(Advances in Experimental Medicine and Biology 826) Mindy F. Levin (Eds.) - Progress in Motor Control - Skill Learning, Performance, Health, and Injury-Springer-Verlag New York (2014)
(Advances in Experimental Medicine and Biology 826) Mindy F. Levin (Eds.) - Progress in Motor Control - Skill Learning, Performance, Health, and Injury-Springer-Verlag New York (2014)
(Advances in Experimental Medicine and Biology 826) Mindy F. Levin (Eds.) - Progress in Motor Control - Skill Learning, Performance, Health, and Injury-Springer-Verlag New York (2014)
Series Editors
Irun R. Cohen
The Weizmann Institute of Science, Rehovot, Israel
N.S. Abel Lajtha
Kline Institute for Psychiatric Research, Orangeburg, New York, USA
Rodolfo Paoletti
University of Milan, Milan, Italy
John D. Lambris
University of Pennsylvania, Philadelphia, Pennsylvania, USA
Advances in Experimental Medicine and Biology presents multidisciplinary and
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The series also provides scientists with up to date information on emerging topics
and techniques.
Volume 826
2123
Editor
Mindy F. Levin
School of Physical and Occupational Therapy
McGill University
Montreal
QC
Canada
This volume and all the previous volumes of the Progress in Motor Control series
are united by a common theme: understanding the basic principles and mechanisms
underlying the control and coordination of voluntary movement and relating these
findings to gain insights into the impact of pathology and injury on the sensorimotor
control system. This volume contains contributions by scientists invited to participate
in the meeting of the Ninth Progress in Motor Control, held in Montreal, Quebec,
Canada in July 2013. Progress in Motor Control international meetings are held
bi-annually and are the official scientific meetings of the International Society of
Motor Control (ISMC; www.i-s-m-c.org). At the 2013 meeting, there were 28 invited
presentations organized into 6 symposia, and a special pre-Congress symposium on
advances in cerebral palsy research organized by Annette Majnemer and Carol L.
Richards. During the meeting, the Society bestowed its highest recognition, The
Bernstein Award, to Dr. Gregory Orlovsky for his outstanding contribution to the
understanding of the organization of posture and locomotion.
The mission of the ISMC and the Progress in Motor Control conference series
is to promote basic and applied research that furthers our knowledge of the under-
standing of the control of movements in biological systems. An equally important
goal of the Society is to promote knowledge transfer and exchange between basic
and applied scientists, educators, and clinicians. Motor control scientists come from
diverse backgrounds, including bioengineering, biomechanics, biophysics, genetics,
kinesiology, neuropsychology, neuroscience, rehabilitation, speech and language,
and sports sciences. A relatively new addition to this multidisciplinary field, repre-
sented in the current volume, is the area of the performing arts, including dance,
music, and circus arts.
The current volume is divided into four parts. Part I, “Sensorimotor Integra-
tion” includes 6 chapters. Chapter 1 presents an integrated view of motor control
based on referent variables organized into a hierarchical system. The view is sup-
ported by evidence of how multiple motor elements, such as segment positions and
finger forces, produce feed-forward, anticipatory synergy adjustments. Chapter 2
continues on this theme and presents the notion of referent control, which describes
how movement is produced due to the difference between the referent position of
the body segments set by the nervous system and the actual position of the body
vii
viii Preface
segments due to its interaction with the physical environment. The concept is sup-
ported by empirical evidence of changes in corticospinal excitability during voluntary
and involuntary movement. The concept is also extended to provide a new explana-
tion of position sense that is not dependent on notions of ‘sense of effort’or ‘efference
copy’. Chapter 3 describes some of the properties of a basic element of the sensorimo-
tor system: motoneuronal firing behavior. This in-depth chapter describes persistent
inward currents and their neuromodulatory systems that are matched to the basic mo-
tor behaviors of posture, voluntary movement, and locomotion. Chapter 4 continues
on the theme of locomotion with a description of the regulation of limb stiffness
during locomotor tasks. Using a decerebrated cat model, the authors extend their
previous studies to show how pattern generation, endpoint stiffness, and propriocep-
tive feedback are modulated in a task-specific way during upslope and downslope
walking. The role of the vestibular system and neck proprioceptors on the modulation
of these properties is discussed to explain the regulation of whole-body locomotion.
The role of sub-cortical systems in the control of voluntary limb movement in humans
is further elaborated in Chap. 5. Using rapid unexpected target jumps during upper
limb reaching movement and lower limb stepping, the authors show that corrective
movements occur at very short latencies consistent with a sub-cortical visuomotor
mechanism. Finally, Chap. 6 returns to the notion of perception discussed in Chap. 2.
The authors propose a multisensory binding model of the perception of the location
of body segments and question the role of motor simulation in this process.
Part II of the volume deals with the concept of variability in motor control. All
three chapters in this part provide evidence to support the view that kinematic vari-
ability is not simply an undesirable manifestation of the noise within the system. On
the contrary, they suggest that variability is a necessary and desirable consequence
of purposeful control strategies. Chapter 7 is a review of the Uncontrolled Manifold
Model (UCM), by two of its original formulators. The UCM enables researchers
to classify the variability of a redundant number of kinematic degrees of freedom
with respect to their contribution or non-contribution tothe motor goal, and provides
a means by which motor equivalence and self-motion during movement can be in-
terpreted. Chapter 8 presents a methodological approach to study complex skills
that have extrinsic redundancy and dynamic characteristics. The authors provide
examples of how humans find stable solutions to the redundancy problem so that
movements are minimally affected by unexpected perturbations. The third chapter
in this part, Chap. 9, also uses a computational approach to provide an explanation
of how redundancy influences the structure and variability of repetitive movements,
using goal equivalent manifolds. Based on this theoretical approach, the authors
suggest that the nervous system uses a minimum intervention principle to produce
movement that minimizes variables at the level of the task goal.
Part III includes three chapters on the performing arts devoted to dance (Chap. 10),
music production (Chap. 11), and circus performance (Chap. 12). Chapter 10 extends
the concept of action-perception via mirror neurons to action-observation learning
of whole-body movements amongst professional dancers. Chapter 11 explores the
highly specialized training of musicians in multi-sensory and emotional domains.
Musician-specific injuries in the motor domain such as overuse injuries and dystonias,
Preface ix
The Progress in Motor Control IX meeting would not have been possible without
the generous support of the Canadian Institutes of Health Research (CIHR), the Net-
work of Rehabilitation Researchers of Quebec (REPAR)—Quebec Health Research
Fund (FRQ-S), the Centre for Interdisciplinary Research in Rehabilitation (CRIR),
the Faculty of Medicine of McGill University, the Universite Laval Chair in Cere-
bral Palsy and NeuroDevNet. We also acknowledge our corporate sponsors: AMTI,
ANT Neuro, DelSys, Jintronix, Noraxon USA, Northern Digital, Magstim, Phoenix
Technology, Polhemus, Rogue Research and Vicon.
Planning and organizing of the meeting was assisted by members of the Sci-
entific Committee: Marcos Duarte, Anatol G. Feldman, Tamar Flash, Mark L.
Latash, John P. Rothwell and Michael Turvey; members of the local Organizing
Committee: Philippe Archambault, Andreanne Blanchette, Julie Cote, Paul Cisek,
David J. Ostry, Anatol G. Feldman, Roger Hobden, Therese Cadrin-Petit and stu-
dents Sandeep Subramanian, Aditi Mullick, Marcos Rodrigues, Maxime Robert and
Matthew Slimovich.
xi
Contents
xiii
xiv Contents
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Contributors
Mark L. Latash
Two approaches to the problem of the neural control of movement have dominated
the field recently. According to the first approach, the central nervous system (CNS)
performs computations in an attempt to predict the complex interactions both within
the body and between the body and the environment. Specific examples of such
computations have been addressed as “internal models” (reviewed in Kawato 1999;
Shadmehr and Wise 2005). The recent developments within the field of internal
models have been based on classical studies in the control theory developed for
inanimate objects directly applied to problems of motor control.
The alternative approach considers the CNS not as a computational system but
as a physical one (reviewed in Kugler and Turvey 1987; Latash 2010, 2012). Under
the word “physical,” I imply the totality of mechanical, chemical, and physiologi-
cal processes that obey laws of nature. Some of these laws may be unknown to us
at this time, particularly those related to such notions as intentionality, specific for
biological objects. While the established laws of physics of the inanimate nature are
expressed using mathematical equations, the existence of these equations does not
assume that planets, particles, neural structures, and other objects of study solve
these equations or perform any related computations. For example, no physicist
would assume that there is a structure on the Sun that computes all the forces that
have to be applied to the planets and other celestial objects within the solar system.
Such an assumption is, unfortunately, only all too common with respect to the brain:
Within the computational approach, the neural controller is frequently assumed to
solve mathematical equations. Within the physical approach, the term “neural con-
troller” is used in a different meaning, to represent decision-making processes with
currently unknown physics. Physics of living systems is a very poorly developed field
M. L. Latash ()
Department of Kinesiology, The Pennsylvania State University,
Rec. Hall-268N, University Park, PA 16802, USA
e-mail: [email protected]
of science. A major with this name was created in the Moscow Institute of Physics
and Technology (MIPT), the alma mater of the author, over 50 years ago. This was,
however, not a reflection of existence of this new subfield of physics, but rather a
promise that this subfield would be developed in future. The purpose of this chapter
is to try to persuade the reader that motor control may in fact be the most promising
area of research of biological systems to make physics of living systems a reality.
Studies of voluntary movements are very attractive for a physicist. Humans and
animals are usually very good at producing well-coordinated movements. One can set
tasks relatively easily and record all the relevant mechanical variables relatively ob-
jectively (in comparison, for example, to studies of such brain functions as thoughts,
emotions, memory, etc.). The mathematical apparatus of classical mechanics is also
of a great help, although its application to biological objects is never easy. Most
classical mechanical characteristics of moving objects (such as their mass-inertial
characteristics, parameters that define their elastic and damping properties, etc.)
change in the course of a movement. These characteristics also change in response
to an externally applied perturbation making commonly used system identification
techniques marginally useful. That is why, sometimes, I like to address the fields of
motor control and biomechanics as “physics of unobservable objects.”
Arguably, the first physical approach to the problems of motor control was introduced
by another alumnus of physics of living systems in MIPT, Anatol Feldman (1966).
He developed the equilibrium-point (EP) hypothesis that views the neural control of
a muscle as a process of defining an input parameter, associated with the threshold
(λ) for activation of the alpha-motoneuronal pool of that muscle (Feldman 1986).
Further, the interaction of the muscle and all its reflex loops with the external load,
results in reaching an EP of that whole system characterized by certain values of
muscle length and force (and electrical activity, EMG). This simplified scheme is
illustrated in Fig. 1.1.
Within this simple scheme, two kinds of movements are possible. First, a change
in the external load (from L1 to L2 in Fig. 1.1a) leads to a change in the EP along
the tonic stretch reflex characteristic. Such a movement may be called “involuntary”
because no change in the parameter λ specified by the CNS is assumed to take place.
Note that activation patterns of many neurons within the CNS change during invol-
untary movements due to the action of reflex loops; such movements are obviously
associated with changes in muscle activation level and force. A voluntary movement
happens when the parameter λ changes (from λ1 to λ2 in Fig. 1.1b). Mechanical
effects of such a change in λ depend on the external load: In isometric conditions, a
change in force takes place, while in isotonic conditions, the muscle moves (compare
EP2,1 and EP2,2 in Fig. 1.1b).
1 Motor Control: On the Way to Physics of Living Systems 3
Fig. 1.1 An illustration of involuntary and voluntary movements within the equilibrium-point hy-
pothesis. a A change in the external load from L1 to L2 leads to a shift in the equilibrium point
(EP) of the system along the characteristic of the tonic stretch reflex shown by the dashed line
from EP1 to EP2 . This leads to a change in muscle length, muscle force, (and activation level, not
illustrated). b A change in the threshold of the tonic stretch reflex (λ) from λ1 to λ2 may lead to
different consequences depending on the external load. In isotonic condition, a movement takes
place (EP1 to EP2,1 ), while in isometric conditions, muscle force increases (EP1 to EP2,2 )
One of the features of the original, simplified version of the EP hypothesis was
its rather direct association with mass–spring models. The muscle seemed to be
adequately represented as a nonlinear spring with modifiable zero length (reviewed
in Feldman 1986). This analogy led to predictions of equifinality of movements in
cases of unexpected transient perturbations acting in the course of a movement, if
the subject of this experiment does not react to the perturbation. Indeed, a mass on
a spring (with some kind of a dissipative element, a damper) is expected to come
to an equilibrium, which depends only on parameters of this system and external
force at the final state, but not on possible transient force changes. Phenomena of
equifinality have indeed been reported in several studies with transient changes in
the external forces (Bizzi et al. 1976; Kelso and Holt 1980; Schmidt and McGown
1980; Latash and Gottlieb 1990). However, violations of equifinality have also been
reported giving rise to doubts about the EP hypothesis as a whole (Lackner and DiZio
1994; DiZio and Lackner 1995; Hinder and Milner 2003).
In particular, when a person sits in a chair aligned with the vertical axis of a rotating
centrifuge, any arm movement is associated with the Coriolis force that acts only
during the voluntary movement but not at the final steady state. Experiments in such
conditions (performed in darkness to remembered visual targets) showed, however,
reproducible deviations of the arm end-state coordinates from the target (Lackner
and DiZio 1994; DiZio and Lackner 1995), that is, violations of equifinality. Another
study used a torque motor to generate external torques proportional to the rotational
velocity magnitude and acting to increase the velocity (Hinder and Milner 2003).
In other words, the torque motor simulated motion in a medium with (physically
impossible!) negative viscosity. In this experiment, the motor torque was applied
during the movement but not when velocity became zero. After the subjects learned
to move in such an unusual, destabilizing force field, the force field was turned off,
and the subjects showed consistent undershoots of the target.
These observations have been discussed in detail within the framework of the EP
hypothesis (Feldman and Latash 2005). In particular, it was necessary to dispel the
simplified view on the EP control and refute the mass–spring analogy as too simple
and leading to wrong expectations about the system’s behavior. This analogy was
used originally to illustrate the phenomenon of equifinality that could be expected
within the EP hypothesis under certain, but not all, conditions. In particular, the
EP hypothesis was sometimes viewed in an oversimplified way: The input into the
motoneuronal pool was supposed to be defined exclusively by descending signals
related to the task (Fig. 1.2a). There are other inputs that can change threshold of
the tonic stretch reflex, in particular those originating from proprioceptors in other
muscles. In addition, muscle spindle endings are sensitive not only to muscle length
but also velocity, which makes λ dependent on actual movement velocity. There are
also history effects on λ changes. So, descending signals define only a fraction of
actual λ changes as reflected by the equation in Fig. 1.2b.
1 Motor Control: On the Way to Physics of Living Systems 5
Fig. 1.2 In the simplified version of the equilibrium-point (EP) hypothesis (a), the input into a
motoneuronal pool (λ) is defined exclusively by the brain. In a more recent version, this input
depends on the contribution from the brain (λ∗ ) and also on other inputs such as those produced
by sensory receptors in other muscles (ρ), related to velocity sensitivity of muscle spindle endings
(μV ), and history effects (f(t))
Note that these apparent complicating factors are not questioning the main princi-
ple of muscle control, although they potentially make movements not as accurate as
they could otherwise be. Indeed the central input into the motoneuronal pool defines
only a portion of signals leading to λ shifts and, as such, does not predetermine the
motor outcome. Since other contributors to λ shifts may be not perfectly predictable,
movements may be expected to show errors partly due to the varying contributions
of the three additional terms in the right side of the equation in Fig. 1.2. This mode of
control may be called “reasonably sloppy”. It requires corrections based on sensory
feedback signals as postulated by Bernstein (1967).
At any level of analysis of the system for movement production, all natural move-
ments involve more elements than necessary. In other words, the number of
constraints associated with typical tasks is larger than the number of variables pro-
duced by the elements (elemental variables). This leads to one of the central problems
of motor control, the problem of motor redundancy (Bernstein 1947, 1967): How
does the CNS facilitate specific movement patterns from an infinite set? Examples of
this problem are: (1) How to select joint rotations leading to desired coordinates of
the endpoint in space? (2) How to select muscle forces leading to a desired resultant
joint moment of force? (3) How to select digit forces leading to a desired resultant
force applied to the hand-held object? (4) How to select a particular pattern of re-
cruitment of alpha-motoneurons to match a desired level of muscle activation? and
so on.
Most approaches to this problem have followed the tradition set by Bernstein
that the main problem of motor control is that of elimination of redundant degrees
of freedom (DOF; Bernstein 1967). In particular, optimization methods have been
6 M. L. Latash
broadly used to find unique solutions for this problem (reviewed in Seif-Naraghi
and Winters 1990; Prilutsky and Zatsiorsky 2002). Recently, the problem of motor
redundancy has been revisited and reformulated as bliss of motor abundance (Gelfand
and Latash 1998; Latash 2012). The principle of abundance states that the CNS
uses all the available DOFs and arranges task-related stability properties in different
directions within the redundant space of those elemental variables. The different
stability properties are reflected in the structure of variance across repetitive trials
(Scholz and Schöner 1999; Scholz et al. 2000; Latash et al. 2001) as well as in
reactions to perturbations (Yang et al. 2007; Mattos et al. 2011, 2013).
The two approaches seem incompatible since the former generates a single so-
lution while the latter generates families of solutions equally able to solve the task.
Recently, a way to reconcile the two approaches has been suggested (Park et al.
2010). The principle of abundance generates families of solutions—clouds of data
points at each phase of the action, while the centers of those clouds may be defined
based on an optimization principle.
The term “synergy” has been used in the field of movement studies for at least 100
years (Hughlings Jackson 1899; Babinski 1899). Most commonly, this term implied
something like “coordinated action of several elements” or “several elements that
change their outputs in parallel” (Ivanenko et al. 2004, 2005; Ting and Macpherson
2005; Tresch et al. 2006). Recently, an explicit, operational definition for this term
has been offered focused on stability of actions of redundant systems. Synergies
have been defined as neural organizations that make across-trials variance within the
space of elemental variables relatively small along directions that change task-related
performance variables and relatively large along orthogonal directions (reviewed in
Latash et al. 2007; Latash 2008). This definition is intimately linked to the principle of
abundance because it assumes that the neural control of natural actions is associated
with defining task-related stability properties in different directions within the space
of the elemental variables.
The suggested definition also provides direct links between the notion of syn-
ergies and the concept of the uncontrolled manifold (UCM; Schöner 1995; Scholz
and Schöner 1999). The UCM hypothesis assumes that variance is structured within
the redundant space of elemental variables to provide desired stability properties of
potentially important performance variables. For any performance variable, there is
a subspace within which this variable does not change; this subspace is the UCM
for that variable. If this performance variable is stabilized by covaried (across repet-
itive trials) adjustments of elemental variables, variance within the UCM (VUCM ) is
expected to be larger than that orthogonal to the UCM (VORT ), if both are quantified
per dimension in the corresponding subspaces.
Clearly, the two notions, synergy and UCM, are intimately linked. Quantita-
tive analysis of synergies has been developed using the framework of the UCM
1 Motor Control: On the Way to Physics of Living Systems 7
hypothesis. In particular, indices of synergy have been used reflecting the ratio
of VUCM to VORT and the normalized difference between VUCM and VORT (ΔV ).
Figure 1.3 illustrates two data distributions for a task of producing a constant sum
of two elemental variables, E1 and E2 . One of the distributions is elongated along
the UCM for the task-related variable (dashed, slanted line), and for this distribution
VUCM > VORT . This allows claiming that CNS actions organized variations in the E1
and E2 to stabilize their sum against spontaneous changes in the initial conditions
associated with repetitive tasks. This is not the case for the spherical data distribution
(VUCM = VORT ). Note that accuracy of performance is defined by VORT only; so, it
is possible to perform accurately without a synergy (a tiny spherical cloud of data
points, stereotypical performance) and to be sloppy with a synergy (a large data cloud
elongated along the UCM).
The notions of synergies and UCM do not imply any computations within the CNS,
although data distributions expected from the UCM hypothesis can be obtained us-
ing computational methods such as optimal feedback control (Todorov and Jordan
2002). Synergies and corresponding variance structure may be expected from purely
physical/physiological mechanisms such as those offered in two recent schemes
incorporating the idea of control with referent configurations and the idea of hier-
archical control of natural actions (Martin et al. 2009; Latash 2010). One of these
ideas explicitly assumes the existence of two types of parameters specified by the
hypothetical controller (a neural structure with the currently unknown physics). One
group of parameters defines target values (trajectories) of important, task-related per-
formance variables. The other group defines stability properties of those variables.
Two predictions follow from this general scheme. First, one can perform actions
of different magnitude and direction using the same synergies (same ΔV indices).
Second, one can change stability properties of an action without changing the value
(pattern) of associated performance variable. While the first prediction is intuitively
clear (e.g., Danna-dos-Santos et al. 2007), the second one is less obvious. It predicts
the existence of previously unknown phenomena, anticipatory synergy adjustments
(ASAs).
8 M. L. Latash
Fig. 1.4 An illustration of anticipatory synergy adjustment (ASA) for the task E1 +E2 = C.At steady
state, most variance is along the UCM corresponding to a strong synergy stabilizing (E1 + E2 ).
Prior to a self-paced quick change in (E1 + E2 ), VORT starts to increase, while VUCM may show a
parallel decrease. This process continues until movement initiation (time zero). The inset shows a
change in the synergy index during this process
changes in the two-variance components lead to a drop in the synergy index (ΔV, the
inset in Fig. 1.4) documented in a variety of multi-finger pressing task, multi-digit
prehensile tasks, and multi-muscle postural tasks (Shim et al. 2006; Klous et al.
2011; Zhou et al. 2013).
Other aspects of feed-forward control have been studied extensively, such as
anticipatory postural adjustment (APAs, reviewed in Massion 1992) and grip force
adjustments in preparation to changes in the load forces during prehensile tasks
(Johansson and Westling 1988). Such populations as healthy elderly and patients
with neurological disorders show an impaired ability to generate APAs and grip
force adjustments (Woollacott and Manchester 1993; Novak et al. 2007; Muratori
et al. 2008; Albert et al. 2010). The same groups of people show reduced and delayed
ASAs (Olafsdottir et al. 2007; Park et al. 2012, 2013) suggesting that different aspects
of feed-forward control may rely on similar neurophysiological mechanisms.
Fig. 1.5 An illustration of a trade-off between two levels of a hypothetical hierarchy. In the task
E1 + E2 = C (a), each E variable is produced by two contributors, for example E1 = e1,1 + e1,2
(b). There is a synergy stabilizing (E1 + E2 ) (VUCM > VORT ). Variance of each element is defined
by VUCM : VE1 = VUCM • cos(45◦ ). At the lower level (b) VE1 defines VORT . So, high VUCM in panel
A is beneficial for a synergy at that level, but it produces high VORT at the lower level, which hurts
synergies
at the lower level compatible with stable RC at the higher level. This scheme results
in a few nontrivial, testable predictions. For example, it predicts a trade-off between
synergies at different levels of the hierarchy (Gorniak et al. 2007; Latash et al. 2010).
Indeed, consider Fig. 1.5 illustrating a task similar to the one described earlier
(E1 + E2 = C; see Fig. 1.3) but assuming that each E variable is produced by two
contributors, for example E1 = e1,1 + e1,2 . Assume also that, at the upper level of this
hypothetical hierarchy, there is a synergy reflected in covariation between E1 and E2
reducing variance of (E1 + E2 ) (VUCM > VORT , Fig. 1.5a). The ellipse of data points
in Fig. 1.5a can be projected on the two E-axes, and the length of each projection is
going to be defined by the long axis of the ellipse (for example, VE1 = VUCM • cos
(45◦ )). Now let us turn to the two contributors to E1 , e1,1 and e1,2 . In that space,
VE1 defines VORT . The comparison of the two panels suggests that high VUCM at the
upper level of the hierarchy is beneficial for a synergy at that level, but it produces
high VORT at the lower level, which hurts synergies. It is possible to have synergies
at both levels as demonstrated by studies of static prehension; however, only some
of the performance variables show synergies at both levels, while others fail to do so
(Gorniak et al. 2009).
In addition, the scheme suggests that transient perturbations applied to such a
system may not change the top level RCs resulting in equifinality of the action
(assuming that the subject is not reacting to the perturbation) while intermediate RCs
may show variations compatible with the top RC (violations of equifinality at the
level of elements). These predictions have been tested in a few recent experiments
including the study of arm–trunk coordination during reaching (Ma and Feldman
1995).
1 Motor Control: On the Way to Physics of Living Systems 11
As mentioned earlier, within the EP-(RC) hypothesis, movement and force produc-
tion are different peripheral outcomes of basically the same neural control process.
This allows testing the hypothesis formulated at the end of the previous section using
two types of tasks: A force-production task with transient positional perturbations,
and a positional task with transient force perturbations. The general idea is illus-
trated in Fig. 1.6 using the same minimalistic task, E1 + E2 = C. Imagine that this
redundant system shows relatively low stability along the UCM for this task and
relatively high stability in the orthogonal direction. Now imagine that in one par-
ticular trial, the system is in steady state at point A1 on the UCM. A perturbation
is likely to show deviations of the system both along the UCM and orthogonal to
it, for example to point A2 . The deviation along the UCM is expected to be larger
because of the lower stability in that direction (cf. Mattos et al. 2011, 2013). If now
a perturbation is removed, the system returns to a state compatible with the origi-
nal value of (E1 + E2 ) (defined by the referent value for that variable and external
steady-state forces). However, it does not have to return to A1 because this secondary
perturbation is expected to lead to another deviation along the UCM, which is not
attracted strongly to A1 . Assume that it ends at point A3 . This illustration suggests
that transient perturbations that lead to equifinality with respect to the task-related
variable may be associated with significant variance (violations of equifinality) at
the lower hierarchical level.
In one of the recent studies (Zhou et al. 2014), the subjects were asked to hold a
handle in a static position against a baseline force generated by a robot. Then the robot
applied a short-lasting change in the total force while the subjects were instructed
“not to intervene voluntarily” (let the robot move your arm). When the force changed,
the handle moved to a new position (and orientation); when the force returned to the
baseline level, the handle returned close to the initial position/orientation, which
is an example of equifinality. However, final positions after the perturbation were
12 M. L. Latash
associated with large variability at the level of joint rotations. Most of this variability
was within the UCM for the endpoint location (and orientation). In other words,
transient perturbations resulted in relative equifinality at the level of task variables,
which was achieved by using variable joint configurations, as predicted by Fig. 1.6.
In another study (Wilhelm et al. 2013), the subjects were asked to produce constant
level of total force while pressing with four fingers on four force sensors. Then, the
visual feedback was turned off and one of the sensors was lifted using the “inverse
piano” apparatus (Martin et al. 2011). This manipulation resulted in an increase in
the force of the lifted finger and a drop in the forces of the other three fingers (similar
to the results by Martin et al. 2011). Total force increased. When the perturbed finger
was lowered to its initial position, total force was close to that observed in similar
trials without perturbations. In all trials the total force dropped gradually, which
is common after turning off visual feedback (Slifkin et al. 2000; Vaillancourt and
Russell 2002). There were, however, significant variations in the force distribution
among the fingers. In other words, equifinality was observed at the task level but not
at the level of elemental variables.
The good news is that we have a working hypothesis on how coordinated natu-
ral movements are produced by the CNS based on laws of nature. We also have a
reasonably well-developed associated computational apparatus that allows estimat-
ing quantitatively relevant variables that describe not only patterns of performance
variables but also their characteristics related to action stability. This computa-
tional apparatus describes a physical/physiological system but does not assume
that somewhere within the system such computations (or any computations) are
performed.
The not-so-good news is that the available knowledge is miniscule, fragmented,
and not always reliable. In particular, mapping of the models onto neurophysiological
structures and mechanisms is all but missing. Even behavioral properties of the
system are known unreliably, not much is known about such crucial features of
movements as their stability. While the overall picture remains mosaic, recent works
offer a coherent physical approach to putting pieces together (Martin et al. 2009;
Latash 2010; Feldman 2011). Unfortunately, large efforts are still wasted on studies
that are not driven by a clear theoretical scheme compatible with the known physics
and physiology.
While a coherent, comprehensive theory of motor control is not here yet, there are
already elements of progress in applying elements of the theory to clinical problems.
Among those are, for example, the analysis of spasticity as a disorder in the control
of the threshold of the tonic stretch reflex (Jobin and Levin 2000), the analysis of
changes in motor synergies in stroke, Parkinson’s disease and cerebellar disorders
(Reisman and Scholz 2003; Park et al. 2012, 2013), the analysis of changes in
the structure of motor variance with specialized practice in persons with atypical
1 Motor Control: On the Way to Physics of Living Systems 13
development (Scholz et al. 2003), young and older persons (Olafsdottir et al. 2008;
Wu et al. 2012, 2013). The developed tools are sensitive to aging, fatigue, training,
and neurological disorders; in some cases, they even show sensitivity to subclinical
states of neurological patients (Park et al. 2012).
Among questions that are in an urgent need for research are: Is there back coupling
between actual and referent trajectories? What factors define stability at different lev-
els of a hypothetical control hierarchy (cf. Gorniak et al. 2009)? Is there a distribution
of responsibilities among brain structures, for example are subcortical loops more
likely to define stability properties of actions (cf. Reisman and Scholz 2003; Park
et al. 2013)? What are the neurophysiological mechanisms that define stability of
performance (cf. Latash et al. 2005)? What is the role of information from peripheral
receptors versus back coupling within the CNS in defining synergies?
Acknowledgments Preparation of this paper was in part supported by NIH grants NS-035032
and AR-048563.
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Chapter 2
Motor Control and Position Sense:
Action-Perception Coupling
2.1 Introduction
This chapter focuses on the relationship between motor control and position sense
(PS) defined as the ability of humans to recognize the position of body segments
under different conditions. Studies showed that afferent signals from proprioceptive
and cutaneous and, to a lesser degree, articular receptors satisfactorily reflect pas-
sive changes in the position of body segments (Matthews 1972; Edin and Johansson
1995). In contrast, afferent signals deliver ambiguous positional information during
intentional motor actions. For example, the activity of a major contributor to PS—
muscle spindle afferents—increases with increasing isometric muscle torque (Vallbo
1974) whereas the arm position at which the torque is produced is perceived as un-
changed. During slow intentional finger motion in isotonic conditions, discharges
of spindle afferents virtually remain constant (Hulliger et al. 1982) and thus do not
reflect the perceived changes in the finger position. These and other examples, justi-
fied the conclusion that afferent signals are somehow integrated with central control
signals underlying motor actions to form PS (von Holst 1954; McCloskey 1981;
Feldman and Latash 1982a; Proske and Gandevia 2012). The nature of this integra-
tion in PS remains unclear. This situation results, in particular, from controversies in
the understanding of how motor actions are controlled.
S. Sangani
Center for Interdisciplinary Research in Rehabilitation (CRIR),
Jewish Rehabilitation Hospital, Laval, QC, Canada
This chapter reviews major hypotheses on how motor actions are controlled and
the respective views on how PS is formed. Data will be described that permit choosing
between alternative hypotheses of motor control. This approach may help advance
the understanding of how control signals underlying motor actions contribute to PS
in different conditions as well as of kinesthetic illusions, including the phantom limb
phenomenon—the feeling that the amputated limb is present.
Historically, a departure point in thinking about neural control of actions was based
on the fact that motor actions obey and therefore are described in terms of the laws
of mechanics. Many outstanding scholars in the field of action and perception, in-
cluding von Holst (1954) combined this fact with the unconditional assumption that
control levels of the nervous system are directly involved in the specification of vari-
ables characterizing the motor outcome in terms of movement kinematics, muscle
forces and electromyogram (EMG) activity commonly called motor commands. One
problem associated with this assumption was recognized by Von Holst (1954). He
noticed that direct specification of motor commands to muscles to make intentional
motion from a stable posture would be met with the resistance of posture-stabilizing
reflexes (the posture-movement problem). To solve the problem, he suggested that
neural control centers use a copy of pre-programmed motor commands—efference
copy (EC)—to suppress movement-related afferent signals (reafference) and thus
prevent resistance of postural reflexes to movement. The EC concept introduced by
von Holst (1954) replaced similar concepts expressed under different names since
the nineteenth century (Bridgeman 2007). Except for some researchers (e.g. Gibson
1968), the solution for the posture-movement problem and the EC concept has been
accepted by the majority of researchers in the field without any critical analysis. It
became a key concept in theories of motor control, including those that postulated
the use of internal neural models for computations and specification of the motor
outcome (e.g. Bays and Wolpert 2007).
A recent analysis (Feldman and Latash 2005; Feldman 2009, 2011) has revealed
some drawbacks of the solution of the posture-movement problem offered by von
Holst (1954). Physically, by suppressing reafference or, in modern terminology,
position- and velocity-dependent feedback, would make the initial position unstable.
This proposal does not explain how stability of the final posture is regained. Before
the motion, postural mechanisms were tuned to stabilize the initial posture and, once
restored at the final posture, would react to the accumulated deviation from the initial
posture and drive the arm back to it. This prediction of von Holst’s proposal conflicts
with consistent findings that arm motion ends at a stable posture without any tendency
to return to the initial posture. His proposal also conflicts with physiological data that
postural reflexes are not suppressed but are reset to a new position when self-initiated
motion is made, thus transferring stability to the final posture (Asatryan and Feldman
1965; Adamovich et al. 1997; Feldman 2011).
2 Motor Control and Position Sense: Action-Perception Coupling 19
The alternative theories of motor control motivated different answers to the question
of how PS is formed. One answer is based on the dominant view that the brain is
directly involved in preprogramming of the desired motor output, including EMG
patterns and muscle forces. It suggests that a copy of motor commands, i.e., EC, is
somehow integrated with afferent signals to form PS (Proske and Gandevia 2012). It
has also been assumed that EC underlies the sense of effort and therefore this sense
and PS are interrelated. Evaluations of PS before and after ischemic deafferentation
of the arm have been considered as supporting evidence of a contribution of sense
of effort to PS (Proske and Gandevia 2012). This proposal, however, conflicts with
results of the study by Allen et al. (2007) showing that under normal conditions, PS
is load- and effort-independent.
Threshold position control is an alternative to the EC-based view not only about
how motor actions are controlled but also about how they are perceived. Specifically,
as the threshold position for muscle activation, the R carries essential positional
information and as such, it can be used to form PS. The PS rule based on the R
20 A. G. Feldman et al.
concept was previously proposed by Feldman and Latash (1982a) and recently up-
dated (Feldman 2009, 2011; Feldman et al. 2013). Specifically, to determine the
actual position, Q, of body segments, the nervous system can use already available
information about the referent position, R, and combine it with sensory information
related to the deviation, P, of the actual position of body segments from the referent
position:
Q=R+P (2.1)
This formula describes a natural, physical relationship between variables Q, R, and P,
as illustrated in Fig. 2.1a for a single joint interacting with a load. To clarify, suppose
that a referent position R, is centrally set, say, for wrist flexor muscles. A load
counteracting these muscles will stretch them beyond the threshold, R. The muscle
activity and torque will increase until muscle and load torques become balanced at
some actual position, Q. To perceive this position, it is sufficient to know its deviation,
P, from R, as defined by formula 1.
By applying this formula to PS, we need to assume that proprioceptive, cutaneous,
and articular afferents do not convey direct information about the actual position, Q,
of body segments but instead signal the deviation, P, of the actual position of the
body segments from the referent position. In other words, it is assumed that PS
has central (R) and afferent (P) components that are integrated at some level of
the brain to perceive the actual position of body segments. The R is the control
variable underlying motor actions and the P is the afferent outcome conveyed by
ascending pathways to the brain. The PS rule thus represents an explicit expression
of action–perception coupling in kinesthesia (see also Ostry et al. 2010).
a b
c d
Fig. 2.1 The position sense rule: its derivation and application to different motor tasks. a PS rule
for a single joint interacting with a load. When a referent joint angle (R) is set by descending
systems, the activity of muscles and the net joint torque (T ) increases with deviation of the joint
angle from the R position (solid curve). The load (L) stretches the muscles (flexors in this example)
until the system reaches an equilibrium point (filled circle; point of intersection of the two curves),
i.e., the combination of the joint angle and muscle torque that balances the load (dashed curve)
at some position, Q. To identify this position, it is sufficient to know the deviation, P, of the joint
from its referent position: Q = R + P. It is assumed that this deviation is transmitted by ascending
afferent pathways and converges with the referent joint angle at some central level where position
sense is formed. b–d PS in different motor tasks. b during the unloading reflex elicited by a sudden
change in the load, the same R is maintained. Changes in the joint angle, Q, are perceived from
changes in the afferent PS component, Q ≈ P. c During slow isotonic motion, changes in the
joint angle are predominantly perceived from changes in the central PS component, Q ≈ R.
d During isometric torque production, changes in the two PS components are equal but opposite,
such that the joint angle is perceived as unchanged, Q = 0. Thick solid curve in each panel is
the muscle-reflex characteristic (torque versus joint angle) for a given R; thin solid curve is the
characteristic following a shift in the R; dashed lines are load (L) characteristics; subscripts i and f
refer to initial and final values of variables, respectively; filled dots are the initial and open dots are
the final equilibrium points of the system. (Reproduced with permission from Feldman et al. 2013)
During the unloading reflex (B) elicited by a sudden change in the load of say,
preloaded elbow flexors, the same R is maintained (see Ilmane et al. 2013) and the
arm moves to another position at which the residual load and muscle torques are
balanced. According to the PS rule, changes in the joint angle, Q, in the unloading
reflex are perceived from changes in the afferent PS component alone, Q ≈ P,
since in this case, R ≈ 0.
In contrast, during slow isotonic motion (Fig. 2.1c), the afferent PS component re-
mains virtually constant, which is consistent with data by Hulliger et al. (1982) on the
absence of position-related changes in muscle spindle afferents during isotonic finger
22 A. G. Feldman et al.
motion. Thus, in isotonic conditions, changes in the joint angle are predominantly
perceived from changes in the central PS component, Q≈ R.
During isometric torque production, the position (Q) of the joint remains un-
changed but the deviation of this position increases when the threshold position,
R, decreases (Fig. 2.1d). As a result, the activity of muscles and isometric torque
increases. This process is associated with increasing proprioceptive signals (Vallbo
1974). The changes in the two PS components are equal but opposite such that the
joint angle is perceived as unchanged, Q = 0.
The alternative, EC-based PS hypothesis is not sufficiently specific to explain
all these cases. In particular, EC and sense of effort are virtually the same at dif-
ferent positions under isotonic conditions (Fig. 2.1c) and hardly contribute to PS.
It is unclear how afferent signals can be used to identify the changes in position in
isotonic conditions. Muscle spindle afferents in this condition do not signal changes
in position (Hulliger et al. 1982). However, the contribution of cutaneous afferents
to PS in isotonic conditions cannot be rule out. To our knowledge, positional sensi-
tivity of these afferents has been demonstrated during passive changes of different
joint angles (e.g., Edin and Johansson 1995). Cutaneous and proprioceptive afferent
influences usually converge on common interneurons (Jankowska 1992; Hultborn
2006) and it is likely that during active isotonic movements, cutaneous, like spindle
afferents, convey ambiguous positional information.
The unloading reflex and isometric torque production are associated with changes
in effort. The EC or effort-based hypotheses are also not specific enough to explain
why the sense of effort can contribute to the sensation of changes in position during
the unloading reflex and to the sensation of the absence of changes in position during
isometric torque generation. The sense of effort is primarily associated with muscle
torques and the EC- or effort-based hypotheses do not provide clues as to how it can
affect PS that is formed in the positional domain.
Effort
different efforts identified
3
with numbers 1–5 (group
data). b With eyes closed, the 2
subject (S6) reproduced the
same elbow angle regardless 1
of the load. c The precision of
the reproduction (coefficient 0
of variation) was also 0.4 0.8 1.2 1.6 2.0
load-independent in this and S6
other 11 subjects. b 60
(Reproduced with permission
from Feldman et al. 2013) 50
Angle (°)
40
30
20
10
0
0.4 0.8 1.2 1.6 2.0
c 10
8
Coefficient of
variation (%)
0
0.4 0.8 1.2 1.6 2.0
Load (Nm)
amounts of unloading was load-independent (Feldman et al. 2013). This finding also
conflicts with the assumption that PS depends on the sense of effort since if the PS
were effort-dependent, the precision of the perceived changes in the wrist position
would be scaled with the load according to the Weber–Fechner law (Weber 1834;
Fechner 1860).
Consider findings that have been regarded as evidence that PS depends on the
sense of effort (Gandevia et al. 2006; Smith et al. 2009; Walsh et al. 2010). In these
studies, PS at the wrist was measured before and after the arm was paralyzed by
an anesthetic or by ischemia produced by a blood pressure cuff. Before paralysis,
subjects accurately detected the position of the wrist when it was passively rotated.
After paralysis, subjects were unable to indicate the position of the hand at rest.
24 A. G. Feldman et al.
a 100
b 40° F^ = 1.005F - 2.2°
R2=0.96
x ( ng
20
)
ΔP
fle di
60 re l o a Initial
position
Un
Torque (%)
Fig. 2.3 Converting changes in the afferent component of position sense into intentional motion.
a The mean initial (filled circle) and final (open circles) wrist equilibrium points resulting from
different levels of unloading of wrist flexors from an initial position (E) in a representative subject,
in the absence of vision. After unloading, the subject intentionally moved the wrist from the post-
unloading position (F) to the initial, pre-unloading position and back to the memorized post-
unloading position (F ∧ ). According to previous analysis (Ilmane et al. 2013), motion resulting
from unloading was predominantly perceived from changes (P) in the afferent component of
position sense whereas intentional movements from position F to the pre-unloading and back to the
post-unloading position, F ∧ , required respective changes (R ≈ P) in the referent position. The
test was made for a different amount of unloading (100, 75, 50, and 25 % of the initial load; 0 %
is for trials in which unloading was not produced). b A plot of position F ∧ versus F for different
amounts of unloading. The slope of the regression line between positions F ∧ and F was close to 1
in this and other 9 subjects. (Reproduced with permission from Feldman et al. (2013)
Efforts to move the hand during paralysis produced large illusions of hand motion.
From these observations, the authors suggested that PS depends on the sense of effort.
Alternatively, these observations can be explained in terms of the PS rule. During
passive movements or relaxation, the R is shifted outside of the biomechanical range
of the joint (Levin and Feldman 1994). As a result, PS during muscle relaxation is
mainly based on changes in the afferent PS component. Naturally, when afferent
feedback is blocked, subjects are unable to perceive the changes in wrist position, as
observed by Gandevia et al. (2006). Based on the PS rule, the illusion of motion of the
hand during paralysis can be explained in the following way. In the absence of afferent
feedback, the position of body segments can still be sensed based on the central PS
component, R. In experiments by Walsh et al. (2010), subjects learned to produce
different efforts before paralysis. They thus learned to scale the R shifts with effort
(cf. Fig. 2.1d). Indeed, when subjects reproduced these R shifts during paralysis, they
perceived illusory movements correlated with the sense of effort. Since correlation
between the two senses was preconditioned by the experimental protocol, results of
the above studies cannot be considered as evidence for a dependency of PS on the
sense of effort. This conclusion is also supported by the obvious dissociation between
the two senses in isotonic, isometric, and reflex unloading conditions (Fig. 2.1b–
2.1d).
2 Motor Control and Position Sense: Action-Perception Coupling 25
subjects are well aware of the position of body segments but this awareness may
become inadequate during artificial stimulation (e.g. tendon vibration or electrical
stimulation of the brain). The illusion of motion elicited by tendon vibration is an
example of such inadequacy. Another example was observed in a patient undergoing
brain surgery (Desmurget et al. 2009). Electrical stimulation of inferior parietal areas
(Brodmann areas 39 and 40), elicited the sensation of arm movement although no
movement was made. The authors concluded that activation of these areas reflected
the intention to move even in the absence of motion. One can add that under normal
conditions, activation of these areas might be combined with opening of pathways
that transform the intention to move into changes in the referent position of the
appropriate body segments. The resulting motor action (a movement or, if move-
ment is prevented, isometric torque generation) is recognized by combining afferent
feedback with the referent command, as implied by the PS rule.
No motion illusions have been observed in two studies (Desmurget et al. 2009;
Feldman et al. 2013). In one, electrical stimulation of the premotor area (the dorsal
sector of Brodmann area 6) in patients undergoing brain surgery triggered limb
movements but patients denied that they had moved (Desmurget et al. 2009). One can
suggest that the physical motion was elicited by changes in the R command without
simultaneous influence of this command on the PS. In the other study (Feldman et al.
2013), no motion illusion has been observed during long-term tonic vibrations of
elbow flexors in the absence of vision when subjects were unaware of any physical
motion of the arm elicited by the vibration (Fig. 2.4).
It appeared that the no-motion illusion elicited by vibration is preserved when the
arm moves against different isotonic loads. The critical angle at which subjects start
perceiving physical motion does not depend on the magnitude of the load, further
confirming that PS does not depend on the sense of effort.
The phantom limb phenomenon was considered as supporting the assumption that
PS depends on the sense of effort (Proske and Gandevia 2012). However, a phantom
limb can be sensed in the absence of any physical or mental effort. The phantom
limb phenomenon can be explained without the assumption that it relies on the sense
of effort. According to the PS rule, when afferent sensitivity is deficient or absent,
the amputated limb can still be sensed as being present based on the central PS
component, R. Because of the absence or deficiency of the afferent PS component,
however, the shape of the phantom limb can be abnormal (e.g., twisted phantom
elbow or knee joint) and associated with pain or other abnormal sensations.
Although R may be controlled independently of the current position, the trans-
formation (“re-calibration”) of electrochemical descending influences into a spatial
(positional) variable R would be impossible in the absence of position-dependent
afferent feedback to α-motoneurons (for details see Fig. 2.4 in Feldman 2009). There-
fore, in the absence of such feedback, the association of descending influences with
2 Motor Control and Position Sense: Action-Perception Coupling 27
TM
5 10 15 s
Vibration
S5
c 18
12
Angle(°)
0
0.4 0.8 1.2 1.6 2.0
Load (Nm)
spatial variables, like the R, gradually decays. This explains why phantom limb sen-
sation in amputees eventually disappears and why chronically deafferented subjects
do not have phantom limb sensations (Paillard 1991). The absence of referent con-
trol in deafferented humans may result in the loss of the body scheme and other
sensorimotor deficits (Paillard 1991).
28 A. G. Feldman et al.
with the required torque could be identified correctly and reproduced with a minimal
error. Then, paradoxically, motoneurons that function depending on this error would
barely be activated to generate the required torque. Therefore, not only PS but also
motor control is inexplicable in the framework of SPTs.
Previous studies (Raptis et al. 2010; Ilmane et al. 2013) have shown that isotonic
wrist movements are accomplished by shifting the referent wrist position, R. Results
of these studies were interpreted based on the assumption that changes in the afferent
PS component in isotonic conditions were minimal and therefore the difference in
the initial and final wrist angles in these conditions was predominantly perceived
from the difference in the central PS component. Future experiments are necessary
to test whether this conclusion can be generalized to isotonic positions at other joints,
including the elbow joint. The contribution of cutaneous afferents to PS in isotonic
conditions cannot be rule out. To our knowledge, positional sensitivity of these
afferents was demonstrated during passive changes of different joint angles (e.g.,
Edin and Johansson 1995). Cutaneous and proprioceptive afferent influences usually
converge on common interneurons (Jankowska 1992) and it is likely that during
active movements, cutaneous, like spindle afferents, convey ambiguous position
information, which can also be tested in future studies.
