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Shop Fast: Abstract - The Ever Increasing Population Is A

The document describes a smartphone application called Shop Fast that aims to reduce shopping time. It provides three options - home delivery, collect from store, and scan products in store. The app recommends related products, shows product locations, and calculates the shortest path for shopping. It integrates payment to reduce queues and allows weight verification of items. The system architecture uses Android, PHP, and MySQL and generates QR codes using external software.

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DEEP SHAH
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0% found this document useful (0 votes)
75 views5 pages

Shop Fast: Abstract - The Ever Increasing Population Is A

The document describes a smartphone application called Shop Fast that aims to reduce shopping time. It provides three options - home delivery, collect from store, and scan products in store. The app recommends related products, shows product locations, and calculates the shortest path for shopping. It integrates payment to reduce queues and allows weight verification of items. The system architecture uses Android, PHP, and MySQL and generates QR codes using external software.

Uploaded by

DEEP SHAH
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Shop Fast

Anuj Thakkar, Deep Shah, Rachana Bhanushali, Piyush Jain (UG Students)
Mr. Sanjay Vidhani (Assistant Professor)
Department Of Information Technology
K.J. Somaiya College Of Engineering, Vidyavihar, Mumbai, India.

Abstract— The ever increasing population is a places the order, the order is processed by the store
huge burden on the society leading to and the order is ready to be collected. The user
overcrowding at most of the places, resulting into collects the product from the store according to their
wastage of time. Majority of shopping time is convenience. The third option is the user scans the
wasted in standing in long queues for payment product form the store which he wishes to buy, the
instead of shopping. With the increasing product will be added in the cart of the user and
popularity and adaptability of smart phones our during check-out the user can pay and leave the
projects aims to find the solution to the problem store avoiding the long queues. It also provides a
with the use of scanning technology embedded in gateway for payment. The application also
the smart phones. The application also recommends the products related to the product
recommends products and finds the shortest scanned or added in the cart. It also gives the
path for the item list to be bought. The loophole location of the product in the store and it also gives
of the application has also been taken care of, by the shortest path for the list of products to be bought
cross-verifying the weight of the bag and the thus saving the time of the user in search of
total weight of the products in the cart. The products. This feature is also helpful for the workers
application allows the consumer to pay for the who process the order as stated in the second option
product at the time of checkout thus saving time thus saving time and increasing the efficiency. Thus
of standing in queues and giving an edge from the app users have an edge over the others who
those who use the conventional method of follow the conventional way of standing in queue
standing in queue. for shopping.

Keywords— time reduction in shopping, home


delivery, collect from store, handpick products
from store, recommendation, product location,
shortest path, payment.

I. INTRODUCTION

The ever increasing population is a huge burden on


the society leading to overcrowding at most of the
places, resulting into wastage of time. A big
problem is faced in shopping. With the Increasing
Fig 1-1 Overview
popularity and adaptability of smart phones our
projects finds the solution to the problem with the
use of the smart phone. An application is created
which provides the user with three options. The first II. LITRATURE SURVEY
option is the user selects the products and places the
order, which is then processed and delivered by the 1) Design of QR Codebased Mall Shopping
store. The second option is the user selects and Guide System
In view, as the mobile phone has become popular 5. Make a list: This user can make a list of
consumer products, a simple optimization method products which he wants to purchase.
was given to design shopping guide system run on 6. Shortest path: Once the list is made by the user ,
smart phones, with the help of QR code generation the app will generate the shortest path which will
and recognition technology. The proposed programs guide the user in the supermarket and avoid
can show accurate and real time shopping roaming around in search for products.
destination, thus help shopping mall to mine 7. Recommendation: This feature will recommend
customer data more accurately and scientifically. the products to the user based on the products
scanned in the cart.
2) A Recommender System based on contextual
information of click and purchase data to items for
E-commerce IV. SYSTEM ARCHITECHTURE AND DESIGN

In this paper, the design a novel recommender A.) System Architecture


system for comprehensive online shopping sites. In
the proposed recommender system, the contextual E-commerce can only be conducted through an
information data, such as access, click, read, and e-commerce system. Together with the
purchase information of a customer, are utilized to embedded computer applications, e-commerce
calculate the preference degree to each item; then system plays an important role in the
items with larger preference degrees are implementation of e-commerce. E-commerce
recommended to the customer. system used to be a complicated piece of
integration system, constructed under strict
3) Solving the Supermarket Shopping Route principles in order to make sure every parts
Planning Problem Based on Genetic Algorithm work well. This chapter examines the data flow
and the architecture of e-commerce system, and
Nowadays, the supermarket scale and items presents some basic principles, basic design
increase gradually. Customers will take a long time methods that should be followed in designing an
if they want to buy all things they need. Sometimes e-commerce system. Android studio is used in
customers don’t know the location of the goods, or front end. The API calls are used to connect the
they have to walk a repeated route, which leads to a front end to the back end. The backend uses
waste of time, so we need to find the best shopping PHP MySQL database. Hypertext Preprocessor
route. In this paper, we use a genetic algorithm to (PHP) is used to manage and update the
solve this problem for customers. database. HTML and PHP technologies are
used in the backend web-pages. QR codes are
III. SOFTWARE PRODUCT FEATURES generated through external software.

