ARM Notes For Students

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HISTORY OF ARM

 ARM started life as part of Acorn computer, and now designs chips for Apple's iPad.

 1978 - Acorn Computers is established in Cambridge, and produces computers which are
particularly successful in the UK. Acorn's BBC Microcomputer was the most widely-used
computer in school in the 1980s.

 1985 - Acorn Computer Group develops the world's first commercial RISC processor -
enabling a computer system which uses simpler commands in order to operate faster, an
advance on the early computer systems which were created using machine code and tried to
pack as many actions into each command as possible.

 1987 - Acorn's ARM processor is the first RISC processor available in a low-cost PC.

 1990 - ARM is founded as a spin-off from Acorn and Apple, after the two companies started
collaborating on the ARM processor as part of the development of Apple's new Newton
computer system.

 2007 - About 98pc of the more than 1bn mobile phones sold each year use at least one ARM
processor.

 2008 - The 10 billionth processors chip based on ARM's designs is shipped.

ARM
 ARM stands for Advanced RISC Machines

 An ARM processor is basically any 16/32bit microprocessor designed and licensed by ARM
Ltd, a microprocessor design company headquartered in England, founded in 1990 by
Herman Hauser

 A characteristic feature of ARM processors is their low electric power consumption, which
makes them particularly suitable for use in portable devices.

 It is one of the most used processors currently on the market

APPLICATIONS
 iPod from Apple
 D-Link DSL-604+ Wireless ADSL Router.
 Many automobiles embed ARM7 cores.
 Sirius Satellite Radio receivers
 Most of Nokia's mobile phone range.

Difference between ARM PIC and 8051


 8051, PIC have Harvard architecture (separate memory spaces for RAM and program
memory). ARM has von Neumann architecture (program and RAM in the same
space).
 ARM has a 16 and/or 32 bit architecture. The others are byte (8-bit) architecture.
 8051 and PIC have limited stack space - limited to 128 bytes for the 8051, and as little
as 8 words or less for PIC. Writing a C compiler for these architectures must have
been challenging, and compiler choice is limited.
 8051, ARM can directly address all available RAM. PIC can only directly address
256 bytes and must use bank switching to extend it, though using a C compiler
conceals this. You still pay a speed penalty though.
 8051 and PIC need multiple clock cycles per instruction. ARM execute most
instructions in a single clock cycle.
 ARM has the best compiler and application support, including free GCC compilers.

Architectural Difference

8051 Microcontroller PIC Microcontroller ARM Microcontroller

Bus width: 8-bit for Bus width: 8/16/32-bit Bus width: 32-bit mostly also
standard core available in 64-bit
Communication Protocols:
Communication Protocols: PIC, UART, USART, LIN, Communication Protocols:
UART, USART,SPI,I2C CAN, Ethernet, SPI, I2S UART, USART, LIN, I2C, SPI,
CAN, USB, Ethernet, I2S, DSP,
SAI (serial audio interface),
IrDA
Speed: 12 Clock/instruction Speed: 4 Clock/instruction
cycle cycle Speed: 1 clock/ instruction cycle

Memory: ROM, SRAM, Memory: SRAM, FLASH Memory: Flash, SDRAM,


FLASH EEPROM
ISA: Some feature of RISC
ISA: CLSC ISA: RISC
Memory Architecture:
Memory Architecture: Harvard architecture Memory Architecture: Von
Harvard architecture Neumann architecture

Power Consumption: Power Consumption: Low


Average Power Consumption: Low

Families: 8051 variants Families: PIC16,PIC17,


PIC18, PIC24, PIC32 Families: ARMv4,5,6,7 and
series
Popular Microcontrollers:
Popular Microcontrollers: PIC18fXX8, PIC16f88X, Popular Microcontrollers:
AT89C51, P89v51, etc. PIC32MXX LPC2148, ARM Cortex-M0 to
ARM Cortex-M7, etc.
Why ARM?
 The ARM is a 32-bit reduced instruction set computer (RISC).

 It was known as the Advanced RISC Machine, and before that as the Acorn RISC Machine

 ARM processors made them suitable for low power applications.

 This has made them dominant in the mobile and embedded electronics market as relatively

FEATURES OF LPC2148
 PACKAGE:

 16/32-bit ARM7TDMI-S microcontroller in a tiny LQFP64 package.

 MEMORY:

 40 kB of on-chip static RAM

 512 kB of on-chip flash program memory.

 SPEED:

 128 bit wide interface/accelerator enables high speed 60 MHz operation.

 In-System / In-Application Programming (ISP/IAP) via on-chip boot-loader software.

