
cl an . wit h no pe r Mane nt p opula t io n.
Amber zone
?'e d zone :r
m
:>
~
PO?\JLATIOh -<
o
Secundu s under one billion
?:::::::i-:L: S over one billion
starport
type
base s gas
giant
wor l d
t ype x-boat
route
world name
RANIB
3: Egy r n J : Gcertel
,..v : Pax Rulin K: Tl aio....ah a
D: Gaz'..l l i n L : The 30"d e r l a c c
=..: y g g:ira si l 1: : ?an i '0
F: Dpre s ." Si lr aaihe
'J : Si ~ c a l 0 : ;:~ e a' a s
.. : Tobi a
__ _ _ .. ----l
FEATURE ADVENTURE·
THE HIDEOUT
o 5m squares
• •
L tanks
t he hi deo u t ~
I
,
V ~
I W" . · ~· ""
• • •
. ,~- ...
:.
- 12
jack the Constellat io n while Dr .
Lata was aboard. lack ha d all the
sk ills necessar y to operate the ves
~el, and was able to get SuSAG clear
ance by posing as Varn's brother.
lack was booked to travel on the Con
stellation; at Wildeman, he would let
Varn aboard and the two would travel
to Theev (Sindal 0506), where Lato's
drug could be mass-produced and sold
on the black market.
MeanWhile, Selina DiSpaziano, wish
ing to avoid her upcoming marriage,
planned to run away with Andor Sella
din. She had him and two thugs smug
gledabaard theConsteUdtian in low
berths; when she later revived them,
the four took over the ship. The fact
that Dr. Lato was aboard was an added
.
bonus for Selina, although it was ac
tually Andorts main motivation for
th. hijacking.
Varn then hired the players to get
the Constellation, and Dr. Lato,
back. When the players complete the
~issjon, Varn, Zack, and the two
guards will attempt to kill them and
resume their plan, taking Dr. Lato
and the drug to Theev.
THE DRUG
15. Holding Area. Twenty cells line
the walls, currently holding 11 Dr. Lata and her research staff crea
16. Mine5. Several kilometres of lun It affects the mind, rendering the
nels criss-cross the side of the victim more suscept ible to sugges
18. The Hideout Bar. A complete bar Referee: Difficulty is based on dos
and nightclub for the entertain age size. Mishap damage is applied
ment of the pirates. to Intelligence. Success reduces
19. Catwalk. 3m above the flOOr of the dose effect by one level (2OmL
the main hall. acts as lOmL, etc. ). Exceptional
success (2+) eliminates all eff
A TALE OF TWO HIJACKINGS ects.
Over a month before the hijacking of A 10mL dose ofA XZ will result i n
the Constellation, Varn Alficad was hallucinations for 10 hours. Avoiding
passed up for promotion for the the ef fects is a simple task. Mishap
fourth time in a row. For days, he damage is automaticall y one po int.
considered various revenge schemes, A 20mL dose renders the victim
and they all congealed when he stum susceptible to commands. Roll Intel
bled across a report on Dr. Lato's ligence or lower on two dice to avoid
d iscover y. Two days later, he met following any given command. Effect
lack Tasigi, I-lho bore an amazing re lasts for 2D hours. Avoiding the ef
semblance to Va r n ' s l os t brother. He fects is a r ou t i ne task. Mishap dam
h ired h im, ' and the two set ciut to hi age is ID. Co nt i nu ed on pag e 18
- '1 3
ICOMPUTERS PART 11
Personal Computers
Model Weight in kg by TL
Equ i v. Cost 7 8 9 10 11 12 13 14
0 Cr 800 4 2 1 .4
1 CriOOO 4 2 1 .4
2 Cr2000 4 2 1 .4 Batte r y : For 0 . 4 k g pe rsonal compu ters
3 Cr3000 4 2 1 •4 on l y. A rechargeable batter y
4 Cr 4 0 0 0 4 2 1 .4 prov i ding one month of power .
TL 9. 5 0g. Cr150 .
We ight: as s hown. Power: 0 .0001kW x Large Scree n: A l a r g e plast ic screen
weight. Pr ice: If TL 7 , x 2. If wh ic h folds i nto t he t op of
TL 14+, x 0.5. Volume: weight x 3. the computer'. Allows use of
diagrams, maps, and images.