The nature of information conveyed by ascending pathways to the cerebellum
and other brain areas remains unclear. Based on our present findings, future studies
can address the question of whether these pathways carry information about the
deviation of the actual position of body segments from their referent position, rather
than information about efference copy, as usually assumed.
2.7 Conclusions
There are several demonstrations that the corticospinal and other descending systems
specify the referent position, R, of body segments at which motor commands can
emerge without preprogramming. It is assumed that the referent position not only
underlies motor actions but also represents a component of position sense. In other
words, motor actions and position sense are controlled jointly, by setting and resetting
of the referent position of body segments. Thereby, feedback from proprioceptive,
cutaneous, and articular afferents delivers information about the deviation (P) of the
body segments from the referent position. Taken together, the central and afferent
components of position sense provide adequate information about the actual position
(Q) of body segments, as defined by the PS rule: Q = R + P. This rule is helpful in the
explanation of PS in many motor tasks as well as of kinesthetic illusions, including
the phantom limb phenomenon. Three suggestions derived from the PS rule were
confirmed by showing that: (1) changes in the afferent PS component resulting from
unloading can be converted to changes in the referent position to produce intentional
motor actions, (2) PS is independent of motor commands or sense of effort, (3)
subjects may be unaware of arm motion elicited by continuous tendon vibration
(no-motion illusion). Several theories of action and perception are rejected based on
30 A. G. Feldman et al.
the present results and previous findings of how motor actions are controlled and
perceived. Such are theories that assume direct preprogramming of the motor or/and
sensory outcome by the brain based on internal models. Our study thus advances the
understanding of how motor actions are controlled and perceived.
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2 Motor Control and Position Sense: Action-Perception Coupling 31
3.1 Introduction
During the past 25 or so years, our studies, as well as those of many colleagues, have
revealed ever-greater complexity in the input–output properties of motoneurons. It
is thus no longer tenable to consider motoneurons to be simple “threshold and fire”
followers of motor commands. This complexity is puzzling though—why is such a
wide range of motoneuron input–output states needed to implement motor behaviors?
The guiding concept for our ongoing work is that this multiplicity of motoneuron
states is in fact an adaptation to match the great diversity of the normal movement
repertoire.
We propose the following correspondences between motoneuron states and motor
behaviors: For posture, motoneurons may act as integrators to provide memory of
brief inputs; for a wide range of voluntary movements, motoneurons may act as
variable gain amplifiers; and for repetitive movements driven by central pattern
generators, motoneurons may act as oscillators. Admittedly, these correspondences
are overly simplified, but they potentially provide clear guides for further studies of
this fundamental issue. The first two states are highly dependent on neuromodulatory
input from the brainstem, mediated via actions of serotonin (5HT) and norepinephrine
(NE) while the oscillatory state appears to depend primarily on glutamatergic N-
methyl-d-aspartate (NMDA) inputs, adding a whole new dimension to motoneuronal
behavior. The data supporting these correspondences are presented in the following
sections, after a brief review of the fundamental role of neuromodulation.
Numerous studies indicate that the brainstem neuromodulatory input is essential for
a wide range of motor behaviors (Heckman and Enoka 2012). To summarize: (1)
There exists steady neuromodulatory drive from the brainstem to the cord during the
waking state, which is increased during sustained motor output (Aston-Jones et al.
2001; Jacobs et al. 2002). (2) Motoneurons lacking this neuromodulatory drive are
severely hypoexcitable (Hounsgaard et al. 1988; Miller et al. 1996). Excitability is
3 Reconfiguration of the Electrical Properties of Motoneurons . . . 35
so low that even simultaneous, intense activation of all known inputs is far from
sufficient to produce the maximal motoneuronal output required for high forces
(Powers and Binder 2001; Cushing et al. 2005). (3) Motor unit firing patterns in
humans during slow increases in force closely resemble the firing patterns generated
by equally slow activation of cat motoneurons with moderate to large amplitude PICs
(Hornby et al. 2002; Heckman and Enoka 2012). In summary, normal motor behavior
cannot be achieved without a strong neuromodulatory input to motoneurons. This
input has a profound impact on motoneuron input–output processing, i.e., on its
“state.”
Bistable behavior reflects the inherent tendency of PICs to prolong inputs. Figure 3.1
shows an example of how the PIC transforms a synaptic current. The PIC converts
a brief excitatory current (green trace) into a prolonged “tail” current that persists
for many seconds (red trace; inward, depolarizing current is upward). The sustained
PIC tail current is the basis of self-sustained firing, which requires little or no tonic
input from descending or sensory systems. Recordings of electromyogram (EMG)
and force in response to brief inputs have documented prolonged motoneuronal
output lasting minutes (Hounsgaard et al. 1988; unpublished data, Heckman lab).
Bistable behavior has long been thought to be important for posture (Hounsgaard
et al. 1988). Consistent with this role, PICs with low-voltage thresholds and long-
lasting tail currents only exist in type S motoneurons that innervate fatigue resistant
muscle fibers, while PICs in type F motoneurons have much higher thresholds and
faster decays (Lee and Heckman 1998a, 1998a). This PIC “tuning” makes good
functional sense: Type F motoneurons do not participate in the low forces needed
for steady posture and their extremely low fatigue resistance seems well matched
to a more rapidly decaying PIC. The match between PIC properties and the fatigue
resistance of motor units was a key insight leading to our concept that different
motoneuronal states match different motor behaviors. In a sense, bistable behavior
can be considered a pattern generator for the steady forces required for posture.
Remarkably, this pattern generator is intrinsic to motoneurons themselves.
Figure 3.1 suggests that a bistable motoneuron is not an integrator in the strict mathe-
matical sense—the prolonged current is less than the initial current during the pulse.
This history-dependent behavior, however, does have a strong memory-like aspect
to it. For posture, the key functional issue is how a motoneuron in the self-sustained
36 C. J. Heckman and M. D. Johnson
Fig. 3.1 Amplification and prolongation of synaptic input by persistent inward current. Intracellular
recording of a medial gastrocnemius motoneuron in the decerebrate cat preparation. The synaptic
current was generated by vibration of the Achilles tendon to steadily activate muscle spindle Ia
afferents for ∼ 0.75 s. The cell was voltage clamped using the switching single electrode technique.
The green trace shows the current generated by the steady Ia input when the cell was voltage clamped
to a very hyperpolarized level, preventing this input from activating the motoneuron’s persistent
inward current. The red trace shows the effect of the very same input when the cell was clamped
near its threshold for firing. Because the clamp is only effective at the soma, the Ia input activated
the PIC in dendritic regions. As a result, the input was both strongly amplified and prolonged—the
tail current persisted for many seconds (not shown). (Data from Lee and Heckman 1996)
firing state responds to further transients for postural corrections. Previous studies
of the effects of PICs on synaptic inputs have been done using a combination of
synaptic and injected currents (e.g., Bennett et al. 1998; Lee and Heckman 2000)
and have ignored how the cell behaves when primarily driven by the PIC to produce
self-sustained firing. Further studies are needed to define the behavior of the mo-
toneuron in the postural state. If the response during self-sustained firing to further
transients is prolonged, then the motoneuron is indeed acting much like an integrator
or memory device. If not, then bistable behavior may provide a steady background
that nonetheless allows for transient corrections.
Figure 3.1 shows that the PIC not only prolongs input but also greatly enhances it
(note the large increase in current while the input is active). This enhancement is
generally thought to provide input amplification (Lee and Heckman 2000; Prather
et al. 2001; Hultborn et al. 2003) and this amplification is essential in increasing
the gain of motoneurons sufficiently so that they can be activated effectively by
descending and sensory inputs (see above). PICs are highly sensitive to inhibitory
3 Reconfiguration of the Electrical Properties of Motoneurons . . . 37
inputs (Kuo et al. 2003; Bui et al. 2008b) and so motor commands can easily de-
couple PIC amplification from PIC prolongation by using inhibition to turn off the
PIC when it is not needed. The amplitude of the PIC is proportional to the level of
neuromodulatory input (Lee and Heckman 2000). Thus, brainstem neuromodulatory
control of PICs potentially provides motor commands with a mechanism to control
the input–output gain of motoneurons. We have speculated that a low motoneuronal
gain is advantageous for low-force, high-precision tasks but that gain should be
progressively increased as the force requirements of the task increase (Johnson and
Heckman 2010). Matching of motoneuronal gain to the widely varying forces of
voluntary motor tasks would constitute a clear example of the diversity of motoneu-
ronal behavior matching the diversity of motor behaviors, but this match has yet to
be clearly demonstrated.
NMDA receptors are ionotropic but their behavior is unique in that they are voltage-
sensitive because depolarization relieves the Mg2+ block of the channel (Hille
2001). The resulting synaptic currents behave much like a PIC and can generate
38 C. J. Heckman and M. D. Johnson
large plateau potentials. Unlike PICs, however, the NMDA plateau potential is self-
terminating, probably because of activation of an outward current (Manuel et al.
2012; Wang et al. 2013). The resulting NMDA-mediated oscillations have been con-
sistently demonstrated in neonatal interneurons and motoneurons (Harris-Warrick
2011). These oscillations are intrinsic to the cell, in that they persist in the presence
of tetrodotoxin (TTX) to block all inputs (Hochman et al. 1994; MacLean et al. 1997).
We have recently demonstrated that the response of motoneurons to NMDA does not
fade with maturation. Instead, adult rodent motoneurons exhibit very strong intrinsic
oscillations in response to bath administration of NMDA—exactly like the neonatal
results (Manuel et al. 2012). Thus, NMDA-mediated input may place the adult mo-
toneuron in an entirely new, oscillatory state. The actual input system that provides
the NMDA input to spinal motoneurons is unknown, but a recent study in phrenic
motoneurons (Enriquez Denton et al. 2012) supports the concept that spinal central
pattern generators (CPGs) for repetitive behaviors are a major source. If NMDA
mediated oscillations in spinal motoneurons are in fact driven from CPGs, then this
previously unknown “oscillation” state would match the electrical behavior of the
motoneuron to the demands of repetitive motor tasks like scratch and locomotion.
3.3 Summary
Thus far, considerable data indicate that the electrical properties of motoneurons are
reconfigured by the interactions between neuromodulation, inhibition, and NMDA-
mediated inputs. We present here the hypothesis that these different states are required
to match the properties of motoneurons to the extreme diversity of the normal move-
ment repertoire. Considerable further work is required to establish this hypothesis
more firmly but it appears to make good functional sense.
Acknowledgments The studies supporting the work reviewed here were supported by NIH NINDS
grants NS034382, NS071951, and NS077863. The authors thank Rochelle Bright for assistance
with writing.
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Chapter 4
The Regulation of Limb Stiffness in the Context
of Locomotor Tasks
Humans and other animals encounter varieties of terrain during terrestrial locomo-
tion, including irregular and sloped surfaces. To navigate the natural terrain and
its transitions, the motor system must be capable of adjusting to new physical re-
quirements and making these adjustments quickly. In the case of sloped surfaces,
alterations in muscular activation are necessary to deal with the change in orientation
with respect to the gravity vector, and also with changes in the mechanical interaction
of the limbs and the support surface. Furthermore, changes in the mechanical proper-
ties of the limbs are likely to be involved given that muscular function changes with
slope. Walking up a slope requires predominantly propulsive action with reinforce-
ment of force and stiffness, while walking down a slope requires some limb muscles
to operate in an eccentric mode (Maas et al. 2010) in which they provide a braking
action (Cham and Redfern 2002; Gregor et al. 2006; Lay et al. 2006; Prilutsky et al.
2011) with moderate stiffness.
This chapter provides a brief review of recent studies focused on these two as-
pects of motor control, namely, the manner in which patterns of muscular action
and limb mechanics are modulated for slope walking. In these investigations, we
used quadrupedal animal subjects. Since locomotion on sloped surfaces requires a
substantial reorientation of the quadrupedal body, we presumed that this comparative
approach would be helpful in discovering the underlying principles of control. As
discussed below, it turned out that these principles are readily applicable to bipedal
locomotion. The account presented here concerns the physical requirements and cor-
responding motor adaptations necessary for locomotion on sloped surfaces. Here we
provide evidence that the spinal cord changes state1 for different motor behaviors,
including modifications in pattern-generating circuits as well as proprioceptive cir-
cuits that regulate limb mechanics. A discussion of the manner in which humans
manage transitions in slope can be found in a recent publication (Gottschall and
Nichols 2011). Since transitions in slope constitute a major contributor to injury in
older individuals (Ashley et al. 1977; Tinetti et al. 1995; Polcyn et al. 1998), it is
important to understand both the differences in central neural states during walking
on different slopes and the manner and speed of the transitions between these states.
The relationships among limb mechanics, muscular activation patterns, and neural
control during locomotion have been studied extensively in the cat (Fowler et al. 1993;
Gregor et al. 2006; Maas et al. 2007; Prilutsky et al. 2011). During level walking, the
hind limb swings forward, briefly yields for weight acceptance upon paw contact,
then extends to provide propulsion for the next step during the subsequent stance
phase (Goslow et al. 1973). During upslope walking, there is little or no yield at
stance onset (Carlson-Kuhta et al. 1998; Nichols et al. 1999; Abelew et al. 2000;
Gregor et al. 2006), and there is an additional requirement for limb propulsion during
subsequent stance due to a reorientation of the body with respect to the gravity vector.
During downslope walking, the reorientation of the body with respect to gravity tends
to pitch the animal forward, requiring braking at the hip rather than propulsion.
Furthermore, the distal joints undergo more substantial yield as they participate in
braking (Nichols et al. 1999; Abelew et al. 2000; Gregor et al. 2006).
In a classical series of articles, Dr. Judith Smith and her colleagues described the
patterns of muscular activation in felines corresponding to these and other motor tasks
(Carlson-Kuhta et al. 1998; Smith et al. 1998) and the implications of these patterns
for the organization of pattern-generating networks in the spinal cord. These results
were later extended to include kinetic measurements (Gregor et al. 2006). Examples
of key findings are as follows. During level walking, the hip extensor/knee flexor
(anterior biceps femoris—aBF) subserves propulsion, and the ankle extensor (lateral
gastrocnemius—LG) provides compliance during the initial yield and propulsion
during the later phase of stance. The hip flexor (iliopsoas—ILIO) protracts the limb
during swing and is silent during stance. During upslope walking, LG and aBF
are recruited to a greater extent to provide additional propulsion, but maintain the
same pattern as observed during level walking. The rectus femoris muscle (RF), a hip
flexor and knee extensor, is recruited in late stance to contribute to propulsion. During
downslope walking, braking at the hip is mediated by a reversal in the recruitment
patterns of aBF and ILIO during stance, such that ILIO is recruited but not aBF
(the “downslope” pattern). In addition, RF is also recruited early in stance and its
activity late in stance is amplified, presumably to contribute to braking at the hip.
1
The term “state” refers to a given organization of synaptic interactions and active neuronal path-
ways. For example, during locomotion, pathways mediating excitatory force feedback become
active, altering the state of the spinal cord.
4 The Regulation of Limb Stiffness in the Context of Locomotor Tasks 43
The ankle extensor LG is recruited less during downslope walking, especially during
initial stance. Changes in body configuration were also recorded in these studies.
The animals tended to maintain their heads relatively level, such that the head would
be pitched downward for walking upslope and upward for walking downslope, so
that body orientation and neck angle changed systematically with slope.
It occurred to us that a signal coding the orientation of the animal’s body might
be responsible for mediating the altered patterns of activity for downslope walking
in addition to possible contributions from cutaneous and proprioceptive input from
the limbs. There is a substantial body of literature from the laboratories of Ottavio
Pompeiano and Victor Wilson revealing the presence of such an orientation signal
in the vestibular nuclei that reaches both the cerebellum and the spinal cord (Suzuki
et al. 1985; Manzoni et al. 2004). This signal is obtained by integration of vestibular
and afferent input from muscle spindles in the muscles of the neck (Fig. 4.1, left
panel). A signal corresponding to head orientation is detected by the otolith organs
in the vestibular apparatus. Muscle spindle receptors in the small muscles linking
the cervical vertebrae detect the configuration of the neck and thereby can supply
information concerning the spatial relationship of the head with respect to the body
(Lindsay et al. 1976). These two signals are combined in the vestibular nuclei to
provide an estimate of body orientation. These results were originally interpreted
in the context of the problem posed by von Holst and Mittelstaedt (1950), that
proprioceptive inputs resulting from voluntary movement could interfere with the
movement. These authors considered the “interaction of several afferences,” in which
two different sensory systems could interact to influence the ongoing movement
rather than a given sensory system interacting with an efference copy signal. In
this case, voluntary movements of the head would affect both vestibular and neck
afferent input in opposite directions resulting in no change in the body orientation
signal (von Holst and Mittelstaedt 1950; Boyle and Pompeiano 1981). Only by a
change in the pitch angle of the body would a change in the corresponding signal be
generated. This mechanism, a combination of “tonic neck” and “tonic labyrinthine”
pathways, was originally conceived as part of a postural support system (Magnus
and de Kleijn 1912; von Holst and Mittelstaedt 1950). We hypothesized (Gottschall
and Nichols 2007, 2011) that this signal representing body orientation might be
utilized to modify the pattern formation component of the central pattern-generating
networks (Lafreniere-Roula and McCrea 2005) as well. It was this hypothesis that
motivated our further studies.
To independently control head and body position, we employed the premammil-
lary decerebrate cat preparation. Under deep surgical anesthesia, the cortices, basal
ganglia, and a substantial portion of the thalamus were removed, with preservation
of the subthalamic nucleus (Grillner and Shik 1973). The head of the animal was
44 T. R. Nichols et al.
Fig. 4.1 The left panel shows a conceptual model providing the origin of a body orientation signal.
Physical interactions are shown in blue. The orientation of the head is detected by the otolith organs.
Proprioceptors in the neck muscles detect neck angle, which is determined by the difference between
head and body orientations. The neck angle and head orientation are recombined through neural
pathways to provide an estimate of body orientation, which is distributed to pattern-generating
networks in the spinal cord as well as proprioceptive circuits. Movements of the head alone result
in cancellation of the two signals. The right panel depicts the result of destruction of the vestibular
apparatus. In this case, movements of the head alone lead to modulation of pattern generation and
proprioceptive feedback. MLR the mesencephalic locomotor region
fixed in a stereotaxic apparatus mounted on the treadmill. The angle of the head
with respect to the treadmill surface could be adjusted by adjusting the angle of the
stereotaxic frame. Electromyographic (EMG) electrodes were implanted in selected
muscles to measure muscular activation. When anesthesia was withdrawn, this prepa-
ration exhibited well-coordinated stepping on a moving treadmill. The patterns of
EMG activity were in substantial agreement with the patterns observed previously
(Carlson-Kuhta et al. 1998; Smith et al. 1998; Gregor et al. 2006). During level
walking, LG and the posterior biceps femoris muscle (pBF, which contributes to hip
extensor as does aBF) were recruited during stance, and ILIO was recruited during
swing. When we changed the pitch angle of the treadmill (and therefore body ori-
entation) to correspond to downslope walking, we observed the downslope pattern,
namely activation of ILIO but not pBF during stance (Gottschall and Nichols 2007).
It should be noted that, since the head was fixed in the stereotaxic frame, altering the
pitch angle of the treadmill resulted in a change in the angle of the body and head
with respect to gravity, but preserved the angle of the head with respect to the body.
Therefore, the main sensory influence was on the vestibular apparatus with little or
4 The Regulation of Limb Stiffness in the Context of Locomotor Tasks 45
Level
Downslope
Lateral gastrocnemius m posterior biceps femoris miliopsoas m
Swing
Stance
Fig. 4.2 Evidence that a body orientation signal regulates the pattern-generating networks in the
spinal cord. Electromyographic activity of three selected muscles in the step following tilting of the
head up are shown, for level walking (upper traces) and for walking down a slope (lower traces).
The anatomical sketch indicates the approximate locations of the posterior biceps and iliopsoas
(ILIO) muscles. Note that the hamstrings muscle posterior biceps was not activated during stance
in the downslope condition, and the hip flexor ILIO became active during stance. The change in
pattern corresponded to a switch from propulsion to braking between the two tasks. Although an
alteration in head position alone should evoke no change in muscular patterns since body orientation
is constant, the change occurred because neck afferent input is more rapid than vestibular input.
This pattern of activity reverted back to the level walking state within two to three steps as vestibular
and neck afferent feedback finally cancelled. After destruction of the vestibular system, the change
in pattern remained in effect as long as the head was tilted (data not shown)
no effect on neck angle (see Fig. 4.1). In addition, the recruitment of LG was reduced,
in agreement with previous findings (Gregor et al. 2006). These changes took place
over two to three steps. In the next experiment, we left the treadmill level and changed
the pitch of the head by altering the angle of the stereotaxic frame. Under these con-
ditions, both vestibular and neck afferent inputs would be affected. According to the
“interaction of several afferences” (von Holst and Mittelstaedt 1950), we should have
seen no change in the pattern of muscular activity, since the vestibular and the neck
afferent signals should have cancelled, corresponding to a voluntary head movement.
However, when we changed the pitch of the head upward, we observed a transient
change in muscular activation as appropriate to downslope walking (Fig. 4.2), but
a return to the pattern observed for level walking after a few steps. Combining the
results of the two manipulations, we reasoned that the afferent feedback from mus-
cle spindle receptors in the neck musculature had a relatively rapid effect on the
pattern formation network, while the vestibular input had a more delayed effect.
The expected cancellation of the two signals after tilt of the head alone did occur,
but only after a delay determined by the lag time of vestibular processing.
46 T. R. Nichols et al.
or human, but the results discussed here indicate that the vestibular system and neck
afferents contribute importantly to this regulation.
Electrophysiological studies in the cat indicate that three descending systems
may contribute to the transmission of the body orientation signal to the spinal cord,
namely, the propriospinal, vestibulospinal, and reticulospinal systems (Srivastava
et al. 1984; Brink et al. 1985; Marchand et al. 1987). Since it had been shown
that the body orientation signal can be recorded in cells of the vestibular nuclei, the
vestibulospinal system is the most likely candidate for the effects observed in our
studies, but contributions from the other two systems cannot be excluded. Our obser-
vations that changes in muscular activation patterns in response to manipulations of
the body orientation signal without concomitant changes in kinematics, indicate the
importance of extrinsic feedback to the limb in the regulation of locomotion across
motor tasks. It should be noted that alterations in activation patterns of muscles in
the feline forelimb were also found during locomotion on different slopes (Smith
et al. 1998). Evaluation of the sensory mechanisms underlying changes in forelimb
muscular activity can be accomplished using the methods described here, and these
studies are planned for the future. Furthermore, the potential role of proprioceptive
inputs from within the limb remains to be explored.
3
Head Level
Head Up (Downhill)
2.5
1.5
Force (N)
0.5
−0.5
−0.2 −0.1 0 0.1 0.2 0.3 0.4 0.5
Time (s)
Fig. 4.3 Demonstration that stiffness measured at the endpoint of the limb is reduced for the spinal
state corresponding to walking down a slope (head tilt up following labyrinthectomy). Traces
represent force trajectories in response to 2 cm perturbations of the limb imposed by a robotic arm
along the long axis of the limb in the direction of limb compression. A large number of responses
were collected over a range of background forces, and the means for the two conditions (head level
and head up) are shown. The main effect of condition is statistically significant in the shaded region
measure forces in all three directions in response to motions of the robotic arm. As
in the previous experiments described above, the two states were produced by alter-
ing head pitch following destruction of the vestibular system. Measurements were
obtained from each limb individually, since we desired to isolate the contribution of
sensory pathways within the limb. Figure 4.3 illustrates the force trajectory for the
limb when subjected to a ramp-and-hold perturbation delivered along the long axis
of the limb for the two states. The magnitude of the force is smaller in the downslope
state, in confirmation of our hypothesis. Each trajectory is the average of a large
number of individual responses obtained over a range of background forces, so the
result is a main effect of head position. Even more recently, we have measured stiff-
ness in different directions and confirmed that tilting the head-up results in a lower
stiffness in multiple directions (Tuthill and Nichols 2012). Endpoint stiffness of a
limb is usually expressed as an ellipsoidal field, with the major axis directed approx-
imately along the long axis of the limb. In our recent results, both major and minor
axes were reduced in magnitude in the downslope condition. These results were ob-
tained during static force production in intercollicular decerebrate preparations, so
the associated pathways apparently operate independently of locomotion.
4 The Regulation of Limb Stiffness in the Context of Locomotor Tasks 49
a FHL Alone b c
18 FHL + G
16
FHL Response (N)
14
12
10
8
6
5N
4
2 50ms
0
0 1 2 3 4 5 6 7 0 1 2 3 4 5 6 7 0 1 2 3 4 5 6 7
Baseline FHL Force (N) Baseline FHL Force (N) Baseline FHL Force (N)
Fig. 4.4 Evidence that the change in limb stiffness after head tilt in a labyrinthectomized, de-
cerebrate animal is due at least in part to modulation of inhibitory force feedback. The central
panel represents the control condition with the head level. Closed circles represent force responses
(obtained at the end of a ramp stretch (see inset, solid lines; vertical gray bar denotes time of
measurement)) of the flexor hallucis longus muscle (FHL) obtained at different background forces
(group 1). Force was modulated using a crossed-extension reflex, a response that naturally habitu-
ates with time, providing a range of background forces, and was obtained by electrical stimulation
of the tibial nerve in the contralateral limb. Open diamonds represent the responses of FHL when
the gastrocnemius (G) muscles were stretched simultaneously (group 2, dashed responses in in-
sets). The data points corresponding to the force trajectories shown in the insets are denoted by
open circles and closed diamonds, respectively, for groups 1 and 2. The lines signify quadratic least
squares fits to the data points. The extent of inhibition corresponds to the difference between the two
fitted lines. The left panel depicts the condition in which the head was tilted down, corresponding
to walking up a slope. Note that the magnitude of inhibition was reduced across the range of forces.
The right panel depicts the condition for downslope walking. Note that inhibition was greater than
in the other two conditions. In this experiment, the animal was not stepping, indicating that the
modulation of force feedback can occur under steady postural conditions as well
1996; Duysens et al. 2000; Donelan and Pearson 2004). We observed what appeared
to be excitatory force feedback during locomotion in premammillary preparations
(Ross et al. 2005), but this feedback was limited to autogenic feedback around the
gastrocnemius (G) muscles and coexisted with intermuscular inhibitory feedback.
Since the G muscles are biarticular, linking the ankle and knee joints, this excitatory
feedback would have the effect of coupling the two joints and influencing ankle
stiffness as well. Therefore, the net stiffness of the limb, and the distribution of
stiffnesses at the different joints of the limb would be strongly influenced by the
three sources of feedback, excitatory length feedback from muscle spindles, and
inhibitory and excitatory force feedback from Golgi tendon organs.
Since we had shown that limb stiffness varies with the motor task through the
body orientation signal, we sought to identify the underlying mechanisms. We un-
dertook a new project evaluating the magnitude of excitatory length and inhibitory
force feedback when the body orientation signal was varied. In order to do this, we
measured the magnitudes of the stretch reflex and of force-dependent inhibition in
decerebrate (intercollicular), labyrinthectomized animals (Tuthill and Nichols 2008).
The main result can be illustrated using the G muscles and the long toe flexor, the
flexor hallucis longus muscle (FHL). The tendons of these muscles were dissected
4 The Regulation of Limb Stiffness in the Context of Locomotor Tasks 51
free from their insertions and connected to servo-controlled linear motors. The femur
and tibia of the limb were rigidly fixed to a baseplate. Stretches were applied to FHL
over a range of forces, and the effect of stretching G on those responses was tested
at matched forces. In order to control for fatigue and other time varying factors,
we alternated stretching FHL alone with stretches of both muscles simultaneously
as force declined during a crossed-extension reflex. Previous research in which this
protocol was used had shown strong inhibition from G to FHL (Bonasera and Nichols
1994). The central panel (b) of Fig. 4.4 illustrates the previous result, namely, that
stretch of G reduces the response of FHL over a wide range of forces, and this inhi-
bition increases with background force. In the condition shown in panel (a), the head
was pitched downward corresponding to upslope walking, and the inhibition was
found reduced. The most dramatic effect was observed when the head was pitched
up, corresponding to downslope locomotion (panel c), where inhibition substantially
increased. The magnitude of the stretch reflex was relatively little affected by the
pitch angle of the head, suggesting that autogenic length feedback was not greatly
affected by changes in the body orientation signal. Therefore, the evidence supports
the hypothesis that pathways mediating inhibitory force feedback constitute a major
site of modulation in the regulation of limb stiffness. Future work will be directed
toward generalizing this result to other intermuscular pathways.
4.5 Conclusions
Taken as a whole, these studies shed light on the manner in which pattern-generating
networks and proprioceptive pathways are modulated during slope walking in
quadrupeds to meet the mechanical demands of these tasks, including propulsion
and braking (Ahn and Full 2002). Upslope walking is characterized by the need for
propulsion and concentric muscular work. Hamstrings and antigravity muscles are
engaged for weight support and propulsion. During downslope walking, hip flex-
ors are recruited to oppose the propulsion of the animal due to gravitational force,
and the hamstrings are not recruited in order to prevent excessive propulsion. Distal
muscles such as the triceps surae group are recruited to provide braking as well as
weight support. Limb stiffness is reduced during downslope walking since a more
compliant interface is required to prevent damaging forces due to the interaction
of the limb with the support surface. Actions due to length and force feedback are
automatically tailored to the task (Maas et al. 2007). During downslope walking,
muscle spindles in the ankle extensors are likely to be particularly responsive and
would regulate muscular stiffness during active lengthening of these muscles. Golgi
tendon organs in the braking muscles are likely to provide regulation of distal limb
stiffness through intermuscular pathways to the distal musculature. The patterns of
activity of the hind limb muscles and their regulation through proprioceptive feed-
back are appropriately regulated according to their specific functions in these motor
tasks. These principles of regulation were investigated most directly in quadrupedal
animals, but, as discussed above, similar changes in the activation patterns of lower
52 T. R. Nichols et al.
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Chapter 5
Subcortical Visuomotor Control of Human
Limb Movement
Brian L. Day
Research into the visual control of movement over the past 30–40 years has focused
predominantly on cortical networks. These cortical networks are fed by information
travelling along pathways from retina to occipital cortex and then to motor cortical
areas via parietal cortex (dorsal “where” stream) or temporal cortex (ventral “what”
stream) (Ungerleider and Mishkin 1982). Although these cortical networks are very
powerful, they are not the only routes by which visual information can influence
action. This chapter reviews some behavioral, neurophysiological, and neuroimaging
data which converge on the idea that subcortical structures have a significant role to
play in the visual control of reaching, even in primates.
It was thought for a long time that visual information influences movement through a
process that is relatively sluggish compared to other sensory channels. For example,
proprioceptive signals can drive muscle responses in the human hand at latencies
of ∼25 ms through spinal circuitry, but even when the motor cortex is involved
proprioceptive input can evoke hand-muscle responses at a remarkably short latency
of 50 ms (Marsden et al. 1976). In contrast, the latency of visually driven reactions
was traditionally put at 200–300 ms (Keele and Posner 1968; Beggs and Howarth
1970). From the 1980s onwards, however, experiments investigating the speed at
which new visual information can modify ongoing limb movements revised this
value down dramatically to 100–150 ms (Carlton 1981; Soechting and Lacquaniti
1983; Zelaznik et al. 1983; Paulignan et al. 1990, 1991; Prablanc and Martin 1992).
The explanation for this halving of visuomotor latency was not immediately ap-
parent. It could have been due to methodological differences or possibly due to
B. L. Day ()
Institute of Neurology, University College London, London, UK
e-mail: [email protected]
Most people spend a good proportion of their waking hours reaching for objects with
their hand. Perhaps with the exception of professional soccer players, the foot is not
routinely used in this way. However, ordinary walking often requires accurate foot
placement that relies upon on-line visual control (Reynolds and Day 2005b). It is
reasonable to enquire, therefore, whether the lower limb has access to the same fast-
acting visuomotor process that controls the upper limb. One might expect this to be the
5 Subcortical Visuomotor Control of Human Limb Movement 57
Fig. 5.1 Spatial and temporal properties of arm reach adjustments evoked by a moving target. a 3-D
superimposed trajectories of the finger from multiple trials of one representative subject when the
target remained stationary (green), moved right (red), or moved left (blue). The subject executed
either a normal reach (left panel) or an anti-reach (right panel) task (see text). Note the initial
deviation of the finger towards the target in both tasks. b Latency histograms of the initial deviation
of the finger in all trials in which the target moved. Responses grouped in 10 ms bins and shaded
according to whether in the correct (black bars) or incorrect direction (white bars). Note for the
anti-reach task most responses were initially in the incorrect direction, with the same latency as
correct response in the normal reach task. The small number of initially correct responses in the
anti-reach task tended to occur with longer and more variable latency. (Modified from Day and
Lyon 2000)
(Reynolds and Day 2005a). In one condition, subjects stepped in a natural fashion
onto the rectangular illuminated target, which in some trials could jump laterally
or medially at the instant the foot left the ground. In a second condition, the same
stimuli were employed with the subject upright, but now fully supported by an
external framework. In this latter condition, therefore, the usual balance constraint
was not present and the leg movement task more closely resembled an arm-reaching
task. The key result of this study was that the jumping target evoked short-latency
(< 150 ms) mid-flight adjustments of the leg indistinguishable in latency from those
of the arm (Fig. 5.2b). The amplitude of the leg adjustment, particularly for medial
target jumps (Fig. 5.2a), was less during free steps compared to frame-supported
steps, reflecting the limitations imposed by the need to maintain balance. However,
the latency was identical irrespective of whether or not the body was supported
by the frame. Thus, it seems that the leg, like the arm, has access to a fast-acting
visuomotor process, but with additional integration with balance processes. Given
the correspondence in latency, a parsimonious explanation is that the upper and lower
limbs share a common fast-acting visuomotor mechanism.
The opportunity arose to test the hypothesis that the fast (< 150 ms) visual-evoked
reach adjustment stems from a subcortical visuomotor process (Day and Brown
2001). This was provided by a patient who was discovered to have agenesis of the
5 Subcortical Visuomotor Control of Human Limb Movement 59
Fig. 5.3 Manual responses to visual stimuli appearing in the right or left hemifield in a subject
with agenesis of the corpus callosum. a Reaction time to initiate arbitrary motor tasks (finger
extension, elbow flexion) in response to target appearance in right (red) or left (blue) hemifield
during central fixation. Note the significant interaction between arm side and target side for both
arbitrary tasks. b Mediolateral motion of the finger and eyes when reaching to a central target which
unpredictably jumped into right (red) or left (blue) hemifield during the reach. Top traces show mean
mediolateral velocity of finger in jump trials after subtraction of mean no-jump trials. Bottom traces
show mediolateral motion of the eyes in jump trials recorded electro-oculographically (high-pass
filtered). Note the same short latency of finger deviation irrespective of limb side or target side, and
that eyes deviated towards target after limb movement was initiated. P-values above targets (left
panels) denote probability of target appearance at respective locations. (Modified from Day and
Brown 2001)
The superior colliculus and underlying mesencephalic reticular formation are good
candidates for a subcortical visuomotor processing centre controlling the limbs. The
superior colliculus receives visual input directly from the retina (Kaas and Huerta
1988), and, although classically involved in gaze control through control of eye
(Sparks 1978) and head (Cowie and Robinson 1994), was discovered also to contain
5 Subcortical Visuomotor Control of Human Limb Movement 61
Reticulospinal tracts are thought to transmit the auditory startle response from the
caudal reticular formation of the human brainstem to spinal cord both in healthy
subjects (Brown et al. 1991a) and in patients with pathological exaggerated startle
or hyperekplexia (Brown et al. 1991b). This raises the possibility that the putative
subcortical mechanism controlling visually guided reaching may share some circuitry
with the auditory startle mechanism. This was investigated during stepping to visual
targets by interacting target jumps and loud sounds (Reynolds and Day 2007).
In this experiment, subjects stepped naturally onto an illuminated rectangle, which
in a third of trials jumped to the left or right with equal probability at the moment
the foot lifted from the ground. In just 18 of the total 240 trials, a startling loud
sound (120 dB SPL) was given through headphones at the point of foot lift, but
with the startle trials occurring with equal probability during no-jump, jump-right,
and jump-left trials. Therefore the loud sound conveyed no information about the
presence of a target jump or its direction. As in a previous study (Reynolds and Day
2005), the jumping target evoked a fast adjustment of the foot trajectory, at 134
ms on average when measured from acceleration traces, with medial displacement
magnitudes being less than lateral displacements. The loud sound had no effect on
control steps or on the magnitude of foot displacement following a target jump.
However, the loud sound did affect the latency of the foot correction, shortening it
by some 20–30 ms (Fig. 5.4).
This hastening of the visual-evoked foot trajectory adjustment was not a nonspe-
cific effect of a startle because the foot always moved in the direction of the target
jump when present and did not deviate during no-jump trials. Nor was it due to
release of a subcortically stored motor program (Valls-Sole et al. 1999; Carlsen et al.
5 Subcortical Visuomotor Control of Human Limb Movement 63
2004) since the required adjustment was not known in advance of the sound stim-
ulus. Instead, it seemed that the sound stimulus interacted with the visual stimulus
provided by the target jump to cause a reduction in visuomotor processing time. By
taking account of likely afferent and efferent conduction delays, Reynolds and Day
(2007) estimated that even a modest hastening of 18 ms would represent a substan-
tial reduction of 30 % in central processing time. It is plausible that this interaction
occurs in the brainstem, possibly in the superior colliculus, but perhaps more likely
in the reticular formation.
When there is choice in selecting one action over another, and if the selected action
is determined by an external signal such as a visual stimulus, it is often found that the
time taken to react increases with the number of choices available. This relationship
between number of response choices and reaction time was formalized by Hick using
information processing theory (Hick 1952) and is often referred to as Hick’s law.
Although Hick’s law holds for many manual tasks, it does not hold for visually
guided saccades. Kveraga et al. (2002) showed that the latency of a saccade to a
visual target is the same irrespective of whether there are eight possible targets or
just one. They explained this violation of Hick’s law by referring to the anatomical
arrangement of the superior colliculus, where visual afferents form a retinotopic map
that lies in spatial register with an oculomotor map determining saccade direction
and amplitude. With this arrangement, a visual stimulus on the retina automatically
evokes a saccade that brings the visual target onto the fovea, making the central
processing time immune to the number of possible target locations. When this highly
compatible spatial relationship between stimulus and response was destroyed by
asking subjects to make eye movements in the opposite direction to a peripheral
visual stimulus (anti-saccade), Hick’s law was reinstated (Kveraga et al. 2002).
It could be argued that fast visually guided limb movements also should violate
Hick’s law if they utilize the neural machinery of the superior colliculus. This was
tested using a centre-out pointing task (Reynolds and Day 2012). For this, subjects
held a finger stationary in front of a central target on a vertical board and were
required to make a rapid discrete movement in response to the appearance of a
peripheral target (Fig. 5.5a). Four visual targets were located 15 cm above, below,
left and right of the central target. To eliminate temporal uncertainty about when
an event might happen, the subject initiated a trial by raising the opposite index
finger from a touch switch. In 67 % of trials this did nothing (null trials), but in the
remaining 33 % it caused the central target light to be extinguished and one of the
four peripheral targets to be illuminated. Subjects were given advance information
which of the peripheral targets might be illuminated in a trial (between one and four
targets) thereby manipulating the number of action choices. In one condition, the
stimulus–response compatibility was high in that subjects were required to move
64 B. L. Day
their finger in the direction of the illuminated target (normal). In a second condition,
the stimulus–response(S–R) compatibility was low as they were required to move
their finger in a direction 90◦ clockwise to the illuminated target (orthogonal).
As predicted, for normal pointing with high S–R compatibility, the reaction time
was fast at around 140 ms and remained the same regardless of the number of
choices. In contrast, for the orthogonal pointing task the reaction time was slower,
being 173 ms for the 1-choice condition (i.e., simple reaction time), and it increased
with number of choices, thus obeying Hick’s law (Fig. 5.5b). Therefore, in many
ways the pointing behavior was very similar to the saccade behavior described above
(Kveraga et al. 2002). As with the eyes, the violation of Hick’s law when there was
a direct spatial correspondence between the visual stimulus and the limb movement
suggests a mechanism with relatively hard-wired direct mapping between the two.
A parsimonious interpretation is that the superior colliculus lies at the heart of the
5 Subcortical Visuomotor Control of Human Limb Movement 65
mechanism for visually guided pointing as it does for visually guided saccades. The
radically different behavior during orthogonal pointing suggests the possibility of a
slower mechanism being brought into play. Of course, for a slower mechanism to
dominate the faster mechanism, the latter would have to be suppressed in some way.
Interestingly, subjects tended to make errors by sometimes pointing incorrectly at
the illuminated target in the orthogonal condition (T-error in Fig. 5.5b), with these
erroneous movements usually being initiated faster than the correct movements.
This is compatible with two competing mechanisms where there is an incomplete
suppression of the faster process. As suggested in an earlier section to explain anti-
reach behavior (Day and Lyon 2000), orthogonal pointing could engage a cortical
mechanism, which would give the advantage of flexibly associating any action with
a visual signal thereby avoiding the necessity of a direct spatial correspondence
between stimulus and response. The cost is a longer response latency that grows
with choice (Hick’s law) because of the additional information processing required
for stimulus identification and action selection.
The picture painted so far in this chapter is of two processes for visual guidance
of limbs, one subcortical and the other cortical. The subcortical process is fast, but
rigid, and is well suited for direct interactions between the limb and an object when
both occupy a common space. In contrast, the slower cortical process conceivably
is infinitely flexible and may be better suited for visuomotor interactions during tool
use. This flexibility effectively detaches the limb from the object and allows any
arbitrary spatial relationship between the two, for instance, tracking vertical move-
ments of a target on a computer screen with a cursor controlled by forward–backward
movements of a mouse. However, it is unlikely that the two processes operate inde-
pendently of each other. As a minimum, the subcortical process would need to be
suppressible under certain circumstances. As we have seen, when a person is en-
gaged in interacting with an object directly with the limb, suppression is difficult to
achieve and often incomplete. Thus, during an anti-reach task, invariably the limb is
initially drawn towards the target’s new position, although with less vigor compared
to a standard reach (Day and Lyon 2000). Similarly, orthogonal pointing is possible
but at the expense of occasional errors towards the visual stimulus, indicating an in-
trusion of the fast process (Reynolds and Day 2012). Presumably, there are stronger
suppression signals available when the limb operates remotely from the near space of
an object or via an interposed tool. Communication between the two processes would
also be necessary if, as is likely, they act in concert during direct interactions be-
tween a limb and an object. There is a wealth of connections between action-related
areas of cortex and relevant subcortical structures such as the superior colliculus
(e.g., Kuypers and Lawrence 1967; Goldman and Nauta 1976; Catsman-Berrevoets
et al. 1979; Fries 1984, 1985) and the reticular formation (e.g. Catsman-Berrevoets
66 B. L. Day
and Kuypers 1976; Keizer and Kuypers 1984). These fibres could provide the com-
munication required for cooperation between cortical and subcortical visuomotor
processes.
References
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ular formation discharge with proximal limb muscle activity. Journal of Neurophysiology
1999;81:1978–82.
Stuphorn V, Bauswein E, Hoffmann K-P. Neurons in the primate superior colliculus coding for arm
movement in gaze-related coordinates. Journal of Neurophysiology 2000;83:1283–99.
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RJW, editors. Analysis of visual behavior. Cambridge (MA): MIT Press; 1982. pp. 549–86.
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Chapter 6
Rethinking the Role of Motor Simulation
in Perceptual Decisions
6.1 Introduction
Fig. 6.1 Traditional model of motor simulation in the hand judgment task: Laterality of the visual
hand stimulus is determined by comparing it to either of the “felt” hands, which are rotated by covert
motor activity to a matching spatial orientation. This provides a mapping between each stimulus
and the corresponding hand used to make the physical response
“without having either to preserve or to search through a store of fixed 2-D templates
corresponding to all possible retinal projections.” Mental rotation of the object (in
this case a hand) provided an algorithm for reducing the storage and search require-
ments, as shown in Fig. 6.1. The simulation (and virtual hand rotation) provided
new information that could be used to improve the decision-making process. While
compelling as a possible cognitive mechanism, the authors fully acknowledged the
fragilities of this interpretation. First, it was possible that the analog property in the
laterality task was not sufficient evidence on its own to demonstrate that an object
rotation was invoked to make the perceptual decision. Second, they acknowledged
that if it could be demonstrated that a parts-based analysis was sufficient to solve
hand identification then the use of simulated hand rotation to aid in the perceptual
decision was less likely. In parts-based analysis, the observer can use local features of
the object, such as the wrinkles on the palm or the pattern of the fingernails to make
the identification. The alternative, a whole-based analysis, relies on understanding
the complete 3-D structure of the object.
Uncertainties about what was actually being simulated or judged in the laterality task
appeared early in the literature. In an experiment testing the influence of head position
on laterality judgments, Sekiyama noticed that when the RTs, as a function of angle
72 S. T. Grafton and S. Viswanathan
of rotation, were plotted separately for each hand, the profiles were not symmetric
(Sekiyama 1982). They were skewed such that the RT profiles were mirror patterns
for right- and left-hand responses, as shown in Fig. 6.2. This pattern was not apparent
in the data from Cooper and Shepard, because they averaged the RTs for the two
hands together (Cooper and Shepard 1975). The pattern of separate RT data for each
hand in Sekiyama’s data raised a critical issue. It could only occur if the subject
was using a different mental process for each hand. This in turn implied that there
was already sufficient perceptual information in the stimuli for subjects to be able to
discriminate left and right hands. This possibility in turn raised the question of how
if at all mental rotation of the hand actually contributed to the perceptual decision-
making process. Sekiyama did not provide a clear answer. She interpreted the results
from a kinesthetic framework, such that the “felt” position of the hands might be
used to aid in the judgment.
The kinesthetic properties of the laterality task provided by Sekiyama were sub-
sequently overshadowed by Larry Parsons’ elegant experiments showing a range
of new effects that were interpreted as overwhelmingly motoric in nature (Parsons
1987a). First, he demonstrated a remarkable sensitivity of the RTs to biomechani-
cal constraints (Parsons 1994). RTs were highly sensitive to extreme positions such
that hand stimuli in postures that normally are not comfortable led to slower RTs.
Second, the analog properties of the laterality task were generalized to other body
parts. They were also observed in a foot version of the task (Parsons 1987b). Third,
many subjects (including the authors of this chapter) reported a sense of body motion
when performing the task. Fourth, the RTs for judging hands at different rotations
were proportional to the time to make actual movements from that position to a
neutral point with the joint angles at mid-position. These effects led Parsons to note,
“These imagined paths seemed to simulate the paths used for physically moving
the hand or foot between their task orientation and the orientation of the stimulus”
(Parsons 1987a). All of these findings have stood the test of time and continue to be
replicated 25 years later. In addition, follow-up studies demonstrated that the RTs
were sensitive to the posture of the participant as they performed the task (Sirigu
and Duhamel 2001; Ionta et al. 2007). For example, placing the left hand behind the
back would slow the RTs for left-hand judgments. They entrench the notion that the
perceptual decision making in the laterality task is based on motor simulation (Ionta
6 Rethinking the Role of Motor Simulation in Perceptual Decisions 73
et al. 2007; ter Horst et al. 2010; Ferri et al. 2011; Ní Choisdealbha et al. 2011),
motor imagery (Grush 2004) or motor emulation (Moulton and Kosslyn 2009). The
motor simulation mechanism continues to be used to interpret findings in a variety
of patient populations as well (Deconinck et al. 2009; Helmich et al. 2009; Williams
et al. 2011).