 Single flash sector or full chip erase in 400 ms and programming of 256 bytes in 1ms.

 USB 2.0 Full Speed compliant Device Controller with 2kB of endpoint RAM.

 In addition, the LPC2146/8 provides 8kB of on-chip RAM accessible to USB by DMA.

 ADC:

 Two 10-bit A/D converters(AD0 and AD1) provide a total of 14 analog inputs

 Conversion times as low as 2.44μs per channel.

 DAC:

 Single 10-bit D/A converter provides variable analog output.

 TIMERS:

 Two 32-bit timers/external event counters

 Each timer with four capture and four compare channels

 PWM unit (six outputs)

 Watchdog timer

 RTC:

 Low power real-time clock with independent power and dedicated 32 kHz clock
input.

 SERIAL INTERFACES:
 I2C-bus:

 Two Fast I2C-bus with 400 kbit/s

 Serial communication:

 Two UARTs (16C550)

 SPI (Serial Peripheral Interface) and SSP(Synchronous Serial Port) with buffering and
variable data length capabilities

 FAST GPIO: Up to 45 of 5 V tolerant fast general purpose I/O pins in a tiny LQFP64

 INTERRUPTS:

 Vectored interrupt controller with 16 configurable priorities and vector addresses.

 9 edge or level sensitive external interrupt pins available.

 60 MHz maximum CPU clock available from programmable on-chip PLL with settling time of
100 μs.

 OSCILLATOR:

 On-chip integrated oscillator operates with an external crystal in range from 1 MHz
to 30 MHz and with an external oscillator up to 50 MHz

 POWER SAVING MODES:

 Idle mode

 Power-down mode

 CPU operating voltage range of 3.0 V to 3.6 V (3.3 V ± 10 %) with 5 V tolerant I/O pads.

ARM 7TDMI-S Processor :


 The ARM7TDMI (ARM7 +Thumb +Debug+ Multiplier+ICE) processor is a 32-bit
RISC CPU designed by ARM.
 The most widely used ARM7 designs, implement the ARMv4T architecture, but some
implement ARMv3
 All these designs use a Von Neumann architecture
 The processor supports both 32-bit and 16-bit instructions via the ARM and Thumb
instruction sets.
 This generation introduced the Thumb 16-bit instruction set providing improved code
density
 low cost.

ARM7TDMI –S stands for:


ARM - Advanced RISC Machines
 7 - Version number of the architecture

 T - THUMB: 32-bit wide instruction words 16-bit wide memory

 D - Debug: 2 break points to stop the CPU (both hardware and software)

 M - Multiplier: enhanced (relative to earlier ARM cores) 32x8 Multiplier.

 I: Interface: Embedded ICE macro cell. JTAG- Joint Test Action Group.

 -S: synthesizable (ie., distributed as RTL rather than a hardened layout)

The ARM7TDMI-S processor is a member of the ARM family of general-purpose 32-bit


microprocessors. The ARM family offers high performance for very low-power consumption
and gate count. The ARM7TDMI-S processor has a Von Neumann architecture, with a single
32-bit data bus carrying both instructions and data. Only load, store, and swap instructions can
access data from memory. The ARM7TDMI-S processor uses a three stage pipeline to increase
the speed of the flow of instructions to the processor. This enables several operations to take
place simultaneously, and the processing, and memory systems to operate continuously. In the
three-stage pipeline the instructions are executed in three stages.

The three stage pipelined architecture of the ARM7 processor is shown in the above figure.
FEATURES OF ARM PROCESSORS

The ARM processors are based on RISC architectures and this architecture has provided small
implementations, and very low power consumption. Implementation size, performance, and
very low power consumption remain the key features in the development of the ARM devices.

The typical RISC architectural features of ARM are:

 A large uniform register file


 A load/store architecture, where data-processing operations only operate on register
contents, not directly on memory contents
 Simple addressing modes, with all load/store addresses being determined from register
contents and instruction fields only uniform and fixed-length instruction fields, to
simplify instruction decode.
 Control over both the Arithmetic Logic Unit (ALU) and shifter in most data-processing
instructions to maximize the use of an ALU and a shifter
 Auto-increment and auto-decrement addressing modes to optimize program loops
 Load and Store Multiple instructions to maximize data throughput
 Conditional execution of almost all instructions to maximize execution throughput.
There are three basic instruction sets for ARM.
 A 32- bit ARM instruction set
 A 16 –bit Thumb instruction set and
 The 8-bit Java Byte code used in Jazelle state
The Thumb instruction set is a subset of the most commonly used32-bit ARM instructions.
Thumb instructions operate with the standard ARM register configurations, enabling excellent
interoperability between ARM and Thumb states. This Thumb state is nearly 65% of the ARM
code and can provide 160%of the performance of ARM code when working on 16-bit memory
system. This Thumb mode is used in embedded systems where memory resources are limited.
The Jazelle mode is used in ARM9 processor to work with 8-bit Java code.

