Erle Engmark: Fighter 6 Outlander Orso Human C.neutral 14,000/23.000
Erle Engmark: Fighter 6 Outlander Orso Human C.neutral 14,000/23.000
Erle Engmark: Fighter 6 Outlander Orso Human C.neutral 14,000/23.000
INSPIRATION
STRENGTH I’ve lost too many friends, and I’m slow
22 1 30Ft(9mtr) to make new ones.
20 3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
5 PERSONALITY TRAITS
12 ● 7
Constitution
CURRENT HIT POINTS IDEALS
1
Intelligence
1 2
Wisdom
My honor is my life.
2
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
18 6d10
Acrobatics (Dex) Total SUCCESSES I have little respect for anyone who is not a
4 proven warrior.
Animal Handling (Wis) d10 FAILURES
12 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int) Dueling: When you are wielding a melee w eapon in
Dragon Spear 9 1d8+8/P one hand and no other w eapons, you gain a +2
1 ●
5
Insight (Wis) bonus to damage rolls with that weapon.
●
5
Intimidation (Cha) SecondWind: You have a limited well o f stamina
WISDOM Investigation (Int) that you can draw on to protect yourself from harm.
On your turn, you can use a bonus action to regain
Medicine (Wis)
14 Nature (Int) When you hit a dragon with this weapon, the dragon
hit points equal to 1d 10 + your fighter level. Once
you use this feature, you must finish a short or long
rest before you can use it again.
takes an extra 3d6 damage of the weapon's type.
2
●
5
Perception (Wis)
Action Surge: You can push yourself beyond your
Performance (Cha) normal limits for a moment. On your turn, you can
take
CHARISMA Persuasion (Cha) one additional action on top o f your regular action
Religion (Int) and a possible bonus action. Once you use this
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27 180cm 85kg
AGE HEIGHT WEIGHT
Erle Engmark
Brown White Black
CHARACTER NAME EYES SKIN HAIR
Beliefs
• If common race is to survive, all must
unite against the dark forces of chromatic
dragons that threaten it.
• Fight for your realm. Only you can bring
honor, glory, and prosperity to your lord SYMBOL
and homeland.
• Don’t wait for the enemy to come to you.
The best defense is a strong offense.
Feature: Military Rank: You have a military rank from your career as a soldier. Soldiers
loyal to your former military organization still recognize your authority and influence, and
they defer to you if they are o f a lower rank. You can invoke your rank to exert influence
over other soldiers andrequisition simple equipment or horses for temporary use. You can
also usually gain access to friendlymilitary encampments and fortresses where your
rank is recognized.
Dragon Spear: You gain a +1 bonus to attack and damage rolls made
with this magic weapon. When you hit a dragon with this weapon, the dragon takes an extra
3d6 damage of the weapon's type. For the purpose of this weapon, "dragon" refers to any
creature with the dragon type, including dragon turtles and wyverns.
Adamantine Armor of Valor: This suit of armor is reinforced with adamantine, one
of the hardest substances in existence. While you're wearing it, any critical hit against you
becomes a normal hit. Also You have a +1 bonus to AC and while wearing this armor you have
advantage on saving throws against the Fear effect,
Shield Of the Champion: While holding this shield, you have advantage on initiative rolls and
Wisdom (Perception) checks. Also You have a +1 bonus to AC.
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
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