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7 Topsis Method

The document describes the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) method for multi-criteria decision making. TOPSIS identifies the alternative that is closest to the ideal solution and farthest from the negative-ideal solution. The method involves 6 steps: 1) constructing a normalized decision matrix, 2) determining weighted normalized values, 3) identifying ideal and negative-ideal solutions, 4) calculating separation measures, 5) relative closeness scores, and 6) ranking alternatives based on closeness to the ideal solution. An example of choosing a new car using TOPSIS is provided to illustrate the steps.

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Allien Wang
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100% found this document useful (1 vote)
242 views29 pages

7 Topsis Method

The document describes the Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) method for multi-criteria decision making. TOPSIS identifies the alternative that is closest to the ideal solution and farthest from the negative-ideal solution. The method involves 6 steps: 1) constructing a normalized decision matrix, 2) determining weighted normalized values, 3) identifying ideal and negative-ideal solutions, 4) calculating separation measures, 5) relative closeness scores, and 6) ranking alternatives based on closeness to the ideal solution. An example of choosing a new car using TOPSIS is provided to illustrate the steps.

Uploaded by

Allien Wang
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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DECISION MAKING WITH

MULTIPLE OBJECTIVES:
ELECTRE AND TOPSIS
METHODS
(PART B)

STQM6034 Decision and Game Analysis


TECHNIQUE FOR ORDER
PREFERENCE BY SIMILARITY
TO IDEAL SITUATION (TOPSIS)

STQM6034 Decision and Game Analysis


History

 Developed by Yoon and Hwang in 1980

 An alternative to ELECTRE method, and one of


the most widely accepted variants of
ELECTRE.
Method

 Considers three types of criteria/attributes

◦ Qualitative benefit criteria/attributes


◦ Quantitative benefit criteria/attributes
◦ Cost criteria/attributes
Basic Concept
the one which has the best level for all attributes considered

 The chosen decision alternative should be:

◦ as close (shortest distance) to the ideal


solution as possible, and
Artificial alternatives hypothesized

◦ as far (farthest distance) from the negative-


ideal solution as possible.

the one which has the worst level for all attributes considered
Assumption
1. Each criterion has a tendency of
monotonically increasing or decreasing
utility.

 Use Euclidean distance approach to evaluate


the relative closeness of the decision
alternatives to the ideal solution.

 Thus, the preference order of decision


alternatives can be derived by a series of
comparisons of these relative distances.
Decision matrix /
Inputs to method
 Given
◦ A set of m decision alternatives A1, A2, …, Am
◦ A set of n decision criteria/attributes C1, C2, …, Cn
◦ An m × n matrix X with xij performance measure of
the ith decision alternative in terms of the jth criterion
(i = 1,2,…,m and j = 1,2,…,n)
Criteria
Dec C1 C2 C3 … Cn
Alts
A1 x11 x12 x13 … x1n
X= A2 x21 x22 x23 … x2n
: : : : : :
Am xm1 xm2 xm3 … xmn
Decision matrix /
Inputs to method …continued

 Let
◦ J be the set of benefit attributes or criteria
(more is better)

◦ Let J’ be the set of negative attributes or


criteria (less is better)
STEPS

STQM6034 Decision and Game Analysis


Step 1: Construct the
Normalized Decision Matrix
 Convert the various criteria dimensions into
non-dimensional criteria.

 An element rij of the normalized decision


matrix R is calculated as:

xij
rij =
√ k=1 xkj
m 2
Step 2: Construct the Weighted
Normalized Decision Matrix
 A set of weights W = (w1, w2, …, wn) [where
total weights is 1] is determined by the
decision maker.

 Taking W and R together, the weighted


normalized decision matrix V is generated.

w1r11 w2r12 w3r13 … wnr1n


w1r21 w2r22 w3r23 … wnr2n
V= : : : : :
w1rm1 w2rm2 w3rm3 … wnrmn
Step 3a: Determining the Ideal
Solution
 The ideal decision alternative A* is defined as:

A* = { (max vij | jJ) , (min vij | jJ’), i= 1,2,3,…,m}


i i
= { v1*, v2*, …, vn* }

where:
J = { j = 1,2,3,…,n and j is associated with benefit
criteria}
J’ = { j = 1,2,3,…,n and j is associated with cost/loss
criteria}
Step 3b: Determining the
Negative-Ideal Solution
 The negative-ideal decision alternative A- is
defined as:

A- = { (min vij | jJ) , (max vij | jJ’), i= 1,2,3,…,m}


i i
= { v1-, v2-, …, vn- }

where:
J = { j = 1,2,3,…,n and j is associated with benefit
criteria}
J’ = { j = 1,2,3,…,n and j is associated with cost/loss
criteria}
Step 3: Some notes
 A* and A- are fictitious.