However, as with Sekiyama’s data, Parsons’ work also reveals the remarkable
skewing of RT profiles when the two hands are plotted separately. This skewing
can only occur if the participants knew which hand to covertly rotate on each trial.
This correct-hand effect shows that perceptual identification of hand chirality is
orientation-invariant, even in the face of the added challenges imposed by the visual
mirror symmetry of the hand stimuli. Despite the seemingly impregnable interpre-
tation that a motor simulation is used in the laterality task, the correct-hand effect
observed in data from Sekiyama, Parsons, and countless follow-up studies intro-
duces a fundamental conundrum. A consistent limb-specific mirror skewing of the
RT profiles could only occur if subjects identified the correct hand, invariant to ori-
entation, prior to any putative motor simulation. If simulation is used in perceptual
decision making, then how does the motor simulator always choose the correct hand
in the first place and, more importantly, why bothr with motor simulation at all?
The conundrum clearly speaks to Cooper and Shepard’s original concern that if local
perceptual features could be used to discriminate the stimulus, then the argument
that simulation is used for perceptual decision making is flawed. In the face of this
uncertainty, Parsons proposed an alternative explanation that could sustain motor
simulation as a putative mechanism, as shown schematically in Fig. 6.3. He noted
that “Performance in the left-right judgment task appears to involve these operations,
some of which may occur concurrently: (a) analysis of the orientation and handed-
ness of the stimulus; (b) analysis of the orientation of the internally represented
corresponding hand; (c) planning a path for the internally represented hand to move
(within its joint constraints) to the orientation of the stimulus; (d) mental simulation
of planned action; and (e) exact-match confirmation of shape of imagined and per-
ceived hands” (Parsons 1994). His final point addresses the conundrum by invoking
a post hoc confirmation mechanism. This mechanism could take two forms. One
would be a direct confirmation of the percept. However, the entire notion of a post
hoc motor simulation to confirm what is already perceived is deeply problematic. It
is difficult to find any other examples in the cognitive science literature where motor
simulation or imagery is used to directly confirm an already correct percept. The
other explanation for the post-hoc confirmation step proposes that mental rotation
is needed to map the correctly perceived hand into the appropriate motor response,
that is, there is uncertainty in the mappings between “right” and “left,” and the sides
of the body used to make the response. In a recent set of experiments where local
features of the hand stimuli were manipulated, we discovered that neither of these
post-hoc confirmation mechanisms is tenable (Viswanathan et al. 2012).
74 S. T. Grafton and S. Viswanathan
Fig. 6.3 The conundrum introduced by the correct-hand effect. A correct percept of the visual
stimulus is always used as the referent for comparison in the motor simulation. Thus, it is unclear
what the subject is actually deciding since they already recognize the chirality of the stimulus
We propose that the behavioral properties of the laterality task are not due to motor
simulation. Instead, the analog and biomechanical features of the laterality task are
a consequence of what we refer to as “multisensory hand binding.” At the onset of
the stimulus, the observer has simultaneous access to sensory information about the
same entity (i.e., a hand) from different modalities—the visual representation of the
seen hand depicted by the stimulus, and the proprioceptive representations of the
observer’s own felt hands (Shenton et al. 2004). There are more than enough local
features in the visual stimulus used in a typical laterality experiment to uniquely iden-
tify it as the front or back of the hand. According to the multisensory hand-binding
hypothesis, there is a simultaneous, (orientation-invariant) cross-modal comparison
of the seen hand to the proprioceptive representation of the corresponding hand, as
shown schematically in Fig. 6.4. The outcome of cross-modal comparison is not a
match/mismatch signal that is used for perceptual decision making. Instead, it re-
sults in a binding of the visual representation of the seen hand to the proprioceptive
representation of the “matching” felt hand or vice versa. Successful binding pro-
duces an intermodal discrepancy due to the differing orientations of the bound seen-
and felt-hand representations (in a body-centered reference frame). This discrepancy
automatically initiates a sensorimotor recalibration process to align the spatial rep-
resentation of the felt hand to that of the seen hand—an aftereffect that can cause
a feeling of moving. Critically, the motor response that is required in the lateral-
ity task is delayed until this intermodal conflict is resolved. This delay leads to the
laterality specificity of the RTs. We speculate that the need to perform this recali-
bration between the seen and felt hand is evidence that the motor system requires
an internally consistent and unique representation of body position (or state) as part
of generating a motor command, although this consistency argument remains to be
tested directly. Critically, the recalibration in multisensory hand binding is achieved
by relating representations in different sensory reference frames with respect to each
other. A critical prediction is that this occurs without requiring a motor signal from
either premotor or motor cortex and does not require any sort of motor simulation,
emulation, or explicit strategy. With multisensory hand binding, the response delay is
related to recalibration of body position as a part of planning a normal movement and
not related in any way to perceptual decision making. Thus, there is no conundrum
as arises with the standard motor simulation account of laterality judgments.
6 Rethinking the Role of Motor Simulation in Perceptual Decisions 75
Fig. 6.4 The multisensory binding process: In the laterality task, a visual stimulus of the hand
is evaluated in terms of hand shape and orientation (palm up/down) and this information is used
to establish chirality of the visual stimulus. This is matched to the spatial representation of the
corresponding felt hand. The planning of a motor response requires that this spatial discrepancy
between two estimates of body position be reconciled
Unlike the traditional motor simulation and confirmation model, the multisen-
sory hand-binding hypothesis imposes strong constraints on when and whether the
correct-hand effect will occur. Here, we summarize a study that used an attention
manipulation to selectively induce a “wrong-hand effect” (Viswanathan et al. 2012).
The experiment selectively extinguished the correct-hand effect by eliminating the
contextual relevance of the proprioceptive inputs. Neither effect is plausible with
76 S. T. Grafton and S. Viswanathan
Fig. 6.5 Stimuli in the standard form of the laterality task have sufficient local features to determine
chirality (a). In an ambiguous silhouette, each shape can correspond to either hand (c). With simple
symbolic cues, chirality can be restored (b)
motor simulation. Finally, we describe a recent study that requires a simple percep-
tual decision of determining if two ambiguous hand silhouettes have the same or
different outlines. The results show that there is an obligatory multisensory binding
of the stimuli to the observer, even in a task when no right/left judgments are required.
Inducing the Wrong Hand According to the hand-binding hypothesis, only sensory
information about the spatial configuration (“shape”) of the visual hand represen-
tation can be correlated with the proprioceptive hand representations. The afferent
proprioceptive representation of a hand codes the relative spatial position of the dig-
its and hand, but does not itself contain information about visual attributes such as
the color, lines, and textural patterns of the skin covering that hand. Therefore, the
“shape” of the seen hand and the “patterns” on the seen hand should have dissocia-
ble effects on laterality identification. To test this prediction, we exploited the fact
that visual hand “patterns” are indispensable in identifying the laterality of certain
hand shapes. In Fig. 6.5a, the visual patterns on each hand are diagnostic of whether
the palm or the back of that hand is being viewed. Without these patterns, the 2-D
hand shapes exhibit multiple symmetries. The shapes of the palm-up and palm-down
views of the same hand are mirror-symmetric, as are the shapes of the right and left
hands having the same view as shown in Fig. 6.5c. Furthermore, the palm-up view
of one hand has the same shape as the palm-down view of the other hand. Due to
these symmetries, the laterality of a hand cannot be uniquely determined based on
shape alone, without the view information from the visual patterns. The Cooper–
Shepard paradigm was altered to include a task-set manipulation, using the hands in
Fig. 6.5b as stimuli. Black silhouettes depicted hand shapes and colored dots were
used to denote hand orientation. A red dot indicated a palm-down view of the hand,
and a green dot indicated the palm-up view. Participants readily learned to recog-
nize this color-to-view mapping before the experiment. The paradigm involved two
independent conditions—the View-first condition and the Shape-first condition.
Each condition consisted of cued and uncued trials that occurred with (approxi-
mately) equal frequency. On the cued trials of the View-first condition, participants
first saw a colored dot (red or green) indicating the view of the forthcoming test
stimulus. After a brief offset, a test stimulus depicting a hand shape (without view
6 Rethinking the Role of Motor Simulation in Perceptual Decisions 77
hands and the observer’s responding hand will lead to biomechanically constrained
delays in response time and a dependency of RT as a function of where the axes are
positioned (Fig. 6.7d). This RT dependency on position was found to be particularly
dramatic for orientations associated with the most uncomfortable position to rotate
the hands into (Fig. 6.7e). When results of this two-handed version of the laterality
task are combined with the traditional single-hand judgment studies, the generality
of the results as well as the automaticity of the behavior constitute strong evidence
that multisensory binding is an ecologically valid process (De Gelder and Bertelson
2003).
Multisensory hand binding and recalibration of body position are sufficient to ex-
plain much of the behavioral phenomenology typically found in experiments that
use the laterality task or its variations. First, it is well known that conflicts between
seen and felt body positions can induce a sense of motion without any overt motor
command or covert motor simulation. Anyone who has experienced aftereffects of
motion from a carnival ride or experienced “sea-legs” after returning to the shore can
attest to this (Cohen 1996). In other words, a sense of motion by itself is insufficient
evidence to conclude that a motor simulation is occurring. Second, the sensitivity
of the laterality task to extreme body postures could be based on biomechanically
constrained boundary conditions placed on an internal model of the body schema
rather than on limitations to the range of possible simulated motor commands. That
is, our ability to mentally represent the position of our body in space (irrespective
80 S. T. Grafton and S. Viswanathan
Fig. 6.7 In the two-handed matching task, two hand silhouettes with ambiguous chirality are
presented, and the subject must decide if they are the same hand or a mirror (different) pair (a). The
stimuli are presented one above the other to avoid perceptual mirror symmetries. The two hands
are always presented with the primary axis rotated 120◦ with respect to each other (b). Mental
rotation of one object to another would lead to response times that are invariant to the absolute
angle instances (c). In contrast, if hand binding occurs, there will be delays in response times as
a function of angle instance (d). Data from subjects performing this task confirm there is a strong
hand-binding effect (e)
Hand binding in the laterality task appears to be a highly specialized property of the
superior parietal cortex, based on a comparison with other functional determinants
of body representation. In a factor analysis of patients with parietal lobe stroke, a
laterality task deficit was distinct from other tests of body representation including (1)
chronometric scaling while imagining moving the fingers contralateral to the lesion,
(2) localization and identification of body parts, and (3) understanding the relative
position of different segments of the arm (e.g., that the wrist is distal to the elbow).
Furthermore, lesion overlap maps demonstrated increased involvement of the SPL
for patients with laterality deficits that were different from probable lesion locations
for the other body representation disorders (Schwoebel et al. 2001). The behavioral
and lesion location differences of laterality judgment and imagined finger movements
are quite important, as the latter is generally considered to be a prototypical example
of motor simulation (Sirigu et al. 1995).
Each parietal-premotor cortex represents to a greater degree the proprioceptive
state of the contralateral hand (Bernier and Grafton 2010). Thus, binding should only
occur between a seen hand and the felt hand of only one hemisphere. This might be
reflected in PET and fMRI experiments by greater brain activity for one hand than the
other. However, most imaging studies show bilateral recruitment of SPL and PMd
cortices in the laterality task, even when activity for each hand is modeled separately
(de Lange et al. 2006). This might be expected, given that the hemispheres are re-
ciprocally connected, and activation of one will co-recruit the other. Patient studies
could possibly provide evidence that only one hemisphere is “bound” per trial. In
stroke patients, lesions of the left hemisphere lead to slowing of judgments to ei-
ther hand stimulus whereas right brain damage slows neither (Tomasino et al. 2003;
Daprati et al. 2010). Irrespective of the side of the lesion, there might be mechanisms
unrelated to multisensory binding influencing patient performance. The lesion lo-
cation is diverse across subjects, there is an influence of hemispheric specialization
for hand dominance, and patients may under go reorganization post stroke. The best
evidence that the SPL is specialized to bind vision and proprioception of the opposite
hand can be found in patients with a sectioning of the corpus callosum (Parsons et al.
1998). Using hemifield stimuli and the hand laterality task, it is clear from error rates
that each hemisphere only matches the contralateral hand.
One possible acid test of motor simulation in the laterality task would be a demon-
stration that the motor cortex of healthy subjects is involved during performance
of the task. Motor cortex can clearly be activated in tasks explicitly cueing imag-
ined movement (Lotze et al. 1999; Sharma et al. 2008). However, the evidence for
motor cortex engagement in the laterality task is by no means apparent. Early PET
imaging experiments of the laterality task using block designs reported activity of
the motor cortex (Kosslyn et al. 1998). With well-balanced experimental designs
and higher-resolution imaging, it became evident that motor cortex activity is not
6 Rethinking the Role of Motor Simulation in Perceptual Decisions 83
greater for hand judgment than object rotation (Bonda et al. 1995). Furthermore,
motor cortex activity only appeared at the time of a response, presumably after any
perceptual decision had occurred (de Lange et al. 2005). A recent meta-analysis of
75 imaging studies of motor simulation compared localization in the laterality task
with other forms of motor simulation, such as kinesthetic or visual motor imagery
(Hetu et al. 2013). With the laterality task, motor cortex activation is rare whereas
the other forms of motor imagery task demonstrated motor cortex involvement about
25 % of the time. When single-pulse transcranial stimulation (Ganis et al. 2000) or
slow, 1 Hz, repetitive transcranial magnetic stimulation (TMS; Pelgrims et al. 2011)
was used to create a “virtual” lesion of motor cortex, there was a general slowing of
RTs in the laterality task. However, these results did not influence the correct-hand
effect and only described a generalized slowing of responses. Furthermore, in a de-
tailed single-pulse TMS experiment in which virtual lesions of motor cortex were
chronometrically manipulated and the correct-hand effect was carefully measured,
there was a complete failure to disrupt hand judgment performance at any stimu-
lation time post stimulus, establishing that there is no time window during which
the motor cortex makes a contribution to mental rotation of the hand (Sauner et al.
2006). Although motor cortex may be involved in other motor simulation paradigms
such as kinesthetic motor imagery, there is no compelling evidence that it is used in
hand laterality judgments, undermining the argument for a motor simulation process
in this task.
State estimation is a computational process that has been proposed as a way to in-
tegrate sensory and motor information of position in real time (Tin and Poon 2005;
Mulliken et al. 2008). Retinotopic-based reference frames appear to play a dominant
role in representing space and planning action under typical experimental conditions.
Vision provides a powerful and accurate map of limb position and the environment
and may serve as a default reference frame for organizing body state and action
(Cohen and Andersen 2002). There is growing consensus that the reference used to
determine position is not absolute, but contingent on available evidence from dif-
ferent sensory channels (Denève and Pouget 2004; Faisal et al. 2008; McGuire and
Sabes 2009). While vision-based information typically dominates, body-based ref-
erence frames can also be used under degraded vision. However, maps of the body
position based on proprioception as well as tactile input are far less veridical than
visual inputs (Kammers et al. 2009). They are easily distorted by illusions induced by
visual–tactile (Botvinick and Cohen) or visual–proprioceptive (Burrack and Brugger
2005) mismatches and do not clearly map onto the body topology precisely (Longo
and Haggard 2010). Nevertheless, the correct-hand effect of the laterality task sug-
gests that recalibration relies on a body-centered reference frame with a “default”
proprioceptive configuration: palms down and fingers pointed upwards.
84 S. T. Grafton and S. Viswanathan
Notably, the default configuration that is “bound” in the laterality task can be re-
shaped by additional information such as repositioning of the subject (Riemer et al.
2010). It is also influenced by the illusion of wrist flexion induced by vibrotactile
stimulation to the wrist extensor tendons. In this case, RT delays were only observed
when judging hand stimuli corresponding to the side of the stimulation (McCormick
et al. 2007). It also appears to be overridden by biases induced by experimental
context, such as constraining motor responses to one side or the other, as well as
handedness (Ní Choisdealbha et al. 2011). Other contextual influences, such as on-
going observed or executed action, also influences the estimated body configuration
(Conson et al. 2009). Interestingly, in young children, motor behavior is strongly
shaped by a body representation that is close to the default position described in the
laterality task and they are less influenced by their own body position (Saimpont et al.
2009). As they develop and acquire knowledge of the dynamics of their bodies, their
body representation becomes more closely aligned with the actual physical position
and this is reflected in a sensitivity of laterality judgment times to the participant’s
position. It is possible then that in the face of uncertainty about limb position, adults
might resort to this developmentally more primitive map of body position.
Many patient populations have been tested with the laterality task and abnormal
findings have invariably interpreted as evidence for deficits of motor simulation,
even when there is no lesion of the motor system. In many cases, a more direct
explanation can be drawn from multisensory binding. An illustrative case is patients
who have undergone a limb amputation. It is well established that they can have
a significantly distorted body schema (Ramachandran and Hirstein 1998). In the
framework of multisensory binding, it is the poor alignment of a visual hand to a
distorted body map that leads to the delays of laterality judgment, particularly for
the hand stimulus corresponding to the distorted body schema (Reinersmann et al.
2010).
Another illustrative population who has abnormalities of laterality judgment is
patients with pain disorders. For those with unilateral, chronic limb pain, there is
a delay in laterality judgments to the hand stimuli corresponding to the affected
side. The delay is also related to the duration of symptoms and to the pain that
would be evoked by executing the movement (Moseley 2004b; Coslett et al. 2010b;
Reinersmann et al. 2010). When a picture of a foot is used as the stimulus, delays in
judgment are also observed for the stimuli corresponding to the painful foot, even
when the subject responds with their intact hands (Coslett et al. 2010a). The fidelity
of the laterality task for tracking pain severity has led to the proposal that it be used
as an objective independent measure of subjective pain (Coslett et al. 2010b).
Schwoebel interpreted the response delays for stimuli corresponding to the painful
limb (whether hand or foot) as evidence that there was a sensitivity of the internal
representation of body position, particularly the nonvisual representation, to pain
6 Rethinking the Role of Motor Simulation in Perceptual Decisions 85
(Schwoebel et al. 2001). The multisensory binding model draws on the same general
explanation that the delay is related to a distortion of the body schema. However,
with multisensory binding, there is an important new distinction worth amplifying.
In most of the studies of chronic pain, including the original paper by Schwoebel,
the “movement” of the body representation is assumed to be a motor simulation or
emulation, where the subject volitionally manipulates a body schema to solve the
laterality task. This of course reintroduces the conundrum of the correct-hand effect
and is inconstant with new experimental evidence (van Elk et al. 2012). In contrast,
with multisensory binding the rotation of the body schema is automatic and driven
by the incongruence with the observed hand position. This actually simplifies the
explanation.
It has been found that patients with chronic neuropathic pain can actually gain
some relief as measured by subjective pain scales when “treated” with the later-
ality task. Explanations for this improvement have been uncertain, and based on
recruitment of motor and premotor networks (which we now know is not an accurate
account of the networks used in this task) or perhaps due to focused attention on the
affected hand (which could just as readily make the pain worse) (Moseley 2004a).
The multisensory binding model provides an alternative explanation: One of the
consequences of chronic pain could be a distortion of the body schema, particularly
for the affected limb. Normalizing this distortion either by overt motor activity or
through coregistration of seen and felt limb positions in the laterality task might
reduce the distortion by image and associated pain.
The laterality task reveals an illusion where a seen and felt hand are perceptually
bound and spatially matched. When does this illusion generalize? Evidence to date
would suggest the phenomenon also occurs with foot stimuli (Parsons 1987b). How-
ever, it is not at all clear that a correct-hand effect is observed when the hand stimulus
is replaced with a glove (Daprati et al. 2010) or is attached to a body (Zacks et al.
2002). In this case, RT effects are more consistent with typical object rotation tasks
or spatial compatibility effects. This would suggest that there is something special
about disarticulated hands and feet as sources of perceptual confusion. Binding for
these stimuli appears irrespective of the 3-D orientation of the stimulus (Parsons
1987b, 1987a). This undermines an assumption in some experiments that uncom-
fortable positions of visual stimuli would be treated by the observer as allocentric,
whereas comfortable positions would be egocentric (Brady et al. 2011).
Another important and unanswered question is whether an analogous binding
mechanism might be involved in the matching of the proprioceptive felt hand to
an object in the environment. Consider a primate swinging through the trees. Limb
grasping would require rapid accurate matching of limb orientation with a palm-
centric reference frame. This could be performed through a rotation of visual and
proprioceptive reference frames, with planning time influenced by biomechanical
86 S. T. Grafton and S. Viswanathan
Acknowledgments The work was supported by a grant from the James S. McDonnell Foundation
and the Institute for Collaborative Biotechnologies through contract no: W911NF-09-D-0001 from
the US Army Research Office.
6 Rethinking the Role of Motor Simulation in Perceptual Decisions 87
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Chapter 7
Use of the Uncontrolled Manifold (UCM)
Approach to Understand Motor Variability,
Motor Equivalence, and Self-motion
Variability of motor output often has been considered a form of noise that interferes
with reliable performance. This assumption, however, depends on the level of the
motor system under consideration. For targeting tasks, variability of the end-effector
position will affect the consistency of targeting, depending on the task requirements
and the size of the target. Variability of coordination patterns used in artistic perfor-
mance may impact the aesthetics of performance. However, variability at the level of
the motor elements, including small variations in coordination patterns, often reflect
task flexibility that is only possible when the motor system exhibits sufficient mo-
tor abundance (Latash 2012). Consider, for example, performing cardiopulmonary
resuscitation (CPR) on an infant, with the index and middle fingers exerting the
necessary force to produce adequate chest compression. If fluctuation in the com-
pression force of one finger leads to a tendency for higher total force output, then
reduction in the forces exerted by the other fingers is necessary to compensate and
maintain a consistent total compression force. This is only possible because there
are two fingers contributing to a single total force output. Note that an alternative ap-
proach would be to attempt to control precisely, to the extent possible, the variability
of individual finger forces such that each finger generates approximately the same
force on each repetition. The presence of compensatory finger forces, however, has
been well documented (Latash et al. 2001, 2002a, 2002b), and is consistent with the
notion of a functional synergy among the motor elements (Latash et al. 2007).
Determining whether variability of motor output reflects motor noise or flexible
motor patterns is not trivial, however. Bernstein observed that when blacksmiths hit
G. Schöner ()
Institut für Neuroinformatik, Ruhr-Universität Bochum, Bochum, Germany
e-mail: [email protected]
J. P. Scholz
Department of Physical Therapy and Biomechanics and Movement Sciences Program,
University of Delaware, Newark, DE 19716, USA
the chisel with the hammer there appeared to be more variability of the trajectories
of individual joints than there was for the trajectory of the hammer (Bernstein 1967).
This led him to conclude that a movement is never repeated in exactly the same
manner. Although his intuition was correct, there was no way to clearly establish
this fact. For one thing, the trajectory of the joints and the end effector (hammer) are
measured in different units and the number of degrees of freedom of each is quite
different. How does one compare variability of up to 10 joint motions (including
scapular motion) measured in radians to the variability of three dimensions of end-
effector motion measured in meters? Schöner and Scholz (Schöner 1995; Scholz and
Schoner 1999) developed the uncontrolled manifold (UCM) approach to overcome
this problem and to quantify statistically the extent to which variability of motor
elements tends to lead to noise or error in performance versus reflecting the use of
flexible patterns of coordination. In this approach, all analysis to answer this question
is performed at the level of the motor components, e.g., joint motions, finger forces,
and muscle modes.
To accomplish this, the UCM approach requires a model that relates how changes
in elemental variables affect the task level (e.g., hand position in space, total force
output). This model can be obtained formally, as when relating joint motions to
movement of the hand in space (e.g., x = l1 cos θ1 + cos (θ1 + θ2 ) + · · · ) or via
regression analysis when a formal model is not readily available or excessively com-
plicated (Freitas and Scholz 2010). The null space of the equation relating the task
space to the space of motor elements provides a linear estimate of all combinations
of the motor elements that do not affect the value of the task variable at that point
in a movement trajectory or in time (e.g., J (θmean ) θi = 0 where J is the Jaco-
bian matrix of partial derivatives relating small changes in the elemental variables
to changes in the task variable). The null space is computed around the mean value
of the motor elements (θmean ) at each point in the movement trajectory. Experimen-
tally measured mean-free values of the motor elements (θi = θi − θmean ) for each
movement repetition at a given point in the normalized movement are projected into
the null space and its compliment, or range space (the subspace of motor elements
in which different combinations of the motor elements lead to different values of
the task variable of interest). This is done for each repetition and the variance of
the projection lengths is then computed and normalized to the dimensions of the
subspace to make the analysis more conservative. Greater variance in the null space
or UCM subspace than in the range space suggests a control strategy in which the
central nervous system provides stabilizing control signals that restrict variations of
the motor elements when they affect the desired value of the task variable but allows
for some degree of variability in combinations of those variables if they have no
effect on the task variable (i.e., variations within the UCM).
Studies of many different motor tasks have shown that variability at the level of
motor elements is more consistent with the use of flexible combinations of those
elements that preserve a stable state (e.g., posture) or produce a consistent trajectory
(e.g., reaching) of a task-level variable (e.g., center of mass position, trajectory of
the hand). In contrast, range space variability typically is shown to be significantly
smaller (Scholz and Schoner 1999; Scholz et al. 2000; Latash et al. 2001; Scholz
7 Use of the Uncontrolled Manifold (UCM) . . . 93
et al. 2001, 2002; Krishnamoorthy et al. 2003, 2007; Latash et al. 2002a). UCM
analysis also has been able to differentiate between movement synergies in persons
with neurological dysfunction and healthy control subjects (Reisman and Scholz
2006; Park et al. 2012, 2013). In addition, different hypothesized task variables
can be evaluated with this approach to help determine what variables are of greatest
importance to task performance (Scholz et al. 2000). The results are in agreement
with the minimum intervention principle, which suggests that allowing variability
in redundant (abundant) dimensions is the optimal control strategy in the face of
uncertainty (Todorov and Jordan 2003), although a control structure more in line
with the UCM hypothesis than optimal control has been shown to better account for
detailed characteristics of movement trajectories (Martin et al. 2009).
The dependence of the outcome of a UCM analysis of motor variability on the
variables used to describe the effector system has recently been criticized (Sternad
et al. 2010). For example, the authors suggest that movements may equally well be
planned in joint or segment angle coordinates. They provide an example of a mini-
mally redundant effector system in which the UCM method leads to quite different
results when either of these sets of variables is used. This criticism is relevant and
emphasizes that researchers must make considered choices of the variables used for
analysis. Three clarifications are in order, however:
1. A choice of variables fixes the space in which configurations of the effector are
described. If we choose joint angles as variables, then we describe the effector
in joint space. A point in that space represents one particular configuration of
the effector. A metric must be fixed as well, which assesses the distance between
any two points in that space, that is, between two configurations of the effector.
Typically, the Euclidian metric is used, in which the squared distances along each
of a set of orthogonal coordinate axes are summed and the square root is taken.
The UCM approach is then actually invariant under any change of coordinate
frame that leaves the metric invariant (Schöner and Scholz 2007). This includes,
in particular, rotations of the coordinate frame. This invariance reflects the fact that
the UCM analysis is based on a geometrical view of variance, in which the shape
of the cloud of points in joint space is observed across trials at a particular point
during a movement. If that shape is elongated along the direction of the null space,
then the UCM hypothesis is confirmed. The shape of the cloud of points is invariant
under any coordinate transform that preserves the metric of the space spanned
by the chosen variables. This is useful in some cases, such as for the shoulder
joint, for which there is no principled way to select a particular coordinate frame
to represent the three degrees of freedom that reside in that joint. Any orthogonal
set of coordinate axis is equally meaningful, so that invariance under rotation of
a coordinate frame is desirable. The randomization method (Müller and Sternad
2004), in contrast, is essentially a form of nonlinear, multivariate correlation. In
that approach, the coordinate frames matter as they do for correlation. If the cloud
of points is elongated along a coordinate axis, for instance, then that shape is not
picked up as correlation but as inherent variability of that particular degree of
freedom.
94 J. P. Scholz and G. Schöner
2. Transformations that do not leave the metric invariant matter in the analysis of
variance and this is how the choices of variables that set up the configuration
space come into play. For instance, representing joint configurations through
segment angles or through joint angles does not lead to the same shape of the
cloud of points. Mathematically, going from segment angles to joint angles is a
transformation that does not leave distances invariant: It is not a metric preserv-
ing transformation, unlike the rigid rotations that may be used to link different
orthogonal axes for joint angles anchored in the shoulder. This dependence on
the embedding space is shared, of course, by all approaches to the analysis of
multidimensional variance (e.g., Müller and Sternad 2004; Cusumano and Cesari
2006).
3. Fortunately, the choice of embedding space can be guided by what we know
about physiology. Specifically, the choice of joint over segment angles is not
arbitrary. Known sensory receptors provide information to the nervous system
about changes in joint angles (Grigg 1994). There are no known sensory receptors
signaling orientation of a limb segment in external space, although transformation
of sensory receptor information can be used to estimate limb orientation (Poppele
et al. 2001). Segment angles are inherently dependent on each other. For example,
a flexion of the ankle brought about by a signal sent to muscles that act on the
ankle joint leads to changes of all segment angles along the kinematic chain of the
upright body, including joints not linked to the ankle by any muscle. Similarly,
changing the segment angle that the humerus forms with an external reference
frame also changes the segment angles of the forearm and hand, without any
activity by muscles acting on these more distal joints. Thus, distal segment motion
in an open kinematic chain is not independent of proximal segment motion. This
is not the case with joint angles. Changing one joint angle does not necessarily
affect another joint angle, unless there are particular mechanisms that bring about
such dependence like multi-articular muscles or coordinated neural signals.
Thus, it seems to us that the best of two worlds is achieved by combining the ge-
ometrical view of the UCM approach, which is conceptually attractive, with the
analytical power of the correlational approach. This is now routinely done by re-
searchers who select a set of variables and a particular coordinate frame based on
substantive hypotheses. They can then use the surrogate data procedure of the cor-
relational approach to verify if the shape of the variance in the UCM analysis truly
comes from covariation among the variables identified as meaningful rather than
from inherent differences in variance among the different degrees of freedom (see,
for example, Yen and Chang 2009; Verrel et al. 2010).
More recently, the geometrical perspective of the UCM approach has been used
to address additional issues in motor control, namely, motor equivalence and self-
motion. The term motor equivalence has been used in a variety of ways, but is defined
7 Use of the Uncontrolled Manifold (UCM) . . . 95
here as a change in the configuration of motor elements after a perturbation that tends
to preserve the outcome of a task or the stability of a task-relevant variable. Kelso
and colleagues (Kelso et al. 1984) performed a seminal study of motor equivalence
in the context of the control of speech utterances. They found that adjustments in
the articulators were task-specific, dependent on the nonsense syllable that subjects
spoke when a perturbation was delivered to depress the jaw. Further evidence was
provided when naı̈ve subjects were unable to distinguish utterances performed during
perturbed and nonperturbed trials. However, in many cases, distinguishing between
adjustments of motor coordination that lead to disturbance of the task versus being
a reflection of motor equivalent adjustments to preserve the task is not trivial. For
example, when reaching to a target, a transient perturbation of a joint will lead to at
least some effect on the motion of the end effector. If the end effector still reaches
the target, this suggests that motor equivalence must be present. What if the hand,
however, hits the target but deviates from its position on nonperturbed trials or what
effect does the perturbation have on the path of the hand itself? Presuming that
there are readjustments in the joint configuration or muscle firing patterns due to the
perturbation, how can one determine the extent to which the adjustments account for
observed deviations in the hand path or whether more of the adjustments tend to act
to preserve the hand path? A modification of the UCM approach allows this question
to be addressed quantitatively. If one takes a set of nonperturbed trials, the null space
of the Jacobian matrix relating small changes in the motor elements to changes in a
hypothesized task variable (e.g., the hand position) can be computed using the mean
value of the motor elements across trials. This null space corresponds, as in UCM
variance analysis, to a linear estimation of all combinations of joint configurations
that lead to the same value of the task variable. Again, this analysis is performed at
each point in the normalized (to 100 %) movement.
One can then obtain the vector of the configuration of motor elements from a
perturbed
(pert) trial, subtract it from the mean of the nonperturbed (nonpert) trials
θpert − θ̄non-pert , and project this difference vector into the null space (UCM) and
range space of the nonperturbed trials. If the null space projection is significantly
larger than the range space projection, then this suggests that more of the adjustment
in the joint configuration due to the perturbation is motor equivalent, tending to pre-
serve the nonperturbed value of the relevant task variable. This approach, therefore,
provides a statistical method for determining the extent to which motor equivalence
is present.
In a collaborative study with Fay Horak and John Jeka, motor equivalence relative
to the position of the center of mass of the body was measured in persons standing
on a moveable force platform that was perturbed by different amplitudes, keeping
the velocity of perturbation constant (Scholz et al. 2007). An example of the results
obtained immediately after the transient perturbation are presented in Fig. 7.1. Note
that the projection into the UCM subspace or null space was larger, and significantly
so, than the projection into the range space, both computed based on the nonperturbed
trials. This difference increased with greater amplitudes of perturbation. Thus, most
of the change in the joint configuration as a result of the perturbation was motor
equivalent, tending to preserve the pre-perturbation position of the center of mass of
the body.
96 J. P. Scholz and G. Schöner
Fig. 7.1 Left: Participants stood upright when the support platform was abruptly moved by a
varied amount (perturbation amplitude). Right: Six degrees of freedom were included in a motor
equivalence analysis. The difference vector between joint configurations in perturbed trials from the
mean configuration in unperturbed trials was projected into the UCM subspace (solid line) and the
range spaced (dashed line). The plot shows the average length of these differences vectors across
perturbation trials per degree of freedom together with the SME (error bars) as functions of the
perturbation amplitude. The data are from Scholz et al. 2007 (Fig. 4 there)
UCM variance analysis indicates how fluctuations of the motor elements across
repetitions or, in the case of relatively steady state behavior, across time are structured.
For example, in upright posture, to what extent do joint fluctuations over time lead to
postural sway of the center of mass versus being coordinated to flexibly stabilize the
center of mass location? Nonetheless, fluctuations of the motor elements could be
relatively small or large, depending on the task. The amount of self-motion provides
an estimate of the magnitude of changes in the motor elements that lie in the UCM
subspace and, therefore, do not affect the value of a task variable and those that
change the value of the task variable. The concept of self-motion comes from the
robotics of redundant effectors and, in that context, refers to the magnitude of the
vector of time-dependent changes (e.g., velocity) in the motor elements that lies
in the null space or UCM subspace. In contrast, range space motion refers to that
component of this vector that lies in the range space, or actually moves the task
variable with reference to which the analysis is applied.
Consider reaching to a target with the hand. One might suspect that the most
efficient movement of the hand would occur if the joints were coordinated such that
their velocities were directed primarily toward that goal. If so, then the range space
velocity component of the joints, which actually moves the hand in space, would be
expected to be substantially larger than the self-motion or UCM component. Self-
motion might be advantageous in some circumstances, however. For example, when
carrying a relatively full glass of Guinness stout, if a fly lands on your elbow, you
7 Use of the Uncontrolled Manifold (UCM) . . . 97
Fig. 7.2 Reaching with ten degrees of freedom to a target was analyzed with respect to self-motion,
using a Jacobian that took into account both the 3D end-effector position and the 3D orientation
of the hand for a total of six degrees of freedom in task space. Mean self-motion and range space
motion per degree of freedom averaged across participants is shown for the early, middle, and late
phase of reaching when reaching at a fast speed to a target. Data are from Scholz et al. (2011;
compare to Fig. 3 there, which includes other conditions as well)
might want to flick the elbow to get it to go away without spilling the precious
stout! Internal motion of the arm joints that does not affect the hand position is, by
definition, self-motion. But how much self-motion is present for a given task when
motion to achieve a secondary task is not required?
To answer this question, we developed a method of analysis that can be carried out
on individual trials or on means across trials. The method was adapted from the UCM
approach to the analysis of variance. The Jacobian, J, that relates the joint velocity
vector, θ̇ , to the velocity of the hand, ẋ = J (θ )θ̇ , is computed from a geometrical
model of the effector. It is evaluated at the instantaneous joint configuration, θ , at
each point in time. Based on this Jacobian, the null (UCM) and range spaces can
be determined. The joint velocity vector, θ̇ , is computed from the time series by
numerical differentiation and is projected into either subspace. Finally, the length
of these projections is computed and divided by the number of dimensions of each
subspace.
Figure 7.2 presents an example of this analysis from a recent article investigat-
ing self-motion at different speeds of reaching (Scholz et al. 2011). The results for
reaching at a self-selected fast speed are depicted. Note that although range space
motion (component of the joint velocity vector projection that moves the hand in
space) generally was larger than self-motion, self-motion was nonetheless quite sub-
stantial. The results were similar at slow and moderate speeds of reaching, although
self-motion was not quite as large as compared to range space motion. Of interest
was that at all speeds of reaching, self-motion actually was larger than range space
motion at the early stage of reaching, probably because the arm had to be adjusted
to exit the trough in which it rested as the reach was initiated.
98 J. P. Scholz and G. Schöner
The results suggest that even during the performance of goal-oriented targeting
tasks there is a substantial amount of self-motion, i.e., joint configuration motion
within the UCM subspace of joint space, even when an obvious secondary task is not
involved. It is hypothesized that this amount of self-motion is a reflection of the nature
of the control system that minimally restricts combinations of motor elements for a
task that do not interfere with successful performance even when the configurations
deviate from the initially planned configuration.
7.3 Conclusion
The UCM approach was developed originally to investigate the role of motor vari-
ance and has been successfully applied to a variety of motor tasks from finger force
production to reaching to postural control. In most cases, variance consistent with
flexible combinations of the motor elements that maintain a consistent value of an
important task variable has been shown to be significantly greater than variance
leading to variability of the task variable. The approach allows one to test hypothe-
ses about the importance of different task-relevant variables based on the structure
of variance of the underlying motor elements and to evaluate how different motor
elements contribute to that structure.
Recently, the approach has been extended to address additional important issues
in motor control such as motor equivalence in the presence of a perturbation and
the extent to which motor abundance is used in the control of motor tasks through
self-motion analysis. A model of a control strategy based on the UCM hypothesis
and consistent with the recent results was developed by Martin, Scholz, and Schöner
(Martin et al. 2009) and applied to postural control by Reimann et al. (2011). We
believe that the geometrical perspective offered by UCM thinking will be useful both
to interpret experimental signatures of control hypotheses and to investigate possible
neural processes that bring about the coordination of the many degrees of freedom of
the motor system. Ultimately, we will need to understand how spatial information and
timing constraints for the motion of effectors in space can be translated to control
signals at the level of each muscle (Bullock et al. 1993; Butz et al. 2007). That
transformation sets up the geometry uncovered by the UCM method.
Acknowledgments Work reviewed here was supported by NINDS Grant R01-NS050880 to John
Scholz and DFG (Germany) Grant SCHO 336/7-1 to Gregor Schöner. Thanks to Dr. Hendrik
Reimann for a critical reading. A draft of this paper was completed by John Scholz shortly before
he passed away.
7 Use of the Uncontrolled Manifold (UCM) . . . 99
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Chapter 8
Acquisition of Novel and Complex Motor Skills:
Stable Solutions Where Intrinsic Noise
Matters Less
While professional quarterbacks like Peyton Manning make passing a football look
effortless, it takes a lifetime of disciplined practice for these elite athletes to reach
such a high level of skill. The principal responsibility of the quarterback in American
football is to throw a forward pass to his teammate. This skill, however, is not as
trivial as it may appear. To achieve a successful pass, he must accurately throw to
a target that is moving, while he himself is in motion. But even before the pass is
thrown, he must quickly decide which receiver will have the best chance of catching
the ball, judging from the continuous movements of the defensive team. He must
also choose what style of throw and what initial conditions (i.e., position, velocity)
are appropriate for where he aims the ball. This decision-making process cannot last
more than a fraction of a second or he risks being tackled by opponents twice his
size. This ability to choose from a vast—in fact infinite—set of actions is an integral
part of many sport skills. Such complexity is what makes events like the Olympic
Games fascinating, not only to spectators around the globe, but also to movement
scientists, who want to unravel how humans achieve coordinated actions. How does
the brain acquire and control such complex spatiotemporal skills?
It is somewhat sobering to then look into the laboratories and see how motor skill
is typically studied. The vast majority of experiments have focused on highly sim-
plified tasks, such as finger-to-thumb opposition (Karni et al. 1998), finger tapping
(Wing and Kristofferson 1973), sequenced isometric contractions (Shim et al. 2005;
D. Sternad ()
Departments of Biology, Electrical and Computer Engineering, Bioengineering, and Physics,
Northeastern University, Boston, MA 02115, USA
e-mail: [email protected]
M. E. Huber
Department of Bioengineering, Northeastern University, Boston, MA 02115, USA
N. Kuznetsov
Department of Biology, Northeastern University, Boston, MA 02115, USA
Waters-Metenier et al. 2014; Wu et al. 2012), or reaching and pointing (Landi et al.
2011; Shabbott and Sainburg 2010; Shadmehr and Mussa-Ivaldi 1994). Unfortu-
nately, the requirements of experimental control, measurement, and quantification
have stripped motor skills of most aspects that have made them interesting in the first
place. Simplified tasks permit precise assessment of performance variables, show rel-
atively consistent patterns across subjects, and thereby permit scientifically stringent
testing of hypotheses. Such focal movements are also well suited for neuroimaging
studies, such as fMRI, where the subject’s head must be still and more extensive
movements distort the magnetic field. Yet, all these benefits come with the risk of
oversimplification of task demands, to the point that findings from these tasks may no
longer generalize to more complex and realistic scenarios. These simple movements
shed light on fundamental neural underpinnings, but they show little or no improve-
ments with practice, as the movements are already part of the behavioral repertoire
of the participants. How can learning and neuroplasticity be studied to look closer at
the spectacular agility and complexity of movements in real life?
Motor Adaptation One line of research that has been extremely successful and gone
beyond the simple movement to study learning and neuroplasticity is the experi-
mental paradigm on reaching with adaptation to external perturbations. Following a
seminal study on adaptation to a force field by Shadmehr and Mussa-Ivaldi (1994),
a prolific line of research ensued that addressed questions on adaptation and gen-
eralization (Criscimagna-Hemminger et al. 2003; Shadmehr and Moussavi 2000),
consolidation (Baraduc et al. 2004), and trial-by-trial learning (Donchin et al. 2003;
Thoroughman and Shadmehr 2000), to name only a few research directions. The
paradigm employed simple horizontal reaching movements that were perturbed via
an external complex force field or a prismatic distortion of its path. It is important to
point out that subjects initially perform straight-line reaches, as is intrinsic to their
behavioral repertoire (Morasso 1981).When the perturbations were applied, subjects
committed large deviations from the direct path, but soon learned to adapt and com-
pensate, and their performance returned to the initial straight path. When the force
field or visual distortion was subsequently removed, performance temporarily wors-
ened, as the compensation to the perturbation persisted. These so-called aftereffects
indicated that the nervous system has learned something. In the absence of further
perturbations, however, the return to the level prior to the experiment was relatively
fast and persistent.
Can we consider these results to reveal mechanisms underlying the acquisition of
skill? In our thinking, the answer is no, because at the end of the experiment, there is
no net change in skill (Fig. 8.1a). Even though there are aftereffects and even though
in a second encounter with the force field, adaptation may proceed faster (reflecting
“savings”), these compensatory processes only reestablish, or maintain, previous
behavior. The subject has not acquired any truly novel skill that she did not know
before.
Skill Acquisition Compare this motor adaptation to the scenario of learning how to
throw a Frisbee. Here, the learner attempts a novel combination of arm, hand, and
body movements, with a novel object that has novel flight properties that he or she
8 Acquisition of Novel and Complex Motor Skills 103
Error
Error
ΔSkill
ΔSkill=0
0 0
Fig. 8.1 a Motor adaptation paradigm. The participant starts with a highly learned movement, such
as reaching, which is performed with zero error in the pre-stage (red). A perturbation is applied
during a block of trials (yellow), until the participant adapts and reestablishes the initial performance.
When the perturbation is removed, there is a short aftereffect, indicating that something has been
learned. However, the original movements are resurrected quickly (blue); thus, there is no net
change in skill. b Skill acquisition. In the pre-stage, the participant performs a novel motor skill
with high error (red). The participant decreases error over practice (yellow). Error in the retention
stage (blue) is less than the error in the pre-stage (red), reflecting the acquisition of the novel skill
has never encountered before. With practice, he or she learns to release the Frisbee to
lead to an accurate return, reflecting increased proficiency or skill (Fig. 8.1b). Note
that there is no imposed perturbation. The skill is new and persists after training,
indicating retention. There is much anecdotal and some experimental evidence that
once a motor skill is learned, it persists for a long time over years of no practice
(Draganski et al. 2004; Nourrit-Lucas et al. 2013; Park et al. 2013; Swift 1910).
While in motor adaptation there are also savings, it remains to be tested whether
such savings persist for a similarly long time. If not, this would suggest that the
temporary adaptation processes involve different forms of neuroplasticity than the
acquisition of a novel skill. Hence, we conclude that the first desideratum for studying
skill acquisition is that the movement task poses a novel challenge to the neuromotor
system.
Intrinsic and Extrinsic Redundancy However, novel skills such as throwing a
Frisbee are complex and difficult to study in the laboratory without at least some
experimental reduction. Therefore the question is: What are the minimal require-
ments for an experimental task to still allow for the study of skill, but in a controlled
and hypothesis-driven fashion? We propose that the essence of skill is redundancy.
As exemplified by the quarterback’s forward pass, a skill should allow for multiple
solutions to achieve the task. Unlike in adapting a reaching movement in an exter-
nal force field to restore the initial straight path, subjects should be able to explore
different solutions to find the best one with practice. Such solutions may also differ
between individuals.
Two types of redundancy can be distinguished: intrinsic to the organism and
extrinsic in the task. The role of intrinsic redundancy has been widely recognized in
motor control. Our complex neuromuscular system is hierarchical with an infinite
number of degrees of freedom at any one level. The most frequently used example for
redundancy is at the level of joints: Pointing to an object with a multi-joint arm can
be achieved with an infinite number of joint angle configurations (Bernstein 1967).
104 D. Sternad et al.
Equivalently, at the level of muscles, multiple muscle contraction patterns may lead
to the same kinematic pattern (d’Avella et al. 2003; Ting 2007). This excess of
degrees of freedom for any movement goal repeats itself at the level of motor units
and further. However, the task remains unique: The finger needs to point to one
location in space.
Extrinsic redundancy, in contrast, would allow pointing to a whole region in
space. For example, grasping and bringing a cup of coffee can be achieved using
multiple approach paths, multiple finger contact points, and multiple contact points
with the mouth. Yet, the task is only successful if the person brings the cup to the
mouth, drinks, and does not spill the coffee. There are infinitely many combinations
of execution that lead to success with zero error. This kind of task redundancy has
received less attention in motor learning than the intrinsic redundancy. Returning to
the quarterback example, not only can different throwing styles achieve the same
target but also different throwing releases may lead to the same target. Extrinsic, or
task redundancy allows the actor to “decide” what combination of execution-relevant
variables to use in pursuing the task goal. Note that “decision” does not always imply
a conscious weighing of alternatives with high-level cortical involvement (Araujo
et al. 2006). Rather, the situation forces the quarterback to make extremely fast
decisions, which may happen at much lower levels of the neural hierarchy. Hence,
the second desideratum for studying skill and skill acquisition is that the task should
include redundancy to allow for choices between many solutions that achieve a given
task goal.