ARCHITECTURE OF ARM PROCESSORS:


The ARM 7 processor is based on Von Neman model with a single bus for both data and
instructions..( The ARM9 uses Harvard model).Though this will decrease the performance of
ARM, it is overcome by the pipe line concept. ARM uses the Advanced Microcontroller Bus
Architecture (AMBA) bus architecture. This AMBA include two system buses: the AMBA
High-Speed Bus (AHB) or the Advanced System Bus (ASB), and the Advanced Peripheral
Bus (APB).
The ARM processor consists of
 Arithmetic Logic Unit (32-bit)
 One Booth multiplier(32-bit)
 One Barrel shifter
 One Control unit
 Register file of 37 registers each of 32 bits.
In addition to this the ARM also consists of a Program status register of 32 bits, Some special
registers like the instruction register, memory data read and write register and memory
address register ,one Priority encoder which is used in the multiple load and store
instruction to indicate which register in the register file to be loaded or stored and
Multiplexers etc.

ARM Registers : ARM has a total of 37 registers .In which - 31 are general-purpose registers
of 32-bits, and six status registers .But all these registers are not seen at once. The processor
state and operating mode decide which registers are available to the programmer. At any
time, among the 31 general purpose registers only 16 registers are available to the user. The
remaining 15 registers are used to speed up exception processing. there are two program status
registers: CPSR and SPSR (the current and saved program status registers, respectively
In ARM state the registers r0 to r13 are orthogonal—any instruction that you can apply to r0
you can equally well apply to any of the other registers.

The main bank of 16 registers is used by all unprivileged code. These are the User mode
registers. User mode is different from all other modes as it is unprivileged. In addition to this
register bank ,there is also one 32-bit Current Program status Register(CPSR)
In the 15 registers ,the r13 acts as a stack pointer register and r14 acts as a link register and r15
acts as a program counter register.
Register r13 is the sp register ,and it is used to store the address of the stack top. R13 is used
by the PUSH and POP instructions in T variants, and by the SRS and RFE instructions from
ARMv6.

Register 14 is the Link Register (LR). This register holds the address of the next instruction
after a Branch and Link (BL or BLX) instruction, which is the instruction used to make a
subroutine call. It is also used for return address information on entry to exception modes. At
all other times, R14 can be used as a general-purpose register.
Register 15 is the Program Counter (PC). It can be used in most instructions as a pointer to the
instruction which is two instructions after the instruction being executed.
The remaining 13 registers have no special hardware purpose.
CPSR : The ARM core uses the CPSR register to monitor and control internal operations.
The CPSR is a dedicated 32-bit register and resides in the register file. The CPSR is divided
into four fields, each of 8 bits wide : flags, status, extension, and control. The extension and
status fields are reserved for future use. The control field contains the processor mode, state,
and interrupt mask bits. The flags field contains the condition flags. The 32-bit CPSR register
is shown below.
Processor Modes: There are seven processor modes .Six privileged modes abort, fast interrupt
request, interrupt request, supervisor, system, and undefined and one non-privileged mode
called user mode.
The processor enters abort mode when there is a failed attempt to access memory. Fast interrupt
request and interrupt request modes correspond to the two interrupt levels available on the
ARM processor. Supervisor mode is the mode that the processor is in after reset and is generally
the mode that an operating system kernel operates in. System mode is a special version of user
mode that allows full read-write access to the CPSR. Undefined mode is used when the
processor encounters an instruction that is undefined or not supported by the implementation.
User mode is used for programs and applications.
Banked Registers: Out of the 32 registers , 20 registers are hidden from a program at different
times. These registers are called banked registers and are identified by the shading in the
diagram. They are available only when the processor is in a particular mode; for example,
abort mode has banked registers r13_abt , r14_abt and spsr _abt. Banked registers of a
particular mode are denoted by an underline character post-fixed to the mode mnemonic or
_mode.
When the T bit is 1, then the processor is in Thumb state. To change states the core executes
a specialized branch instruction and when T= 0 the processor is in ARM state and executes
ARM instructions. There are two interrupt request levels available on the ARM processor
core—interrupt request (IRQ) and fast interrupt request (FIQ).

V, C , Z , N are the Condition flags .

