Combat Modeling Evaluation
Combat Modeling Evaluation
Combat Modeling Evaluation
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Jon 1965
By
LTC Vernou H. bettescourts Jr.
Assistant Professor. Operation Rsesarch
Departsent. of lsteering
United States military Acadeuy
West Point, ew York 10"6-1779
... ..
The viw expressed berei. are those of the author and do sot pur-
port to reflect the position of the Vaited States Military Academy,
Department of the Army, or the Department of befemee.
has bIn
wzppovi I
_____ ____ 85 06 24 016
DISCLAIMER NOTICE
IM
II
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REPOR DOCMEtTATIOt4 PAGE BEFORE COMPL =Ig FORM
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9. PIERFORMING ORGANIZATION NAMIE AND ADDRESS 10. PROGRAM ELEMENT. PROJECT. TASU
Department of*Engineering, MADN-F AREA & WORK UNIT NUMbER
USMA
West Point, New York 10996-1779
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The McClintic Theater Model (MTM) is a large scale, analytic and stochastic
simulation, computer assisted theater level combat model. The model has two
major uses at the 'United States Military Academy: (USMA) as an educational
and a research tool for cadets and faculty. In the operations research
curriculum, the cadets study 1MfIM's application of operations research techni-
ques. These techniques are aggregated Into a three day extended laboratory
exercise in combat modeling. Several cadets have performed individual research
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EION D0 I0NovasI
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TABLE OF CONTEXTS
Forvard ii
Introduction 1
Model Description 2
United States Military Acadey, an the McClintic Theater Model (MTM) and the
Joint Theater Level Sim-lation (JTLS). This research was initiated at the
request of, and partially sponsored by, the Arvq War College. The basic paper
are internal progress reports which are presented as received from the
original authors.
ii
'7r'I* -
" I II iV~T
AT
TSE USD TM MILITX AUR
By
=Te
Yrmo" M. mettencourt, Jr.
Assistant Professor, Operations saaic
Departmsnt of lagineering
United States Military Academy
Vest Point, Now lack 1O06-1779
The decade of the 19SO's has been marked by rapidly developing and geographically di-
voes crises. In response, the Departments of Defense and the Army perceived a need for
a large scale combat model which could quickly provide battlefield simulation results to
assist is the analysis of contingency plan. An additional requirement was rapid cor-
figuration of model parameters and data bass to facilitate simulation of combat at vary-
ing levels, against varying opponents, throughout the globe. The majority of euisting
combat models wre high resolution, that Is requiring detailad data em Individual wsapon
system parformance and terrain. The MoClistic theater Moel (M) was designed to over-
coe the detailed data requirmants, and resultant preparation tive,. of emisting combat
odel.
HIM is a hybrid analytic/imulaton/srame combat model. As such. certein combat
functions are depicted by mthematical equations (analytic) such as combat attrition
which is modeled by diferenitial Lancheser Equations. Other combat functions are re-
presented by stochas tic simulationt mtilg poaedo-rendom number generation. The op-
posing decision makers and their staffs are afforded active participation In the conduct
of the conflict through normal staff actions and decision making. This Interactive
feature of am renders it a wargame. Neuce the term hybrid combat model.
am was designed by Mr. Fred McClintIc at the Army War College (AMC) in 1980. The In-
itisi objectives for development of the model were to enhance the AMC vargaming curricu-
Iva and to ssist with the AMC Tactical Comad Readiness Program. This Program pro-
vides a heels for evaluating and modifying comnders' strategy and tactics through an-
alysis of combat simulation results. Additionally. MM found early use in the Army
Chief of Staff's Contingency Planning Seminar In November 1960. Sinct that time MI has
beem utilized by nmerous Departmeut of Defaes analytical agencies and operational com-
moend Including the Joint Chiefs of Staff, Suropean Command and its subordiate commands
Inaturope, Eighth U.S. Army in Zorea, and Central Command (the Sapid Deployment Force)
In the U.S. Interest in UM Is so Intense that a contract is in progress with Jet Pro-
pulsion Laboratory to Improve on the RM methodology in a new model entitled Joint
?heater Level Simulation (311.5).
isgaested iaseo a~Iity ofth mdaa Its datahese. Sw large mi mre deta"le
4 datahee. inAN ase imauaed Laterat A model valdIty. Se -,Ie of thi pr to
sto
to detail o"sIN, elirt aemate ad ludse. Mad Jim.
2. Von UIZM
CMBa iseeriptim to based as Wasw 0).
the Mme developed aroved the diaom shwIn l Vut 1 -Theater Cemader' up-
tergeae. ligure I deplets the thoater Comsemder'. (a theater is a large battle area
Sa sm tbe essaftat of M- r Ie) Iatert am with the anuable funtismal bettlaftld
sysem. us an eled "s Pise I awe mse Is M. soft mat aired awe lot
Yet aliataed IV = bat emIn b added Is oweamus snas AM JIl.Cetals lobert
fe,. i" we pFetatus at am IOU worhes me usialu" aed sumiatis of towd combet
(5), deoeriba toetail. bIU I eiontsee the Wey feasteree f t medal,
SM
* ippliessum to Am Pon . se
do rI
* ssfuI Thestar a bmeter
am te o
Uswbif (Ip4ewn Sttuvt Prosres)
*ktert Cal~
*kittemeasi qeemtii
* mosl Slalsmite of hsamua Isse
* omaptmbe vih Oiphies war""
*tm ktes (mse lads/54m TWO)
7ftm a. wa so mau
Use iniamatim flaws beame M and the players e@own oeamasly. Ti.s to a smil-
ique eitew de = Smaleissei by doe S hefer Press. am rnr ma@"e-
we
even I - "-re is hso usemoma sly ente orders bring dartani, vphae. hrm
steae plowr ~ lapse bdWiINmetpot. Sorn" th M minutin player Inpuies ame
Isade from IiiiiS at oppropriates pewst to UK onM outpus are ios. heeded to IWUGC.
nbs tm esqnein o dismes etim is tawspat to the players te paerIV@s rel
Us Im termetiem with the imil
ASMebta SAEIafe tho anqimeft fat a pddlY mefiere 4Mt base. it Otm. all
&siput mimes uhih we daposiest opan d speite tannin oa le ived is tde vet-
pm. alternate ebRU filee ella. cap"d transie from me onari* ad iterest to
msoter. Miss fils aft erseas 0hsNoa estte databas boluding 1r,6s wuilt-
led runu. Wes ppS querie the players oratcott tes n atribstess of she tercain
ml usals Ue dttha Ionia, Las prope Saesto Imes Utots
3. aDMa nMOM uuRAaM AT =NA
Model
!al"ltFW
is sespows to a IPSS ruet frem the Cmmadant, = Am Vat College OA), a Noda
Vollsdes, ftgr-a of) has bae instituted at =al. me primary I"rpee of the Uf Is
toeasist the AMC is prodin eombhat model certs with eomfide s tatements' sbout the
utmsobtained fan combat models, perticularly M ad J!L5. WIP toa join effort
of d the3pernau of agneriag aed Eatery. raculty Ir arwe currently parsis.g
the wraeeo is additien to am&"m Instructione dutie, wile the mother is devoting
full-tm oftorn to the research during Academic Teor 1U4-S. Th purpose of this pro-
Just is to develop a methodology for the validation of large scals, low esoalation m
bat models Which cestiai Stochestic om o.This mothedoisgy as than he appliod to
c annont and proposed models to lacros seanidenca Iis aes. Utilizin the models.
Is order to evaluato the level of conftidence pertais"u to results derived free a per-
* tialr combt model, It Is socassmr to perform sensitivity anelysis upos nmeous
pemotors and at various levels of sWrelete In the combat model of Interest. A der-
tailed nulysis s ofh affect of buy permteone predetrmined ostput messass of1 of-
festieness most be supled with an smlysis of the =&de's overall fidelity with past,
peomet, mi astisipatod tattlefiold conditions.
Ow~ validtin wresachrs cent rate do hijb resolution omobat models which gem-
tale detailed modeling of stochastic smbt processes. Low tosolatioe combat models as-
~eto stcsotic cmbat processs into stochastic sub-models and/or deterministic
* models soasm the Imuchester aquatioms. YAI~les of e larte scale, low rosoles
combet models nreseets a relatively msoeachd area of research med coestitutes a siW
sitiset eomribltie to the combat modeling comuity.
A houecmbat model validation hch ftus the rocedual beas of the N",
spuec,
wee developed Wy ft. Wilbur Payee of the UAMO Operations 3asearc.h Activity (7). As
abuse to Figure 3, this approach considers both model structare sod model approach.
planning asumtions ane aalysed to determine the validity of the Inherent tactical$
doctuisal, aed eusmiatieeel atateas of the model as sell as the Validity of totel-
Sol sOW Input peramtar vales. Nede abetraetiea aWe rMvssed to determine the Vat-
idity of emitting or oggegetieg combat factors or interactions. Model appreimtimn
ane coesiderod to mlyne the validity of appbeximating a *@what factor or isteractios
through ""dUna simpliitiae.
4N
Cue.s to m&lieUs. efforts n model stuceture are ef forts to validate model op-
plicatiom. Both, inpt med output vance from the mdel of Interest Ma be compared with
valus from othe generally accepted ecbt mdule. Om- -a gain aconfidence in the
mdel by mdeling historical battles. The fidelity of the moel to historical results,
of Indications ad 1by the mn did got replicate history, provides Mulse ineigts.
Although acual combat mmnt be amoeunted to validate a model based an current doctrie
ad Nampa system, tceku&UleW so Innlaer scored field cer"ciso med Instrumental
training Ues, e.crcj' aerF crtinges cmbt, result&whiCcgs"l be useful in alli-
dating modls.
2Toagsot the validation effort, cnsideratioe should be givesi to the Intended still-
set.. of the comat nodel. to the Am operatins research commity, combat modls
anc used fow amb divorce functions as wes cyst.. analysis, for.. development, train-
Ing aid develupmnt, eetc analysis, Smividmel training in schools, operational salt
training. and analysisadofperational plane. rhe Perrone -Of mims a cochet model Is
seeuc ofhee appliecions is dif ferent. Several factor, of the validation proceo
snch a input requiremets, ane times dota preparation time, nodal resolution, output
foesti ad zeselotiem, and fidelity of output to the reel wrld, are Influenced bW the
Stendsi voce o the modl. Cae mdel my be Vaud for we as an Individual training
INcl, yet tetally unsuited for am -i weepon systems analysis.
Cedet Usarch
1combat Subroutine Structure
There have besa fewr cede: Individual research projects conducted as M and wemas
JIl. Uspurpoe of the first research, project ma to examie the cobt subroutine of
WN by fesusing opec we are"c (4). The fire: are a hed descriptive aspect of the
subrsetise. raft Included the development of the deedritics for the subroutine. thW
seoed ams of attentiom was the analysis of the subroutine through regressise, techni-
que.. Tois anlysis served s a founation end besic fraework for future analysis i.
the KV.
mem5
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as~ ~ ~ ao crtclao
ftr eerh
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Theaseto*h ~seon~ ~ 44 h nlsi ftecm uruieotus
Ths o orio te tuy mlodIstw acoplshens.Fist adaa4145cio
methodology esalse a *414
ee od a.
nfrhraalss h obdl
Inclde* heofaddiiona suboutime wich aptr
teatis aapitsfrt.fc
tosbintdid ne h at a wr eertd amtodfraalssusn h
Statistical
Pekg ~ fo th ~ ~oilSine .S)w etbihd hsicue h
~
writing Mpormado-m
ofa~ ~ m inta Sotus
Sats-e
Prora
An t tepga' the flu u cture ica routoi tansi rtion the f ltOfwh
(2) It makes lower level decisions based on a prescribed set of
rules. For example, it may detemine when small units withdraw
from battle due to a predetermined cumulative loss threshold.
Or, it may determine when and how two small unit opposing forces
become engaged, based on prescribed decision rules. The quality of
a model Is sensitive to the automated decisions and in so far as
possible a model should keep these to a minimum.
Enclosure A
A6
2. war Gming as a Planning Tool.
a. A review of the study and planning processes within the JCS shows
that, in general, they are not structured to account for a responsive
enemy, e.g., an enemy who alters his situation based on US initiatives.
There is no insurance that a study or plan has systematically examined
the field of reactions an adversary might take given a shift in allied
posture. Perhaps more important, there appears to be no formal
structure to insure the examination of potential enemy actions and
allied counteractions over time. In 1978, the Defense Science Board
formally recognized this as a problem in all strategi, analysis and
suggested wargaming as the most favorable method for overcoming the
problem. All evidence indicates this is true for all analysis.
b. war Gaming and the Joint Chiefs of Staff:
(1) A war game, as used in this context, Is a structured procedure
modeling various aspects of warfare between two or more antagonist
forces. The actions of each force is directed by a group of
analysts who are governed by a prescribed set of procedures. When
battle is joined, the outcome is determined by a prescribed set of
rules. The quality of a game is determined by how faithfully
It represents the various aspects of warfare.
(2) In the JCS planning setting, a quality game would allow examina-
tion of a full spectrum of options available to opposing forces,
thus pmoviding a better assessment of needed resources to insure
successful plan execution. This includes a full assessment of
reserve and contingency force requirements, a more complete set of
contingency plans, and a better definition of the essential
elements of intelligence, I.e., those activities that would prestage
a change in an enemy's operation.
(3) Should a gaming procedure be adopted for JCS planning and study
efforts, one would expect war games to be established for each
plan/study. Two gaming setups would be desirable; one which would
be pursued by opposing analytic team, for the purpose of assisting
the development of contingency plans; the other would maintain the
current situation so that should immediate analysis be required (as
in a crises situation) operations personnel could use gaming
procedures to explore the impacts of immediately available options.
Enclosure A
A5
ENCLOSURE A
1. liackground.
a. The tim urgent nature of a number of the planning and study issues
faced by the Joint Staff make it imperative that a quality, rapid
raWsnSe analytic capability exist. General dissatisfaction in this
regard has been expressed by the Chairman and other senior mmbers of
his Staff. Inresponse, the Studies, Analysis, and Gming Agency
(SAGA) srveyed available analytic methods and concluded that the
cClintic Theater Model (ITH) offered the greatest promise. Two
officers from the US Military Academy, Major John Edwards and Captain
Robert Does ware assigned to SAGA for 30 days to assist in the
evaluation of KH. Captain Does examined the structure of the model
and provided an assesemnt of its potential to model conflict; his
report is forwarded under separate cover. Major Edwards examined how
the WH might be employed by the Joint Staff and the result of that
effort is herein reported. His specific tasking is found at Annex 1.
b. Major Eiwrds- effort included:
(1)A review of the background literature cited In the bibliography.
This provided a general understanding of the organization and division
of responsibilities of the Joint Chiefs of Staff, understanding of
MIT, and an insight of War Going as a tool to support studies and
plans.
(2) A visit with Mr. ed McClintic, the author of IM, to gain his
perspective on the mel.
(3) Interviews and liIted analytic support for action officers from
SAGA ad the J-6 staff.
- Provided analytic effort to LTC Lynch In support of the Force
Mix Study.
- Reviewed OPLAN 1003-81.
- Discussed the Total Fore Capability Analysis effort with-LTC
Shtmol.
AM
c. The attractiveness of the 1TN as a tool for quick dependable
analysis is that it Is a gaming process rather than model. The
wo-man month effort of Major Edwards and Captain Does has concluded
that the M nas excellent potential for the quick analysis role.
Furthermore, it appears well suited as an integral part of a general
study methoology. While a more complete discussion of the model
structure is found in Captain Dee's report, it is appropriate here to
discuss MTN's flexibility. It's modular structure is Ideal for
developing families of subroutines that will allow analysis over a
full-spectrum of detail, that is, the model can be easily taylored to
study requl rements.
3. Conclusions.
a. Implementing a formal war gaming structure to the planning process
will insure better quality analysis In that it will examine the impact
of a responsive enemy.
b. In the above context, HMT is an excellent prospect for a rapid
response method of analysis.
4. Recinendations.
That necessary resources be allocated for the timely development
of the McClintic Theater Model:
(1) Dedlcted Main Frame Computer Resources.
(Z) Substantial Comnd Control Technical Center personnel effort
to implment and support model developmdnt.
(3) Dedicated Technical Services Division analysts to supervise
model implmntation.
A3
- ** I
melt T~lj
JON MIEFS OF STAFF
1. Background.
a. The Chairman of the Joint Chiefs of Staff, his military assistant,
and the J-5 have expressed a desire for the Studies, Analysis, and
Gaming Agency to develop methods for conducting quality analysis in
time urgent situations. In response, the Technical Support Division
has conducted a search of existing methodologies and has determined
that the McClintic Theater Model (MTM) offers favorable promise.
2. Discussion.
a. To assess potential roles for the .Th,
Major Edwards reviewed the
joint planning/study process and matters relating to it. The findings
of this effort collaborate a concern voiced by the Defense Science
Board in 1978: That there appears to be no specific method to insure a
responsive enemy is considered in analysis supporting strategic
planning. That is to say, there are no identifiable procedures to
insure plans and studies consider a full spectrm of possible responses
to US Initiatives. There is no apparent reason that this is not also
an issue with analysis supporting most strategic studies. In consonance
with the Defense Science Board concern, Major Edwards pursued his
study in the broader context of determining a study methodology that
has the potential to represent this aspect of analysis.
A2
OSTA 87-81
Nh 28 September 1981
1. During the past sumer, two m0 emr of the faculty of the United
States Muitary Acadomy, Major John Edwards of the Department of
Mathematics and Captain Robert Dees of the Department of Engineering,
served a 30 day internship with the Studies, Analysis, and Gaming Agency
of the Organization of the Joint Chiefs of Staff (OJCS).
2. Their primnary assignment was to Investigate the capabilities of the
MClintic Theater Model (Mm), developed at the Army War College, to
provide the OJCS with a viable rapid response warganing tool for use in
developing and analyzing plans, contingency operations, and exercises.
3. Major Edwards focused on developing a process for the OJCS to use a
rapid response wargaming tool. Captain Wees conducted a comprehensive
evaluation of the structure, methodology, and algorithms of Mh.
4. The reports that present the results of Major Edwards' and Captain
Wes' efforts are enclosed. It is interesting to note that both Majoar
Edwards and Captain Does arrived at the saw conclusion that the Mh is
an excellent prospect foib a rapid response wargaming tool for the OJCS.
Chief, SAGA
Director, Joint Staff, UJCS
Director for Operations, OuCS
Director for Plans and Policy, OJCS
Director for Coimnd,, Control, and Coummunications, OJCS
Army war College
Al
On"".. DOS*
WAr 0sos, Cllop. cort pj(a". Ur.te
AM 9hU
M.a*'LWL1 W POP* -OUP -aLMG
14
Us siatrities restie man, theref ore, ="iled. As Ga be asm is risers 9, the
off*"at o M asttIMOe retamo We esefOMMd with the effets Of the tiaLog aocbaa-
iMa in the we models a see w 2 actrltiee of fused. of the combat ratio.
Tw" Stetiss a 6 buer tin mermsaet for UrIgede lovel cmaet and 12 bear Incements
for Xvioem level. Us etite. mae recive setet, imiapet of time £aost
(41). WA, bovar, atliass a twe bowr tie Sacraent; for a11 levels ot cembat (Ni).
there so, therefore, a empeudLsg affect of etrits thee sod"ieg (US) or 12 (Ii)
heawe of aombat In a hear lstromae. As a remilt of the Iateractim betwees nheomaet
ettitim notce ad the slmletie M inceases, Wx cm closely approximate, er on-
""aedthe attvitiftm ats of IMM.
I
data such awhat prte at Mbe Wtiesi ftalsis Coser, part Zvwia, Csl~eradre. A
* S. un
ill hd ~**~ g ~ altiem
!A1IL __t Soustie.
amneu be ropset. Vest olts , AIM 39 paes.