How can we capture this redundancy and study the acquisition of novel skills in
the laboratory without losing experimental control and precise measurement? Unlike
several decades ago, measurement of complex movements is no longer the problem,
as both technology and analysis methods have significantly advanced. New camera
systems and wearable sensors have outdated tedious digitizing of video recordings.
In addition, virtual technology and programmable robotic devices have created a
whole new arena for experimental manipulations and measurement. However, simply
measuring trajectories of Peyton Manning’s throwing arm, even in truly ecological
settings, does not tell us much about his skilled performance. Without experimental
control and hypotheses, the multitude of data simply redescribe the performance.
A hypothesis-driven approach to skill requires some simplification—but without
“throwing the baby out with the bathwater.”
1. Select a skill: The first step is to choose a skill that represents some core aspects
germane to many other tasks. In throwing, for example, the timing of release is one
such core aspect. Carrying a cup filled with coffee exemplifies manual interaction
with a complex object. Next, it is essential that the experimental task has a well-
defined goal and yet allows for a variety of solutions to achieve this goal: Task
redundancy should be center stage. For example, the quarterback throwing a ball
to a receiver can use a variety of strategies to throw to the intended wide receiver.
Further, the task should be novel and sufficiently challenging to require practice to
achieve success. Improvement should be visible within one or few experimental
session(s), but also require fine-tuning at a longer time scale.
2. Mathematically model the task: The next step is to model the relevant physics that
govern the task. A model is a useful simplification of the real phenomenon because
it formalizes the assumptions about the task and prunes away the irrelevant aspects
of the real-life task. What is the simplest system that captures the challenge to
manipulate a dynamically complex object? What exactly determines timing of
release? One core element in the modeling stage is to distinguish between the
execution variables and the result variables: The result variable(s) are defined
by the task goal and capture the quality of performance; this is typically an
error measure. Execution variables are under control of the performer and fully
determine the task result. The functional relationship between execution and result
is the essence of the model.
3. Formulate hypotheses: Based on the mathematical model, the space of all possible
solutions to the task can be derived. As the model system is typically nonlinear,
the space of solutions, or result space, is complex and reveals additional properties
of solutions, such as risk or dynamic stability, as we explain below. Depending on
the model, different mathematical tools can be used to derive predictions about
stability or robustness to perturbations. Importantly, exact quantitative hypotheses
can be formulated about which solutions have the greatest probability of success.
4. Render the model task in a virtual environment: Based on the explicit mathe-
matical understanding, the task can be rendered in a virtual environment. The
execution variables are the ones that the subject controls via an interface with
the virtual system. The result variables can be precisely measured in the virtual
world. For example, while the subject performs a throwing task, the arm trajec-
tory is real and controls the ball release, but the ball and target are virtual. The
virtual rendering has the advantage that it confines the task to exactly the variables
and parameters that were analyzed. There are no uncontrolled aspects as would
occur in the real world. Further, the execution and the result variables can be
manipulated at will to test hypotheses about the performance strategies.
5. Measure subjects’ performance and test hypotheses: Subjects interact with the
virtual physics of the task via a manipulandum. The variables measured from the
subjects’ movements should correspond to the execution variables in the model.
The measured execution variables and the task result are then evaluated against
the space of all solutions. Hypotheses about solutions derived from the model can
be evaluated.
106 D. Sternad et al.
Before detailing this approach, it is necessary to be more specific about the overall
research aim. Given the intrinsic and extrinsic redundancy of the task and performer,
we pursued the hypothesis that individuals improve their performance by seeking
solutions that are robust with respect to perturbations to make their intrinsic noise
matter less. Due to the intrinsic redundancy of the hierarchical and complex neu-
romuscular system, subjects always show variability or intrinsic noise, even when
they want to repeat the same movement under fixed external conditions (Faisal et al.
2008). In the presence of extrinsic redundancy with infinite equivalent task solu-
tions, we hypothesize that the neuromotor system chooses those solutions that are
most tolerant to this ever-present noise. As highlighted above, tasks with redundancy
provide options that subjects can explore and exploit. This overall hypothesis will
be operationalized for each task on the basis of the model. The following review
exemplifies how we pursued this approach in three different paradigms.
The Skill This experimental paradigm was motivated by the British pub game “skit-
tles,” which is a table version of the American game “tetherball.” The actor throws
a ball that is tethered to a post by a string like a pendulum; the goal is to hit a target
skittle on the opposite side of the pole (Fig. 8.2a). Accurate throwing requires a
controlled hand trajectory that prepares the ball release at exactly the right position
and velocity that sends the ball onto a trajectory that hits the target skittle. The task
has redundancy as elaborated below and timing is one essential element of this skill.
The Model To simplify the task, the movement of the ball was confined to two hori-
zontal dimensions, eliminating the elevation due to the pendular excursion (Fig. 8.2b).
In the model, the ball is attached to two orthogonal, massless springs with its rest
position at the center post. To execute a throw, the ball is deflected from its rest
position by the hand—a virtual lever arm that moves in correspondence to the real
arm movements of the participant (Fig. 8.2b). Upon release, the ball traverses an
elliptic path generated by the restoring forces of the two springs (Müller and Sternad
2004b). The equation for ball position in the x- and y-directions at time t is:
⎛ ⎞ ⎛ ⎞ ⎛ ⎞⎛ ⎞
x(t) xp cos φr − sin φr l cos ωt
⎝ ⎠ = ⎝ ⎠ cos ωt + ⎝ ⎠⎝ ⎠.
y(t) yp − sin φr cos φr vr /ωt
The frequency ω denotes the natural frequency of the springs, and (xp , yp ) denotes
the pivot point and l the length of the arm. For a given throw, two execution variables,
angle φr and velocity vr , of the virtual hand at the moment of release fully determine
the ball trajectory.
8 Acquisition of Novel and Complex Motor Skills 107
a b
Target
Error
Center Post
Ball
2D Model
c d
800 800 6
Release Velocity (°/s)
Error (cm)
0
400 3
800
2
400 200
1
Day 1
0 0 Day 11 0
0 90 180 0 90 180 0 30 60 90 120
Release Angle (°) Release Angle (°)
Fig. 8.2 a Real-life skittles game. b Two-dimensional mechanical model of skittles. The ball (white
circle) is attached to two orthogonal springs centered at the origin of the center post (red circle). The
ball trajectory (dotted line) upon release is determined by the springs and depends on two execution
variables: release angle φr and velocity vr of the ball. Error is defined as the minimum distance
between the ball trajectory and the target center (yellow circle). c Execution space for four different
target locations. Error is calculated for each point in execution space and indicated in shades of
gray; the lighter shades denote lower errors. The black line represents the one-dimensional solution
manifold. d Execution space with nonlinear solution manifold with two data sets representing 20
throws collected on the first day (blue) and after 11 days of practice (yellow)
Similar to the real skill, the actor’s goal is to throw the ball to hit the target
skittle, without hitting the center post. The location of the target is defined in (x, y)-
coordinates; the error is defined as the minimum distance between the ball trajectory
and the center of the target (Fig. 8.2b). Thus, the result variable is the error and
is fully determined by the two execution variables. Importantly, there is more than
one combination of angle φr and velocity vr that leads to zero error. Figure 8.2c
illustrates this functional relationship: For each point in execution space, spanned
by release angle and velocity, error is depicted by shades of gray. Lighter shades
indicate smaller errors; black signifies that releases hit the center post, which is a
penalty area in the experiment. The thin black lines denote the one-dimensional set of
zero-error solutions or solution manifold. The solution manifold can be analytically
108 D. Sternad et al.
An interesting feature of this task is that the result space and the solution manifold
depend on the target location in ways that would be hard to predict without the
model (Fig. 8.2c). For example, for target position at x = 0.6 m and y = 1.5 m, the
result space is nonlinear and U-shaped, as shown in the top left example (Cohen and
Sternad 2009). For the target position x = 0.05 m, y = 1.055 m, the solution manifold
is a vertical line, such that only the angle of release determines the error, as shown in
the top right example (Sternad et al. 2011). In the two examples in the lower panels,
the solution manifolds terminate on the penalty area, which makes those solutions
risky. Importantly, the difficulty of the task is determined by the shape of the solution
manifold and can vary significantly for different target locations.
Hypotheses In principle, subjects can release the ball with any of the position–
velocity combinations on the solution manifold. However, Fig. 8.2d illustrates that
this is not what subjects do: The two data sets represent 20 throws collected on
the 1st day (blue) and after 11 days of practice (yellow). Each data point on this
figure corresponds to a throw and, as to be expected, the data show significant
scatter, especially in the beginning. The two distributions also show that the subject
improved, as the throws early in practice have visibly higher errors on average (in dark
colored area). The throws late in practice are aligned with the solution manifold, with
smaller errors. What drives this change? What solutions do humans prefer and why?
The hypothesis is that individuals improve their performance by seeking solutions
that are robust with respect to perturbations to make their intrinsic noise matter less.
The sample data illustrate how three conceptually different routes to performance
improvement can be distinguished: (1) Subjects shift their solutions in execution
space to those regions on the solution manifold where small changes in the angle and
velocity of release do not lead to large decreases in the magnitude of error. Wider
bands of light gray on the right branch indicate that deviations from the solution
manifold do not incur large errors. We refer to this as error tolerance. (2) Subjects
reduce the amplitude of their dispersion. We refer to this as noise reduction. (3)
Subjects rotate or reshape their distribution to align with the solution manifold. We
refer to this as covariation. All three routes channel variability to make their intrinsic
noise matter less for the quality of the performance. The specific hypothesis is that
learners first improve their performance by shifting their throws to error-tolerant
solutions in result space. This first stage includes exploration of options. The second
stage involves rotating, or covarying, the data with respect to the solution manifold.
Having exploited these two routes, the final stage is to reduce the dispersion. This
latter route corresponds to reducing intrinsic noise.
Quantitative measures of tolerance, noise, and covariation (TNC) were first
introduced by Müller and Sternad (2003, 2004a, 2004b, 2009) and subsequently re-
formulated as cost measures by Cohen and Sternad (2009). The TNC-cost measures
8 Acquisition of Novel and Complex Motor Skills 109
a b
4
Switch 3
TNC-Cost (cm)
Poteniometer
PC 0
1 10 20 30 40
Blocks of Practice
Fig. 8.3 a Participant interacting with the virtual environment in the skittles setup. The center post
(red) and target (yellow) and the movements of the lever arm (magenta) and the ball (white) are
presented to subjects on the rear projection screen in front of them. b Mean T -cost (red), N-cost
(green), and C-cost (blue) for three expert participants over 45 blocks (15 days) of practice. Error
bars show standard errors across participants
assess to what degree the result of a set of data could be improved, if one of these
components were optimized. The numerical analysis method was detailed in Co-
hen and Sternad (2009). Note the similarity with the uncontrolled manifold (UCM)
method (Scholz and Schöner 1999), but Müller and Sternad (2009) also outlined
some key conceptual differences between the methods. One critical methodological
issue is that the UCM method, as one of the many covariance-based methods, is
more prone to coordinate transformations, although the TNC method, in particular
the covariation cost, is not immune to this problem either (Sternad et al. 2010).
Virtual Environment To test the hypothesis, the mechanical model was rendered in
a virtual setup, where subjects interacted with the model via a manipulandum. In the
experiment, the actor grasped a ball attached to the distal end of a manipulandum
and performed a forearm rotation to throw a virtual ball to a target in the virtual
environment (Fig. 8.3a). Initially, the subject closed a contact switch with her index
finger; lifting the finger opened the switch and triggered the release of the virtual ball.
A potentiometer continuously sampled the angular position of the manipulandum,
and the movements of the arm were mapped onto the displayed virtual arm; angular
velocity of the arm was estimated online. The ball traversed around the center post
as determined by the angular position and angular velocity at the moment of release
(Fig. 8.3a).
Experimental Findings Cohen and Sternad (2009) tested the hypothesis that learners
improve their performance by first locating error-tolerant solutions in result space and
then by channeling and reducing their intrinsic noise. In their study, nine participants
with average and three participants with extensive throwing experience practiced
three blocks of 60 throws each day for 6 and 15 days, respectively. Each block of
110 D. Sternad et al.
a b
800 6 25 25
Error (cm)
400 3 15 15
2
200 10 10
Day 1 1
0 Day 11 0 5 5
0 30 60 90 120 1 5 10 15
Release Angle (°) Days of Practice
Fig. 8.4 a Execution space with two sets of arm trajectories representing 20 trials collected on the
first day (blue) and after 11 days of practice (yellow). b Mean timing error (green) and time in hit
zone for three expert participants over 15 days of practice. Error bars show standard errors across
participants
60 throws was analyzed as a distribution and the three components tolerance, noise,
and covariation were quantified: Each data set was translated to obtain T-cost, scaled
for N-cost, or oriented via recombination for C-cost to find the optimal mean result
for this component. Note that each transformation left all other aspects of the data
invariant. The cost was then defined as the difference between the mean result, error,
of the original data set and the optimally transformed data set.
The TNC-cost analysis showed that both novices and expert throwers revealed
similar patterns of change in T -, N-, and C-costs over practice (Cohen and Sternad
2009). Figure 8.3b shows all three costs for the expert throwers. T-cost (red) de-
creased very early in practice followed by a considerably slower decrease in C-cost
(blue). N-cost (green) decreased at the slowest rate and remained the highest cost to
performance. The overall rank ordering of these costs was similar across participants
and expertise levels. This pattern of results suggests that early in practice participants
tried out different performance strategies and searched for the most error-tolerant re-
gion of the solution manifold. They then improved covariation to better align with
the solution manifold. The stochastic Noise component was reduced only modestly,
suggesting that intrinsic noise is relatively inaccessible to practice.
How does the actor achieve these changes? Particularly, how can covariation
between position and velocity be achieved? Extending initial work by Müller and
Loosch (1999), Cohen and Sternad (2012) tested the hypothesis that subjects learn
to align their trajectory of the arm with the solution manifold. For this analysis, it is
interesting to recognize that the execution space, spanned by position and velocity, is
equivalent to state space. Hence, not only the release points but also the continuous
trajectory can be analyzed in this space (Fig. 8.4a). The solution manifold corresponds
to an ideal trajectory, which would achieve the desired result at every point. Evidently,
the arm trajectory cannot exactly follow the solution manifold, but a trajectory that
at least temporarily follows the solution manifold gives the subject a time window to
release the ball that achieves a successful hit. Cohen and Sternad (2012) hypothesized
8 Acquisition of Novel and Complex Motor Skills 111
that with practice subjects shape their trajectories to travel along the solution manifold
so that the ball can be released within this time window and achieve a successful
hit. This strategy exploits the redundancy of the task and ameliorates the effects of
intrinsic noise in timing.
The same participants’ data from the first study were analyzed. Each continuous
arm trajectory was converted to a trajectory of error over time, assuming that every
angle–velocity point on the trajectory was a release (its associated error was computed
using the model equations). To measure the shaping of the arm trajectory with respect
to the solution manifold, time in hit zone was defined as the time that the trajectory
spent below a given error threshold. Timing accuracy or timing error was defined as
the time difference between actual and ideal release time. The ideal release time was
the time when the arm trajectory crossed the solution manifold. Cohen and Sternad
(2012) found that with extended practice, performance improved due to continued
shaping of the trajectory (Fig. 8.4a). Interestingly, timing error decreased first but
then asymptoted at 9 ms at approximately Day 6, while time in hit zone continued to
improve (Fig. 8.4b). This suggests two interpretations: When timing error reached a
plateau, performance improvement could only be achieved by aligning the trajectory
with the solution manifold. Alternatively, subjects did not need to further improve
their timing accuracy, as their trajectory was in the hit zone and made any further
improvement in timing superfluous.
Interim Conclusions Analysis of the throwing skill exemplified our approach to skill
acquisition using a discrete task with redundancy. The results showed that redundancy
allows the performers to choose their performance strategy to minimize the poten-
tially detrimental effects of intrinsic noise on performance. These findings support the
overall hypothesis that when performing a new skill, humans exploit the redundancy
of the task and find the error-tolerant regions to enhance their performance.
The Skill Rhythmically bouncing a ball on a racket is a seemingly simple and playful
task. Yet a closer look reveals that it requires a high level of perceptually guided
coordination to repeatedly intercept the ball to hit a target amplitude, i.e., perform
in a rhythmic fashion (Fig. 8.5a). As in skittles, success is determined at one critical
moment when the racket hits the ball, as this impact fully determines the trajectory
of the ball. Hence, a core feature of this task is the control of collisions, which
is germane to numerous other behaviors, ranging from running to clapping, and
numerous sport skills, such as volleyball. One key difference to skittles, however,
is that these impacts are performed in continuous rhythmic fashion, and errors from
one bounce propagate to the next. Via the repeated interactions with the ball, the
actor becomes part of a continuous dynamical system.
112 D. Sternad et al.
a b
Target
Error
Ball
Racket
c d
Target
Ball Velocity (m/s)
-3
Tri
al
Position
1
-4
Tri
-5 al 2
0
0
0.1 .2
Ra siti )
Time
ck on
et
Fig. 8.5 a Real-life rhythmic ball bouncing skill. b Model of the racket–ball system. The vertical
ball position between each instantaneous impact follows ballistic flight, which depends on three
execution variables: ball velocity vb− and racket velocity vr− velocities just before impact, and racket
position xr at impact. Error is defined as the absolute difference between the target height and
maximum ball height. c Execution space of the racket–ball system. The gray plane represents the
two-dimensional solution manifold. Two data sets represent bounces in first trial (blue) and after 20
trials of practice (yellow). d Illustration of dynamic stability associated with negative acceleration.
The black trajectory of the ball exemplifies stable performance. A positive perturbation to racket
velocity just before impact was added to the green ball trajectory at the arrow. The error from the
perturbation is corrected after three bounces without any changes in the sinusoidal racket trajectory
The Model The model for this task is a well-studied nonlinear dynamical system,
originally developed for a particle bouncing on a vibrating surface (Guckenheimer
and Holmes 1983; Tufillaro et al. 1992). The simple model consists of a planar
surface moving sinusoidally up and down, and a ball or point mass that impacts the
surface with instantaneous contact (Fig. 8.5b). The vertical position of the ball xb
between the kth and the k + 1th racket–ball impact follows ballistic flight:
where tk is the time of the kth ball–racket impact, xr is racket position, vb+ is the
ball velocity just after impact, and g is the acceleration due to gravity (9.81 m/s2 ).
With the assumption of instantaneous impact, the ball velocity just after impact vb+
is determined by
where vb− and vr− are the ball and racket velocities just before impact, and the energy
loss at the collision is governed by the coefficient of restitution α. The maximum
height of the ball between time tk and tk+1 depends on the ball and racket velocities
just before impact and the position at impact xr , as shown by the following equation:
The task goal is to bounce the ball to a target height, and the error is defined as the
difference between the maximum height of the ball and the target height (Fig. 8.5b).
Even in this simplified form, the task has redundancy, as the result variable error is
determined by three execution variables: vb− , vr− , and xr . Figure 8.5c shows execution
space with the solution manifold, i.e., the planar surface that represents all solutions
leading to zero height error. The blue and yellow data points are two data sets from
early and late in practice, respectively; each data point corresponds to one ball–racket
contact. As to be expected, the early data show a lot of scatter, while the late practice
data cluster around the solution manifold.
Hypotheses The representation of bounces in execution space affords analysis of the
data using the TNC method. As in the two-dimensional version in skittles, the data can
be transformed to estimate the contributions of tolerance, noise, and covariation. The
same hypothesis as in skittles can be pursued in ball bouncing. However, an important
difference to skittles is that only racket position and velocity at impact are under
the actor’s direct control; the third execution variable, ball velocity, is determined
by the previous contact (which in turn is determined by the previous contact, etc.).
Therefore, continuous rhythmic control of the ball depends on the preceding contacts,
which adds an additional challenge to the controller. As mentioned above, the task
is a dynamical system that lends itself to different analyses and predictions.
To model the racket and ball system as a continuous dynamical system, the racket
movements need to be specified. To this end, the model assumes simple sinusoidal
motion of the racket. With this assumption, racket position and velocity at impact
collapse into a single state variable, racket phase, or acceleration at impact. Further,
the continuous system can be discretized at the ball–racket contact, where ball and
racket positions are identical. A discrete map can be derived based on two state
variables, the ball velocity just after impact vk+ and the racket phase at impact θk :
+
vk+1 = (1 + α)Aω cos θk+1 − αvk+ + gα(θk+1 − θk )/ω
where A and ω are the amplitude and frequency of the sinusoidal racket movements
(Dijkstra et al. 2004; Schaal et al. 1996).
This ball–racket system is a nonlinear system that displays dynamic stability and,
despite its simplicity, shows the complex dynamics of a period-doubling route to
chaos (Guckenheimer and Holmes 1983; May 1976; Tufillaro et al. 1992). As the
task requires simple periodic bouncing, only periodic behavior was considered. Local
linear stability analysis of this discrete map identifies a fixed-point attractor, when
racket acceleration at impact ar satisfies the inequality (Schaal et al. 1996; Sternad
et al. 2001):
(1 + α 2 )
−2g < ar < 0.
(1 + α)2
In this dynamically stable state, small perturbations of the racket or ball die out
without requiring any corrections. To make this property of the task more intuitive,
consider the illustration in Fig. 8.5d: While hitting the ball with negative racket
acceleration (the upwardly decelerating phase), a ball that contacts the racket earlier
is hit with relatively higher velocity, which leads to a higher ball amplitude following
the contact. Conversely, a ball that contacts the racket later, such as after an amplitude
overshoot, is hit with relatively lower velocity, which leads to a lower maximum
ball height on the next bounce. Note that this purely physical relation automatically
compensates for an over- or undershoot in the previous ball amplitude. This automatic
compensation via covariation among the execution variables is the underpinning to
the error compensation in dynamically stable performance.
This property leads to an interesting hypothesis for human control: If subjects
establish such a dynamically stable regime, they need not correct for small pertur-
bations that may arise from the persistent motor noise. Thus, we hypothesized that
subjects learn this “smart” solution of hitting the ball with negative racket acceler-
ation to exploit dynamic stability. This dynamically stable solution makes intrinsic
noise matter less.
Virtual Environment In the experiment, the participant stood in front of a rear pro-
jection screen and was instructed to rhythmically bounce the virtual ball (white) to a
target line (yellow) using a real table tennis racket (Fig. 8.6a). The projected racket
movements (red) were shown on the screen impacting the ball. One trial usually
lasted 40 s. A light rigid rod with two hinge joints was attached to the racket and run
through a wheel, whose rotations were registered by an optical encoder. While the
joints allowed the racket to move and tilt with minimal friction in all three dimen-
sions, the encoder only measured the vertical displacement of the racket, in analogy
with the model. Racket velocity was continuously estimated. The displacements of
the virtual racket were controlled by the measured position of the real racket, and the
vertical position of the virtual ball between impacts was determined using the ballis-
tic flight equation. To simulate the haptic sensation of a real ball hitting the racket, a
mechanical brake, attached to the rod, was activated at the ball–racket impact of each
bounce. Racket acceleration at impact was analyzed after the experiment and served
as the primary measure of dynamic stability to test the hypothesis (Wei et al. 2007).
8 Acquisition of Novel and Complex Motor Skills 115
a b
20 20
Error (cm)
10 10
5
Encoder
0 0
-5 -5
PC 1 5 10 15 20
Trial Number
Fig. 8.6 a Participant interacting with the virtual environment. The movements of the racket (red)
and ball (white) and the target height (yellow) are presented to subjects on the large screen in front
of them. b Median error (red) and racket acceleration at impact (blue) for 48 novice participants
over 20 trials of practice. Error bars show the 25th and 75th percentiles across participants
real ball with a real tennis racket in 3D (Sternad et al. 2000, 2001). The findings
were robust: Experienced performers hit the ball with negative racket acceleration.
Further support that humans seek dynamically stable solutions came from a study by
Morice et al. (2007), where the visuomotor phase between the real racket and ball
movements was shifted, performers still learned to exploit dynamic stability, where
intrinsic noise matters less.
Interim Conclusions Just as in the skittles task, participants were shown to find
stable or error-tolerant solutions in the redundant space of solutions to achieve the
task. Further analysis of covariation and noise is still to come. The commonality
of the two paradigms is that the subject’s control of the ball was confined to a very
short moment. A first extension from this momentary interaction was made in an
experiment that extended the duration of contact: A beanbag replaced the elastic
ball, such that the contact duration became long enough to afford corrections and
essentially became a catch followed by a resetting of initial conditions to throw
(Katsumata et al. 2003). However, real-life skills include numerous examples that
involve continuous interaction with objects. Hence, the next step is to design an
experimental paradigm that features continuous interaction with a complex object:
a cup of coffee.
The Skill Grasping a cup of coffee and leading it to one’s mouth is a seemingly mun-
dane task. Yet, it exemplifies a class of movements that require continuous interaction
with an object that has internal dynamics (Mayer and Krechetnikov 2012). While
one moves the cup, the coffee is only indirectly controlled via moving its container
(Fig. 8.7a). How the CNS controls interactions with such objects is intriguing, as the
moving liquid creates time-varying reaction forces that have to be accounted for to
keep the cup under control and not spill the coffee. The essential challenge of this
task is to perceive these time-varying dynamics and establish a safety margin for
transporting the cup of coffee.
The Model Leading a cup of coffee to one’s mouth is a tall order to model mathe-
matically. Hence, we again simplified the situation by modeling of the cup as a bowl
with a ball moving inside it—representing the internal degree of freedom that affect
the system’s dynamics (Hasson et al. 2012a, b, Hasson and Sternad 2014) as shown
in Fig. 8.7a. Assuming that the cup’s movements are confined to the horizontal direc-
tion and the ball can swerve within the cup, this reduced system is approximated by
the well-studied cart-and-pendulum system (Fig. 8.7b). The cart corresponds to the
cup and the bob’s pendular movements represent the sloshing liquid. The governing
equations of the system dynamics are
(m + M)ẍ = F
θ̈ = (ẍ/ l) cos θ − (g/ l) sin θ ,
8 Acquisition of Novel and Complex Motor Skills 117
a b
ݔ ܯ
݈ ߠ
݉
c d
Cup Acceleration (m/s2)
−1
−200
0 −40
0
Velo Ball 200 40
gle (°)
city
(° /s) Ball An
Fig. 8.7 a Holding a cup of coffee simplified as holding a cup with a ball inside. b Model of
the cart-and-pendulum system. In the mathematical model, x is the cart/cup position, θ is the
ball angular position, M is the cup mass, m is the ball mass, and l is the pendulum length. c An
exemplary successful trajectory (trial) in three-dimensional execution space, spanned by ball angle
and velocity and the acceleration of the cup, which together specify the energy margin of the ball.
The energy margin describes a two-dimensional manifold (meshed blue surface). Assuming the cup
acceleration is unchanged, the trajectory inside the manifold has a positive safety margin and the
ball will remain in the cup (red trajectory); if the trajectory is outside (black trajectory), the energy
margin is negative and the ball will escape unless a correction is made. d Participant interacting
with the virtual environment. A haptic manipulandum provides the mechanical interaction with the
object model and the movements of ball and cup appear on the rear projection screen. The task is
to transport the cup from the left green start box to the right green target box as fast as possible
(minimum-time condition) or in exactly 2 s (target-time condition) without letting the ball escape
from the cup
where θ , θ̇ , and θ̈ are angular position, velocity, and acceleration of the ball; x, ẋ,
and ẍ are the cart/cup position, velocity, and acceleration, respectively; F is the net
force acting on the cart/cup. Parameters of the system are m and M representing the
masses of ball and cup, respectively; l is the length of the rod (pendulum length);
and g is the gravitational acceleration. Hence, the model has four state variables
118 D. Sternad et al.
x, ẋ, θ , and θ̇ and the externally applied force F that determines the behavior of the
ball-and-cup system. The task is determined by five variables. The new problem is
that only one variable (force) is under direct control of the subject, and even this
variable is continuously influenced by the reaction forces of the ball. In fact, F is
the net force, as the ball or pendulum bob moves under the influence of the cart
dynamics and gravity and imparts a time-dependent force to the cup in addition to
the active force supplied by the actor. This makes the distinction into execution and
result variables significantly more complicated than in the previous two examples.
Hypotheses Nevertheless, the core feature of redundancy is present also in this task:
Transporting the cup from one position to another can be achieved by multiple trajec-
tories. How can one conceive of a result space determined by execution variables?
One important constraint of the task is to keep the ball within the cup, which re-
duces the range of all available trajectories by limiting the forces that the actor can
successfully apply. This task constraint can be expressed via the energy of the ball
and its distance from escape (see more detail in Hasson et al. 2012b). Briefly, the
current energy of the ball is a sum of its potential, kinetic, and inertial energy (energy
conferred to the ball due to the acceleration of the cup). Potential energy is defined
by the height of the ball within the cup, kinetic energy is defined by the velocity of
the ball, and the inertial energy is provided by the instantaneous acceleration of the
cup (Hasson et al. 2012b). At each sampled point in the movement, one can define an
energy margin as the difference between the current energy of the ball and the energy
that would make the ball escape. This energy margin is the dynamic analogue to the
safety margin, as defined in studies on grip force in object manipulation (Flanagan
and Wing 1997; Johansson and Westling 1984). The energy margin is positive, when
participants use accelerations that keep the current energy smaller than the energy
level that would make the ball escape—a safe strategy. A more risky strategy would
yield values of energy margin near zero, getting the ball close to the rim of the cup.
Negative energy margin values indicate that the ball would escape in the near future,
assuming no change in the currently applied acceleration.
When the task result is defined in these terms, execution space spans only three
variables: acceleration of the cup/cart, position, and velocity of the ball/pendulum.
Figure 8.7c visualizes this execution space including a result surface that specifies
the energy margin of zero. The area inside this manifold captures those executions
that have positive energy margins (from 0 to 1); all solutions outside the manifold
would lead to ball escape (assuming no change in acceleration). The plotted trajectory
demonstrates an example evolution of the execution variables during a single trial of
moving the cup. Note that the trajectory may leave the volume bounded by the blue
surface temporarily, but as long as participants quickly adjust their acceleration, they
can prevent ball escape. However, larger deviations will lead to ball escape.
Extending previous arguments that performers acquired solutions with stability
to make intrinsic noise matter less, we tailored this hypothesis to the current task. As
subjects moved the cup from A to B, and not “spill the coffee” (lose the ball), we hy-
pothesized that with practice subjects will seek solutions that have large energy mar-
gins. Further, we hypothesized that individuals with greater movement variability,
or intrinsic noise, would seek solutions that were less risky (and vice versa).
8 Acquisition of Novel and Complex Motor Skills 119
a Target Time c
1.0
Target Minimum
Time Time
Energy Margin
0.5
0.5
0
Early 0.45
Late
-0.5
0 50 100
Movement Time (%) 0.4
0.5
0.25
0
Early
Late 0.2
-0.5
0 50 100
Movement Time (%)
Fig. 8.8 Energy margin over the time of a trial (normalized to 100 %) for an exemplary participant
from the a target-time group and the b minimum-time group. Dark/light shading indicates a de-
crease/increase in energy margin between the average for first 30 versus last 30 trials. c Summary
of changes in energy margin with practice. Each data point represents the average for the first (early
practice) or last (late practice) 30 trials for the target-time (triangles) and minimum-time group
(circles)
trial-to-trial variability 4
(standard deviation) of total
energy during the last 30
trials for the target-time group 3
(triangles) and the
minimum-time group 2
(circles)
1
0.2 0.4 0.6
Energy Margin
8 Acquisition of Novel and Complex Motor Skills 121
variability at the “physiological limit,” but also captured the greater variability in
the movements when less constrained. Despite this partially inconsistent result, the
findings lend support to the hypothesis that actors take stability properties of the task
and their own intrinsic noise characteristics into account when learning to manipulate
a “cup of coffee.”
Acknowledgments This work was supported by the National Institute of Child Health and Human
Development (NICHD) R01 HD045639, National Science Foundation NSF-DMS0928587, and
American Heart Association AHA-11SDG7270001, awarded to Dagmar Sternad. Fellowships from
the Northeastern University Graduate School of Engineering and The Mathworks supported Meghan
Huber.A Ruth L. Kirschstein National Research Service Award supported Christopher J. Hasson
(1F32AR061238).
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Chapter 9
The Dynamical Analysis of Inter-Trial
Fluctuations Near Goal Equivalent Manifolds
9.1 Introduction
The human body possesses a number of degrees of freedom far in excess of that
needed to accurately execute a typical goal-directed movement. It is natural to ex-
pect this redundancy to play an important role in the regulation of motor variability
as well as to influence its experimentally-observed structure. An important class of
data analysis methods, based on the notion of task manifolds (Scholz and Schoner
1999; Müller and Sternad 2004; Cusumano and Cesari 2006), has been developed
to examine the effect of this redundancy. In this chapter, we present a data anal-
ysis paradigm that integrates a consideration of redundancy at the task level with
the dynamical analysis of inter-trial fluctuations arising from repeated goal-directed
movements. We ground our discussion by presenting a study of variability in a virtual
shuffleboard task, and model inter-trial fluctuations as the output of a perception-
action loop whose primary function is to reduce error from one trial to the next. We
show that the fluctuation dynamics in the vicinity of the task’s goal equivalent man-
ifold (GEM) (Cusumano and Cesari 2006; John and Cusumano 2007; Dingwell et
al. 2010; Dingwell and Cusumano 2010; Dingwell et al. 2013; Cusumano and Ding-
well 2013) allow us to characterize not only the “static,” geometrical distribution of
the variability, but also its temporal structure. This combined space-time analysis of
observed variability yields an improved understanding of how goal-level errors are
regulated and generated.
Task manifolds are surfaces in an appropriate body state space (e.g., joint kine-
matic variables) that contain all possible task solutions. Since, by definition, every
point in a task manifold corresponds to body states that result in perfect task exe-
cution, only deviations off of the manifold result in error at the goal level. While
this same basic idea underlies multiple methods of variability analysis, a different
approach has been taken to implement it in each case, largely motivated by a differ-
ence in analytical focus. Uncontrolled manifold (UCM) analysis (Scholz et al. 2000;
Scholz and Schoner 1999; Latash et al. 2002; Schöner and Scholz 2007) assumes that
the task manifold is defined at each instant along a given movement trajectory, and
uses an average movement in a time-normalized set of trials to represent the task’s
goal. Given the hypothesis that control will only be applied to correct deviations
off of the manifold, ratios of normalized variances perpendicular and tangent to a
candidate manifold are used as a test: the expectation is that, for a true UCM, there
should be greater variance along it than there is normal to it. With a primary focus
on motor learning, the tolerance, noise, and covariation (TNC) method (Cohen and
Sternad 2009; Müller and Sternad 2004; Ranganathan and Newell 2010; Sternad
et al. 2011) statistically decomposes observed variability into the three empirical
“costs” in its name, each of which are defined relative to a task manifold. The TNC
approach defines the task manifold in a minimal space of variables needed to specify
the outcome of a task, such as the position and velocity of a ball at release during
a throwing task. TNC analysis does not just focus on the orientation of variability
with respect to the task manifold (via the covariation cost) but also takes into con-
sideration the total body-level variability (the noise cost), and relates the goal-level
error to variability at the body level (via the tolerance cost).
The GEM concept (Cusumano and Cesari 2006) was initially developed to carry
out experimental sensitivity analyses explicitly relating variability at the body and
goal levels. The GEM approach defines the task manifold in a manner similar to that
of the TNC approach, however it does so by emphasizing the role of a goal function,
a mathematical hypothesis on the task strategy that encodes the relationship between
the body and goal needed for perfect task execution. The zeros of the goal function are
used to analytically define the GEM. In addition, the derivative of the goal function
gives the body-goal matrix, the singular values of which characterize the task’s
sensitivity to body-level errors (Cusumano and Cesari 2006; John and Cusumano
2007), independent of any control considerations. Motivated by the fact that optimal
control, particularly in the form of the minimum intervention principle (MIP), has
been proposed as a theoretical basis for modeling the neuromotor system (Scott 2004;
Todorov and Jordan 2002; Todorov 2004), optimal control ideas were incorporated
with the GEM approach. The resulting dynamical data analysis framework allows one
to create models of inter-trial fluctuations that can be tested against movement data
from human subjects (Dingwell and Cusumano 2010; Dingwell et al. 2010; Dingwell
et al. 2013), providing an analysis of human motor variability data that combines
task manifold, optimal control, and time series analysis approaches (Cusumano and
Dingwell 2013).
In what follows, we describe GEM-based fluctuation analysis, and, as an illus-
tration, use it to study data from a virtual shuffleboard task. After defining the key
concepts, we obtain the geometric stability properties of the inter-trial dynamics for
skilled players operating near the shuffleboard GEM. The eigenvalues and eigen-
vectors of a linear update equation estimated from the data characterize the way
9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 127
inter-trial fluctuations are organized around the GEM. We show that subjects exhibit
strong control of fluctuations in an eigendirection transverse to the GEM, but weak
control of fluctuations in an eigendirection nearly tangent to it. Furthermore, we
demonstrate that our dynamical analysis is robust under coordinate transformations
in a way that non-temporal variance-based methods are not. We conclude by dis-
cussing how our results support a generalized interpretation of the MIP, and in doing
so, suggest the possible involvement of competing costs other than pure goal-level
error minimization.
Consider a task for which we can express the goal-level error, e, in terms of a goal
function as:
f(x) = e (9.1)
where x ∈ RB (the body space), f ∈ RE (the goal space). For redundant systems,
B > E, that is the dimension of the body state space is greater than that of the space
of goal-level errors. This introduces the possibility that there are many (possibly
infinite) x that result in the goal-level error being zero. This particular set of body
states is called the goal equivalent set (GES), and is expressed mathematically as the
set G:
G {x | f(x) = 0}.
If the GES forms a surface in the body space, then it is referred to as a GEM. By
definition, changes in the body state variables that remain in G do not change the
performance at the goal, because the error remains zero.
Fluctuations in the body state are mapped to their resulting fluctuations at the
goal. Given an operating point on the GEM, x∗ ∈ G, we write the state for small
body-level fluctuations, ξ , away from a state on the GEM, x∗ ∈ G. The sensitivity
of the goal-level error to the body-level fluctuations ξ is found using a Taylor series
expansion of the error:
e = f(x∗ + ξ ) = f(x∗ ) + Df(x∗ )ξ + O ||ξ ||2 ,
e ≈ Df(x∗ )ξ = Jξ . (9.2)
Start Target
x0 v0 μ
x L
Fig. 9.1 Schematic of shuffleboard task. The subject releases the puck at position x0 with an initial
velocity v0 . The goal is for the puck to come to a stop at the target. The coefficient of kinetic friction
is constant along the length of the board
Since B > E (by hypothesis), the E × B matrix J has more columns than rows,
and so can be decomposed into orthogonal subspaces: the null space, N , and the
column space, C (Poole 2010; Golub and van Loan 1996), where:
N {ξ | Jξ = 0}, (9.3a)
and
C {ξ | ξ T w = 0 ∀w ∈ N }. (9.3b)
As defined in Eq. (9.3a), all perturbations away from x∗ that belong to the null
space will not cause the error to change from zero, to linear order in ξ . In contrast,
perturbations in the column space (Eq. 9.3b) will create nonzero error at the target.
Thus, in the context of movement variability analysis, we call N and C, the goal
equivalent and goal relevant subspaces, respectively. Geometrically speaking, the
null space is tangent to the GEM at x∗ , whereas the column space is orthogonal to
the GEM.
As an illustration, consider the simple shuffleboard task shown in Fig. 9.1, for
which B = 2 and E = 1. The goal of this task is to release a puck at some initial
distance, x0 , with some initial velocity, v0 , and have it stop on the target line that is
located at a distance L from the start position, x = 0. Once released, the puck is
decelerated by a Coulomb friction force until it comes to rest, so that, by Newton’s
second law (Greenwood 1988):
where μ is the coefficient of kinetic friction and g is the local acceleration of gravity.
Solving the above differential equation gives the final position, xf as
v02
xf = x0 + . (9.5)
2μg
For convenience, we rescale the release position and velocity into dimensionless
quantities, x and v, using
x0 v0
x= and v= √ , (9.6)
L 2μgL
9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 129
which makes our analysis universal for any length of board, coefficient of friction,
or local acceleration of gravity. The goal function for the system is then obtained,
following Eq. (9.1), by noting that xf − L is the scalar error, where xf is as in
Eq. (9.5). After substituting Eq. (9.6), we find the goal-level error, e, in dimensionless
form as:
xf − L
e= = v2 + x − 1. (9.7)
L
Thus, for the shuffleboard task, the goal function is a scalar valued function, e =
f (x) ≡ f (x, v), so that the 2D body state is x = (x, v). That is, the performance
in one trial, as measured by e, is determined exclusively by the value of (x, v), the
position and velocity of the puck at release. √
The GEM is then obtained from Eq. (9.7) as G = {(x, v) | v = 1 − x } (for
0 ≤ x ≤ 1; see Fig. 9.2), and the 1 × 2 body-goal variability matrix is computed by
the gradient of Eq. (9.7) as
Using the definitions of Eqs. (9.3a) and (9.3b), we find the unit normal and unit
tangent, n̂ and t̂, respectively, to be
T
1 2v
n̂ = √ , √ (9.9a)
1 + 4v2 1 + 4v2
and
T
2v 1
t̂ = − √ , √ , (9.9b)
1 + 4v2 1 + 4v2
where the superscript T indicates the matrix transpose. The unit vectors are shown
in Fig. 9.2.
1
n
›
t
›
0.8
x*
0.6
v
0.4
0.2
0
0 0.2 0.4 0.6 0.8 1
x
Fig. 9.2 The goal equivalent manifold (GEM) for the shuffleboard task. The solid gray line denotes
the GEM (body states x = (x, v) leading to perfect task performance); dashed gray lines are ±5 %
error contours. Also shown (black arrows) are the unit normal n̂ (Eq. 9.9a) and unit tangent t̂
(Eq. 9.9b) at an operating point x∗ . Deviations from the GEM in the t̂ direction cause no error at
the target (i.e., they are goal equivalent), whereas deviations in the n̂ direction result in error at the
target (i.e., they are goal relevant)
state xk . However, in our approach, the body and goal-level fluctuations are related
by Eq. (9.1), so the fact that Eq. (9.10) depends only on body states yields a system
that is amenable to dynamical analysis in the presence of task redundancy. However,
it leaves open the question of how the controller incorporates error information,
something which we now address.
As before, we let ξ k be a fluctuation (at trial k) from an operating point on the
GEM, x∗ ∈ G, so that ξ k = xk − x∗ . For skilled performance, these fluctuations will
be small and so we assume a proportional linear controller
uk = Bξ k , (9.11)
where I is the identity matrix. Taking an optimal control approach, we further assume
that the controller acts to specify the state at the next trial, xk+1 , to minimize the
expected value of a cost function
with the following general form:
M
= α0 e(xk+1 )2 + αj pj (xk+1 ) + ξ Tk BT KBξ k , (9.13)
j =1
with terms described as follows. The first term in e(xk+1 ) = f(xk+1 ) (via Eq. 9.1),
represents the cost of goal-level error. The summation term represents additional
possible costs, as appropriate for a given problem, that may arise from biomechanical
(e.g., range of motion), physiological (e.g., energy minimization), psychological
(e.g., risk avoidance), or other considerations. The last term represents the cost of
controller “effort.” Also in Eq. (9.13), the parameters αj (j = 0, 1, . . . , M) as well
as the matrix K, are adjustable weights that can influence details of the system such
as, for example, the location of the operating point x∗ .
Thus, the goal-level error is incorporated into the controller of Eq. (9.10) implic-
itly, via the first cost of
. Furthermore, because the leading terms of
are evaluated
at the next step, substitution of the update equation (Eq. 9.10) into Eq. (9.13) im-
mediately shows how the noise ν k enters into the optimization, explaining why we
minimize the expected value, E[
], to determine the controller.
For an ideal MIP controller, α0 = 0 and αj = 0 for j ≥ 1 in Eq. (9.13), so the
sole cost being minimized at the next trial is the goal-level error. Since the goal-
level error deviates from zero only for goal relevant fluctuations (Fig. 9.2), such
a “perfect” MIP controller would push subsequent body states onto the GEM, but
would exert absolutely no control along it. The result is that in the presence of noise,
the model Eq. (9.10) predicts an unbounded random walk along the GEM. However,
such behavior is yet to be observed in multi-trial experiments. For this reason, in
Dingwell et al. (2010), an additional cost related to minimizing the distance from
132 J. P. Cusumano et al.
a “preferred operating point” on the GEM was included as p1 in Eq. (9.13) (with
α1 = 0 and M = 1 in the sum). This allowed the associated models to capture the
localization of multi-trial experimental data around a location on the GEM in a way
that an ideal MIP model could not.
We can analyze the local geometric stability of the inter-trial control process using
Eq. (9.12). For convenience, we let A = I + B and rewrite Eq. (9.12) slightly as
ξ k+1 = Aξ k + ν k . (9.14)
The eigenvalues and eigenvectors of A, which satisfy Aê = λê, determine the sta-
bility properties of the inter-trial control applied to fluctuations near the GEM. The
magnitude of an eigenvalue indicates the action of the system on fluctuations in the
direction of its corresponding eigenvectors: after one trial, the size of the fluctuation
is reduced by a factor of (1 − |λ|) × 100 %. Thus having at least one eigenvalue
with |λ| > 1 indicates instability, whereas if all eigenvalues satisfy 0 ≤ |λ| ≤ 1,
the system is stable (Guckenheimer and Holmes1983; Hirsch et al. 2004). Heuris-
tically speaking, smaller values of |λ| correspond to greater stability. To facilitate
our discussion, in the remainder we focus on the case where the body states xk (and
hence the fluctuations ξ k ) are 2D, as is true for the shuffleboard task. In this case,
A is a 2 × 2 matrix, so there will be two eigenvalues. We also limit our discussion
to the case of real, distinct eigenvalues, which has been found to be sufficient in
experimental applications to date.
We label the the eigenvalues as λw and λs to classify them as “weak” and “strong,”
respectively, according to their magnitude, so that |λs | < |λw |. The corresponding
eigenvectors are labeled as êw and ês . Thus, after one trial, the size of fluctuations
along êw is reduced much less than those along ês . A typical situation is shown
schematically in Fig. 9.3, which shows the orientation of the eigenvectors with respect
to the GEM. Also shown are the weakly and strongly stable subspaces, span{êw } and
span{ês }, respectively. As illustrated in the figure, in general êw · ês = 0.