From TL 7 to 8, all computers (both Fo r u s e with map bo x func
personal and mainfram'e ) ' - u'se floppy tions. TL 11. Cr500 . 200g.
diskettes for programs. TL 7 d isks Modem: A d ev i c e allowing commun i ca
can hold about 60 000 words, or 6 70 tions with other computers
disks to one space of computer prog through telephone l i ne s . TL 7 .
rams, while TL 8 disks ho ld about 1 Cr200 . 0 . 5 I< g .
- 14
Optical Reader: An optical device can run at once; storage is the num
that scans and m@morizes text, ber of additional programs which will
illustrations, and other hard fit in memor~, without requiring a
copy. It can be used to ana d t sk zc r-v s t s t ,
lyze and compare images, con
dense text, check handwriting, All computers can do mathematical
etc. Tl a. CrSOO. 1kg. calculations, stare informatian, and
Printer: A paper printer providing play games. Such programs generally
hardcopy. Tl 6. Cr300. 3kg. A take 60 000-20 000 000 words. As a
colour laser printer becomes general ~ule of thumb, ass ume
available at TL a. Cr300. 2 000 000 words per model number of
0.5kg. computer (with model/O having
Radio: A device allowing communica 1000 000). Such programs are rela
tions with other computers by tively cheap and have little effect
radio. TL 9. 100g. (30km on the game (unless the players lose
range.) Cr250. Rules dealing the disk that had the kidnapper's
with computer communication phone number on it!).
appear in Traveller's Digest The programs below are descr ibed
No.8. Available in larger accord ing to memory space, cost, and
sizes and ranges for vehicle function. (Cost includes cost of
computers (statistics as in disk/crystal.)
craft design).
Vader: A voice control unit allowing Artillery: Usually used only with
vocal command of the computer hand computers. Calculates
and transcription if linked to ballistics and firing data
a printer. Tl 10. CriOOO. bas@d on firer and target pos
O.Skg. itions, weather, etc. Decreas
es indirect fire difficulty by
The standard hand comput@r is a TL 11 one level when used with all
model ll personal computer, with ra indirect fire weapons except
dio, battery, and large screen. grenade launchers. Can be used
with up to 5 firing units as
SOFTWARE long as they can communicate
with the computer operator.
The main strength of a computer is Cr1000, 0.2 spaces.
its software, which determines what Battle Management: Similar in func
it can or cannot do. The number of tion to the battle computer,
programs a computer can use is ex when linked with a large
pressed in this table: screen and map program, this
program organizes tactics and
Computer Memory troops on a battlefield. All
units must be equipped with
Memory in: rad ios. As long as radios are
Model CPU Storage operat ing (not j a mme d ) , tac
tical points pool is multi
o 1 2 plied by 1.5. Units without
1 2 4 operating radios can only use
Ilbis 4 o unmodified tact ical points
2 3 6 pool. Cr5000, 1 space.
2/bis 6 o Bug: Determines if a computer term
3 5 9 i na l is being monitored, and
4 8 15 gives an alarm. When used with
5 12 25 Intr us ion program, detects
6 15 35 presence of a defense program.
7 20 50 Often illegal.- Cr5000 , 0.2
8 30 70 spaces.
9 40 90 Cop y: Used to cop y other programs.
Such programs vary in quality
Bis computers have no internal stor depending on cost and Tl.
age. They can only use disks/crys Often i l l e ga l . - Cr500-3000,
tals. CPU refers to the number of 0.2 spaces.
programs the central processing unit Defense: Used to protect computers
- 15
from unauthorized entry, by
missiles . Controls launch,
either radio/modem or a linked course, and detonation.
terminal. Always kept in stor
Cr3000, 0.5 space.
age, not on disk/crystal, and Library Data: Also available via ra
ready to automatically cut in
dio link to other mainframes.
at any time. Quality varies Contains a complete encyclo
depending on cost and TL. Many pedia of the Imperium. Cr2000,
include feedback efects, often 1 space.
lethal.* Cri000-50 000, 0.5 Map: Holds complete map and survey
spaces . data of up to 100 worlds, down
Diagnostic: Checks for malfunctions to 5m resolution. Can be prog
in the computer and all sys rammed from orbit with an EMS
tems is connected to. Lowers array (take 1 hour per UWP
difficulty of diagnostic tasks size digit). Often used with
by one level. Cr3000, 1 space. fire control and battle man
Environmental: Used only on vehicles. agement programs. Cr500, 1
Manages life support, grav space.
plates, drives, power plant, Navigate: Used only on space vehi
and other systems on vehicles. cles. Calculates courses for
It is mandatory for all compu interplanetry travel. Decr~as
ter-equipped vehicles. Cr5000, es task difficulty of inter
1 space. planetary travel by one level.