1. Product list: A list of products is shown. The


user can see and select the required products as
per their needs.
2. Cart: This feature of the app is a virtual
shopping cart. The customer adds the products in
the cart which he wishes to buy.
3. Scan Product: The user scans the products and
adds the product in the cart.
4. Product location: This feature of the app gives
the location of the product which the user
searches for. The aisle in which the product is
kept is shown.
The system has multiple interface features that
requires database connection, the entire system
is dependent on the Database of the system.
MySQL services are used for database use in the
system. The user needs to login or register
before availing any services of this system. The
system provides recommendations to user by
using data of his previous purchases. The
system also provides user to scan the product
and adding it to cart facility, shop from home
option, option to create a list of items to be
purchased, shortest path for the products to be
purchased to the user .The system will be using
a API for the conversion of bar code into valid
code of the product.

V. IMPLEMENTATION

Front End : Android Studio, HTML


Back End : PHP, MySQL

The three important modules of the project include:

Figure 4-1 : System Architecture 1) Qr Code :

B.) System Design QR code has the capacity to store good amount of
data, so the study recommends utility of them in the
1. Data Design super market. Before entering in the mall, customer
must install application and logged in with valid
A context level DFD, however, presents a high- credentials. Once the customer is set to go s/he will
level representation of the system that has one scan the QR code of product which will be
process (i.e., a circle or rounded rectangle that positioned in front of it. After confirming the
represents the system as a whole) and depicts all product purchaser can carry on with shopping and
the inflows and outflows of data and conclude with shopping.
information between the system and its external
entities. The external entities are usually
represented by a square and can be people,
departments, or other systems that provide or
receive flows of data. Arrows represent the
directional flow of data between external
entities and the system. Each arrow and entity
should be labeled appropriately. Lower level
DFDs can be developed later to model the
processes and flows of data in greater detail.
2) Shortest path:
2. Interface Design
The supermarket scale and items increase gradually. can prepare a list beforehand and the app will
Customers will take a long time if they want to buy compute the shortest path to add the products to
all things they need. Sometimes customers don’t cart. This feature is also helpful for the workers who
know the location of the goods, or they have to process the order as stated in the second option thus
walk a repeated route, which leading to a waste of saving time and increasing the efficiency. The
time, so we need to find the best shopping route. application also recommends the products related to
The location of the products is stored in the the product scanned or added in the cart/list.
database. With these locations the shortest/optimal
path (list of products) is found, Thus saving time of
the customer in shopping.

3) Recommendation:

In order to overcome the limitations of data scarcity


and inaccurate similarity in personalized
recommendation systems, a new collaborative
filtering recommendation algorithm by using items
categories similarity and interestingness measure is
proposed. Here, first the items categories similarity
matrix is constructed by calculating the item-item
category distance, and then analyzes the correlation
degree of different items by using interestingness
measure, last an improved collaborative filtering
algorithm is proposed by combining the information
of items categories with item-item interestingness
and utilizing improved conditional probability
method as the standard item-item similarity
measure.

VI. METHODOLOGY VII. CONCLUSION

The application is created which provides the user The project is to reduce the time spent in shopping.
with three options. First the user must create an The app gives the customer an efficient way to
account and login to its account. The user can the shop. The app provides us with three options. The
choose the most feasible option. The first option is first option is the user selects the products and
the user selects the products and places the order, places the order, which is then processed and
which is then processed and delivered by the store. delivered by the store. The second option is the user
The second option is the user selects and places the selects and places the order, the order is processed
order, the order is processed by the store and the by the store and the order is ready to be collected.
order is ready to be collected. The user collects the The user collects the product from the store
product from the store according to their according to their convenience. The third option is
convenience. The third option is the user scans the the user scans the product form the store which he
product form the store which he wishes to buy, the wishes to buy, the product will be added in the cart
product will be added in the cart of the user and of the user and during check-out the user can pay
during check-out the user can pay and leave the and leave the store avoiding the long queues. The
store avoiding the long queues. User can search for Application also recommends the products related
the product location while shopping. Also the user to the product scanned or added in the cart. It also
gives the location of the product in the store and it (http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumb
also gives the shortest path for the list of products to er=7166649)
be bought thus saving the time of the user in search [3] A recommender system based on contextual
of products. We have implemented the information of clicks and purchase data to items for
functionalities using Android Studio, PHP, and E-commerce.
MySQL. (http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumb
er =7446915)
[4] Amazon Go video.
VIII. REFERENCES https://www.youtube.com/watch?v=mTaXF2Ooufk
[5] https://developer.android.com/index.html
[1] Design of QR code-based mall shopping guide [6]
system. https://www.tutorialspoint.com/android/androidshar
(http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumb edpreferences.htm
er=5765288)
[2] Solving the supermarket shopping route
planning problem based on genetic algorithms.

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