Note that, in general, the stability subspaces are not aligned with the normal and
tangential directions of the GEM. However, for an ideal MIP controller that pushes
states onto the GEM but has absolutely no control along it, one finds that êw is identical
to t̂, the unit tangent to the GEM (Fig. 9.2). Furthermore, the eigenvalues of an ideal
single-step MIP controller are λw = 1 and λs = 0, indicating that fluctuations along
the GEM are allowed to persist indefinitely, whereas those transverse to it are, in the
absence of noise, eliminated after a single trial. However, as discussed at the end of
the last section, such a scenario is not expected in experiments, since in the presence
of noise, it would result in a random walk of body states along the GEM from trial
to trial. Thus, we do not anticipate the controller to satisfy a strict interpretation of
the MIP, or UCM hypothesis, but rather a generalized version for which goal-level
error is still the dominant cost to be minimized (Eq. 9.13), but there is at least one
9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 133
1
e
abl
y st
ngl
stro
0.8 ew x* es
›
wea
kly
stab
0.6 le
v
0.4
0.2
0
0 0.2 0.4 0.6 0.8 1
x
Fig. 9.3 Schematic showing the typical orientation of the weak and strong eigenvectors of matrix
A (Eq. 9.12), êw and ês , respectively (black arrows) with respect to the goal equivalent manifold
(GEM) (gray curve). The weakly and strongly stable subspaces (dashed lines) span the respective
eigenvectors. The associated eigenvalues satisfy |λs | < λw ; in general, λs ≈ 0 and λw is closer to 1.
The weakly stable subspace for a generalized minimum intervention principle (MIP) controller will
be close to tangent to the GEM. The subspaces are so named because deviations off of the GEM
are strongly corrected, whereas deviations along it are only weakly corrected
In this section, we apply the ideas and methods developed in the previous sections
to study the experimentally-observed variability in a virtual shuffleboard task.
Sixteen subjects (Table 9.1) were recruited as two cohorts, eight subjects between
18 and 35 (“younger”) and eight subjects older than 60 (“older”). Subjects were
screened and asked to report any neurological conditions, upper-body arthritis and
joint replacement, or uncorrected vision in either eye for exclusion. Subjects were
also given the Edinburgh Handedness Inventory (Oldfield 1971), and all participants
were deemed right handed, having a score of at least 60 on a −100 to 100 scale.
Testing was approved by The Pennsylvania State University Institutional Review
Board. No statistically significant differences for the analyses carried out for this
chapter were found between the younger and older cohorts, so the results presented
below were computed with the cohorts merged.
A custom experimental virtual shuffleboard system was used for the task. The
experimental system was composed of a manipulandum on a linear bearing attached
to a linear variable differential transformer (LVDT) (Daytronic Corporation; Dayton,
OH) that measured the manipulandum’s position. A linear accelerometer (ADXL320;
Analog Devices, Inc.; Norwood, MA) was mounted on the manipulandum. Both the
LVDT and the accelerometer were routed into a low-pass filter with a 20 Hz cutoff.
Out of the filter, the data were sampled by a 12-bit PCMCIA data acquisition card
(NI DAQCard-6024E; National Instruments; Austin, TX) at 1 kHz, and sent to a
laptop where it was read into simulation and control software written in MATLAB
(The Mathworks; Natick, MA).
9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 135
The control software was used to generate a 2D, top-down view of a virtual
shuffleboard court that was projected onto a screen located in front of the subjects’
seat. The projected image displayed a virtual cue that moved in sync with physical
motions of the manipulandum, together with a puck and a target line (recall Fig. 9.1).
Each trial started with the puck at rest at its zero position. While the puck was being
pushed by the cue and subsequently released, its position was displayed in real time.
The puck was released when the computed virtual contact force between the puck and
cue fell to zero. The velocity at release, v, was found by integrating the acceleration
data, and the release position, x, was found directly from the LVDT. A numerical
simulation then took over to calculate the released puck’s position and velocity, based
on the equation of motion (Eq. 9.4), and the puck’s motion was displayed in real time.
After the puck came to a stop, in addition to being able to visually see the puck’s
final location, subjects were shown the error e (Fig. 9.1), which was displayed at the
top-right of the screen. When the cue was retracted to the start position, the next trial
began.
Subjects were asked to adjust the seat to their comfort, but were required to have
their forearm parallel to the ground and their right hand above their mid-thigh when
the cue was at its initial position. All participants used their right hand to operate the
manipulandum. Subjects were given the instruction: “On each trial, have the center
of the puck stop on the black target line.” Subjects were given a training session of 50
trials to familiarize themselves with the system, and then were asked to complete 5
blocks of 50 trials each that were used for analysis. Between each block, the subject
was given a minimum of 90 s to rest. The release position and velocity, xk = (xk , vk ),
and the error ek (via Eq. 9.7) for each trial were recorded and stored.
All 250 trials were grouped together for each of the 16 subjects. Because we assumed
that subjects performed at a skilled steady-state, the first trial of each block after the
training block was removed to allow for refamiliarization after a break, and the
final trial was removed in case the subject performed differently knowing it was
the last trial. Any trials that involved subject errors or technical malfunctions were
also removed: there were a total of only six such trials removed across all subjects,
with a maximum of three for one subject. All data analyses were performed using
MATLAB.
For skilled subjects, we expect the average performance to be nearly perfect. That
is, the mean body state over all trials is very nearly on the GEM, and so we defined an
empirical operating point as x∗ = x. Then the fluctuation time series was computed
with respect to this mean operating point (MOP) from ξ k = xk − x.
Because of the limited length of each inter-trial time series, as well as the known
sensitivity of eigenanalyses for matrices contaminated by noise (Golub and van Loan
1996), bootstrapping (Mooney and Duval 1993; Freedman 1981; Efron and Tibshi-
rani 1994) was used to produce a confidence interval (CI) for the eigenvalue and
136 J. P. Cusumano et al.
0.9
0.8
Fig. 9.4 Plot in the body space of all 250 trials (light gray dots) for one subject, showing the weakly
and strongly stable eigenvectors, êw and ês , respectively, obtained from the average, A, of all 105
matrices A estimated via regression during bootstrapping. Also shown are the mean operating point
(MOP, black circle) and goal equivalent manifold (GEM) (dark gray line). Normal and tangential
dashed reference lines are spanned by n̂ and t̂, respectively (Fig. 9.2). The angles θw and θs to each
eigenvector are measured counterclockwise from the normal, as shown
9.6 Results
To illustrate the geometrical features of the data analysis, a scatter plot of an ensemble
of body states (release positions and velocities), collected for all 250 trials for one
subject, is shown in Fig. 9.4. For reference, the GEM and the directions normal
and tangential to it are also displayed. We see that the MOP is not located on the
GEM, but is close to it, as expected. Also plotted are the weakly and strongly stable
eigenvectors, êw and ês , respectively, for this figure computed from the average
matrix, A, estimated during the bootstrapping process. Also displayed are the angles
θw and θs that each eigenvector makes with the normal. Note also that the apparent
orientation of the cloud of trials does not align with the normal and tangential axes.
Across all subjects and trials, the goal-level error was e = −0.0204
[−0.1828, 0.1713], where the stated value is the median, and the range in square
138 J. P. Cusumano et al.
0.07
λs
0.06
λw
0.05
0.04
EPDF
0.03
0.02
0.01
0
−0.4 −0.2 0 0.2 0.4 0.6 0.8 1
λ
90 0.2 90
120 60 120 60
0.04
150 0.1 30 150 30
0.02
180 0 180 0
Fig. 9.5 Typical empirical probability density functions (EPDFs) for the local stability analysis,
obtained via bootstrapping for one subject: (top) eigenvalues λw and λs ; (bottom) angles θw and θs
made by the eigenvectors êw and ês , respectively, with the normal n̂ to the gold equivalent manifold
(GEM) (see Fig. 9.4 for angle definitions). In the angular EPDFs, the radial direction is the relative
frequency, the circumferential direction is the angle, and the italicized numbers represent the relative
frequency
brackets is the 90 % CI. The corresponding median distance from the GEM in the
body space was δ = −0.0118 [−0.0221, 0.0046]. Thus the aggregate performance
displayed, roughly speaking, about as much overshooting (e > 0) as undershooting
(e < 0), though with some indication of a small bias toward undershooting. This
small bias is more apparent in the stopping distance, since the CI shows a significant
bias toward trials “under” the GEM curve (δ < 0). Nevertheless, these overall results
are consistent with the assumption that skilled performance would involve operation
close to the GEM.
In Fig. 9.5 we show typical results from the bootstrapped local stability analysis
using the data from all 250 trials for one subject. Figure 9.5 (top) displays the EPDFs
obtained for the eigenvalues, λw and λs , of the matrix A (Eq. 9.14); in Fig. 9.5
(bottom) are the EPDFs for the angles, θw and θs that the eigenvectors êw and ês
make with n̂, the unit normal to the GEM (Fig. 9.4). Observe that the displayed
EPDFs are unimodal and symmetric about the median, so that the mean, median,
and mode are close to equal: this was found to be true for all bootstrapped distributions
9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 139
0.8
100
(degrees)
0.6
50
0.4
0.2 0
0
λw λs θw θs
Fig. 9.6 Aggregate geometric stability results: magnitude of mean eigenvalues , λw and λs , obtained
from each subject’s bootstrapped distributions (left); mean eigenvector angles θ w and θ s (right) . The
median value of λw (0.5597) was significantly larger than that of λs (0.1076), with p = 3.05×10−5 .
The aggregate median value of θ w (85.83◦ ) was significantly larger than that of θ s (20.33◦ ), with
p = 3.05 × 10−5 . Since λw was positive for all subjects, these results confirm hypotheses H1 and
H2: 0 ≈ |λs |
λw and θs
θw ≈ 90◦
generated for this study. For this subject, we find λs = −0.1039 [ − 0.2191, 0.0143]
and λw = 0.4947 [0.3997, 0.5871], so that 0 ≈ |λs |
λw as hypothesized. The fact
that λs < 0 indicates that this subject slightly overcorrected deviations transverse
to the GEM, suggesting a slightly suboptimal controller (Dingwell et al. 2010). We
also find θw = 93.62◦ [73.68◦ , 119.74◦ ], indicating that êw is nearly tangent to the
GEM, whereas θs = 20.78◦ [16.82◦ , 24.45◦ ]. Thus, again as hypothesized, we find
θs
θw ≈ 90◦ .
Aggregate geometric stability results across all subjects are shown in Fig. 9.6. To
compare eigenvalues, we look at their absolute values to directly compare the relative
strength of control without regard to possible overcorrection (λ < 0) or undercorrec-
tion (λ > 0). Note, however, that for all subjects it was found that the bootstrapped
distribution of λw was strictly positive, as in Fig. 9.5. As a comparison statistic, for
each subject, we used the mean value of the eigenvalues and angles obtained from
each subject’s bootstrapped EPDF. In Fig. 9.6 (left) are box plots showing the dis-
tribution of |λs | and |λw | ≡ λw , whereas Fig. 9.6 (right) displays box plots for the
corresponding mean eigenvector angles θ w and θ s . Applying the two-sided sign test
showed that the aggregate median value of λw (0.5597 [0.3026, 0.9194]) was signif-
icantly larger than that of λs (0.1076 [0.0141, 0.3564]), with p = 3.05 × 10−5 . It
was also found that the aggregate median value of θ w (85.83◦ [53.72◦ , 115.59◦ ])
was significantly larger than that of θ s (20.33◦ [ − 13.39◦ , 33.35◦ ]), again with
p = 3.05 × 10−5 . Since λw > 0 in all cases, we find that 0 ≈ |λs |
λw and
θs
θw ≈ 90◦ . Taken together, these results confirm hypotheses H1 and H2.
The persistence properties of the inter-trial fluctuations, computed using DFA,
are presented in Fig. 9.7. For each subject, the average matrix A was obtained from
bootstrapping, and the fluctuations ξ were projected onto the average weakly and
strongly stable directions using the transformation Eq. (9.15). The DFA algorithm
was then applied to the resulting ζw and ζs fluctuation components. We found that the
140 J. P. Cusumano et al.
1.5
α
0.5
0
ζw ζs
Fig. 9.7 Aggregate results for the detrended fluctuation analysis (DFA) exponent α, for fluctuations
in the weakly and strongly stable directions, ζw and ζs , respectively. For ζw , we found αw =
0.9433 [0.7500, 1.2950] indicating statistical persistence consistent with weak control (Dingwell
and Cusumano 2010). For ζs we found αs = 0.4948 [0.2773, 0.6863], indicating approximately
uncorrelated fluctuations, consistent with strong control. The difference between the median values
of α in both cases was significant (p = 3.06 × 10−5 ). These results confirm hypothesis H3:
0.5 ≈ αs
αw
In this section, we contrast our dynamical analysis with an approach that does not
consider the temporal order of the data, but instead analyzes only the “static” inter-
trial variability structure. Here, we do this by applying principal component analysis
(PCA) (Mardia et al. 1979; Daffertshofer et al. 2004) to the ensemble of body states.
PCA calculates a new set of coordinates for the data set such that the covariance
between the coordinates is zero. A principal component (PC) is an eigenvector of
the data’s covariance matrix, and its associated eigenvalue, the principal value (PV)
9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 141
100 270
80 225
% total variance
θPCA (degrees)
180
60
135
40
90
20 45
0 0
λ1 λ2 θ1 θ2
Fig. 9.8 Aggregate results of principal component analysis (PCA) applied to each subject’s Inter-
Trial data: (left) percent of total variance explained by each PV, λ1 and λ2 ; (right) the angle, θ1
and θ2 , between each PC and n̂ (Fig. 9.2). We see that the first principal value (PV ) explains about
80 % of the total variance (81.66 % [61.66 %, 95.58 %]), however, both PCs are approximately the
same angular distance (about 27◦ ) from the tangent, t̂, and hence do not locate the goal equivalent
manifold (GEM) in body space
indicates how much variance lies along that direction. Thus, each PV represents
a fraction of the total variance that lies in the direction of its associated PC. With
2D data, as was collected for this study, a possible interpretation of PCA results
is that the first PC, which has the larger PV and, therefore, the greater variability,
indicates a weakly-controlled direction because fluctuations are larger along it. The
second, smallest variance PC then indicates a strongly-controlled direction. If true,
that would imply that variance analysis alone could identify the organization of inter-
trial variability about a candidate GEM. We here show that this interpretation does
not hold, in general.
Applying PCA to our fluctuation data, we obtain the aggregate results shown in
Fig. 9.8. We labeled the two PVs as λ1 and λ2 , where λ1 > λ2 , so that the associated
PCs are the unit vectors p̂1 and p̂2 . We then computed the angles that each PC made
with the unit normal to the GEM, as was done for Fig. 9.6. We see that λ1 accounted for
81.66 % [61.66 %, 95.58 %] of the total variance, whereas λ2 accounted for 18.34 %
[4.416 %, 38.23 %]. We also see that θ1 = 27.23◦ [7.714◦ , 116.6◦ ] and θ2 = 117.2◦
[97.71◦ , 206.6◦ ]. Thus, neither PC was close to either n̂ or t̂, and so they did not help
locate the GEM. In particular, the angular distance of the first and second PCs from
the GEM tangent was roughly 63◦ and 27◦ , respectively, thus neither could be said
to identify a weakly controlled direction.
To further explore this issue, we transformed the data from one subject using a
coordinate transformation that rendered the variability isotropic, for which, that is,
the variance ellipse would be a circle. This is easily accomplished using a linear
transformation similar to Eq. (9.15), however instead of constructing the matrix P
by using the eigenvectors êw and ês as its columns, we use the eigenvectors of the
covariance matrix, that is, the PCs, p̂1 and p̂2 . This projects the original fluctuations
ξ onto the principal directions. After this step, each coordinate was normalized to
unit variance, giving fluctuations in rescaled principal coordinates, q = (q1 , q2 )T .
142 J. P. Cusumano et al.
8
1
q2
v 0.9
4
0.8
0.1 0.2 16 18 20
x q1
Fig. 9.9 Illustration showing the effect of a coordinate transformation that renders the variability
ellipse circular: (left) data from one subject (light gray dots) together with the weakly and strongly
stable eigenvectors, êw and ês (black arrows), for a matrix A estimated via regression during a single
iteration of the bootstrap; (right) the same ensemble (gray dots) after transforming into rescaled
principal coordinates (q1 , q2 ) that have isotropic variance. In the right plot, the eigenvectors were
calculated from a new matrix A estimated from the transformed data. Also shown in both figures is
the goal equivalent manifold (GEM) (dark gray line) in the local coordinates, and the variance ellipse
(dashed line). We observe that while the variability is radically changed by the transformation, the
local geometry of the inter-trial dynamics is fundamentally preserved
Figure 9.9 shows the effect of this transformation on a typical geometric stability
analysis, carried out using the data from one subject. In Fig. 9.9 (left), we see the
results for the data in the original position–velocity fluctuation coordinates. For this
figure, the eigenvectors êw and ês were computed from a single, typical matrix A, as
would be estimated during a single bootstrap iteration. Also included in the figure
is the standard variance ellipse, which, as would be expected from the results of
Fig. 9.8, is not particularly well aligned with the GEM. However, the weakly and
strongly stable subspaces are oriented in a way that helps understand how control
is organized around the GEM. In Fig. 9.9 (right), we see the same data, however
transformed into (q1 , q2 ) coordinates, together with the eigenvectors. These eigen-
vectors were not merely transformed from Fig 9.9 (left), rather, the transformed data
were used to estimate a new matrix A, and a new eigenanalysis was then performed.
In the transformed picture, it is clear that the variability cloud provides no useful
information about the location of the GEM since, by design, its variability ellipse
is circular. However, the new eigenvectors continue to define weakly and strongly
stable subspaces that correctly demonstrate how control is organized about the GEM.
9.8 Discussion
Acknowledgements Partial funding for this project was provided by National Institutes of Health
grant 1-R03-HD058942-01 (to JBD) and by National Science Foundation grant 0625764 (to JPC).
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9 The Dynamical Analysis of Inter-Trial Fluctuations Near Goal Equivalent Manifolds 145
10.1 Introduction
Cue the crescendo: An audience watches as a ballerina takes center stage and pre-
cisely executes 32 fouettés en tournant—en pointe. Each revolution is performed
with athletic deftness, spatial precision, and corporeal poise. Underlying the smooth
delivery, the dancer’s mind and body reach an apex: maintaining balance with arched
feet, pointed toes, grounded core muscles, and postural stability. She generates im-
petus for the turns while coordinating her arms, shoulders, and hands, to appear
light and effortless, with a smile on her face and perfect synchronization with the
music. Complex coordination in a dance context extends well beyond the movement
vocabulary of classical ballet dancers. It is cultivated among the many cultures of
the world and their respective dance traditions. For the purposes of the present chap-
ter, we define dance as bodily movements—whether choreographed or impromptu,
rhythmic or asymmetric, with or without musical accompaniment—as a medium for
artistic expression for individuals or groups. The ubiquity and purpose of dance have
been examined in scientific contexts for over a century. First postulated by Darwin
and corroborated by recent research, the origins of dance are speculated to be dis-
plays of courtship and mate selection, including indicators of symmetry, testosterone
exposure in males, and synchrony with partner(s) (Fusani 2008; Shuster 2009).
Scientific investigation of dance can illuminate more than just its origins or the
evolutionary function of coordinated movement, however. Of interest in the present
chapter is how the behavioral and brain sciences are using dance paradigms in exper-
imental contexts to better understand the neurophysiological substrates supporting
links between the physical or affective experience of an observer and how the ob-
server perceives a movement. We have chosen to focus on two particular points of
convergence between dance and neuroscience, namely (1) how dance informs our
understanding of action expertise, and (2) how dance advances our understanding of
neuroaesthetics.
Nearly as many dance styles and traditions exist as there are human cultures: from
the highly stylized, minimalist movements of Kabuki dancers in Japan to the rigorous,
structured movement vocabulary of classical ballet, or the dramatized isolation of the
eye muscles, neck, and knuckles in the Indian dance form of Kathakali, to the whole-
body, poetic articulation of the dances of the Yoruba people in West Africa, humans
all over the world create, perform, and watch dance. Only recently have scientists
turned to this art form as a resource for research into motor control and aesthetics. In
the first section of this chapter, we consider how early neurophysiological work with
nonhuman primates gave rise to the notion of neural mechanisms that link action with
perception, and how recent work with dancers has helped to refine our knowledge
of how physical experience and expertise shape perception. In the second section,
we delve into the realm of empirical aesthetics, specifically into the budding field of
neuroaesthetics, to explore how this nascent field seeks to link subjective appraisals
of stimuli with the neurobiological foundations that support such appraisals. Here as
well, we highlight how research with dance and dancers is helping to move forward
our understanding of the biological substrates of action perception and appreciation.
A question that has been of particular interest to philosophers for centuries, and to
psychologists and neuroscientists ever since the advent of their fields, is how we are
able to integrate physical and perceptual experiences to learn new movements. Such
abilities are quite pronounced in professional dancers, whose livelihoods depend on
rapid and adept movement, reproduction, and refinement. Before discussing how
research with dancers advances our understanding of complex action learning and
perception, it is first necessary to ground these questions within a broader, histori-
cal context. With the advent of cognitive psychology in the late nineteenth century,
William James introduced the idea that action and perception processes likely con-
verge or overlap in the human mind (James 1890). Neurophysiological investigation
into the ability of the brain to use perceptual information to shape movement began
in the mid-twentieth century, when information-processing explanations proposing
complex transformations from perception to the organization and execution of action
gathered momentum (Welford 1968; Sanders 1967, 1983; Mountcastle et al. 1975;
Massaro and Friedman 1990). In the mid-1970s, Mountcastle and colleagues began
the first investigations into putative neurophysiological mechanisms linking action
with perception (Mountcastle 1975; Mountcastle et al. 1975; Yin and Mountcastle
1977). Through these seminal studies, Mountcastle and colleagues determined that
neurons in parietal cortex respond to visual cues associated with specific actions.
10 Motor Control in Action: Using Dance to Explore . . . 149
Mountcastle and colleagues suggested that parietal cortex is a likely candidate for
cross-modal convergence of action and perception, and established the foundation
for the next several decades of further research into how these modalities interact
(Andersen et al. 2004).
In the 1990s, research into the interface between action perception and production
experienced an extraordinary surge in interest that was sparked by the discovery of
so-called mirror neurons within the ventral premotor cortex of the macaque monkey.
These neurons fired in a similar manner both when a monkey performed an action and
when it observed another monkey or a human perform the same action (di Pellegrino
et al. 1992; Gallese et al. 1996; Rizzolatti et al. 1996). A similar firing pattern when
perceiving or performing actions was subsequently observed in the inferior parietal
lobule (Fogassi et al. 2005), which suggested that perceiving others’ actions engages
a similar fronto-parietal circuit as executing actions.
One dominant explanation of these response profiles is tied to the notion of
motor simulation (Jacob and Jeannerod 2005; Jeannerod 2001). The concept of
motor simulation is consistent with other forms of mental simulation, which involve
the reenactment of mental processes associated with previously experienced states
(Barsalou 2008). Such states can be perceptual, motoric, or introspective. Hence, mo-
tor simulation is an instance of a more general concept of mental simulation (Jacob
and Jeannerod 2005). Many researchers implicitly or explicitly hold that the mirror
system is a key neural substrate for processes of motor simulation (e.g., Decety and
Grezes 1999, 2006). In addition, motor simulation accounts of action comprehension
have proposed that perceiving and understanding the action of another might involve
the observer’s brain simulating observed movements using their own motor system
(Fadiga et al. 1995, 1999; Grafton et al. 1996; Rizzolatti et al. 2001). Thus, it is
argued that through a process of motor simulation, action comprehension occurs by
engaging specific parts of the motor system that would be used to perform the same
action that is being observed (Rizzolatti et al. 2001).
Interest in mirror neurons has sparked hundreds of studies and an ongoing de-
bate among researchers regarding the specific parameters, scope, and limitations of
a possible action simulation system within the human brain (Gallese et al. 2011;
Gallese and Sinigaglia 2011). While an exhaustive review of the past two decades
of research performed in this domain is beyond the scope of this chapter (for re-
views, see Grosbras et al. 2012; Molenberghs et al. 2012; Rizzolatti and Sinigaglia
2010), what a burgeoning corpus of research demonstrates is that neural tissue found
within parietal and premotor cortices of the human brain is engaged when actions
are performed and when they are observed. This work has given rise to the notion
of a human mirror system, which consists of multiple cortical regions and shows
evidence for behaving in a similar manner to individual mirror neurons found within
nonhuman primate brains (Molenberghs, et al. 2012). A schematic representation of
the human mirror system is depicted in Fig. 10.1.
The implications of a neural link between perception and action are broad-reaching
and have been explored by scientists from disciplines and perspectives beyond neu-
rophysiology and cognitive neuroscience, including the sport sciences, cognitive
psychology, philosophy, and physical and occupational therapy (Johnson-Frey 2004;
150 E. S. Cross and A. Elizarova
Fig. 10.1 Schematic representation of the human mirror system. The core nodes of the human
mirror system are bilateral ventral premotor cortex (PMC) and inferior parietal lobule (IPL). While
other regions within the human brain have been reported to show mirror-like properties, the strictest
definition of the human mirror system includes only those brain regions where so-called mirror
neurons, or cells that respond when performing an action or watching another perform an action,
have been reported through neurophysiological investigations in the nonhuman primate brain
Braun et al. 2006; Jacob 2008; Goldman 2009; Yarrow et al. 2009; Guillot and Collet
2010; Moran et al. 2012). Moreover, some researchers have found that experimental
paradigms that borrow from the arts, namely dance, offer an ideal means for ad-
vancing knowledge of how action and perception are linked (Bläsing et al. 2012).
Paradigms incorporating dance training or the study of professional dancers have
shed light on how motor expertise is manifest in the human brain, as evidenced
by the two original studies to approach questions of action expertise using expert
dancers as participants.
The first study to investigate how physical expertise with a particular dance style
shapes neural activity when watching dance was conducted by Calvo-Merino et al.
(2005). The authors studied a group of expert male capoeira dancers, expert male
ballet dancers, and a group of age and sex-matched control participants. In this
functional magnetic resonance imaging (fMRI) experiment, participants from all
three groups watched 12 different 3-s videos depicting capoeira movements, and
12 different 3-s videos depicting ballet movements. The task was to indicate via a
button press how tiring they thought each movement was. The authors found strong
evidence in support of the idea that one’s individual motor repertoire strongly shapes
perception of others in action. Specifically, they found that when ballet dancers
watched ballet or when capoeira dancers watched capoeira, they showed greater
activity across brain regions associated with the mirror system, including left dorsal
and ventral premotor cortices and posterior superior temporal sulci and bilateral
intraparietal sulci. This finding is illustrated by the parameter estimates that quantify
the relative amplitude of brain responses to watching the different kinds of dance
videos among the three groups of participants. Crucially, no differentiation between
the dance styles was seen in these regions within the brains of control participants.
The authors concluded that long-held motor expertise markedly shapes perception,
such that brain regions implicated in linking up performed with perceived actions are
10 Motor Control in Action: Using Dance to Explore . . . 151
These two highlighted studies using expert dancers to explore the neural signatures
of physical expertise have been joined by a small but growing number of subsequent
studies also using dancers to further knowledge on the impact of expertise on the
brain (cf. Calvo-Merino et al. 2006; Orgs et al. 2008; Fink et al. 2009; Hänggi et al.
2009). Taken as a whole, these studies demonstrate how combining brain-imaging
approaches with populations in possession of a highly specialized and skilled motor
repertoire can advance our understanding of how action perception and performance
are linked at behavioral and brain levels. However, the utility of dancers and dance
paradigms for understanding how we perceive others is not limited to questions of
motor expertise. In the following section, we explore how the dance domain can
inform other aspects of the psychological and brain sciences, such as our affective
appraisal of the movements of others.
Another way in which research with dancers and the use of dance-based experimental
paradigms has advanced understanding of how the brain perceives others in action is
via empirical aesthetics. Classically, the study of aesthetics is associated with scholars
in the humanities, such as philosophers, visual artists, and performing artists. For
this reason, it is useful to define what, precisely, we mean by “aesthetics” when
we discuss it in a scientific context. In consideration of the breadth of meanings
and ambiguities the term “aesthetics” may carry, Brown and Dissanayake (2009)
suggested that “aesthetics” has been used in two ways. In one sense, “the aesthetic”
has been used to account for emotional responses that emerge when perceiving
works of art, wherein art works (i.e., paintings, sculptures, sketches, dances, music)
and the arts (i.e., corresponding activities or expressions) are fundamental to this
usage. Another use of “aesthetics” is in reference to any system of valuation for the
appreciation of beauty; the sensory preferences that humans and/or animals hold,
with positive emotional responses towards objects resulting from selective attention
(Orians 2001; Voland and Grammer 2003).
For this chapter, we will consider the term “aesthetics” as a heuristic for consid-
ering the experiences that result from the perception, appreciation, and/or creation
of an artistic work. Aesthetics are studied and appreciated across myriad contexts
including (but not limited to) faces, landscapes, music, dance, sculpture, food, paint-
ings, mate selection, and machinery (Jacobsen 2006). For thousands of years, the
only way in which aesthetic processing could be studied was to directly ask an in-
dividual about his or her experience with a stimulus, or observe their overt behavior
toward a stimulus (Jacobsen et al. 2004, 2006). With the advent of cognitive neu-
roscience, new tools and techniques have enabled scholars from the psychological
and brain sciences to explore the neurophysiological underpinnings of aesthetic per-
ception. As such, neuroaesthetics offers another means of investigation into one’s
experience of the sublime. By simply being in the world, humans are in a constant
10 Motor Control in Action: Using Dance to Explore . . . 153
state of aesthetic appraisal of ordinary objects, people, and experiences. The domain
of neuroaesthetics aims to shed light on the nature of the aesthetic experience; that
is, the relationship between the observer and the object, and the aesthetic processes
that coalesce to create a rich relationship between stimulus and perceiver. As neu-
roaesthetics is a relatively new discipline, only a small number of empirical studies
yet explored the affective relationship between an observer and a stimulus. More-
over, most of the work to date has focused on aesthetic responses to (static) visual
artworks or music (cf. Cinzia and Gallese 2009; Blood and Zatorre 2001), with just
a handful of studies that have explored the aesthetic responses in brain and behavior
to dance. To place the dance neuroaesthetics research within a broader context, we
first consider what we learn from the wider literature on empirical aesthetics and
neuroaesthetics.
When a spectacle and its spectator meet, what the spectator beholds can vary
from a fleeting sublimity to a sense of humdrum to a mere, neutral acknowledg-
ment of an artwork. Each experience is, of course, personal to the beholder; one’s
personal preferences, expertise, and exposure, for example, may reflect in the eval-
uative judgments that follow, giving rise to inter-individual variability (Palmer et al.
2013). Underlying the aesthetic processing of a stimulus is an assortment of neural
processing, including (but not limited to) activity within the medial orbitofrontal cor-
tex (mOFC), a brain region associated with decision making, affective judgments,
and expectation (Kawabata and Zeki 2004; Vartanian and Goel 2004; Kringelbach
2005). It thus appears that beauty is not so much in the eye, but instead the brain, of
the beholder. In one recent study (Ishizu and Zeki 2011), volunteers drawn from a
range of cultural/ethnic backgrounds were asked to rate a series of works—paintings
or segments of music—as belonging to the categories of “beautiful”, “neutral,” or
“ugly” while undergoing fMRI. The goal of the study was to determine where in the
brain cortical activity correlated with experiences that participants rated as beautiful
or ugly. The most striking finding from this study was that a portion of the mOFC
was active when participants experienced a musically or visually beautiful stimulus.
Of note, the intensity of activation within this region was correlated with ratings of
the intensity of beauty. This region is thought to make rapid assessments as to the
reinforcing properties of a stimulus, offering one possible pathway between reward,
judgment and aesthetic pleasure upon perception. The authors concluded by offering
a brain-based theory of beauty wherein the mOFC codes the aesthetic or rewarding
value of a stimulus, regardless of its modality.
When further considering the relationship between the observed and the observer
in an artistic context, a number of scholars have argued that understanding the role of
empathy is crucial. Robert Vischer (1873; as referenced in Mallgrave and Ikonomou
1994) initially discussed empathy and its role in aesthetic experience as the notion of
Einfühlung, which refers to the physical response when observing forms within art
works (primarily paintings). This notion has subsequently been defined as “aesthetic
empathy,” and naturally applies to the dance domain as well, in what has been termed
kinesthetic empathy (Hagendoorn 2004). In distinguishing from a passive mode of
“seeing” and an active mode of “looking at,” Vischer described how certain depicted
forms, i.e., bodily postures or the function of muscles and limbs, could arouse certain
154 E. S. Cross and A. Elizarova
when watching aesthetically pleasing dance, a finding that fits well with Freedberg
and Gallese’s (2007) embodied simulation account of aesthetics.
A subsequent study by Cross et al. (2011) sought to tie together the findings dis-
cussed in the previous section on embodiment and physical experience with what was
reported by Calvo-Merino et al. (2008) concerning the involvement of sensorimotor
brain regions in the aesthetic appraisal of dance. In this study, dance-naı̈ve partici-
pants watched a range of ballet and contemporary dance movements performed by
professional dancers while undergoing functional neuroimaging. Participants were
asked to rate each movement on how well they could physically reproduce it (same
question/scale used by Cross et al. 2006), and also how much they liked watch-
ing each movement. Behaviorally, the authors found a strong negative correlation
between perceived physical ability and liking, such that participants most enjoyed
watching those movements they rated as the most difficult to physically perform
(Cross et al. 2011). To analyze the brain-imaging data, the authors ran parametric
analyses to query brain regions that showed increasing responses based on increasing
(or decreasing) ratings of physical ability or aesthetic value. The most interesting
finding emerged from the interaction between parameters of perceived physical abil-
ity and aesthetic value. This analysis evaluated brain regions showing a stronger
response when participants rated a movement as difficult to perform, but highly
enjoyable to watch. The authors found that bilateral occipitotemporal cortices and
right inferior parietal lobule showed increasing responses the more a participant liked
watching a movement, and the less he or she could perform it.
When the findings of Calvo-Merino et al. (2008) and Cross et al. (2011) are con-
sidered together, they begin to build a compelling case in support of Freedberg and
Gallese’s embodied simulation account of aesthetics (2007). It appears that when
watching dance, even dance-naı̈ve observers engage sensorimotor brain regions as-
sociated with action perception and action performance to a larger degree when they
find the movement aesthetically pleasing. One might conclude from these findings
that embodied simulation of a dance piece is integral to aesthetic experience, al-
though this hypothesis has not yet been tested directly. Along these lines, however,
recent work from our laboratory is seeking to more fully characterize the role and
impact of physical experience on aesthetic experience in dance contexts (Kirsch et al.
2013; Kirsch et al., in preparation). One of the patterns of findings most relevant to
consider in light of Freedberg and Gallese’s embodied simulation account of aes-
thetics concerns the relationship between the perception of one’s ability to perform
a movement, or the inherent complexity of a movement, and how much an observer
enjoys watching the movement. Figure 10.2 illustrates findings from dance-naı̈ve
observers who watched a series of dance movements and were asked to rate their
physical ability to perform the observed movements (panel A; Cross et al. 2011) or
the perceived complexity of the movements (panel B; Kirsch et al. 2013), as well as
how much they enjoyed watching them.
The plot in panel A and the first plot in panel B illustrate that dance-naı̈ve observers
enjoy watching most of those movements that they perceived as difficult or complex
to perform. This pattern of findings might suggest that complex dance movements
156
Fig. 10.2 Comparison of findings from Cross et al. (2011, panel A) and Kirsch et al. (2013, panel B) regarding the relationship between perceived ability
to physically perform a movement or perceived complexity of a movement, and how enjoyable a movement is to watch. The relationship between perceived
complexity/difficulty and liking is manifest as a positive correlation among dance-naı̈ve observers, but once physical experience is gained, this relationship
attenuates. (Figure adapted from Cross et al. 2011 and Kirsch et al. 2013)
E. S. Cross and A. Elizarova
10 Motor Control in Action: Using Dance to Explore . . . 157
10.4 Conclusion
The aim of the present chapter was to illustrate the utility of dancers to scientists
seeking to explore how action and perception are linked in learning, expertise, and
aesthetics. We have attempted to place the action expertise and neuroaesthetics re-
search with dance in a broader context that clarifies how and why scientists have
worked with dance and dancers in their experiments. Neuroscientists initially turned
to the domain of dance to use it as a means of addressing fundamental questions of
action and perception, rather than to study its representation as an artistic medium
in the human mind or body per se (Cross and Ticini 2012). With this being said, it is
perhaps unsurprising that ever since the first neuroscience work with dancers started
to emerge nearly a decade ago, many individuals in the dance community have been
interested in what such research might reveal (or not) about the performance and
perception of their art form. A number of cross-disciplinary forums and research
projects are starting to emerge that attempt to find ways for artists and scientists
to work together on research that mutually informs and benefits both the scientific
and artistic domains (cf. Motion Bank (www.motionbank.org) and Watching Dance
(www.watchingdance.org)). From a dance perspective, these endeavors have the
possibility to illuminate factors that influence the performer–observer relationship,
and to map the boundaries of an aesthetic experience. From a scientific perspective,
such collaborations will undoubtedly reveal new ways of exploring fundamental as-
pects of human behavior and brain function with dance, both within and beyond the
domains of action expertise and neuroaesthetics.
Acknowledgments The authors would like to thank Dr. Alison Wiggett for critical feedback on
an earlier version of this chapter. E. S. Cross gratefully acknowledges research funding from the
Netherlands Organisation for Scientific Research (NWO Veni Award: 451–11-002), the Economic
and Social Research Council (ESRC Future Research Leader Award: ES/K001892/1), and a Marie
Curie Career Integration Award (FP7-PEOPLE-2012-CIG-322256).
158 E. S. Cross and A. Elizarova
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Chapter 11
Apollo’s Curse: Causes and Cures of Motor
Failures in Musicians: A Proposal for a New
Classification
Performing music at a professional level is one of the most complex human accom-
plishments. Playing an instrument requires integration of multimodal sensory and
motor information, generation of appropriate action plans, selection, and retrieval
of highly refined movement patterns from procedural motor memory, and initiation
of the movement. In most instances, these movements are highly overlearned, and
depend on feed-forward programming of the anticipated—mostly audible—results
and on real-time feedback.
Auditory and kinesthetic feedback is needed to improve and perfect performance.
Music making therefore relies primarily on a highly developed auditory–sensory–
motor integration capacity, which has been theoretically conceptualized in the
“common-coding” model by Prinz (1984). Simplifying this model, movements are
represented as sound patterns, and sound patterns as movements (see for a review
Zatorre et al. 2007). Subtle perturbations of this auditory feedback will have a major
impact on motor control. For example, playing on a keyboard with slightly delayed
sound production will compromise regularity of scale playing even in highly accom-
plished pianists (Cheng et al. 2013). Furthermore, the kinesthetic senses constitute
another basis of high-level performance. They allow for control and feedback of
muscle and tendon tension as well as joint positions enabling continuous monitoring
of finger, hand, or lip position in the frames of body and instrument coordinates
(e.g., the keyboard, the mouthpiece). Again, subtle changes in kinesthetic feedback
result in alteration of the motor program, and long-term loss will cause, in some
individuals, severe disturbances of the motor program and even focal dystonia (for
a theoretical account and review on this topic, see Konzcak and Abruzzese 2013).
In order to acquire these specialized sensory–motor skills, extensive training peri-
ods over many years, starting in early infancy and passing through stages of increasing
physical and strategic complexities, are necessary. This process of practicing involves
assembling, storing, and constantly improving sensorimotor programs through pro-
longed and repeated execution of motor patterns under the controlled monitoring of
auditory and kinesthetic senses. To attain a professional level, as a rule of thumb,
10,000 h in 10 years of deliberate practice are needed (Ericsson et al. 1993). Of
course, time invested into the acquisition of motor skills is only a necessary, how-
ever, not a sufficient precondition of becoming an outstanding artist. Quality of
practice as well as communication skills and expressive gesturing, rendering a per-
formance “speaking,” are equally important in the process of artistic perfection of
publicly acclaimed and valued interpretations (Hallam in press).
In music, learning through experience and training is accompanied by remarkable
plastic adaptations of the central nervous system (CNS), which are not only reflected
in modifications of the neuronal networks of the brain, as a result of a strengthen-
ing of neuronal connections, but also in its overall gross structure. It is known, for
example, that music practice enhances myelination, grey matter growth, and fiber
formation of brain structures involved in the specific musical task (for a review see
Münte et al. 2002; Wan and Schlaug 2010). For example, Gaser and Schlaug (2003)
could demonstrate enhancement of grey matter density in cortical sensorimotor re-
gions, auditory regions, the left dorsolateral prefrontal cortex, and in the cerebellum
in professional instrumentalists as compared to nonmusicians and amateurs. Interest-
ingly, these plastic adaptations depend on critical periods: Musicians, who start early,
before age 7, do not display these adaptations of the brain structure at least in the
sensorimotor cortices and the callosal fibers. However, they seem to have an “early
optimized network,” which allows superior performance of motor tasks without en-
larged anatomical structures (Steele et al. 2013; Vaquero et al. 2014). In contrast, late
starters, after age 7, do show the abovementioned structural adaptations accounting
for the effects observed in many morphological brain imaging studies (e.g., Bangert
and Schlaug 2006; Gärtner et al. 2013).
When discussing skilled motor behaviour in music performance and its deteriora-
tion or even loss, it should be emphasized what is unique to making music and what
renders it particularly challenging and fragile in terms of motor control:
1. Musical training usually starts very early, sometimes before age 6, when the
adaptability of the CNS is highest. This feature is not unique to music, since other
skilled activities, for example classical ballet dancing also requires an early start.
11 Apollo’s Curse: Causes and Cures of Motor Failures in Musicians 163
In this section, we will not deal with problems of acquisition of new and refined motor
skills. Instead, we will focus on the deterioration of skilled movements, which had
been acquired previously through long-term practice and automation. The former is
164 E. Altenmüller et al.
familiar to all music teachers: some students are simply unable to attain a certain
tempo, to perform a certain articulatory technique (e.g., “double-tongue,” in flute
players), or to control the execution of phasic movements (e.g., the vibrato is too
fast, or too slow etc.). Its causes are not well understood and will require substantial
research in the future.
Furthermore, we will exclude disturbances of motor control due to tissue damage,
be it peripheral, such as cervical root injury, trigger finger etc., or be it of CNS origin,
such as stroke, brain hemorrhage, or tumors. We will not cover these topics here, but
we will concentrate on proposing six different categories of deterioration or loss of
motor control in musicians with intact neural substrates.
For classifying deterioration of motor control in musicians, based on the current
state-of-the-art, we have applied the following classification criteria: (1) duration and
development of the problem, (2) triggering mechanisms, (3) psychological profiles,
(4) response to treatment, (5) accompanying symptoms, and (6) genetics.
Most musicians know instances of loss of motor control when playing their instru-
ment. Frequently this phenomenon is short-lasting and due to either lack of practice
or overuse. It is accompanied by mental or bodily fatigue and obviously linked to re-
duced attention and insufficient movement monitoring. Usually these deteriorations
of movement coordination are short-term, disappear overnight, and do not compro-
mise overall performance. Although these incidents seem to be frequent, there is
almost no scientific data available. A recent questionnaire study in German orches-
tral brass instrumentalists identified temporary crises of embouchure coordination
in a percentage as high as 30 % of musicians (Steinmetz et al. 2013). In clinical
practice, symptoms are lack of regularity in scales, trills and other fast repetitive
movements, wind players complain of loss of sound quality and occasionally early
fatigue. Usually, pain is not reported. There is no information available whether any
medical intervention other than rest is useful to treat this condition.
In contrast to the former conditions, overuse in the narrow sense of the word should
only be diagnosed when pain is a dominating symptom and a history of either pro-
longed or unaccustomed practice exists. Here, local inflammation of overstrained
tissues, release of pain mediators, and spinal reflexes with increased or occasionally
lowered muscle tone may lead to a deterioration of motor control, mostly accompa-
nied by relieving movements (Szeto and Lin 2011). This condition may last a couple
of days, and under rest subsides after a few weeks.
11 Apollo’s Curse: Causes and Cures of Motor Failures in Musicians 165
When motor incoordination and lack of motor control persist for more than 4 weeks,
even though rest has been observed and careful rehabilitation under the guidance
of a therapist or teacher has been attempted, one can assume a more grave alter-
ation of sensorimotor networks leading to a deterioration of motor programs in the
CNS. We have called this condition “dynamic stereotype” (DS), a term borrowed
from the eminent Russian physiologist Ivan Pavlov (1951; for a critical review, see
Windholz 1996). Originally, this condition can be understood as a reflection of fatal
compensation strategies, which became automated. In the words of the exponents
of Russian behaviorism, “dynamic stereotypes” are defined as a type of integral
activity performed by the cerebrum of higher animals and man and manifested by
a fixed, or stereotyped, succession of conditioned reflexes. The DS is influenced
by external factors that are repeated in a certain order. Accordingly, the DS is the
most vivid manifestation of the extremely subtle analyzing and synthesizing activity
of the cerebral cortex and is the product of very complex interactions between the
areas of the cortex. It can at least partly be conceptualized as a consequence of long-
term CuP when these dysfunctional movements are stored in procedural memory
traces, maybe as a consequence of conditioned reactions to previous choking experi-
ences and procedural memory formation under stress (Klämpfl et al. 2013; Lobinger
et al. 2014).
The phenomenology of DS resembles in many aspects focal, task-specific dysto-
nia (see below). However, in contrast to the latter, it seems to be more modifiable and
more fluctuating, especially during stressful performances. Sometimes, “islands” of
well-being and complete motor control occur, although only for hours or a few days.
It responds occasionally to trick sensory maneuvers, such as alterations of either
tactile input from the body parts affected by dystonia or alterations of auditory input
for example by delay of the produced sound. We could demonstrate that improve-
ment of motor control, when playing with a latex glove is related to better outcome
of retraining and behavioral therapies (Paulig et al. 2014). It should be mentioned,
however, that responses to sensory tricks and objective improvement are rare and
highly variable (Cheng et al. 2013). We therefore prefer to consider this phenomenon
a “soft-sign” with respect to classification of problems of motor control.
some muscular strain can occur due to attempts of compensating for the dystonic
movement by over-activation of the antagonist muscles. However, the lack of pain
distinguishes it from the abovementioned overuse injury. It is important to make this
distinction bearing in mind that prolonged pain syndromes may lead to symptomatic
dystonia. MD frequently terminates professional careers and is among musicians’
most highly disabling condition (Altenmüller 2003; Brandfonbrener and Robson
2004; Lederman 1991; Altenmüller and Jabusch 2010).
Various symptoms can mark the beginning of the disorder: subtle loss of control
in fast passages, finger curling (cf. Fig. 11.1), lack of precision in forked fingerings
in woodwind players, irregularity of trills, fingers sticking on the keys, involuntary
flexion of the bowing thumb in strings, impairment of control of the embouchure
in woodwind and brass players in certain registers, are among the most frequent
descriptions given by patients. At this stage, most musicians believe that the reduced
precision of their movements is due to a technical problem or lack of practice. As
a consequence, they intensify their efforts, but this reaction often exacerbates the
problem. The loss of muscular coordination is frequently accompanied by a co-
contraction of antagonist muscle groups. For example, in pianist’s cramp, the co-
activation of wrist flexor and wrist extensor muscles is frequently observed, and we
have documented a case of a task-specific dystonia in the leg of a bass drummer,
leading to pronounced co-activation of ankle flexor and extensor muscles (Lee and
Altenmüller 2014).
There are special cases of task-specific loss of motor control in musicians, which
should be mentioned here since they are strongly related to MD or even constitute
subgroups: Dystonic tremor is characterized by task-specific tremulous movements
of the supporting arm in woodwinds or in the bowing arm of string players (Lee et al.
2013). A very rare condition is a task-specific inability to recruit motor programs
required for a specific overlearned movement, termed “negative dystonia” (Mezaki
2007).
According to recent estimates, 1 % of all professional musicians are affected
(Altenmüller and Jabusch 2010). In contrast, in the general population, prevalence
168 E. Altenmüller et al.
only seen two MD patients who developed Parkinson’s disease several years later.