Ferret: Seeks out desired information Cr3000, 1 space.
in a system. Usually used with Security: Usually used only on main
intrusion program. Often ille frames. Allows the computer to
gal.* Cr2000, 0.2 spaces. monitor various sensors and
Fire Control: Usually used only with set otf an alarm if certain
vehicle computers. Allows com conditions are met. Can also
puter fire control of any dir be instructed to loc~ doors,
ect fire or starship weapons. release gas, etc. Similar to
In vehicles, treat FC TL as DCS in Customized Starships
one higher. In starships, this (T.l. "7) and Anti-hijack
program is necessary to fire program in Traveller. Cr5000,
weapons. Cr3000, 0.5 spaces. 1 space.
Imperial Second Survey Data: Also Starsh ip Identification: Also avail
available via radio link with able via radio link with other
other mainframes. Complete UWP mainframes. Contains complete
data on all worlds within the statistics and identification
Imper i urn, and many beyond. data for over 2000 starship
Cri000, 0.5 spaces. designs from in and around the
Information files: Files of infor Imperium. Includes common
mation on machinery, tech alien ship designs. Cr2000, 1
niques, operations, books, space.
etc. Cost varies depending on Virus: Programs designed to spread
size and complexity. Also throughout a computer system
available via radio link to for various purposes, includ
other mainframes. Cr500, 1 ing tagging, changing, or
space each. erasing programs, tying up or
Intrusion: Used to break into other
c r a s h i ng s ystems, etc. Often
computer files without pass
illegal.· Cr500-50 000, 0.05
words, either by radio/modem
spaces.
or at a linked terminal. eual
ity varies depending on cost
~Rules for the use of these programs
and TL. -Of ten - - -i 11 ega 1 .... will be presented in Part 2.
CrI000-50 000, 0.5 spaces .
Jump: Used onl y on starships. Con
Next issue, we will discuss program
trols the process of jump.
ming and hacking, and in Part 3, we
Given cost and spaces are per
will deal with exotic aspects ot com
jump number. Cr5000, 0.5 spa
puting .
ces.
Launch: Necessary for the firing of
- '16
IMegaTraveller Adaptations I
Wit h pUblication,
~egaTrave'ler's
T~aveller has been subjected to a
huge amount of change. Many vehicles~ BUlLVHIP: 500g. TL 2. Cr50. IL.
weapons, and articles that have pre CAlTROP: AIltal spit. used to dilig. tir.s or ft.t of pursuers.
viously been published no longer work Does dilag. dirpctly to 10COlOtioi of wh•• I.i v.iicles.
under the new rules. To this end, we Hu ftO .Hect Oft oUet vehiclu. 100g. TL I. Cr2. O.IL.
now begin an irregular series of ar CATTlEPRa»: Al.tr.-(oD9 pol. d.liv.riD9 el.ctric SiOC1S, up to
ticles presenting MegaTraveller ver 10 per bltt.ry. 750g. Tl S. Cr75. 2l.
s ions of all the old Traveller things CHAIKSAIl: 800~. TL 6. Cr5OO. SL
we know and love. We begin this issue tARTGUI: USIS spriftgs to firl !IIII Iftil dafts, tipp.i . it~
with old articles from Third Imper poisol or traaq. 3009. TL 5. Cr15O. O.7l. Ragiliae: Z5Oq.
iU1J. Cr15.
