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Overwatch Optimize

This document contains game rendering settings with various quality and display options specified, including full screen resolution, refresh rate, effects quality, model quality, shadows, and windowed mode disabled with fullscreen enabled.

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Zaiden
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0% found this document useful (0 votes)
230 views1 page

Overwatch Optimize

This document contains game rendering settings with various quality and display options specified, including full screen resolution, refresh rate, effects quality, model quality, shadows, and windowed mode disabled with fullscreen enabled.

Uploaded by

Zaiden
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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[Render.

13]
AADetail = "0"
AnisotropicFiltering = "0"
CpuForceSyncEnabled = "1"
DirectionalShadowDetail = "1"
EffectsQuality = "1"
FullScreenHeight = "800"
FullScreenRefresh = "60"
FullScreenWidth = "1280"
FullscreenWindow = "1"
FullscreenWindowEnabled = "1"
LightQuality = "0"
LimitToRefresh = "0"
LocalFogDetail = "1"
LocalReflections = "0"
MaxAnisotropy = "1"
MaxEffectsAnisotropy = "1"
MaxExtraQualityAnisotropy = "1"
ModelQuality = "1"
RefractionDetail = "0"
RenderScale = "-5"
ShowFPS = "1"
ShowFPSCounter = "1"
ShowPing = "1"
SimpleDirectionalShadows = "1"
SoundQuality = "1"
SSAOEnabled = "0"
SSLRDetailLevel = "0"
SSQuality = "0"
TextureDetail = "1"
UseGPUScale = "0"
WindowedHeight = "1041"
WindowedPosX = "0"
WindowedPosY = "0"
WindowedWidth = "1904"
WindowMode = "0"

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