When taking the numbers of our whole group of presently 850 MD patients into
account, this is in the range of the incidence of Parkinson in the general population
in Germany. In neurological textbooks, furthermore morbus Wilson, Huntington’s
chorea, and other neurodegenerative diseases have been mentioned as a cause of
symptomatic dystonia; however, an isolated task-specific loss of motor control in
these conditions, specifically when playing the instrument, has to our knowledge not
yet been described.
MD is sometimes triggered by bodily trauma. Here, it is unclear whether the
lesioning of peripheral nerves and the concomitant sensory degradation or the
trauma-induced rest or change in practice schedules, playing postures, etc. con-
stitute triggers. We have seen two flutist patients suffering from inferior alveolar
nerve lesion and numbness of the lower lip who developed embouchure dystonia
(unpublished clinical data).
Psychogenic dystonias in musicians are extremely rare conditions. We have never
seen any musician malingering, probably due to the rewarding nature of music and the
lack of secondary benefits when losing the ability to perform. However, fluctuating or
longer-lasting loss of motor control when playing an instrument may occur in some
psychiatric diseases, such as schizophrenia, obsessive–compulsive disorders, and
constraint and anxiety disorders. In schizophrenia, long-term consequences of an-
tipsychotic drugs have to be considered as a cause. In obsessive–compulsive disorder,
dysfunctional working behavior and, as a consequence, motor fatigue and overuse
may be the underlying pathogenic mechanisms. Anxiety has been frequently found
as a risk factor in MD (see below). This might hypothetically be linked to chronic
choking under pressure, as discussed above in the “DS” section.
Finally, psychogenic MD in the narrow sense of the word is, as far as our expe-
rience goes, extremely rare. The underlying theory assumes a conversion disorder,
which in turn is caused by fundamental unresolved psychological conflicts, leading
to subconscious alterations of motor behavior which may express the nature of the
underlying conflict in a “converse” manner. It is very difficult to diagnose and there-
fore frequently subsumed under the term “unexplained medical conditions” (Lang
and Voon 2011). As a rule of thumb, musicians suffering from psychogenic dystonia
usually have a history of previous physical or psychological trauma or disorder, show
the symptoms in an exaggerated, “speaking” manner, seem to be more emotionally
distant to the motor disorder, and display less despair. Sometimes, a triggering event
can be identified, and in the follow-up, very fluctuating symptoms with prolonged
periods of complete remission or miracle healing are suspicious of a psychogenic
cause (Czarnecki and Hallett 2012).
Summarizing this section, an outline of a provisional “classification tree” is
sketched in Fig. 11.2. The idea is that motor disturbances in musicians are gradually
developing under given circumstances, such as high workload, underlying anxiety,
and stress.
Still, many details of this classification are hypothetical. Our thoughts were guided
by clinical experience and our goal is to find a better diagnostic algorithm in order
to improve client-tailored treatment.
170 E. Altenmüller et al.
Fig. 11.2 “Flow chart,” displaying the different types of motor disturbances sorted according to
duration and severity of the motor deficit. Factors promoting the transition from one class to the
next one are shown in italics, therapeutic strategies in bold italics at the right part of the panel. CBT
stands for “cognitive-behavioral therapy”
Fig. 11.3 Heuristic model demonstrating the proposed interplay of sensory–motor and psychologi-
cal triggering factors and their contribution to the different motor disturbances. The assumed degree
of “psychological” triggering factors is displayed as the dotted space; the increasing grey shade
symbolizes the increasing degree of loss of motor control
metacarpophalangeal (MCP) joints with lack of fine control of touch and degraded
sound quality. These changes are accompanied by central nervous adaptations, due
to short-term plasticity, resulting in reduced amplitude of movement-related poten-
tials and in an alteration of the topography of motor and premotor cortex activations
(Dirnberger et al. 2004). Interestingly, in a study with musicians suffering from dys-
tonia, a fatiguing muscular contraction significantly improved motor performance. In
contrast, in healthy musicians, performance consistently worsened following fatigue
(Pesenti et al. 2004).
In the overuse condition, dysfunctional CNS plasticity probably plays an impor-
tant role in motor degradation (Byl et al. 1996; see also Flor 2012 for a review).
Although in most instances prognosis is good and quick recovery is common, under
conditions with heightened anxiety and other stressors, such as high professional
workload, these dysfunctional motor patterns may stabilize in procedural memory.
Here, psychological stress might induce the cascade of emotionally induced memory
consolidation, which has been described previously for different forms of memory:
It mainly relies on noradrenergic activation of the basolateral amygdala (BLA) (Mc-
Gaugh 2000; Packard et al. 1994). The primary motor cortex, which is essentially
involved in the storage of motor memories (Karni et al. 1998), receives a BLA pro-
jection (Sripanidkulchai et al. 1984). Thus, it may be assumed that consolidation
of these dyscoordinated movements as dysfunctional motor programs is a BLA-
mediated process in the primary motor cortex (Jabusch and Altenmüller 2004). This
may also be the link to conditions discussed below, namely CuP and DS.
172 E. Altenmüller et al.
CuP is not uncommon in sports and has been investigated in golfers, suffering from
the yips. This condition is defined as involuntary movements during the execution
of putting strokes, resulting in a serious decrease in the success rate in putting. It has
been classified by some authors as a task-specific focal dystonia (Adler et al. 2005);
however, many authors believe that the yips is more related to CuP (Lobinger et al.
2014). Arguments against the classification as a focal dystonia are:
1. The yips occur not only in professionally trained golfers but also in golfing be-
ginners. This renders a pathophysiological mechanism similar to that of MD very
unlikely. In musicians, we could demonstrate that dysfunctional brain plasticity
induced by prolonged practice leads to distorted topographies of receptive fields
in the somatosensory cortex, which in turn leads the observed degradation in
motor control, due to abnormal somatosensory feedback (Elbert et al. 1998).
2. The yips look more like a sudden jerk, or an anticipatory tremor prior to hitting
the ball. In MD, reduced inhibition in the motor output is another proven cause of
dysfunctional movements, leading to prolonged co-activation and typical dystonic
postures, for example, the curling of fingers in Fig. 11.1.
3. The yips are relatively frequent in the golfing community with prevalence between
16 and 24 % (Klämpfl et al. 2013). This is unusual for any kind of dystonia. The
most common task- specific dystonia up to now is MD, which affects 1–2 % of
professional musicians.
In music, the term CuP has not been applied, but the phenomenon clearly exists. The
abovementioned tongue stopper in brass players and the short-action bowing tremor
in violin players playing soft notes with the tip of the bows are good examples. Here,
most probably anxiety induced “reinvestment” leads to cognitive interference, result-
ing in dysfunctional movements due to the attempt to prevent or even correct feared
errors. In an electroencephalography (EEG) study on highly trained professional pi-
anists, we could demonstrate that their brain anticipates errors of motor execution,
and that these “pre-error”-related brain waves arise about 50 ms prior to the wrong
keystroke (Herrojo-Ruiz et al. 2009). Such a rapid error anticipating mechanism
cannot be cognitively controlled. Rather, is highly susceptible to disturbances via
cognitive control. Therefore, it is plausible that reinvestment and CuP may lead to a
deterioration of motor control.
DS is characterized by a more permanent reduction of motor control. As outlined
above, it differs from focal dystonia only gradually, but probably is more linked to
psychological triggering factors as to underlying genetic factors (Ioannou and Alten-
müller 2014). In terms of underlying neurophysiological mechanisms, we speculate
that these musicians have a deficit in the so-called limbic loops of the basal ganglia,
linking movements and motor control to emotions. However, this question remains
to be addressed in future investigations in a patient population, which a priori is
correctly classified (Ioannou and Altenmüller 2014).
MD can be distinguished from the former by the more pronounced worsening of
motor control, the lack of “islands” of well-being, and the tendency to progress to
dystonic cramps. The pathophysiological basis of MD can only briefly be summa-
rized. For more details, we refer to a review by Altenmüller and Jabusch (2010).
11 Apollo’s Curse: Causes and Cures of Motor Failures in Musicians 173
Numerous studies are revealing abnormalities in three main areas: (a) reduced inhi-
bition in the sensorimotor system, (b) altered sensory perception, and (c) impaired
sensorimotor integration. In recent years, an increasing number of brain-imaging
studies in musicians—and other focal dystonias—have demonstrated that these al-
terations are probably not task specific. Functional connectivity (Moore et al. 2012),
cortical activation patterns (Haslinger et al. 2010), and basal ganglia anatomy (Wal-
ter et al. 2012) have proven to be abnormal, although behavioral tests are more in
favor of task specificity when testing musicians in other skilled motor tasks (Rosset-
Llobet 2007). We argue that musician’s focal dystonia is the product of a hereditary
susceptibility, probably related to a general lack of central nervous inhibition and
the abovementioned triggering factors. This leads not only to task specific functional
alterations of CNS networks—as we predict in patients suffering from a dynamic
stereotype—but also to structural alterations found in the abovementioned studies.
In previous publications, we have emphasized psychological conditions as an un-
derlying triggering factor. In several questionnaire studies, we found elevated anxiety
and extreme perfectionism in MD patients (Altenmüller and Jabusch 2009; Enders
et al. 2012). According to Jabusch et al. (2004), these psychological characteristics
had already been present before onset of dystonia according to personal recall. We
now argue that musicians with a major psychological burden most probably can be
subsumed under the classification of a DS. We are presently conducting a study ad-
dressing the impact of stress and anxiety on motor performance in musicians suffering
from loss of motor control who are demonstrating either high or low psychological
burdens. Subsequently, we will apply specific interventions aiming at improving psy-
chological conditions and preventing dysfunctional reinvestment in order to improve
motor control in those musicians who suffer from dynamic stereotypes.
Acknowledgments The authors are grateful to the IMMM members for their beneficial feedback
and insights, as well as to Martin K. Klämpfl from the German Sport University Cologne for his
stimulating work on yips and the many discussions on the topic of classification.
This work has been funded by the German Research Foundation (DFG, AL269/8-1).
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Chapter 12
Motor Control and the Injured
and Healthy Artist
The origin of art is probably related to the origin of symbolic thought (Lorblanchet
2007). The human being, like other animals, is able to partly modify his environment
and the objects contained therein. By modifying objects, human beings are able to
increase the information contained in those objects (Schneider 2006; Koch 2014).
These objects acquire information that they would have never been able to acquire
by themselves by being exposed to the forces in the environment. Modified objects
become tools that can be used by their creator and by other humans. The information
contained within these objects is thus also transferred in part to other humans. Human
beings can also create abstract objects, like words and symbols, which also can be
used to transfer information. Some of these words and symbols can be used to describe
the laws of nature, and thus there is a relation between art and science through the
action of the creative mind.
Art is present in all aspects of life. Virtually all man-made objects that we interact
with during normal life have a specific artistic stamp—the bed we sleep in, the
shower we use, the clothes we wear, the plate and glasses we use to eat breakfast, the
vehicle we travel with, the building where we work, the novels we read, the music
we listen to, etc. Every man-made object in a city, town, or village has an artistic
R. M. Hobden ()
Department of Family Medicine and Emergency Medicine,
University of Montreal, Montreal, QC, Canada
Tel.: 514-527-2361
e-mail: [email protected]
Department of Family Medicine, CLSC des Faubourgs, 1705 de la Visitation,
Montreal, QC H2L 3C3, Canada
S. Tétreault
Les 7 Doigts de la Main, 225, Roy est (bureau #205), Montreal, QC H2W 1M5, Canada
Tel.: 514-521-4477
e-mail: [email protected]
component. An artless existence is simply unthinkable. Art is part and parcel of the
human existence. There is no human being that is untouched by art.
In the area of neurophysiology, much progress has occurred from working with in-
jured patients. Correlating damaged areas of the body with loss of function has led to
many insights about function. The disadvantage of this approach is that documenting
a lesion will only tell you that a specific area of the nervous system plays an important
role in a specific disease, but not clearly what that role might be. To use an image: if
you remove a transistor from a radio, and hear a screeching sound when the radio is
turned on again, this does not mean that you have removed “the screech inhibitor.”
The advantage of doing clinical and experimental research on high-level perform-
ers like elite athletes, dancers, musicians, circus artists, singers, etc., is that these
performers have become experts in the mastery of their chosen discipline. As soon as
something is “not quite to right,” they are able to describe pain and loss of function
that interfere with performance. These verbal descriptions and practical demonstra-
tions are usually very accurate and precise (valid and reliable). Since high-level
performing artists function at the extreme limits of human capacity, they can be a
unique and useful source of information for the clinician and the researcher who
wants to understand how the human body can work at an optimum level. We will
recall that Nikolai Bernstein not only studied skilled workers but also elite pianists,
for instance, documenting with kymocyclography that keyboard musicians could
play hundreds of notes per minute (Kursell 2006).
The interest in the injuries of artists has a long history. The first textbook that
mentions injuries in musicians is Bernardino Ramazzini’s 1713 treatise, Diseases of
Tradesmen (Ramazzini 1933). With the advent of the pianoforte in the nineteenth
century, composers started taking advantage of the properties of this new instrument
to create musical pieces that required increased speed, power, and sound intensity.
With increasing performance requirements came increasing injury rates, and a few
physicians started to develop an expertise in the treatment of these ailments (Poore
1887). Some of these injuries would now be recognized as tendinopathies, and others,
known as musician’s cramp, now fall under the heading of focal dystonias. Different
medical approaches were devised to address these various ailments and obstacles to
enhanced performance. For example, it was well acknowledged by piano teachers
and students that the fourth finger had less mobility and power than the others and,
eventually, physicians invented an “ingenious” solution to this problem: tenotomy (a
surgical procedure) of the secondary tendons of the ring finger. A few surgeons spe-
cialized in this technique and traveled by invitation to practice their art on those who
wished. The long-term results were less than convincing, however, and this practice
was eventually abandoned (Sataloff et al. 2010). The famous Romantic piano com-
poser, Robert Schumann, developed a hand injury that prevented him eventually from
practicing his instrument. Current research indicates that this condition, affecting his
12 Motor Control and the Injured and Healthy Artist 181
third finger, may have been a focal dystonia (Garcia de Yebenes 1995). Indeed, in the
early 1830s, Schumann created the Toccata in C Major Op. 7, an extremely difficult
piece that can nonetheless be entirely played without the use of the third finger of
the right hand (Alltenmüller et al. 2005).
The rapprochement between artists and health professionals has led to interesting
discoveries. For instance, the technique of indirect laryngoscopy was invented by a
professional opera singer, Manuel Garcia, who used a dental mirror to examine the
vocal cords of his students. Garcia eventually presented his findings at the Royal
Society of Medicine in 1855 (Sataloff et al. 2010). In the second half of the twentieth
century, there was a major increase of scientific activities in relation to health, disease,
and performance of the professional artist. There are presently annual conferences
devoted to arts medicine in North America, Europe, and Asia. Some cover all of
the performing arts, and others are more focused, for example, on the injuries of
musicians or dancers. Scientific journals dedicated to health and disease in music,
voice, and dance have been in existence for over a quarter of a century. Indeed, the
effect of music on the brain is an area of research in neurology that has increased by
many orders of magnitude since the early 90s.
The visual arts field also has not been left out, as more researchers are exploring
the links between visual perception and artistic creation in the areas of painting and
other visual arts (Conway and Livingstone 2007; Pinna 2011).
Let us take the example of dance. In dance, students will acquire very specific skills
in classroom situations. For instance, ballet students will typically start training when
they are 8 years old or even earlier. A teacher will demonstrate how to perform ballet
movements correctly and the student will attempt to reproduce these movements,
while the ballet teacher corrects the student until the proper movement has been
achieved. In the case of ballet, the quality of movement is of the utmost importance.
It is not simply a question of standing still with the feet turned out and of bending
the knees. This action must be done in a very fluid and controlled way that appears
effortless and flawless. The dance student must learn to minimize jerkiness by the
fine control of the equilibrium of the posture of the body and the smooth activation
of the muscles. The student first learns to do this on both legs, and then on one
leg (the supporting leg), during which the other leg (the gesture leg) will describe
different patterns in space. These patterns have different names and form part of the
ballet vocabulary. There are a few variations in terminology, depending on which
ballet method is used (Vaganova, Cecchetti, Bournonville, etc.), but in essence the
similarities are greater than the differences. Learning in a ballet class depends a lot
on visual cues and the ubiquitous presence of the mirror, which helps the student to
self-correct the attempted movements.
182 R. M. Hobden and S. Tétreault
The comparison of the ballet dancer’s movement with those of others in the class
can be stressful. Because of the values of perfectionism that are part and parcel of
ballet, the student will always perceive herself as imperfect: too tall, too short, too
fat, too slow, etc. One of the challenges of a good dance teacher is to convince the
student that she must strive to be the best of what she is and not a failed copy of
which she is not.
Eating disorders are commonly associated with the word “ballet,” even though
research has failed to demonstrate that anorexia and bulimia are more prevalent in
ballet schools than in the general population. The scientific consensus at this time
is that eating disorders are influenced by genetic and epigenetic factors, and family
dynamics, but are triggered by specific psychosocial events and interactions (Treasure
et al. 2010). An example of trigger would be a boyfriend or a dance teacher telling the
student that it would be desirable for her to lose weight. One of the central aspects of
certain eating disorders is that the individual has a distorted visual image of herself.
This distortion is in fact an enhanced visual perception of the body that is associated
with the notion of being overweight (Keizer et al. 2013). Any minute bulge of the
skin will be detected with the eyesight of an eagle. The action–perception issues
associated with this medical condition have recently started to attract the attention
of researchers (Guardia et al. 2010).
One of the challenges of teaching ballet is that even though the ballet teacher
demonstrates exactly the same sequence of movements to a dozen different pupils,
each of these students will perceive what has been shown and explained differently.
This perception will be based on the psychological and physical properties of the
student (Gibson 1987). Thus, a sequence of movements will be seen as doable,
partially doable, or not doable. This will depend on the state of the components of
fitness of the student: coordination, flexibility, strength, endurance, power, etc., but
also on the genetic potential of the student, similar to that of any other individual, to
acquire the required performance level (Bouchard 2012).
One aspect, which differentiates ballet from sports training, is that there is no
individualization of the training program. No block of time is set aside in the weekly
schedule so that the student can work privately to improve her own specific motor
skills. The dance student is never assessed individually to identify her training needs.
Corrections are usually given “on the fly” within the framework of the dance class.
Another aspect that differentiates dance from most sports is that the motor actions
need to appear effortless. Let us take, for example, a “grand rond de jambe en l’air.”
The dancer starts the movement standing on one leg, with the other leg extended
in front of her, parallel to the ground. Keeping the knee straight, the dancer will
then gradually bring the gesture leg outwards towards abduction, and then bring the
leg backwards, always staying in the same horizontal plane. At the beginning of the
movement, the sole of the foot is facing the ground, and, at the end, it is facing
12 Motor Control and the Injured and Healthy Artist 183
the ceiling. What happens is that, as the leg travels from forward to backwards,
the leg rotates so that the load is transferred, apparently without any effort, from
one group of muscles to another, along the upper arc that is part of the cylinder of
continuous muscles that extend from the thigh to the ankle. Naturally, all the muscle
groups must be co-activated to maintain the shape of the leg, even though the greatest
muscle activation will be provided by a band of motor units that are supporting the
mass of the leg at any given time.
The appearance of effortlessness must also be maintained during ballistic move-
ments. As the dancer performs a “grand battement devant,” the leg must be shot high
up in the air as fast as possible, yet the rest of the body must appear completely im-
mobile. Rapid movements are more challenging because they require more kinetic
energy. Kinetic energy is related to the mass and the square of the speed of an object.
So if the leg is travelling at a speed of three units, the mass will be multiplied by
nine, whereas if the leg travels at a speed of ten units, the mass will be multiplied
by 100, which is an order of magnitude higher than a movement three times as slow.
The body of the dancer must not only be able to generate such high kinetic energy
but must also be able to control, as the movement is taking place, the exact trajectory
of the leg according to the demands of the piece.
Naturally, the dancer must be able to simultaneously mobilize all necessary forms
of energy to stabilize the rest of the body and give this appearance of perfect immobil-
ity of the trunk and the standing leg. All dance students have different characteristics
(power, flexibility, endurance, etc.), and so the movement solutions chosen by the
dancer must be “good enough” to accomplish the task according to the demands of
the teacher, and not necessarily “optimal.” As the student learns to handle movement
of all her body parts as an integrated whole, less energy will be wasted to stabilize
limb trajectory and body shape, and more attention can be focused on decomposing a
global movement into the smaller details that make the dance piece more interesting
for the spectator, including the possibility that the movement is voluntarily jerky, if
wished for by the choreographer.
The professional artist needs to be performing at the highest skill level. His employ-
ability depends essentially on this characteristic. Artists have to be different from the
rest of the population. The saying that “it’s the little differences that make the big
difference” applies especially well to the arts world. The artist can be seen as an ideal
model of what can be accomplished by the human body with specialized training.
Motor coordination will develop slowly based on exercise and experimenting with
the task at hand. At the early stages of training, the artist will be overwhelmed with
the excessive number of degrees of freedom related to the task: playing this note
versus that note, landing on this space and not another, putting the hand here instead
of there to catch the ball, etc. Sensory feedback given by the outcome of a determined
184 R. M. Hobden and S. Tétreault
movement will permit self-corrections and stabilization of the intended task. Over-
coming peripheral indeterminacy by coordination of movement will lead to relative
stability of goal-directed performance, accompanied by a sense of self-confidence
(Bernstein 1967; Reppa et al. 2012).
When the artist has achieved mastery of his given discipline, the motor impulses
used to control movement will have become more efficient and will be used to
guide the passive elements (bone, water, fat, cells, etc.) of the limbs and digits
in the direction of the intended goal. The inertial properties, reaction forces, and
interaction torques of these passive elements then cease to be a problem, and in fact
become part of the solution of the required movement. All this is accomplished by
online constant afferent feedback from the mechanoreceptors (Bernstein 1967; Silva
2012). The information that arises from the periphery is also transmitted through
the body by mechanical waves that travel at the speed of sound through the various
tissues of the organs. These waves travel much faster than that of neural transmission.
To what extent this mechanical information can be utilized by the central nervous
system (CNS) is as yet unknown. Certainly, most of the cells of the human body,
including neurons, are equipped with primary cilia (Anderson et al. 2008). Many of
these primary cilia have a role in mechanical perception at the cellular level (Tobin
and Beales 2009). The existence of such primary cilia may also explain in part the
favorable effects of strength and aerobic training on health and disease (Trilk and
Phillips 2014).
In contrast to dance, voice, and music, up until now, the circus disciplines have not
attracted a lot of attention on the part of health and fundamental researchers, and the
existing studies are mostly of an epidemiological nature (Shrier et al. 2009; Wanke
and Hamilton 2012). This may be in part due to the fact that many circus injuries are
also commonly found in various sport disciplines, and thus the transfer of basic and
clinical knowledge can be made more readily.
Still, the unique blending of motor and psychological skills with the goal of
activating an artistic effect on the audience adds a new layer of complexity to the
accomplishment of the circus movements. Contrary to his athletic counterpart, the
circus artist cannot afford to be in a psychological cocoon, oblivious to the reactions
of the spectators. Quite the opposite, the successful circus artist must be able to reach
out and connect with each person in the audience.
In this section, we will review the main circus disciplines and the motor control
issues that arise within each of them. Circus disciplines can be classified into five main
families: aerial disciplines, equilibristic disciplines, acrobatic disciplines, juggling
and object manipulation, and clowning disciplines.
12 Motor Control and the Injured and Healthy Artist 185
Aerial disciplines require specific abilities and motor skills. They require a predom-
inance of upper body work and pulling against gravity. The construction of these
movements could be addressed by motor control levels A and B, as proposed by
N.A. Bernstein (Bernstein et al. 1996). Examples include aerial hoop (Fig. 12.1),
static trapeze, flying trapeze, swinging trapeze, and vertical rope. A high level of pro-
prioception and spatial orientation is required. These disciplines present a significant
level of danger and risk, and psychological issues including the fear of falling.
186 R. M. Hobden and S. Tétreault
Equilibristic disciplines require, in contrast, the ability to push against gravity. Con-
stant postural corrections are required on the part of the stabilizing muscles. These
might correspond to Bernstein’s levels B and C1. Examples include hand balancing
(Fig. 12.2), tightwire, high wire, slack rope, rola bola, and hand to hand. The per-
fect balance that is required is not immobility but rather a dynamic balance (active
correction of posture and the ability to perform a task while maintaining a stable
position). Psychologically, this type of discipline requires from the artist the ability
to sustain concentration at every instant.
12 Motor Control and the Injured and Healthy Artist 187
Fig. 12.4 Cigar box juggling. (Photo: Sylvie-Ann Paré; artist: Eric Bates in Sequence 8 by Les 7
Doigts de la Main)
Clowning disciplines find their origins in the grotesque characters of ancient cultures
and in the early forms of theatre such as commedia dell’arte. Both classical and
contemporary circus clowns very often combine their specific artistic performance
with other circus disciplines and therefore there are no specific motor control skills
or body types required.
12 Motor Control and the Injured and Healthy Artist 189
Fig. 12.5 Swinging trapeze. (Photo: Yann Boyenval; artist: Danica Plamondon in PSY by Les 7
Doigts de la Main)
while in the contemporary circus arts the focus is less on sensationalism and more
on the artistic research and individual expression. Commonly, especially during the
first half of the twentieth century, many aerial artists boasted about their capacity
to work without a safety net. Current research is now looking into these and other
psychological skills (Shrier and Halle 2011). Learning to master the fear of death is
intimately tied with the human capacity to plan ahead (Bernstein 1967).
Morphological qualities include a smaller and lighter body type, good flexibility,
and good lines, and the proportion of slow-twitch versus fast-twitch fibers depends
on the type of aerial discipline. Psychological skills include being comfortable with
heights, courage, a high tolerance to pain (for instance, caused by the friction of
the rope or twine), the capacity to visualize complex sequences of movements and
thereby their mechanics, risk management (security), and rigging knowledge. Action
and perceptual skills include hanging and suspension postures (from hands, knees,
feet, heels, etc.), spatial orientation without contact with the ground, swinging on
a trapeze, for example, (Fig. 12.5) and tempo movements, feeling the “dead point”
(moment of weightlessness), and flipping and twisting movements.
12 Motor Control and the Injured and Healthy Artist 191
Morphological qualities include a shorter, muscular body type with fast-twitch fiber
predominance. Psychological skills include a courageous and daredevil spirit, the ca-
pacity to visualize complex sequences of movement and their biomechanics, greater
attention to the whole and less detail-oriented, and risk management (security). Motor
control skills include jumping and landing from and to different surfaces, spatial ori-
entation and fast movement combinations, quick trajectory and velocity corrections,
initiating and stopping rotation, explosive movements, and flipping and twisting
movements such as those seen in Fig. 12.7 on the Korean board.
No specific morphological qualities are required for this discipline (body type, flexi-
bility, muscle type). Psychological skills include patience, perseverance to the point
of obsessiveness, a mathematical/musical mind type, and the capacity to visualize
complex patterns of intricate upper limb movement (Beek and Turvey 1992). Of
note, there is a predominance of male jugglers. Motor control skills include a high
level of hand–eye coordination and dexterity; relation with objects in space and time;
throwing, catching, and manipulating objects of different shapes and weights using
different body parts; and consistency in highly repetitive movements.
192 R. M. Hobden and S. Tétreault
Fig. 12.6 Hand to hand. (Photo: ODC Photo; artists: Sebastien Soldevila and Émilie Bonnavaud
in La Vie by Les 7 Doigts de la Main)
12 Motor Control and the Injured and Healthy Artist 193
Fig. 12.7 Korean board. (Photo: Sylvie-Ann Paré; artists: Maxim Laurin and Ugo Dario in
Sequence 8 by Les 7 Doigts de la Main)
What mostly defines the clown artists is found on a psychological level: A great sense
of humor and self-derision is an essential personality trait to any good clown. Clowns
often provoke laughter by exposing their own flaws and vulnerabilities, appearing
194 R. M. Hobden and S. Tétreault
Fig. 12.8 Russian bar. (Photo: Lionel Montagnier; artists: Eric Bates, Tristan Nielsen and
Alexandra Royer in Sequence 8 by Les 7 Doigts de la Main)
clumsy or failing in what they attempt. They are a mirror for what we usually do
not want to see in ourselves or try to hide from others and therefore clowns need to
have an acute sense of observation for their own behaviors and those of others. It
is not rare to see some of the funniest clowns on stage being rather moody or even
depressed off stage.
In terms of morphological quality, a “flyer” (the acrobat who is being carried, thrown,
and caught) will usually have a shorter and lighter body type, while the “base”
or “catcher” has a taller and stronger body type (Fig. 12.8). Psychological skills
include the capacity and interest for teamwork, capacity to put one’s trust in someone
else and to be trustworthy, verbal and nonverbal communication skills, and the
capacity to visualize movement sequences involving the simultaneous movement of
others. Motor control skills include the capacity of throwing and catching people
using different body parts (hands, feet, shoulders, back), giving and taking weight
and counterweight, letting go of the automatic reflex of balancing yourself (flyer)
and letting the “base” balance you, developing synergistic movement with someone
(synchronized “tempo”) to combine pushing actions, high adaptability, and requiring
quick adjustments (the other person is a variable you cannot control).
12 Motor Control and the Injured and Healthy Artist 195
The artist has to deal with psychological factors like the stress of performing in
front of the public, the fear of failing or falling, mishaps, and last-minute changes.
Outside factors include the conditions of the show: lighting, musical cues, different
stage sizes, floor types and ceiling heights, etc. This is where experience and training
allow the artist to transcend the acrobatic elements and motor skills and to reach a
sense of freedom in his artistic expression.
In the past 150 years, much progress has been made in the area of motor control. In
particular, the area of synergies and their origin have been the object of many pub-
lications and discussions, including the proper definition of the word itself (Latash
2012; Turvey 2007). The creation of a neologism that captures exactly “what is
meant” might contribute usefully to the standardization of motor control terminol-
ogy. For the moment, let us consider that there may be three kinds of synergies:
inorganic synergies like those of the lattice that unites the molecules of a rock, or-
ganic synergies characterizing the structure and metabolism of living things, and
action synergies, which are the goal-directed movements of living things and their
interaction with the environment. The last two categories may be corollaries of each
other. Action synergies are driven by the demands of the organism and its interactions
with the environment. The similarities between the goals of a unicellular organism
and those of a complex animal like a mammal are obvious. All living organisms
need to consume molecules to generate energy, need to gain access to sources of
energy, need to maintain their structural integrity, and need to reproduce themselves
(Pross 2012). Indeed, it may even be hard to draw the line between metabolism and
structure. For instance, the cytoplasm also contributes to the mass, shape, and struc-
ture of the cell, through both osmotic and hydrostatic pressure (Myers et al. 2007).
Another consideration is that all living organisms are constrained by physical factors
like pressure (the pressure of water or of the atmosphere), temperature (molecular
agitation and the threat of loss of information), electromagnetic waves, mechanical
waves, and gravity.
What the CNS seems to learn are correlations between changes of body sensation
and visualization of body movement, so that a given dynamic image of the change
of the body configuration is associated with a change of body perception. The unit of
control of the CNS is probably not the muscle, but rather the motor unit. Muscles do
not seem to exist as far as the controller is concerned. The controller would seem to
recruit, through threshold modification, the number and location of the motor units
necessary to accomplish the required task. The elementary component of movement
confined in the organism is most probably the motor unit and its feedback loop (motor
loop). It is through this motor loop that the animal probably perceives part of the
environment, and notably deformation of matter, which is interpreted as “force.” It is
196 R. M. Hobden and S. Tétreault
thought that similar loops are related to the existence of consciousness in humans and
animals (for a review, see Dehaene 2014; see also Tononi 2008; Koch and Tsuchiya
2012; Koch 2014).
Injury is a structural breakdown of the normal components of the organism. This
breakdown can affect the metabolism, the external or internal mechanical structure,
the communication system, and any or all of the above. Inflammation, a common
component of injury, will create localized changes in pressure, volume, and tem-
perature. These localized inflammatory changes will disrupt the organic synergies
of the animal or human. For instance, thermodynamic measurements indicate that
native proteins are only marginally stable under physiological conditions (Voet et al.
2012). These localized inflammatory changes may also disrupt action synergies.
Injury can also be accompanied by structural hypermobility, hypomobility, or
both. The coexistence of both is not at all rare: For instance, in the case of a severe
injury to the knee, the joint may have not only an increased mobility because of
a partial ligamentous tear but also a decreased range of motion because of a torn
meniscus.
The existence of organic synergies is not trivial. The proper way that each mechan-
ical part of a living animal will interact is already included in the way that the animal
is constructed. This greatly simplifies motor control, as movements that are forbidden
and movements that are permitted are already built into the biomechanical structure
of the animal. For instance, the knee is constrained to mostly perform flexion and
extension, and the healthy artist does not have to think about producing “impossible”
movements. Indeed, if an injury affects the normal length or tensile properties of the
ligaments, fasciae, etc. of the knee, the artist, because of his enhanced training, will
become very worried because he can instantly tell that “something” is not quite right,
and that he cannot count on his knee or leg to perform flawlessly. Quite often, the
instability can be very subtle, and there is a real risk that the injury will be dismissed
out of hand by an examiner who is not used to dealing with dancers and circus artists,
for instance.
This does not contradict the fact that action synergies are probably controlled
only at the most distal part of the motor arc (or motor circle), the muscle activation
threshold of the muscles of the body (Feldman 2009). According to Bernstein, “the
co-ordination reflex is not an arc but a closed circle with functional synapses at both
ends of the arcs.” Recent studies have supported this point of view (Mattos et al.
2013).
Naturally, the bones that meet at the knee joint have, in reality, six degrees of
freedom, like every other bone of the body, if viewed on a sufficiently small scale.
The debate between those who see the helical axes of the knee as more ligament-
controlled or more muscle-controlled (Blankevoort et al. 1991; Zatsiosrky 1998) is
probably artificial, as the tensegrity (Ingber 2008; Swanson 2013) model, based on
the concept of pre-stress within biological entities (cells, organs, etc.), apparently
reconciles these seemingly opposing viewpoints.
12 Motor Control and the Injured and Healthy Artist 197
The causes of injury in the artistic disciplines are very similar to those in sports.
Injury is usually multicausal. Let us take yet again the example of dance. It is useful
to parse the causes of injury into intrinsic and extrinsic risk factors (Emery 2003;
Liederbach 2010; Ojofeitimi and Bronner 2011).
Intrinsic factors of injuries can be subdivided into modifiable and nonmodifiable
factors. Examples of nonmodifiable factors include sex, age, genetic, epigenetics
training history, and previous injury. Modifiable factors include fitness level, flexi-
bility, strength, stability, proprioception, nutrition, total workload, and psychosocial
factors.
Extrinsic risk factors can also be subdivided into nonmodifiable and modifiable
factors. Some of these nonmodifiable factors would include type of dance, dance
level, and unpredictable accidents. Modifiable factors include the disregard of sound
training principles, predictable accidents, temperature, surface, and choreography.
The modifiable character of this last factor depends naturally on the goodwill of
the choreographer. Indeed, in more than a few instances, one would be excused in
believing that the definition of a choreographer is “someone who creates new ways
of getting injured.”
Let us take, for example, the case of an artist with an ankle sprain (Gehring et al.
2013a, b; Hubbard-Turner et al. 2013; van der Wees et al. 2006). When a person
sprains his ankle, common clinical findings include the following: (1) inflammation
and swelling, (2) hypermobility of the ligaments, (3) loss of mobility of the ankle
joint, (4) pain, (5) loss of muscle strength, and (6) loss of proprioception. In fact,
most of the injuries of the various joints of the body will generate the same clinical
findings. These findings can be used as outcome variables to help therapists determine
when the injury has resolved. In the case of an ankle sprain, the sprain will be healed
when there is no more inflammation; the ligaments have healed with a length and
stiffness that is as close as possible as the pre-injury state; the range of motion of the
ankle has been restored; the pain is gone; the strength, speed, and endurance of the
muscles are back to normal; and proprioception has been restored.
Let us consider the effect of these six variables on normal motor control.
1. Inflammation will cause abnormal neural messages to be sent to the nervous
system through two main types of stimuli: chemical stimuli, caused by specialized
molecule, and physical stimuli, caused by abnormal increases of volume and
pressure on the nerve endings (Pongratz and Straub 2013). This array of abnormal
stimuli caused by inflammation will serve as a negative feedback loop to inhibit
muscle activity.
198 R. M. Hobden and S. Tétreault
2. Hypermobility between two bones will have an inhibiting effect on muscle action
through a different pathway than the previous one. Recall that the relative length
of muscles is regulated through muscle spindles and their relative strength through
the Golgi tendon organ (Kistemaker et al. 2013). The laws of mechanics tell us
that the array of mechanoreceptors measure not only the “action” (force) of the
muscles involved but also the “reaction” (including the inertial properties (heav-
iness) of the bones and other tissues) on which the muscles act. Recent research
suggests that perceived heaviness is related to mass, volume, and symmetry of
the perceived object (Turvey et al. 1999).
When excessive (abnormal) mobility is perceived between two bones, the nervous
system will send instructions to the muscles to protect the body from this excessive
mobility. Thus, muscles will not be allowed to stretch to their maximal length.
The same muscles will also not be allowed to exert their maximal force. Based on
his clinical experience, one of the authors has found that trained artists (circus,
dance, music) are able to sense these effects in great detail and can give very
useful feedback to the health professionals that treat them.
These changes may be triggered because the body perceives that the combined
inertial properties of the bones and other attached structures have changed. Natu-
rally, at the cellular level, the array of Golgi tendon organs involved probably does
not measure “force,” but rather sends out signals in proportion to the deformation
of their physical and chemical structure, signals that are interpreted qualitatively
(“heavier than,” “lighter than,” etc.).
How simultaneous loss of strength and loss of maximal muscle length are me-
diated can be predicted and explained by the equilibrium point theory of motor
control (Feldman 2008). The equilibrium point theory (or threshold control the-
ory) seems to be the only theory that is presently capable of explaining why the
same muscle can be measured as being weak at one end of the range and spastic
at the opposite end of the range, in stroke patients (Levin et al. 2000).
3. Hypomobility is often also accompanied by a loss of strength and a loss of maxi-
mal muscle length. If the muscle is directly damaged, the cause of both the loss of
mobility and of strength is readily apparent. However, there are common injuries
that are accompanied by a misalignment between the bones in the joint space. Sur-
prisingly, this can coexist with the fact that the joint is not necessarily painful, yet
the muscles seem to be “switched off” or “toned down.” In these cases, restora-
tion of anatomical congruence by the means of manual treatments is accompanied
by an instantaneous return of maximal muscle length and strength (Cibulka et al
1986; Suter et al. 1999). Research is ongoing as to the local and regional effects
of these treatments (Dunning and Rushton 2009). Again, the equilibrium point
theory brings a neurophysiological explanation to this common response, which
is observed by health professionals on a daily basis in the clinical setting. Be-
cause of their heightened proprioceptive awareness, artists are able to guide the
therapist in a step-by-step manner during the treatment session to restore proper
mobility of each joint as required for optimal performance.
4. Pain in the tendon or in the muscle (due to a muscle tear, for instance), despite the
pain component being a “subjective” sensation created by either increased focal
12 Motor Control and the Injured and Healthy Artist 199
pressure or tissue damage (Moayedi and Davis 2013), will directly generate a loss
of strength and resistance to lengthening through “nociceptive” stimuli (antalgic
paresis).
5. Loss of strength and endurance can be caused either directly through damage of
the muscles or tendons or indirectly through damage of the nerves, or through
inhibition caused by inflammation, hypermobility, or hypomobility.
6. Loss of proprioception can be caused either directly through damage of the
nerve endings (mechanoreceptors) or indirectly, because of inflammation,
hypermobility, or hypomobility.
All the joints of the body generate the same reactions to tissue damage. These
phenomena are scale invariant, whether the damage involves a joint of a finger,
the knee joint, or the intervertebral segments. In the case of a microscopic tear of
the intervertebral disc, even without any bulging or change of shape of the disc,
inflammation and disruption of the nerve endings within the annulus fibrosis will
affect muscle function. Certain muscles will lose their maximal strength and
maximal length, and this will disrupt the overall synergies of the trunk muscles.
If the joints of the locomotor system are all the same, as they are indeed histologically,
being composed of bone, cartilage, synovial fluid, joint capsules, ligaments, enthesis
(Benjamin et al. 2004), tendons, muscle, nerves, and skin, why is the spine perceived
to be somehow different?
Yet, the trunk is indeed different, for three main reasons. These reasons are
physical, anatomical, and neurological.
1. Neurologically, the spine and trunk muscles are the oldest part of the locomotor
system, from a phylogenetic point of view. Human consciousness does not have
a clear image of the mobility of the vertebrae, compared to the consciousness
that we have of our upper or lower limbs. With our eyes closed, it is easy for
us to visualize the motion between the phalanxes of the finger, or the motion
between the thigh and the leg. If we try to visualize the rotation of the vertebra
L4 versus L5, we are incapable of doing so. When we turn the trunk to the
right, we will only have a general idea of the motion that takes place between the
vertebrae. Obviously, part of us knows which muscles to activate and how, but our
consciousness does not have access to that information. When we injure a knee,
for instance, it is possible for us to adopt a strategy to reduce nociception, such
as deciding to walk with the knee extended to avoid painful flexion. When we
injure the joint space between L4 and L5, however, there is no way we can have
conscious access to muscle strategies that permit us to dissociate the movement
of L4–L5 from that of the rest of the trunk.
2. From an anatomical point of view, all the trunk movements are multi-muscle
movements that are united through synergies between agonists and antagonists
200 R. M. Hobden and S. Tétreault
(Robert et al. 2008; Vora 2010). We would be tempted to say that the trunk
muscles are enslaved to one another, in a similar way and for the same reasons
as the muscles of the fingers (Zatsiorsky et al. 2000). When there is an injury
between L4 and L5, all of the 20 or so muscles that attach to these vertebrae on
each side of the body are affected by whatever is taking place at the joint space.
Thus, all the muscle synergies of the trunk will be affected by this very localized
injury at only one level. Some muscles will receive instructions telling them to
activate less strongly and to not lengthen to the maximal length, but other muscles
will receive the usual instructions they would get to accomplish the given task.
This conflict between normal functioning muscles and abnormal ones will create,
for instance, the so-called spasm that takes place because a muscle is extended
beyond its minimized range, trying to follow its companions. The spasm caused
by palpation is due to the same mechanism: The palpating finger lengthens the
muscle beyond its permitted range, generating a painful reaction.
3. Physically, the trunk is where the center of gravity of the body is situated when
the human being is standing. The gravity line passes through the trunk and the
center of mass projects between the feet. As the body moves around in space, so
does its center of mass (Roussouly and Pinheiro-Franco 2011). Each displace-
ment in space will require activation of the trunk muscles and mobility of the
intervertebral spaces, possibly triggering an increase of inflammation, increase
of hypermobility, etc. It is not possible to physically isolate these vertebral joints
in the same way that one can isolate an injured knee or ankle during locomotion.
Every movement of the whole body requires necessarily a movement involving
all of the vertebrae of the body.
So, for these neurological, anatomical, and physical reasons, spinal dysfunctions
are much more debilitating than injuries of the upper and lower limbs. These are
probably the main reasons why spinal injuries are intuitively perceived by patients and
health professionals to be different from limb injuries, even if the basic histological
structures and physiopathological mechanisms are similar.
Circus artists and dancers develop an exquisite sense of body awareness of their
spinal movements. This enhanced spinal proprioception makes them ideal subjects
to study the normal and abnormal function of the trunk, as they are able to pinpoint
exactly the intervertebral segments that are not functioning correctly. In the situation
where manual treatments are required, they are able to give immediate feedback
as to the effectiveness of a given manipulation. Through the course of a half-hour-
or an hour-long treatment, all the intervertebral segments that are hypomobile can
have their proper motion restored. This is accompanied by a gradual and significant
increase in mobility of the gross movements of the trunk (flexion, extension, rotation,
etc.) throughout the treatment session. Naturally, if there is an underlying segmental
hypermobility associated with deep muscle weakness, this will need to be treated by
an appropriate series of exercises.
In addition, undiagnosed inflammation is a common finding that may lead to
failure of treatment if not addressed correctly. The role of the nervous system at the
level of the joint has been identified as a significant factor in the modulation of the
12 Motor Control and the Injured and Healthy Artist 201
As was discussed initially, arts and science are related to each other like both sides
of a piece of paper. In the same way, understanding injury and disease is another
way of understanding health and performance. Both go hand in hand. Developing
research projects to understand how high-level artists achieve the mastery of their art
form and how injury or disease interferes with artistic performance has the potential
to lead to better insights about how the human body works in general.
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Chapter 13
Adaptations to Neck/Shoulder
Fatigue and Injuries
Julie N. Côté
In the past three decades, the incidence of musculoskeletal disorders (MSDs) has
grown to affect a large portion of the population, accounting for considerable amounts
of compensation claims, lost time, and health-care costs in most industrialized coun-
tries (Feuerstein et al. 2003). In many countries, MSDs consistently cause more
work absenteeism or disability than any other group of diseases (Badley et al. 1994;
Feeney et al. 1998; Leijon et al. 1998; Woolf et al. 2010), even though the pro-
portion of the workforce working in sectors characterized by heavy physical work
has steadily declined (Madeleine 2010). Although there can be various causes for
MSDs, repetitive work has often been cited as one of the leading causes for reporting
symptoms. For instance, it has been previously reported that 55 % of MSD attributed
to repetitive movements were thought to be caused by work-related activities (Tjep-
kema 2003). Among the European workforce, it has been shown that the two highest
exposures to physical risks are a painful/tiring position and repetitive movement
(Fourth European Working Conditions Survey 2007). Indeed, these statistics show
that the proportion of workers exposed to repetitive hand or arm movement for at
least one-quarter of the working day has increased over the past 5 years, reaching
62 % of the working population. Further, 45 % of the population indicated experienc-
ing painful, tiring positions for at least one-quarter of the working day. While many
studies have focused on MSDs of the low-back or distal upper limb, MSDs affecting
the neck and/or shoulder region have substantial socioeconomic consequences in
J. N. Côté ()
Department of Kinesiology and Physical Education, McGill University,
475 Pine Avenue West, Montreal, QC H2W 1S4, Canada
Tel.: (514) 398-4184
e-mail: [email protected]
Center for Interdisciplinary Research in Rehabilitation (CRIR),
Jewish Rehabilitation Hospital, Laval, QC, Canada
many countries (Silverstein et al. 1998; Bongers 2001; Hamberg-van Reenen et al.
2007). Although distinctive risk factors have been associated with either neck or
shoulder MSDs, most studies agree that complaints often affect the neck/shoulder
area as a unit (Visser and van Dieen 2006), especially in the case of low-load, work-
related symptoms, so that the etiology of neck/shoulder MSDs is thought to revolve
around one common mechanism that is not yet fully understood (Andersen et al.