V (oVerflow) : Set if the result causes a signed overflow


C (Carry) : Is set when the result causes an unsigned carry
Z (Zero) : This bit is set when the result after an arithmetic operation is zero,
frequently
used to indicate equality
N (Negative) : This bit is set when the bit 31 of the result is a binary 1.

PIPE LINE : Pipeline is the mechanism used by the RISC processor to execute instructions
at an increased speed. This pipeline speeds up execution by fetching the next instruction while
other instructions are being decoded and executed. During the execution of an instruction ,the
processor Fetches the instruction .It means loads an instruction from memory.And decodes
the instruction i.e identifies the instruction to be executed and finally Executes the instruction
and writes the result back to a register.
The ARM7 processor has a three stage pipelining architecture namely Fetch , Decode and
Execute.And the ARM 9 has five stage Pipe line architecture.The three stage pipelining is
explained as below.

To explain the pipelining ,let us consider that there are three instructions Compare, Subtract
and Add.The ARM7 processor fetches the first instruction CMP in the first cycle and during
the second cycle it decodes the CMP instruction and at the same time it will fetch the SUB
instruction. During the third cycle it executes the CMP instruction , while decoding the SUB
instruction and also at the same time will fetch the third instruction ADD. This will improve
the speed of operation. This leads to the concept of parallel processing .This pipeline example
is shown in the following diagram.

As the pipeline length increases, the amount of work done at each stage is reduced, which
allows the processor to attain a higher operating frequency. This in turn increases the
performance. One important feature of this pipeline is the execution of a branch instruction or
branching by the direct modification of the PC causes the ARM core to flush its pipeline.
Exceptions, Interrupts, and the Vector Table :

Exceptions are generated by internal and external sources to cause the ARM processor to
handle an event, such as an externally generated interrupt or an attempt to execute an Undefined
instruction. The processor state just before handling the exception is normally preserved so that
the original program can be resumed after the completion of the exception routine. More than
one exception can arise at the same time.ARM exceptions may be considered in three groups
1. Exceptions generated as the direct effect of executing an instruction.Software interrupts,
undefined instructions (including coprocessor instructions where the requested coprocessor is
absent) and prefetch aborts (instructions that are invalid due to a memory fault occurring during
fetch) come under this group.
2. Exceptions generated as a side-effect of an instruction.Data aborts (a memory fault during a
load or store data access) are in this group.
3. Exceptions generated externally, unrelated to the instruction flow.Reset, IRQ and FIQ are in
this group.

The ARM architecture supports seven types of exceptions.


i.Reset
ii.Undefined Instruction
iii.Software Interrupt(SWI)
iv. Pre-fetch abort(Instruction Fetch memory fault)
v.Data abort (Data access memory fault)
vi. IRQ(normal Interrupt)
vii. FIQ (Fast Interrupt request).
When an Exception occurs , the processor performs the following sequence of actions:
• It changes to the operating mode corresponding to the particular exception.
• It saves the address of the instruction following the exception entry instruction in r14 of the
new mode.
• It saves the old value of the CPSR in the SPSR of the new mode.
• It disables IRQs by setting bit 7 of the CPSR and, if the exception is a fast interrupt, disables
further fast interrupts by setting bit 6 of the CPSR.
• It forces the PC to begin executing at the relevant vector address
Excdption / Interrupt Name Address High Address
Reset RESET 0X00000000 0Xffff0000
Undefined Instruction UNDEF 0X00000004 0Xffff0004
Software Interrupt SWI 0X00000008 0Xffff0008
Pre-fetch Abort PABT 0X0000000C 0Xffff000c
Data Abort DABT 0X00000010 0Xffff0010
Reserved --- 0X00000014 0Xffff0014
Interrupt Request IRQ 0X00000018 0Xffff0018
Fast Interrupt Request FIQ 0X0000001C 0Xffff001c
The exception Vector table shown above gives the address of the subroutine program to be
executed when the exception or interrupt occurs. Each vector table entry contains a form of
branch instruction pointing to the start of a specific routine.
Reset vector is the location of the first instruction executed by the processor when power is
applied. This instruction branches to the initialization code.

Undefined instruction vector is used when the processor cannot decode an instruction.

Software interrupt vector is called when you execute a SWI instruction. The SWI instruction
is frequently used as the mechanism to invoke an operating system routine.

Pre-fetch abort vector occurs when the processor attempts to fetch an instruction from an
address without the correct access permissions. The actual abort occurs in the decode stage.
Data abort vector is similar to a prefetch abort but is raised when an instruction attempts to
access data memory without the correct access permissions.

Interrupt request vector is used by external hardware to interrupt the normal execution flow of
the processor. It can only be raised if IRQs are not masked in the CPSR.