2.CmrWAIn 16, U!O lot S1 1nterfee fxran Is the Joist theater Jj"I
3. Ses, ftboft F., CI, -A Detailed Anlysis of the He~intle theatre Hsdt&,-
uniates A Combat. borsis
60 wto
oh I U.,weIk awiseio Proess of flL*-NoisUec -Ste
Moe uspu blbd reports Fes, mTo I , 11POWe.
7. poyne, Wilbor, o., Owai4ty Ma I orKISM r K~tr
UNo"lisA, uintary upereue ALOYA06ty.TI I
13
- veIto" research I * fthe usvmt me ao tfmlty banagessmnted -n bewdiag
mlt me: towelst databasae w th §wUWa U battles. at Ibzhev ad the hedgs...
The rpmvate. bee is wtose room"&eIn late leai Wepens and mnly.
battles. Is lagdd combat reporte s hOnamite Involved. 21w requieent for of the
searale
do&a omIt~slaged agodqu a punted ame repreestdo lAOs terrafn features.o
The tenia esi gois databose bar ban meids and Seua". Wa aes .1 the hUs-
teeead a II aft mni I ofees. a" lt"I lMt il tsanb siet Wil soft
eldsais Meteriest resumig us OR-
2 MTM -AWCVG
IAI
a II
411
12
ash amiss combat 18oio is mltiplied by mdifying factoms as di065a06 above te wet-
d... the frendly and .eW point values. Them ssvae wie sected into the ae-
luw
stities elastis to Asor"= the less et ferem sas w bowt peele. After ALI of the
miss, low"s hae bass calculated, thsy wze sobteated from the miste, stumtb rat-
*Ig. -TM combat 'sbrestie educes doe percset rating ad the molt steoethk rating
subml. Aoher sestus depletes doe appropriate mit of expanded sopplise.
Use isesnh ams"dott do M memb erlotlau peefes MWUtl ad It bee bae
aem~d , So s u lves Eno u fact do Itou
w s the attritiun mobweutine sm frm
plately Spoors doe offsts of mshew r daylogbt onditdions an Veucombat.
Amon theln~
sd ask of no type of dumaotatlas aveilabla at
Reilw
VMdotsmsew As wlwa s mst seots turms alus, tim s poseition
mifiers ad the .03 atteltim rate coefficent we detemiedd. Tus M omat sub-
routine doess bsre provide a Workable a sm tosimlat 8e d cmbt attrition.
Further researk ems be peefesmiIs wesi as8mlthe~ doi mas t aNo.-
lae the effets at dayligbit, daeue ad msei amcht swe the appropriate 'salues
to emn as wit stranthe ad modifying coeficiens. The M modl culd thus be modi
fitd asto wd a 'sab easee mste simlation of Fenmd combat attrition.
being the mae Of LW6. sods:i M;Sueae forms 0*86&W as ISE as that NOdW eaRn-
timuad develepment. Own cdit designed a Beow Acceptance %at fee tho Model Interface
Program OUP). ThA proe interactively controla the msem teaUsl, 'seifies mi
stemu Input and output date, ani translates this date as ami fre.e CoatSweas
h Acceptance loet was Masuraed ad provided valuable Insights as the
Ups.
A semed cadet reserc project centered Os thu pround combat attriton peacess of
JUJ (5). It o 'seifiled that JYLS vesetesesguse Lashestee attrition. In this
type of atteitias modeliag. esmbat systems ettest ether cosbt system at a rats aped-
fito d to' systems Involved rather this an oveall rate for a wit comprised at
several different syston. It measo 'seifiled that the distribution of cumbat systems
and their cmat pew. throughout a pmn hoxaN mo sdeled. This mesm that Combat out-
on arn dependent es thu oriettion of ths attacher sod duftedu relative as each
other. 42 attack SM a lightij dafSEWu Gid Of a b=s U each Me likely to Goummed
thiem e a huewly dean"e aids. 1inallye It mone f LedIthu; aittu euht y
raw mitered pealties fur Rea ft lUfwAs end could ust attest sober systems %bum
out of amitis.
Omae thume 'sdslls" factors had baeersifled, se'seal mdel Imprewsts, tain"
Ipee mthemtial 'shels. Uwee muested. theme Improvemnts sadud own goae-
ta" ame fine mdes, a piusia fur vietim embs systeom Who suit. team fel endme
Mlft afisimuiss. ad Sis dga I d attfitias rates. Modeling the degradations of
east effectivenessdus as preleega combat is particularly important.
There see currestly three cadet reseaeh projects in progress. The first Is an effort
to orgaize, code, and Input the data available on the Bettle of Therlitt. This resarch
is dieeso Is t"e next paragraph. A mwood sggest offor: is a detailed *namination
of pSd meest elgert Is V. This week Us exploring hew mli is ar w*&.d at
ot wage, Mheir~ percentae batisue, or due'S i"flumne, mement in the model.
M mement rates will be comared with those Is ether models. Ihe final cuerest of-
fert Involves developing a mothoislsgy as aggregate output ettritIes rates frern loes
level models lute input attrition rates for mn. Model runs hae bee Pthered from eve
loopte lievRael ade" fee this off ort.
IDI
*EFFECT OF MINEFIELD ON COAT
U9
0, .6iA" I;JA1 ;
Wm IN-00
wb W Wt
FU A&p "m
fAs orurnsod"thr
1.
an585 33.55US
i5b8Wr no gite U.S"
duo "r
(SIM)~ ort- ~ ssnals a i a
-ols fetv ei si x
ftusht som~t~em
to iti mesebet
xetdtserua=o W er""a
MS 10B3J0 clA
() - no effects of mob psoore eow
Moeftio seogmoe do" es
sc howo Combat power.
3mty detm =omits in a s0 Parmas Ineros is oubt ps
* Deliberate Msono Inebeose pinas by 200 Parmae.
an
*~ ~ ~as u~ ams aM
c to a~s
9" o tee madbu danewa its we modified As mei mmr Ciaur. 6). &W
mit thot sooogltoly esm~hts Its supply of inmoitIawl"q eoat is Smoediaboly de.
ttopd. IM6 OSOMe WOW. U both mite MRS Goc0 o in tftm at do ea tim. do wit
t2"t smoutm of fuel o ombac is mseosod a so paenot r"tedoto is~ eacPOWs.
UII*Od acttitio Is @nomaed Indepedently and osowremcly olth sohe scttiie.
*'u sLa ooffqiind by a opoaste msesonta". Wino do see affoe no a- smbo at-
* t~uilb Sonts. no ottria t gow .. mmtielmo is a dditin to oba atcftult.
gu, hen - from a nt ike powiat vim. Doins trappod is a odmelield miud
MMe a swit more vulnerable to acttitio iU it Mnos ggstIony shil the masfield
umml dOP w duotrey oem of tho formos It thy atempted to masaes: to nedo their
wumarbtlItY to esOs fire (118ev 7). bits &ft met Affected by Musical or Nuclear
"OtcmcaiucIOG beyssi the effects Of the Initial raOy-of blest. "wh users' anal pro-
*ct -ht uiwil lose On Paenot of Its power every hour that it is in a costal-
mated hex. U"i dos an gar is acta pla.
*~A
I Power ot amyp,s
16.
=55SOfFNUS V.
IMS-iO
an a
lev"Ifta the databae. required revision of the MIST data*.4ee WeINd pregram to a-
set
as he am toera hen notatiom. 3Xerlee had shin that raw1 vas me dewr friem*-
* ly, nd It we therefoe "eVIsed to display laps forat error statement.and to allow
Corrections to Imputs. the lateractive qustions to doSr were seeMs omsplete
ned eelf-explaaatery.
2) t&Il met@ of exprnta mre mvattly the coe, independent of gin tine Stats"a tineI
or Van @sed for e set of Input parameters. A subsequent amlyals of the satirn
combst subroutine revealed that there cre met my stochastic elemnts Involved Is the
omlt actrittas peace"a. All comat etroaemdii Newto Uwe determined directly by the
values of the Imput malues. All r=ads. Combat attrition Is a result of wncietim of doe
Input paramete 1W the player or by ether oubeties.me. m& s mtiplo Crem of amo
experumnat oesezy. daly on nm rote -s&0 am ea operiaat to Asers tha the
results roa rget.
the ~ear: cede for the combat subroune ow em edsto predict the effects af each
Inpu Parametar aod to explain say mesual revults. after web ceful somntea, the
attrtion preesse became very clear. It ma then pselbl ft fallo te attritias pro
case for mny empnmet. the attrition pIe fsesin s Scantly as p m is doth
It mes Ncessary to understand bow the hMM attrition process Suer to understand bow
the input psaentere afftect combat. All ualts are asaigned a combat power veiue in the
database. During combat this power In sultiplied by values assigned to each Input par&-
moter. The attrition rats La generated using a simple homogeneose lancbester-type dif-
ference equation, This equation Lot
START
4
GATHER VALIDATED DATA
I TUNE COARSE
Ii I
GRAINED MODEL
UNEXPECTED
OR CONTINUE
CONTROVERS IAL-- NO--b WARGAME
RESULTS
* YES
I~ INEPRET
RESULTS
41 S & APPLY
EMPLOY FINE
* ,MODEL GRAINED STOP
RESULTS NO -
VARY
YES
EMPLOY FINE.
GRAINED RESULTS
AS VALIDATED
DATA
A7
Lb iD
branches that could be considered (a branch in the game is any
point at which more than one reasonable course of action can be
taken) over a long period would be prohibitive. Thus, in the
near term of a game nearly all reasonable paths should be
explored, but in the more distant time probably only the most
likely courses of action should be considered.
4. The McClintic Theater Model as a Candidate for the Coarse Grained Model.
Enclosure A
A.8.
---------
I)A logistics subroutine should be written that will reflect
ogistic constraints of a battle field. Mr. McClIntic is currently
writing one.
(2) Subroutines that better play the air war. In particular.
surface-to-uir engagements are badly represented. There are
serious flaws In the air-to.air defensive subroutines.
FIGURE 2
WARMING ORnoATION
A9 Enclosure A
The Control Tera serves three purposes. One to translate the
qualitative statement of the issue to be examined to quantitative
terms; two, to determine the appropriate tools for addressing the
quatitative problem statement; and three, to Initiate the data
base and maintain the war game effort A principal role played by
the control team is that of quality control. It is this team's
function to insure that the study effort remains free from eithe'r
of the opposing teams "exploiting the model."
- A model interface analyst who would work with SAGA Study Analysts
assisting them In using the MTh. He would serve as the support
broker by determining and coordinating CCTC resources.
b. Administrative Support.
c. Computing Hardware.
(1) If KTM is to be implemented and used, the most critical
support requirement is dedicated computer time. Current priority
allocated for M4This such that completing just Initial moves
requires a full day- an effort that requires a matter of minutes
at the Amy War College (where dedicated resources are available).
No effort has been made to quantify the main frame requirements;
however, it should be clear that if very many JCS study efforts
incorporate war gaming, a substantial main frame resource will be *
required.
A1O Enclosure-A
(2) Current remote terminal hardware needs to be upgraded. As a
mini.m, terminals comparable to the Techtronics 4054 with dynamic
raphic option should be adopted. This will allow for quick, accurate
oading of the base data for a game, as well as providing the analyst
a visual picture of the game's current status. It would be very
desirable that the terminals have a light pen capability that will
allow data to be entered via the pen. This would further speed a
study effort and would Insure more accurate Implmentation of the
analyst's desires.
/ A
OHN R.-EDWARDS
3AJ,
AD
All Enclosure A
S °
ANNEX 1
PROJECT FOR USMA FACULTY
3.DESIDS U
a. Written proposal outling a methodology for rapid response analysis
to include identification of:
- Organization and Staffing.
- Administrative Support.
- Analytical Tools and Techniques.
- Computer Support.
- Procedures (flow chart of action).
b rDtlmsratio, oft pro -eeselolog applieeto. poteatial (or
actual) ctisls situation.
2
ANNEX 2
AN ALTERNATE ATTRITION FORMULA
th
- S (t) is the strength of'the I force at time t.
I
th
- A (t) represents the strength of the I force eleent that
I
is able to engage the opposing force. As in the MTH, this models
the fact that it takes time to maneuver a unit so that all its
forces are in contact. It sems that Mr. McClintlc's approach
Is adequate in that A (t) increases at a proscribed rate until it
I
Is equal to the full unit strength.
th
-* Is the percentage of A (t) that will engage an j type
opposing force. This paraieter reflects among other things the state
of mors in the unit and its level of training.
th
- ' is the rate of fire of the weapon used by the I force against
ij
the J-type opposing force. This parmeter incorporates the probability
of target acquisition.
th
p is the probability of single shot kill by an I force weapon
th
against a j force target. This parameter Incorporates the probability
of correct aim/launching, probability of correct weapon functioning, and
th th
the probabIlity of a j force kill when the I force weapon functions
correctly.
th th.
- T (t) is the number of I force targets exposed to j force
ii
weapons. This number depends on the type of operation undertaken by
th
the I force (offensive, defensive, infiltration, etc.) and the type
th
of j forcewsapom (direct fire, tndirect fir%, etc.). ThI values for
T (t) art detrmtned by theranalyss and vary from one-gams set".nq :o
another.
A13
j-A
th
b. Calculation of the attrition against the j force exacted by
th
the I force. Define M (t) by
ij
M (t) -min (ir A (t), (t) ).
ij i i ja
This represents the rate of engagement that can be affected by the
hth
I force against the j force. The equation states that the number
of engagements cannot exceed the number of available targets presented
th th
by the j force. The number of j force targets killed during the time
interval t to t + t is given by
ft+ t
K (t +At) " p M dt. N
Ittij ij
In the special case where A (t) a S (t) and where T (t) aq f A (t)
i I Ji ij ij I
for both of the opposing forces, the equation (*) is equivalent to the
Lanchester equations of attrition under his square rule. Thus, the
approach provides somewhat more sensitivity that the classical Lanchester
equations while still retaining a consistency with them.
For example, the percentage of available forces that will use their
weapons not only depends on the units state of training and state of
moral, but also depends on the amount of enemy fire the unit is receiving.
Therefore, one might express f (t) as
ia
the s m manner.
A14 Annex 2
15 * -~* . -
2. Hetrogeneous Opposing Forces. In this case, the homogeneous subforces
of each side are compared pair-wise and treated as in paragraph 1. The
analyst is required to determine what portion of a homogeneous force
elment Is to be directed against the various opposing force homogeneous
subelements. That is to say, that the available forced for one component of
a force A (t), must be subdivided into J parts, A (t) where j= 1, .o.,J,
i 14
th
where A (t) represents the part of A (t) opposing the j component of the
1j 1
opposing force. Thus, the analyst is constrained to djtermine parameters
such that 8 land such that A (t) AA(t). Thus the
-
14 Z i ii thii
1th
ij i
kill experienced by the j component of the opposing force is
A15 Annex 2
BIBLIOGRAPHY
A16
i - " . " . , ,. . , " ," "" . '. ."""".: "" . " ".'-
'.""~*
... ".,* . . . ... -:"'''''.
A,1-"0. 3: A candidate Structure for the .'cCl ntic ,eater Yodel.
1. "layingEeZents.
a. Direct Combat Eements
(1) Infantry Battalion
(2) kmor Battalion
(3) Armored Cavalry Squadron
(5) ,ianemnea Dits: Direct Support thuits and Ceneral Support valts.
A3.7
(I)A "e-Iise V.US ?NitS~z
Coecat rastors
~.t4~Sof Cr~f'~vut@su
t.old ". ws: wed qwalty antd ap~acity
~ m,.g ~a~fasgags
fTfhla
Cs Zdm"sU puttle dep-as of lapaasiblL7 that are cfurelaced to
Lan'.tAftc,& a*
~ "PU~ 'fs.:a l.h P1*Yta oumt h"an efft an i:~t causes spainst
A18
A ultALLKI ANAIYSIN (DV 1HK MC'(.IhINTC TIIKAThUK /,IKI,
CT. KOBERT V. ONUS
LipnrUtont of lusurLi&l
United Stautu HI.Liary Acadumy
West Point, Now Yurk 10996
,y June 1981 the McClincic Theatre Model (KIMT)was receiving widespread usc and attention
tho Army analytical community. The Studios, Analysis, and Gaming Agency (SAGA), OffLce
Oihe Joint Chiufs of Staff (0JCB), was directud to conduct an indupendent uvaLuation o"
I and Lu invoetisiste potential uwos of MTH wLthin 0JCM. Major John Edwnrds, Dupartmant
Mathumatics, United Stated Military Academy, iMrfor"md the letter tasking whiLu on su.uur
,uilaipwLihSAGA in June, 1981. Also on summor internship with SAGA In June, 1981J, Chi,
;hor was asked to perform the lidopeadeat ovaluutLUn of MTh. This report #umaiLxus ht
aprehensive analysis of the methodology, structure, and algorithms of MTH.
7ni rapid analytical capability of the McClintic Theatre Model (MTh) makes It attractive
r utu am a forcu planning aid contnguncy fores asnatyas tool. A prudunt initial 0tvil
Lur to utiLLsatLun of NTH by oJ.Cr is a detailed analysis of Chn Internal. upuraciuns anW
ouJidud absiumpruiuns of thu model. Tisle reeaurch effort provides that analysis sand 'uctiiuas
)n whocher MTH performs the functions advertived and whether those functions are modeled
iing crdible analytical techniques.
lhu iscopts of Chi* research was to digest availabiu M4TH documentation and pruviuus MTM
aluations, lnturviow Mr. McClintic and observe operation of KM at the Army War CuLlugo,
grcLso the SAGA version of MTN an a current contingency scenario and on smaller test
snurius, and anilyse in depth the software which models key MN functions.
LL Lb impurtaiLtLu no tu t dynamic naLure of 1Th. having buuomv uputLunal ia 1911U, 1M'H
4 vury young muduL which Is undeurgoing rapid ruflnement in ruspons to noods axpussud
uur of Lht model. This research Wfort addresses the MTH version which was operation'l
-SAGA LitJune 198L. Althouh thu model's bust, structuru and operation remain unchangeud,
tre haevo boun siaursto lallunlealnlsu alawu Junu, L.9 1. Thw ;auchur, wlwir lsiusini-
mudellos
., iIaui addud Quceamto rcgardLdi tiue later uaiim~niaumnts.
im irLi LiAavu of KET N uo Lt Chun top-down, iislair atructuru whsich ill town lr uwauy tialtiot,
rulli|lmi sulcl ais Uit of ouratLun, rapLd unwuuLiwn of time, adapca.bLitLy Lo DOw r'ltimi' ,-
slt.s, dits mLilimaiL data prepuratiun timu. GivQei lihU struithllu, Wiml is part iLt-ul,.ly
1u.&blu Lue. for quickly Identifying feasilble lliuriutiviss In i ia "iaaUr auJoa.i
uIallall
B1
sunt difficulty, easily amended over Lime, IN tile ovOrsimplistic modolini techniques
ad within certain 1W1Tsubroutines. Annexes A through 11contain an analysis and re-
Ltd aiditfivLLon of som or the key MTN suhroutinos. Annex I contains a summary or
udifitaLlullu Witch vil ulLminato many %of LI, dlfJiculti:o. Thoov curront modt-lLng,
LLta,., icwavur. should not overshadow tim oupurb nodelinsg nd aalyuis purrormd
by Mr. McCllntLc and other analysts at the Army War College. As resourcu permit,
ular subroutines in which doticiencles olc can be refined.
rM' was dosgnvd by Mr. Frud McClintiL at Lhu Army War ColLege (AWC) in 1980. The
L ubjuctLvuu Ir developent of the model were to enhance the AW wargamLng curriculum
asist with the AWC TacticaL Command, Readiness Program. Addltional .y, M11 found
Ase in the Army Chief of Staff's Contingency Planning Seinar in November 1980. Since
t.e MTN has bean utillsed by numerous DOD analytical agencies and operational units
111, L1 Strotoagc Studios Institute (SSI), Readiness Command and Iapid , inLpymont
(kiU.K)IM, KWJTV), North Atlantic Treaty Orgainiatcion (NATO), U.S. Army Kuropu
Ui), and other agencies included in Figure 1.