 However, it is reasonable to assume that:


◦ For benefit criteria, decision maker wants to
have a maximum value among the decision
alternatives
◦ For cost criteria, decision maker wants to have a
minimum value among the decision alternatives

 A* is the most preferable decision alternative.


 A- is the least preferable decision alternative.
Step 4: Calculate the Separation
Measure

 Need to measure the separation distances of each


decision alternative from the ideal solution and
negative-ideal solution.

 Apply the n-dimensional Euclidean distance


method
Step 4a: Calculate the
Separation Measure from Ideal
Solution
 The separation distances of each decision
alternative from the ideal solution is:


n

si* =  (vij – vj*)2


j=1

, for i = 1, 2, 3, …, m

Euclidean distance
Step 4b: Calculate the
Separation Measure from
Negative-Ideal Solution
 The separation distances of each decision
alternative from the negative-ideal solution is:


n

Si- =  (vij – vj-)2


j=1

, for i = 1, 2, 3, …, m

Euclidean distance
Step 5: Calculate the Relative
Closeness to the Ideal Solution
 The relative closeness of a decision alternative Ai
with respect to the ideal solution A* is defined as:

si-
Ci* =
si* + si-
where 0 ≤ Ci* ≤ 1, and i = 1, 2, 3, …, m

 Ci* = 1, if Ai = A*, and Ci* = 0, if Ai = A-


Step 6: Rank the Preference
Order

 The BEST (OPTIMAL) decision alternative is decided


according to the preference rank order Ci*.

 The BEST (OPTIMAL) decision alternative is the one


that has the shortest distance to the ideal solution.

 This also guarantees that the BEST (OPTIMAL)


decision alternative has the farthest distance from
the negative-ideal solution.
EXAMPLE

STQM6034 Decision and Game Analysis


Buying a new car
 Suppose the decision matrix of buying a new car is
given as below:

Style Reliability Fuel Cost


Economy
(0.1 0.4 0.3 0.2)
Car A 7 9 9 8
Car B 8 7 8 7
Car C 9 6 8 9
Car D 6 7 8 6

 Let J = {Style, Reliability, Fuel Economy}


 Let J’ = {Cost}
Step 1: Normalized Decision
Matrix R
 Refer to Excel file for workings.

Style Reliability Fuel Cost


Economy
(0.1 0.4 0.3 0.2)
Car A 0.462 0.614 0.545 0.528
Car B 0.528 0.477 0.484 0.462
Car C 0.593 0.409 0.484 0.593
Car D 0.396 0.477 0.484 0.396
Step 2: Weighted Normalized
Decision Matrix V
 Refer to Excel file for workings.

Style Reliability Fuel Cost


Economy
(0.1 0.4 0.3 0.2)
Car A 0.046 0.246 0.163 0.106
Car B 0.053 0.191 0.145 0.092
Car C 0.059 0.164 0.145 0.119
Car D 0.040 0.191 0.145 0.079
Step 3a: Determining the Ideal
Solution A*
 Refer to Excel file for workings.
 Let J = {Style, Reliability, Fuel Economy} Find max
 Let J’ = {Cost} Find min
Style Reliability Fuel Cost
Economy
(0.1 0.4 0.3 0.2)
Car A 0.046 0.246 0.163 0.106
Car B 0.053 0.191 0.145 0.092
Car C 0.059 0.164 0.145 0.119
Car D 0.040 0.191 0.145 0.079

 A* = {0.059, 0.246, 0.163, 0.079}


Step 3b: Determining the
Negative-Ideal Solution A -

 Refer to Excel file for workings.


 Let J = {Style, Reliability, Fuel Economy} Find min
 Let J’ = {Cost} Find max
Style Reliability Fuel Cost
Economy
(0.1 0.4 0.3 0.2)
Car A 0.046 0.246 0.163 0.106
Car B 0.053 0.191 0.145 0.092
Car C 0.059 0.164 0.145 0.119
Car D 0.040 0.191 0.145 0.079

 A- = {0.040, 0.164, 0.145, 0.119}


Step 4: Calculate the Separation
Measure from Ideal (Si*) and
Negative-Ideal Solutions (Si-)
 Refer to Excel file for workings.

Si* Si-

Car A 0.02949 Car A 0.08512


Car B 0.05936 Car B 0.04017
Car C 0.09270 Car C 0.01978
Car D 0.06081 Car D 0.04806
Step 5: Calculate the Relative
Closeness to the Ideal Solution
(Ci*) and Step 6
 Refer to Excel file for workings.

Ci*

Car A 0.743 MAX = BEST


Car B 0.404
Car C 0.092
Car D 0.441
SELF STUDY

STQM6034 Decision and Game Analysis


Check out the variants and
hybrids of TOPSIS

 Find out the other variants and hybrids of TOPSIS.

 For each variant and hybrid, check and see how


they are different/improved/modified.

 Also look at the suitable conditions or decision


making problem that can benefit from these
variants and hybrids.

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