GAROTTE: Cor~ Isre for strlaglilg. p.ftttfatiol is igaortf. Joes
SHI£LJS IT.l. III al! filiqf poiatlroaJ~ ulI.ss victil lii.s a iisarl OJPO
atlt tiSt. No efftct OD iftiividulIs Iflrilg ViCC Slits,
All sai.lds '1C!pt the Repllsor Iflt ire c1rri!~ 01 01• .,•• clllbit anollr, or battlr drm . 1009. n I. Cr5. O.IL
Two-hlle.d *!ipOIS llitg. blid.s, rifl.s, .tc.1 CiiDot b. ,514 UlTRA-YIRE GAROTTE: Garottt ladt of wire only a few anlecules
,ita a sii.ld, .XCtpt by rt~uci.g tk. sii.le's i1lO1r Vila. by t thick. Extrt.!ly sharp. DotS ' ..age by (ltt ilg throat,
iIId 9iviftg a -2 DII to hit .m ti. *!ipOI. 4ll siieids lm!pt rlther thaa 5trlagliag. Cil be uspd a9iiftst arlOlr,i cp.
r.~ulsor bfltl Dlly t.f.ld ti. beittr's frolt lid r.qatr. i ~oa'its. 509. TL 13. Cr350. O.ll.
str'lgt. of St to as. prop.rly. lot""ist, rt4lt. itIOir Villi RACE: Aauvy cllb .m I ball Dr §pHts at tie ..c. 3000<;.
by 2.1 ArlOur vall!! il par.ltiP5ts Itt a9iitst iild-t.-liftd TL I. Cr 100. LSI..
"upon ally. All il squt. brui.t! it. agiitsl 1i5ftS IlIly. iOCKET PISTOl: Fir!! I liDiiturp II ~01iD9 liss ilr at til tar
get. If the lissil! liss!5, it COltS atOIli for wp to tic
SKALl SHIElD·O: ArOl. d 100••• sii.le. Givt5 i.eitiolil frOftt aiditionl passts. 85~. TL 14. CrI200. ll. RICjlziae:
arlOUr value of 131 2. 3ig. Cr20. 4l. ~. Cr3000.
lARGE SHIElD-O: Alar9f rtetaB9Ilar 1OO'.a sii.ld. 6iv'5 addi SHURllEN: JapaD~e throwics Stl!'. 1509. TL 3. erlO. a.ll.
liolal frolt araoar vill. of (41 2. 5\9. Cr3S. St. lASER: firM a ditt aHiCk( to a SI cabl!, taH ~.I ims if
SMAll SHIELD-I. ArOl,d ..til sii.I.. 6ivI' Id'itiOiII frOftt tlpctric shod. Ditt is thl ml.d bid il. Battery is
arlelr Viii. of 151 2. Sig. CrSO. 4L. gooi for 10 siOt5. Ca. br u~ aDce every tIC roulds.
COllAPSIBlE SHIELl-7: Attllspirt.t pli!tic sai.ff, collapsible. 3009. n 6. Crloo. e.s;
Slv" a"itiolal froat irlDlt ,all. of 161 3 {OJ. 2kg.
Cr 100. 8l 12 .," cDIIip5HI. Pul lIu. Dalger Jiffialty
REFLEC SHIELI-9: ArOlld rtfltc sai.I'. 6ivt! ad'itioaal fratt rds Att" DIg Riagt Spic. Siglltur, R.coil As
atIOIr val,. of IS) 2 r6J. 21,. CrlOO. 4l. .------ -------- ----- --~ ~---------_._- --- --- ------ -- --- -----._---
REPIlSOR 88..T-16: A9"iY .aellle lid .icr~roct5SlU'. Rl!p.ls ill hllilhip - 2 1 slott - aad-to-Iui
objKh of 500g Of ItSS lovial) It 'llm! ,.ubr tUI tiltrDP 3 1 clos. ....
1001/5. &iv!! admlltul 1t1lOll!' vain af tu 15 rOl (5 tilt Ifjl. JO ~ 11 siDrt - iitHo-iui
V5. pllSll aa' flSiol ~15). 10t9. Crl50 000. 15l. Chil5<lll -l 8 3 saart . huHo-lud
1lirtglla IS 1/2 J'tHi.. low 10lf bi,i9l'
STm F1lAII (1.1, III 6lrotb -
Ultruirt -
llice
20
3
.