II T M
(NccLINTIC THEATRE MODEL)
AMLYT IC
9REDCON/RIF Cu 81)-
°SS (PAANITAIq POCE ANALYSIS STUDY)
Figure 1.
B2
tw.ku wart oibrvbhul4a mu±MW*AM dupusndust. Ai&nux U
wounrt ,Axb
IuUe -A aVRd.
i. Aray War Col.lege, NSCIlntlg Thueatro Ikai~ea (M), Vol I (War Came Diraccor'a, Mtanual),
July 19#1.
S. Asay War College, McCCintic Thquiry &gua.MLg(). Vol L1 (Uurfs Manual), I) July
S. Army Wart College, KcCILntc Theatre Mtodel Q), Vol IlL (Controller's Manual), 17
11Y 1461
B16
,rhjI a. Capabiliti_.. A. 1TH iS dolgtnud Lo be compatLbLu with certinu unuIul va.Un-
i" graphics technologies. The Army War C llege has experimented with graphic tabLuts on
ch LO input orders (rather than using terminall). These worked well, but were not Large
Lagil to cover thu entire thuatre area of uperations. Thus, tl|hLr use hats been curca led
L1W LImO bLnI,. LI Largur graphic tab.Ituts could be obtained, this midu ofrtlptratiun
varn pruferable.
A onu-culur graphics program which prints out ill terrain and barrier nformacLon I1an
van very Ielpful In visualizing the terrain and Idontifying data base errors.
A multi-color graphics program has boont developed for the APPLU micro computer, but size
the symbols is too largo to permit display of a large sector.
The Army Wtar Coltvgo ad other KM users; 0" ogniso the vailte air iraplhLa capabllit lun
continue to invoeLLSate thur easibililty. WIN, In particular, to a modul whiLch would
SrvotLy enhanced by ilitkaigu with tatal-ol-thu-art graphics.
m'nassuli A through G pruesent -those functions of MM which wore investigated in gret do-
L. As stated tn Section 1L, Annex A, KMN purports to model numerous other combat func-
In. NaLher than misrepresent or unfairly criticize MTN in these areas, roeren.u Is made
Lily anrrunt RN documentation, Reforoncos J through 3.
At Is anticipated that close scrutiny of those other WMN functions will reveal the need
I refinements similar In nature to those already suggested. For example, the nuclear
I chemical routines (which depict this aspect of the battle in a very general, parametric
ise) wLLl undoubtedly need revision to accommodate scenarios requiring greater sunsitLvity
nuclear and chemical Issues. Fortunately, WiN seems to easily adapt to such requirements.
.urrent ArMy War Collese KM Imrovemont Plan. The current Army War College (AWC) Nh
o. improvement plan obtained frotm r. McClIntic, consists of the following desired modi-
:scions:
IRkC4MENDATION RMI'KMSNCU
A. Lnclusion of capability for user to input macro or micro Annex C
routing Instructions. Section II.C
B. Parametrically address routing cunflicts and transport Annex C
system degradation. Suction 11.1)
C. UtLLLsu adversary dependent attrition actoars. A nux iD
Section 1.1
I). Tune thu curret .sIcrtiosin aquistlhlif by altering thlu Anivx I)
OtLrtItlsa feltLur, rtithwr th4n Il'cl~t-lllng tile battit suctsoll 1.0
LI ws.
I... uItalu] e
ldit lnlsi*l racuarc lol iIti tl uq u ttiu. Its Aisiiut. I)
vtllhur gonas, Isanure that boundtry couditiluU (aliihl- suctiull I.. -slid V
lotiust sand disparate force levol.,) tare properly dealt
wItl.
V. Moku ArtiLLury asseusmunt.u ulLLvu
t utothu vuinursubility Aitnux I)
uf the target engaged. SectioaI l.(W
G. M ke artIlLury assessments sunnitivu to thu lethality Annox I)
or the munitions used. Soctlon i.G4
B15
Nor, d% .'# UN )V
ItL ilupicl, Iusic sl in a tuallusl f lahinu buL. ; last £i efplwsisus Lat
auapaa'L.Iik'
s canv r Lnlt of logstics upon combat operations.
iti..wad .evoLain;abljitv VuoErson o( WM. Kill to currently being proparud for a IuaditiouM
ad (M OIN(t*)
uviurcLas In late July. In ruspun.av to tIMDOM ruqluatla, I'vu vlaas;s
. vo"
y. addiLivtal HM cunaLduratlunm, and more ruaLt tic ruesupply opura uon. earv Itwil5
y
Lu H. The mary ruualils;ic resupply operations will Ancludu cranstpurctaLtua v.slaviLy
raints, partial simulation of a resuppLy nutwork, and cross-leveling of supplius be-
units. Thao MDCMN addtions WIll greatly enhance NIs sensitivity to logistic
dvrAL Luos and muty bew Included a* LI purmnwnt asddition toKM or at;; moduitar IsasrL ror
is .oualyAll; lisrjLUtcu Lnuusa. This duL .o'rmlol Ion will bp madt. II lhwi gs s'eq~l. Ia iml 4#1
XLJU(0 uxurcisv.
Way ot the lanurfaces between 1110 and tih useur have been diucussd in previous annuaum,
aspect of KTN ia so unique however, that it deserves separate attention. NTH is ex-
ply usour friundLy. This quality allows thu user to wrestle with thu substantive issuu
IV Wsdrai., riLLhUr titan wtii cUquleIX iuMaJ Womlng rules or intinalLah III rumoplt.r III-
.L &uUL.
Inaut into WrM. A. The input of Initial data Into M1 was described in Annex U.
Jurinig Liu cottouct of a wurgame, input of orders into K=M is purformed intoractivuly,
#1 I query Ltu user fur Lnformatlon end the uwr will respond with curtain key wards;
tam MOVE, VLKi, ute. A complete listing of these key wordo ts in Kufarunu 2. Intvr-
y, WN writes this Input on the appropriate IN.U1 or JNMID file, periodically scans this.
t 'LLu, anl Use If vtadteenut to direct execution to the appropriate orders subroutine.
The cuntroller can also enter numerous commads in NrK. by typing HELP', he ruuivoo a
of these commends.
Ki us
me Lim aetendard WWWCS graphics packsaj%, CISY, to display Lim Mus graplhliclil ly
liiotutlrauw pie charts, Graphs, ae05.
B1d4
A
.4216 .
.i4pab0Licy until Lt can reorient Iaslf In the direction of the attack. This modi ication
reapresents an important improvement to MTN. The case with which the modification can be
roade ;ittests to the flexibility of INT.
ANNKX K
B. Air-to-air finsaoMneQ _. Air-to-air combat is portrayed by fighter aircraft with the mis-
sions of combat alr patroJ (CAP), defensive countoratr (cA), or escort (NBC). All fighters
art auvslned to units with CAP, OCA, or VAC missions. CAP unite patrol a Largo area and In-
tersect penetrating aircraft with a small percentage of their combat power. DCA unite do-
(ond specific sites and, under the revieion, scramble their aircraft to combat Incoming
hoistlie aircraft. This will require the Incorporation of detection functions, Intersect
cal.vulat/ut equations, and undgame consideratLions (probably or detoct/hitt/kilt) into KIN.
C. ALr-to-surface Ensaemento. 1. Close air support and Interdiction are modeled in a
fashion similar to artillery. Ich type of aircraft has a lethelity parameter which deter-
mines the amount of atqrLlon to be uniformly applied to all units In the target box. The
comments of Annex I, Section G, regarding munition and target vulnerability dependencies
apply here us wall.
2. Another interaction between sir and ground elements to aerial reconnainsance (RKCC.).
Wlwn an aircraft overftes a hex containing enemy units, the RICON subroutine draws A ran-
dom numbur and compares It vith a specified detection probability. Li tho random number
exceeds the probability; the ground unit Is detected, the unit's size as estimated (using
the smwe random number), and this Infonation is transmitted to the appropriate commander.
I. Two sthor factors are being included by Mr. NcC41itic in the current air battle rovi-
siaws. ViruL of Oil, secondary target opportunities are being Included for all aircraft.
Sucundly. a qusuaing system for alr orders i boln inmtitutod to allow air orders to ac-
cumulate and be executed as aircraft become available.
U. .ur'asco-&toAr Knasoments. L. KN probablistically attrites aircraft overflying a hox
occupLud by hotl:Ie units. This attrition Is uniform regardless of the typo of unit over-
f lown. This is the only type of air defense function eled by KI and t most akin to
ground fire from small arms.
i. rru dopus s101 Lmulaco tho use of aLr dufuina art.ilery (ADA) assets. To di thils. HIM
wu. assu1 n a much gruter lethality against aircraft to ADA units and extond the arvca of
LnCluenco outside of the hex to reflect the proper'detectLon and engagamonts rnnges of" .i
ADA unit. ThLi NTH Inability to play ADA assets is a significant shortcoming and has Limited
MTH's npplLcability to current scenarios, particularly tn the Middle Nast where modeling of
Hyrl.se 1AM 0Ites In t entral to thu analysis. it Is recommended that thifn modeling or ADA
i0 KMN be gLvwu a hLgl priarLLy.
K. L.Aft..t. wNI models helicopter and transport aircraft life assets. This function
won $ot lnvutfratud letdupth. A brLf doecrltlon is contained In efeoruncu 1.
ANNKX V
B11
1t
tmfq. *I Iry A#UesMUMML. 1. Ammuasiouu ainuction I.A. ofA Lit alslsux, si(L~Ilvry
4asut.re a to all units in it*target box. Nore specificaily, WN will fIrsLi. nsure
Lhai. range UNd ;u=mentioa Constraints are susisflod. It no, MTN "fires" Liao artil1i'ry frtom
mt .rt iijry unitl to astarget at a specified t iml for asupoc.ll.d numbur tol voii fym. la
&uumud i-sL.* fi ri. tordur ow*Almrlessces to L5 stousto di. lay sitLi
I stuvist i's, W. LwIKI lu ves ilov ami.
.6 suLu doeity bautweusts submsquent volleys. NMM fluuasiicy sal iwis for easy varanis as uL
Lthhl tLmuf dulay factors.
4. Tisuorv iare several resuits; produced by sirtil Sony Impacting in the LarjCut hex. Firmt ill
-allI, all unILin Isa 1 lieu laeu atrIcd uniformly accordin~g to ons artillery lettally liars.-
mluLasr ashawii tu each artillery unit. The parameter designates this fraction, of ItoM om-
bsat strength that0 would be actricod by oam full volley impactno an a unit in thes target
4. niSbLurcaLly, combiat madialLag breakpinlt (or tlrshloid) volue have beena ebsurvull to
Uu mibusin depoademast. Tite majority of today's combat tiudols recognixie this fact and assign
44iffrentL unit Ltesisldsl for different unit missions. Nince MNh dons I lotsaill.6i minnsionts
Lis units, aggumdat-ieo of tis factor in WIN In nout straightforwasrd. It ts senuommuesdvil,
asuwevur, thot HKM address tim alssion depondeunt Lblsislmuld tomato by lowr.Ing; ia unit'sa thrush-
lisold (raising its breakpoint) as It acquires marv time In a bell, thus depicting its incruamod
defenasive pusturm.
1. A *:esuseICV ch'sarr.U Whiuls wMiLd ma1ke Liae mosiviI srv "wool* frlesdly" fur hasv tlot isimakser
&&.USAsUVvnasluas Lita mure al iir lvi'aJOl~nspe lut turmimleo;y.
imsd LsstaLtIi6
812
A. IN dupi.tru land combat using a low resolution (iropowr scoor approach. battle Is on-
juLnud when two adversaries occupy the s"me hex or adjacent boxes. Basod upon the relative
cumbaL volihtal Of the opposing units, WN decrowtetcs each unit poriodically to reflect baL-
Lie 4ttrILLtin. Te battle undo whoa one of ti tilsnto s forced Co withdraw bucausu -1f ly
.LLrILLLuit of A opucLflad percentage of Its original strength. ArCillery, also a source. of
attrition in the Land battle, uniformly attrits all units In its target hex. Other factors,
to be discuebd, similarly degrade the combat value of affected units. The above synopsis
of land combat moduling In KM will be expanded Ln oeboaquont paragraphs.
C. As mentioned above, mission type dependencies are also act portrayed by WIN. For ox-
;mpl, combat between an attacker and a defender or equal strengths will generally result
In ma lh higher attrition of the attacker. Thus, a nit's attrition rate is dupp nduat ipon
its mission. MTN does not assign missions to unats. Consequently NTM cannot expLicLtLy
model this dependency, but does lncrease a unit's cobat power according to the time It |Me
uccupled the hex affected by the bettle. Mi technique, given proper tunri of Its pare-
mutern, appears to be satisfactory.
U. Am musLLoisnd oarlier, ITN decrements each unit peridoacally to reflect battle attrition.
To do this MTN utilisee the following attrition formulas
2
frours I LUs~Lvguiu - .O;Jog=m
frenl valge) 1 OX (3
2 os friendly value
This simplifies to the relationship.
O
F '
. Thu Lanclstur attrition rate coefficient (.03 cauealies/firr/2 hours) value was fir-
rivedel .It thistuIh ty lon06 or UulphL tchutLquwu h
wisel, Lapped the ml I iLary t'apprtlest. ,of numr-
gwb tslur Army list, attruao uqtusistomi,.
TimntlSdur'i. rigloisll y rle-aruuiovssd Z |onse.,s peer
.u-e.ill ituaor but cUrruelsLLy uCIIlxV a tw hr-. JWVrQumct whichl rcf ltu a Iuwk*v rit' u Ot..
taILiWl. Mel. NLtCILc statLUM that tih time Licrumusit, rathlr tain cu mulgsl.Ludu at titi
;uvfficiunt, was changed to reflect a more realistic combat reporting situation (battle ro-
.rL, frum subordLinatu units uvury 2 hours rather titan every 30 milss'm). Usfurfnist;Jly,
Lioi, lsa*;reia,;u Lot List battle tim utup will allow forcus to suffer ttriLtiu h1uywml Li,, tlmea
LhaL Lly would normLly be withlrawn from battle. A preferred approuc to tssing Lim
;,tLritiun rates would be to adjust tin .03 (actor.
Bli
.. 44 1aiu al, maslMum waUl aopvv and du5i out cww ir any viula isel~ivivl muvuisi se .sclseee..
t. The WK routing mechaism to proper In Light of the purpose ad nature of M14. KXUCeL
decerminaion of the best movement path Waeld be possible througth the use of a shortest path
.Q1guriLsm (such is Ojilucra's), but wuek n alepritlem would seriousily baull down Will austil it
2
UQ0WFAR AVGU IN
a $?.)(K2-4Wl)4. [(1)~k
U. MTIS duo noL currently possess the capabiL~ty to speuify haroscopic or macrosavopii
routub Eve ov~g units. The user may Input imi desire to move a unit to a t'erLseil dutiLI-
nation, but may not specify which boese will be traversed on route. Becondly. tiw uffer
may not input a oerLP4 of successive destinations to depict a vAcro-movement plan. rt is
ructmemgeidud thaL KMN be minC(UW to allow fur oualcfluatLan of cheese roite. by the-' isfir.
This modification would not be costly La torm. of memory allocation, oiwoution time, or pro-
ramming skills; and would provide a move realistic command environment for the usur.
p.. hutiolutlum sf routing o-onflicts Is not d.'piovv In 111%l. Two finite uciisng the anmo
ruutu do ituL. impude echi otusr'oa movauaS4 rate. lit dSOLiIISi.ly, Lieu gavisprity unsit would lov
a11luwUd Lu muv$u while cthe nospriori~ty Unit wuld uitporiuace dogradvid mevouL Or isauna. at all.
AiutLhur ajiLuMLLIuS pRUUMUIatS41 dUMoando UPOe thu traaapOrtatlue flyastumi In rUfUJ;Ue Lraffif:. '11am
impact of WWIIK current Inability to address routing conflicts is difficult to ascertain.
At a minimum, the tumult is Overly optimistic movement rates when amultiple unit moves on the
6MUm VWuLU Qre COOnaIdUrud.
F. Uugrisdamiun of the transportation system ovur time Is not depicted In MTN. In actLuality,
asvenues of advance do have limited capacities which degrade over time. Kechanixed unit
cusmmandurs would certainly attest to the importance of this consideration. In the Iflinty
buisn"riUO addruassod by JIM, tis factor should ba isddreuai at luout pisramutrivially.
L I. ltumgendat.igas/Goncluveions (Movement)
A. Tim genural aepproachs towards movement in Will Isi realistic in light of the purpose find
s)SLutO uf KIN. To unable KMN to be rast-runaiso uesy tu use, iafld glubiol lit nrala'; NIN dv-
Picts muvitmeuot Leoa gresn fashion using the appronLmtLoiw Iuctsusud. Other neu rusulisto
modulu depict movesment of units through roadi nutworku composed of nodes aned arcs, across
actual Lurruan data, or both. Kovement can bu modeled with greater fidolity using this
aoiaech. but osuche is&saproiachs with KIN Would hI' proleiL&IVU With ruspiei to 4amepislar MSIur-
ar~eipacw. runuar LIMo CeSSUiksLs, end osuea ul ousrat Los. thuts, LIM W IsIosLimvmtl
museaultsia approach mhevultl Ito ruta lisud anud aefsiswd au addrumue bulow.
u. It tu tucumowadud Lust KiN Ito uodoilud Lu al luw 'Micro fiiew m~Wer uaastmakkui:.Lju
Ay Lim usur (as discussed Its I.D.).
G. It it. rucuummunflud cleat M71 addroess rouit hal- 4ut11 . IC LS .and trallwporLOLI1
junsy1VI LWsi,1';1-
diAL&Ia its a paramtrc f ashilon (as discussed lit t.K. anld V.).
B10
SUUKOUTLNlE VALUF.
INTURDE Time duiLy between requestinu and receiving LIUINT I hour
all a hux.
UNCi Tonnage of other supplies required to emplace I ton
minafield
HMANUVK Dasmae to a un t for entorint a minofield, 3Z
nuclar-ontaminsad hex lox
cbse. or bio-ontaminated hex 252
ANNKX C
Is. ll. l34fl.,t 4tle. 1. [nlserunt lit this movemelnt process is tIhe routinK mrhtism.
To dvtuLrmts muvumunat patlo, MM wfus a obsirtvot path approxim.tion tochiittc. TIIN appruxt-
iuats1 msUi
wa.elIsoll V48s, I tie imgudad movomolt r it, smvo out or the, isroucst Iox asti IIs11t, 411
.imlja-
t sl% li I It L 1, elu' geedeell l Ii inaL siI
sd pm.vmeslll LseLI .Ij las:oalthil Lt ti' hIna I hsi tit I|f I l ls
mui. This calcuLation is performod for at husses adjacent to tiha curruat hux. Tht' ed.im-
uasL tat rundurin8 the smallest approximate movumlont time (IFSr) i dehtsint c am cho nox
isua. This pre
'edse is perfomet for aak -jump until the unit reaceis ito dulmtllies hsux.
Tin- impdeid mivumenL tIme taMe info .a uutdcrontuwrainement :renatreits aucis Ih da y/litiL,
wvotnler, mauiVim unit speed, hex torraLin uixoalsa tion. and prusenco of barruurs. Thme usalm-
peded movement Cle Is orely the tam to traverse a straight line distance from one ox to
B9
MAX SP'-W, crova country (15Q0 kWph)
SUPPLY STATUS, 10 cLassus, 3A, A (1. whort ton*)
KAX CARRY CAPACITY (000. short tons)
Air Fur.v .rLtiLury, mLswlLu, iond naval gun uLtei atNo possess.
A. Addic iol data requiremeons, extracted with permission fros MTN Docouotato (efer-
once 3). are os follows
FLAUKU Timu dulay butwous requesting and recivLig artillery 15 minu ues
B8
'. *.. I,
C. As mentioned, each hex also has a barrier code associated with It. Input to FIRST is
simllar to the terrain input. FItRT then builds a Ml array for input into HTN. garh hex
biarrLur qudu hfla tix digit*, one digit being associated with each side of the lx. Th. .un-
vQ.,CLu11 u6ud ruprusUnts the North side by the lot digit continues clockwisu auquentlilLy.
