Saving Throws Ability Scores STR DEX CON INT WIS CHA Combat: 0 +0 - 1 75% Nil 7th 0% 6 9 9 Common

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Drew's Sheet

Character Samwell Holland


Class/Kit Wizard Level 1
Race Elf Alignment Lawful Neutral
Patron Deity/Religion Unaffiliated 2nd Edition
Place of Origin Village Somewhere Near Mossy Rock dddddddddd PLAYER CHARACTER RECORD

ABILITY SCORES SAVING THROWS


Start Mod Total +/- Modifier
Hit Dmg Weight Max
Open Bend Paralyzation/
STR 10 Adj
Normal
0
Adj Allow 115 Doors
40lbs Press >6 Bars 2% Poison/Death 14 14
Surprise Missile Att Defensive Rod, Staff,
DEX 15 Adjustment +0 Adjustment +0 Adjustment -1 or Wand 11 11
HP System Resurrect Poison Petrification/
CON 11 Adj +0 Shock 75% Survival 80% Save +0 Regen Nil Polymorph 13 13
Add Spell Learn Max # Spell
INT 15 Profs +4 Level 7th Spell 65% Spells 11 Immun -
Breath Weapon 15 15
Magical Bonus Spell Spell
WIS 15 Def Adj +1 Spells 2nd Failure 0% Immun -
Spell 12 12
Max # of Loyalty Reaction Spell
CHA 14 Henchmen 6 Base +1 Adjustment +2 Resistance

COMBAT
ARMOR Surprised AC 9 DEX Checks HIT POINTS Numbed # Wounds
9 Shieldless AC 9 Vision Checks Useless #
Rear AC 9 Hearing Checks 2 Max Deaths
CLASS Type Worn Common Hit Dice: d Deaths to Date

Target’s AC 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10
To Hit # 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 20 20 20 20 20 20
COMBAT MODIFIERS
To Hit Modifiers +/- Damage Modifiers +/- AC Modifiers +/-
Non-proficiency penalty -5

WEAPON COMBAT
Weapon #AT Size Type Speed Hit/Dmg Adj Damage Range/Special
Quarterstaff 1 L B 4 0 /0 1d6 /
Darts x20 3/1 S P 2 0 /0 1d3 /
/ /
/ /
/ /
/ /
/ /
/ /
PROFICIENCIES
Proficiency Slots Chk Proficiency Slots Chk Proficiency Slots Chk
Common 1 Dart 1 Agriculture 1 Int 0
Elf 1 Spellcraft 1 Int -2
Gnome 1 Engineering 2 Int -3
Hobgoblin 1
Drew's Sheet

EQUIPMENT
Item Location Wt Item Location Wt Item Location Wt
9 electrum Spellbook
Chickens x50
Rations, week x4
Quarterstaff
Dart x20
Goat x2
Common Robe
Common Cloak
Pig x2
Backpack x1
20lbs of Soap
Chest x2
Total Weight Encumbrance Movement Rate
MOVEMENT EXPERIENCE
Movement Rate Movement Rate Total XPs XPs Needed for Next Level
Base Run (x 5)
Jog (x 2)
12
24 Day
60
280 2,500
Run (x 3) 36 Kit Modifier Ability Bonus
Run (x 4) 48 Subrace Modifier Level Limit
Encumbrance Weight Move Attack AC Level Changes By At Levels
Category Carried Rate Penalty Penalty THAC0 20
Light ( ⁄3 MV)
2
– – Saving Throws
Moderate ( 1⁄2 MV) -1 – Weapon Proficiencies 1 6, 12, 18
Heavy ( ⁄3 MV)
1
-2 +1 Non-weapon Proficiencies 1 4, 8, 12, 16, 20
Severe (MV=1) 1 -4 +3
MAGIC ITEMS

TREASURE/OTHER POSSESSIONS
Drew's Sheet

CHARACTER CLASS/KIT INFORMATION HONOR/STATION


Special Powers/Benefits: Friends Spell, Sleep Spell Honor/
Birth:
Station

Base Reaction Adjustment:


Special Hindrances:
PSIONICS Recovery Rates:
Walking 3/hour
PSPs Resting 6/hour (1/turn)
Sleeping 12/hour (2/turn)
Class/Kit Notes: Disciplines:

Science/Devotion PS Science/Devotion PS

THIEVING ABILITIES
Base Skill Race Dex Kit Armor Total
Pick Pockets %
Open Locks %
Find Traps %
Move Silently %
Hide in Shadows %
Detect Noise %
Climb Walls %
Read Languages %
Backstab Damage Multiplier
Zombie Ghast Vampire or 9 HD
PRIEST VERSUS
Ghoul or 2 HD Wraith or 6 HD Ghost or 10 HD
UNDEAD
Shadow or 3-4 HD Mummy or 7 HD Lich or 11+ HD
Skeleton or 1 HD Wight or 5HD Spectre or 8 HD Special
REPUTATION PATRONS WIZARD & PRIEST SPELLS
Title Current Spells per Level:
Last Performance Number Maximum 1st 1 6th
Earnings 2nd 7th
Spent on Reputation Fans 1-10 attend local 3rd 8th
Established Reputations Diehards 11-12 attend 100 miles 4th 9th
Index Town/City Boosters 13-14 local + 1d6 friends 5th Other
Enthusiasts 15 free work Spheres Available/Opposition Schools
Supporters 16 lvlxd10 gp/d12 months Enchantment/Charm
Zealots 17 follow

Defenders 18 follow & defend

Extremists 19 mimic

Fanatics 20 mimic (25% kill)


Drew's Sheet

CHARACTER DESCRIPTION
Character Name Samwell Holland Player Name Drew's Sheet
Birth Date Birth Rank Age 118 Sex Male
Alignment Lawful Neutral Deity Unaffiliated Height 58 Weight
Race Elf Nationality Hair Eyes
Racial Abilities Skin Vision
Handedness Class Wizard
Origin
Personality: Character Sketch

Hit Points by Level: 1d4

BACKGROUND/HISTORY/NOTEWORTHY EVENTS
Drew's Sheet

FAMILY CHART FAMILY NAME


HEAD OF FAMILY AND HIS BROTHERS AND SISTERS FAMILY HONOR
PROPERTY OWNED

Name
# of Children
YOUR FATHER, UNCLES AND AUNTS

Name
# of Children
YOU AND YOUR BROTHERS AND SISTERS

Name
# of Children

HENCHMEN/ANIMAL COMPANIONS
Name Race/Class AC HD/Lvl HP # AT THAC0 Damage Abiltities

Notes

Notes

Notes

Notes

Notes
MARTIAL ARTS
Style #AT AC Principal Attack Hit/Dmg Adj Damage Weapons

Special Maneuvers
Drew's Sheet

NOTES
Elves have a 90% Resistance to Sleep and all charm related spells! In addition to usual saving throw.
Elves have +1 with bows of any sort! - Attack Rolls
Elves are sneaky when alone and not wearing armor. -4 to surprise die rolls.
-2 if the elf has to open a door. - HAVE TO BE ALONE TO WORK
See 60 feet in Darkness!
Elves can detect hidden doors easily. Passively gets a 1d6 chance to find the door. (1 succeeds)
If actively searching the elf gets a 1d6 chance to find the door. (1, 2 succeeds)
If the concealed door is not a door but actually a portal the elf gets a 1d6 to find it. (1, 2, 3 succeeds!)

Originally created for VULGAR of Vanderbilt University AD&D Character Sheet Rev 4.6 7/98 by Patrick M. Murphy

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