ARM Processor Families


There are various ARM processors available in the market for different application .These
are grouped into different families based on the core .These families are based on the ARM7,
ARM9, ARM10, and ARM11 cores. The numbers 7, 9, 10, and 11 indicate different core
designs. The ascending number indicates an increase in performance and sophistication.
Though ARM 8 was introduced during 1996, it is no more available in the market. The
following table gives a brief comparison of their performance and available resources.
The ARM7 core has a Von Neumann–style architecture, where both data and instructions use
the same bus. The core has a three-stage pipeline and executes the architecture ARMv4T
instruction set. The ARM7TDMI was introduced in 1995 by ARM. It is currently a very
popular core and is used in many 32-bit embedded processors.

The ARM9 family was released in 1997. It has five stage pipeline architecture .Hence , the
ARM9 processor can run at higher clock frequencies than the ARM7 family. The extra stages
improve the overall performance of the processor. The memory system has been redesigned to
follow the Harvard architecture, with separate data and instruction .buses. The first processor
in the ARM9 family was the ARM920T, which includes a separate D + I cache and an MMU.
This processor can be used by operating systems requiring virtual memory support. ARM922T
is a variation on the ARM920T but with half the D +I cache size.
The latest core in the ARM9 product line is the ARM926EJ-S synthesizable processor core,
announced in 2000. It is designed for use in small portable Java-enabled devices such as 3G
phones and personal digital assistants (PDAs).

The ARM10 was released in 1999 . It extends the ARM9 pipeline to six stages. It also supports
an optional vector floating-point (VFP) unit, which adds a seventh stage to the ARM10
pipeline. The VFP significantly increases floating-point performance and is compliant with the
IEEE 754.1985 floating-point standard.
The ARM1136J-S is the ARM11 processor released in the year 2003 and it is designed for
high performance and power efficient applications. ARM1136J-S was the first processor
implementation to execute architecture ARMv6 instructions. It incorporates an eight-stage
pipeline with separate load store and arithmetic pipelines.
A brief comparison of different ARM families is presented below.

ARM Year of Architecture Pipeline Operational Multiplier MIPS


Family Release Frequency
ARM7 1995 Von Neumann 3 stage 80 M.Hz 8x32 0.97
ARM9 1997 Harvard 5 stage 150M.Hz 8x32 1.1
ARM10 1999 Harvard 6 stage 260M.Hz 16x32 1.3
ARM11 2003 Harvard 8 stage 335M.Hz 16x32 1.2
ARM INSTRUCTION SET
ARM instructions process data held in registers and only access memory with load and store
instructions. ARM instructions commonly take two or three operands.
For example ,the ADD instruction adds the two values stored in registers r1 and r2 (the source
registers). It stores the result to register r3 (the destination register). ADD r3, r1, r2

ARM instructions are classified into data processing instructions, branch instructions, load-
store instructions, software interrupt instruction, and program status register instructions.

Data Processing Instructions :


The data processing instructions manipulate data within registers. They are move instructions,
Arithmetic instructions, logical instructions, comparison instructions, and multiply
instructions. Most data processing instructions can process one of their operands using the
barrel shifter.

Data processing instructions are processed within the arithmetic logic unit (ALU). A unique
and powerful feature of the ARM processor is the ability to shift the 32-bit binary pattern in
one of the source registers left or right by a specific number of positions before it enters the
ALU. This shift increases the power and flexibility of many data processing operations.

There are data processing instructions that do not use the barrel shift, for example, the MUL
(multiply), CLZ (count leading zeros), and QADD (signed saturated 32-bit add) instructions.

i.Move Instructions : Move instruction copies R into a destination register Rd, where R is a
register or immediate value. This instruction is useful for setting initial values and transferring
data between registers.

Example1 : PRE r5 = 5
r7 = 8
MOV r7, r5 ;
POST r5 = 5
r7 = 5

The MOV instruction takes the contents of register r5 and copies them into register r7.
Example 2: MOVS r0, r1, LSL #1
MOVS instruction shifts register r1 left by one bit

Arithmetic Instructions : The arithmetic instructions implement addition and subtraction of


32-bit signed and unsigned values. the various addition and subtraction instructions are given
in table below.

SUB r0, r1, r2 ; This subtract instruction subtracts a value stored in register r2 from a value
stored in register r1. The result is stored in register r0.

RSB r0, r1, #0 ; This reverse subtract instruction (RSB) subtracts r1 from the constant value
#0,
writing. the result to r0. You can use this instruction to negate numbers.