For uxample, a barrier code 111311. Indicates that the south hex boundary has a code of 3,
while all other sides have a code of 1. Barrier codes currently utilisod by MTN are as
foLlows:
I - No Barrier 4 - Road
2 - River 8 - AT Ditch
3 - bridged River 9 - Impassable
ALL ihuxuo not spucifiud are in tialised with it barrier code of 111111.
D. The only effect that these terrain and barrier codes play in TH tIs to degrade or fa-
cilitate movement through the use of movement factors aesoclaged with each code value. As
HItLUd Ln Annex I. Mr. McClintic plans to unpack the barrier codes to allow for bettor rose-
Lution andl asier manipulation of thee values. Additionally, it is recommended that the
effect of terrain and barriers on other combat functions besides movement may be considered.
For example, the effect of artillery in a wooded hex t different from in a clear hex.
Similarly, tite elevation of a mountainous hex affects the capabilities of units tn adjacent
non-mountalsnous hoxes. Therefore, Inclusion of WVN of appropriate resolution terrain in-
CLuences should be investigated.
E. The hexes are combined to form overlays for existing maps of appropriate scale. A hex
coordinate system assigns letters to east-west positions and mmbers to north-south pot-
tLona. Thus, designation of the location of a hex consists of a latter/uber combination.
A complete description of this map terminology is contained In Reference 2.
Note that each column of hoxes contains only odd or en numbers. Consequently, numerous
encode and decode operations are necessary to convert from hex terminology to the TSR and
lIAR 4rray Locations.
F. The hex composition described above is contained in the "detail ap." MTH also possess-
am a "big map." Whoreas the detail map usually represents a theatre level area of oora-
cLone, the blK mop represents a much larger geographic sector which encompasses the detail
wisl,. all: mai boeat rupresont a significantly Larger area tian the more resulutu deiaLil mlp
G. With respect to computer storage, the TSR array currently has 41 columns and a variable
number of rows dependent upon the size of the big map. These rew are partitioned with I
thruugh 54 representing the detail map and rows above that represent the big map. When per-
forming computations Involving both big map and detail map coordinates, conversion routines
(81GSHI. and 51IJ$I) are utilisod.
ii. The big map/decaiJ map concept io suporb. It allows for gamLng of long distanc: "m-
tWilabLLILy and umpLoymnt considerations white concurrent theatre operations are being
conducted.
it. Although WTH has been primarily used to model theatre level operations, there Is am
inherent reason why Kruatur resolution hoes with corroapondingly resolute units could not
e ruprVuulutd. At thu extreme, thut hxos could be 1O mtrs acrus Lnstad of 1O miles
across with an individual soldier representation rather then a division or corps unit
representation. Certainly care-must be exercised to insure that the modelina aigorithms
(glnrL.ulinrly uasritlueo) roamsm approprtl.t, ie.r LirO unit resolution, We tis varLablu ratt.-
lilkiaull rimLuiru of / dusIN Uigithaneu thme ipoelrtlu of appl.tat onst. per lit,tnumt. it (ditL-
rultiuing Wil with Uh1h ruolutLun could providet uxculiunt "sand raible" riinnr. u
for imall
ull cvummaimedeurs..
Ill. A. Unit rupresontstii data requirement" for WHI are explained fulLy Lit £a-fur-M1
Essuntially, evury unit on the battlefield will possess the following descriptors (examples
givae La
titirunthuuus) :
to (BLUX, 148)
'riy'K (XV.MSIVA.KD)
NAW. (3RD U IN(C) DLV)
sax1.(US-D IV)
POSITION (AA 59)
STRI CTR, relative (6.0)
B7
. .. .. .. . ...
VLL.. Ab eanionud, a Cali; betvue batle Lima 461d iuCa Lis
time. Used in OLnurCOLSIV IIOw 1m0
to incremenc baccle ims. This ratio to input by the controller who can chungse It at aty
t omt.Sy chanling the racto, the cooroler can adjust the ties pressure on the RID and
LuaM.
bl.UKI spued tip durLng period* sof Laactivity teo minimLz plityur Idle time., md esluw
uvuwi durLng Liu ur majur voumh4#L to aclow for ioute,tLuroughC iummitad anI 161,41171rde1 lIis.
A. As mntiuned previou.ly, WIN poseasts an anciLlary data base buildini program (turmed
IRST) whichliruacly faciiltatan construct on or tiw data base. F1INT Intoractivuly ques-
u i ieu
!.Lllo siterruvllr .i*rlinle baerr
dlill- W L vr1e r. $siltS
I" * 14ie
%,Lhur *lihi' I *i l eII e I.hIIIiti5I&
iiuudud Lu u.uraLu MiTH. VJST' LIIUiO 0iUdU gtLssnitier Inputs, lot v sysitst veeeehtifsee
Way
smil.tui Iats
dILU (LieU WdsLCh will. b uuud by JIM. 'If Ue dVl~iVuNl it uXUrULOu 46 Pruvtneuly vuliairus.ud
duta base, ue uf VUST Lu eeoc necuuary.
i. KIlth lima Iia a Lurrulin cu e and a barrler ,'siiv aeusaiaLud viLh it. .t.,.Vilgture 4 fsar ai
grapheLc duplctle et tl 14171Terrain MeprusunLaLittn. Tim. Lurrlin usis Lca is unt diL cue.-
u
lour ruprusueti Lisu terrain cauaificatesitun particular Ihus.
LIMICet Vo mausuo Lnput,
FItT auLLuwa chio evur tU Untr a particular cude fulo.d by all leveseeU with chat vaIlue.
FIKT lhen buLldso a TVA array ,- (vasl colt ruepreeuntin a hux) which Le utsud by MTN. Ti..raist
,uau% arm urryllLJY I.t.Hr .deflit MICl u may"
O11ull.ld .+.- ,,, 171-W. -, I- Ughvtr Iv'r-
Ot hux.
All ieoxew nut specified are initialised with a terrain code of 1.0.
LU TERRAII RI[MSENTATION
6
108
* p A
93 INPASSASIK.
5MB.~LZD AncDgF.)
21 ii NAR
48 RIOAD
I TDITch
91 I"ASSAIL.
A ., 66 ., 00.
B6
.44
I1U~ 2.
R06IU&EII
IT
MNTIIM CON13N
NATL
*SY CHANGING FACTOR. THE CONTROLLER CANl SPEID UP/SLOW DOW Hill.-
V~spwc 3.
B5
W
I.'Wso MC buirm. W AS), iWe ALLObcl, and K
dUrLieon, Air as#uv |to14lds1aIfI&W Ilafiar ias MV'
ga Umudeld by To model surge rate, aircraft availability Is liuid at 0 fur 1,d19
dM. II-sL
5 4yrcaot Combat, and it falls to 602 theroaf tar. Ae-co-ground. grou d-t-air, and air-Lu-
ai combat are simuulated for every air mission. Tito capability to attack roads and bridges
ca limL enemy maneuver io built Into tim ide].
ArL.LLury fLru Irum Army ad Navy guns 1. simu~istud. The mAxLmum ralsu to( lv I Ire N661-
;,urL unit Lis ciuckud to make suru the wapotw can reacha the target cuordintus buor'u Ohu
iaib.Lcu Lu firud. Lf thu targut is beyond Wit rarillu of the weapun, tiw order Ln iaplorud
a8nd tit% ruquustl n cummdur is so informed. if tIIU firlitas unit dous nlit Iev ull ltsint
-.gtsauLiun, it (truto until It runs out, and tiw c mamsndur is informeld thati I, lwt asUiapud
f'ritia buc.ausu u" is lack uf amuitlion. A 15-mi.auto delay butwuvit ruquuusting artillury 'irv
iAsa cucuiviaU rh Lrst round os ite tarbet Is assumed. A 3-minuto delay betwuun vuJluys an
Lits saie turbot Is assumed for tube artillery, sid it takes 6 hours to rolund missile and
rueukwL. lausacaiures. ''huuu smumura etuc uss
v i|ly be tloatipp.td vi ls Inti|t* mot|le1. I 1 sa .alI ii h6ry
uaLL La glvuit a iiuw mltussioa bu'asru It lie cum)Iutted Liu |pruvLutin mlitiu.si, itI. lrit I Irlsiti-
us iltu slow targut ftur It cumpLutuu thu currtt mtinlual . ur st-ouricu mia;1litas sand
ruckutai 4ru truatud the uanu sis atillery, but wiLlh i lUsagur maxi.mum rang, diffurult per-
cant dasmage per voLley, anl a longer time between volleys.
NucLuar, biLglicaL, and clemricl WMapon capabilities areU built Lnto K. i'rmlsaslo for
uch side to use nuclear or biological aen chemical weapons must be granted by the war game
contrulLers by using the control subroutinu. I u aforce calls for a nuclear or biological
&and tzlumlusal attack on a specified coordinate, and permission has boon granted ly OW 4n01s-
LruLlurw, Lhuw attack execution time ts a function oaf ti delivury mon.. (aircrafL, .artil-
Lury, wismilu, utc.). Use of dirty or persistent nuclear or chemical rounds QcsacsamLautav"
that hux for a curtain length of timm; however, noncontaminating rounds may be spociflud
;in Chu urdur, tn which case, no coatamnation results. Boch forces are notified that a
nuclear or chemical and biological weapon has been detonated in the specified hex. Any
uLL unturing a contaminated he will suffer a prudaoermined percent loss and i significa at
Linu deiay ullruutu through the hox. Vviry hur Lihit a unit remins Iii a contuaiantud he
will result in additional losses.
LV. MTH cunsists of a main program (MIN) consisting of 56 subroutias and functions, an
,siaaut/uuputprogrum CLOPROG) which allowV simultaneous input/recuLpt of in(rmation of red,
blue, and controller participants; a data base (WARCDATA) which contains terrain, barrier,
unit and miscellaneous infonmtion; and an ancillary data base building program (FlRST).
Figure 2 depicts the relationships among these major MI components.
V. A utquu advantage of MM MAIN Is ItsLotmil meucluminelm. A uemmon type of o Iwlu Itll I is
a time-- tp simulation Ln which time jumps by a vurtain amount, all of the battle (ustuiws
* .are i~e(rurm d, time jumps autlwr atup, and uO u44. MIW differs frem this approach sand unio
* a Limu-drivus tuchnlque.
* MALUVKK
NUVNXT
TKAVVI G
IMEWVAI(
SH1.S IU
Vi. "'ilm Lus flow between IMiK and the ialayars occurs continuously.
.Lmmu"licst llhis is' i
usltluu advanta o( KM facilitated by tei IOQIIU(; Ile manipulation sarrsan4emLs'nI. Meiay war-
* ll.a4uu UhW IseAL-UVUiit pVVCedures 1i WhIaCI uUurs cll only Sntor ordurm durlln U curt.1se ildindiub.
B4
I IJ M A W.
I _ . n i Ili _ -- 1 g-___ m
itsur A.-u
Uander the manauver systems any *s*a ground combat unit may be handled by the model.* Part
eaf Chu data Input for each unit toIs M~.aximusm movesment speed. When a unit Is told to move
Cream point A to point 5, any movement speed up to Mind Including itas Maximo movement Speed
may be speiid. if no speed io spociftod In Clio order, or It the specified speed in
.Cw.LUr LOwn 1114 uLLt'O Maaximum speed, the uni, It, moved its fns. n piossiblu. Ti,-rraies and
s.rriursi affctn all g round musvtunas. Terrains sucli it mountaLti, forunits, andl s Iw
oitiv
kuvuuulL lay tiny faa.Luc upacifLud La: tile liput daetit. Sumu muuoaClo ay be wourmo lt obnua~.a-
4sA il& ULeIICrti. Iturriuru uuch as rivurs, brtdl~ugd rkvurv, antitank ditchos. and miasuriolda.
quifraqku muvemuill. istsit. Up to alumw types of basrriers May be defined Ivy this inpuit ehita.
Ku""sL arm Lrulatud as barriurs wicac tuaslly seqnt lt apvvement rathevr timins Imputh.' It. * L
.&duktLian to irouund combat unitu, naval and asir unites or tiny site frum a blngLe vessel or
4rura,A( up to CLoui or wins-p; cas6 be masuvurull toy OWN. Attack hauiceupturt; and tactivual
,AirJLttc arts itiudud M il Ode4#1L. AIaao ULIiLay I..'I iOPLCa Mild Lransport; Ul'iruralti4re peV-
tattLed toU ULIriW or airdrop unsitas. AMd, Navy unitas coin soalift Atrmond units. Any batcLis
u( fecA nut uza y a4cca&RitJd Jl* intas be ma11tUla 1Y i1lemesmie1,d by LIW tonosat rt Itibialraoni isat*-
cISIC
W6,06b #;is&pick Uji it untt and ptl I L %Iuwis allyw14r6 tils Lik 1Wmlls. or iti I i t anay simeiuat ill
4"6it ally unlL.
Misovl iuoldt. laid ahij c iu.11 I sa; U6 millufI ldu art: mode Ioil by KN. MInviaul do %:.isbot eai. avel
Lea461y 1lsea Ctidt Ian..i ;A 111rouad U11u1 with searfi it auppliu to %sivqlass:. minus, providvd alit
uALL i,#Anot currently ungeehlud ll 1griuad c'ombatL. Ales, fixeal-witi4 aircraft, twih iemptri,
.ni.~avy unli tilt umaILacts usitufluldii. Artit &ury-tmi.lescud miasco ate smut currast ly iss tlw-
twa., but, cussabeotiueutly asLwuiat1ud layusu~li- LhIM. 4atasitrul aubr7%Uet.- Lu ia1SaLUS1Ily CUiplactO
*Lauriuids aelswiure s il gv Wills. IXu~adv aand br Ldjgen iori peart of LIec dua Lsjussl.; tI hy &%ill lie
dueht..uyull by airurat Maid artille~ry ill ordor to lillow thu enoumy' a muvomuent. coni.'1.15callalst
a" u e ruads or ba.Ldatus,
B3
-. ~~ ~ ~ ~ ~ I 11"
' I P- W *-V* .-..-
ANi ANALLA&IL. W±
cl
UL'-
C2
.Ance ita, creation, the 1 cL~inrzic ibeatiyriaul baA .eC~iVL
wiebpread ube anu attention throuCghout the -vrmniy. 1,1 _- Po to a
written iequv..t fzomr the _ojiaan , L~ I~r~iiy Aiar '.olleta ( &v .1 ovember 1984)
the iiodel *ValiaiatiOn .rrOgraM (r,-.) 17." 'een inbtitutad at the Unizea ,tazti
h'ilizarj ;-caLeaq.~ A
&fe jprizary purxjo" o. -,x i6 'o a~li~t rLhu r. star
,ollere in )Lroviding model users with "conf iaence stateinent6" about Lhe
&Me £ ~auination has focusedj upon two areas of the combat ...ubroutinc. at.,e
of' thu irijutb and output-, of the subroutine to be &6nalzed- 'Adie econa.
area of attention w" the anlybi of the :iubroutine Lhrou~h reereisBion
for the ana1l,_ of A~rny rnouaol- in~ W.; cod~1 Valiaut.Ion Co(.ram as reues~ted
b4 the. A.rry i1ar L.ollef~e has been etetablisheu.
C3
~rcrc.ulta of -the research arou .ivij.ti iato tnov L.-io area-- ) ' z~i~L.
.Che first resultt; are~ the UrJtivE- a~az 0of trhc combat. -ulbrouzinE.
major %;topin the analy;;L. of th. co*abL sbubrouLitie ;t", U.IL , r~aUIon Of
the flow chart for the subroutine. -.L LL time. it i.z locievt." that this i:
the 1'irbt flow chart of' an of the nu.iterouQ ,ubroutints uzea inl L*6An
..he flow chartine. of the dubroutine has jrviieu in~ijhT._ into Lh(,
input;- ui-,e; in the resolution of combat in F4A k..e factorb which ncl
.itceraine the re-ulta of the combat incluLc. the duUjPly level of the unit
in combat, whether a unit is staih(-a in a ;inea or contaminated hex,1 or
whether a unit is out of eUL. 'i~ major factor-. which effect the rebultu
of combat are the terrain which a unit occupicL anu. the time' thc unit Ila.
c-n i 'i that location.
,Kl.o, the flow cheartine, of the sLubroutine haiL raisQU uome irydortan-r
amount of iointa which reflcct th!e uidl wtrength- "'he pointE. bre then
multiplica bi a t iADLi factor which L UCioalIt UyOna th. Lime, wteain,
. L ani. what iriiact cAoeks it havt; on thm- results? ,hat impact :,.otli the Lim
a unit i*i in jJoktion have on coabat rc. .ult: aflaj what imyact ao thz..r.U.L.L
In 04J
thi.. project., nm&..L to ke aadrc.6"tu in fu'thuv' ua1,iz aaa
aaly~siz. .enitivit analjiiL ohoulj. a1.io 'a-- conriuct.. oil Lh, attritior,
thuc~ rtation of aLacitional subroutinc,. which capture uata pointtb faoc the
f--actors being studied. 2.hese subroutineu arev insertedi arouncL the coiaba.
,brour~ic. to capture the diata comng into the combat maodel ana1 to
capture the re~aultQ cominf, out of zhe 'oubroutine. ;L copsY of LALI."
the --rurouzine that captures uj~ta comin6 into the combat subroutfine, Ls
r.onxlined in itflfu.x L. .Ln orderL fov tii subrout4itu to wor4( ~,10oo .er
changezi to the model had to occur. iirst the r'ai.n subroutine hau to o,)-n
.h,, wiata file.- which are written by the %".Lwelk'C and 'QTLki.ISV su bro utine i.
ecora, the kMii uubroutine had to run the '~b"subroutine. *L'he control
uubroutin. also had to be cliangeu in order that thte now aat filit. woula be
acces;iiNle after they were written. And albo the WiUj4it,.~ compjuter -system
hLto be aujui.tAvd to accept additional aata fik." for tliv id&. model.
£.ext., once this u~ra fil8s ware ',C-nerateQ, a zasthod for analjtsis using
-,w~ jricsw.e. het..e results, contained in .. nneA.~ indicate that Lh. LO:fnbpat
C5
;n.. ct.;ac& h con uC-t.,;% a,., ail inic, al illU~ .i~~- V": ~ LI42
the followixp:
a vlow ctaurL. u abL~ _uui-ou~ini c&.i ue.Tion.,
C6
Lio7
1l
;,tner, thL. flow 0-art. ibi a simjlt juiae to aiai LIC uzer a;6 k'. tne pxoceb L
cormbat re-.olution i-. accompliahe~i cvc.ry two h0ur.C. A.LiarQn1, , L11iL; -Lir.IL
be nc~t Ae factors that shoul be anal~ wec are --ouna on pag~e uhtee
o-" tnr. fflow' chart.. T~hu firit iG tht, criain £wtoL. Lelow i6 a tabl, which
:,hows the terrain factor and it*~ cormiionding &e6UL, factor, wahich iki uzec
irk .~.L'.~ii4(
4 h -.. JnLlth of the unil % fov UaLLlu.
0)x
0:5-"1.0
311A ).0
60Av. hfld if a. unit, it, out of ;,, then the ;,.i A faitccor i6 "-,L±uce" ol
,%nothrir lk-' I'~ c1 Laiy "AuzniL ia inf jpo~iLioax. L.ioicu On Lho
flow CharCt tthat thebe wUL-i factors~ for tiav- in josition .Liffz~c for- t he ... .j
afl!J. -luc "~~aaw. j.hi:. may bc- an cCfO CL Lo muIOcl~ ut Avr4 -T.. in Lh!: .."c L
07
afotfu .1al Lhe uni;L&. on the - ajuc jnTvoivtu in LhaL u t.