I" closr
clou
3 s~t
- luHo-IUd
- iaal-to-Iui
. allHo-liIIi
Chrlical fOil Ihic~, 'pOI coatact lilh 0IY9'I, ~ird.ft5 to fori
plast~l (taies O l! liaut.l . Tilt coatails .toU9~ fOal for 1~. R. Pistol 3 10/ 4 v.]olg 1.5 big' ttiill riflt'
E.ari cabic Ittr. hiS 1I allou Vilu of 30, ill is ~w9H ia Shriiu - I 1 slott tar.
the SlI. laa••r as a square Iftr. Df buiI4i.,. Tl 13. St. lig. hstt 10 4/ 2 short Ioat Itlll hui9l1
CrlSC .
'Ut caaiDsilIl vsrs II of p,trocbl icils, ani caD OpPl'ite for I
~our . Tiies ID rouftis to start.
CAMOUFLA9E COYEJ 11.1. 12)
2Tkis is tbe norsal dali9' I. vt l. COibat Yfrsiafts do 2 poilts.
Afabric CDY.r placed oy.r vehicles whicb cfeates a holographic ~ T\i5 is the dillqt of t~. dart itself. Poisons act accord ilg to
iliqt ilitatia, the surrol.dia95. Acts as elettroaa9n.lic Ilsk Tranq Rounds rules ift P1a1,rs' Maauil.
ing 5ySt •• lit~ r.sp.ct to ,..triaD s,lsors. DetPetio, by EKS is 4Dilaqt per ~ouftd.
a Forlidabl. task. Has!o effect oa Xass D.tectors lad HAS 'Dali9f ~quals attackfr 's stre.gti divided by 2.
eqa ipl.ftt. Statisti cs'belowarf for each square Iftr.. Tl14. ~ersoa lust roll a tlSt to avoid runlilq over /steppilg al:
Cont i nued fr~m page tain 100l of the substancl!' -- and all
~ - _.. 13
..
her notes. I f t he drugs disappear,
A 30ml dose results in total mind however , SuSAG secur it y wil l attempt
con t ro l. The v i c ti m will do every
thing he i s told, and will do nothing to tr ac k down the playe rs as pro
b ab l e c u.l p r it s •
without orders. The effect lasts 1D
da ys, and avoiding it is a difficult
task. Mishap damage is 2D.
A SOml dose results in permanent Ad Rates
mind cont r o l , with no chance of reco
ver y. Avo iding the effect is a iormi Advert ising rates per i s s ue : $4 .00
da b l e task. Mishap damage i s 3D. business card s ize; $6. 00 fo r " 1/4
Dr. l at o i s appa l led with what she page; ~10. 00 for 1/2 pag e l $20.00
has created . Gi ven a chance, shl!' wil l full pa ge. :
dest roy t he AXZ drums whi c h con
- 18
TRAVELLER'S ADVICE
~--Hammer
7Z22l~-~~L_ Hammer Pi n
~~-----Grip Safety
strut Pin
Sear Pi n
Trigger
Magazine
Catch
Ma ga zi n e Tube--~~~~~~~
Standard Shell
Magazi ne Mainspr in g Hous i ng
;'!a i nspr i ng Ca p
Ha i ns pring
Magazine Base Re t aine r
Hou s in g Fin
NEXT ISSUE
OPERATION : After the magazine i s inserted Feature Adventure - Vendetta
the s lide i s pulled back, loading the first Goertel Subsector
cartri dge. Firin g the Aut op i s to l pushes the Customized Weapons
s l ide bac k, loadin g t he nex t r ound throu gh
rec oil. In or de r to fire, t he s afe t y loc k Plus: Computers Part II, the
( n o t shown in cros s-secti on ) ~ust be off, Glorious Empire, and a pull-out map
all ow in g the slide to move . The gr i p safe t y of Charted Space~ On sale in June
mus t be s que e zed f or t he t ri gge r to move . -- don't miss it l
- 19
SE T YBOX EST
No. 1 IN TRAVELLER LI TERATU RE!
WE STeCK THE
FOLLOWING LI NES
OF FIGURES:
11al Partha
Citadel
RAFM
Hi ni f igs
Xa r tia n ~etal s
Asga rd
Gr e na di er
Fr ei -korps
Stone Mountain
He roics and : os
Skytrex
GHQ
Naismi th
Da r k Horse
er r the ',~al':'
/ . .r.
---:- - --
WE SPECIALIZE IN ROLE PLAY I ~G GA~ ES l
HOB"'IES
Ave .
{ nc o u v e r B. c .
C n a da
L ,- - - - - - - - - - - - - - - - - - - - - - - - -J