2003). Neck/shoulder MSDs have been linked to the development of chronic pain,
dysfunction, and a high prevalence of secondary health problems (Nordlund and Ek-
berg 2004). Studies have suggested that neck/shoulder MSD can be caused by highly
repetitive work, forceful exertions, highly prolonged static loads, static or extreme
postures, and combinations of these factors (Larsson et al. 2007). One of the most
important occupational risk factors for neck/shoulder pain is prolonged repetitive
upper limb movement. A study showed that working with neck and/or body bent
forward, arms above shoulders, precision work tasks and female gender were pre-
dictors of neck/shoulder MSDs (Wahlstedt et al. 2010). Despite the frequency, high
cost, and range of initiatives implemented to prevent neck/shoulder MSDs, little is
known about which interventions are the most effective, so that neck/shoulder MSDs
remain a considerable problem (Buckle and Devereux 2002).
One of the most often studied risk factors for MSD, especially in association with
repetitive work, is fatigue. Enoka and Stuart (1992) define fatigue as a decrease in
functional capacity associated with an increase in the perceived difficulty in main-
taining force production. In low-force tasks, fatigue is an ongoing process, which
may not necessarily result in a decline in target submaximal force, but is typically
13 Adaptations to Neck/Shoulder Fatigue and Injuries 207
Fig. 13.1 General theoretical model of potential physical risk factors for neck/shoulder injury
production. Injury to musculoskeletal structures can be caused by a combination of factors in the
first row, affecting the person or his/her exposure to a risk of injury. Ultimately, injury production will
depend on whether the balance between selective damage (caused by person- or exposure-related
factors) and selective tissue repair processes can be maintained
manifested as an increase in perceived effort (Jones and Hunter 1983) and a reduction
in the maximal force generating capacity of the neuromuscular system that occurs
during sustained activity (Bigland-Ritchie et al. 1983; Vollestad 1997). Previous
research shows increased amplitude of the electromyographic (EMG) signal (e.g.,
root mean square, RMS) and decreased mean power frequency (MPF) as fatigue
develops during submaximal contractions (Vollestad 1997). Changes encumbered
by the motor apparatus as fatigue develops may be attributable to impairment at any
point in central or peripheral neuromuscular pathways involved in muscle contrac-
tion (Stokes et al. 1989). For instance, fatigue may be caused by changes at the
central level, due to impaired motivation or failure of motoneuronal drive, or by
peripheral changes, due to impairment at or beyond the motor nerve, including the
neuromuscular junction and the contractile apparatus itself (Edwards 1983). When
the task involves a submaximal contraction, an individual is able to increase the cen-
tral motor command to counteract the reduction in force resulting from peripheral
fatigue mechanisms (Maton and Gamet 1989), supporting the idea that fatigue is a
mechanism that develops over time and that involves the coordinated action of many
elements of the neuromuscular pathway.
Figure 13.2 shows a schematic representation of the temporal progression that
could lead a worker exposed to a new work task to eventually develop MSD and
associated disability. When first exposed to a new task, a worker or athlete would
initially improve as a result of repetition and learning to attain a higher level of perfor-
mance. If the worker continues to work beyond this optimal level and/or experiences
insufficient recovery time, somewhat manageable symptoms such as fatigue and
discomfort may lead to the development of less manageable and more debilitating
and threatening ones such as delayed-onset muscle soreness (DOMS) and lesion-
causing microtrauma, which can in turn cause permanent damage. Indeed, several
208 J. N. Côté
Fig. 13.2 Temporal sequence of events that can lead a worker to develop a musculoskeletal disorder
and absence from work. The time scale can represent weeks to months to years
authors have suggested that muscle fatigue plays an important triggering role in
neck/shoulder MSD (Rempel et al. 1992; Sundelin and Hagberg 1992; Hermans and
Spaepen 1995; Takala 2002). The exact pathophysiological mechanisms by which
fatigue can trigger pain and injury has been thought to involve the sensitization of
nociceptors caused by a release of mediators from the free nerve endings (FRNs),
which in turn may be due to peripheral mechanisms such as lowering of the firing
threshold of the nociceptors (Madeleine 2010). However, the way in which sustained
or recurrent fatigue, discomfort, and pain episodes may lead to chronic symptoms
and impairment remains poorly understood. It is well known in the sports training
world that a certain level of fatigue is necessary to trigger a training and tissue mod-
eling effect, so that the difference between “effective” and “threatening” fatigue is a
puzzle that has posed a challenge to many coaches and therapists. Moreover, what
distinguishes the trajectory of one worker over that of another, impacting on the
speed of this downward slope displayed in Fig. 13.2, remains in large part a mystery
and likely depends on the balance between damage and repair mechanisms, which
in itself may depend on many work- and nonwork-related factors.
Even though it is conceivable that injury can be avoided with low-force efforts in-
terspersed with sufficient rest, it is difficult to predict the exact work–rest regimen
that can effectively achieve this goal. Even efforts as low as 10 % maximum effort
have documented endurance time limits, in the order of 1 h (Fallentin et al. 1985).
In such cases, the primary physiological mechanism leading to fatigue is largely
13 Adaptations to Neck/Shoulder Fatigue and Injuries 209
unknown (McLean and Goudy 2004). It has been argued that since there is little
blood flow occlusion at this low-force level (Parker et al. 1984), muscle fibers in-
volved in this action should theoretically be capable of sustaining this force nearly
indefinitely. However, evidence suggests that even such low-force activities, when
sustained and/or repeated, may contribute to muscle injury (Winkel and Westgaard
1992; Kilbom 1994; van der Windt et al. 2000; Sluiter et al. 2001). To resolve this
issue, over the past decades, a number of theories mention unfavorable motor control
strategies as a risk factor in the etiology of MSD (van Dieen et al. 1993; Sjogaard et al.
1986; Mathiassen and Aminoff 1997), and recent prospective studies have provided
evidence for the link between some motor control patterns and the development of
MSDs (Veiersted 1994; Madeleine et al. 2003).
The most recognized hypothesis for neck/shoulder MSD associated with low-
force efforts is the Cinderella hypothesis (Hagg 1991). This hypothesis points to the
behavior of the low-threshold motor units (MUs) and their associated type 1 fibers as
a central aspect of the mechanism of injury associated with sustained, low-intensity
efforts (Visser and van Dieen 2006). Cinderella fibers are the type 1 (slow, fatigue-
resistant) muscle fibers connected to the lowest recruitment threshold MUs that,
according to the size principle of MU recruitment (Henneman 1957; Bawa and Mur-
naghan 2009), are the first ones to be recruited and remain activated for the longest
periods of time during sustained low-force efforts. Muscle injury would result from
overload, accumulation of calcium ions preventing muscle relaxation, and structural
damage to these fibers (Lexell 1993; Hagg and Astrom 1997), implying insufficient
regenerative processes at the injury site (Hagg and Suurkula 1991; Visser and van
Dieen 2006; Voerman et al. 2007). These mechanisms would then trigger secondary
ones, including stimulation of nociceptors, triggering of sympathetic nervous system
responses and alterations in blood flow (Larsson et al. 2004; Shiro et al. 2012). Fi-
nally, sensitization would trigger injury chronicity. Some biopsy studies lend support
to the Cinderella hypothesis (Lindman et al. 1990; Hagg 1991, 2000) and as such, it
is one of the few MSD injury hypotheses linking experimental evidence with tissue
damage mechanisms. Another prediction of the Cinderella hypothesis is that the in-
jury trajectory is dependent on the duration of use but could also be accelerated by
deficits in normal MU rotation and load-sharing mechanisms (Visser and van Dieen
2006). Indeed, it has been shown that some derecruitment of low-threshold MUs
can take place during low-intensity sustained muscle contractions (Westgaard and
DeLuca 1999). As such, the neck/shoulder muscles, particularly the trapezius, often
display continuous activity of some MUs over a wide range of tasks (Thorn et al.
2002; Zennaro et al. 2003), but some studies have shown that some subjects display
less derecruitment than others (Westgaard and DeLuca 1999). Moreover, these par-
ticular patterns do not seem to be related with any known specific injury risk factor,
suggesting that their presence could predispose certain people to develop overload
and injury in an unpredictable way.
The Cinderella hypothesis has mostly been used as a framework for studies of
low-load repetitive upper-limb tasks targeting output from the neck and upper limb
musculature. For instance, studies of trapezius muscles of cleaners showed experi-
mental evidence for the predictions of the Cinderella hypothesis with the presence of
210 J. N. Côté
presumably overloaded type 1 necrotic, “ragged red” fibers in workers with symp-
toms (Sjogaard and Sogaard 1998). Two notable characteristics of this work situation
are (1) the involvement of the complex neck/shoulder musculature, encompassing
many muscles that can theoretically produce force in many directions, and motion of
considerable amplitude, (2) the prolonged, repetitive nature of the associated upper
limb task. These two characteristics can be generalized to two aspects of motor be-
havior that can be linked to the risk of tissue overload and injury: motor abundance
and motor variability. We illustrate these two concepts within the Cinderella hypoth-
esis by suggesting that motor abundance, through the potential contribution of many
muscles to one given action, can be used as a way to provide help to vulnerable
Cinderella fibers, whereas motor variability, through variation of one movement to
the next, can be used to provide Cinderella fibers some breaks.
One movement can be accomplished in many different ways. At the mechanical level,
this concept can be modeled as a system taking advantage of its redundant degrees
of freedom (Bernstein 1967). At the control level, redundancy can be considered as
a consequence of having many muscles, having many MUs that can be triggered
separately to produce a motor action. How does one select a “motor solution” in a
given condition? In recent years, this apparent “problem” has been reformulated by
introducing the concept of abundance (Gelfand and Latash 1998). In this view, the
redundancy of the human system does not pose a problem but rather offers a theo-
retically rich set of solutions that can be used when accomplishing a motor action
(Latash 2000). The concept of abundance is particularly attractive when applied to
tasks related to neck/shoulder MSD, since as stated previously, the neck/shoulder
musculoskeletal system has a high degree of structural complexity that can easily be
underestimated by simple mechanical models (Hill et al. 2008). Thus, it is conceiv-
able that in tasks involving a highly abundant system, even more so for tasks that
allow for the contributions of other additional muscles and joints beyond those of the
neck/shoulder region, taking advantage of this motor abundance could have impli-
cations on overload, and therefore injury risk, on the neck/shoulder musculoskeletal
structures. More specifically in association with the Cinderella hypothesis, having
access to the contributions of many joints and muscles to produce a task could help
reduce the burden on a particularly vulnerable set of neck/shoulder Cinderella muscle
fibers.
13 Adaptations to Neck/Shoulder Fatigue and Injuries 211
The most widely documented illustration of the concept of abundance has been shown
to occur at the individual muscle level, with selective recruitment, derecruitment and
substitution of MUs during the prolonged performance of a task.MU substitution
typically describes a mechanism whereby higher-threshold MUs are recruited to re-
place lower-threshold fatigued units that have stopped firing (Westgaard and DeLuca
1999). Using this definition, MU substitution would be consistent with Henneman’s
size principle (Henneman 1957); however, MU substitution is often used synony-
mously with MU rotation (Sale 1987), which describes cyclical activity between
MUs, such that substitution of one MU for another would be followed by back sub-
stitution of the original unit. While MU substitution is well described, MU rotation is
controversial in that it suggests that a violation of the size principle of MU activation
may occur. Moreover, MU substitution was previously believed to be more plausi-
ble in muscles that are anatomically subdivided (e.g., quadriceps femoris); however,
recent evidence for the ability to control subdivisions of individual muscles can be
used to argue against this suggestion and as such, MU substitution has been shown
to occur within the upper trapezius muscle (Mathiassen and Winkel 1990; Westgaard
and DeLuca 1999; Zennaro et al. 2003). Westgaard and DeLuca (1999) studied the
activity of the human trapezius muscle during contractions lasting 10 min and found
that low-threshold MUs showed periods of inactivity during which they were sub-
stituted by MUs with higher recruitment thresholds. It has been suggested that a
purpose of MU rotation could be to maintain a desired level of muscle output, such
as force (Sjogaard et al. 1986).
Few have attempted to relate phenomena of MU rotation with other pathological
mechanisms related to injury. Sjogaard et al. (1986) investigated myoelectric sig-
nal activity during isometric knee extension performed continuously for 1 h at 5 %
of maximal voluntary effort. It was found that blood flow was distributed hetero-
geneously throughout the muscle during the entire duration of the task, and EMG
recordings suggested that this heterogeneity was related to the alternating recruitment
of muscle fibers. However, currently there is little evidence related to the mecha-
nism through which MU substitution occurs. In most studies, MU substitution was
not seen during the first few minutes of a contraction, even among units that later
displayed this phenomenon. It may be that a target force can be maintained while
particular MUs (or even muscle fiber bundles) experience periods of inactivity to
allow for the replenishment of metabolic needs (Sjogaard et al. 1986; Westgaard
and DeLuca 1999). Indeed, the concept of MU substitution has long been postu-
lated to offset the effects of fatigue (Person 1974), and researchers have reported the
observation of substitution activity of MUs within a muscle that was performing a
sustained, low-level static contraction (Sale 1987; Westgaard and DeLuca 1999), and
have speculated that this is a natural strategy to resist fatigue. Van Dieen et al. (1993)
even noted that muscles of subjects who demonstrated MU rotation had longer en-
durance times. However, in some studies, substitution and rotation were observed
in muscles of some, but not all subjects (McLean and Goudy 2004), suggesting an
212 J. N. Côté
individual predisposition for this mechanism that could be dependent on the ability
to detect a need to trigger tissue regeneration mechanisms. In turn, this mechanism
could be related to one’s predisposition to develop MSD (Veiersted and Westgaard
1993). This is supported in studies from Thorn et al. (2002) and Zennaro et al. (2003)
who used long-duration MU decomposition techniques to show that in a minority of
subjects, at least one single MU remained continuously active over the duration of
the contraction.
Other multisite EMG spatial distribution techniques have recently been devel-
oped to illustrate within-muscle changes in activation patterns with fatigue and with
experimental pain. Previous studies have documented relative changes in the EMG
amplitudes of different sections of the trapezius muscle after sustained isometric
contractions and in response to experimental pain (Madeleine et al. 2006; Falla et al.
2007a). A recently developed technique quantifies the amount of shared information
contained between two EMG time series, accounting for both linear and nonlinear
signal characteristics (Madeleine et al. 2011), with the assumption that high levels
of shared information illustrate functional connectivity between both time series.
Indeed, within-trapezius functional connectivity has been observed to increase with
DOMS (Madeleine et al. 2011). However, in another study of asymptomatic men
and women accomplishing a prolonged repetitive upper-limb task, no effect on task
time was found (which could be explained by a lower level of fatigue induced by
the task). Moreover, women displayed a higher level of functional connectivity than
men in two of the three muscle subdivisions studied (Johansen et al. 2013), confirm-
ing previous studies showing gender differences in trapezius muscle behavior (Falla
et al. 2008).
synergistic muscles (Aymard et al. 1995) in prolonged tasks. In addition, Falla and
colleagues showed that healthy subjects with experimental pain, and groups with
whiplash and idiopathic neck pain showed increased use of accessory neck/shoulder
muscles when performing repetitive upper-limb tasks (Falla et al. 2004, 2007b).
We recently showed higher activity in stabilizers of the shoulder girdle in people
with neck/shoulder pain performing a repetitive upper-limb task (Lomond and Côté
2011). We also applied the mutual information technique (Madeleine et al. 2011) to
describe functional connectivity in neck/shoulder synergistic muscle pairs, to show
decreased connectivity among the neck/shoulder group as fatigue developed during
the repetitive task, and that this was more noticeable in men (Fedorowich et al. 2013).
Even fewer studies have extended their analyses beyond the level of individual
joints. Some studies conducted in our lab showed that fatigued, noninjured people
seemingly take advantage of multijoint abundance during the performance of whole-
body tasks. (Côté et al. 2002, 2008; Fuller et al. 2009). In studies in which fatigue
was induced by repetitive hammering, sawing, and pointing, subjects showed re-
duced hammering and sawing force output and movement amplitude, and increased
activity of the fatigued upper limb muscles, in parallel with increased multidirec-
tional movement amplitude of the trunk, whole-body center of mass (CoM) and
center of pressure (CoP), and trunk EMG activity. Together, these changes seemed
to target an increased contribution of trunk to endpoint motion; indeed, an increase
of only a few degrees of trunk flexion, or even rotation could increase the ampli-
tude of the upper limb endpoint by several centimeters. Trunk movement could be
used to compensate for changes encumbered by fatigue at the neck/shoulder region.
Moreover, most of the observed whole-body changes began to occur about halfway
to exhaustion, suggesting an ongoing fatigue adaptation strategy (Fuller et al. 2011).
Despite these many changes developing in parallel with fatigue, here again, as with
overall muscle force despite MU rotation shown previously to occur during knee
extensions (Sjogaard et al. 1986), some general task characteristics such as endpoint
motion amplitude and timing, were kept constant, suggesting adaptations tailored to
the perceived task goals. As summarized in Côté and Hoeger Bement (2010), studies
of three low-force tasks performed to exhaustion provides evidence for (1) fatigue in
areas mainly involved in each task (e.g., increased muscle activity, decreased motion
amplitude at the elbow and shoulder), (2) increased involvement and contributions
toward the overall task from adjacent body segments such as the trunk (e.g., in-
creased muscle activity, increased motion amplitude), and (3) maintenance of the
consistency of some overall task characteristics (e.g., endpoint movement amplitude
and movement speed). Taken together, these findings not only provide evidence that
changes in whole-body movement patterns occurred with low-force muscle fatigue
but also suggest that these adaptations involve the use of the overall abundance of the
musculoskeletal system even in areas remote to the one directly fatigued. The ob-
servation that global task measures remain largely unaltered after low-force fatigue
despite the many kinematic changes occurring across the body, supports the hypoth-
esis of a task-specific global adaptation strategy, of which parts can be modulated,
but as a whole, remains largely unaffected by low-force fatigue. This was further
challenged and confirmed in recent studies where we showed that most of the global
214 J. N. Côté
task-specific adaptations that can compensate for localized fatigue also occur in the
presence of a second perturbing factor added on top of fatigue (i.e., sudden support
surface translations (Fuller et al. 2013), wearing an added external weight (Cantu
et al. accepted). It should be noted that the task-specific characteristic that is thought
to be used to guide the choice of motor solutions can also be related to the concept
of synergies, defined as neural organizations that ensure task-specific covariation
of elemental variables providing desired stability properties of important output, or
performance variables (Latash 2012; see also Latash, this volume). According to this
concept, synergies would serve to simplify the organization and selection of a given
motor solution that would satisfy, with more or less room for variation from one trial
to another, what are perceived to be important task goals.
In situations of experimental or acute pain, previous studies have documented
similarities in whole-body adaptation patterns displayed by healthy fatigued people
(Madeleine et al. 1999; Latash and Anson 2006). In comparison, the range of whole-
body adaptations to repetitive movements seems smaller in people with MSD. We
have previously shown that there was a significant correlation between scores of the
shoulder pain and disability index, and reductions in kinematic (motion, speed, ac-
celeration) amplitudes at the upper limb joints during hammering (Côté et al. 2005).
Participants in the symptomatic group also displayed reduced trunk as well as overall
endpoint motion amplitude. To challenge this finding, we performed a study where
the task required subjects to maintain a specific endpoint motion amplitude during
repetitive reaching between two targets, and found that in this case, patients again
show less upper limb joint motion, with significant negative correlations between
initial pain level and shoulder range of motion (Lomond and Côté 2010). However,
in this case, participants developed a strategy of increasing whole-body CoM motion
amplitude, suggesting a prioritization of compensatory strategies, with perhaps the
most cost-effective ones prioritized over the least cost-effective ones and/or the most
painful ones (Lomond and Côté 2011; see also Levin, this volume). Figure 13.3
shows previously unpublished data on the same repetitive reaching task, but this
time accomplished in the seated position, further reducing the abundance of move-
ment solutions to accomplish the repetitive task under the same spatial (i.e., moving
the finger forward between the two targets adjusted for height and distance, while
maintaining the elbow above a barrier adjusted to force the entire arm to move in a
horizontal plane) and temporal (moving at one movement per second) constraints.
The data shows that in the seated position, the symptomatic group took less advan-
tage of trunk (in this case, head, arms, and trunk CoM) compensatory strategies,
possibly to avoid destabilizing the upper body or placing additional load on the ex-
tensors of the upper trunk. This reinforces the notion that (in this case, mechanically)
more advantageous solutions are prioritized, especially when dealing with repetitive
motions in the presence of pain.
13 Adaptations to Neck/Shoulder Fatigue and Injuries 215
Fig. 13.3 Head, arms and trunk center of mass trajectory (mm) in time (s) during repetitive
forward–backward reaching at shoulder height, in the sitting position (representative subjects).
CTRL asymptomatic, PAIN chronic neck–shoulder pain, NF during the first minute, FT during the
last minute right before exhaustion
While abundance, as defined here, addresses the various ways in which the system
can produce a given sensorimotor action, the concept of variability addresses the re-
peatability of these patterns from one action to the next. Variability, the variation of
behavioral outcomes over repetitions or time, is an inherent feature that plays a role
in the central organization of voluntary movements (Latash et al. 2002). The amount
of variability in any characteristic of posture or movement can be estimated using
simple statistics such as standard deviation (SD), coefficient of variation (CV), or
interquartile range (IQR) (Srinivasan and Mathiassen 2012), each measure providing
a slightly different illustration of variability (e.g., CV is impacted by the mean mea-
surement taken over repeated trials, whereas SD is not). In motor learning research,
variability has been considered not just as undesirable noise (Newell and Slifkin
1998) but also as an indicator of motor development and skill acquisition (Bartlett
et al. 2007). In this paradigm, skill acquisition does not merely imply developing an
adequate movement pattern but also developing a certain optimal variability of that
pattern, that is neither too low (stereotypical) nor too high (unstable) (Stergiou et al.
2006). Motor variability, in turn, ensures that new motor solutions can be explored in
216 J. N. Côté
Repetitive tasks imply the potential development of fatigue, and fatigue has been
shown to have an effect on movement variability. For instance, Cignetti et al. (2009)
examined variability of gait during cross-country skiing and found arm and leg move-
ments to become more variable with fatigue. However, other studies suggest that
motor variability may have a positive effect on mitigating fatigue development. In
an examination of a target-tracking task, Selen et al. (2007) showed that despite
increased kinematic variability with fatigue, overall task performance (accuracy)
was maintained. In a repetitive reaching study (Fuller et al. 2011), movement-to-
movement variability of the shoulder and elbow joints and the CoM average position
increased with fatigue, but these were not associated with any deterioration in perfor-
mance. What is more, some studies have associated variability in movement patterns
with high endurance. Studies of repeated knee extensions (Skurvydas et al. 2010)
and back muscle exertions (van Dieen et al. 1993) show associations between joint
and muscle pattern variability in the nonfatigued state with high endurance during
13 Adaptations to Neck/Shoulder Fatigue and Injuries 217
the performance of tasks engaging the respective muscles and joints. Similar find-
ings were shown recently by our group, with initially higher variability in trapezius
muscular patterns showing a positive association with longer endurance time dur-
ing the repetitive reaching task, but with this association being significant only in
our female subsample (Fedorowich et al. 2013). This study was, to our knowledge,
one of very few documenting movement-to-movement variability of electromyo-
graphic (EMG) characteristics of muscles of the neck/shoulder region, including
muscle (trapezius) subsections. These findings were confirmed in a recent (unpub-
lished) study (Fig. 13.4) where subjects performed the same task in a seated position,
further targeting the load during the repetitive upper-limb reaching task on this mus-
culature. Here again, we observed significant increases in reach-to-reach variability
in the fatigued state in all three subsections of the trapezius muscle despite the fact
that frequency and trajectory of reaching were still preserved.
The preservation of overall performance despite increased variability with fatigue
implies that some level of proficiency may be required in order to develop such
compensatory strategies (Bosch et al. 2011). This is supported by studies that have
shown that only expert table tennis players were able to increase variability and still
maintain a high level of performance (Aune et al. 2008), and other studies that have
shown that increased variability with fatigue negatively affected the performance
218 J. N. Côté
The association between chronic pain conditions and reduced motor variability has
been shown in several studies. In their series of studies on butcher work, Madeleine
et al. showed that as opposed to acute pain, chronic pain was associated with de-
creased variability. In subjects with unilateral knee impairment, the injured limb
exhibited less motor variability than the intact one (Hamill et al. 1999; Heiderscheit
et al. 2002; Georgoulis et al. 2006). Recently, it was shown that people with low back
pain exhibited reduced trunk movement variability during gait in comparison to a
control group with no pain (van den Hoorn et al. 2012). In interpreting their findings,
authors suggest that less variable patterns illustrate protective strategies where one,
or a small set of motor solutions, representing the least amount of pain and/or small-
est risk of aggravation or injury, is found and maintained. However, some authors
suggest that more stereotyped (i.e., less variable) movement patterns may actually
represent a greater risk of injury (Mathiassen et al. 2003; Madeleine et al. 2008),
either by reducing the adaptability of the system to suddenly changing conditions or
13 Adaptations to Neck/Shoulder Fatigue and Injuries 219
by posing a risk of overload and injury to the consistently loaded structures (Côté
and Hoeger Bement 2010).
The above-cited studies likely would lead to the assumption that low variabil-
ity would emerge as a consequence of experiencing pain or injury. This is further
supported in a study on low gait variability in a pain group that showed increased
variability to almost that of a healthy group when pain was temporarily reduced by
the application of patellar taping (Heiderscheit 2000). However, other studies have
provided evidence to argue that variability may be a part of one’s inherent motor
pattern and as such would have an impact on one’s predisposition to pain maladap-
tive strategies. This hypothesis is supported by the observation that initially larger
movement variability was associated with higher probabilities of returning to normal
postural strategies after experimental pain (Moseley and Hodges 2006).
Even more so than in studies of variability with fatigue or acute pain, findings
from studies of variability between healthy groups and others with chronic pain are
largely impacted by the choice of metrics to quantify variability. For instance, given
the same amount of movement-to-movement variability (SD) in degrees of joint
motion amplitude, the finding that people with chronic pain usually show smaller
ranges of motion would mean that as a result, their coefficient of variation would be
larger. This was observed in a previous study of our group (Lomond and Côté 2011)
and is replicated with new data below on variability patterns displayed during the
repetitive pointing task performed in the sitting position (Fig. 13.5). This observation
has two major implications: first, at the methodological level, this implies that great
care should be taken when interpreting findings based on different ways to compute
variability. Second, at the theoretical level, this plays in favor for a recommendation to
consider both concepts of abundance (which has a direct impact in the contribution of
a specific joint or muscle towards the production of a task) and variability together, so
as to draw a more complete picture of whole-body adaptations, especially in chronic
pain.
Most research agrees that in general, both the work conditions and the worker’s per-
sonal features may predict the likelihood of developing MSDs (Messing et al. 2003;
Messing and Stellman 2006; Théberge 2012). As such, both may potentially explain
why women report MSDs more often. Indeed, recent statistics in Quebec show that
work-related MSDs affect 16 % of men and 25 % of women (Stock et al. 2011).
Higher reports of neck/shoulder MSDs in women are especially well-documented
in the literature (Hooftman et al. 2009). A more detailed understanding of these
gender differences may help tailor more effective injury rehabilitation and preven-
tion approaches. Moreover, in the context of this chapter, a greater understanding
of factors underlying this difference could help gain a better understanding of the
role played by motor control mechanisms in the initiation and aggravation of MSDs.
220 J. N. Côté
Fig. 13.5 Anteroposterior shoulder amplitude and variability characteristics during the performance
of a repetitive reaching task at shoulder height, in the seated position. Upper panels: 30-s traces,
representative asymptomatic (CTRL, left) and chronic neck–shoulder injured (PAIN, right) partic-
ipants. Bottom panel: Variability index (coefficient of variation, CV ) computed for each subject,
during the first (NF, black) and last (FT ) minutes of the task. Despite the largest motion amplitude
displayed by CTRL at FT, their variability, computed using CV (SD/mean), is the smallest
This was the approach taken in a recent review (Côté 2012), which led to a first
attempt at conceptualizing a model based on anatomical and neuromuscular factors
to explain why the incidence and prevalence of neck/shoulder MSD is consistently
higher in women. With recent data on gender differences that can be related to the
concepts of variability and abundance, we propose a new version of this evolving
model (Fig. 13.6).
The main elements of this conceptual model have been described previously (Côté
2012), and the additions in this current version of the model were introduced in
previous sections of this chapter. To summarize briefly: a few studies have shown a
reduced ability to modify muscle activity patterns in women (Ge et al. 2005), notably
with women showing continued use of the same regions of the trapezius muscle even
in the presence of experimental pain, whereas men responded by using different
ones. Similar results were shown in our recent study on neck/shoulder patterns during
fatigue adaptation (Fedorowich et al. 2013). However, recent studies show higher
functional connectivity among neck/shoulder muscle parts during a low-fatigue task
(Johansen et al. 2013). This rather suggests that the reason for the seemingly lower
adaptability in women may be due to higher baseline functional connectivity. In other
words, it could be that for the same task, women initially already make optimal use
of abundance, such that their adaptability margin is lower. However, other studies
13 Adaptations to Neck/Shoulder Fatigue and Injuries 221
Fig. 13.6 Conceptual model to explain mechanisms underlying the physical basis for sex/gender
differences in the prevalence of neck/shoulder MSDs. Based on a previously published model
(Côté 2012), this new version integrates the concepts of abundance and variability at the core of
this chapter
are needed to confirm or disprove this hypothesis. Nevertheless, this line of findings
does shed an original light on the concept of abundance: similarly to findings from
the literature on synergies, the key could be the flexibility in creating and breaking
down synergies (Latash 2010), and in making use of abundance, that could predict
effective MSD prevention. Conversely, in a few recent studies, it was shown that
women displayed lower movement-to-movement force variability (Svendsen and
Madeleine 2010), which can be linked to reported higher accuracy in women (Côté
2012). However, a recent study from our group showed a positive association between
initial variability and endurance time in women (Fedorowich et al. 2013), further
reinforcing the importance of benefitting from flexibility to optimize the response to
stimuli such as fatigue and pain. The next logical step could then be to determine what
predicts the higher flexibility and adaptability in women compared to men? Again
using the gender comparison as a theoretical model, starting with the underlying
premise that there are well-documented differences in anthropometric and strength
characteristics between men and women, the key could lie in the size of the margin
between one’s capabilities and the demands of the task.
The notions of safety margin, leeway, and margin of maneuver have been introduced
in relation to health and performance, with slight distinctions according to their field
of application (Côté 2012; Durand et al. 2011; Côté et al. 2013). Generally, all of these
222 J. N. Côté
refer to some ability to perform a task, and this ability is introduced here as a motor
repertoire. The idea is that the possibility to benefit from a comparatively large motor
repertoire is desirable, we argue, for two purposes: safety and performance. Let us
compare the human body to a large orchestra displaying some musical repertoire. This
repertoire can be constituted of simple and complex pieces involving the contributions
of varying numbers of musicians. Similarly, at least some pieces of this repertoire
can be produced to some degree of quality even in the absence of some musicians.
The repertoire can be enriched with the introduction of some variations of musical
pieces, as long as they satisfy the overall quality requirements of the orchestra. All
of these characteristics can find parallels with what we know about the functioning
of the human body, including the notions of abundance and variability. In turn, one
objective pursued by ergonomists and therapists alike, could be to build a motor
repertoire as large as possible within the existing capabilities, which could in turn
serve to produce safe, durable, effective, and flexible motor performance. As such,
one last important element to address is the task-dependency characteristic of this
repertoire development. For instance, it is conceivable that equal instructions (e.g.,
move the finger as fast as possible; perform a data entry job for 40 h a week) can
be perceived differently from one person to the next, depending on the person’s
(possibly changing) disposition and the (possibly changing) conditions in which the
task is to be performed. Ultimately, the key could lie in creating a repertoire as
large as possible between the perceived capabilities and the perceived task demands
(Fig. 13.1), while accounting for flexibility for the capabilities and demands to evolve
through time. For instance, this repertoire could be smaller for a woman compared to
a man if the performance is related in any way to force capabilities, but this difference
could be smaller if performance was rather associated with high accuracy demands.
Still, despite these documented guiding principles that help understand how motor
capabilities can differ between two individuals, ergonomists and therapists can design
job modifications and training interventions to impact on health and performance.
Interventions based on the concepts of abundance and variability can in turn have a
positive impact on reducing and preventing MSDs.
Acknowledgments Research contributions from all past and current members of OBEL; funding
from NSERC and CFI; J. Côté currently holds a CIHR-IRSST Gender, Work and Health Research
Chair, and is a member of CRIR and REPAR.
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228 J. N. Côté
Mindy F. Levin
14.1 Background
Spasticity is associated with an upper motor neuron lesion affecting recovery of motor
function (Kim and Park 2011; Sunnerhagen et al. 2013). It is estimated that spasticity
affects over 12 million patients worldwide who have had a stroke, spinal cord injury,
head trauma, multiple sclerosis, cerebral palsy (CP) or other disorder of the central
nervous system (CNS; Burke 1988; www.aans.org). At the root of the motor deficit
after stroke is hemiparesis characterized by a diminished capacity to recruit agonist
muscles (Hammond et al. 1988; Gemperline et al. 1995; Chang et al. 2013), or
the use of abnormal recruitment patterns (Bourbonnais et al. 1989; Dewald et al.
1995; Kamper and Rymer 2001; but see Gowland et al. 1992; Fellows et al. 1994a,
1994a) and weakness (Kamper et al. 2006; Chang et al. 2013). Agonist–antagonist
coactivation may be responsible for a reduced ability to selectively activate arm and
hand muscles (Lang and Schieber 2004). This disability can also be associated with
abnormal timing of agonist and synergist muscle activation, and failure to deactivate
antagonist muscles (Hoffman and Strick 1995).
Spasticity, weakness, and motor impairments have traditionally been considered
as separate phenomena (Fig. 14.1). However, the idea that they are interrelated was
alluded to in the definition suggested by Lance in 1980. This definition, now fre-
quently cited in the literature, describes spasticity as “a motor disorder characterized
by a velocity-dependent increase in stretch reflexes (muscle tone with exaggerated
tendon jerks) as one component of the upper motor neuron syndrome.” Lance’s def-
inition suggests that spasticity and motor deficits are related to problems in stretch
M. F. Levin ()
School of Physical and Occupational Therapy,
McGill University, 3654 Promenade Sir William Osler, Montreal, QC H3G 1Y5, Canada
e-mail: [email protected]
Center for Interdisciplinary Research in Rehabilitation (CRIR),
Jewish Rehabilitation Hospital, Laval, QC, Canada
© Springer Science+Business Media New York 2014 229
M. F. Levin (ed.), Progress in Motor Control, Advances in Experimental Medicine
and Biology 826, DOI 10.1007/978-1-4939-1338-1_14
230 M. F. Levin
BrainLesion
Spasticity Weakness
Motor Impairments
-excessive co-activation
-lack of appropriate co-activation
-difficulty maintaining sustained
contraction
-difficulty relaxing muscles (excessive
prolonged contraction)
-abnormal force/EMG relationship
-etc.
Fig. 14.1 Schematic diagram of the interrelationship between spasticity, weakness, and disordered
motor function after a brain lesion
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 231
The ST corresponds to the muscle length or joint angle (R) at which muscle activity
begins. This expresses the muscle activation threshold in the spatial (angular) rather
than the temporal (e.g., in terms of latencies) domain. The ST is the position of a
body segment at which postural reflexes begin to act—such that postural reflexes are
232 M. F. Levin
“centered” at the ST (Levin and Feldman 1994; Feldman 2011). Associated with
the ST is a torque/angle characteristic representing the dependency of muscle re-
flex force on muscle length for a given threshold. The angular range through which
the ST and its associated torque/angle relationship can be regulated is shown as a
horizontal band in Fig. 14.2a. In the healthy nervous system, ST can be regulated
throughout and beyond the biomechanical range of the joint (shown as the physical
limits of joint flexion and extension lying between θ− and θ+ , which correspond to
the minimal and maximal biomechanical muscle length, respectively). The limits
of ST regulation are shown by R− and R+ . By shifting ST, the brain resets (“re-
addresses”) posture-stabilizing mechanisms to a new limb or body position. When
the ST is shifted entirely to the left as shown in Fig. 14.2a (the lower limit, R− ), the
muscle is activated even at very short muscle lengths. When it is shifted beyond the
biomechanical range to the upper limit (R+ ), the muscle cannot be activated and is
fully relaxed. By regulating ST and its associated torque/angle characteristic (diago-
nal line in Fig. 14.2a) within these limits, the CNS can produce any physiologically
possible combination of muscle activity, torque, and position without the need to
specify these variables directly (Levin et al. 2000; Feldman 2011). Resetting of ST
is also associated with the conversion of movement-resisting to movement-producing
forces, providing a solution to the fundamental posture-movement problem; origi-
nally formulated by von Holst (1954; see also Ilmane et al. 2013 and Feldman, this
volume).
ST regulation is an important mechanism explaining motor control in the healthy
nervous system (Feldman and Levin 1995; Feldman 2009, 2011). ST control of
stretch reflexes (in cats and humans) and intentional movements (in humans) is well
established (Matthews 1959; Asatryan and Feldman 1965; Feldman and Orlovsky
1972; Nichols and Steeves 1986; Capaday 1995; Raptis et al. 2010; Sangani et al.
2011; Ilmane et al. 2013). The ST of a given muscle is controlled by descending
inputs directly or indirectly influencing the membrane potential or electrical thresh-
old of α-motoneurons (pre and postsynaptically via interneurons or γ-motoneurons;
Matthews 1959; Feldman and Orlovsky 1972; Nichols and Steeves 1986; Hultborn
and Kiehn 1992; Capaday 1995; McClelland et al. 2001). Changes in ST can be
mediated by cutaneous afferents or those responsible for reflex intermuscular in-
teractions, including reciprocal inhibition of agonist–antagonist muscles (Matthews
1959; Feldman and Orlovsky 1972). Segmental mechanisms including presynaptic
and reciprocal inhibition are themselves modulated by biomechanical factors leading
to the recruitment of different subsets of motoneurons (Ter Haar Romeny et al. 1984;
van Zuylen et al. 1988) as well as by task-related descending influences mediated
by neuromodulators, such as serotonin and norepinephrine, which change motoneu-
ronal intrinsic properties, thus causing depolarization, plateau potentials, and shifts
in their electrical thresholds (Lundberg 1967; Hultborn et al. 1987; Hultborn and
Kiehn 1992; Meunier and Pierrot-Deseilligny 1998; McPherson et al. 2008). These
mechanisms combine to regulate STs in a multi-muscle system according to the
configuration of the system and specific task demands (Nichols and Steeves 1986;
Feldman and Levin 1995; McClelland et al. 2001).
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 233
a 36
32
28
Torque (Nm)
24
20
16
12
8
4
0
0 20 40 60 80 100 120 140 160 180 200 220
b 36
32
28
Torque (Nm)
24
20
16
12
8
4
0
0 20 40 60 80 100 120 140 160 180 200 220
Active
Weakness Spasticity
Control
Zone Zone
Zone
Fig. 14.2 Schematic diagram of central control of spatial thresholds (STs) of proprioceptive
reflexes and motor deficits resulting from impairments of ST control. In this scheme, it is assumed
that flexor muscles lengthen and extensor muscles shorten with increasing joint angle. a Normally,
the range (R− , R+ ) of threshold regulation exceeds the biomechanical range of the joint (θ− , θ+ ),
thus enabling the system to relax (when R+ is shifted to the right beyond θ+ ) or to activate muscles
at any angle (when R+ is shifted anywhere between θ+ and R− ) to generate motion within the
234 M. F. Levin
biomechanical range. b Following a brain lesion, the upper limit (R+ ) of threshold regulation can
abnormally fall within the biomechanical range, resulting in an inability to relax flexor muscles at
joint angles exceeding the position of R+ . Clinically, this deficit in poststroke subjects is identified
as spasticity. c Following a brain lesion, the lower limit (R− ) can also fall within the biomechanical
range, resulting in an inability to activate flexor muscles if the joint angle is less than the R−
(weakness zone)
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 235
(Fugl-Meyer Arm Assessment Score 15–65 out of 66; Fugl-Meyer et al. 1975) are
shown in Fig. 14.3 (Levin et al. 2000). Zones were determined by stretching pas-
sive muscles at different velocities to identify STs of elbow flexors Rf+ and elbow
extensors Re+ and then by identifying patterns of agonist and antagonist muscle coac-
tivation during slow full-range voluntary elbow extension and flexion. Each subject
had a unique pattern of active control (blue), spasticity (black/yellow), and coacti-
vation (black) zones within the biomechanical joint range. The range of movement
in which active movement was possible is indicated from M− to M+ . The range of
M could extend beyond the active control zone, but movements made in this angular
zone would be characterized by agonist/antagonist muscle coactivation. The figure
shows that different patients had different angular ranges in which active movement
was accomplished using reciprocal muscle activation (blue zones) and further move-
ment was possible only with muscle coactivation (black zones). In all cases, the
borders between reciprocal and coactivation zones coincided with STs identified in
flexor (Rf+ ) and extensor (Re+ ) muscles, shown for the first four subjects in Fig. 14.3.
In a series of studies, we sought to determine the upper limit of ST regulation for flexor
and extensor muscles of the elbow in patients with spasticity. However, by definition,
the tonic ST is the value of the threshold when the system is at rest (e.g., at zero
velocity of stretch) and thus cannot be measured directly. Therefore, we developed
a method to determine the velocity-dependent or dynamic stretch reflex thresholds
(DSRTs), and then to extrapolate the value of the tonic stretch reflex threshold (TSRT)
from these values. Each DSRT is the joint angle and velocity corresponding to the
onset of the EMG in the stretched muscles at each stretch velocity. A regression line
is plotted through the set of DSRTs and the intercept of this regression line with
zero velocity is the TSRT (Fig. 14.4b and 14.4c; Mullick et al. 2013). The TSRT
thus corresponds to the ST for this muscle. In nondisabled individuals, DSRTs can
usually only be evoked in noncontracting muscles if the stretch is performed at very
high velocities (> 300◦ /s; Thilmann et al. 1991; Levin et al. 2000). However, in
adults with stroke and children with CP, muscle stretches at speeds as low as 8◦ /s,
applied to the elbow joint, can generate DSRTs.
Previous studies in patients with spasticity due to stroke or CP have shown that
(1) the TSRT lies within the physiological range of motion of the elbow; (2) the
TSRT value may or may not be correlated with the degree of resistance produced by
the same muscles when they are stretched; (3) the TSRT may be a better measure
of spasticity than muscle resistance measures (Jobin and Levin 2000; Levin et al.
2000).
Jobin and Levin (2000) measured TSRTs in elbow flexor muscles of children
with CP and tested the reliability of this value as an estimate of clinical spasticity.
Fourteen children with CP and eight typically developing children participated in the
236 M. F. Levin
M- M+
Least S1
severe M- Rf+ M+
S2
Re+
M- M+
S3 M-
M- Rf+ M+
S4
M- M+
S5
M+
S6
M- M+
S7
M- M+
S8
M- M+
S9
M- M+
S10
M- M+
S11
Most
M- M+
severe
S12
Fig. 14.3 The profiles of active control (blue), spasticity + coactivation (black + yellow) and
spasticity + weakness (yellow) zones in 12 patients with chronic stroke (> 0.8–7.1 years post stroke)
and different levels of arm paresis ranging from mild to severe (Fugl-Meyer Arm Assessment Score
15–65 out of 66). Each subject had a unique pattern of disability. Subject 1 (S1) had full range of
movement with typical muscle innervation patterns. All other subjects had limited active control
zones, while S9 and S10 had no active control zones throughout the entire joint range. Movements
were still possible in these two subjects, but these were accomplished with muscle coactivation
(black zones). (Adapted with permission from Levin et al. 2000)
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 237
200
180 BR
160
140 r2=0.98
120
Elbow angle 100
80
20 deg
60
40
Tonic ST:
Velocity 20
158.3°
0
20 60 100 140 180
40 deg/s b
200
180 BB
160 r2=0.98
140
Velocity (°/s)
120
100
EMG BR
80
1s
60
40
a 20
Tonic ST:
153.2 °
0
20 60 100 140 180
Fig. 14.4 Spasticity in a poststroke subject is associated with the presence of velocity-dependent
threshold angles beyond which the muscle cannot be relaxed. a Single traces of elbow displacements
(top) through a 90◦ range of extension at seven different velocities (middle) ranging from 8◦ /s
(purple) to 160◦ /s (dark blue). Stretches were applied by a torque motor. EMG activity from Biceps
Brachii (BB) evoked by each stretch is shown in bottom traces. Dynamic stretch reflex thresholds
(DSRTs) are defined as the angle and velocity values at which EMG activation in the stretched muscle
begins (arrows). b, c Example of dependencies of reflex spatial thresholds (STs) on velocity for
two elbow flexors (BR, Brachioradialis; BB) in stroke subjects. Each point on the graphs represents
the DSRTs for different velocities of stretch. The intercept and slope of the regression line through
the DSRTs are the tonic stretch reflex threshold (TSRT ) and dynamic sensitivity (μ) of the system,
respectively. Horizontal strips below each graph show the flexor spasticity zone (red) and active
control zone (white). (Adapted with permission from Mullick et al. 2013)
trial. DSRTs were evaluated by performing eight sets of stretches at seven, randomly
selected velocities between 8 and 160◦ /s using a torque motor. For the elbow flexors,
TSRT angles occurred later (closer to full elbow extension) in children with less-
severe spasticity and TSRTs were only weakly correlated with clinically measured
resistance to stretch of the passive muscle (r = 0.39). The test–retest reliability of
the computed TSRTs was estimated as good (ICC = 0.73, p < 0.001).
238 M. F. Levin
Although the range of regulation of TSRTs can predict the location of ranges of
spasticity and normal and abnormal movement patterns in a single joint, everyday
gestures involve movements of more than one joint. Indeed, the TSRT value in a
given muscle can be modulated by reflex interactions between muscles crossing
adjacent joints (Matthews 1993; Bonasera and Nichols 1994; Ginanneschi et al.
2006; Musampa et al. 2007; Roberts et al. 2008). Interjoint interactions include
autogenic facilitation; recurrent inhibition; presynaptic inhibition; reciprocal inhi-
bition and facilitation; and heteronymous inhibition and facilitation (Cavallari and
Katz 1989; Gracies et al. 1991; Katz et al. 1991; Cavallari et al. 1992; Créange
et al. 1992). Interjoint reflex interactions have been identified in arm muscles in
healthy subjects (Marchand-Pauvert et al. 2000; Archambault et al. 2005) and may
lead to changes in net motoneuronal excitability of the stretched muscle from the
convergence of information from afferents of heteronymous muscles via spinal, pro-
priospinal, and/or transcortical pathways. In the intact nervous system, intermuscular
reflex interactions have been reported for double-joint elbow muscles (Biceps Brachii
and Triceps Brachii) when muscles were preactivated and placed in three different
positions (McClelland et al. 2001).
In patients with poststroke spastic hemiparesis, Musampa et al. (2007) evalu-
ated the influence of intermuscular interactions on TSRTs in uni and biarticular
muscles of the double-joint elbow–shoulder system using a similar methodology as
described above. They characterized the relationship between muscle length, TSRTs,
and voluntary muscle activation patterns in elbow flexors and extensors and identi-
fied spasticity zones in the space of elbow–shoulder configurations from three initial
positions of the shoulder (Fig. 14.5a). They also investigated how the presence of
spasticity zones influenced voluntary arm movement. Similar to the previous identi-
fication of spasticity zones in a single joint (elbow; Levin et al. 2000), the limitations
in the regulation of TSRTs in the double-joint arm system were shown to result
in a subdivision of all-possible arm configurations into spatial spasticity zones and
no-spasticity zones (Fig. 14.5b). All patients had ranges of shoulder–elbow arm con-
figurations in which muscles could not be relaxed (spatial spasticity zones), which in
some patients covered a substantial part of the biomechanically defined range of all
possible arm configurations. It was also observed that these zones were practically
the same for synergistic muscles and could overlap for antagonist muscle groups,
such that there could be a zone in which both flexor and extensor muscles would
show spasticity.
