Saving Throws Ability Scores STR DEX CON INT WIS CHA Combat: 0 +0 - 1 75% Nil 7th 0% 6 9 9 Common
Saving Throws Ability Scores STR DEX CON INT WIS CHA Combat: 0 +0 - 1 75% Nil 7th 0% 6 9 9 Common
Saving Throws Ability Scores STR DEX CON INT WIS CHA Combat: 0 +0 - 1 75% Nil 7th 0% 6 9 9 Common
COMBAT
ARMOR Surprised AC 9 DEX Checks HIT POINTS Numbed # Wounds
9 Shieldless AC 9 Vision Checks Useless #
Rear AC 9 Hearing Checks 2 Max Deaths
CLASS Type Worn Common Hit Dice: d Deaths to Date
Target’s AC 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10
To Hit # 10 11 12 13 14 15 16 17 18 19 20 20 20 20 20 20 20 20 20 20 20
COMBAT MODIFIERS
To Hit Modifiers +/- Damage Modifiers +/- AC Modifiers +/-
Non-proficiency penalty -5
WEAPON COMBAT
Weapon #AT Size Type Speed Hit/Dmg Adj Damage Range/Special
Quarterstaff 1 L B 4 0 /0 1d6 /
Darts x20 3/1 S P 2 0 /0 1d3 /
/ /
/ /
/ /
/ /
/ /
/ /
PROFICIENCIES
Proficiency Slots Chk Proficiency Slots Chk Proficiency Slots Chk
Common 1 Dart 1 Agriculture 1 Int 0
Elf 1 Spellcraft 1 Int -2
Gnome 1 Engineering 2 Int -3
Hobgoblin 1
Drew's Sheet
EQUIPMENT
Item Location Wt Item Location Wt Item Location Wt
9 electrum Spellbook
Chickens x50
Rations, week x4
Quarterstaff
Dart x20
Goat x2
Common Robe
Common Cloak
Pig x2
Backpack x1
20lbs of Soap
Chest x2
Total Weight Encumbrance Movement Rate
MOVEMENT EXPERIENCE
Movement Rate Movement Rate Total XPs XPs Needed for Next Level
Base Run (x 5)
Jog (x 2)
12
24 Day
60
280 2,500
Run (x 3) 36 Kit Modifier Ability Bonus
Run (x 4) 48 Subrace Modifier Level Limit
Encumbrance Weight Move Attack AC Level Changes By At Levels
Category Carried Rate Penalty Penalty THAC0 20
Light ( ⁄3 MV)
2
– – Saving Throws
Moderate ( 1⁄2 MV) -1 – Weapon Proficiencies 1 6, 12, 18
Heavy ( ⁄3 MV)
1
-2 +1 Non-weapon Proficiencies 1 4, 8, 12, 16, 20
Severe (MV=1) 1 -4 +3
MAGIC ITEMS
TREASURE/OTHER POSSESSIONS
Drew's Sheet
Science/Devotion PS Science/Devotion PS
THIEVING ABILITIES
Base Skill Race Dex Kit Armor Total
Pick Pockets %
Open Locks %
Find Traps %
Move Silently %
Hide in Shadows %
Detect Noise %
Climb Walls %
Read Languages %
Backstab Damage Multiplier
Zombie Ghast Vampire or 9 HD
PRIEST VERSUS
Ghoul or 2 HD Wraith or 6 HD Ghost or 10 HD
UNDEAD
Shadow or 3-4 HD Mummy or 7 HD Lich or 11+ HD
Skeleton or 1 HD Wight or 5HD Spectre or 8 HD Special
REPUTATION PATRONS WIZARD & PRIEST SPELLS
Title Current Spells per Level:
Last Performance Number Maximum 1st 1 6th
Earnings 2nd 7th
Spent on Reputation Fans 1-10 attend local 3rd 8th
Established Reputations Diehards 11-12 attend 100 miles 4th 9th
Index Town/City Boosters 13-14 local + 1d6 friends 5th Other
Enthusiasts 15 free work Spheres Available/Opposition Schools
Supporters 16 lvlxd10 gp/d12 months Enchantment/Charm
Zealots 17 follow
Extremists 19 mimic
CHARACTER DESCRIPTION
Character Name Samwell Holland Player Name Drew's Sheet
Birth Date Birth Rank Age 118 Sex Male
Alignment Lawful Neutral Deity Unaffiliated Height 58 Weight
Race Elf Nationality Hair Eyes
Racial Abilities Skin Vision
Handedness Class Wizard
Origin
Personality: Character Sketch
BACKGROUND/HISTORY/NOTEWORTHY EVENTS
Drew's Sheet
Name
# of Children
YOUR FATHER, UNCLES AND AUNTS
Name
# of Children
YOU AND YOUR BROTHERS AND SISTERS
Name
# of Children
HENCHMEN/ANIMAL COMPANIONS
Name Race/Class AC HD/Lvl HP # AT THAC0 Damage Abiltities
Notes
Notes
Notes
Notes
Notes
MARTIAL ARTS
Style #AT AC Principal Attack Hit/Dmg Adj Damage Weapons
Special Maneuvers
Drew's Sheet
NOTES
Elves have a 90% Resistance to Sleep and all charm related spells! In addition to usual saving throw.
Elves have +1 with bows of any sort! - Attack Rolls
Elves are sneaky when alone and not wearing armor. -4 to surprise die rolls.
-2 if the elf has to open a door. - HAVE TO BE ALONE TO WORK
See 60 feet in Darkness!
Elves can detect hidden doors easily. Passively gets a 1d6 chance to find the door. (1 succeeds)
If actively searching the elf gets a 1d6 chance to find the door. (1, 2 succeeds)
If the concealed door is not a door but actually a portal the elf gets a 1d6 to find it. (1, 2, 3 succeeds!)
Originally created for VULGAR of Vanderbilt University AD&D Character Sheet Rev 4.6 7/98 by Patrick M. Murphy