SUBS r1, r1, #1 ; The SUBS instruction is useful for decrementing loop counters. In this
example we subtract the immediate value one from the value one stored in
register r1. The result value zero is written to register r1.

Logical Instructions : These Logical instructions perform bitwise logical operations on the
two source registers.

BIC r0, r1, r2 ; BIC, carries out a logical bit clear. register r2 contains a binary pattern where
every binary 1 in r2 clears a corresponding bit location in register r1. This instruction is
particularly useful when clearing status bits and is frequently used to change interrupt masks
in the cpsr.

Comparison Instructions : The comparison instructions are used to compare or test a


register with a 32-bit value. This instruction affects only CPSR register flags.

Branch Instructions: A branch instruction changes the normal flow of execution of a main
program or is used to call a subroutine routine. This type of instruction allows programs to
have subroutines, if-then-else structures, and loops. The change of execution flow forces the
program counter pc to point to a new address.
Example 1: B forward ; (unconditional branch to forward)

ADD r1, r2, #4 ;

ADD r0, r6, #2 ;

ADD r3, r7, #4 ;

forward SUB r1, r2, #4 ;

Similarly Backward branch :

backward : ADD r1, r2, #4 ;

SUB r1, r2, #4 ;

ADD r4, r6, r7 ;

B backward ; branch to the target backward.

The branch with link, or BL, instruction is similar to the B instruction but overwrites the

link register lr with a return address. It performs a subroutine call.

BL subroutine ; branch to subroutine

CMP r1, #5 ; compare r1 with 5

MOVEQ r1, #0 ; if (r1==5) then r1 = 0 :

Subroutine

MOV pc, lr ; return by moving pc = lr


The Branch Exchange (BX) and Branch Exchange with Link (BLX) are the third type of branch
instruction. The BX instruction uses an absolute address stored in register Rm. It is primarily used to
branch to and from Thumb code. The T bit in the cpsr is updated by the least significant bit of the
branch register. Similarly the BLX instruction updates the T bit of the cpsr with the least significant bit
and additionally sets the link register with the return address.

The details of the branch instructions are given in the table above.

Load-Store Instructions : Load-store instructions transfer data between memory and processor
registers. There are three types of load-store instructions:

 Single-register transfer
 Multiple-register transfer, and
 Swap.
Single-Register Transfer : These instructions are used for moving a single data item in and out of a
register. The data types supported are signed and unsigned words (32-bit), half-words (16-bit), and
bytes. Ex1: STR r0, [r1] ; = STR r0, [r1, #0] ; store the contents of register r0 to the
memory address pointed to by register r1.

Ex2 : LDR r0, [r1] ; = LDR r0, [r1, #0] ; load register r0 with the contents of the

memory address pointed to by register r1.

Multiple-Register Transfer : Load-store multiple instructions can transfer multiple registers


between memory and the processor in a single instruction. The transfer occurs from a base
address register Rn pointing into memory. Multiple-register transfer instructions are more
efficient than single-register transfers for moving blocks of data around memory and saving
and restoring context and stacks.

Load-store multiple instructions can increase interrupt latency. ARM implementations do not
usually interrupt instructions while they are executing. For example, on an ARM7 a load
multiple instruction takes 2 + N.t cycles, where N is the number of registers to load and t is the
number of cycles required for each sequential access to memory. If an interrupt has been raised,
then it has no effect until the load-store multiple instruction is complete.

Example 1: LDMIA r0!, {r1-r3} ; In this example, register r0 is the base register Rn and is
followed by !, indicating that the register is updated after the instruction is executed. In this
case the range is from register r1 to r3.
Example 2 : LDMIB : load multiple and increment before
Ex 3: LDMIB r0!, {r1-r3} ;
Ex 4 : LDMDA r0!, {r1-r3}
Stack Operations : The ARM architecture uses the load-store multiple instructions to carry
out stack operations. The pop operation (removing data from a stack) uses a load multiple
instruction; similarly, the push operation (placing data onto the stack) uses a store multiple
instruction.

A stack is either ascending (A) or descending (D). Ascending stacks grow towards higher
memory addresses; in contrast, descending stacks which grow towards lower memory
addresses. When a full stack (F)is used , the stack pointer sp points to an address that is the
last used or full location (i.e., sp points to the last item on the stack). In contrast, if an empty
stack (E) is used , the sp points to an address that is the first unused or empty location (i.e., it
points after the last item on the stack).

Example1 : The STMFD instruction pushes registers onto the stack, updating the sp.
STMFD sp! , {r1,r4}; Store Multiple Full Descending Stack
PRE r1 = 0x00000002
r4 = 0x00000003
sp = 0x00080014
POST r1 = 0x00000002

r4 = 0x00000003

sp = 0x0008000c.
The stack operation is shown by the following diagram.