When patients attempted to voluntarily extend or flex their arm into the spas-
ticity zones, significant abnormal agonist–antagonist muscle coactivation patterns
occurred. Of note is that the angular value of the TSRTs evoked by stretching of
passive muscles and the borders of the spasticity zone identified by active movement
were highly correlated (r = 0.64–0.86), indicating a relationship between spasticity
and disordered movement confined to specific areas in joint space. Thus, during
active elbow extension, when the elbow reached the specific joint angle associated
with the elbow flexor TSRT, elbow flexors became active and coactivation occurred.
This relationship was less marked in the extensors during active flexion.
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 239
a Extension
Flexion
b 180
S1
140
100
60
BR AN
20
180
S2
140
100
60
20
180
S3
140
100
60
20
20 60 100 140 180 20 60 100 140 180
Fig. 14.5 a Methodology used to stretch single- and double-joint elbow muscles in order to identify
the influence of initial muscle length (changes in initial shoulder position) on evoked responses.
Initial position of the shoulder was varied from 60◦ to 145◦ before stretching elbow flexors (top row)
and elbow extensors (bottom row). b Spatial thresholds (STs) evoked in four elbow muscles (Biceps
Brachii, BB, black squares; Brachioradialis, BR, black circles; Triceps Brachii, TB, white squares;
Anconeus, AN, white circles). Spatial spasticity zones are shown separately for the flexor muscles
(left panels) and extensor muscles (right panels). Data from three patients with stroke-related upper
240 M. F. Levin
In summary, our studies have shown that limitations in the ranges of regulation
of the TSRT correspond to the appearance of abnormal muscle activation patterns,
such as excessive coactivation, when patients attempt to make voluntary movements
(Levin et al. 2000; Musampa et al. 2007). In addition, ranges in which typical patterns
of muscle activation can occur, such as reciprocal activation, have also been described
using the TSRT approach. The use of this fundamental concept of threshold control
based on equilibrium-point theory has led to a new and more in-depth understanding
of the mechanisms underlying motor control deficits in patients with CNS lesions.
Considering these findings, it may be inappropriate to view spasticity independently
from the motor control deficit. Indeed, the concept of threshold control allows us
to account for the spatial structure of deficits in the regulation of muscle activation
and reflexes by indicating where in the biomechanical range, descending control of
movement is mostly affected. Thus, it describes the control deficit in a functional
context. This spatial structure of motor deficits is usually not taken into account in
clinical evaluations and research on spasticity and disordered motor control, which
may explain the heretofore elusive explanation of the relationship between them.
Accounting for the spatial structure of motor deficits may benefit both researchers
and clinicians by advancing the understanding of the mechanisms underlying unim-
paired and impaired motor control. Based on this understanding, clinicians may
more accurately measure these phenomena and establish more effective medical and
physiotherapeutic interventions for their management.
In the healthy nervous system, cortical descending fibers mainly cross at the pyra-
midal decussation and project to muscles on the opposite side of the body (Kuypers
1985). Uncrossed fibers from the ipsilateral corticospinal tract mainly innervate axial
and proximal muscles (Chen et al. 1997; Harris-Love et al. 2007). Previous studies
using transcranial magnetic stimulation (TMS) in healthy subjects have shown that
the corticospinal system exerts control over STs (Raptis et al. 2010; Sangani et al.
2011; Ilmane et al. 2013). Other crossed and uncrossed descending systems, such as
the reticulospinal, rubrospinal, and tectospinal tracts, have also been shown to reg-
ulate STs in animal models (e.g., Feldman and Orlovsky 1972; Nichols and Steeves
1986). Of particular interest is that the crossed corticospinal tract is involved not
only in the production of intentional movements but also in muscle relaxation in the
entire biomechanical joint range (Raptis et al. 2010) and in anticipatory preparation
of muscles to perturbations (Petersen et al. 2009; Sangani et al. 2011).
limb hemiparesis are shown (S1, S2, S3). The STs are points on the border in shoulder–elbow joint
space beyond which muscles are activated abnormally at rest. Dark shaded areas indicate joint
space where flexors or extensors are activated. Light shaded areas indicated joint spaces in which
only one of the two flexor or extensor muscles is active. (Adapted with permission from Musampa
et al. 2007)
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 241
Motor deficits and abnormal movement synergies after stroke are traditionally
thought to be expressions of excessive reflex activity because of the loss of descend-
ing modulatory control (Burke 1988). However, these physiological mechanisms by
themselves do not explain how movement deficits arise. The concept of ST regulation
allows us to describe how excessive reflex activity may lead to the appearance of
abnormal movement synergies and motor compensations. In other words, it provides
a means to describe how the deficits can be expressed in a spatial frame of reference,
or within the context of movements made by the body. Figure 14.6 is a schematic
diagram of a model of disordered motor control giving rise to abnormal synergy
patterns. Each joint range, shown by horizontal bands, is characterized by spatial
ranges in which active control is possible and where spasticity is present in either
242 M. F. Levin
b
Wrist
Flex Extend
Rf+ M+
Elbow
Flex Extend
Re+ Rf+
Shoulder
Extend Flex
Rf+ M+
Fig. 14.6 Hypothetical model of how disordered control of spatial thresholds (STs) may give rise
to abnormal muscle synergies. When a patient attempts to make a reaching movement a, the ability
to activate muscles depends on the location of the ST within the joint range of each degree of
freedom involved in the movement b. STs are indicated in each joint range as Rf + for flexor
muscles and Re+ for extensor muscles and mark the angles at which spasticity begins. Ranges
of movement required at each joint are indicated by horizontal arrows. For the movement shown
in a, shoulder flexor activation is normal throughout the movement (first horizontal band—black
range), while elbow extensors are unopposed initially (second horizontal band, blue zone) but
coactivation of flexors occurs when Rf + is reached (second horizontal band—right yellow zone)
and wrist muscles are coactivated throughout the movement (third horizontal band, blue zone).
Abnormal interjoint couplings and restricted ranges of regulation of STs may explain limitations in
the kinematic redundancy of the affected limbs
agonist or antagonist muscles. Active control zones are limited in each of the joints
so that when movements are attempted that require one or several joints to move
into spasticity zones, abnormal couplings between joints or abnormal synergies may
arise. These abnormal interjoint couplings and restricted ranges of regulation of
STs may explain limitations in the kinematic redundancy of the affected limbs. An
example is shown in Fig. 14.5 by overlapping spasticity zones in elbow–shoulder
joint space (Musampa et al. 2007). Thus, individuals who have deficits in multiple
ST regulation have a limited number of possible joint combinations with which to
produce different actions. If one extends this concept to more than two joints in the
seven degree of freedom upper limb, then one would have multiple areas within the
14 Deficits in Spatial Threshold Control of Muscle Activation . . . 243
Moderate stroke
0.02
0.02
X position (m)
Scholz 2003; van Kordelaar et al. 2012), arm movements made by subjects with
stroke are characterized by limitations in the variability of joint rotations, leading to
stereotypical endpoint trajectories, as seen here, which are more marked in people
with more severe sensorimotor impairment.
The presence of stereotypical movement patterns is related to the severity of the
hemiparesis. Brunnstrom (1970) described five stages of recovery from stroke in
which severe pathology is characterized by the presence of hyperactive segmental
reflexes, spasticity and, when present, movement of the limbs only within defined
flexor and/or extensor synergistic patterns, called “abnormal synergy patterns.” In
the upper limb, the abnormal flexor synergy consists of shoulder retraction, upper
arm flexion, abduction and external rotation coupled with elbow flexion, forearm
supination and finger flexion. The extensor synergy includes shoulder extension, ad-
duction, and internal rotation coupled with elbow extension, forearm pronation and
finger extension. Patients at various levels of recovery demonstrate all or some of the
elements of abnormal synergies when they attempt to make voluntary movements.
Movements are often also characterized by compensatory movement patterns such
as excessive shoulder elevation and/or shoulder protraction when attempting to flex
the upper arm (Merdler et al. 2013; Niessen et al., 2008) and excessive trunk dis-
placement when attempting to move the hand away from the body (Cirstea and Levin
2000; Levin et al. 2002). Thus, there is evidence for both limited redundancy in the
joints affected by reduced ST regulation leading to a restricted range of movement
with limited variability and a preserved redundancy in joints not affected by such
limitations leading to the appearance of motor compensations.
Indeed, recovery of upper limb movement is often evidenced by the ability of
system to express more appropriate redundancy: The appearance of fractionated
movements and movements out of pathological synergies due to a decrease in syn-
ergistic coupling between joints and/or by the use of fewer compensatory motor
strategies (Lang and Schieber 2004; Michaelsen et al. 2006).
14.3 Summary
References
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Chapter 15
Enhancing Postural Stability and Adaptability
in Multiple Sclerosis
15.1 Introduction
Multiple sclerosis (MS) is a chronic demyelinating disease of the central nervous sys-
tem and is the most common neurological disease in 20 to 50 year-old individuals.
People living with MS consistently rate balance and walking impairments as having
the greatest negative impacts on their quality of life, yet our understanding of the
cause of instability in these individuals remains limited (Ford et al. 2001; Hemmett
et al. 2004). A growing body of research aims to understand the sensorimotor contri-
butions to balance dysfunction and difficulty with walking in people with MS. Our
own research on MS aims to investigate how fatigue, muscle weakness, and sensory
loss interact to limit physical function and mobility (see Fig. 15.1). In this chapter,
we relate aspects of somatosensory loss and symptomatic fatigue to balance function,
and provide new insights into the mechanisms of balance and gait dysfunction in MS,
through the use of novel analytical methods and experimental paradigms. We first re-
view existing methods and paradigms to assess postural and gait stability in research
on MS. Next, we introduce novel measures to assess the stability and adaptability of
posture and gait in people with MS that are based on nonlinear and complex systems
methods. These novel methods include (1) boundary-relevant measures of postural
stability and control (postural “time to contact”) and (2) entropy measures for as-
sessing postural and gait adaptability that emphasize the functional role of variability
in motor control. We also discuss how these methods and paradigms may help to
develop innovative treatments for balance and gait dysfunction in people with MS.
Fig. 15.1 Contribution of different subsystems to postural instability and mobility problems in
multiple sclerosis (MS)
The majority of individuals with MS report balance and/or mobility impairments that
often worsen as the disease progresses. It has been reported that 50 % of individuals
with MS will require ambulatory assistance within 15 years of their initial diagnosis
(Weinshenker et al. 1989), providing a significant social and economic burden (Pike
et al. 2012). Roughly half of those with MS reported falls within a 3 to 6 month pe-
riod (Finlayson et al. 2006; Nilsagard et al. 2009), and despite having no increased
prevalence of falls among those using ambulatory aids (Coote et al. 2013), use of
these aids has been identified as a significant risk factor for falls (Cattaneo et al.
2002; Nilsagard et al. 2009). Contributors to fall risk are considered multifactorial,
as fall risk has also been linked to fatigue (Coote et al. 2013), increased fear of falling
(Finlayson et al. 2006), spasticity (Nilsagard et al. 2009), and impaired propriocep-
tion (Nilsagard et al. 2009). However, equivocal results on clinical balance and gait
tests have been reported (Cattaneo et al. 2002; Coote et al. 2013; Nilsagard et al.
2009) that may reflect the significant heterogeneity of the MS population. In addi-
tion, it is plausible that many of the clinical tests used to assess balance and mobility
in this population may not be sensitive enough to quantify the decrements that can
be assessed using sophisticated, laboratory-based measures (Findling et al. 2011;
Martin et al. 2006). Balance decrements, as indicated by increasing postural sway,
have been shown to worsen with increased disability and progressive MS subtypes
(Boes et al. 2012; Corporaal et al. 2013; Fjeldstad et al. 2011; Gutierrez et al. 2005;
Soyuer et al. 2006), lending further support to heterogeneity as the source of the
equivocal findings regarding balance and gait impairments. This heterogeneity may
relate to the multifactorial etiology of balance dysfunction in individuals with MS
that can result from a combination of underlying impairments of sensory and motor
functioning.
Laboratory-based balance assessments have shown that people with MS demon-
strate diminished performance on timed balance tasks (Frzovic et al. 2000; Soyuer
et al. 2006), increased center of pressure (CoP) velocity (Boes et al. 2012; Porosinska
et al. 2010), and increased CoP or trunk sway during quiet standing and reach-
ing/leaning tasks (Boes et al. 2012; Corporaal et al. 2013; Findling et al. 2011;
Porosinska et al. 2010; Spain et al. 2012; Van Emmerik et al. 2010). Balance in MS
has also been shown to worsen with increasing difficulty of the task, either through
base of support restrictions (Frzovic et al. 2000), reaching and leaning (Frzovic et al.
2000; Karst et al. 2005; Van Emmerik et al. 2010), dual tasks (Negahban et al. 2011),
or altered sensory conditions (Cattaneo and Jonsdottir 2009; Fjeldstad et al. 2009;
Porosinska et al. 2010; Spain et al. 2012).
Individuals with MS, particularly those with vestibular or proprioceptive impair-
ment, demonstrate increased reliance on the visual system during balance tasks
(Soyuer et al. 2006; Van Emmerik et al. 2010), since removal of vision has one of
the most profound effects on balance performance during standing postural tasks.
This compensation may be necessary, given the high prevalence of somatosensory
impairments demonstrated by individuals with MS (Citaker et al. 2011; Kelleher
254 R. E. A. van Emmerik et al.
et al. 2010; Soyuer et al. 2006; Van Emmerik et al. 2010). Indeed, balance re-
sponses demonstrated by those with MS show alterations consistent with an etiology
of somatosensory impairment (Cameron et al. 2008; Corporaal et al. 2013). Postu-
ral responses to unexpected balance disruption are significantly delayed, resulting
in hypermetric responses to successfully maintain balance (Cameron et al. 2008).
These delays correlate with delays in spinal transmission of somatosensory-evoked
potentials, suggesting that individuals with MS may have impaired transmission,
and/or processing of somatosensory information. In addition, strong relationships
between impaired somatosensation and balance ability in people with MS have been
reported (Citaker et al. 2011; Corporaal et al. 2013).
Deficits in somatosensory function may require greater control from higher brain
centers in those with MS. Enhanced predictive scaling of postural response mag-
nitudes, to unexpected perturbations when the perturbation amplitude is known
a priori (Cameron et al. 2008), has been demonstrated among individuals with
MS, which may be indicative of increased reliance on the cerebellum and corti-
cal structures. Feedforward control of posture is also disrupted in those with MS,
possibly reflecting the impact of MS on balance mediated by higher brain centers
(Krishnan et al. 2012b). Delayed onset of anticipatory postural adjustments (APAs)
(Jacobs and Kasser 2012a; Krishnan et al. 2012a), as well as reduced magnitude
of the APA and ability to move the center of mass (CoM) to its stability limits
(Krishnan et al. 2012a), have been identified in those with MS. These delays are
exacerbated under dual task conditions (Jacobs and Kasser 2012b), further support-
ing a greater involvement of the higher brain centers in control of APAs in those
with MS.
Despite these severely delayed postural responses, the magnitude of postural ad-
justments is not reduced in MS, suggesting little impairment in the efferent pathways
that compose balance responses (Cameron et al. 2008). This is puzzling, given ev-
idence that individuals with MS demonstrate strength reductions (De Haan et al.
2000; Newsome et al. 2011; Rice et al. 1992) that can be traced to both peripheral
and central deficits (Newsome et al. 2011; Ng et al. 2004). Most studies demonstrate
impaired strength in those with MS, although this may be more evident in dynamic
rather than isometric paradigms (Chung et al. 2008). It has been suggested that these
strength differences, particularly those that correlate with walking or balance impair-
ments, may be related to central impairments in motor drive (Chung et al. 2008; De
Haan et al. 2000; Ng et al. 1997, 2004) as demonstrated by reduced central activation
ratio and reduced ability to perform rapid foot taps. Although peripheral motor im-
pairments in the form of reduced relaxation time (Ng et al. 2004), slower contraction
speed (Ng et al. 2004), and perhaps lower oxidative capacity (Kent-Braun et al. 1994)
and atrophy (Kent-Braun et al. 1997) have been identified in those with MS, these
may be secondary to reduced central activation leading to decreased motor neuron
15 Enhancing Postural Stability and Adaptability in Multiple Sclerosis 255
et al. 2012). Although these strategies may be an attempt to enhance stability of the
movement, they may precipitate detrimental consequences that could instead increase
the likelihood of balance loss. Prolonging double support time requires a shortened
swing time if walking speed is to be maintained; however, hastening swing time
may prove destabilizing, potentially increasing the likelihood of balance loss during
the single support phase of walking (Remelius et al. 2012). In addition, attempting
to gain more visual information during walking may necessitate the more forward
directed head/trunk position demonstrated by individuals with MS (Remelius et al.
2012). However, this body position could prove to be less stable, given that the body
CoM is closer to the forward stability boundary, providing less time to respond to
unexpected balance perturbations.
Research assessing spatial limits with respect to the base of support has been in
existence for some time (e.g., McCollum and Leen 1989), and work by Said et al.
(2008) assessed the spatial separation of the CoM and CoP in relation to the stance
foot–heel boundary during walking over obstacles. Pai and Patton (1997) and Espy
et al. (2010) used a phase space (position–velocity) representation as a “dynamic”
boundary to identify regions of initiation for forward and backward falls during
upright stance and walking. Spatiotemporal proximity to the stability boundary based
on Lee’s (2009) visual tau and Riccio’s (1993) expansion to the postural domain has
recently inspired a rapidly developing line of research on postural time to contact,
with applications to aging (Forth et al. 2007; Slobounov et al. 1998; Van Wegen et al.
2002), neurological disorders (Van Wegen et al. 2001; Remelius et al. 2008; Van
Emmerik and Van Wegen 2002; Van Emmerik et al. 2010), orthopedic injuries (Hertel
and Olmsted-Kramer 2007), as well as conceptual/methodological developments
(Haddad et al. 2006; Hof et al. 2005; Slobounov et al. 1997).
In research on people with MS, studies have found reduced postural time to
contact in upright standing tasks with sensory manipulations (Van Emmerik et al.
2010; Cattaneo 2012). Van Emmerik et al. (2010) observed decreased time to contact
of the CoM to the support boundaries under a variety of postural tasks, including
reaching and leaning in different directions. Cattaneo (2012) found time to contact to
be a sensitive and valid method to assess balance changes in MS under static balance
conditions (comparing sold and compliant surfaces) and sensory manipulations (eyes
open and closed). The static time to contact, however, was not found to be a predictor
of falls in the MS group in this study (Cattaneo 2012). These results suggest that time
to contact may be a more sensitive measure when used under dynamic conditions,
such as in balance perturbations or locomotion.
260 R. E. A. van Emmerik et al.
The majority of studies to date using postural time to contact have assessed differ-
ences between populations. During gait initiation, Remelius et al. (2008) observed
reduced gait initiation speed, a wider stance base, longer time to contact, and reduced
anticipatory postural reactions during the initiation of gait in MS. These results in-
dicate functional adaptations in people with MS that reduce proximity to stability
boundaries prior to stepping. Whether or not these adaptations are possible and
observed during gait initiation at different speeds is not known.
Little research exists addressing Lee’s (2009) claim that time to contact is sensed
and controlled in any modality. Slobounov et al. (2009) asked participants to stand
on one leg as long as possible and assessed the transition to stepping back on two
legs. They found that minimum time to contact (and variability) increased during the
transition to instability. Time to contact may also function as a control parameter in
the transition from a stationary base of support to taking a step (Hasson et al. 2008,
2009). In earlier research, we investigated the postural responses elicited by balance
perturbations of increasing magnitude applied to the upper body in younger and older
adults (Hasson et al. 2008, 2009). A key variable in the analysis of postural responses
was the time to contact the anterior stability boundary. We found that minimum time
to contact predicts the perturbation level that elicits a stepping response that acts to
create a larger base of support and maintains postural stability. Healthy older adults
(without a history of falls) stepped at lower perturbation levels than younger adults,
but this response was functional as they experienced greater CoM accelerations. In
both age groups similar time to contact and muscular response patterns to increasing
perturbation magnitude were observed, suggesting that time to contact may be used as
an informational variable to regulate muscle activity in maintaining postural stability
(Hasson et al. 2009).
Gait research has found that people with MS walk with a slower preferred speed,
shorter stride length, altered limb kinematics, and longer dual-support times
(Benedetti et al. 1999; Martin et al. 2006; Kelleher et al. 2010; Remelius et al.
2012). Many of the altered gait parameters that have been observed during walking
could be due to different gait speeds between MS and control groups. Remelius
et al. (2012) controlled for gait speed and found that the increased dual-support time
at preferred speed is also present when speed is controlled for. At slow (0.6 m/s),
medium (1.0 m/s), and fast speeds (1.4 m/s), the MS group showed increased dual
support times compared to age-matched controls. This increased dual support time
may be seen as a protective gait strategy in which people with MS adapt their gait
to optimize dual support to enhance stability. However, Remelius et al. (2012) also
15 Enhancing Postural Stability and Adaptability in Multiple Sclerosis 261
Fig. 15.3 a Partitioning of swing into phases relative to the boundaries of the base of support. Early
swing: from toe-off to center of mass (CoM) reaching heel boundary. Mid swing: CoM moves from
heel-to-toe boundary. Late swing: from CoM passing the toe boundary to next heel contact. b
Differences in timing (ms) of phases of swing between an individual with MS compared to age-
and gender-matched control
found that at slower and faster imposed speeds the MS group altered the kinematics
of swing to accommodate these dual-support adaptations. These alterations in swing
could provide different challenges to postural stability, as discussed below.
Phases of swing are usually defined on the basis of lower extremity kinematics,
such as maximal knee joint angle (Winter 1983). However, the phases of swing can
also be defined by the position and movement of the CoM relative to the stability
boundary formed by the base of support at the foot–ground interface. In this approach,
two events serve to partition swing: the point in swing when the CoM moves in front
of the posterior limit of the stance foot (heel), and when it moves beyond the anterior
limit of the stance foot (toe) in the sagittal plane. Thus, the phases of swing can
be defined as: early swing (CoM of body behind the stance foot), mid swing (CoM
of body between heel and toe of the stance foot), and late swing (CoM in front of
the stance foot) (see Fig. 15.3a). Our proposed description of swing thus defines the
phases of swing in organism–environment relevant terms, here represented by the
movement of the CoM in relation to the limits of the base of support at the body–
ground interface. Figure 15.3b shows the changes in these three phases of swing
when comparing walking in a person with MS to a healthy age-matched control.
In the person with MS, there is a decrease in early swing time and an increase in
mid swing, with the late swing timing left relatively intact compared to the healthy
control participant. These changes are representative of group differences observed
by Remelius et al. (2012) and highlight the increased importance of the mid-swing
part of gait when the CoM is positioned over the single base of support of the stance
leg.
As indicated earlier, increased dual-support times during walking in people with
MS may be adaptive and increase stability during gait, but Remelius et al. (2012)
262 R. E. A. van Emmerik et al.
suggested that these adaptations may also require potentially destabilizing modifi-
cations to the swing-phase dynamics of walking. In the Remelius et al. (2012) study,
we found that individuals with MS positioned their head and body CoM closer to
the anterior support boundary compared to non-MS controls when entering the un-
stable equilibrium of the swing phase (the point at which the swing foot passes the
anterior boundary of the base of support). At faster velocities, the head even tended
to lead the swing foot into the unstable equilibrium for individuals with MS (see
Fig. 15.4a). This altered sequence in the approach to the unstable equilibrium may
indicate an attempt to better visualize step placement, as we have also found that
people with MS maintain a head orientation (and presumably point of gaze) closer to
the body compared to age-matched controls (Fig. 15.4b). This increased reliance on
visual control of foot placement and swing formation likely results from decreased
somatosensory function. However, these adaptations could have serious implications
for stability during this phase because the swing foot may be in a less optimal posi-
tion to reestablish the base of support, should balance be perturbed (Remelius et al.
2012). Further study is needed to determine whether the functional adaptation to
lengthen dual-support time is related to increased risk of falls for individuals with
MS.
The CoM time to contact (TtC CoM ) of the approach towards the stability bound-
aries can be computed by dividing the first derivative of CoM position (velocity,
Eq. 15.1) by the distance between the current position of the CoM and the physical
boundary (Bp : the stance foot toe) or the anticipated boundary (Ba : heel of the next
foot contact):
Bp,a − CoM(m)
T tCCoM (s) = (15.1)
velocityCoM (m/s)
where Bp,a can either be the physical (Bp ) or anticipated (Ba ) boundary. The swing
foot time to contact (TtC swing foot ) is computed similarly. The Bp and Ba locations are
obtained from kinematic records post-hoc. Examples of the time-to-contact approach
to the physical boundary for a participant with MS and an age-matched control are
presented in Fig. 15.5. To investigate Lee’s (2009) third aspect of his general tau
theory, that movement guidance emerges from coupling different tau’s, coupling
ratios can be computed to describe the relationship between temporal closures and
coordination of the CoM and swing foot with the physical boundary (Bp ) or the
anticipated boundary (next step landing area; Ba ):
T tCswing foot
= Kp,a (15.2)
T tCCoM
where Kp,a can either be the coupling ratio for the approach to the physical (Kp )
or anticipated (Ka ) boundary. The point in swing when the coupling ratio (Kp )
becomes less than 1.0 indicates when the TtC swing foot has dropped below TtC CoM in
the approach to the Bp , signifying that the swing foot will arrive before the CoM
enters the unstable equilibrium, and the swing foot will lead the body in the approach
to the next anticipated boundary. A Kp = 1 that occurs later in the swing phase may
15 Enhancing Postural Stability and Adaptability in Multiple Sclerosis 263
Fig. 15.4 a Timing of center of mass (head and body) and swing foot relative to crossing the anterior
stability boundary (Bp ) while walking at 1.4 m/s. Negative values: CoM crossing after swing foot;
positive values: CoM crossing before swing foot (adapted from Remelius et al. (2012). b Projection
of head orientation on the surface of support in the direction of locomotion. Distances indicated are
from the intersection of the head vector on the ground to the body (the vertical projection of the
CoM)
indicate a less stable final part of swing and less controlled foot placement. This can
be observed in the time-to-contact time series and coupling ratio in the case of a
person with MS (see Fig. 15.5); the Kp = 1 occurs later in the swing phase compared
to the age-matched control (24 % versus 9 % of swing).
264 R. E. A. van Emmerik et al.
Fig. 15.5 Time to contact the physical (Bp ) boundary for swing leg and body CoM and their coupling
ratio for a control and MS participant
The coupling ratio Ka (Eq. 15.2) reflects the approach to the anticipated boundary
and quantifies the difference in contact estimates of the swing foot and the CoM.
A high Ka ratio indicates the CoM arriving shortly after the swing foot, whereas
a low Ka ratio indicates a longer estimated time between swing foot arrival at the
Ba and the eventual CoM arrival. Espy et al. (2010) provided evidence that a higher
CoM velocity (associated with greater overground gait speeds) increases stability and
reduces falls when exposed to a slip upon foot contact. As a higher CoM velocity
is likely linked to a reduced time to contact, this would mean that a higher Ka ratio
results in a safer step-landing pattern, reducing the probability of balance loss during
a slip. However, a ratio approaching 1 would indicate simultaneous arrival of the
CoM and swing foot and less of a controlled fall during late swing with little time
for proper foot placement before full weight acceptance. The relation between this
ratio and gait stability may therefore be U-shaped with optimal stability between
0 and 1. People with mild-to-moderate impairment due to MS were found to have
similar Ka ratios compared to age-matched controls, suggesting that the approach
to the step-landing area is preserved during walking (Remelius 2012). This may be
the result of different body and head orientations during walking that enable greater
visual input of foot placement and the step-landing area (Remelius 2012). This ratio
may be affected in those with greater disability and balance disturbances due to
their MS.
15 Enhancing Postural Stability and Adaptability in Multiple Sclerosis 265
Current research in the biological and physical sciences stresses the beneficial and
adaptive aspects of variability that emerge from the interaction of the many degrees
of freedom in a complex system (Glass 2001; Lipsitz 2002; Van Emmerik and Van
Wegen 2002). These developments question the previously dominant perspective
in which decreased variability is universally associated with increased competence,
skill, and health. Instead, the path to frailty or disease is identified by a loss of vari-
ability in fundamental variables reflecting biological function, as well as reduced
“complexity” related to the interactions between the multiple degrees of freedom
(Glass 2001; Lipsitz 2002). Over time, reductions in effective degrees of freedom
as well as loss of interactivity between them may become associated with a loss of
variability. When these reductions in degrees of freedom and variability reach a crit-
ical threshold, injury or disease may emerge. Various nonlinear analysis tools have
been developed to assess these changes in system complexity or adaptability, includ-
ing Lyapunov analysis, detrended fluctuation analysis, and various assessments of
entropy (Glass 2001; Lipsitz 2002). In the next sections, we discuss developments
related to entropy measures, and how these have been used to assess changes in the
nature of movement control in people with MS.
The movement science literature has seen a recent emergence of various entropy
analysis techniques to assess the complexity and adaptability of human motion by
quantifying fluctuations in physiological time series data. Currently, there are three
266 R. E. A. van Emmerik et al.
different entropy measures used in the analysis of postural and gait control: Ap-
proximate entropy (ApEn; Pincus 1991), sample entropy (SampEn; Richman and
Moorman 2000), and multiscale entropy (MSE; Costa et al. 2002), all of which
are estimates of Kolmogorov entropy. While each measure operates with slightly
different computational mechanics, all are nonlinear techniques intended to assess
time series fluctuations. Richman and Moorman (2000) outlined limitations of the
ApEn method and provided an alternative measure, SampEn, for the estimation of
the complexity of biological time series. A major issue with ApEn is that entropy
measures can be inflated due to self-matching bias (i.e., comparing a single data point
to itself) when assessing similarity between points in the time series. The power of
SampEn has been expanded by the work of Costa and colleagues (Costa et al. 2002,
2005, 2007) into MSE, which determines SampEn over many time scales, and then
calculates the integral of the resulting curve to compute the complexity index (Ci ), a
measure that is informative of how complexity changes over the time scales in ques-
tion. A meaningful way to evaluate the outcomes of entropy calculations is through
the “loss of complexity hypothesis” (Lipsitz and Goldberger 1992), which views loss
of system complexity as a pathway to disability or injury. Analysis of postural and
locomotor fluctuations based on entropy analysis has the potential to augment our
understanding of how different diseases, such as MS, constrain the movement output
and limit adaptability of the system.
Lipsitz and Goldberger (1992) introduced the loss of complexity hypothesis in the
early 1990s, and have provided evidence for the framework in light of some chal-
lenges to its premises (Vaillancourt and Newell 2002). The insight conferred by
studies using MSE analysis provides a robust way of evaluating the complexity of
physiological systems, where reduced complexity can lead to maladaptive outcomes,
such as loss of balance and falls. Various studies examining aging and frailty have
demonstrated loss of complexity in postural control using entropy measures (Costa
et al. 2002, 2005, 2007; Kang et al. 2009; Manor et al. 2010). The inclusion of
multiple time scales in the MSE analysis, rather than a single time scale approach,
allows for a more complete view of the dynamics of the relevant physiological pro-
cesses that impact postural control in individuals with MS (Goldberger et al. 2002).
Single time-scale approaches are limited, as the observed differences or similarity
in entropy at a particular time scale may not be representative for other relevant time
scales that impact system dynamics.
The strength of entropy-based methods compared to other measures of time se-
ries variability is that point-to-point fluctuations in noncyclical tasks can be analyzed,
such as those observed in postural control of the CoP. Entropy analysis of the CoP al-
lows assessment of postural fluctuations through estimates of the amount of Shannon
Information (Shannon and Weaver 1949) within the signal. Signals with higher en-
tropy values, regardless of method used, contain greater information and are thereby
15 Enhancing Postural Stability and Adaptability in Multiple Sclerosis 267
deemed more complex. The particular advantage of the MSE entropy method is that
it provides the most comprehensive insight into how the complexity varies over the
multiple time scales that are of physiological relevance to a particular biological
signal.
As mentioned earlier, balance and gait impairments in people with MS are com-
mon and can have major impact on quality of life and daily activities. Increased
understanding of adaptability through entropy analysis during static and dynamic
movements may provide insights into how the disease impacts a person’s ability
to suitably adapt responses to postural challenges. ApEn has been used to evaluate
changes in postural control in people with MS (Huisinga et al. 2012), and shown that
people with MS exhibit reduced ApEn values during quiet standing in the medio-
lateral CoP time series (with both eyes open and eyes closed). These changes in
the point-to-point fluctuations as measured by ApEn may be indicative of a reduced
ability to manage unexpected perturbations, especially in the mediolateral direc-
tion. These changes in postural control fit well with the conclusion from Maki et al.
(1994) that impaired mediolateral control of posture may place subjects at increased
fall risk. The lack of differences observed in anterior–posterior CoP fluctuations may
arise from previously noted issues with the ApEn measure (Richman and Moorman
2000).
Kaipust et al. (2012) examined spatial aspects of the walking-gait cycle at a self-
selected speed, and found reductions in ApEn in those with MS compared to controls.
There was, however, no ability to differentiate those with mild from moderate im-
pairment due to MS, indicating that ApEn may lack the sensitivity to distinguish
between MS subpopulations. MSE has shown to be effective in distinguishing be-
tween clinical subgroups in those with adolescent idiopathic scoliosis (Gruber et al.
2011) as well as identifying systematic differences between older individuals with
and without a history of falls (Costa et al. 2007), frailty (Kang et al. 2009), and
sensory impairments (Manor et al. 2010). The outcomes of these postural studies
indicate that MSE analysis may have the ability to discriminate between those with
and without MS and/or different MS subtypes.
Here, we will present a comparison of the mediolateral CoP time series during quiet
upright standing for a person with mild MS and an age- and gender-matched person
without MS. The purpose of this comparison is to demonstrate how MS impacts CoP
fluctuations. The MSE analysis represents data across ten time scales of interest,
ranging from 0.11–0.2 s. This analysis uses an r = 0.15 of the standard deviation
268 R. E. A. van Emmerik et al.
Fig. 15.6 Example of multiscale entropy (MSE) of the medial–lateral foot center of pressure (CoP)
for one MS and one control participant.Time scale in (s). Inset: Complexity index across all time
scales
across the entire time series and m = 2, where r is the tolerance for accepting matches
and m is the length of the sequence to be compared. From Fig. 15.6, it is apparent
that the person with MS exhibits reduced SampEn across the time scales of interest,
resulting in a reduced MSE complexity index compared to the person without MS.
The observed lower entropy is consistent with other findings from the literature
(Costa et al. 2007; Manor et al. 2010) that demonstrate a reduction in functional
degrees of freedom controlling the system, resulting in less adaptable movements.
These preliminary results using entropy analysis suggest that even in those with
minimal physical symptoms due to their MS, systematic changes in the nature and
adaptability of their postural control can be revealed. Epidemiological evidence in-
dicates that those with MS are at increased risk for falls (Cattaneo et al. 2002),
demonstrating a strong need for sensitive tests to assess disease progression that
may also inform rehabilitative strategies. The MSE analysis technique presented
here has the potential to perform such assessments by measuring subtle changes in
the complexity and adaptability of postural control in MS.
In summary, entropy techniques are beginning to provide sensitive analyses of the
postural control changes in people with MS. The different entropy analysis techniques
are all rooted in similar theoretical principles (Richman and Moorman 2000), though
SampEn and MSE algorithms are more valid as they avoid self-matching bias. The
MSE analysis also allows assessment of many time scales of a particular time series,
which could provide insights into how posture is regulated using input from the
somatosensory, visual, or vestibular systems with different temporal dynamics. It is
therefore important to consider a variety of time scales when evaluating the impact of
a disorder on the postural control system, as postural instability and loss of balance
result from the deterioration and loss of interaction of many subsystems.
15 Enhancing Postural Stability and Adaptability in Multiple Sclerosis 269
15.5 Novel Treatments for Balance and Gait in MS: Tai Chi
Methods that aim to improve the overall complexity or adaptability of all of the
subsystems (e.g., somatosensation, muscle strength, flexibility) that affect postu-
ral control may prove to be a more robust way of improving balance compared to
interventions that aim to improve single subsystems. We now turn our focus to in-
terventions aimed at improving balance and mobility in people with MS, and in
particular the effects of using Tai Chi as an intervention that integrates coordination,
strength, and sensory function to enhance adaptive postural control.
Several different rehabilitation and training protocols have been used in the MS pop-
ulation to reduce symptom severity. The most common exercise interventions have
included aerobic, resistance, and balance training, alone or in combination. Aerobic
training interventions have demonstrated improvements in mobility, level of fatigue,
and perceived balance (Learmonth et al. 2013; Dettmers et al. 2009). Similarly, resis-
tance training interventions have shown improvements in balance and locomotion, as
well as reductions in fatigue (Cakt et al. 2010; Gutierrez et al. 2005). Balance training
interventions have reported improvements in fatigue, standing balance, and quality
of life (Hebert et al. 2011; Tarakci et al. 2013). An 8-week intervention that used a
combination of aerobic, resistance, and balance training to reduce symptom severity
reported improved 25-ft walk times, functional ambulatory scores, and Timed Up
and Go times (Motl et al. 2012), indicating improved mobility following the 8-week
intervention.
After a review of 11 different exercise interventions for MS (studies were di-
vided into four categories: aerobic, flexibility, strengthening/resistance training, or
yoga), Asano et al. (2009) concluded that while each program has its own benefits,
an exercise intervention that integrates aerobic capacity, flexibility or coordination,
strength, and balance training may prove to be the most effective treatment. Tai Chi
is an exercise form that combines all these aspects and has the potential to enhance
both static and dynamic balance in individuals with MS.
Tai Chi is an ancient Chinese martial art that consists of gentle flowing move-
ments that have made it an adaptable and efficient exercise for a wide range of
people. Tai Chi has been used as an intervention to reduce symptom severity and
increase quality of life in older individuals and in diabetic, stroke, and Parkinson’s
populations. In healthy older adults Tai Chi practice has been reported to reduce
fear of falling and improve joint proprioception, reaction time, and static balance
270 R. E. A. van Emmerik et al.
(Fong and Ng 2006; Sattin et al. 2005; Tsang and Hui-Chan 2004). Individuals with
diabetes have demonstrated increased peripheral nerve conduction and improvements
in balance and plantar sensation following a 6-month Tai Chi intervention (Hung et al.
2009; Li and Manor 2010; Richerson and Rosendale 2007). Participants with mild-
to-moderate Parkinson’s disease showed improved performance on clinical measures
such as the 6-minute walk, Timed Up and Go test, and backward walking (Hackney
and Earhart 2008) following a 3-month Tai Chi training program. Chronic stroke
patients who participated in a 12-week Tai Chi program showed improved static and
dynamic balance compared to non-Tai Chi stroke controls (Au-Yeung and Hui-Chan
2009).
Husted et al. (1999) found improvements in 25-ft walking speed, hamstring flexibil-
ity, and psychosocial well-being after an 8-week Tai Chi intervention in individuals
with MS, while Mills et al. (2000) found positive effects on balance and reductions
in depression following a 2-month Tai Chi intervention. We recently completed a
3-week Tai Chi pilot intervention study to assess changes in functional status and
static balance in individuals with mild-to-moderate MS (Averill 2013). The Tai Chi
intervention consisted of 9 h of Tai Chi standing meditation and Tai Chi slow walking
training practiced in a group setting. Following the intervention, participants with
MS increased neural drive (rapid foot tapping), leg strength (repeated sit-to-stand
movements), and improved their standing balance (Fig. 15.7). For static balance, an
increase in the CoP time to contact during tandem stance (a task that was not prac-
ticed during the intervention) was observed following the intervention, indicating
increased temporal margins to the stability boundary. For dynamic balance during
Tai Chi standing meditation with arm movements, participants were more likely to
challenge their stability boundaries as shown by a decreased time to contact during
this condition (see Fig. 15.7).
The significance of Tai Chi as an intervention is its generalizability in treating a
wide variety of impairments experienced by those with MS. Larger and more com-
prehensive intervention studies evaluating Tai Chi and other interventions are needed
to assess the most effective way to enhance balance control and somatosensory func-
tion in people with MS. Once treated, improvements in balance control and mobility
may help to increase physical activity levels, reduce fatigue, and optimize quality of
life, allowing people with MS to retain their independence for as long as possible.
Fig. 15.7 a Changes in muscular strength (time to complete five-chair rises) and neural drive
(number of foot taps completed in 15 s) following a 3-week Tai Chi intervention for three participants
with MS. Data represent means and standard deviations. b Changes in time to contact (s) of the
instantaneous center of foot pressure (CoP) to the base of support following a 3-week Tai Chi
intervention for three participants with MS during standing meditation with arm movement and
tandem stance. Data represent means and standard deviations
body of literature is emerging that addresses the nature of these postural and loco-
motor impairments in MS. Here, we reviewed the major changes in postural and gait
control in MS and showed how strength, fatigue and somatosensory loss impact bal-
ance function. We also provided new insights into conditions under which postural
272 R. E. A. van Emmerik et al.
instability emerges through the application of novel analytical methods and exper-
imental paradigms based on nonlinear and complex systems methods. These novel
methods included (1) boundary-relevant measures of postural stability and control
(postural “time to contact”) and (2) entropy measures for assessing postural and gait
adaptability. The promise of these novel methods is that they allow us to differentiate
between postural and gait variability caused by dysfunction and variability that pro-
vides adaptability to respond to postural challenges. Finally, we discussed how these
methods and paradigms may help to develop innovative treatments for balance and
gait dysfunction in people with MS. In particular, we showed that using a Tai Chi
intervention, which integrates aspects of aerobic exercise, coordination and flexibil-
ity training, somatosensory function, as well as strength and balance, is a promising
exercise intervention that may improve balance and mobility and therefore have a
major impact on quality of life in people living with MS.
Acknowledgements The research presented here was supported by a Grant from the National
Multiple Sclerosis Society (NMSS; RG3974A2)
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Index
A Averill, J. 270
Abelew, T.A., 42, Aymard, C., 213
Abundance, 6, 210–215, 219, 221, 222
Action, 7, 12, 26, 28, 41, 56, 65, 70, 81, B
83, 130, 148–150, 151, 157, 179, Babinski, F., 6
181, 215 Badley, E.M., 205
Adamovich, S.V., 18 Balance, 58, 146, 191, 241, 252–257, 259, 264,
Adams, B.D., 56 269, 270, 272
Adams, M.A., 201 Baldissera, F., 37
Adams, R.A., 28 Bangert, M., 162
Adler, C.H., 172 Baraduc, P., 102
Afferent feedback, 25, 26, 45, 46, 184 Barsalou, L.W., 70, 149
Ahn, A.N., 51 Bartlett, R., 215, 218
Albert, F., 9 Baumeister, R.F., 165
Alexandrov, A.V., 9 Baur, V., 168
Allen, T.J., 19, 22 Bawa, P., 209
Alstermark B, 28, 61 Bays, P.M., 18, 28
Altenmüller, E., 163, 166, 167, 170, 181 Beales, P.L., 184
Analysis of variance, 97 Beckmann, J., 173
Andersen, J.H., 206 Beek, P.J., 191
Andersen, R.A., 83l, 149 Beer, R.F., 231
Anderson, C.T., 184 Beggs, W.D.A., 55
Angel, M.J., 49 Belhaj-Saif, A., 241
Anson, J.G., 214 Benedetti, M.G., 256, 260
Anticipatory synergy adjustments, 7 Benjamin, M., 199
Araujo, D., 104 Bennett, D.J., 36
Archambault, P.S., 238 Berlyne, D.E. 154
Arshavsky, Y.I., 28 Bernier, P.M., 82
Artist, 152, 154, 157, 162, 180–184, 186, 189, Bernstein, N., 92, 184, 185, 189, 190
195, 197, 201 Bernstein, N.A., 5, 103, 210
Asano, M., 269 Bertelson, P., 79
Asatryan, D.G., 18, 19, 232 Bigland-Ritchie, B., 207
Ashley, M.J., 42 Binder, M.D., 37
Ashoori, A., 166 Bizzi, E., 4
Aston-Jones, G., 34 Blankevoort, L., 196
Astrom A., 209 Bläsing, B., 150
Aune, T.K., 170, 217 Blood, A.J., 153
H
G
Hackney, M., 270
Gallese, V., 154, 155
Haddad, J.M., 259
Gamet, D., 207
Hagberg, M., 208
Gandevia, S.C. 241
Hagendoorn, I., 153
Ganis, G., 83
Hagg, G., 209
Garcia de Yebenes, J., 181
Hagg, G.M., 209
Gardner, H., 189
Hallam, S., 162
Garraway, S.M., 34
Halle, M., 190
Gärtner, H., 162
Hallett, M., 169
Gaser, C., 162
Hallett, P.E., 56
Ge, H.Y., 220
Hamberg-van Reenen, H.H., 206
Gehring, D., 197
Hamill, J., 218
Gelfand, I.M., 6, 210 Hamilton, G.M., 184
Gemperline, J.J., 229 Hammond, M.C., 229
Gender differences, 212, 219, 220 Hänggi, J., 152
Georgopoulos, A.P., 57 Harris-Love, M.L., 240
Georgoulis, A.D., 218 Harris-Warrick, R.M., 38
Ghez, C., 3 Hasan, Z., 8
Gianfrancesco, M.A., 256 Haslinger, B., 173
Gibson, E.J., 189 Hass, C., 41, 46
Gibson, J.J., 18, 182, 189 Hasson, C.J., 116, 118, 119, 258, 260
Ginanneschi, F, 238 Health, 181, 184, 198, 201, 265
Glass, L., 265 Hebert, J.R., 255
Goel, V., 153 Heckman, C.J., 34–37
Goldberger, A.L., 266 Heiderscheit, B.C., 218, 219
Goldman, A.I., 150 Helliwell, P.S., 173
Goldman, P.S., 65 Helmich, R.C., 73
Gordon, J., 3 Hemmett, L, 251, 252
Gorniak, S., 10 Henneman, E., 209, 211
Gorniak, S.L., 10, 13 Hermans, V., 208
Goslow, G.E., Jr., 42 Herrojo-Ruiz, M., 172
Gottlieb, G.L., 3, 4 Hertel, J, 259
Gottschall, J.S., 42–46 Hetu, S, 81, 83
Goudy N., 209, 211 Hick, WE., 63
Gowland, C., 229 Hildebrand, A., 154
Gracies, J.M., 238 Hill, A.M., 210
Grafton, S.T., 149 Hill, D.M., 165
Grammer, K., 152 Hille, B., 34, 37
Granit, R., 49 Himmelbach, M., 61
Graziano, M., 81 Hinder, M.R., 4
Gregor, R.J., 42, 44 Hochman, S., 34, 38
Grezes, J., 149 Hodges, P.W., 219
Grigg, P., 94 Hof, A., 259
Grillner, S., 43 Hoffman, D.S., 229
Grosbras, M.H., 149 Holmes, P., 112, 114
Gruber, A.H., 267 Holmes, P.S., 69
Grush, R., 73 Holstege, J.C., 37
Guardia, D., 182 Holt, K.G., 4
Guckenheimer, J., 112, 114 Hooftman, W.E., 219
Index 281