&rc 13~t(I on01tht. li.-t , agc of tht: flow~ chart. iv. e~ionz; 4. avoi
the loanhcat' r :,qucxr lawi. .2he ii~r...c~Of Lil(':,. ( uariori.. liz; thf-e con:..tunt
C8
M 11.
.........
09
I..g *,p.
* -
4Afeu
"a ame
010
- I . - -- - -- - -- - -- --- -- o w - " -- -
33.0
T*V TMI A Afl~noH. MN
$Luc
WM 3'N musuu~vg
#Ofn
0111
44
-~~~0 . -- - - IF AM
wr ft.iUrN~tV 76
.03
012
Atnnex 1i-is a co4~ of the subroutine X(.*±± '-'hizi zubroucirt2 6 W~rittEcn
to capture eu. ~xi~A
u&L inr.- couinL, inw.- L'ii(. cui,.LL L.uW.ouLine t.i dwrLtc,
these data j)oiflL1 to ai -eatc,. aata f'ile. 1±he firtt ,;o.1ction o2' The
C13
)MMON /UN IT /NLIN IT (NBI), NAME CNFE-J) UN ITT P (NBU), U;\Ul ( E
IS (NB')) , ART IME (NBU ), PERa:NT Lf NT'- (NF)l-
T~. ) -, , ..
T'STIRI( NBU.)) , EWEIEST CNBU ) ,NSD-*.EC-;r '( r,~i3) , .IOIPjFB JF~ F. U
ZITE(31, 11 )BCLOCK,ARTIME(K)
)RMAT( 2F5.0)
)NTINUE
'TURN
ID
C14
..
*~.jIJ,> v '
Licit assumption in the MTM figures is that the unit would
Ln contact for the entire period and not withdraw at a
mined threshold value. As can be seen, if attrition is
to continue for equivalent time periods, MTM actually attrits
ter force more rapidly. The basic SAGA comment is still valid,
re research and validation is required on the attrition
and parameters of MTM.
Make artillery assessments sensitive to the vulnerability
:arget engaged. No change.
Make artillery assessments sensitive to the lethality of
Ltions used. No change.
D4
. Conduct additional research on attrition equations, in either
nsure that boundary conditions (annihilation and disparate force
) are properly dealt with. Below is an extract of the AWCWG
's Guide which details that attrition equation and parameters
o model ground combat.
CR X CA - TOTAL LOSS IN %
R AWCWG Loss % PITM Bde (6 hr) Loss MTM Div (12 hr) Loss
. : > . . - . .
D3
. :< / . . . < . - i
' , - .... .. .
-ill G~ il lllli'll ili I. II
B. Combat multipliers for flanking operations. This recommen-
n has been adopted in two instances by code and one by controller
vention. If a unit is moving and is attacked on the flank or
its combat strength is permanently reduced by 50%. If a unit
ubat is attacked from the rear, i.e. surrounded, its combat
gth is reduced by 50%. If a unit is attacked from the flank or
the controller can intervene and increase the combat strength
• attacking unit to portray the surprise and advantage of its
tion of attack.
C. Scramble Defensive Counterair (DCA) aircraft to engage
rating aircraft. The emphasis of the air war modeling in the
is considerably different than in MTM. MTM models a very
led individual aircraft war while AWCWG aggregates to the air
level. Specifically, a percentage of aircraft are allocated to
CA mission by the players. Every 24 hours of battle, the
t strength of attacking bombers and the DCA fighters are
to a homogeneous Lanchester Equation to determine how many
rs penetrated the DCA cover. The Lanchester parameters are
ntly adjusted so that evenly matched air units would suffer
attrition and an additional 3.75% of the bombers would be forced
vert from their mission. DCA is only computed for those bombers
king airfields. Combat Air Patrol aircraft are allocated and
ed in a similar manner. The CAP Lanchester parameters are
ach that, in an evenly matched battle, the bombers would suffer
ttrition and an additional 15% would be diverted.
D. DCA over a unit (aircraft carriers). As noted in the lasL
raph, CAP aircraft would assist in protecting an aircraft
or, however, DCA is currently only modeled for airfields.
E. Inclusion of capability for user to input macro or micro
ng instructions. No change.
F. Parametrically address routing conflicts and transport
n degradation. In the AWCWG, if two units move through the same
Imultaneously, their movement rates are degraded by 75%. As the
moves units, it attempts to avoid moving two units simultaneously
;h the same hex. There is no parametric modeling of transport
a degradation.
;. Utilize adversary dependent attrition factors. The AWCIG
zes a homogeneous Lanchester Equation derivative which does not
Lminate as to the types of adversary units in ground combat.
ir model does discriminate between fighters and bombers, but
etween types of each or weapons carried.
R. Tune the current attrition equations by altering the attrition
r, rather than increasing the battle time. Although the attrition
Lon has been altered, the battle time increment problem has been
vated in the AWCWG. The battle time increment depends on the
al counter size: 3 hours for battalion, 6 hours for brigade, 12
for division, and 24 hours for corps. MT14 increments every 2
D2
DEPARTMENT OF ENGINEERING
UNITED STATES MILITARY ACADEMY
WEST POINT, NEW YORK 10996
-F 21 June 1983
Di
NAME LOOK AT COMBAT
ABLE LIST TIME. IMTA, INERAW INPTB, INPERB, OTPTA7 OTPERB
T FORMAT FIXED(F4.O,1XF2.O,1X,F4.O,lX,F2.O,1X,F4.O,lXF2.,X,F3.))
T MED IUM DISK
CASES UNKNOWN
TERGRAM OTPERB WITH TIME
ONS 296,7
ISTICS ALL
SH
ILE
C24
An example L.k&'.A progr.um* ib on the tfollowis pjqe.
To run an ; p~
ro~iam the followdnC proceaiur- Can Tbo u;e;...
C23
MI -V IN *.
.o raiam ecanget to i~ijfix-st acce s t. subroutine ou wo chanc,.,e
or write the subroutine you want to ea.. .,ave t.hc (,r ,.A-.-1Jla .
'-he~ a t4pe
.£his re-compiles i~C1 and sends a copy' of i-e to the grinter on lst
C22
nN-, R -.
The different subroutines in the r..Ai, program ma' be. li-tea in one
or t >
l:o there are tvio subroutines that are not under ,"*vAek,. but unaer
4.A aheLue proram:, axv the i.ran.m numbor reneratek anaL
C21
"
"' il 'i. - - r- ';; ' 9;"'".;
.Lhe files t..isting for the analjsiz of combat subroutine are calleCt
when creating other aata files the files must be openea in the
i.ain subrouatine
-,ub-outino; "z-n*&i.UWIT"
closing: ULiw(UhITA=32)
C20
, hiL jrocedure LhoulL be 'followe. in orde;' ThaT the iamic it, .topdea
and does not run all night even thoujjh you've signed off the terminals. Also
this will allow jou o ace-a the aat& filu withoub Lroubl , otherwise
i'o stop the .tts anu I-w terinal,,impl type, in respon c ro "1(omrianer
what is our command";
2hi:; can be done tw.ice just to make *uro the gam ii.i. 6topAU. i hen t po
C19
"£o run g,'.' .jou neea three terminai, one for the ieu -rear&, on fox the
Blue team, and onc fov" tho controllu:r.
.tO start the ,',1 game, after signing on tha comInuter te
.Lhi starw the game. Aext in order To start the interaction of the
ihe program will then &sK jou which playar. will ue this terminal. .iext the
krogram will ask if you want the communication file initializea., 'he fixt
timie thu anuwur :hould be you. if the computer cxihe* or "cA 4 ou off he
s,.%tca, you can re-atart the player terminals only this time .ou nee± not
At timLe the V i' gam run will be put into the bacilog of the sstem.
A call to tho £old coata in the main computer :oom of vhaer !tall uan corxect
thiu. If oraer4 were put into the terminals befoxe the eame ik; taken off the
batch backloe, ordcxb do not need to b- retpoWd, rather the gaire shoul ,i;mply
continue.
018
6 i 1 Orkfl4G kfV
6UBiROUTINDh.
C17
.. X wma- a- "I-
i'jThis guide is created to aLi in the further research of ,
' it is not
an e iustiv- cui.a into the comuLor s.ule, nor doe-; iL containci ovor - thint
C16
xhib anrnc.z containd the initial rc-u1U-. uzdn6 to anaijzt; L.at. obtaine'..
j~Aza .points of that unit ab it ,xocau,-L rhru,.h tnw combat ; ub~i.outine and.
-.-qua2.l* law.
iSLe t.ht .50,j attrzition of thit unit, tne~ unit wihx., buc ei.,
hcn Lrarxn uiatelj contactc-o. b4 another, fxcia 4: axu unit. 2hu-, we dee a
±, wi~4i whivhl fucthE; analjbi.- off -chc Ycj juu~a-- will exi: conauc.
015
Terrain/ Combat Movement Rate
Barrier Multiplier Multiplier
MTM AWCWG MTM AWCiG
D5
.. . * *- . ,..- . * .. .. * . --.
- ',r ', ,...-- '
6. As can be seen from the above enhancements, the AWCWG seems to
represent an improvement over MTM in modeling the operational level
of war. The players' attention is focused more at the large unit
level of decision making and less at the tactical level of smaller
unit combat. Both models, however, appear weak in modeling the
intelligence function. Significant research and modeling effort is
required to define operational level intelligence requirements and
to incorporate these into the theater/corps level model.
oN M. B UR JR.
MAJ, FA
MVP Coordinator
D6
--. • . - .. - .. . . . . - p. ,- , ..--. q . ,
I -•
eJ VennM'Btecut r
El
!" DRAFT
DEPARTMENT OF ENGINEERING
ERA 1B. What were the computer modeling weaknesses of the original Mm?
REA IC. What modeling improvements have been made in the various versions
of MTm?
ERA ID. What modeling Improvements have been or should be made to the
Honeywell version of MTH resident at ISMA?
ERA 2B. Which input parameters are most significant to the output values?
ERA 2C. What factors within the model modify or utilize these significant
input parameters?
REA 2D. What is the source of the input parameters and how sensitive is the
output to changes of these parameters?
REA 2E. How do the input parameters and outputs, at subroutine and total
model level, compare with those of other combat models resident at other Army
analytic agencies?
ERA 2F. Which of the input parameter values, their relative significance,
and resultant output values are not consistent with combat modeling precepts or
military Judgement?
OBJECTIVE 3. Assess the impact of the stochastic aspects of MTH upon the
ERA 3A. What are the stochastic elements within the model?
REA 35. Are the stochastic elements correctly model.* and stochastic
events correctly generated?
E2
*i
DRAFT
EEA 3C. How do the stochastic elements effect the model results?
EEA 3D. Are the model re-ults within a reasonable range based on the stochastic
elements which effect them?
OSJECTIVE 4. Assist the use and interpretation of MTN output by using available
ERA 4A. What are the critical variables necessary for post-game analysis?
ZEA 43. How can computer statistical routines such as SPSS be used to gather
and display outputs and variables for analysis?
EZA 4C. Hlow can computer graphics be used to display outputs and variables for
analysis?
E3
" ..,.L VALIDATION PROGRAM D R A F T 15 Juie 1983
DEPARTMENT OF HISTORY
OBJECTIVE 1. Address the fidelity of MTM with historical results through the
LEA IA. What are useful sources of historical data for use in MTN?
SEA 15. What methodology was used to convert terrain and unit data into
SEA IC. How well did the MH version at the Army War College replicate the
SEA ID. How well did the kNi version at the Concepts Analysis Agency replicate
SEA IS. Now well did MTNH at USHA replicate the Battle of Karkov?
LEA LF. Now well did MTN at USMA replicate the Battle of the.Bulge?
SEA IG. Do the combat parameters within HTM appear correct from a historical
perspective?
SEA IN. In what areas of combat results does 1TH replicate history?
LEA It. In what areas of combat results does NTH not replicate history and
LEA 2J. How does MT compare with results experienced in the Quantified
Judgment Model?
LEA 2A. What combat factors does the model indicate were most critical?
LEA 21. Can the model facilitate the effects of changing battle events or
factors?
E4
:Z111,~
JECTIVE 3. Explore the pedagogical applications of 4Th within the Department of
story.
LEA 3A. What modifications are required to FIRST, the data base building program,
LEA 31. What modifications are required to MTH to facilitate its use in
storical analysis?
LEA 3C. Whct additional output media would facilitate historical analysis.
OTE: Several other curricular aspects of 1TH are being explored which do not
SEA 4A. What primary combat functions are not modeled within MTH?
SEA 4D. What primary combat functions within 14TH appear to be unrealistically
odeled?
E5
' .)
An Analysis of Ground Combat Attrition
F1
Page 2
Introduction
that they are providing, they must be satisfied that the the
F2
Page 3
their applicability.
Procedure
for Testing
the Attrition Algorithm
selected and run through the process. The final stage was an
F3
Page 4
targets acquired. Each target has a point value that the firer
earns if it kills the target. The firer also has a single shot
firer earns. The expected point value for firing one round at a
target is the product of the target point value and the sskp for
that target. The target or targets for which the expected point
F4
(U) The actual attrition of forces is handled separately
similar weapons with all members of the class having the same
group on one side are killed by each of the groups on the other
for the target type, the number of weapons in the firing group,
rounds each firer has alloca.E -"t d.. th - 'talret group. The
referenced paper.
FORTRAN program was written whic allows the user to specify any
number of the units in the ITM+ data list to engage enemy forces
F5
Fags 6
-Units to Be Tested
hich were run for this study were the 101st Air Assualt
eapons; and, small arms. Each battle was set for twenty-four
Results
(U) The results for the three cases are presented at Tables
atria entry are the US scores against Soviet (Top) and the
F6
ZV - K -
TABLE.1- US and Soviet Killer/Victim Scoreboard,
/,/, 's-y,..ASA'-' Division .
ttrited Weapon
F7
rrnli
~i] "li
~.. i...
..
illii*4 -*l'l
1'* *" '.
i'""' "i : "'1 '1 ,
::
6Ri5 322 COMBAlT MODELING EVALUATION AT THE UNITED STATES 2/3
FMILITARY ACADEMY(U) MILITARY ACADEMY WEST POINT NY
I V M BETTENCOURT JUN 85
UNCLASSIFIED F/6 9/2 NL
44$
977
TAULI Z. US and Soviet Killer/Victim Scoreboard,
IMP& AAM"WtC ys I on,
Attui~t~d Weapon
TANK
Irv
APC
AT
ARTY
AD
smallI
Arms
P8
TABLE '3US and Soviet Killer/Victim Scoreboard,
At trited Weapont
TANK
Irv
APIC
AT
ARTY
AD
SmallI
Acrne
F9
Page 7
outputs listing the initial unit weapon strengths, and the mean,
C on cIus10n.
CV) The results from the 11TH. attrition algorithm at* not
realistic. Nior* acceptable results could be achieved by tuning
the target values and sskp's used In the game. However, I would
recommend a different algorithm be employed, one that uses a
F10
* Fag* a
APPENDIX
Fll
00
1of
0.2
C"f0af
as
4 ..
0 a
44
46
aa
-i~~ 0 0PV
- son
6F1
*Will
ii * i i i 0 f S
14.4. at
aM I I ~ * ..
0041:0:1:::
*001 Ol@000O@ 0
.4.* s*.I.. 14
4..
a
woee @ e.,eclee.1
0 OWOW1
0 6%0"0,
1 W lw W 0"01IUI
4......1
see,Ieec Ie gj000e1lJoe
1e I 4Io J4.
*eegeege. oe se~ae:
I.~~:@ 9 iI I
eeeeee
Jle jeqe t 00 0 9J*0. 60006*0
'F1
S1
~JI J I -ter.J IJJJ ~ 0@S
16wa
Z400
Ca%
do
.86
.- U0
*1F15
CC: 1 11 15 It 's
.
*
*I S I I S I W it S S
o e l:e 1.a -,6 *., ... ,..O,.0.
o ::--°°: :o :.-- e::::o
I 'ilW Sii %:aw WON WI ISib
B 010 000 @0 010001 00.1005
o oo00 ooooo ooo@0 eIeoo
.0.60.060.06 "601000 00.6 ...1 1oe~
000
[email protected].
500
="05000
°@ o* Joo. 000
oo:
J
eooo
I06000
"
to
0 j i0 !
01.10:oo 010i1 --.. . 00
.... 1000 0 00 'oo,
OO s eO .O,.OO
|
So sww o a-WW U ::
0005 000000
wuao I oo I ::
omome.. wwna~1 (F16l
I
US.J
aa02 4 5
000 0 0009 000 I 0 000 00 5
.6 5 5 5 6
.osooesnsen eooo
FII:.1:
6?1rr:0 e
a 0
S w I :aI I
0 4 me I Ole 00 16
000 0 00
owe 1e0mea
0 . 0 00 0 0 000
@ " 1 0400
m: a m-a
00 0060,00
6 5
0
0? 1? ft o?
Id on lo 0000000@0%
0~
01 ~~ :
1::0,09 0 1 0 0 0SWW
04000 0.a.a
. . 6 0 0 0 0 6 0 0 0 0
CI. .
00 1 .0 Of*00 0
F1075 0090 0
.00
1.0
a a
0 4
= 4
a Z
9L .38
.44
UON
. I ot0"
F1
Yl2U
0 f
04- a5 a0 1 C3 a0 0 1 n 2C
a a 0 c a 0 00
oaa omm0 0 n a cooI a a c I 34 a
0
eec 0
emm cv Cc eo a0on a.n c a
a 00 a0c 0 a a0 P a-0 0 a al
or~ ~ am ace 0
oo a mom 1 o inICo
a a ne aiC
IA ~ ac :10T a ccc
a0cm Ta sea e 0 01 a aces
.joem a Ccc I .o - Ic
"
ma . m@inIw 0CAce
*es oaI ocI 09 %=O5 40o1
* "a
we I eO l
a0C' a s . w c 0 4
0 C. .
:: 10 a...
