Erle Engmark: Fighter 6 Outlander Orso Human C.neutral 14,000/23.000

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Fighter 6 Outlander Orso

CLASS & LEVEL BACKGROUND PLAYER NAME


Erle Engmark
Human C.neutral 14,000/23.000
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH I’ve lost too many friends, and I’m slow
22 1 30Ft(9mtr) to make new ones.
20 3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

5 PERSONALITY TRAITS

Hit Point Maximum 63


● 8
Strength
DEXTERITY When people follow orders blindly, they
1
Dexterity embrace a kind of tyranny.

12 ● 7
Constitution
CURRENT HIT POINTS IDEALS
1
Intelligence
1 2
Wisdom
My honor is my life.
2
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
18 6d10
Acrobatics (Dex) Total SUCCESSES I have little respect for anyone who is not a
4 proven warrior.
Animal Handling (Wis) d10 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
8
Athletics (Str)

12 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Dueling: When you are wielding a melee w eapon in
Dragon Spear 9 1d8+8/P one hand and no other w eapons, you gain a +2
1 ●
5
Insight (Wis) bonus to damage rolls with that weapon.

5
Intimidation (Cha) SecondWind: You have a limited well o f stamina
WISDOM Investigation (Int) that you can draw on to protect yourself from harm.
On your turn, you can use a bonus action to regain
Medicine (Wis)
14 Nature (Int) When you hit a dragon with this weapon, the dragon
hit points equal to 1d 10 + your fighter level. Once
you use this feature, you must finish a short or long
rest before you can use it again.
takes an extra 3d6 damage of the weapon's type.
2

5
Perception (Wis)
Action Surge: You can push yourself beyond your
Performance (Cha) normal limits for a moment. On your turn, you can
take
CHARISMA Persuasion (Cha) one additional action on top o f your regular action
Religion (Int) and a possible bonus action. Once you use this

15 Sleight of Hand (Dex)


feature, you must finish a short or long rest before
you can use it again.

Stealth (Dex) Extra Attack I : You can attack twice, instead of


2 once, whenever you take the Attack action on your

5
Survival (Wis)
turn.
SKILLS ATTACKS & SPELLCASTING
Improved Critical: Beginning when you choose this
archetype at 3rd level, your weapon attacks score a
critical hit on a roll o f 19 or 20.
15 PASSIVE WISDOM (PERCEPTION) Explorer’s Pack: Includes a
CP Heavy Armor Master: Increase your Strength score
backpack, a bedroll, a mess kit, a
tinderbox, 10 torches, 10 days of by 1. While you are wearing heavy armor,
rations, and a waterskin. 50 feet bludgeoning, piercing, and slashing damage that
SP you take from non magical weapons is reduced by
Languages: Common, Giant. of hempen rope
Gaming set(Bone Dices) 3.
Vehicles (land) Dragon Spear. Shield Master: If you take the Attack action on your
EP
Adamantine Armor of Valor. turn, you can use a bonus action to try to shove a
Shield Of the Champion. creature within 5 feet of you with your shield. If you
GP
aren’t incapacitated, you can add your shield’s AC
bonus to any Dexterity saving throw you make
against a spell or other harmful effect that targets
only you. If you are subjected to an effect that
PP
allows you to make a Dexterity saving throw to take
only half damage, you can use your reaction to take
no damage if you succeed on the saving throw.

Ability Score Improvement: +1Str and +1 Con

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
27 180cm 85kg
AGE HEIGHT WEIGHT
Erle Engmark
Brown White Black
CHARACTER NAME EYES SKIN HAIR

Dragon Slayer Goals


NAME
• Ensure the safety and prosperity of cities
and other settlements of Faerûn, Dragon Slayer Society
threatened by dragons.
• Maintain a strong coalition against the
forces of evil dragon.
• Proactively eliminate threats impose by
dragons and their minions.
• Bring honor and glory to organization.

Beliefs
• If common race is to survive, all must
unite against the dark forces of chromatic
dragons that threaten it.
• Fight for your realm. Only you can bring
honor, glory, and prosperity to your lord SYMBOL
and homeland.
• Don’t wait for the enemy to come to you.
The best defense is a strong offense.

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Feature: Military Rank: You have a military rank from your career as a soldier. Soldiers
loyal to your former military organization still recognize your authority and influence, and
they defer to you if they are o f a lower rank. You can invoke your rank to exert influence
over other soldiers andrequisition simple equipment or horses for temporary use. You can
also usually gain access to friendlymilitary encampments and fortresses where your
rank is recognized.

ADDITIONAL FEATURES & TRAITS

Dragon Spear: You gain a +1 bonus to attack and damage rolls made
with this magic weapon. When you hit a dragon with this weapon, the dragon takes an extra
3d6 damage of the weapon's type. For the purpose of this weapon, "dragon" refers to any
creature with the dragon type, including dragon turtles and wyverns.

Adamantine Armor of Valor: This suit of armor is reinforced with adamantine, one
of the hardest substances in existence. While you're wearing it, any critical hit against you
becomes a normal hit. Also You have a +1 bonus to AC and while wearing this armor you have
advantage on saving throws against the Fear effect,

Shield Of the Champion: While holding this shield, you have advantage on initiative rolls and
Wisdom (Perception) checks. Also You have a +1 bonus to AC.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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