Example2: The STMED instruction pushes the registers onto the stack but updates register sp
to point to the next empty location as shown in the below diagram..
PRE r1 = 0x00000002

r4 = 0x00000003

sp = 0x00080010

STMED sp! , {r1,r4} ; Store Multiple Empty Descending Stack

POST r1 = 0x00000002

r4 = 0x00000003

sp = 0x00080008

This operation is explained in the following figure.

Swap Instruction :
The Swap instruction is a special case of a load-store instruction. It swaps (Similar to exchange)
the contents of memory with the contents of a register. This instruction is an atomic operation—
it reads and writes a location in the same bus operation, preventing any other instruction from
reading or writing to that location until it completes.Swap cannot be interrupted by any other
instruction or any other bus access. So, the system “holds the bus” until the transaction is
complete.
Ex 1: SWP : Swap a word between memory and a register tmp = mem32[Rn]
mem32[Rn] =Rm
Rd = tmp

Ex2 : SWPB Swap a byte between memory and a register tmp = mem8[Rn]
mem8[Rn] =Rm
Rd = tmp.

Ex 3: SWP r0, r1, [r2] ; The swap instruction loads a word from memory into
register
r0 and overwrites the memory with register r1.

Software Interrupt Instruction : A software interrupt instruction (SWI) is used to generate a


software interrupt exception, which can be used to call operating system routines.When the
processor executes an SWI instruction, it sets the program counter pc to the offset 0x8 in the
vector table. The instruction also forces the processor mode to SVC, which allows an operating
system routine to be called in a privileged mode. Each SWI instruction has an associated SWI
number, which is used to represent a particular function call or feature.

Ex: 0x00008000 SWI 0x123456

Here 0x123456, is the SWI number used by ARM toolkits as a debugging SWI. Typically
the SWI instruction is executed in user mode.

Program Status Register Instructions : There are two instructions available to directly
control a program status register (PSR). The MRS instruction transfers the contents of either
the CPSR or SPSR into a register.Similarly the MSR instruction transfers the contents of a
register into the CPSR or SPSR .These instructions together are used to read and write the
CPSR and SPSR.
MRS : copy program status register to a general-purpose register , Rd= PSR
MSR : move a general-purpose register to a program status register, PSR[field]=Rm
MSR : move an immediate value to a program status register, PSR[field]=immediate

Ex : MRS r1, CPSR


BIC r1, r1, #0x80 ; 0b01000000
MSR CPSR_C, r1.
The MSR first copies the CPSR into register r1. The BIC instruction clears bit 7 of r1. Register
r1 is then copied back into the CPSR, which enables IRQ interrupts. Here the code preserves
all the other settings in the CPSR intact and only modifies the I bit in the control field.
Loading Constants : In ARM instruction set there are no instructions to move the 32-bit
constant into a register. Since ARM instructions are 32 bits in size, they obviously cannot
specify a general 32-bit constant. To overcome this problem .two pseudo instructions are
provided to move a 32-bit value into a register.
LDR : load constant pseudo instruction Rd= 32-bit constant.
ADR : load address pseudo instruction Rd=32-bit relative address.
The first pseudo instruction writes a 32-bit constant to a register using whatever instructions
are available.
The second pseudo instruction writes a relative address into a register, which will be encoded
using a PC -relative expression.
Example 2: LDR r0, [pc, #constant_number-8-{PC}]

constant _number DCD 0xff00ffff.

Here the LDR instruction loads a 32-bit constant 0xff00ffff into register r0.

Example 3: The same constant can be loaded into the register r0 using the MVN instruction
also.
MVN r0, #0x00ff0000
After execution r0 = 0xff00ffff.

Introduction to Thumb instruction set : Thumb encodes a subset of the 32-bit ARM
instructions into a 16-bit instruction set space. Since Thumb has higher performance than ARM
on a processor with a 16-bit data bus, but lower performance than ARM on a 32-bit data bus,
use Thumb for memory-constrained systems. Thumb has higher code density—the space taken
up in memory by an executable program—than ARM. For memory-constrained embedded
systems, for example, mobile phones and PDAs, code density is very important. Cost pressures
also limit memory size, width, and speed.
Thumb execution is flagged by the T bit (bit [5] ) in the CPSR. A Thumb implementation of
the same code takes up around 30% less memory than the equivalent ARM implementation.
Even though the Thumb implementation uses more instructions ; the overall memory footprint
is reduced. Code density was the main driving force for the Thumb instruction set. Because it
was also designed as a compiler target, rather than for hand-written assembly code. Below
example explains the difference between ARM and Thumb code