. .no. . a*. .*
coo1 ao 0c001ae
ca o ccam
IeoUS a4
ak aac eIccmacaeamn c
m~
sma amo me om meF1c9
-7. - .. NO bv -
F33
0288 DCLOCKaBCLOCK-IRAGE
0269 HOLDERuISEED
0290 REWIND 44
0291 290 CONTINUE
0292 DO 300 ICOL=1,2
0293 DO 300 1=1,7
0294 DO 300 3=1,7
0295 SUZIXsRESULT(ICOL,I,J,I)
0296 SQSUIMuRESULT(ICOL,I,J,Z)
0297 RESULT(ICOL,I,J,l)=SUIX/IREPFT
0298 RESULT(ICOLI,J,2)n(IREPT*SSU1-SUMX**2)I
0299 IF CRESULT(ICOL,I,J,2).LT.0)RESULT(ICOL,I,J,2)uO
0300 RESULT(ICOL, I,J,2)=RESULT(ICOL,I,J,2)**.5
0301 300 CONTINUE
0302 WRITE(85,320)
0303 WRITE(85,330)
0304 DO 310 INFIGHTwl,JNUM
0305 WRITEC85,340)NUNITCIFILECINFIGHT)),UNITCL(IFILE(INFIGHT))
0306 -IEW(INFIGHT),INS(INFIGHT),TRH(INFICHT)
0316 WRITEC85,420)(CRESULTCISDE,ILW,NME,IDT),NME.1,7),IDT.2,3
0319 WRITE(85,430)
0320 370 CONTINUE
0321 WRITEC65,440)
0322 380 CONTINUE
0323 390 CONTINUE
0324 CALL GRAFX(S)
0325 10 FORMAT(IS)
0326 40 FORflAT(14,/,14,/,14)
0327 50 FORMATCI4,/,F5.2,I,A2,/, 12)
0326 60 FORMAT(112)
0329 200 FORJIAT(A5)
0330 210 FORJIATC12C/))
0331 240 FORMAT(14(I))
0332 260 FORMATC2OZ,7E10.l)
0333 320 FORMAT(IOC/),401,'ANALYSIB OF BATTLE DATA')
0334 330 FORMAT(I/,Z1,'UNIT NUIER,?X,'COLOR',9XI'EW LOC',9X,
NS. LOC',
0335 - X,'THRESI4OLD')
0336 340 FORIIAT(41, 14, 121,A4,l1Z.A2, 131, I4,121,F5. 1)
0337 350 FORMATCI,X,'NTIER OF REPETITIONS'1 14,/,I,'NUIDER OF HOURS
0338 PER BATTLE',14,/,l,'IN4ITIAL RANDOM NUMBER SEED ',I12,I,X,
0339 - FINAL RANDOM NUMBDER SEED ',112)
0340 360 FORJIAT('1')
F32
0234 ISEIZuIIOLDER
0235 100 DO 130 ILOCw1,JNUH
0236 POINTS( IFILEC ILOC) )uIPOINT( ILOC)
0237 PZRCNTCIFILE(ULOC)).PRCNT(ILOC)
0238 DO 110 ISUPSI,12
0239 SUPPLY(IFILE(ILOC),ISUP).IFORCE(ILOC,ISUP)
0240 110 CONTINUE
0241 DO 120 IWE~ul,?
0242 NUNDERVEAPONS~iFILE(ILOC),IWEP).ZWEAPON(ILOC,ZWEp)
0243 120 CONTINUE
0244 EW(IFILZLOC))uIEV(ILQC)
0245 NSCIFILECILOC))uINSCILOC)
0246 THRES(IFILE(ILOC))*TRH(ILOC)
0247 EWNEIT(IFILEcILOC)).IRV(ILOC)
0246 NSNEXT(IfIL&(ILOC))w1NB(lLOC)
0249 EVFIRS(IFILE(ILOC).mIEWcILOC)
0250 NSFIRE( IFILEC ILOC) )=INSC hOC)
0251 130 CONTINUE
0252 IF ((IRON.EQ.1).AND.CNOB.EQ.1))CALL GRAPXCO)
0253 IFCCIRON.ZQI.1).AND.(NOU.NE.1))CALL GRAFX(1)
0254 140 DO 160 Hal. IRAGEI2
0255 UATTI~f.UCLOCX
0256 CALL COMBAT(IFRESH)
025? MF N3ATL.NE.0)GOTO 150
0258 IRAG~aH'2- -
F31
bwilr lei
0001 INCLUDE 'PROC.'
0131 INTEGER HOLDER
0152 CHARACTER IEV'2,IRCAT'5
0183 DIMENSION IEW(40 1ID(40),TRH(40),INS(40) ,IFILEC4O)
0184 DIMENSIO" IPOINT(40),PRCNT(40),IWEAPON(40,7),IFORCE40,1,..
0185 DIMENSION RESULT(2,7,7,3) ,ONCE(2,7?),NSTART(2,7),
DEAD(2 .7,7)
0186 CALL SYSSCREMBX(,ICHAN,......GRAPHICS')
0187 OPEN(UNIT=66,NAMEm'GRAPHICS',CARRIAGECONTROL='LIST',
0ise StATUS.'UNKNOWN')
0189 WRITE(66,10) 1
0190 TRACZ=.FALSE.
0191 PRINT','IN VITRO ANALYSIS OF JITM, COMBAT ATTRITION'
0192 PRINT*,'
0193 PRINT'D'HOW MANY BATTLES DO WANT TO RUN?'
0194 READ'INHAT
0195 DO 390 NOB. ,NBAT
0196 CALL INDATA
0197 CLOSE(UNITm14)
0198 DO 20 ICOL.1,2
0199 DO 20 1.1.7
0200 DO 20 Jul,?
0201 DO 20 Km1,3
0202 ONCE(ICOL,I,J)a0
0203 DEAD ( ICOL, I ,J1.=-O--
0204 RESULT(ICOLI,J,K)=O
0205 -NSTART(ICOLI)*0
0206 20 CONTINUE
0207 RZAD(66,40)JNU?1,IREPT,IRAGE
0105 DO 30.JnlJNUM
0209 READ(86,50)ID(J),TRH(J),IEW(J),INS(J)
0210 30 CONTINUE
0211 IF(NOU.EO. 1)READC86,60)ISEED
0212 IP(NOB.NE.1)ISEEDuHOLDER
0213 INSEED=IgEED
0214 IRAGEwINTCIRAGZ)*2
0215 DO 90 LOC.1.NUMUERUNITS
0216 DO 90 ILOC=I,JNUM
0217 IFCID(ILOC).NE.NUNIT(LOC))GOTO 90
0218 IFILE(ILOC)=LOC
021, IPOINT(ILOC)wPOINTS(LOC)
0220 PRCNT(ILOC)oPERCNTCLOC)
0221 DO 70 IWEP0I,7
0222 IWZAPONC ILOC, IWEP)aNUMBERWEAPONS(LOC, IWEP)
0223' ICOLal
0224, IVCUNITCLCLOC).EOI.'RED ')ICOL=2
0225 NSTARTCICOL,IVEPu=NSTART(ICOL,IWEP)+IWEAPON(ILOC,IWEP)
0226 70 CONTINUE
0227 DO S0 ISUP01,12
0228 IFORCE(ILOC,ISUP)mSUPPLY(LOC.ISUP)
0229 80 CONTINUE
0230 90 CONTINUE
0231 DO 290 IRONw1,IREPT
0232 PRINT*D'STARTING REP',IRON,' OF BATTLE',NOB
0233 IFX IRO4 90. 1 )G0T0 1-00
F30
LISTXNC OF ARENA
F29
MAINE& - 4............~*~
Page 8
OUTPUT FORMAT
F28
Page 7
F27
Page 6
F26
Page 5
* 25
ilia~~. I I-IW
300-306 WRITE PERTINENT EATLE IDENTIFICATION DATA
INTO FILE 85
C308-3201 FOR BOTH SIDES
F24
Page 3
F23
THE PURPOSE OF ARENA IS TO ANALYZE COMBAT ATTRITION IN THE
MCCLINTIC THEATER MODEL-PLUS OUTSIDE OF THE GAME.
F22
USES DOCUMIENTATION FOR
ARENA
A FORTRAN*PROGRAM
F21
0 0 100It. *P000 . 01 .0 .0a,.0 I
ImsoW I 06 0
A000010W@0010W0C01I
000000000000 000@ 00000
z ~ WW
0 0 oo@ WW
0000 I IooouO@0 00000fs
wu MWM ~~~~~C
Ie Clow
II or
0 a I
*o~o~~o O~m oO oO 00 0.0000l I
w.oo00 1 jig 1 iii gi .goo 1vrQ00
0000 win: 0
no00
400MI 0 i0.0 Is 0. 0 Jw w u
1109.9 1;; Is0s us u
0000 000000
000M 1*o.W 1 O o @
500000
100010
000
. ot"%"
000
00 00 0
8a 04 0* 4 4 1 a4* I 4*I4
0000 0 00 0 01000500
o 4000000 0000 00
000d1 . 0 0 1 0 0 0 0 00
00M 00 00 0100 al 00@
0- 0 9 ~F 0 00 0
TEST OF MODEL INTERFACE PROGRAM IN THE JOINT THEATER LEVEL SIMULATION
III
Kevin R Casey.
Cadet USMA 1995.
.1MRu l
Page 2
The purpose of this test is to test the directives in the Model Interface
'--gram (MIP) of the Joint Theater Level Simulation (JTLS). The format for MIP
r t Plan was set up to test valid, invalid and null inputs. For each of the
Lnputs there is an expected output. For example* the MIP should accept a valid
input and reject an invalid input. The test entries which were used included a
ialid, invalid and null input. As for output# there were two types of expected
i'esults which are acceptance of the input and rejection of the input.
The format of the test was derived and every directive was put in that
".'ormat. The actual testing consists of entering all the.different types of
alid, invalid and null-inputs in each field of all the forty-seven directives.
he testing was not complet'ed, but the format along with the valid and invalid
intry list was finished.
* G
+*i -. . -. .
<
' i --
i.G
Page
a. Vmax - For integer and real data types, the maximum valid entry.
b. Vmin - For integer and real data types, the minimum valid entry.
c. V# - A valid entry which is defined by a note at the bottom of
the test.
a 2 1 Entry - An Invalid entry. For integer and real data types, the entry
m'a lie outside the range of acceptable valu nd for the text data type,
the entry may not be an appropriate %ntry. (WheJ applicable, the entry may not
match a corresponding data base entry.
G3
- V V ~ ~N
Page
The test of~ the MIP was conducted as follows: At first a format was develope
which included all the fields Ain bookkeeping manner. Underneath each field th
.id, invalid and null variables were entered. The last entry after all th~
Fields were entered would be the expected result. The expected result was
either an acceptance or rejection of the values entered in the fields.
V Vmax 1
V Vmin 1
1 2
V 1 2
N 2
V N 2
* -M 2-M
In this first example both of the fields were mandatory only having t It L,
i-esponses of valid# invalid and none. The second field has a maximum and ,~
minimum value associated with It itherefore, the test should consider both of
these values. A field which has maximums and minimums is usuallyj a field which
has a number or time associated with it. In the test the type of field was
:alwayjs entered at the bottom of the teot form similar to this example.
G4
.........
Page
V V 1
V N 1
1 2
V 1 2
N 2
1-M 2-0
In this case two entries would be accepted because of the optional field whic
should accept the null entries.
.90
Page
I
g 1
2
2
g gel 1 2.
V V*2 2
N 2
N 22
g Vol N
U #2 N 2
I-M 2-R 3-C 4-C:
In this case the 2d field regulates the 3d and 4th field. The 3d and 4th
rield are dependent on what is entered in the 2d field. If V 1 is entered in
' the regulating field then only one other entry needs to be made in the 3d
,conditional field.
Z. .. a. 0,.- - -
* G6
Page
Each directive was formatted into the different types of fields. Then th
combinations of valid, invalid and null entries were added. After this wat
completed# a table.was made so the valid and invalid entries used in each field
could be recorded. This was formatted as follows:
rr
iI
;G7
Iz a 2&.16:
Pagc.
Each directive was formatted in this mbining this format a test Fui
Pirst directive in the MIP Tactical T would look like the following
V V V V#2 1
V N 1
1 2
V 12
V V 1 2
V V V 1 2
V V V V 1 2
V V V V V I 2
(CONTINUED)
G8
Page
N 2
v V N 2
V V V N 2
V V V V N 2
V V V V* V N 2
CHANGE Threshold
, REPORT Threshold
IRESHOLDS THAT CAN BE CHANGED
I Attack:Defend
Defend: Delaj
Delay: Withdraw
Withdraw: Ineffectiv e
Ineffective: Wiped Out
G9
Page I.
LD V Vmax YminI
I(I __ _ _ _ __ __ _ __ _ _ _
G10
Page I
After the format was developed, the valid and invalid entries were found b
ig through each field in. every directive. This was the end point of ou
iect. Our next step would have been actually conducting the test. Th
;inq includes putting the valid and invalid entries in every case that wa
!loped in the format portion of this test.
In conclusion this test was developed to test the MIP and its ability t
pt and reject valid, invalid and null entries. This test provides at
inized format to help in the testing of the MIP.
Gil
a a, ' ,'/
.-- = , CZ i.'.-C.o ".'/C,.."." ..-.. . "-: '', L ~ k,' a 6
=
I ,,rw . *- 'k'".,- s-=.. =."i .. . ......... . .,. • *..... . . .,-.-.,. .. -.
G12
Lj £.N i H.A 1Li' :.LEVLL I HULA "I tLN MU1,1L
Cadet UkMA 19 5
1 June,.. .9'4
Hi
TABLE OF CONTENTS
12lTljpli: oP Combat. 2
2. 4 Area/lnTdirect Fire. 6
4- Attrition CoeFficients. 19
H2
P age 14
LI -jL
vid. thosve ct-du iltie'i evenly among all units in that
IL;L 1,. will' then o.btract this estimate from the units
. :i, Lhe p ruce s foi' thp next hex. When the attrition
11i thBn repeat the process for the next unit in combat.
H16
~~~*~- A.- ''
Page 13
.ti.n o
ufi t he eneu . unit that is currently causing
to 4ee UhaU they are not in combat jith another unit are in
d capundeviu '
vh.. i; i . ifu.:i ( such as tanks or S howitzers) for
fU& 1. Th4. rou Line L hen uses the index iiumber frum the
r'I i'i
t IU'. (.AL.C .LAIiUN ruu v
int? elec t S ;he Fpp opriate
he
1 , h-I
z Ar Fivv F.qu a uT
ti For irnd ire t f ire s seinty .
H15 -~
Pajge l2
3 L ;JIL.'J.
'r'uiiLd A~trition Process.
th,# .wul; data base. This is done for each of the unit's
,Qanii .,c) uf Uuth usitit against the COMBAT. INDEX (Figure 3).
H14
Page i
L~~4E
0,1 JA klt LAsb4V
H13
The Sykitem used in the JTLS model is basicallU the same
in 'Ltion 4.
H12?
Page 9
Where.
,'\V The number of casualties to the victim(attitee)u? I
i
combat iistam type i.
te. ,1i The Soviets have 4 T-62 tanks, 13 HIIP M lCVs and 96
The other weapon systems are direct fire and use the aimed
H10
Pageo 7
LaI, ,tUL area, Lhe greater the chance that there will be a
the guns, 15 seconds to load the gun and 15 seconds for the
i u ,iLi.
uiis whfn : both direct and indirect Pir, are involved
H9
-
,---- ' '" . ' ' M' ' '
JW
Page 0
2. 4 Ar~lnJrcj Fcran-
can uiily fire in a direct fire mode. Thus, they are riot
dx/dt=-byx,
veh .It.s which reqiuire ,i dirocr, hit. The 116Or& targets Lh61t
H8
ToPage 5
each side and then repeating the process that was done
tealls f oi'Lihf
o ent i v minut.e of combat. The platoon
H7
Page 4
kill a TOW jeep with a single hit. However, due to the long
H6
Page 3
Equations
Heterogeneous! Homogeneous
fire, iii the aimed fire mode. The Lanchester aimed fire
t1t5
Page 2
2. 1 T .l g.± ELuations.
thc 1'.EF.
GROUND COMBAT ATTRITION PROCESS
S&.cTI"JN I GENERAL
* 1H3
Page 15
UNCLASSIFIED
DATA BASE FOR ACCEPT P59
FWL COEFFICIENTS FOR COMLRAT INDEX *40
COMBAT SYSTEM
SYTEI It 1 2 3 5 6 7 8 9 10 11
-----------------------------------.------------------------------------
I. .0002 . 0008 0. .03 0. .00004 .00032 .0034 .002 .0200 0. .00
:2 .0001 . 0003 .0001 . 00P . 0001 0. .00023 .0023 .004 .0030 0. 0.3
H17
Fage 16
RED
COMBAT INDEX
DAY-NIGHT WEATHER
2 1
POS'URE ATTACK DELAY MOVING HASTY WIPED
DEFEND WDRAW AVAIL DEF INCAP OUT WAITING
ATTACK 21 24 23 22 22 21 25 31 32 0
DEFE:IN D .2 25 P4 21 20 23 0 29 28 0
DELAY 26 22 0 0 0 0 20 0 0 0
WITHDRAW 21 22 0 0 0 0 0 23 23 0
HOV I NG 22 0 0 0 0 0 0 0 0
ADMIN 27 .26 0 0 0 21 0 0 22 0
HASTY. DEFENSE 33 0 0 0 0 0 0 35 37 0
INCAPABLE 0 0 0 0 0 0 0 0 0 0
WIPED.OUT 0 0 0 0 0 0 0 0 0 0
WAITING 0 0 0 0 0 0 0 0 0 0
FIGURE 3
.H1
iHi
*%#
Page 17
5. Units that are out of fuel may have some combat systems
penalized in effectiveness. This depends on the input
10 ;-M JLI;I iLot ulit. V, d taiLh i hex corn tn .inj more thafn
,nlu -nou'.y unit d.iivids wha.tever combat power it can bring
to boear - quilly a u, ng all attritees.
i
H119
Page 1
IH2
81 --en.~ nun,[ ,~ i-J ,'f.. . 0 * (R MFR *AR{. 15 .*FS *rAS ) ]
& S / jS 1.
. J J .
1120
Page 19
Wh er
(.0IIdiL, II ex -ide P ), ;imi aiiy penalties for Fuel oU' ammuri tion
=' '
II" I '' i' " -. H21 ':', ". ." - ;; ¢ '";:;v '/;
Page 20
ea,.h type %4 caobat system For both the attritor and the
attritea are iniitially set in the input data base and are
vwalut, of zero iiidicates that the attritor unit will not kill
wh,.lo one side can attrite the other, but the other unit
H22
Page 21
iyt. ' ,or ti, i '. l.ruci,,y Lhu tei say hox are c:alcuIa-; :d f "or
H123
Page 22
4 Ob~servditjans.
41.
Lho total number oF thrit Lype system that the attritee unit
coMmul hex side. .The actual coding uses the same maximum
SoMW of the systems that are not oriented toward the common
iy iii (:
au;d Uy /u I depletion. For ' example, is
H24
-~ ~~~~ ~~ 23
Page g C. 2.3 --- ~.,~--.'
U~z:L,., iu'L if it was ,u oF Puel and could not displace to.j "
ch..; cueF'i ents nor thp+ equations take intko account the
combfat; for a long time. The designers may feel that any
decrease in combat effectiveness caused by Factors such as
wear aiid tear -on the .weapons or battle fatigue are balanced
H25
L 24
u.a
the user. The ideal method for improving the model would be
to -a diVilian.
H26
.... .... ~~
Page 25
I1-2 U1 ', yej IFV can huld off enemy armored vehicles beyond
the range of the enemy's weapons b-y using its TOW missiles
p..r m: o.n (in fantrij for example), the Pactor would be I and
,autId br, g-
,ater' than 1. If a tank was twice as vulneralbe
manler.
H27
- .dujij
y C tmbz~
a 1;~I - i:L2.
0*to
aLt' with ii, ditotiy w~u,(d so be .i:el~ CVItvP. a,~~frs
hilt that L;S -:i"I 60% . ,uuhorized strength. Eacl' man in the
I:
aL .iI,d
u it w(-uid nu !; b,.' o-- ccapablo or .i ,iutivated ,IS a
:i,j. L w sut ,ac 1; utie por'c eot of is firepowe r For each day
fs
!r,c:m;ii,. coiitact byornd one day. A unit that wa s
,ower' i
ult.ip Ii -d bq ' t 1 rep resunt
-, Fuu,. d- , of one
LviiualIIj the
} 2yr8tiio;ion. unJ. will become
t Ci l q tn.ie i,~ f. j i id I.e o Ih
tV nLo(ob e v Q c 6 Fti aIt i eS
o; !. Ci i:
In wouid enrourayuj( ccni dtt-h to rotati~t
~ * *~?,,*A..*%***..*~* . . '?*H28--.*2-.
u iiu %Ih
ttit au~ 1:.~ ti tun u1f uni t- tha~t aire out
B r *13 iii *1f *P *2 Ci *(H *(100-. 1*d) **FR *AR + 8 *FS *AE)J
H29
4.inu;1 i t i o- avivi -i lab le switc h Ilon, -:- ff
F-oa'ctiari utF rwu unit sharing a hex edge with blue unit.
1J wiiI i i 'll . II of t yp
q i. j i upm
I*Ljp u PI 1i- un iiL
H30
as of 271400 June 1984
ENERAL FUNCTION-GENERAL
~IlO
4.- 1N
U'*
0>
eA -
z
CL .4
-as
o IA
us c
a. LL
* .00
c LC) c44 '400
- C ,
.4..
v CD05_
5-19
t
ures:
1. Participants
2. Evaluation Check List
3. Suggested Changes
4. Implementation of User Specifications
I8
;re, ,t
SLe of RsJLution.
'here is a need for the users to define the
priate level of modeling resolution for each
ional area of JTLS. Air assets are modeled and
ted at the individual weapon system lave., while
d units are modeled at the level of combined arms
Intelligence assets, except for the USAF, are
gated to the functional area level. The
ligence players cannot# as a. result, create and
te collection plans. They cannt issue specific
ngs or properly analyze :the results of
lilgence assets activity. Army helicopter
tions also require remodeling to properly reflect
unique capabilities and employment. The ground
movement algorithms and player commands must be
ied to allow for more positive control of movement
routes and unit sequencing.
