Puzzle Cube DB and Deliverables
Puzzle Cube DB and Deliverables
Designer: _____________________________________
Problem Statement:
A local furniture manufacturing company throws away tens of thousands of
scrap ¾” hardwood cubes that result from its furniture construction
processes. The material is expensive, and the scrap represents a sizeable
loss of profit.
Design Statement:
Donoway Furniture, Inc. would like to return value to its waste product by
using it as the raw material for desktop novelty items that will be sold on
the showroom floor. Design, build, test, document, and present a three-
dimensional puzzle system that is made from the scrap hardwood cubes.
The puzzle system must provide an appropriate degree of challenge to a
person who is three years of age or older.
Criteria:
1. The puzzle must be fabricated from 27 – ¾” hardwood cubes.
2. The puzzle system must contain exactly five puzzle parts.
3. Each individual puzzle part must consist of at least four, but no more than
six hardwood cubes that are permanently attached to each other.
4. No two puzzle parts can be the same.
5. The five puzzle parts must assemble to form a 2 ¼” cube.
6. Some puzzle parts should interlock.
Puzzle Design Challenge Deliverables (57pts)
1. Define a problem - design brief (2pts) and picture of you with your creation (2pts)
2. Generate concepts (17pts)
2.1. Excel document with histogram (2pts)
2.2. Explanation of how and why you did all the measurements (2pts)
2.3. Explain acceptable range, how did you calculate it and what does it mean (2pts)
2.4. Brainstorming sketches with detailed description of what kind of sketches you are
showing and why they were made (3pts)
2.5. Pieces modeled in Inventor - large slide show of .ipt files (8pts)
3. Develop a solution (16pts)
3.1. Final sketch - flip book (2pts)
3.2. Multi-view drawings by hand – large slide show of pictures (4pts)
3.3. Technical drawings - large slide show of .idw files (5pts)
3.4. Proper dimensioning Teacher’s signature____________________________(5pts)
4. Construct and test prototype (10 or 17pts)
4.1. Picture of the fully assembled cube (2pts)
4.2. Which assembly constraint(s) did you use to constrain the parts of the puzzle to the
assembly such that it did not move? Describe each of the constraint types used and explain
the degrees of freedom that are removed when each is applied between two parts. (2pts)
4.3. Teacher’s signature verifying degrees of freedom__________________________(3pts)
4.4. "Bubbled" drawing - large picture (3pts)
4.5. Animation - embed the YouTube video (extra credit 7pts)
5. Evaluate the solution - Let your friends and relatives (at least five) solve your puzzle cube, record
time, and compile the data in this step. How does the age of the puzzle solver affect solution time?
Make a specific statement related to the rate of increase or decrease of solution time with respect to
age. Provide evidence that supports your statement. Reflect – would you change anything in your
cube design? Why or why not? (5 pts)
6. Present the solution - your conclusion with detailed explanation of your puzzle cube project
experience (at least 200 words). Based on your experiences during the completion of the Puzzle
Design Challenge, what is meant when someone says, “I used a design process to solve the
problem at hand”? Explain your answer using the work that you completed for this project. Also,
address statistics, Inventor experience and anything else that you would like me to know) (5pts)