From the above example it is clear that the Thumb code is more denser than the ARM code.
Exceptions generated during Thumb execution switch to ARM execution before executing the
exception handler . The state of the T bit is preserved in the SPSR, and the LR of the exception
mode is set so that the normal return instruction performs correctly, regardless of whether the
exception occurred during ARM or Thumb execution.
In Thumb state, all the registers can not be accessed . Only the low registers r0 to r7 can be
accessed. The higher registers r8 to r12 are only accessible with MOV, ADD, or CMP
instructions. CMP and all the data processing instructions that operate on low registers update
the condition flags in the CPSR
The list of registers and their accessibility in Thumb mode are shown in the following table..

S.No Registers Access


1 r0 – r7 Fully accessible
2 r8 – r12 Only accessible by MOV ,ADD &CMP
3 r13SP Limited accessibility
4 r14 lr Limited accessibility
5 r15 PC Limited accessibility
6 CPSR Only indirect access
7 SPSR No access

Form the above discussion, it is clear that there are no MSR and MRS equivalent Thumb
instructions. To alter the CPSR or SPSR , one must switch into ARM state to use MSR and
MRS. Similarly, there are no coprocessor instructions in Thumb state. You need to be in ARM
state to access the coprocessor for configuring cache and memory management.

ARM-Thumb interworking is the method of linking ARM and Thumb code together for both
assembly and C/C++. It handles the transition between the two states. To call a Thumb routine
from an ARM routine, the core has to change state. This is done with the T bit of CPSR . The
BX and BLX branch instructions cause a switch between ARM and Thumb state while
branching to a routine. The BX lr instruction returns from a routine, also with a state switch if
necessary.

The data processing instructions manipulate data within registers. They include move
instructions, arithmetic instructions, shifts, logical instructions, comparison instructions, and
multiply instructions. The Thumb data processing instructions are a subset of the ARM data
processing instructions.

Exs : ADC : add two 32-bit values and carry Rd = Rd + Rm + C flag


ADD : add two 32-bit values Rd = Rn + immediate
Rd = Rd + immediate
Rd = Rd + Rm

AND : logical bitwise AND of two 32-bit values Rd = Rd & Rm


ASR : arithmetic shift right Rd = Rm_immediate,
C flag= Rm[immediate − 1]
Rd = Rd_Rs, C flag = Rd[Rs - 1]
BIC : logical bit clear (AND NOT) of two 32-bit Rd = Rd AND
NOT(Rm)values
CMN : compare negative two 32-bit values Rn + Rm sets flags
CMP : compare two 32-bit integers Rn−immediate sets flags Rn−Rm sets
flags
EOR : logical exclusive OR of two 32-bit values Rd = Rd EOR Rm

LSL : logical shift left Rd = Rm_ immediate,


C flag= Rm[32 − immediate]
Rd = Rd_Rs, C flag = Rd[32 − Rs]
LSR : logical shift right Rd = Rm_ immediate,
C flag = Rd [immediate − 1]
Rd = Rd_ Rs, C flag = Rd[Rs − 1]
MOV : move a 32-bit value into a register Rd = immediate
Rd = Rn
Rd = Rm
MUL : multiply two 32-bit values Rd = (Rm * Rd)[31:0]
MVN : move the logical NOT of a 32-bit value into a register Rd =
NOT(Rm)

NEG : negate a 32-bit value Rd = 0 − Rm


ORR : logical bitwise OR of two 32-bit values Rd = Rd OR Rm
ROR : rotate right a 32-bit value Rd = Rd RIGHT_ROTATE Rs,
C flag= Rd[Rs−1]
SBC : subtract with carry a 32-bit value Rd = Rd − Rm − NOT(C flag)
SUB : subtract two 32-bit values Rd = Rn − immediate
Rd = Rd − immediate
Rd = Rn − Rm
sp = sp − (immediate_2)
TST : test bits of a 32-bit value Rn AND Rm sets flags

Note : Thumb deviates from the ARM style in that the barrel shift operations (ASR, LSL, LSR,
and ROR) are separate instructions.

Thankful to the following people for their invaluable information.


References: 1. ARM System Developer’s Guide Designing and Optimizing System
Software –
Andrew N. Sloss , Dominic Symes and Chris Wright.
2. ARM-System on-Chip Architecture – Steve Furber.

3. ARM Architecture Reference Manual Copyright © 1996-1998, 2000, 2004,


2005
ARM Limited.

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