,. Naval Functions.
17
st
TOTAL XXX
CRITICAL AREAS
61
i test
,re "t
b. Plauabilitu.
Game Time:Clock Time Ratio 2.53:1
c. Realism.
Casualty Rate ?f10gO/day
Rate of Advance +/-10 km/day
Aircraft Exchange Rate X:I
SPECIFIC FINDINGS
Data Base XX
Scenario Preparation XX
Combat Events: Ground 37
Combat Events: Air 27
Combat Events: Logistics XX
Combat Events: Intelligence XX
Controller XX
15
njividual JTLS programs and subroutines has been
onducted already with sponsor participation in the
irst three functional validation tests.
GENERAL CRITERIA
GENERAL FINDINGS
14
test
re -t
4. TEST ADMINISTRATION
a. Lcation: Center for Land Warfare
Army War College
c Participants.
Readiness Command 16
Central Command 4
Pacific Command 1
Army Concepts Analysis Agency 3
Army War College 7
Air War College 4
Military Academy 1
Jet Propulsion Laboratory 10
Contractors .3
(See Inclosure I for names.)
5. TEST PROCEDURE
:3
. US E C Continaencu Pl lng .S LItask (CPS)
,_Lo Theater 1 2 OI Simulion £JIS Eui Jio
Specification. Pasadena, California: Jet Propulsion
Laboratory, February 29, 1984.
3. MODEL SUMMARY
12
DR AFT
FOR D I SC U SS I ON P UR P 0 SES
29 dune 1984
"2 :EFERENCES
Ii
two~
TVI.
<
(D
>
ld - f W-o
APPENDIX 2
TnaA
ci1k"" A 16 f4Ar
-S .*.4
APPENDIX .1
Asgss CQM86AT
sA rAwwE ATJI
Do~ IW -P,
1A
- '1 an .1 -4p-
Attri u. ainmuvn:ition deple'tion penalty, I- no penalty,
pEn a I
:i.-: Y.
,J~~-P * *.
4 I,,
H131
GROUND FUNCTION-COMMENT8
AP.5.0 Land-Related Functions
a. Players should have the option of giving units with a
WITHDRAW or a DELAY mission an order to destroy all bridges on
their route as would be common in these type operations.
AP.5.1.1 Minefields
a. Minefields should cause attrition to units that enter a mined
hex without first giving a CLEAR MINE order.
b. Attrition and movement delay caused by a minefield should be
proportional to the amount of mining done in the hex by ground
and artillery units. Currently only one density of minefield is
modeled.
c. Supply category mines should be decremented when a minefield
is layed to force logistics players to manage this asset.
d. Players should be able to override a unit clearing an enemy
minefield before leaving the hex. This is a valid default
procedure but may not be appropriate based on the unit's mission.
%iV
c. Players had difficulty in specifying routes that the units
would follow in the game. Some of the discrepancy seemed to
arise from the hex system which the players do not see. The
problem was particularly noted when trying to pass units through
narrow obstacles such as a mountain pass or over roads which
showed on the map, but apparently were not in the database.
112
.
/ • '-- ' - %3 .-- ' -' -' '' ""v '
& : ~ ~~ * ~
* : ' ~ ( >- ~
. ' q
f. The combat effectiveness of units which have been in
continuous combat should gradually degrade over time. This can
be done through a fractional multiplier to their attrition
coefficients. When the unit exits combat for a period, e.g. 24
hours, its attrition coefficients should be restored to full
value.
11.3
BP.5.3 Opposing Forces in Same Hex
GROUND FUNCTION-GENERAL
a. The Infantry units of the 101AA and the 82ABN Divisions are
not modeled to depict their inherent airmobility. Reaction times
to an air move order are too slow.
114
e. The model did hot accept in all routines a change of unit
headquarters-subordinate unit relationship.
AIR FUNCTION
a. One Wild Weasel weapon shuts down the air defense capability
of an entire hex. It should only shut down the targetedADA site
or a percentage of the ground to air attrition of a unit. An
entire division's air defense assets would not shut down due to
the presence of one Wild Weasel.
AIR FUNCTION-GENERAL
LOGI.STICS FUNCTION
115
-
a. The supplying unit in the CROSS LEVEL command should not give
up weapon systems unless specifically ordered by weapon type.
LOGISITICS FUNCTION-GENERAL
AP.8.2 SLAR
a. Army Corps level sensors, e.g. SLAR and ELINT, are not
explicitly modeled. These assets are implicit in the strategic
intelligence detection probability. These assets should be
played at least to the level of being tasked to surveil a
specified area for a specified time period and report at
specified intervals to the stategic intelligence algorithm which
will combine this intelligence with the overall intelligence
list. The current modeling of these assets ignores the function
of the intelligence staffs to manage assets and the scarce nature
of these assets. It also ignores the rewards for concentrating
the assets on certain areas of high interest.
116
~A A
report parameter that would cause the tactical intelligence
routine to report detections it has made since the last report,
either to the player or merge these findings with the strategic
report. An alternative would be to summarize the reports at
division level and print them out with a division identifier.
AP.8.4 HUMINT
BP.8.2 Jamming
117
a. Enemy EW coverage of a hex should degrade strategic and
tactical intelligence detection probabilities in that hex. A
simple multiplicative degradation would be sufficient.
BP.8.4 Reporting
a. Message Queue procedures hinder rather than facilitate
dissemination of intelligence. Recommend the following changes:
1. Prioritize messages by standard communications
procedure, e.g. FLASH or ROUTINE.
INTELLIGENCE-GENERAL
a. Joint Command should be able to task national and strategic
assets with an ability to specifyi point or area target (point,
strip, or polygon), report interval, and duration of the
requirement. Additionally, reaction time to include collection,
collation, and reporting delays, should be included. A realistic
constraint should be placed on the total number of simultaneous
caskings on these assets. The players should be able to alter or
cancel these taskings at any time.
1 1 A
McCLINTIC THEATER MODEL
GROUND ATTRITION PROCESS
J1
TABLE OF CONTENTS
rER PAGE
, INTRODUCTION ............................................. 1
J2
MORRIS, J.S. 1
I. INTRODUCTION.
explained below.
J3
MORRIS, J.S. 2
of contact.
TIME IN POSITION: This includes how long the units have
been in position before combat and how long since combat has
more than three hours for red units and in position more
than 72 hours for blue units), hasty defense (in position
between one and three hours for red units, three and 72
less than one hour for red units and less than three hours
for blue units).
part of the map. In each run the red (Soviet) unit would
move into a hex adjacent to the blue (W. German) unit and
correct.
The source code for the combat subroutine was examined
to predict the effects of each input parameter and to
code.
J6
7I
RD-i57 322
UCSSFED
MILITARY ACADEMY(U)
VCOMBT MODEL'ING EVLUTION
M BETrENCOURT JUN 85
WESTSTTES3/
THE UNITED
MILITARY TRCADEMY POINT NY
F/0 9/2 N
EEE EEEEh
ELIE~hE~h
NO *it , .
MORRIS, J.S. 5
weather.
UNIT STRENGTH: This directly affects the attrition process
through the variable points. This strength is multiplied by
at game start.
The effects of each posture are:
Meeting engagement: Does not change combat power.
manner (SEE FIGURE IV). Neither the game manuals nor the
same time.
POL AVAILABILITY: Any unit that runs out of fuel in combat
is assessed a 50 percent reduction in combat power.
MINES: Minefield attrition is assessed independently and
...'..
.
. .
MORRIS, J.S. 10
terrain hex (1.0 value) since the start of the game. Using
this data, the attrition rates generated by the game can be
reproduced. The terrain values correspond to a particular
combat multiplier value. For the red unit in forested
multiplying factors. For the red unit this would be: 4.0 *
2.0 * 1.5 * .4 - 4.8. For the blue unit this would be: 6.0
(1.0-(4.8-(.03*18.0))/4.8)*100m11.3%
the game for the first two hour period. If more than one
unit was involved, the game would sum all of the points for
each side before calculating an aggregate attrition rate for
each side. If either unit was out of POL its strength would
unit.
VII. CONCLUSION.
* .3
MORRIS, J.S. 12
attrition.
Further research must be performed in two areas: how
J14
FIGURE-I. - ATTRITION TABLE
ATTRITION
Effect on
1 Aircraft Varies with aircraft type Varies with aircraft type 15 minutes per
Sortie and target type. and target type. unit sortie
1 Artillery Unit Varies vith artillery or missile type generally 15 minutes per
Volley 1% loss for a full-strength volley unit sortie
J1J5
FIGUpRE-Il - TERRAIN EFFECTS
TERRAIN EFFECTS
Trafficability Combat
rerraina Type Reduction Multiplier
CONTAINATION
NOTE: The effects listed above are those currently in the program. Other
J16
LOSS RATE- %
-a
_ ""t . 3
,'
JI m
co
-. o
-4
I I--
p C2
-- .1 "
" =_ --
01 I
FIGURE-II
*.~ 0
.'z
- I IC
*,tE
Ni (1?
""~ 'flaI~lI ~ lt /' *~iI,',I ~ ~ i . . , : •- - ,
LOSS RATE- 2
.0 It ft*
01r
asn
UP
COm
_
W
- 4=
= 30 =
= 0n
r-"
m " =m
4, -m
__ _ _ _F _ _ _
I GU RE- I V
J18
Miles,K.F., 10
K 12
Miles,K.F. 9
022MBY
A check on the reasonableness of MTM's attrition rate
Ki11
Ilil*s,K.F. 8
~
- . -.Iperformed arodression analysis on the attrition rate
against time.. An Feton the results concluded that I
c~uld'not P*Ject the null hypothesis which states that the
slope is equal to ;*ro.(Annex E)This means the attrition
rate i s not really affected by the time. I found the mean
of the attrition rate and found the attrition rate to be
2*42 percent with a standard deviation of 5.81 percent. The
results of the F-test support my conclusion that the m tn of
- K10
Mi I s,K.F. 7
tition rate..
~~Avti
... I aT atlion, was in contact-# the entire
* 'diVfsfon,Was'-:SUbsqegi-tl, In ctontact. I tabulated the
K9
Miles,K.F. 6
K8
- .... . tiles.K.F. 5
STAGM -'.
K7
M il**,K.F. 4
K6
Mi I s,K.F. 3
na
aftfte ~rIfMOdat alteay accepted cma o~s
K5
r- - w ---- ~ a- - -
M.ilsK.
I F. 2
haedoetd~
tf1
m"'girh efforts toward
~ ~w4~saft~ 'as well as in other combat
~' ~ehit*4e1U4ihft #,obabil1itY and kill
'.,~~A bSIWMt "*1 u wlt tical e*nvironment and
waonflal s deai s,' when determining how much a
wU ho*. Oe Ottt*:V over ' i vn Venghth of time. These
1tt
im, 0tmiin fctors, are based upon facts and data
ae9&,athrd-
fwih from weapons tests, tactics
~ ctual fI* ld experiments.
oaqas These models
_9noral I-i,*
have t fh"hresol ution and are accepted by the
"~ . K4
TABLE-OF CONTENTS
CNAPTER PAS
III PROLEM
i .M
ABSTRACT
<.Attetw'~4 fr'eat.
#t~ battal ion , lvel
o
a&t trr ti~f o ** but because of the stochastic
A~tw*
f att~'itin at" th. ation-- evel, thisagrato
K2
IREPO'N Y~EATTRITION
--- RATE COEFFICIENT IN
-, - ,
CEATER MODEL
47
Ki
LOSS A0E-14
140
SL W
I 0a IIIII
4D* Da
Ilm m ~
ow -IN
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* S1
FIGURE--V
6&* /Z20
LOSS RATE- I
pp pp -4
4c .
WOO
49' .**o
401 4
44
30302w30C
9 pD
J191
Aftliles,K.F. 1
"4.,A' V
DIDLiOGRAPHY
A. Works and Sources Cited
BettencourttLTC Vernon M6.: Jr. "Combat Model i Evaluation
-at USMA." Combat Mod~ling Researchv United States
military Academyl 1964.
C1Iaanr; LG. Jr. odeind and SI-mjlation.AL Land
cnak.t AttawntaGa.* Ga. Tech Rsch. Inst.9.1983..
CPs~~T obt ADetaile4d Analysis of the McClintic
-,-TheaLter 1o0"T.,~~ser United States Military
#T ot. ;Jam*s
a-& a~e oa E="c *ktziloni Modlingl. Arlington
-44
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K16~
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K1'7
REGRESSC3 -2,t'0C4 -M9 -C91
THE REGRESSION4 EQUATION IS
L-OSSES -85.5 + 0.185 MINUTES - 0.0372 MIN.DIST
ST. BEV. T-RATIO
*COLUMN COEFFICIENT -OF COEF. COEF/S. D.
- 85.49 10.27 8.33
MINUTES 0 1608 - 0,03471 5.33
*MIN.DIST -0.,037154' 0. 005079 -7.32
R-SJARED 4. ECN
R-SaJARED - 4 ECENT, ADJUSTD FOR D. F.
-*r--rANALYSIS..NCOF. VA
AN.j,
-FURTHER~j~t~ 'F. AIAC
MINUTES, S~
.MIN.DIsT 1 ~Q13913
llm h>4
K1
TIPEORESSION EQUATION IS'
)2HR-RATE 00289
O 000026 INT-TIME
Or
M
AESJE 3 CASES CONTAIN MISSING VALUES
-~000069
MA .3466
- ~ ~ ~ 4AtSS ~ ~
DUW-.EV. Y
REGESSON RE.DA ST.RE
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1 6.6 827.4
2 0.5 797.3
3 .1.0 738.2
4 1.5 685.8
5 2.6 666.6.
6 2.5 659.5
7 3.6 653.7
8 3.5 715.1
9 4.0 709.1
160 4.5 703.8
11 5.6 763.8
12 5.5 704.3
13 6.6 697.6
14 6.5 677.7
15 7.6 674.6
16 7.5 676.7
17 8.0 664.6
18 8.5 644.3
19 9.6 639.7
26 9.5 615.8
21 16.6 669.2
Continue?
K(20
*- -~ -. - - A
FZ
17 ",8.6 664.6
18 8.5 644.3
19 098 639.7
28 9.5 61-5.8
21 18.0 609.2
Continue?
22 18.5 684.2
23 11.0 601.0
24 11 .5 599.7
25 12.8 595.8
26 12.5 591.5
27 13.0 589.2
28 13.5 633.5
29 14.8 550.1
30 14.5 542.7
31 15.8 542.6
32 IS5-5 536.6
33 16.0 536.2
34 16.5 . 529.6
35 17.8 6.001
36 17.5 595.7
37 18.0 592.7
38 18.5 588.5
39 1:9.8 584.4
48 19.5 582.6
41 28.8 588.9
42 28.5 579.9
MTB >
MTB >
1(2]_
.i~i7 . .% + -- ,!' , . , "..> ,,j:'+ ,,,- ,+ ti ',,.*,*(.
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DESCRIBE C"8
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MEAN 0.0262
MEDIAN .00098
TMA 010161
STDEV 006
SEME~iN 0.0094
MAX 0'.3496
MIN 0. 0000
~~Q37 MM.~
',e 0042
K(23
Analysis of Movement In The
Li
Dufresne.T.A. 1
n order that the educator and the student feel confident that the
-ight lessons are being learned, they have to feel confident that the
iodel is an accurate representation of theater level warfare. One of
.he primary principles of war as expressed by current Army doctrine, in
'M-100, is Manuever. A commander must "place the enemy in a position
f disadvantage through the flexible application of combet power". The
)ositioning of troops on the battlefield has always been of critical
:oncern to the commander. Any model that attempts to model warfare
tust therefore concern itself with the movement of combat and combat
iupport units. If the model is to accurately simulate war, it must
Lccurately simulate force movement.
12
Dufresne.T.A. 2
mulation. These two parts are the mechanics of movent and the rate
Lere are many factors which effect the rate at which ground units
! these factors.
ound Slope
i fairly obvious. If the unit is moving uphill then its speed will be
isa than what it could be if it were moving on flat ground. MTM does
)t take ground slope into account. If MTM were going to account for
Lope it would have to have some idea of the elevations in each hex.
uit Size/Efficiency
L3
,.- . _,"-.-'.-
-:;_
. -...L "- -'.-.,- ...-..-.
-'- ,z, ~.....
-.-- . .._ .? .'-, .- >' '-'?':,"--'.'?.:.,. .. .. .. .-. .'-. -.-- "-. .
Dufresne.T.A. 13
L17
, • t i % %J" % ,% -r.- -l *; ' i' -- * ' :~ -;' &.: -2 :--. --
Dufresne.T.A. 12
Weather
Unit size
Unit type
Engineer Assets
Ground Slope
Vehicle Reliability
railroad.
:ommendations:
L16
........................................
Dufresne .T.A. 11
fter all orders have been read, the program control is eventually
ransfered to MANEUV. It is in MANEUV where the unit is a.tually
oved. MANUEV cycles through all the units in the data base and checks
0 see if they are ready to be moved. If they are ready and they have
uel, their location is changed to that of their next hex. If they are
*t their destination, their status is set to availible. After the unit
s moved, checks are made to determine if the unit left or entered a
ity hex or entered a mined or contaminated hex. If either of these
-onditions exists then appropriate actions are taken and delays
Lssesed. The subroutine then determines if the unit has moved adjacent
.o an enemy unit. If it has moved adjacent to an enemy hex, the unit's
itatus is set to combat. The next hex a unit will move into is
etermined in subroutine MOVNXT. In MOVNXT, the distances from the six
)eficiences
L15
I |*. ....
Dufresne.T.A. 10
in MTM are the key word 'move', the unit to be moved, and the unit's
destination hex.
which handle unit movement. These subroutines are MOVORDER, MOVNXT and
MANEUV. The flow chart for the overall logic of movement in MTM is
given in appendix l.a. Flowcharts for the major movement subroutines
are in appendix lb.-ld. In general, the movement logic works as
follows. The commander inputs a movement order. This order is
determined by the key word move to be a movement order and control of
L14
-SUL
Dufresne.T.A. 9
fourth.
Maximum Speed
It is evident from the above analysis that the movement rates in MTM
are very dependent on the values assigned for maximum speeds and the
variuos modifying factors. Maximum speeds in the current West Point
Nato data base range from 6 to 10 MPH. There is no documentation
available showing how these values or the modifying factors were
arrived at.
L13
i -Ti i ~ i E : >
Dufresne.T.A. 8
Note that the terrain code used is that of the hex being entered.
Weather
Day/Night
L12
MTM Barrier Codes and Factors
Code Barrier Type Traffic Factor
1 Open 1.0
2 River 3.0
3 Bridge,Tunnel,Poor road .50
4 Road .35
5 Road .50
6 Undefined -
7 Wadi 3.0
8 Ditch 3.0
9 Impassible 99999.
Table 3.
Weather Factor
Clear 1.00
Rain 1.25
Fog/Snow 2.00
Table 5.
L11
Dufresne.T.A. 7
associated with the terrain type the unit is moving through. The exact
time calculation will be discussed in the next section on the effects
of terrain on movement.
Ground Trafficability
different rates. Mechanized units move very well on well paved roads
or hard soil, but they are severely hampered by things such as swamps,
forests, mountains, cities, sand or mud. Leg Infantry, although also
hampered by these terrain types, is not hampered to anywhere near the
same extent. MTM does model the fact that different terrain types
impede movement to different extents, but it does not model the fact
that different unit types perform differently in the same terrain.
MTN currently models five terrain types. These terrain types and there
associated codes are listed in Table 4. MTH uses the terrain code and
the traffic factor between hexes to determine the time it will take a
unit to move between the two hexes, given a units speed on open ground.
The units speed on open ground is determined by the factors which will
be discussed in the next few sections. The equation for calculating
L10
Obstacles
Natural
River
Swamp
Ravine
Dense Vegatation
Wadi
Man Made
Abatis
Tank Ditch
Barbed Wire
Mine Field
Table 2.
L9
V7.-.* b
Dufresne.T.A. 6
While moving from one location to another, a unit will encounter many
obstacles. Some of the obsltacles will be manmade and others will be
natural. In either case the unit's movement rate will be slowed down
as the unit either clears the obstacle or goes around it. The ability
of a unit to clear or breach an obstacle is a function of its engineer
assets. MTM does not account for the differences in engineer assets
between various units.
Natural/Enemy Obstacles
As has already been stated, MTM does not account for the differing
L8
I~~u*;~ p:;';.-.r.N~
Dufresne.T.A. 5
does not checX for ports or airstrips at the units destination. MTM
does not model rail transportation.
NBC Conditions
protective gear and mechanized units will travel buttoned up. Delay
will aslo occur While units are being decontaminated. On the other
hand, troops will have a tendancy to move as fast as they can through
the contaminated area, even if this exceeds the movement rate set by
the commander. MTH models NBC conditions by adding a random time delay
on to a unit moving into a contaminated hex. For a nuclear hex the
delay is a random number between .5 and 1.5 hours, and for a chemical
or biologcal hex the delay is a random number between 2 and 4 hours.
These delays are for hexes which are ten miles across.
Vehicle Velocity
Engineer Assets
L7
Dufresne.T.A. 4
When a unit is on the move , vehicles will break down. When a vehicle
breaks down, at a minimum, time will be lost as men and equiptment are
transferred from the down vehicle to operational vehicles. If the
breakdown occurs in relatively tight terrain, such as in a forrest or
in the mountains, and it is difficult or impossible for other vehicles
to go around the obstruction, then delay will be even greater. In the
worst case, the failure has occured in a vehicle critical for the
accomplishment of the mission. The unit must then wait for it to be
repaired or for a replacement to arrive. The rate of vehicle failure
increases with the amount of time the unit has been on the move. While
a unit is moving, there is little time for proper PMCS. Even when
there is sufficient time, the conditions may not be condusive to PMCS
, being done properly. As a result of insufficient maintainance,
vehicles will break down with increased frequency. MTM does model
vehicle failure. It does this by reducing a units strength every time
*it changes hexes. The unit's strength is reduced by .00005 percent at
' every hex. This amount does not increase with the amount of time the
unit has been moving. MTM does not model the effect of vehicle
* Mode Of Transportation
In warfare, a commander does not always have to move his unit to battle
under its own power. He may instead put it on ships, trains or planes.
MTM allows players to sealift and airlift units. It allows them to do
L6
Dufresne.T.A. 3
* Vehicle Reliability
L5 4
Factors Effecting Movement Rate
Ground Slope
Unit Size/Efficiency
Vehicle Reliability
Mode of Transportation
NBC Conditions
Vehicle Velocity
Engineer Assets
Natural/Enemy Obstacles
Ground Trafficability
Weather
Day/Night
Desires of Commander
Table 1.
OKI L4
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%A
MN HISTORICAL MODELING:
PREPARATION OF THE KHARKOV DATABASE
ER439A roport by
John So Morisfi III
rg
TABLE OF CONTENTS
CHAPTER PAGE
N2 *~%~t~
MORRIS, J.S. 1
I- INTRODUCTION.
conditions.
III. SOFTWARE MODIFICATIONS.
ANNEX A.
MAJ Bonin of the Department of History was responsible
for providing the unit data. His information was based on
three publications from the World War II era. These
references were: FM 105-5 Maneuver Control, TM 30-430
Handbook on USSR Forces and TM 30-451 Handbook on German
Forces. The number of each type of weapons system in a
particular type of unit such as a Rifle brigade was
determeined from the Handbook. Each weapon's relative
effectiveness was referenced in FM 105-5 and multiplied by
MORRIS, J.S. 3
the damage.
IV. TESTING AND DEBUGGING THE PROGRAM.
Once the database was prepared and the game was
modified, the next step was to have the D/Hist researchers
play the game. This has yet to happen. The reason for this
is that the time that was to be devoted to playing the game
was instead spent debugging the program. The problems
adjacent hex.
This problem proved impossible for me to correct within
the time remaining in the semester. I made a temporary fix
know as the "Shortest Path Algorithm" to allow units to move
the MTM source code on disk or tape. Then every one should
be tested until the operational source code is located.
This will make life much easier in the future.
If the operational source code is not located, then the
M20
: '' ' 9 ' '-
; . ; - ... .. . . . --
.? .. .? ....
MORRIS, J. S. 8
FIGURE 1
TERRAIN
6 FOREST/SWAMP 6.0
BARRIERS
VALUE MTM TYPE KHARKOV TRAFFICABILITY
5 SWAMP 0.33
6 0.75
7 WADI 3.00
8 AT DITCH AT DITCH 3.00
9 IMPASSIBLE IMPASSIBLE 99999.00
Nil
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11 11. 11'?111o~1111 11 *1 ! ! 1 117 1 11.*1 11111.*1111!1 *111111 * 1 11111 *1111!1 *11 1111.
11!1.*111 111 *11!1!111111 ,*111111 *111111 *111111 *111111,.1 11111.1 11 111 .1111 11,
11!1111111,!*111!111111,111111.111111.111111.111111, 111111,~Y11112111.1
~ I *1 1 4 1 4~4 1. 1?4 '1S
421
11il, ; 2! 1 , ! 1 ! 1 1 ,1 L 1,1!1!
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1~~~4 1 *-''1 lW.d0i.C~
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1111,11 1111;111 ,111 * ,1111111111111111111111 1 111111 11111 1 11 111
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1 11,11. 1!1•111111,11 1 64111 11,111541.
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11 !,1.. 11 ],_~~~~~~~~~ "1-,
1 ,.1 1, 11 ,; 1 1, 11 51-!
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1111111.111.111.111111111 -'%.%
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'*I-i%;,% 1 1 11
11i:,:..111..
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1 3 5 4
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111iii * 11111 * 11111,"111111.11111.11111.11 11. 11 X1111?1,
11 111 11 11 1 1 1 1 1 1 ,11 1 1111
1 1 1 11
115 1,115511
11I. 1,1 1 " 1 1, 11 1 11- ".1 , 11:.1-1,*'11 * 11 111 11 .,1 111 1 11 1 1 111 '
1 .1 1 ,1 11111,*11111 111 ! 1111 1 111 1111,1111 1111111 1111 111111 . 111111
~ ~
i111!1,1!71~ ~ ~ ~ ~ ~ ~~~~1
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1 ;111 _', 1111 ,211 1 ,':11 1Z, 1111 ,. 1 ,
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11
1111 1,
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.114 1 11 .. 11 1.
READ(*,307) SPDMAX(I)
107 FORMAT(F7.2)
207 FORPIAT(F7.2)
307 FORMAT(F7.1)
WRITE(*, 108)
108 FORMAT ('ENTER RANGE, AI RSPEED AND ATTACKTYE'
READ(*,109) RANGE(I)
READ(*,309) AIRSF2D(I)
READC*,209) ATYPECI)
109 FORIIAT(F7.1)
309 FORMAT(F7.1)
209 FORMAT (A7)
WRITE(*, 110)
110 FORMAT('ENTER THRESHOLD, EW LOC. AND NS LOC.')
READC*9111) THRESH(I)
READC.,211) EWCI)
READ(*,311) NS(I)
III FORMAT(F7.2)
211 FORMAT(A2)
311 FORMAT(13)
EWNEXTCI)-EW(I)
NSNEXT(I)-NS(I)
EWDEST (I ) EW( I)
NSDEST(CI )-iNS (I)
EWFIRE I )-EW( I)
NSF IRE (I )iNS(I)
30 CONTINUE
DO 300 L=M,N
WRITE(10,200) UNITCLCL) 1 NUNIT(L)*UNITYP(L)1 SUBTYPCL),SIZE(L)v
1NAME(L) ,POINTS(L) ,PERCNT(L) ,TOEPER(L) ,PERSON(L) ,CARRY(L).
1SUPPLY(L,1),SUPPLY(L,2),SUPPLY(L,3),SUPPLY(L,4),SUPPLY(L,5)1
ISUPPLY(L,6),SUPPLY(L,7)ISUPPLY(L,8)ISUPPLY(L,9),SUPPLY(LIO),
ISUPPLY(L,11)1 SUPPLYCL,12)sAIRCFT(L),DAMVOL(L),NUMVOL(L)1 SPDMAXCL)1
1SPEED(L),AIRSPD(L),RANOE(L),POSTUR(L)1 ATYPE(L)1 ESCORT(L),TSEAD(L)1
1THRESH(L) ,ARTIME(L) 1 TJUMP(L) ,TFIRECL) 1 EW(L) 1 NSCL).EWNEXTCL),
1NSNEXT(L) 1 EWDESTCL),NSDESTCL),EWFIRE(L),NSFIRE(L)
WRITE (*,200)
300 CONTINUE
WRITE(*,400)
400 FORMATC'I AM FINISHED.')
END
OK,'
- WL
C INPUT THE DEFAULT VALUES
DO 10 Kwl,300
DO 20 J-1,12
SUPPLY (K J )-9999
20 CONTINUE
PERCNT(CK) -100.00
TOEPER(CK) -10000.0
PERSONWK-10000. 0
CARRYCK- 10000.0
ESCORT(K)in 0
TSEADWK- 0.0
THRESHWK)0.0
ARTIME(K-n. 0
TJUMPCK)-9999. 9
TF IRE CK i9999.9
POSTUR(K)WINPOSITION'
10 CONTINUE
WRITE(*, 90)
90 FORMAT(C ENTER THE FIRST UNIT NUMBER AND THE LAST NUMBER. ')
READ(*,91 )M,N
91 FORMAT(13,I3)
DO 30 I-M,N
WRITE(*, 100)'
100 FORMAT(eENTER UNIT COLOR,UNIT NUMBER, AND IJNIT TYPE")
READ(*, 101) UNITCL( I)
READ(*,201) NUNIT(I)
READ(*,301) UNITYPCI)
101 FORMAT(A4)
201 FORMAT(I3)
301 FORMAT(A1O)
WRITE(*, 102)
102 FORMAT('ENTER SUBTYPE, SIZE AND NAME.')
READC*,103) SUBTYP(I)
READC*,203) SIZE(I)
READC*,303) NAMECI)
103 FORMAT(A5)
203 FORMAT(A5)
303 FORMAT(A18)
WRITE(*, 104)
104 FORMAT('ENTER THE POINTS, SUPPLY V AND AIRCRAFT.")
READC*,105) POINTS(I)
READ(*,205) SUPPLY(1*5)
READ(*,305) AIRCFTCI)
105 FORMAT (F7.1)
205 FORMAT (F6.0)
305 FORMAT (F7.2)
WRITE(*, 106)
106 FORMAT(C'ENTER DAMVOL, NUMYOL AND SPDMAX.')
READ(*9107) DAMYOL(I)
READ(*,207) NIJMVOL(I)
IC7
SLIST*FIRST.F77
C DATA INPUT PROGRAM
C
C THIS PROGRAM ALLOWS A USER TO CREATE THE UNIT PORTION
C OF AN MTh DATABASE.
C DIMENSION VARIABLES
COMMON /TERAIN/ TER(82v55), BAR(82,55), BARIER(9)
COMMON /UNIT/NUNIT(300),NAME(300),UNITYP(300),UNITCL(300),EW(300),
I NS(300),ARTIME(300),PERCNT(300),POINTS(300),SPDMAX(300),
2 POSTUR(3OO),EWDEST(3OO),NSDEST(3OO),TJUMP(30O),EWNEXT(3OO)I
3 NSNEXT(300),SPEEDC300),NUMVOL(300),RANGE(300),WARN(300),
4 TSEAD(30O),ATYPE(3O),ESCORT(3O),THRESH(3O),ARSPD(3O),
5 SUBTYP(300),SIZE(300),TOEPER(300),PERSON(300),CARRYC300)I
6 SUPPLY(30tfOt2),AIRCFT(300),DAMVOL(3OO),TFIRE(3OO),EWFIRE(3OO),
7 NSFIRE(3OO),ORIENT(3OO),ETA(3OO),TBUSY(3OO),PROTECTC3OO)
COMMON /OTHER/NUMBER, ASTIME, FACTOR, SUNRIS, SUNSET9 BCLOCK1
+ EIMEW,DIMNS,DIMUNT,TITLE,EWJAMR,
I EWJAMD, EW INTR EW INTB, POLCON, POLSOR, AMOSOR9 AMOVOL, BATTI M, NBATLI
2 NUCBLU1 NUCRED,ICHEMB,ICHEMR.DAYNITsWX9 WXFACTWXTIMEPFO(4)1
3 PRAI N(4) ,PDDCLR9 PDDFOG PPDDRANP PDNCLR, PDNFOG, PDNRAN, TRACE,
4 TIMELTIMLST,TIMLOGBLUNATREDNAT,BNATIN,BNATDDNATPD,BNATPI,
5 BNATPARNATIN,RNATD,RNATPD9 RNATPI1 RNATPA,HEXSIZ(164)1 NBINIT,
6 FRTALY(30),NUCHEWCHGNSCHGUNITCHIDLECL(12),MOVECL(12),
7 MODECL( 12),COMBCL( 12),PEED
- CHARACTF.R*2 EW, EWDEST9 EWFIREPEWNEXT, EWCHGI ORIENT
CHARACTER*4 UN ITCL9 DAYN IT
CHARACTER*5 SUBTYP, SIZE
CHARACTER*7 ATYPE
CHARACTER.8 DAYvWX
CHARACTER*1O UNITYP, POSTUR
CHARACTER*1e NAME
CHARACTER*24 FORMT 1 FORMB
CHARACTER*80 TITLE
CHARACTER*108 FORMU
DIMENSION DUMMY(4),RUMMY(4)
INTEGER ESCORTDIMEW,DIMNS1 DIMUNT
CHARACTER*3 STAX
CHARACTER*5 FILE
LOGICAL WARN,EX2
)AM6
-~l *-:;1
C WRITE SECTION
C Writes the data in the matpix format.
WRITE(6,200)((TER(2*K+9+C1+C-1)**J)/2,J),KmI,48),J1,42),
1(RUMMY(M),M=1,8),(CDARC2*K49+(l+C-i)**J)/2,J),K-1,48),J-1,42).
2(CDUMMY(CM) Mm 1 ,8) ,N
200 FORMAT(184(11F6.2/)v184(1iF7.0/),13/)
END
OK,'
Mvt5
SLSST SECOND.F77
,- C2345678
C DIMENSION SECTION
INTEGER NS(108),TER(108,42),BAR(10e,42),RUMMY(8),DUMMY(8)
INTEGER TNS, TTERY TDAR, FLAG, RAG
CHARACTER EW(42)*2, TEW*2, COMMA*l
C FILE SECTION
OPEN (5,FILE-K.DATA,STATUS-OLDI)
OPEN (6,FILE-TDATA.KHARSTATUS-NEWI)
C TERRAIN READ AND EXPANSION SECTION
C This section reads the data from Terrain khar and fills in
C representative terrain for missing hexes. 42CEW)x4S(NS).
NS( 10)-10
NS(1 1 )-1 1
DO 1 J=1,9
DUMMY (J)=0
RUMMY(J)=0
I CONTINUE
FLAG=O
RAC4=0
DO 20 J-1l,42
L=1+(l+( (-1)**J) )/2
RAG-RAG+1
DO 10 K-1l,48
1=2*K+S+L
2 IF (RAG.EQ.2) GOTO 40
IF (FLAG.EQ.O) GOTO 5
NS(CI )-iNS(C -2) .2
TER CI ,J)-TER(C -2, J)
BAR(I,J)=DAR(I-2,J)
GOTO 10
5 READ(5, 100) EWCJ),NS(I),COMMA,TERCI,J),COMMA,BARCI,J)
RAG-0
IF (NSCI).EQ.I) GOTO 10
TNS=NSC I)
TLAW-E I)
TTER-TERC I,J)
40 RAG-0
EWCJ )-TEW
NS(CI )-TNS
TER I, J)=TTER
BAR(I,J)-TBAR
WRITEC1,100)EW(J),NS(I),COMMA,TERCI,J),COMMABAR(I,J)
10 CONTINUE
FLAG-O
20 CONTINUE
100 FORMAT(A2,I3,A1,I1,A1,I6)
M~14
END I F
IF (ISHORT..EQ.3) THEN
POSTUR(I)-WMOVING SE
END IF
IF (ISHORT.EQ.4) THEN
POSTUR(I)-MOYING S
END' IF
IF (ISHORT.EQ.5) THEN
POSTUR(I)=lMOVING SWI
END IF
IF (ISHORT.EQ.6) THEN
POSTLR(I)-MOVING NW
END IF
TJUMP( I)=(HOWFAR(EW(lI),NS(I) ,EWNEXTCI )NSNEXT(I) )/SPEED(I) )+TIME
* ~DIST-HOWFAR(EW( I) ,NS( I), EWNEXT(I) ,NSNEXTC I))
WRITE(OUTPUT, 224)NUNIT( I)
PRINT*, 'SHORTEST PATH ALGORITHM ACTIVATED,'-
PRINT*,IDEST%,EWNEXT(I),NSDEST(I)
PRINT*, TIMEI,TJUMP(I)
PRINT*, 'DISTANCE-',DIST
PRINT*,'SPEED= ,SPEED( I)
WRITE (OUTPUT, 225)
* 224 FORMAT(' #',3,'IS CONFUSED ON BEST PATH-')
225 FORMAT(VUNIT IS MOVING BY DIRECT ROUTE')
GOTO 47
W1
mamu
C ADDITION TO MAKE UNITS MOVE BY SHORTEST PATH IF REQUIRED.
C
C ******SHORTEST PATH ALGORITHYM **********
36 ISUMA-IABS(NSDEST(I)-NS(I))
IPARA- NEW(EWDEST( I))
IPARB- NEW(EW(X))
ISUMB-IABS( IPARA-IPARB)
IF (ISUMA GOT. 6 .OR. ISUMB .GT. 6) GOTO 136
PRINT*, 'SPA'
IF(TYPE .EQ. 'AIR' )GOTO 35
C234567 THIS CHANGES EW NUM~bBERS TO CHARACTERS.
DATA EWNM /'AAAB',AC',AD',AE',AF',AG',AH',Alv
2 AS,AT',AU',AV,AW,AX,AY,#AZ',
a 'B ''BB,*'BC'v'BD', Ev'FBOB',B'
4 'BJ,BK',9L',9M,'BN','BO, BP','BQ'/
C FIND DIRECTION OF TRAVEL.
EWNEXT( I )EWNMCNEW(EW(I) )-1)
IEWs--1
IF(EW(I).EQ.EWDEST(I)) THEN
EWNEXT(I)-EWCI)
IEW-0
END IF
C IF(NEW(EWUl)).LT.NEW(EWDESTCI))) THEN
EWNEXT( I)-EWNM(NEW(EWDEST(I) )+1)
TEW-1
END IF
IF (NS(I).EQ.NSDEST(I)) THEN
IF (EW(I).NE.EWDESTCI)) THEN
NSNEXT( I)-NSCI )+1
ISHORT=4-C2*IEW)
END IF
3 END IF
IF (NS(I).GT.NSDEST(I)) THEN
NSNEXT( I)iNS(I)-1
ISHORT-4-IEW
IF (EW(I).EQ.EWDEST(I)) THEN
NSNEXT(I)-NS(I)-2
4 ISHORT-4
END IF
END IF
IF (NS(I).LT.NSDEST(I)) THEN
NSNEXT(I)mN5(I)+l
ISHORT-4-(2*IEW)
IF CEW(I).EQ.EWDEST(l)) THEN
NSNEXT(l)-NS(I)+2
ISHORT-1
END IF
END IF
IF (ISHORT.EQ.1) THEN
POSTUR(I)-MOVINO N
END IF
IF (ISHORT.EQ.2) THEN
PO8TURCI)-IMOVINO NEI
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